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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully could be OOL in northern spain as well im up if you want to do it live.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      G 1 Reply Last reply Reply Quote 0
      • G Offline
        Gully @ubernaut
        last edited by

        @ubernaut ok

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Sweden round 6

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 6
          
              Combat Move - Sweden
          
              Combat - Sweden
          
              Non Combat Move - Sweden
          
              Purchase Units - Sweden
                  Sweden buy 2 swedishInfantrys; Remaining resources: 1 PUs; 
          
              Place Units - Sweden
                  2 swedishInfantrys placed in Sweden
          
              Turn Complete - Sweden
                  Sweden collect 5 PUs; end with 6 PUs
          

          Combat Hit Differential Summary :

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @Gully
            last edited by

            @Gully sorry for the delay uk nc was a bit of a thinker this time 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • G Offline
              Gully
              last edited by

              TripleA Move Summary: Italy round 6

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 6
              
                  Research Technology - Italy
                      Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                      Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                      Italy removing all Technology Tokens after successful research.
                      Italy discover Production
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                      2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
                      2 italianInfantrys moved from 53 Sea Zone to Sinai
                      2 italianStrategicBombers moved from Turkey to Sinai
                      1 italianTacticalBomber moved from Turkey to Central Egpyt
                      1 italianFighter, 3 italianInfantrys and 1 italianNavalFighter moved from Western Egypt to Central Egpyt
                      1 italianBattleship moved from 55 Sea Zone to 53 Sea Zone
              

              Savegame

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              • G Offline
                Gully @ubernaut
                last edited by

                @ubernaut scramble request for you

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by ubernaut

                  @Gully waiting in the lobby, again assume i will want live play whenever there are any decisions involved 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • G Offline
                    Gully
                    last edited by

                    TripleA Turn Summary: Italy round 6

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 6
                    
                        Research Technology - Italy
                            Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                            Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                Italy roll 12,3,7,8,12,4,2,1,12 and gets 3 hits
                            Italy removing all Technology Tokens after successful research.
                            Italy discover Production
                    
                        Combat Move - Italy
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                            2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
                            2 italianInfantrys moved from 53 Sea Zone to Sinai
                            2 italianStrategicBombers moved from Turkey to Sinai
                            1 italianTacticalBomber moved from Turkey to Central Egpyt
                            1 italianFighter, 3 italianInfantrys and 1 italianNavalFighter moved from Western Egypt to Central Egpyt
                            1 italianBattleship moved from 55 Sea Zone to 53 Sea Zone
                    
                        Combat - Italy
                            Battle in Sinai
                                Italy attack with 2 italianInfantrys and 2 italianStrategicBombers
                                Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                    Italy roll dice for 2 italianBattleships in Sinai, round 2 : 2/4 hits, 1,67 expected hits
                                    Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                                    1 britishInfantry owned by the Britain lost in Sinai
                                Italy win, taking Sinai from Egypt with 2 italianInfantrys and 2 italianStrategicBombers remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                            Battle in Central Egpyt
                                Italy attack with 1 italianFighter, 3 italianInfantrys, 1 italianNavalFighter and 1 italianTacticalBomber
                                Egypt defend with 1 Flagpole; Britain defend with 3 britishInfantrys
                                    Italy roll dice for 1 italianFighter, 3 italianInfantrys, 1 italianNavalFighter and 1 italianTacticalBomber in Central Egpyt, round 2 : 0/6 hits, 1,83 expected hits
                                    Egypt roll dice for 3 britishInfantrys in Central Egpyt, round 2 : 2/3 hits, 0,75 expected hits
                                    2 italianInfantrys owned by the Italy lost in Central Egpyt
                                    Italy roll dice for 1 italianFighter, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/4 hits, 1,50 expected hits
                                    Egypt roll dice for 3 britishInfantrys in Central Egpyt, round 3 : 0/3 hits, 0,75 expected hits
                                    2 britishInfantrys owned by the Britain lost in Central Egpyt
                                    Italy roll dice for 1 italianFighter, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber in Central Egpyt, round 4 : 3/4 hits, 1,50 expected hits
                                    Egypt roll dice for 1 britishInfantry in Central Egpyt, round 4 : 0/1 hits, 0,25 expected hits
                                    1 britishInfantry owned by the Britain lost in Central Egpyt
                                Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 1 italianInfantry, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                                Casualties for Italy: 2 italianInfantrys
                                Casualties for Britain: 3 britishInfantrys
                    
                        Non Combat Move - Italy
                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                            1 italianAlpineInfantry and 1 italianInfantry moved from Crimea to 55 Sea Zone
                            1 italianAlpineInfantry, 1 italianInfantry, 2 italianTransports and 2 turkishInfantrys moved from 55 Sea Zone to 53 Sea Zone
                            1 italianAlpineInfantry and 1 italianInfantry moved from 53 Sea Zone to Western Egypt
                            2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                            2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                            1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
                            2 italianCombatEngineers moved from Rome to 49 Sea Zone
                            2 italianCombatEngineers moved from 49 Sea Zone to Greece
                            1 italianTransport moved from 55 Sea Zone to 50 Sea Zone
                            1 italianAlpineInfantry moved from Southern Italy to 50 Sea Zone
                            1 italianAlpineInfantry moved from 50 Sea Zone to Greece
                            1 italianInfantry moved from Rome to Southern Italy
                            1 italianTransport moved from 53 Sea Zone to 50 Sea Zone
                            1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy
                            1 italianArtillery and 1 italianMech.Infantry moved from Eastern Karelia to Pskov
                            1 italianInfantry moved from Eastern Karelia to Leningrad
                            1 Truck moved from Leningrad to Belorussia
                            2 italianInfantrys moved from Orel Kursk to Voronezh
                            1 Material and 1 italianMech.Infantry moved from Pskov to Belorussia
                            1 Train, 1 italianAntiAirGun and 1 italianCombatEngineer moved from Rome to Belorussia
                            1 italianAntiAirGun and 1 italianMech.Infantry moved from Belorussia to Pskov
                            2 italianStrategicBombers moved from Sinai to 53 Sea Zone
                            2 italianStrategicBombers moved from 53 Sea Zone to Western Egypt
                            1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Central Egpyt to Western Egypt
                            1 italianCruiser moved from 53 Sea Zone to 50 Sea Zone
                            1 italianDestroyer moved from 51 Sea Zone to 46 Sea Zone
                            1 italianNavalFighter moved from Western Egypt to Crete
                            1 italianDestroyer moved from 53 Sea Zone to 48 Sea Zone
                    
                        Purchase Units - Italy
                            Italy buy 2 italianCombatEngineers, 2 italianInfantrys and 2 italianNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Italy
                            2 italianCombatEngineers and 2 italianInfantrys placed in Rome
                            2 italianNavalFighters placed in Northern Italy
                    
                        Activate Technology - Italy
                            Italy activating Production
                            Italy giving technology to Germany: Production
                    
                        Turn Complete - Italy
                            Italy collect 34 PUs; end with 34 PUs
                            Units generate 9 techTokens; Italy end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Egypt : 0,00
                    Italy : 0,50
                    

                    Savegame

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                    • G Offline
                      Gully @ubernaut
                      last edited by

                      @ubernaut USA is a go

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Gully
                        last edited by

                        @Gully might be a bit got a client im dealing at the moment

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Usa round 6

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 6
                          
                              Research Technology - Usa
                                  Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                                  Usa spend 0 on tech rolls
                                  Usa removing all Technology Tokens after successful research.
                                  Usa discover ImprovedHulls
                          
                              Combat Move - Usa
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  1 americanTank moved from Western Sahara to French West Africa
                                        ExiledAllies take French West Africa from VichyFrance
                                  1 americanInfantry moved from Western Sahara to 61 Sea Zone
                                  1 americanBattleship, 1 americanInfantry and 1 americanTransport moved from 61 Sea Zone to 41 Sea Zone
                                  1 americanInfantry moved from 41 Sea Zone to Northern Spain
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @Gully
                            last edited by

                            @Gully got a quickie if you are around.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            G 1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully @ubernaut
                              last edited by

                              @ubernaut I'm coming

                              ubernautU 2 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Usa round 6

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 6
                                
                                    Research Technology - Usa
                                        Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                                        Usa spend 0 on tech rolls
                                            Usa roll 9,8,3,8,12,7,4,4,6 and gets 1 hit
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover ImprovedHulls
                                
                                    Combat Move - Usa
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        1 americanTank moved from Western Sahara to French West Africa
                                              ExiledAllies take French West Africa from VichyFrance
                                        1 americanInfantry moved from Western Sahara to 61 Sea Zone
                                        1 americanBattleship, 1 americanInfantry and 1 americanTransport moved from 61 Sea Zone to 41 Sea Zone
                                        1 americanInfantry moved from 41 Sea Zone to Northern Spain
                                
                                    Combat - Usa
                                        Spain scrambles 1 units out of Southern Spain to defend against the attack in Northern Spain
                                        Battle in Northern Spain
                                            Usa attack with 1 americanInfantry
                                            Spain defend with 1 Flagpole, 1 Rail, 1 spanishAntiAirGun, 1 spanishFighter, 1 spanishFortification and 2 spanishInfantrys
                                                Usa roll dice for 1 americanBattleship in Northern Spain, round 2 : 1/2 hits, 1.00 expected hits
                                                Usa roll dice for 1 americanInfantry in Northern Spain, round 2 : 0/1 hits, 0.08 expected hits
                                                Spain roll dice for 1 spanishAntiAirGun, 1 spanishFighter, 1 spanishFortification and 2 spanishInfantrys in Northern Spain, round 2 : 1/5 hits, 2.50 expected hits
                                                1 americanInfantry owned by the Usa and 1 spanishAntiAirGun owned by the Spain lost in Northern Spain
                                            Spain win with 1 spanishFighter, 1 spanishFortification and 2 spanishInfantrys remaining. Battle score for attacker is 1
                                            Casualties for Usa: 1 americanInfantry
                                            Casualties for Spain: 1 spanishAntiAirGun
                                        Moving scrambled unit from Northern Spain back to originating territory: Southern Spain
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                                        2 americanInfantrys moved from Azores to 40 Sea Zone
                                        2 americanInfantrys moved from Azores to 39 Sea Zone
                                        2 americanInfantrys and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                        2 americanInfantrys and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                                        4 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                        1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                                        1 americanTank moved from Scotland to 7 Sea Zone
                                        1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                        1 americanTank moved from 12 Sea Zone to Central Norway
                                        1 americanTransport moved from 14 Sea Zone to 12 Sea Zone
                                        1 Material, 1 americanArtillery and 1 americanMech.Infantry moved from Newfoundland to 20 Sea Zone
                                        1 Material, 1 americanArtillery, 1 americanMech.Infantry and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                                        1 Material, 1 americanArtillery and 1 americanMech.Infantry moved from 7 Sea Zone to Scotland
                                        1 americanAntiTankGun, 1 americanArtillery, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 20 Sea Zone
                                        1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from 20 Sea Zone to Newfoundland
                                        1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                        1 Truck moved from Central US to New York
                                        1 americanNavalFighter moved from Chicago to Labrador
                                        1 americanNavalFighter moved from 115 Sea Zone to Solomon Islands
                                        1 americanInfantry moved from San Francisco to 156 Sea Zone
                                        1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                        2 americanBattleships, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                        1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                                        1 americanTransport moved from 114 Sea Zone to 156 Sea Zone
                                        1 Truck and 1 americanInfantry moved from Western US to Los Angeles
                                        1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                                        1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles
                                        1 Train moved from Los Angeles to Washington
                                        1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                
                                    Purchase Units - Usa
                                        Usa buy 1 Truck, 1 americanDestroyer, 1 americanInfantry, 2 americanMarines, 2 americanNavalFighters, 1 americanSubmarine and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        1 americanMarine placed in San Francisco
                                        1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                                        1 Truck placed in New York
                                        3 americanTransports placed in 30 Sea Zone
                                        1 americanInfantry and 1 americanMarine placed in Washington
                                        2 americanNavalFighters placed in Chicago
                                
                                    Activate Technology - Usa
                                        Usa activating ImprovedHulls
                                        Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                        Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                        Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                
                                    Turn Complete - Usa
                                        Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                        Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                        Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                        Usa collect 69 PUs; end with 69 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Usa : -0.08
                                Spain : -1.50
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @Gully
                                  last edited by

                                  @Gully 🦃

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully im guessing it will be a while before germany combat at this point so im gonna go on my chore run now ill ping you when im back assuming you're ready for combat by then. Probably gonna take me about 20 or 30 to get out of here tho so maybe ill still be here if you end up being a bit quicker with german combat.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • G Offline
                                      Gully
                                      last edited by

                                      TripleA Turn Summary: Turkey round 6

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 6
                                      
                                          Combat Move - Turkey
                                              1 turkishTank moved from Northern Iran to Eastern Iran
                                                    Turkey take Eastern Iran from Russia
                                              2 turkishArtillerys, 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry moved from Northern Iran to Southern Iran
                                      
                                          Combat - Turkey
                                              Battle in Southern Iran
                                                  Turkey attack with 2 turkishArtillerys, 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry
                                                  Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                                                      Turkey roll dice for 2 turkishArtillerys, 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry in Southern Iran, round 2 : 2/5 hits, 1,25 expected hits
                                                      Britain roll dice for 1 britishInfantry in Southern Iran, round 2 : 1/1 hits, 0,33 expected hits
                                                      1 turkishInfantry owned by the Turkey and 1 britishInfantry owned by the Britain lost in Southern Iran
                                                  Turkey win, taking Southern Iran from Britain with 2 turkishArtillerys, 1 turkishCombatEngineer and 1 turkishFighter remaining. Battle score for attacker is 0
                                                  Casualties for Turkey: 1 turkishInfantry
                                                  Casualties for Britain: 1 britishInfantry
                                      
                                          Non Combat Move - Turkey
                                              1 turkishFighter moved from Southern Iran to Northern Iran
                                              1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Northern Iran
                                              3 turkishInfantrys moved from Turkey to Eastern Turkey
                                              1 Truck moved from Northern Iran to Turkey
                                              1 Truck moved from Northern Iran to Eastern Turkey
                                              1 turkishInfantry moved from Romania to 55 Sea Zone
                                              2 turkishInfantrys moved from 53 Sea Zone to Western Egypt
                                      
                                          Purchase Units - Turkey
                                              Turkey buy 1 turkishInfantry and 1 turkishTank; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Turkey
                                              1 turkishInfantry and 1 turkishTank placed in Turkey
                                      
                                          Turn Complete - Turkey
                                              Turkey collect 11 PUs; end with 11 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Turkey : 0,75
                                      Britain : 0,67
                                      

                                      Savegame

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Gully
                                        last edited by ubernaut

                                        @Gully ok heading out now should be back in 30 or 40 minutes btw i appreciate your posting the end of the round like that. 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        G 3 Replies Last reply Reply Quote 0
                                        • G Offline
                                          Gully @ubernaut
                                          last edited by

                                          @ubernaut actually I would appreciate it too if you post after Australia and Russia

                                          G 1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully @Gully
                                            last edited by

                                            @ubernaut are you still there?

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