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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Brazil round 6

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 6
      
          Combat Move - Brazil
              2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
      
          Combat - Brazil
              Battle in 161 Sea Zone
                  Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                  Germany defend with 1 germanSubmarine
                      DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                  1 germanSubmarine owned by the Germany Submerged
      
          Non Combat Move - Brazil
              2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
              2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
              2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
              1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
              1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
      
          Purchase Units - Brazil
              Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
      
          Place Units - Brazil
              1 brazilianTank placed in Rio de Janeiro
      
          Turn Complete - Brazil
              Brazil collect 7 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      DepthChargeAttack fire in 161 Sea Zone : : -0.17
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @Gully
        last edited by

        @Gully no scramble this time although it was tempting.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Brazil round 6

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 6
          
              Combat Move - Brazil
                  2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
          
              Combat - Brazil
                  Battle in 161 Sea Zone
                      Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                      Germany defend with 1 germanSubmarine
                          DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                      1 germanSubmarine owned by the Germany Submerged
          
              Non Combat Move - Brazil
                  2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                  2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                  2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                  1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                  1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
          
              Purchase Units - Brazil
                  Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
          
              Place Units - Brazil
                  1 brazilianTank placed in Rio de Janeiro
          
              Turn Complete - Brazil
                  Brazil collect 7 PUs; end with 9 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                  EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                  EDIT: Turning off Edit Mode
          

          Combat Hit Differential Summary :

          DepthChargeAttack fire in 161 Sea Zone : : -0.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Gully
            last edited by

            @Gully forgot Iceland doesn't have a port so ill leave my guys in the transport if you don't mind. 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Manual Gamesave Post: Brazil round 6

              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 6
              
                  Combat Move - Brazil
                      2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
              
                  Combat - Brazil
                      Battle in 161 Sea Zone
                          Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                          Germany defend with 1 germanSubmarine
                              DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                          1 germanSubmarine owned by the Germany Submerged
              
                  Non Combat Move - Brazil
                      2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                      2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                      2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                      1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                      1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
              
                  Purchase Units - Brazil
                      Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
              
                  Place Units - Brazil
                      1 brazilianTank placed in Rio de Janeiro
              
                  Turn Complete - Brazil
                      Brazil collect 7 PUs; end with 9 PUs
                      Turning on Edit Mode
                      EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                      EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by Russia from Moscow: 1 russianAntiTankGun
                      EDIT: Adding units owned by Russia to Moscow: 1 russianParatrooper
                      EDIT: Turning off Edit Mode
              

              Combat Hit Differential Summary :

              DepthChargeAttack fire in 161 Sea Zone : : -0.17
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Gully
                last edited by ubernaut

                @Gully sorry one more small edit, paratroop instead of ATG in moscow.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                G 1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully
                  last edited by

                  TripleA Move Summary: Japan round 6

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 6
                  
                      Research Technology - Japan
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                          1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                          2 japaneseMarines moved from Malay to 92 Sea Zone
                          1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                          1 japaneseInfantry moved from Malay to 91 Sea Zone
                          1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                          1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                          1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                          1 japaneseInfantry moved from Shansi to Shensi
                          1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                          1 japaneseInfantry moved from Shansi to Shensi
                          1 japaneseInfantry moved from Shansi to Suiyuan
                          1 japaneseFighter moved from Shansi to Suiyuan
                          1 japaneseFighter moved from Manchuria to Suiyuan
                          1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                          1 japaneseArtillery moved from Korea to Eastern Manchuria
                          1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                          1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                Manchuria take Khabarovskiy Kray from Russia
                          1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                          1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                          1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                          2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                          2 japaneseNavalFighters moved from 93 Sea Zone to Java
                          1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                          1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                          1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                          1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                          2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                  

                  Savegame

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                  • G Offline
                    Gully @ubernaut
                    last edited by

                    @ubernaut Live Battle for Java OOL

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully
                      last edited by

                      TripleA Turn Summary: Thailand round 6

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 6
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 10 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 9 PUs
                      
                          Research Technology - Japan
                                  Japan roll 4,1,6,7,3,8,5,2,6,1,2,6 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                              2 japaneseMarines moved from Malay to 92 Sea Zone
                              1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                              1 japaneseInfantry moved from Malay to 91 Sea Zone
                              1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                              1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                              1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                              1 japaneseInfantry moved from Shansi to Shensi
                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                              1 japaneseInfantry moved from Shansi to Shensi
                              1 japaneseInfantry moved from Shansi to Suiyuan
                              1 japaneseFighter moved from Shansi to Suiyuan
                              1 japaneseFighter moved from Manchuria to Suiyuan
                              1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                              1 japaneseArtillery moved from Korea to Eastern Manchuria
                              1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                              1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                    Manchuria take Khabarovskiy Kray from Russia
                              1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                              1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                              2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                              2 japaneseNavalFighters moved from 93 Sea Zone to Java
                              1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                              1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                              1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                              1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                              2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                      
                          Combat - Japan
                              Battle in Wake Island
                              Battle in Java
                                  Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                                  ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                      AntiAircraftGun fire in Java : 0/1 hits, 0,17 expected hits
                                      Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Java, round 2 : 0/3 hits, 1,08 expected hits
                                      Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 2 : 3/10 hits, 2,17 expected hits
                                      ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2,58 expected hits
                                      2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                      Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 3 : 1/8 hits, 2,00 expected hits
                                      ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishEntrenchment in Java, round 3 : 1/2 hits, 1,25 expected hits
                                      1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                                      Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 4 : 4/7 hits, 1,92 expected hits
                                      ExiledAllies roll dice for 1 britishEntrenchment in Java, round 4 : 1/1 hits, 0,67 expected hits
                                      1 britishEntrenchment owned by the ExiledAllies and 1 japaneseCombatEngineer owned by the Japan lost in Java
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Wake Island from Usa, taking Java from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                                  Casualties for Japan: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                                  Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                  Casualties for ExiledAllies: 1 britishEntrenchment
                              Battle in Kwangsi
                                  Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters
                                  China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                      Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/4 hits, 1,25 expected hits
                                      China roll dice for 1 chineseAlpineInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                      1 chineseAlpineInfantry owned by the China lost in Kwangsi
                                  Japan win, taking Kwangsi from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                  Casualties for China: 1 chineseAlpineInfantry
                              Battle in Suiyuan
                                  Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                                      China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                                      1 chineseInfantry owned by the China lost in Suiyuan
                                  Japan win, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                  Casualties for China: 1 chineseInfantry
                              Battle in Eastern Manchuria
                                  Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 2 : 0/3 hits, 0,75 expected hits
                                      Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                                      Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 3 : 1/3 hits, 0,75 expected hits
                                      Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                                      1 russianInfantry owned by the Russia lost in Eastern Manchuria
                                  Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Shensi
                                  Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/4 hits, 1,25 expected hits
                                      China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,25 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Shensi
                                      Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/3 hits, 1,08 expected hits
                                      China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                                      1 chineseInfantry owned by the China lost in Shensi
                                  Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 1 chineseInfantry
                      
                          Non Combat Move - Japan
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              2 Trucks and 2 japaneseArtillerys moved from Korea to Northern Manchuria
                              1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Shansi
                              4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                              4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                              1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                              1 japaneseInfantry moved from Luzon to 128 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone
                              1 japaneseInfantry moved from Hainan to 95 Sea Zone
                              2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                              1 Train moved from Kwangtung to Hong Kong
                              1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                              1 japaneseFighter and 2 japaneseNavalFighters moved from Kwangsi to Thailand
                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                              2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                              2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                              2 japaneseNavalFighters moved from Java to 148 Sea Zone
                              4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                              1 japaneseAirTransport moved from Borneo to Brunei
                              3 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone
                              1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseNavalFighters and 7 japaneseSubmarines moved from 127 Sea Zone to 120 Sea Zone
                              1 japaneseCarrier moved from 92 Sea Zone to 148 Sea Zone
                              1 japaneseDestroyer moved from 92 Sea Zone to 148 Sea Zone
                              1 japaneseDestroyer moved from 93 Sea Zone to 127 Sea Zone
                              1 japaneseDestroyer moved from 91 Sea Zone to 148 Sea Zone
                              1 japaneseCarrier moved from 93 Sea Zone to 127 Sea Zone
                              1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
                              1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                              1 Train moved from Shansi to Korea
                              1 japaneseNavalFighter moved from Eastern Manchuria to Japan
                              2 japaneseFighters moved from Suiyuan to Shansi
                              1 japaneseAirTransport moved from Shanghai to Japan
                              1 Truck moved from Korea to Manchuria
                              1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                      
                          Purchase Units - Japan
                              Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 12 techTokens; 
                      
                          Place Units - Japan
                              2 japaneseAlpineInfantrys placed in Hong Kong
                              1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                              2 japaneseInfantrys placed in Shansi
                              2 japaneseInfantrys placed in Kyushu Shikoku
                              2 japaneseArtillerys and 1 japaneseTank placed in Korea
                              1 Material and 1 japaneseNavalFighter placed in Japan
                              1 japaneseDestroyer placed in 99 Sea Zone
                      
                          Turn Complete - Japan
                              Japan collect 72 PUs; end with 72 PUs
                              Units generate 6 techTokens; Japan end with 18 techTokens
                      
                          Purchase Units - Manchuria
                              Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - Manchuria
                              3 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 10 PUs; end with 11 PUs
                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                      
                          Purchase Units - Thailand
                              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Thailand
                              3 japaneseInfantrys placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 7 PUs; end with 7 PUs
                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                      

                      Combat Hit Differential Summary :

                      AntiAircraftGun fire in Java : : -0,17
                      ExiledAllies : -0,50
                      Japan : 0,75
                      China : 0,00
                      Russia : -0,67
                      

                      Savegame

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                      • G Offline
                        Gully
                        last edited by

                        @ubernaut China is up

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gully
                          last edited by

                          @ubernaut I'm away for about half an hour

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Gully
                            last edited by

                            @Gully np 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: China round 6

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 6
                              
                                  Research Technology - China
                                      China spend 0 on tech rolls
                                      China removing all Technology Tokens after successful research.
                                      China discover ImprovedAntiAircraft
                              
                                  Combat Move - China
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      3 chineseInfantrys moved from Inner Mongolia to Shensi
                                      1 chineseFighter moved from Northern China to Shensi
                                      1 chineseInfantry moved from Hunan to Anhwei
                                            China take Anhwei from Japan
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Gully
                                last edited by

                                @Gully scramble gamble for when you get back

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • G Offline
                                  Gully
                                  last edited by

                                  @ubernaut no scramble

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: China round 6

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 6
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                                China roll 6,11,12 and gets 1 hit
                                            China removing all Technology Tokens after successful research.
                                            China discover ImprovedAntiAircraft
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                            3 chineseInfantrys moved from Inner Mongolia to Shensi
                                            1 chineseFighter moved from Northern China to Shensi
                                            1 chineseInfantry moved from Hunan to Anhwei
                                                  China take Anhwei from Japan
                                    
                                        Combat - China
                                            Battle in Shensi
                                                China attack with 1 chineseFighter and 3 chineseInfantrys
                                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                    China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                    China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 3 : 1/4 hits, 0.92 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Shensi
                                                China win, taking Shensi from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                                Casualties for Japan: 1 japaneseInfantry
                                    
                                        Non Combat Move - China
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseProd1: China has 1 Material placed in Chungking
                                            1 chineseCombatEngineer moved from Kansu to Inner Mongolia
                                            1 Material and 1 Truck moved from Chungking to Inner Mongolia
                                            1 Truck moved from Kansu to Northern China
                                            1 Truck, 1 chineseAntiAirGun and 4 chineseInfantrys moved from Northern China to Inner Mongolia
                                            1 Truck moved from Hupeh to Northern China
                                            1 Train moved from Ningsia to Singkiang
                                            1 chineseInfantry moved from Kweichow to Hunan
                                            1 chineseInfantry moved from Hupeh to Hunan
                                            2 chineseInfantrys moved from Chungking to Kweichow
                                            1 chineseFighter moved from Shensi to Northern China
                                            1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                                            1 Train moved from Chungking to Kansu
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - China
                                            Units in Inner Mongolia being upgraded or consumed: 1 Material
                                            1 chineseEntrenchment placed in Inner Mongolia
                                            1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                            3 chineseInfantrys placed in Singkiang
                                            1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                    
                                        Activate Technology - China
                                            China activating ImprovedAntiAircraft
                                            Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                            Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                    
                                        Turn Complete - China
                                            China collect 28 PUs; end with 28 PUs
                                            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                            Units generate 3 techTokens; China end with 3 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    China : -0.83
                                    Japan : -0.50
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Gully
                                      last edited by

                                      @Gully over to spain

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @Gully
                                        last edited by

                                        @Gully running out for errands im assuming you won't need me for Spain anyway but either way ill be back in about an hour. Also, im pretty sure Uk is gonna be a thinker so i'm not 100% sure how fast i will be on that one.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • G Offline
                                          Gully
                                          last edited by

                                          TripleA Turn Summary: Spain round 6

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 6
                                          
                                              Combat Move - Spain
                                          
                                              Combat - Spain
                                          
                                              Non Combat Move - Spain
                                                  2 spanishInfantrys moved from Madrid to Southern Spain
                                                  1 Truck moved from Southern Spain to Madrid
                                                  1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                                          
                                              Purchase Units - Spain
                                                  Spain buy 3 spanishInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Spain
                                                  3 spanishInfantrys placed in Madrid
                                          
                                              Turn Complete - Spain
                                                  Spain collect 6 PUs; end with 6 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by

                                            @Gully nm jumping into lobby now 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            G 1 Reply Last reply Reply Quote 0

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