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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully forgot Iceland doesn't have a port so ill leave my guys in the transport if you don't mind. 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Manual Gamesave Post: Brazil round 6

        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 6
        
            Combat Move - Brazil
                2 brazilianDestroyers moved from 158 Sea Zone to 161 Sea Zone
        
            Combat - Brazil
                Battle in 161 Sea Zone
                    Brazil attack with 2 brazilianDestroyers; Britain loiter and taunt
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 161 Sea Zone : 0/2 hits, 0.17 expected hits
                    1 germanSubmarine owned by the Germany Submerged
        
            Non Combat Move - Brazil
                2 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                2 brazilianInfantrys and 1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                2 brazilianInfantrys moved from 65 Sea Zone to Southern Brazil
                1 brazilianArtillery, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                1 Truck, 1 brazilianArtillery and 1 brazilianTank moved from Eastern Brazil to Southern Brazil
        
            Purchase Units - Brazil
                Brazil buy 1 brazilianTank; Remaining resources: 2 PUs; 
        
            Place Units - Brazil
                1 brazilianTank placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 7 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Britain from Iceland: 1 britishAlpineInfantry and 1 britishAntiAirGun
                EDIT: Adding units owned by Britain to 3 Sea Zone: 1 britishAlpineInfantry and 1 britishAntiAirGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russia from Moscow: 1 russianAntiTankGun
                EDIT: Adding units owned by Russia to Moscow: 1 russianParatrooper
                EDIT: Turning off Edit Mode
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 161 Sea Zone : : -0.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @Gully
          last edited by ubernaut

          @Gully sorry one more small edit, paratroop instead of ATG in moscow.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          G 1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            TripleA Move Summary: Japan round 6

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 6
            
                Research Technology - Japan
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                    2 japaneseMarines moved from Malay to 92 Sea Zone
                    1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                    1 japaneseInfantry moved from Malay to 91 Sea Zone
                    1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                    1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                    1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                    1 japaneseInfantry moved from Shansi to Shensi
                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                    1 japaneseInfantry moved from Shansi to Shensi
                    1 japaneseInfantry moved from Shansi to Suiyuan
                    1 japaneseFighter moved from Shansi to Suiyuan
                    1 japaneseFighter moved from Manchuria to Suiyuan
                    1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                    1 japaneseArtillery moved from Korea to Eastern Manchuria
                    1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                    1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                          Manchuria take Khabarovskiy Kray from Russia
                    1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                    1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                    1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                    2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                    2 japaneseNavalFighters moved from 93 Sea Zone to Java
                    1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                    1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                    1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                    2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
            

            Savegame

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            • G Offline
              Gully @ubernaut
              last edited by

              @ubernaut Live Battle for Java OOL

              1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                TripleA Turn Summary: Thailand round 6

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 6
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 10 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 9 PUs
                
                    Research Technology - Japan
                            Japan roll 4,1,6,7,3,8,5,2,6,1,2,6 and gets 0 hits
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                        2 japaneseMarines moved from Malay to 92 Sea Zone
                        1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                        1 japaneseInfantry moved from Malay to 91 Sea Zone
                        1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                        1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                        1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                        1 japaneseInfantry moved from Shansi to Shensi
                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                        1 japaneseInfantry moved from Shansi to Shensi
                        1 japaneseInfantry moved from Shansi to Suiyuan
                        1 japaneseFighter moved from Shansi to Suiyuan
                        1 japaneseFighter moved from Manchuria to Suiyuan
                        1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                        1 japaneseArtillery moved from Korea to Eastern Manchuria
                        1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                        1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                              Manchuria take Khabarovskiy Kray from Russia
                        1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                        1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                        2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                        2 japaneseNavalFighters moved from 93 Sea Zone to Java
                        1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                        1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                        1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                        1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                        2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
                
                    Combat - Japan
                        Battle in Wake Island
                        Battle in Java
                            Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                            ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                AntiAircraftGun fire in Java : 0/1 hits, 0,17 expected hits
                                Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Java, round 2 : 0/3 hits, 1,08 expected hits
                                Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 2 : 3/10 hits, 2,17 expected hits
                                ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2,58 expected hits
                                2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 3 : 1/8 hits, 2,00 expected hits
                                ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishEntrenchment in Java, round 3 : 1/2 hits, 1,25 expected hits
                                1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                                Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 4 : 4/7 hits, 1,92 expected hits
                                ExiledAllies roll dice for 1 britishEntrenchment in Java, round 4 : 1/1 hits, 0,67 expected hits
                                1 britishEntrenchment owned by the ExiledAllies and 1 japaneseCombatEngineer owned by the Japan lost in Java
                            Some non-combat units are destroyed: 
                            Japan win, taking Wake Island from Usa, taking Java from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                            Casualties for Japan: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                            Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                            Casualties for ExiledAllies: 1 britishEntrenchment
                        Battle in Kwangsi
                            Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters
                            China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/4 hits, 1,25 expected hits
                                China roll dice for 1 chineseAlpineInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                                1 chineseAlpineInfantry owned by the China lost in Kwangsi
                            Japan win, taking Kwangsi from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                            Casualties for China: 1 chineseAlpineInfantry
                        Battle in Suiyuan
                            Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                                China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                                1 chineseInfantry owned by the China lost in Suiyuan
                            Japan win, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                            Casualties for China: 1 chineseInfantry
                        Battle in Eastern Manchuria
                            Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 2 : 0/3 hits, 0,75 expected hits
                                Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                                Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 3 : 1/3 hits, 0,75 expected hits
                                Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                                1 russianInfantry owned by the Russia lost in Eastern Manchuria
                            Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Battle in Shensi
                            Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/4 hits, 1,25 expected hits
                                China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,25 expected hits
                                1 japaneseInfantry owned by the Japan lost in Shensi
                                Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/3 hits, 1,08 expected hits
                                China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                                1 chineseInfantry owned by the China lost in Shensi
                            Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for China: 1 chineseInfantry
                
                    Non Combat Move - Japan
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        2 Trucks and 2 japaneseArtillerys moved from Korea to Northern Manchuria
                        1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Shansi
                        4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                        4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                        1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                        1 japaneseInfantry moved from Luzon to 128 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone
                        1 japaneseInfantry moved from Hainan to 95 Sea Zone
                        2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                        1 Train moved from Kwangtung to Hong Kong
                        1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                        1 japaneseFighter and 2 japaneseNavalFighters moved from Kwangsi to Thailand
                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                        2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                        2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                        2 japaneseNavalFighters moved from Java to 148 Sea Zone
                        4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                        1 japaneseAirTransport moved from Borneo to Brunei
                        3 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone
                        1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseNavalFighters and 7 japaneseSubmarines moved from 127 Sea Zone to 120 Sea Zone
                        1 japaneseCarrier moved from 92 Sea Zone to 148 Sea Zone
                        1 japaneseDestroyer moved from 92 Sea Zone to 148 Sea Zone
                        1 japaneseDestroyer moved from 93 Sea Zone to 127 Sea Zone
                        1 japaneseDestroyer moved from 91 Sea Zone to 148 Sea Zone
                        1 japaneseCarrier moved from 93 Sea Zone to 127 Sea Zone
                        1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
                        1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                        1 Train moved from Shansi to Korea
                        1 japaneseNavalFighter moved from Eastern Manchuria to Japan
                        2 japaneseFighters moved from Suiyuan to Shansi
                        1 japaneseAirTransport moved from Shanghai to Japan
                        1 Truck moved from Korea to Manchuria
                        1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                
                    Purchase Units - Japan
                        Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 12 techTokens; 
                
                    Place Units - Japan
                        2 japaneseAlpineInfantrys placed in Hong Kong
                        1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                        2 japaneseInfantrys placed in Shansi
                        2 japaneseInfantrys placed in Kyushu Shikoku
                        2 japaneseArtillerys and 1 japaneseTank placed in Korea
                        1 Material and 1 japaneseNavalFighter placed in Japan
                        1 japaneseDestroyer placed in 99 Sea Zone
                
                    Turn Complete - Japan
                        Japan collect 72 PUs; end with 72 PUs
                        Units generate 6 techTokens; Japan end with 18 techTokens
                
                    Purchase Units - Manchuria
                        Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                
                    Place Units - Manchuria
                        3 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 10 PUs; end with 11 PUs
                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                
                    Purchase Units - Thailand
                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Thailand
                        3 japaneseInfantrys placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 7 PUs; end with 7 PUs
                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                

                Combat Hit Differential Summary :

                AntiAircraftGun fire in Java : : -0,17
                ExiledAllies : -0,50
                Japan : 0,75
                China : 0,00
                Russia : -0,67
                

                Savegame

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                • G Offline
                  Gully
                  last edited by

                  @ubernaut China is up

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully
                    last edited by

                    @ubernaut I'm away for about half an hour

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully np 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: China round 6

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 6
                        
                            Research Technology - China
                                China spend 0 on tech rolls
                                China removing all Technology Tokens after successful research.
                                China discover ImprovedAntiAircraft
                        
                            Combat Move - China
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                3 chineseInfantrys moved from Inner Mongolia to Shensi
                                1 chineseFighter moved from Northern China to Shensi
                                1 chineseInfantry moved from Hunan to Anhwei
                                      China take Anhwei from Japan
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully scramble gamble for when you get back

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully
                            last edited by

                            @ubernaut no scramble

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: China round 6

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 6
                              
                                  Research Technology - China
                                      China spend 0 on tech rolls
                                          China roll 6,11,12 and gets 1 hit
                                      China removing all Technology Tokens after successful research.
                                      China discover ImprovedAntiAircraft
                              
                                  Combat Move - China
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                      3 chineseInfantrys moved from Inner Mongolia to Shensi
                                      1 chineseFighter moved from Northern China to Shensi
                                      1 chineseInfantry moved from Hunan to Anhwei
                                            China take Anhwei from Japan
                              
                                  Combat - China
                                      Battle in Shensi
                                          China attack with 1 chineseFighter and 3 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                              China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 3 : 1/4 hits, 0.92 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Shensi
                                          China win, taking Shensi from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                              
                                  Non Combat Move - China
                                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseProd1: China has 1 Material placed in Chungking
                                      1 chineseCombatEngineer moved from Kansu to Inner Mongolia
                                      1 Material and 1 Truck moved from Chungking to Inner Mongolia
                                      1 Truck moved from Kansu to Northern China
                                      1 Truck, 1 chineseAntiAirGun and 4 chineseInfantrys moved from Northern China to Inner Mongolia
                                      1 Truck moved from Hupeh to Northern China
                                      1 Train moved from Ningsia to Singkiang
                                      1 chineseInfantry moved from Kweichow to Hunan
                                      1 chineseInfantry moved from Hupeh to Hunan
                                      2 chineseInfantrys moved from Chungking to Kweichow
                                      1 chineseFighter moved from Shensi to Northern China
                                      1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                                      1 Train moved from Chungking to Kansu
                              
                                  Purchase Units - China
                                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                      China buy 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - China
                                      Units in Inner Mongolia being upgraded or consumed: 1 Material
                                      1 chineseEntrenchment placed in Inner Mongolia
                                      1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                      3 chineseInfantrys placed in Singkiang
                                      1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                              
                                  Activate Technology - China
                                      China activating ImprovedAntiAircraft
                                      Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                      Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                              
                                  Turn Complete - China
                                      China collect 28 PUs; end with 28 PUs
                                      Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                      Units generate 3 techTokens; China end with 3 techTokens
                              

                              Combat Hit Differential Summary :

                              China : -0.83
                              Japan : -0.50
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @Gully
                                last edited by

                                @Gully over to spain

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by

                                  @Gully running out for errands im assuming you won't need me for Spain anyway but either way ill be back in about an hour. Also, im pretty sure Uk is gonna be a thinker so i'm not 100% sure how fast i will be on that one.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • G Offline
                                    Gully
                                    last edited by

                                    TripleA Turn Summary: Spain round 6

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 6
                                    
                                        Combat Move - Spain
                                    
                                        Combat - Spain
                                    
                                        Non Combat Move - Spain
                                            2 spanishInfantrys moved from Madrid to Southern Spain
                                            1 Truck moved from Southern Spain to Madrid
                                            1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                                    
                                        Purchase Units - Spain
                                            Spain buy 3 spanishInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Spain
                                            3 spanishInfantrys placed in Madrid
                                    
                                        Turn Complete - Spain
                                            Spain collect 6 PUs; end with 6 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • ubernautU Offline
                                      ubernaut Moderators @Gully
                                      last edited by

                                      @Gully nm jumping into lobby now 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • G Offline
                                        Gully @ubernaut
                                        last edited by

                                        @ubernaut No need. Spain is finished with no Combats

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                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by ubernaut

                                          @Gully er i mean nm again i guess you had no combat after all. 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          G 2 Replies Last reply Reply Quote 0
                                          • G Offline
                                            Gully @Gully
                                            last edited by

                                            @Gully Do you think you'll have UKs CM within the next 2 or 3 hours?

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