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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully no scramble this time although it was tempting.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Brazil round 6

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 6
        
            Combat Move - Brazil
                2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
        
            Combat - Brazil
                Battle in 161 Sea Zone
                    Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                    1 germanSubmarine owned by the Germany Submerged
        
            Non Combat Move - Brazil
                2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
        
            Purchase Units - Brazil
                Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
        
            Place Units - Brazil
                1 brazilianTank placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 7 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                EDIT: Turning off Edit Mode
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 161 Sea Zone : : -0.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @Gully
          last edited by

          @Gully forgot Iceland doesn't have a port so ill leave my guys in the transport if you don't mind. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Manual Gamesave Post: Brazil round 6

            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 6
            
                Combat Move - Brazil
                    2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
            
                Combat - Brazil
                    Battle in 161 Sea Zone
                        Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                        Germany defend with 1 germanSubmarine
                            DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                        1 germanSubmarine owned by the Germany Submerged
            
                Non Combat Move - Brazil
                    2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                    2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                    2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                    1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                    1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
            
                Purchase Units - Brazil
                    Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
            
                Place Units - Brazil
                    1 brazilianTank placed in Rio de Janeiro
            
                Turn Complete - Brazil
                    Brazil collect 7 PUs; end with 9 PUs
                    Turning on Edit Mode
                    EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                    EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russia from Moscow: 1 russianAntiTankGun
                    EDIT: Adding units owned by Russia to Moscow: 1 russianParatrooper
                    EDIT: Turning off Edit Mode
            

            Combat Hit Differential Summary :

            DepthChargeAttack fire in 161 Sea Zone : : -0.17
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by ubernaut

              @Gully sorry one more small edit, paratroop instead of ATG in moscow.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              G 1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                TripleA Move Summary: Japan round 6

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 6
                
                    Research Technology - Japan
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                        2 japaneseMarines moved from Malay to 92 Sea Zone
                        1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                        1 japaneseInfantry moved from Malay to 91 Sea Zone
                        1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                        1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                        1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                        1 japaneseInfantry moved from Shansi to Shensi
                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                        1 japaneseInfantry moved from Shansi to Shensi
                        1 japaneseInfantry moved from Shansi to Suiyuan
                        1 japaneseFighter moved from Shansi to Suiyuan
                        1 japaneseFighter moved from Manchuria to Suiyuan
                        1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                        1 japaneseArtillery moved from Korea to Eastern Manchuria
                        1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                        1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                              Manchuria take Khabarovskiy Kray from Russia
                        1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                        1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                        2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                        2 japaneseNavalFighters moved from 93 Sea Zone to Java
                        1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                        1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                        1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                        1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                        2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                

                Savegame

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                • G Offline
                  Gully @ubernaut
                  last edited by

                  @ubernaut Live Battle for Java OOL

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully
                    last edited by

                    TripleA Turn Summary: Thailand round 6

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 6
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                                Japan roll 4,1,6,7,3,8,5,2,6,1,2,6 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                            1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                            2 japaneseMarines moved from Malay to 92 Sea Zone
                            1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                            1 japaneseInfantry moved from Malay to 91 Sea Zone
                            1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                            1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                            1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                            1 japaneseInfantry moved from Shansi to Shensi
                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                            1 japaneseInfantry moved from Shansi to Shensi
                            1 japaneseInfantry moved from Shansi to Suiyuan
                            1 japaneseFighter moved from Shansi to Suiyuan
                            1 japaneseFighter moved from Manchuria to Suiyuan
                            1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                            1 japaneseArtillery moved from Korea to Eastern Manchuria
                            1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                            1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                  Manchuria take Khabarovskiy Kray from Russia
                            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                            1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                            1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                            2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                            2 japaneseNavalFighters moved from 93 Sea Zone to Java
                            1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                            1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                            1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                            2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                    
                        Combat - Japan
                            Battle in Wake Island
                            Battle in Java
                                Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                                ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                    AntiAircraftGun fire in Java : 0/1 hits, 0,17 expected hits
                                    Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Java, round 2 : 0/3 hits, 1,08 expected hits
                                    Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 2 : 3/10 hits, 2,17 expected hits
                                    ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2,58 expected hits
                                    2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                    Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 3 : 1/8 hits, 2,00 expected hits
                                    ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishEntrenchment in Java, round 3 : 1/2 hits, 1,25 expected hits
                                    1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                                    Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 4 : 4/7 hits, 1,92 expected hits
                                    ExiledAllies roll dice for 1 britishEntrenchment in Java, round 4 : 1/1 hits, 0,67 expected hits
                                    1 britishEntrenchment owned by the ExiledAllies and 1 japaneseCombatEngineer owned by the Japan lost in Java
                                Some non-combat units are destroyed: 
                                Japan win, taking Wake Island from Usa, taking Java from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                                Casualties for Japan: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                                Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                Casualties for ExiledAllies: 1 britishEntrenchment
                            Battle in Kwangsi
                                Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters
                                China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                    Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/4 hits, 1,25 expected hits
                                    China roll dice for 1 chineseAlpineInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                    1 chineseAlpineInfantry owned by the China lost in Kwangsi
                                Japan win, taking Kwangsi from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                                Casualties for China: 1 chineseAlpineInfantry
                            Battle in Suiyuan
                                Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                                    China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                                    1 chineseInfantry owned by the China lost in Suiyuan
                                Japan win, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Battle in Eastern Manchuria
                                Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 2 : 0/3 hits, 0,75 expected hits
                                    Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                                    Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 3 : 1/3 hits, 0,75 expected hits
                                    Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                                    1 russianInfantry owned by the Russia lost in Eastern Manchuria
                                Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianInfantry
                            Battle in Shensi
                                Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/4 hits, 1,25 expected hits
                                    China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,25 expected hits
                                    1 japaneseInfantry owned by the Japan lost in Shensi
                                    Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/3 hits, 1,08 expected hits
                                    China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                                    1 chineseInfantry owned by the China lost in Shensi
                                Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 1 chineseInfantry
                    
                        Non Combat Move - Japan
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            2 Trucks and 2 japaneseArtillerys moved from Korea to Northern Manchuria
                            1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Shansi
                            4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                            4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                            1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                            1 japaneseInfantry moved from Luzon to 128 Sea Zone
                            1 japaneseInfantry and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone
                            1 japaneseInfantry moved from Hainan to 95 Sea Zone
                            2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                            1 Train moved from Kwangtung to Hong Kong
                            1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                            1 japaneseFighter and 2 japaneseNavalFighters moved from Kwangsi to Thailand
                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                            2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                            2 japaneseNavalFighters moved from Java to 148 Sea Zone
                            4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                            1 japaneseAirTransport moved from Borneo to Brunei
                            3 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone
                            1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseNavalFighters and 7 japaneseSubmarines moved from 127 Sea Zone to 120 Sea Zone
                            1 japaneseCarrier moved from 92 Sea Zone to 148 Sea Zone
                            1 japaneseDestroyer moved from 92 Sea Zone to 148 Sea Zone
                            1 japaneseDestroyer moved from 93 Sea Zone to 127 Sea Zone
                            1 japaneseDestroyer moved from 91 Sea Zone to 148 Sea Zone
                            1 japaneseCarrier moved from 93 Sea Zone to 127 Sea Zone
                            1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
                            1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                            1 Train moved from Shansi to Korea
                            1 japaneseNavalFighter moved from Eastern Manchuria to Japan
                            2 japaneseFighters moved from Suiyuan to Shansi
                            1 japaneseAirTransport moved from Shanghai to Japan
                            1 Truck moved from Korea to Manchuria
                            1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                    
                        Purchase Units - Japan
                            Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 12 techTokens; 
                    
                        Place Units - Japan
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                            2 japaneseInfantrys placed in Shansi
                            2 japaneseInfantrys placed in Kyushu Shikoku
                            2 japaneseArtillerys and 1 japaneseTank placed in Korea
                            1 Material and 1 japaneseNavalFighter placed in Japan
                            1 japaneseDestroyer placed in 99 Sea Zone
                    
                        Turn Complete - Japan
                            Japan collect 72 PUs; end with 72 PUs
                            Units generate 6 techTokens; Japan end with 18 techTokens
                    
                        Purchase Units - Manchuria
                            Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                    
                        Place Units - Manchuria
                            3 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 11 PUs
                            Some Units in Manchuria change ownership: 3 japaneseInfantrys
                    
                        Purchase Units - Thailand
                            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            3 japaneseInfantrys placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 7 PUs; end with 7 PUs
                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                    

                    Combat Hit Differential Summary :

                    AntiAircraftGun fire in Java : : -0,17
                    ExiledAllies : -0,50
                    Japan : 0,75
                    China : 0,00
                    Russia : -0,67
                    

                    Savegame

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                    • G Offline
                      Gully
                      last edited by

                      @ubernaut China is up

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        @ubernaut I'm away for about half an hour

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully np 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: China round 6

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 6
                            
                                Research Technology - China
                                    China spend 0 on tech rolls
                                    China removing all Technology Tokens after successful research.
                                    China discover ImprovedAntiAircraft
                            
                                Combat Move - China
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    3 chineseInfantrys moved from Inner Mongolia to Shensi
                                    1 chineseFighter moved from Northern China to Shensi
                                    1 chineseInfantry moved from Hunan to Anhwei
                                          China take Anhwei from Japan
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully scramble gamble for when you get back

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • G Offline
                                Gully
                                last edited by

                                @ubernaut no scramble

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: China round 6

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 6
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                              China roll 6,11,12 and gets 1 hit
                                          China removing all Technology Tokens after successful research.
                                          China discover ImprovedAntiAircraft
                                  
                                      Combat Move - China
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          3 chineseInfantrys moved from Inner Mongolia to Shensi
                                          1 chineseFighter moved from Northern China to Shensi
                                          1 chineseInfantry moved from Hunan to Anhwei
                                                China take Anhwei from Japan
                                  
                                      Combat - China
                                          Battle in Shensi
                                              China attack with 1 chineseFighter and 3 chineseInfantrys
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                  China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 3 : 1/4 hits, 0.92 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Shensi
                                              China win, taking Shensi from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                  
                                      Non Combat Move - China
                                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseProd1: China has 1 Material placed in Chungking
                                          1 chineseCombatEngineer moved from Kansu to Inner Mongolia
                                          1 Material and 1 Truck moved from Chungking to Inner Mongolia
                                          1 Truck moved from Kansu to Northern China
                                          1 Truck, 1 chineseAntiAirGun and 4 chineseInfantrys moved from Northern China to Inner Mongolia
                                          1 Truck moved from Hupeh to Northern China
                                          1 Train moved from Ningsia to Singkiang
                                          1 chineseInfantry moved from Kweichow to Hunan
                                          1 chineseInfantry moved from Hupeh to Hunan
                                          2 chineseInfantrys moved from Chungking to Kweichow
                                          1 chineseFighter moved from Shensi to Northern China
                                          1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                                          1 Train moved from Chungking to Kansu
                                  
                                      Purchase Units - China
                                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                          China buy 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - China
                                          Units in Inner Mongolia being upgraded or consumed: 1 Material
                                          1 chineseEntrenchment placed in Inner Mongolia
                                          1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                          3 chineseInfantrys placed in Singkiang
                                          1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                  
                                      Activate Technology - China
                                          China activating ImprovedAntiAircraft
                                          Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                          Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                  
                                      Turn Complete - China
                                          China collect 28 PUs; end with 28 PUs
                                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                          Units generate 3 techTokens; China end with 3 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : -0.83
                                  Japan : -0.50
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully over to spain

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Gully
                                      last edited by

                                      @Gully running out for errands im assuming you won't need me for Spain anyway but either way ill be back in about an hour. Also, im pretty sure Uk is gonna be a thinker so i'm not 100% sure how fast i will be on that one.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • G Offline
                                        Gully
                                        last edited by

                                        TripleA Turn Summary: Spain round 6

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 6
                                        
                                            Combat Move - Spain
                                        
                                            Combat - Spain
                                        
                                            Non Combat Move - Spain
                                                2 spanishInfantrys moved from Madrid to Southern Spain
                                                1 Truck moved from Southern Spain to Madrid
                                                1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                                        
                                            Purchase Units - Spain
                                                Spain buy 3 spanishInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Spain
                                                3 spanishInfantrys placed in Madrid
                                        
                                            Turn Complete - Spain
                                                Spain collect 6 PUs; end with 6 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by

                                          @Gully nm jumping into lobby now 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          G 1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully @ubernaut
                                            last edited by

                                            @ubernaut No need. Spain is finished with no Combats

                                            G 1 Reply Last reply Reply Quote 0

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