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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully @ubernaut
      last edited by

      @ubernaut Russia is up

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Gully
        last edited by

        @Gully just got back looking at it in 5 minutes

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Russia round 7

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 7
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 12,7,1,5,6,11,12,12,7,10,9,5,1,4,3,4,6,5,4,12,3,5,6,5,9,6,5 and gets 4 hits
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedAntiTank
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  1 russianInfantry moved from Archangel to Eastern Karelia
                        Russia take Eastern Karelia from Italy
                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Leningrad
                  1 russianTacticalBomber moved from Moscow to Leningrad
                  1 russianInfantry moved from Moscow to Smolensk
                  1 russianInfantry moved from Stalingrad to Caucasus
                  1 russianInfantry moved from Stalingrad to Astrakhan
                  2 russianFighters moved from Moscow to Astrakhan
                  2 russianFighters moved from Volgarod to Caucasus
                  1 russianStrategicBomber moved from Moscow to Leningrad
          
              Combat - Russia
                  Battle in Smolensk
                      Russia attack with 1 russianInfantry
                      Germany defend with 1 Flagpole and 1 germanAntiAirGun
                          Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                          Germany roll dice for 1 germanAntiAirGun in Smolensk, round 2 : 0/1 hits, 0.08 expected hits
                          Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.17 expected hits
                          Germany roll dice for 1 germanAntiAirGun in Smolensk, round 3 : 0/1 hits, 0.08 expected hits
                          Russia roll dice for 1 russianInfantry in Smolensk, round 4 : 0/1 hits, 0.17 expected hits
                          Germany roll dice for 1 germanAntiAirGun in Smolensk, round 4 : 0/1 hits, 0.08 expected hits
                          Russia roll dice for 1 russianInfantry in Smolensk, round 5 : 1/1 hits, 0.17 expected hits
                          Germany roll dice for 1 germanAntiAirGun in Smolensk, round 5 : 0/1 hits, 0.08 expected hits
                          1 germanAntiAirGun owned by the Germany lost in Smolensk
                      Russia win, taking Smolensk from Germany with 1 russianInfantry remaining. Battle score for attacker is 4
                      Casualties for Germany: 1 germanAntiAirGun
                  Battle in Astrakhan
                      Russia attack with 2 russianFighters and 1 russianInfantry
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 2 russianFighters and 1 russianInfantry in Astrakhan, round 2 : 1/3 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Astrakhan, round 2 : 0/1 hits, 0.25 expected hits
                          1 germanInfantry owned by the Germany lost in Astrakhan
                      Russia win, taking Astrakhan from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Battle in Leningrad
                      Russia attack with 1 russianAirTransport, 1 russianParatrooper, 1 russianStrategicBomber and 1 russianTacticalBomber
                      Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                          Russia roll dice for 1 russianAirTransport, 1 russianParatrooper, 1 russianStrategicBomber and 1 russianTacticalBomber in Leningrad, round 2 : 3/4 hits, 1.17 expected hits
                          Germany roll dice for 1 italianInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                          1 italianInfantry owned by the Italy lost in Leningrad
                      Russia win, taking Leningrad from Germany with 1 russianAirTransport, 1 russianParatrooper, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                      Casualties for Italy: 1 italianInfantry
                  Battle in Caucasus
                      Russia attack with 2 russianFighters and 1 russianInfantry
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 2 russianFighters and 1 russianInfantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                          Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                          1 germanInfantry owned by the Germany lost in Caucasus
                      Russia win, taking Caucasus from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
          
              Non Combat Move - Russia
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  2 russianFighters moved from Astrakhan to Western Kazahk
                  1 russianAlpineInfantry and 1 russianArtillery moved from Western Kazahk to Stalingrad
                  2 russianFighters moved from Caucasus to Volgarod
                  1 Truck and 1 russianInfantry moved from Urals to Stalingrad
                  1 Truck moved from Stalingrad to Sverdlovsk
                  2 russianAlpineInfantrys moved from Sverdlovsk to Stalingrad
                  1 russianInfantry moved from Tula to Stalingrad
                  3 russianInfantrys moved from Volgarod to Stalingrad
                  2 russianAntiTankGuns, 2 russianMech.Infantrys and 8 russianTanks moved from Moscow to Stalingrad
                  1 russianStrategicBomber moved from Leningrad to Moscow
                  1 russianAirTransport moved from Leningrad to Urals
                  1 russianTacticalBomber moved from Leningrad to Moscow
                  1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys moved from Vologda to Volgarod
                  1 russianTank moved from Archangel to Volgarod
                  1 Train moved from Sverdlovsk to Omsk
                  1 Train and 2 russianInfantrys moved from Omsk to Stalingrad
                  1 Train moved from Stalingrad to Urals
                  1 Train and 2 russianInfantrys moved from Urals to Stalingrad
                  6 Trucks and 6 russianInfantrys moved from Moscow to Stalingrad
                  1 Train moved from Stalingrad to Archangel
                  1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Vologda
                  6 russianArtillerys moved from Moscow to Volgarod
                  6 Trucks moved from Stalingrad to Volgarod
                  1 russianInfantry moved from Moscow to Tula
                  1 Train moved from Stalingrad to Urals
                  2 russianCombatEngineers, 16 russianInfantrys and 1 russianMarine moved from Moscow to Volgarod
                  2 russianTanks moved from Novosibirsk to Uzbek
                  1 russianFighter moved from Novosibirsk to Moscow
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Kansk to Northern Kazahk
                  1 russianArtillery moved from Novosibirsk to Northern Kazahk
                  1 russianTank moved from Irkutsk to Novosibirsk
                  1 Truck and 1 russianAntiTankGun moved from Irkutsk to Northern Kazahk
                  1 russianCombatEngineer and 1 russianMech.Infantry moved from Irkutsk to Novosibirsk
                  1 russianInfantry moved from Yakut to Far Eastern Republic
          
              Purchase Units - Russia
                  Russia buy 3 russianAntiTankGuns, 3 russianInfantrys, 3 russianParatroopers and 4 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  3 russianAntiTankGuns placed in Stalingrad
                  4 russianTanks placed in Moscow
                  2 russianInfantrys and 1 russianParatrooper placed in Urals
                  1 russianInfantry and 2 russianParatroopers placed in Volgarod
          
              Activate Technology - Russia
                  Russia activating ImprovedAntiTank
                  triggerAttachmenrussianImpAT: Setting defense to 2 for unitAttachment attached to russianAntiTankGun
                  triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttachment attached to russianAntiTankGun
          
              Turn Complete - Russia
                  Russia collect 55 PUs; end with 55 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 58 PUs
                  Units generate 9 techTokens; Russia end with 9 techTokens
          

          Combat Hit Differential Summary :

          Germany : -1.17
          Russia : 3.33
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Brazil round 7

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 7
            
                Combat Move - Brazil
                    2 brazilianDestroyers moved from 161 Sea Zone to 151 Sea Zone
                    2 brazilianArtillerys, 1 brazilianCombatEngineer, 4 brazilianInfantrys and 1 brazilianTank moved from Southern Brazil to Argentina Paraguay
                    1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay
            
                Combat - Brazil
                    Battle in 151 Sea Zone
                        Brazil attack with 2 brazilianDestroyers
                        Germany defend with 1 germanSubmarine
                            DepthChargeAttack fire in 151 Sea Zone : 0/2 hits, 0.17 expected hits
                        1 germanSubmarine owned by the Germany Submerged
                    Battle in Argentina Paraguay
                        Brazil attack with 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 4 brazilianInfantrys and 2 brazilianTanks
                        Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank
                            AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits
                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 4 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 3/10 hits, 2.92 expected hits
                            Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 0/8 hits, 1.92 expected hits
                            2 Infantrys owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay
                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 4 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/10 hits, 2.92 expected hits
                            Neutral roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/5 hits, 1.33 expected hits
                            3 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Argentina Paraguay
                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks in Argentina Paraguay, round 4 : 2/7 hits, 2.42 expected hits
                            Neutral roll dice for 1 Tank in Argentina Paraguay, round 4 : 0/1 hits, 0.33 expected hits
                            1 Tank owned by the Neutral lost in Argentina Paraguay
                        Brazil loses 0 PUs for violating Argentina Paraguays neutrality.
                        Brazil winBrazil win, taking 151 Sea Zone from Neutral with 2 brazilianDestroyers remaining, taking Argentina Paraguay from Neutral with 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks remaining. Battle score for attacker is 21
                        Casualties for Neutral: 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank
                        Casualties for Brazil: 3 brazilianInfantrys
            
                Non Combat Move - Brazil
                    1 brazilianSubmarine moved from 42 Sea Zone to 61 Sea Zone
                    1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro
            
                Purchase Units - Brazil
                    Brazil buy 3 brazilianInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Brazil
                    3 brazilianInfantrys placed in Rio de Janeiro
            
                Turn Complete - Brazil
                    Brazil collect 8 PUs; end with 8 PUs
            

            Combat Hit Differential Summary :

            Neutral : -0.58
            DepthChargeAttack fire in 151 Sea Zone : : -0.17
            AntiAircraftGun fire in Argentina Paraguay : : -0.08
            Brazil : 0.75
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully russia in tough shape but i will fight on go for japan

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Gully
                last edited by

                @Gully realized it was sorta pointless to have moved my trains to archangel and urals forgot id be putting one there anyway so ill edit those both over to moscow when my turn comes up again if that's alright with you.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                G 2 Replies Last reply Reply Quote 0
                • G Offline
                  Gully @ubernaut
                  last edited by

                  @ubernaut It's allright

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully
                    last edited by

                    TripleA Turn Summary: Thailand round 7

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 7
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 11 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 7 PUs
                    
                        Research Technology - Japan
                                Japan roll 4,1,2,7,6,2,5,9,12,4,1,7,10,5,3,9,4,7 and gets 1 hit
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedFighters
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseInfantry moved from Kwangtung to Anhwei
                            1 japaneseInfantry moved from Kwangtung to Hunan
                            1 japaneseCombatEngineer moved from Kwangsi to Hunan
                            3 japaneseInfantrys moved from Shansi to Shensi
                            1 japaneseTank moved from Shansi to Anhwei
                            1 japaneseInfantry moved from French Indochina to Yunnan
                                  Japan take Yunnan from China
                            2 japaneseAlpineInfantrys and 2 japaneseMarines moved from Java to 148 Sea Zone
                            2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 148 Sea Zone to 84 Sea Zone
                            2 japaneseAlpineInfantrys and 2 japaneseMarines moved from 84 Sea Zone to Ceylon
                            2 japaneseNavalFighters moved from 148 Sea Zone to Ceylon
                            1 japaneseBattleship and 1 japaneseCruiser moved from 148 Sea Zone to 84 Sea Zone
                            1 japaneseNavalFighter moved from Thailand to Southern Thailand
                            1 japaneseTransport moved from 148 Sea Zone to 93 Sea Zone
                            2 japaneseInfantrys moved from Borneo to 93 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                            2 japaneseInfantrys moved from 91 Sea Zone to Southern Thailand
                            1 japaneseNavalFighter moved from Thailand to Southern Thailand
                            1 japaneseFighter moved from Thailand to Hunan
                            1 japaneseFighter moved from Shansi to Hunan
                            2 japaneseFighters and 1 japaneseTacticalBomber moved from Shansi to Shensi
                    
                        Combat - Japan
                            Battle in Ceylon
                                Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters
                                Britain defend with 1 britishEntrenchment; India defend with 1 Flagpole and 1 britishAirfield
                                    Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Ceylon, round 2 : 2/3 hits, 1,08 expected hits
                                    India roll dice for 1 britishEntrenchment in Ceylon, round 2 : 1/1 hits, 0,58 expected hits
                                    1 britishEntrenchment owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Ceylon
                                Some non-combat units are destroyed: 
                                Japan win, taking Ceylon from India with 1 japaneseAlpineInfantry, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 2
                                Casualties for Japan: 1 japaneseAlpineInfantry
                                Casualties for Britain: 1 britishEntrenchment
                            Battle in Hunan
                                Japan attack with 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseInfantry
                                China defend with 1 Flagpole and 2 chineseInfantrys
                                    Japan roll dice for 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseInfantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits
                                    China roll dice for 2 chineseInfantrys in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                                    1 japaneseCombatEngineer owned by the Japan, 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                 retreated to Hunan
                                China win with 1 chineseInfantry remaining. Battle score for attacker is -4
                                Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                Casualties for China: 1 chineseInfantry
                            Battle in Anhwei
                                Japan attack with 1 japaneseInfantry and 1 japaneseTank
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 1 japaneseInfantry and 1 japaneseTank in Anhwei, round 2 : 1/2 hits, 0,67 expected hits
                                    China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0,25 expected hits
                                    1 chineseInfantry owned by the China lost in Anhwei
                                Japan win, taking Anhwei from China with 1 japaneseInfantry and 1 japaneseTank remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Battle in Shensi
                                Japan attack with 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                China defend with 1 Flagpole and 3 chineseInfantrys
                                    Japan roll dice for 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 3/6 hits, 1,83 expected hits
                                    China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0,75 expected hits
                                    3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                                Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 6
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 3 chineseInfantrys
                            Battle in Southern Thailand
                                Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                Britain defend with 1 Flagpole and 1 britishInfantry
                                    Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Southern Thailand, round 2 : 3/4 hits, 0,83 expected hits
                                    Britain roll dice for 1 britishInfantry in Southern Thailand, round 2 : 0/1 hits, 0,33 expected hits
                                    1 britishInfantry owned by the Britain lost in Southern Thailand
                                Japan win, taking Southern Thailand from Britain with 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                    
                        Non Combat Move - Japan
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            2 japaneseNavalFighters moved from Southern Thailand to Thailand
                            1 japaneseFighter moved from Hunan to French Indochina
                            1 japaneseFighter moved from Hunan to Kwangtung
                            1 japaneseInfantry moved from French Indochina to Kwangtung
                            1 japaneseTacticalBomber moved from Shensi to Shansi
                            1 japaneseFighter moved from Shensi to Shansi
                            1 japaneseFighter moved from Shensi to French Indochina
                            1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                            2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                            2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                            2 japaneseAlpineInfantrys moved from Hong Kong to 95 Sea Zone
                            2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                            2 japaneseAlpineInfantrys moved from 91 Sea Zone to Thailand
                            4 japaneseInfantrys moved from Thailand to French Indochina
                            2 japaneseArtillerys moved from Thailand to French Indochina
                            1 japaneseTransport moved from 148 Sea Zone to 93 Sea Zone
                            1 Truck and 1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone
                            1 Truck, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                            1 Truck and 1 japaneseCombatEngineer moved from 91 Sea Zone to Thailand
                            1 Truck moved from Thailand to Kwangtung
                            2 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone
                            1 japaneseAntiAirGun and 3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                            1 japaneseAntiAirGun and 3 japaneseInfantrys moved from 98 Sea Zone to Korea
                            1 Train and 2 japaneseArtillerys moved from Korea to Shansi
                            1 Train moved from Shansi to Manchuria
                            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                            3 Trucks and 3 japaneseArtillerys moved from Northern Manchuria to Shansi
                            1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                            2 japaneseInfantrys moved from Manchuria to Peking
                            1 japaneseTank moved from Korea to Peking
                            2 japaneseInfantrys moved from Wake Island to 120 Sea Zone
                            1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers, 2 japaneseInfantrys, 3 japaneseNavalFighters, 7 japaneseSubmarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone
                            2 japaneseNavalFighters moved from Japan to 127 Sea Zone
                            1 japaneseCarrier moved from 148 Sea Zone to 84 Sea Zone
                            2 japaneseNavalFighters moved from Ceylon to 84 Sea Zone
                            2 japaneseDestroyers moved from 148 Sea Zone to 84 Sea Zone
                            1 japaneseAirTransport moved from Brunei to French Indochina
                            1 Truck moved from Shansi to Northern Manchuria
                            1 Truck moved from Shansi to Manchuria
                            1 Material and 1 japaneseAirTransport moved from Japan to Thailand
                            2 japaneseInfantrys moved from 127 Sea Zone to Luzon
                    
                        Purchase Units - Japan
                            Japan buy 4 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 5 japaneseInfantrys, 3 japaneseMech.Infantrys and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            2 japaneseAlpineInfantrys and 1 japaneseCombatEngineer placed in Kyushu Shikoku
                            2 japaneseInfantrys placed in Shansi
                            2 japaneseNavalFighters placed in Japan
                            3 japaneseMech.Infantrys placed in Korea
                            3 japaneseInfantrys placed in Borneo
                    
                        Activate Technology - Japan
                            Japan activating ImprovedFighters
                            Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
                            Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
                            Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
                            Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
                            Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                            Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                            Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                    
                        Turn Complete - Japan
                            Japan collect 74 PUs; end with 74 PUs
                            Units generate 6 techTokens; Japan end with 6 techTokens
                            Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
                            Turning on Edit Mode
                            EDIT: Removing units owned by Japan from Manchuria: 1 Truck
                            EDIT: Adding units owned by Manchuria to Northern Manchuria: 1 Truck
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
                                Some Units in Northern Manchuria change ownership: 1 Truck
                    
                        Purchase Units - Thailand
                            Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 7 PUs; end with 7 PUs
                            Some Units in Thailand change ownership: 1 Material, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                    

                    Combat Hit Differential Summary :

                    Japan : 4,58
                    China : 1,33
                    Britain : -0,33
                    India : 0,42
                    

                    Savegame

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                    • G Offline
                      Gully @ubernaut
                      last edited by

                      @ubernaut China is up

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: China round 7

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 7
                        
                            Research Technology - China
                                China spend 0 on tech rolls
                        
                            Combat Move - China
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                1 chineseInfantry moved from Hunan to Shensi
                                1 chineseInfantry moved from Kweichow to Kwangsi
                                      China take Kwangsi from Japan
                                2 chineseInfantrys moved from Inner Mongolia to Shensi
                                2 chineseInfantrys moved from Inner Mongolia to Suiyuan
                                1 chineseFighter moved from Northern China to Suiyuan
                                1 chineseFighter moved from Eastern Szechwan to Shensi
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully battle on deck

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: China round 7

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 7
                            
                                Research Technology - China
                                    China spend 0 on tech rolls
                                        China roll 4,1,4 and gets 0 hits
                            
                                Combat Move - China
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    1 chineseInfantry moved from Hunan to Shensi
                                    1 chineseInfantry moved from Kweichow to Kwangsi
                                          China take Kwangsi from Japan
                                    2 chineseInfantrys moved from Inner Mongolia to Shensi
                                    2 chineseInfantrys moved from Inner Mongolia to Suiyuan
                                    1 chineseFighter moved from Northern China to Suiyuan
                                    1 chineseFighter moved from Eastern Szechwan to Shensi
                            
                                Combat - China
                                    Japan scrambles 2 units out of Shansi to defend against the attack in Shensi
                                    Battle in Suiyuan
                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Suiyuan, round 2 : 1/3 hits, 0.75 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Suiyuan, round 2 : 1/1 hits, 0.25 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                        China win, taking Suiyuan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                                        Casualties for China: 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Shensi
                                        China attack with 1 chineseFighter and 3 chineseInfantrys
                                        Japan defend with 1 Flagpole, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                            China roll dice for 1 chineseFighter and 3 chineseInfantrys in Shensi, round 2 : 0/4 hits, 0.92 expected hits
                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                                            1 chineseInfantry owned by the China lost in Shensi
                                        2 chineseInfantrys owned by the China retreated to Inner Mongolia
                                        Japan win with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is -3
                                        Casualties for China: 1 chineseInfantry
                                    Moving scrambled unit from Shensi back to originating territory: Shansi
                                    Moving scrambled unit from Shensi back to originating territory: Shansi
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                    1 chineseFighter moved from Shensi to Hupeh
                                    1 Truck and 1 chineseCombatEngineer moved from Northern China to Hupeh
                                    1 chineseInfantry moved from Northern China to Inner Mongolia
                                    1 Train moved from Kansu to Singkiang
                                    1 Material and 1 chineseMech.Infantry moved from Chungking to Hupeh
                                    1 Truck moved from Inner Mongolia to Northern China
                                    1 Truck and 1 chineseAntiAirGun moved from Northern China to Inner Mongolia
                                    1 Truck moved from Inner Mongolia to Tsinghai
                                    1 Train and 2 chineseInfantrys moved from Singkiang to Chungking
                                    1 chineseInfantry moved from Singkiang to Tsinghai
                                    1 chineseFighter moved from Suiyuan to Hupeh
                                    1 chineseInfantry moved from Kweichow to Hunan
                                    1 chineseInfantry moved from Chungking to Eastern Szechwan
                                    1 chineseInfantry moved from Chungking to Kweichow
                                    1 chineseArtillery and 1 chineseTank moved from Chungking to Hupeh
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy 1 chineseAirfield, 1 chineseArtillery, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
                            
                                Place Units - China
                                    Units in Hupeh being upgraded or consumed: 1 Material
                                    1 chineseAirfield placed in Hupeh
                                    2 chineseInfantrys placed in Northern China
                                    3 chineseInfantrys placed in Singkiang
                                    1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                            
                                Turn Complete - China
                                    China collect 26 PUs; end with 26 PUs
                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 29 PUs
                                    Units generate 3 techTokens; China end with 6 techTokens
                            

                            Combat Hit Differential Summary :

                            China : -0.67
                            Japan : 0.42
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully over to :spain:

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              G 1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully
                                last edited by

                                TripleA Turn Summary: Spain round 7

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 7
                                
                                    Combat Move - Spain
                                
                                    Combat - Spain
                                
                                    Non Combat Move - Spain
                                        3 spanishInfantrys moved from Madrid to Northern Spain
                                        1 Truck and 1 spanishAntiAirGun moved from Southern Spain to Northern Spain
                                        1 Truck moved from Northern Spain to Southern Spain
                                        1 spanishCombatEngineer moved from Southern Spain to Northern Spain
                                
                                    Purchase Units - Spain
                                        Spain buy 2 spanishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Spain
                                        2 spanishInfantrys placed in Madrid
                                
                                    Turn Complete - Spain
                                        Spain collect 7 PUs; end with 7 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully @ubernaut
                                  last edited by

                                  @ubernaut over to 🇬🇧

                                  1 Reply Last reply Reply Quote 0
                                  • G Offline
                                    Gully
                                    last edited by

                                    @ubernaut heading to bed

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Gully
                                      last edited by

                                      @Gully night!

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Britain round 7

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 7
                                        
                                            Research Technology - Britain
                                                Britain spend 0 on tech rolls
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover Logistics
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                2 britishTransports moved from 14 Sea Zone to 13 Sea Zone
                                                2 britishAlpineInfantrys and 2 britishInfantrys moved from Central Norway to 13 Sea Zone
                                                2 britishAlpineInfantrys, 2 britishInfantrys and 2 britishTransports moved from 13 Sea Zone to 12 Sea Zone
                                                2 britishAlpineInfantrys and 2 britishInfantrys moved from 12 Sea Zone to Norway
                                                2 britishBattleships moved from 13 Sea Zone to 12 Sea Zone
                                                2 britishNavalFighters moved from Sweden to 25 Sea Zone
                                                2 britishNavalFighters moved from Central Britain to 25 Sea Zone
                                                3 britishSubmarines moved from 24 Sea Zone to 25 Sea Zone
                                                3 britishStrategicBombers moved from Gibraltar to Vichy France
                                                2 britishNavalFighters moved from Gibraltar to Tangier
                                                1 britishTacticalBomber moved from Gibraltar to Tangier
                                                1 britishInfantry moved from Gibraltar to 41 Sea Zone
                                                1 britishInfantry moved from Gibraltar to 41 Sea Zone
                                                1 britishBattleship, 1 britishCruiser, 2 britishInfantrys and 1 britishTransport moved from 41 Sea Zone to 42 Sea Zone
                                                2 britishInfantrys moved from 42 Sea Zone to Tangier
                                                3 britishDestroyers moved from 161 Sea Zone to 151 Sea Zone
                                                1 britishStrategicBomber moved from Cairo to Turkey
                                                1 britishInfantry moved from Cairo to 72 Sea Zone
                                                1 britishInfantry moved from 72 Sea Zone to Sinai
                                                1 britishInfantry and 1 britishMarine moved from Cairo to 72 Sea Zone
                                                1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Anglo Egyptian Sudan
                                                1 britishFighter and 1 britishNavalFighter moved from Cairo to Anglo Egyptian Sudan
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by

                                          @Gully battle up

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          G 1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully @ubernaut
                                            last edited by

                                            @ubernaut remember to post after Australia

                                            ubernautU 2 Replies Last reply Reply Quote 0

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