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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully @ubernaut
      last edited by

      @ubernaut Live Battle for Java OOL

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        TripleA Turn Summary: Thailand round 6

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 6
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 10 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 9 PUs
        
            Research Technology - Japan
                    Japan roll 4,1,6,7,3,8,5,2,6,1,2,6 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                2 japaneseMarines moved from Malay to 92 Sea Zone
                1 japaneseAlpineInfantry moved from Malay to 92 Sea Zone
                1 japaneseInfantry moved from Malay to 91 Sea Zone
                1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
                1 japaneseFighter and 2 japaneseNavalFighters moved from Thailand to Kwangsi
                1 japaneseCombatEngineer moved from French Indochina to Kwangsi
                1 japaneseInfantry moved from Shansi to Shensi
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Shensi
                1 japaneseInfantry moved from Shansi to Shensi
                1 japaneseInfantry moved from Shansi to Suiyuan
                1 japaneseFighter moved from Shansi to Suiyuan
                1 japaneseFighter moved from Manchuria to Suiyuan
                1 japaneseNavalFighter moved from Manchuria to Eastern Manchuria
                1 japaneseArtillery moved from Korea to Eastern Manchuria
                1 japaneseInfantry moved from Vladivostok to Eastern Manchuria
                1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                      Manchuria take Khabarovskiy Kray from Russia
                1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                2 japaneseNavalFighters moved from 93 Sea Zone to Java
                1 japaneseBattleship and 1 japaneseCruiser moved from 92 Sea Zone to 148 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Thailand to 91 Sea Zone
                1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 148 Sea Zone
                2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseMarines moved from 148 Sea Zone to Java
        
            Combat - Japan
                Battle in Wake Island
                Battle in Java
                    Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                    ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                        AntiAircraftGun fire in Java : 0/1 hits, 0,17 expected hits
                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Java, round 2 : 0/3 hits, 1,08 expected hits
                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 2 : 3/10 hits, 2,17 expected hits
                        ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2,58 expected hits
                        2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 3 : 1/8 hits, 2,00 expected hits
                        ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishEntrenchment in Java, round 3 : 1/2 hits, 1,25 expected hits
                        1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Java
                        Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseMarines and 2 japaneseNavalFighters in Java, round 4 : 4/7 hits, 1,92 expected hits
                        ExiledAllies roll dice for 1 britishEntrenchment in Java, round 4 : 1/1 hits, 0,67 expected hits
                        1 britishEntrenchment owned by the ExiledAllies and 1 japaneseCombatEngineer owned by the Japan lost in Java
                    Some non-combat units are destroyed: 
                    Japan win, taking Wake Island from Usa, taking Java from ExiledAllies with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                    Casualties for Japan: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                    Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                    Casualties for ExiledAllies: 1 britishEntrenchment
                Battle in Kwangsi
                    Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters
                    China defend with 1 Flagpole and 1 chineseAlpineInfantry
                        Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/4 hits, 1,25 expected hits
                        China roll dice for 1 chineseAlpineInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                        1 chineseAlpineInfantry owned by the China lost in Kwangsi
                    Japan win, taking Kwangsi from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
                    Casualties for China: 1 chineseAlpineInfantry
                Battle in Suiyuan
                    Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Suiyuan, round 2 : 1/3 hits, 1,00 expected hits
                        China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                        1 chineseInfantry owned by the China lost in Suiyuan
                    Japan win, taking Suiyuan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
                Battle in Eastern Manchuria
                    Japan attack with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 2 : 0/3 hits, 0,75 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter in Eastern Manchuria, round 3 : 1/3 hits, 0,75 expected hits
                        Russia roll dice for 1 russianInfantry in Eastern Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                        1 russianInfantry owned by the Russia lost in Eastern Manchuria
                    Japan win, taking Eastern Manchuria from Russia with 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Shensi
                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 0/4 hits, 1,25 expected hits
                        China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,25 expected hits
                        1 japaneseInfantry owned by the Japan lost in Shensi
                        Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 3 : 2/3 hits, 1,08 expected hits
                        China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0,25 expected hits
                        1 chineseInfantry owned by the China lost in Shensi
                    Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for China: 1 chineseInfantry
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                2 Trucks and 2 japaneseArtillerys moved from Korea to Northern Manchuria
                1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Shansi
                4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                1 japaneseInfantry moved from Luzon to 128 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 128 Sea Zone to 95 Sea Zone
                1 japaneseInfantry moved from Hainan to 95 Sea Zone
                2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                1 Train moved from Kwangtung to Hong Kong
                1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Thailand
                1 japaneseFighter and 2 japaneseNavalFighters moved from Kwangsi to Thailand
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                2 japaneseNavalFighters moved from Java to 148 Sea Zone
                4 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                1 japaneseAirTransport moved from Borneo to Brunei
                3 japaneseDestroyers moved from 99 Sea Zone to 120 Sea Zone
                1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseNavalFighters and 7 japaneseSubmarines moved from 127 Sea Zone to 120 Sea Zone
                1 japaneseCarrier moved from 92 Sea Zone to 148 Sea Zone
                1 japaneseDestroyer moved from 92 Sea Zone to 148 Sea Zone
                1 japaneseDestroyer moved from 93 Sea Zone to 127 Sea Zone
                1 japaneseDestroyer moved from 91 Sea Zone to 148 Sea Zone
                1 japaneseCarrier moved from 93 Sea Zone to 127 Sea Zone
                1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
                1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
                1 Train moved from Shansi to Korea
                1 japaneseNavalFighter moved from Eastern Manchuria to Japan
                2 japaneseFighters moved from Suiyuan to Shansi
                1 japaneseAirTransport moved from Shanghai to Japan
                1 Truck moved from Korea to Manchuria
                1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
        
            Purchase Units - Japan
                Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 12 techTokens; 
        
            Place Units - Japan
                2 japaneseAlpineInfantrys placed in Hong Kong
                1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                2 japaneseInfantrys placed in Shansi
                2 japaneseInfantrys placed in Kyushu Shikoku
                2 japaneseArtillerys and 1 japaneseTank placed in Korea
                1 Material and 1 japaneseNavalFighter placed in Japan
                1 japaneseDestroyer placed in 99 Sea Zone
        
            Turn Complete - Japan
                Japan collect 72 PUs; end with 72 PUs
                Units generate 6 techTokens; Japan end with 18 techTokens
        
            Purchase Units - Manchuria
                Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
        
            Place Units - Manchuria
                3 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 10 PUs; end with 11 PUs
                Some Units in Manchuria change ownership: 3 japaneseInfantrys
        
            Purchase Units - Thailand
                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Thailand
                3 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 7 PUs; end with 7 PUs
                Some Units in Thailand change ownership: 3 japaneseInfantrys
        

        Combat Hit Differential Summary :

        AntiAircraftGun fire in Java : : -0,17
        ExiledAllies : -0,50
        Japan : 0,75
        China : 0,00
        Russia : -0,67
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • G Offline
          Gully
          last edited by

          @ubernaut China is up

          ubernautU 1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            @ubernaut I'm away for about half an hour

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully np 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: China round 6

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 6
                
                    Research Technology - China
                        China spend 0 on tech rolls
                        China removing all Technology Tokens after successful research.
                        China discover ImprovedAntiAircraft
                
                    Combat Move - China
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        3 chineseInfantrys moved from Inner Mongolia to Shensi
                        1 chineseFighter moved from Northern China to Shensi
                        1 chineseInfantry moved from Hunan to Anhwei
                              China take Anhwei from Japan
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by

                  @Gully scramble gamble for when you get back

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully
                    last edited by

                    @ubernaut no scramble

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: China round 6

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 6
                      
                          Research Technology - China
                              China spend 0 on tech rolls
                                  China roll 6,11,12 and gets 1 hit
                              China removing all Technology Tokens after successful research.
                              China discover ImprovedAntiAircraft
                      
                          Combat Move - China
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                              3 chineseInfantrys moved from Inner Mongolia to Shensi
                              1 chineseFighter moved from Northern China to Shensi
                              1 chineseInfantry moved from Hunan to Anhwei
                                    China take Anhwei from Japan
                      
                          Combat - China
                              Battle in Shensi
                                  China attack with 1 chineseFighter and 3 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                      China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                      China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 3 : 1/4 hits, 0.92 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Shensi
                                  China win, taking Shensi from Japan with 1 chineseFighter and 3 chineseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                      
                          Non Combat Move - China
                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseProd1: China has 1 Material placed in Chungking
                              1 chineseCombatEngineer moved from Kansu to Inner Mongolia
                              1 Material and 1 Truck moved from Chungking to Inner Mongolia
                              1 Truck moved from Kansu to Northern China
                              1 Truck, 1 chineseAntiAirGun and 4 chineseInfantrys moved from Northern China to Inner Mongolia
                              1 Truck moved from Hupeh to Northern China
                              1 Train moved from Ningsia to Singkiang
                              1 chineseInfantry moved from Kweichow to Hunan
                              1 chineseInfantry moved from Hupeh to Hunan
                              2 chineseInfantrys moved from Chungking to Kweichow
                              1 chineseFighter moved from Shensi to Northern China
                              1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                              1 Train moved from Chungking to Kansu
                      
                          Purchase Units - China
                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                              China buy 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseEntrenchment, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - China
                              Units in Inner Mongolia being upgraded or consumed: 1 Material
                              1 chineseEntrenchment placed in Inner Mongolia
                              1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                              3 chineseInfantrys placed in Singkiang
                              1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                      
                          Activate Technology - China
                              China activating ImprovedAntiAircraft
                              Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                              Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                      
                          Turn Complete - China
                              China collect 28 PUs; end with 28 PUs
                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                              Units generate 3 techTokens; China end with 3 techTokens
                      

                      Combat Hit Differential Summary :

                      China : -0.83
                      Japan : -0.50
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Gully
                        last edited by

                        @Gully over to spain

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully running out for errands im assuming you won't need me for Spain anyway but either way ill be back in about an hour. Also, im pretty sure Uk is gonna be a thinker so i'm not 100% sure how fast i will be on that one.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • G Offline
                            Gully
                            last edited by

                            TripleA Turn Summary: Spain round 6

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 6
                            
                                Combat Move - Spain
                            
                                Combat - Spain
                            
                                Non Combat Move - Spain
                                    2 spanishInfantrys moved from Madrid to Southern Spain
                                    1 Truck moved from Southern Spain to Madrid
                                    1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                            
                                Purchase Units - Spain
                                    Spain buy 3 spanishInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Spain
                                    3 spanishInfantrys placed in Madrid
                            
                                Turn Complete - Spain
                                    Spain collect 6 PUs; end with 6 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully nm jumping into lobby now 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              G 1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully @ubernaut
                                last edited by

                                @ubernaut No need. Spain is finished with no Combats

                                G 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by ubernaut

                                  @Gully er i mean nm again i guess you had no combat after all. 😛

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  G 2 Replies Last reply Reply Quote 0
                                  • G Offline
                                    Gully @Gully
                                    last edited by

                                    @Gully Do you think you'll have UKs CM within the next 2 or 3 hours?

                                    1 Reply Last reply Reply Quote 0
                                    • G Offline
                                      Gully @ubernaut
                                      last edited by

                                      @ubernaut nevermind. I'll just look if there's something in 2 hours or so.

                                      1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gully @ubernaut
                                        last edited by

                                        @ubernaut I'm going to sleep now. cya tomorrow

                                        ubernautU 5 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by ubernaut

                                          @Gully i am ready for battle right now

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by

                                            @Gully you want to do it tomorrow or right now?

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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