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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully hang on a sec i undid the wrong NC move will repost in a sec

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Usa round 2

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 2
        
            Research Technology - Usa
                Usa spend 0 on tech rolls
                    Usa roll 8,3,2,11,5,2,12,4,12,2,1,10,1,1 and gets 2 hits
                Usa removing all Technology Tokens after successful research.
                Usa discover ImprovedDestroyers
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 1 = Success!
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Germany and Brazil from Neutral to War
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Italy and Brazil from Neutral to War
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Japan and Brazil from Neutral to War
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Russia and Brazil from Neutral to Allied
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Britain and Brazil from Neutral to Allied
                    Usa succeeds on action: Political Action AlliesProposeAlliancewithBrazil: Changing Relationship for Usa and Brazil from Neutral to Allied
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 7 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 4 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSweden
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanDestroyer moved from 7 Sea Zone to 22 Sea Zone
                1 americanStrategicBomber moved from Eastern US to 63 Sea Zone
        
            Combat - Usa
                Battle in 22 Sea Zone
                    Usa attack with 1 americanDestroyer; Britain loiter and taunt
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 22 Sea Zone : 0/1 hits, 0.08 expected hits
                    1 germanSubmarine owned by the Germany Submerged
                Battle in 63 Sea Zone
                    Usa attack with 1 americanStrategicBomber; Brazil loiter and taunt; Britain loiter and taunt
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 63 Sea Zone : 0/1 hits, 0.08 expected hits
                    1 germanSubmarine owned by the Germany Submerged
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                Trigger americanProd1: Usa has 1 Material placed in Washington
                1 americanTransport moved from 7 Sea Zone to 3 Sea Zone
                1 americanAntiTankGun and 1 americanArtillery moved from Azores to 39 Sea Zone
                1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 39 Sea Zone to 20 Sea Zone
                1 americanAntiTankGun and 1 americanArtillery moved from 20 Sea Zone to Newfoundland
                1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                1 americanInfantry moved from Southeastern US to 36 Sea Zone
                2 americanInfantrys and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                2 americanInfantrys moved from 39 Sea Zone to Azores
                1 americanStrategicBomber moved from 63 Sea Zone to Eastern Brazil
                1 americanDestroyer moved from 39 Sea Zone to 20 Sea Zone
                1 americanDestroyer moved from 30 Sea Zone to 20 Sea Zone
                1 americanBattleship moved from 30 Sea Zone to 39 Sea Zone
                2 americanMarines moved from Azores to 39 Sea Zone
                2 americanMarines and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                2 americanMarines moved from 41 Sea Zone to Gibraltar
                1 americanNavalFighter moved from Eastern US to Labrador
                1 americanSubmarine moved from 116 Sea Zone to 131 Sea Zone
                1 americanCarrier and 1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone
                1 americanFighter moved from Hawaiian Islands to 132 Sea Zone
                1 americanFighter moved from 132 Sea Zone to Gilbert Islands
                1 americanNavalFighter moved from 115 Sea Zone to Hawaiian Islands
                1 americanAirTransport and 1 americanParatrooper moved from San Francisco to Hawaiian Islands
                1 americanArtillery and 1 americanParatrooper moved from Los Angeles to 156 Sea Zone
                1 americanArtillery, 1 americanParatrooper and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                1 americanArtillery and 1 americanParatrooper moved from 115 Sea Zone to Hawaiian Islands
                2 americanTransports moved from 115 Sea Zone to 156 Sea Zone
                1 americanInfantry moved from Northwestern US to Western US
                1 Train moved from New York to Washington
                1 Material, 1 Train and 1 americanAntiAirGun moved from Washington to Los Angeles
                1 americanMech.Infantry moved from New York to Southeastern US
                1 americanCombatEngineer and 1 americanInfantry moved from New York to Washington
                1 Train moved from Los Angeles to New York
                1 Train and 1 americanAntiAirGun moved from New York to Washington
                1 Truck moved from Los Angeles to Western US
        
            Purchase Units - Usa
                Usa buy 1 americanCruiser, 1 americanInfantry, 1 americanMarine, 1 americanNavalFighter, 1 americanSubmarine, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                1 americanInfantry and 1 americanMarine placed in San Francisco
                1 americanSubmarine placed in 156 Sea Zone
                1 americanNavalFighter placed in Chicago
                1 americanTank placed in New York
                1 americanCruiser and 2 americanTransports placed in 30 Sea Zone
        
            Activate Technology - Usa
                Usa activating ImprovedDestroyers
                Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
        
            Turn Complete - Usa
                Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                Usa collect 70 PUs; end with 70 PUs
                Units generate 9 techTokens; Usa end with 9 techTokens
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 63 Sea Zone : : -0.08
        DepthChargeAttack fire in 22 Sea Zone : : -0.08
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @ubernaut
          last edited by

          @ubernaut ready for turkey, i got brazil and i think i already switched control to human 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          G 1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            TripleA Turn Summary: Turkey round 2

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 2
            
                Combat Move - Turkey
                    Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                    Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied
                    Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied
                    Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied
                    Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied
                    Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied
                    Trigger TurkeyBrazilWar2: Changing Relationship for Turkey and Brazil from Neutral to War
                    Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War
                    Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War
                    Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War
                    Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War
                    Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War
                    Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War
                    Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War
                    1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Northern Iran
                    1 turkishTank moved from Turkey to Northern Iran
                    1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry moved from Turkey to Syria
            
                Combat - Turkey
                    Turkey creates battle in territory 55 Sea Zone
                    Battle in Syria
                        Turkey attack with 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry
                        ExiledAllies defend with 1 Flagpole, 1 Occupation and 1 Rail; Britain defend with 1 UnitsForVichyFrance and 1 britishInfantry
                            Turkey roll dice for 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry in Syria, round 2 : 1/3 hits, 0,58 expected hits
                            ExiledAllies roll dice for 1 britishInfantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                            1 britishInfantry owned by the Britain lost in Syria
                        Some non-combat units are destroyed: 
                        Turkey win, taking Syria from ExiledAllies with 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishInfantry
                    Battle in Northern Iran
                        Turkey attack with 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishInfantry and 1 turkishTank
                        Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                            Turkey roll dice for 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishInfantry and 1 turkishTank in Northern Iran, round 2 : 1/3 hits, 0,58 expected hits
                            Russia roll dice for 1 russianInfantry in Northern Iran, round 2 : 0/1 hits, 0,33 expected hits
                            1 russianInfantry owned by the Russia lost in Northern Iran
                        Some non-combat units are destroyed: 
                        Turkey win, taking Northern Iran from Russia with 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishInfantry and 1 turkishTank remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
            
                Non Combat Move - Turkey
                    1 turkishFighter moved from Syria to Turkey
                    1 turkishArtillery and 1 turkishInfantry moved from Western Turkey to Turkey
                    3 turkishInfantrys moved from Istanbul to Bulgaria
                    1 turkishSubmarine moved from 55 Sea Zone to 52 Sea Zone
                    1 turkishDestroyer moved from 54 Sea Zone to 52 Sea Zone
            
                Purchase Units - Turkey
                    Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
                    Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
                    Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
                    Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
                    Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
                    Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
                    Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
                    Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
                    Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
            
                Turn Complete - Turkey
                    Turkey collect 8 PUs; end with 8 PUs
            

            Combat Hit Differential Summary :

            ExiledAllies : -0,33
            Turkey : 0,83
            Russia : -0,33
            

            Savegame

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            • G Offline
              Gully
              last edited by

              TripleA Move Summary: Germany round 3

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 3
              
                  Research Technology - Germany
                      Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                      Germany spend 0 on tech rolls
                      Germany removing all Technology Tokens after successful research.
                      Germany discover ImprovedTanks
              
                  Politics - Germany
                      Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success!
                          Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied
                          Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied
                          Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied
                          Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War
                          Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War
                          Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War
              
                  Combat Move - Germany
                      Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
                      1 germanSubmarine moved from 63 Sea Zone to 66 Sea Zone
                      1 germanInfantry moved from Gold Coast to 69 Sea Zone
                      1 germanInfantry and 1 germanTransport moved from 69 Sea Zone to 71 Sea Zone
                      1 germanCombatEngineer moved from French Central Africa to Nigeria
                            Germany take Nigeria from Britain
                      1 germanTank moved from Kharkov to Eastern Ukraine
                            Germany take Eastern Ukraine from Russia
                      1 germanTank moved from Eastern Ukraine to Voronezh
                      2 germanFighters moved from Finland to Lativa Estonia
                      2 germanFighters moved from Lativa Estonia to Pskov
                      1 germanInfantry moved from Belorussia to Pskov
                      1 germanInfantry moved from Orel Kursk to Pskov
                      1 germanTacticalBomber moved from Kharkov to Pskov
                      1 germanTacticalBomber moved from Kharkov to Pskov
                      3 germanFighters moved from Romania to Lativa Estonia
                      2 germanInfantrys moved from Lithuania to Lativa Estonia
                      1 germanInfantry moved from Eastern Finland to Western Karelia
                            Finland take Western Karelia from Russia
                      1 germanFighter moved from Eastern Germany to Lativa Estonia
                      1 germanTank moved from Orel Kursk to Smolensk
                            Germany take Smolensk from Russia
                      1 germanTank moved from Smolensk to Voronezh
                      1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Murmansk
                      1 germanAlpineInfantry and 1 germanArtillery moved from Northern Finland to Murmansk
                      2 germanTanks moved from Kharkov to Caucasus
              

              Savegame

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              • G Offline
                Gully @ubernaut
                last edited by

                @ubernaut decisions for you to make

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by

                  @Gully in the lobby

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  G 1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully
                    last edited by

                    TripleA Turn Summary: Finland round 3

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 7 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 19 PUs
                    
                        Research Technology - Germany
                            Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                            Germany spend 0 on tech rolls
                                Germany roll 11,12,7,11,11,12,11,6,9,5,10,7,6,1,11,1,4 and gets 2 hits
                            Germany removing all Technology Tokens after successful research.
                            Germany discover ImprovedTanks
                    
                        Politics - Germany
                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success!
                                Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied
                                Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied
                                Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied
                                Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War
                                Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War
                                Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War
                    
                        Combat Move - Germany
                            Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
                            1 germanSubmarine moved from 63 Sea Zone to 66 Sea Zone
                            1 germanInfantry moved from Gold Coast to 69 Sea Zone
                            1 germanInfantry and 1 germanTransport moved from 69 Sea Zone to 71 Sea Zone
                            1 germanCombatEngineer moved from French Central Africa to Nigeria
                                  Germany take Nigeria from Britain
                            1 germanTank moved from Kharkov to Eastern Ukraine
                                  Germany take Eastern Ukraine from Russia
                            1 germanTank moved from Eastern Ukraine to Voronezh
                            2 germanFighters moved from Finland to Lativa Estonia
                            2 germanFighters moved from Lativa Estonia to Pskov
                            1 germanInfantry moved from Belorussia to Pskov
                            1 germanInfantry moved from Orel Kursk to Pskov
                            1 germanTacticalBomber moved from Kharkov to Pskov
                            1 germanTacticalBomber moved from Kharkov to Pskov
                            3 germanFighters moved from Romania to Lativa Estonia
                            2 germanInfantrys moved from Lithuania to Lativa Estonia
                            1 germanInfantry moved from Eastern Finland to Western Karelia
                                  Finland take Western Karelia from Russia
                            1 germanFighter moved from Eastern Germany to Lativa Estonia
                            1 germanTank moved from Orel Kursk to Smolensk
                                  Germany take Smolensk from Russia
                            1 germanTank moved from Smolensk to Voronezh
                            1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Murmansk
                            1 germanAlpineInfantry and 1 germanArtillery moved from Northern Finland to Murmansk
                            2 germanTanks moved from Kharkov to Caucasus
                    
                        Combat - Germany
                            Germany creates battle in territory 27 Sea Zone
                            Battle in Caucasus
                                Germany attack with 2 germanTanks
                                Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianAntiAirGun and 1 russianDocks
                                    Germany roll dice for 2 germanTanks in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                                    Russia roll dice for 1 russianAntiAirGun in Caucasus, round 2 : 0/1 hits, 0,08 expected hits
                                    1 russianAntiAirGun owned by the Russia lost in Caucasus
                                Some non-combat units are destroyed: 
                                Germany win, taking Caucasus from Russia with 2 germanTanks remaining. Battle score for attacker is 4
                                Casualties for Russia: 1 russianAntiAirGun
                            Battle in Lativa Estonia
                                Germany attack with 4 germanFighters and 2 germanInfantrys
                                Russia defend with 1 Flagpole and 2 russianInfantrys
                                    Germany roll dice for 4 germanFighters and 2 germanInfantrys in Lativa Estonia, round 2 : 2/6 hits, 1,33 expected hits
                                    Russia roll dice for 2 russianInfantrys in Lativa Estonia, round 2 : 2/2 hits, 0,67 expected hits
                                    2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Lativa Estonia
                                Germany win with 4 germanFighters remaining. Battle score for attacker is 0
                                Casualties for Germany: 2 germanInfantrys
                                Casualties for Russia: 2 russianInfantrys
                            Battle in Pskov
                                Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers
                                Russia defend with 1 Flagpole and 2 russianInfantrys
                                    Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers in Pskov, round 2 : 4/6 hits, 1,67 expected hits
                                    Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 2/2 hits, 0,67 expected hits
                                    2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                                Germany win with 2 germanFighters and 2 germanTacticalBombers remaining. Battle score for attacker is 0
                                Casualties for Germany: 2 germanInfantrys
                                Casualties for Russia: 2 russianInfantrys
                            Battle in Murmansk
                                Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper
                                Russia defend with 1 Flagpole, 1 Rail, 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry
                                    Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper in Murmansk, round 2 : 2/10 hits, 1,92 expected hits
                                    Russia roll dice for 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 0/5 hits, 1,50 expected hits
                                    2 russianAntiAirGuns owned by the Russia lost in Murmansk
                                1 germanCombatEngineer owned by the Germany, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 germanAlpineInfantrys owned by the Germany retreated to Eastern Finland
                                Russia win with 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry remaining. Battle score for attacker is 8
                                Casualties for Russia: 2 russianAntiAirGuns
                    
                        Non Combat Move - Germany
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
                            2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Orel Kursk to Voronezh
                            1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys and 2 germanTanks moved from Orel Kursk to Voronezh
                            2 germanArtillerys, 6 germanInfantrys and 1 germanTank moved from Kharkov to Voronezh
                            1 germanArtillery and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
                            1 germanArtillery and 1 germanCombatEngineer moved from Belorussia to Orel Kursk
                            2 germanInfantrys moved from Lithuania to Belorussia
                            1 Material and 1 germanMech.Infantry moved from Eastern Poland to Belorussia
                            2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Poland to Belorussia
                            1 germanMech.Infantry moved from Belorussia to Orel Kursk
                            4 germanInfantrys moved from Northern Germany to 27 Sea Zone
                            1 germanBattleship and 1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                            4 germanFighters moved from Lativa Estonia to Belorussia
                            2 germanFighters moved from Pskov to Belorussia
                            1 germanNavalFighter moved from Northern Germany to Finland
                            4 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                            4 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                            1 germanBattleship moved from 27 Sea Zone to 29 Sea Zone
                            2 germanSubmarines moved from 25 Sea Zone to 27 Sea Zone
                            1 germanFighter moved from Vichy France to Eastern Poland
                            1 germanTacticalBomber moved from Pskov to 29 Sea Zone
                            1 germanTacticalBomber moved from 29 Sea Zone to Finland
                            1 germanTacticalBomber moved from Pskov to Kharkov
                            1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
                            1 germanAlpineInfantry, 1 germanAntiTankGun and 4 germanInfantrys moved from Western Ukraine to Kharkov
                            1 Material, 1 Train and 1 germanInfantry moved from Vichy France to Belorussia
                            1 Train and 2 germanInfantrys moved from Berlin to Belorussia
                            1 Train moved from Belorussia to Eastern Poland
                            1 germanTransport moved from 45 Sea Zone to 47 Sea Zone
                            1 germanArtillery and 1 germanMech.Infantry moved from Northern Italy to Romania
                            1 germanTank moved from Romania to Kharkov
                            4 germanInfantrys moved from Romania to Western Ukraine
                            1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                            4 germanInfantrys moved from Poland to Eastern Poland
                            1 germanInfantry moved from Low Countries to Northern Germany
                            1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Germany to Northern Germany
                            1 germanMech.Infantry moved from Northern Germany to Eastern Germany
                            1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
                            3 germanInfantrys moved from Eastern Germany to Poland
                            1 germanArtillery and 3 germanInfantrys moved from Cyrenaica to Tobruk
                            1 Truck moved from Cyrenaica to Algeria
                            1 germanInfantry moved from Algeria to Morrocco
                            1 germanCombatEngineer moved from Algeria to Tripolitania
                            1 germanDestroyer and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
                            1 germanDestroyer and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
                            1 germanArtillery and 1 germanInfantry moved from Crete to 53 Sea Zone
                            1 germanArtillery and 1 germanInfantry moved from 53 Sea Zone to Syria
                            1 germanAirTransport moved from Eastern Poland to Crete
                            1 Material and 1 germanAirTransport moved from Crete to Poland
                            1 germanSubmarine moved from 81 Sea Zone to 89 Sea Zone
                            1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Northern Norway to Northern Finland
                            1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
                            1 Truck moved from Eastern Finland to Northern Finland
                            1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
                            3 germanInfantrys moved from Finland to Eastern Finland
                            1 Truck and 1 germanCombatEngineer moved from Paris to Northern Italy
                    
                        Purchase Units - Germany
                            Turning on Edit Mode
                            EDIT: Removing units owned by Germany from Eastern Poland: 1 germanFighter
                            EDIT: Adding units owned by Germany to Cyrenaica: 1 germanFighter
                            EDIT: Turning off Edit Mode
                            Germany buy 1 Material, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 1 germanDestroyer, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Germany
                            Units in Belorussia being upgraded or consumed: 2 Materials
                            1 germanBarracks placed in Belorussia
                            1 germanArtillery and 1 germanMech.Infantry placed in Eastern Poland
                            1 Material and 1 germanArtillery placed in Eastern Germany
                            2 germanTransports placed in 27 Sea Zone
                            1 germanDestroyer placed in 25 Sea Zone
                            Germany undo move 4.
                            3 germanInfantrys placed in Northern Germany
                            2 germanTransports placed in 27 Sea Zone
                            1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                    
                        Activate Technology - Germany
                            Germany activating ImprovedTanks
                            Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank
                            Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine
                            Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry
                            Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry
                            Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper
                            Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer
                            Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman
                            Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman
                    
                        Turn Complete - Germany
                            Germany collect 71 PUs; end with 71 PUs
                            Units generate 6 techTokens; Germany end with 6 techTokens
                            Units Change Ownership
                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                            VichyFrance buy 1 germanArtillery, 1 germanInfantry and 2 germanTanks; Remaining resources: 0 PUs; 
                    
                        Place Units - VichyFrance
                            2 germanTanks placed in Algeria
                            1 Material, 1 germanArtillery and 1 germanInfantry placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 22 PUs; end with 22 PUs
                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                            Units Change Ownership
                                Some Units in Algeria change ownership: 2 germanTanks
                                Some Units in Syria change ownership: 1 germanInfantry
                                Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanInfantry
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 1 germanMech.Infantry and 1 germanSubmarine; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            1 germanSubmarine placed in 55 Sea Zone
                            1 germanMech.Infantry placed in Hungary Slovakia
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Units Change Ownership
                                Some Units in 55 Sea Zone change ownership: 1 germanSubmarine
                                Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
                    
                        Purchase Units - Finland
                            Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Finland
                            1 germanArtillery and 1 germanInfantry placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 8 PUs; end with 8 PUs
                            Units Change Ownership
                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                    

                    Combat Hit Differential Summary :

                    Germany : 3,08
                    Russia : 1,08
                    

                    Savegame

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                    • G Offline
                      Gully @ubernaut
                      last edited by

                      @ubernaut Russia is up

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Russia round 3

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 3
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                Russia removing all Technology Tokens after successful research.
                                Russia discover ImprovedProduction
                        
                            Politics - Russia
                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                    Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                1 russianInfantry moved from Novgorod to Smolensk
                                      Russia take Smolensk from Germany
                                1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Caucasus
                                1 russianInfantry moved from Stalingrad to Caucasus
                                1 russianFighter moved from Stalingrad to Caucasus
                                1 russianFighter and 1 russianStrategicBomber moved from Moscow to Caucasus
                                1 russianInfantry moved from Stalingrad to Caucasus
                                1 russianInfantry moved from Murmansk to Western Karelia
                                1 russianTacticalBomber moved from Leningrad to Western Karelia
                                1 russianAntiTankGun and 3 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                                1 russianAlpineInfantry and 1 russianInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                                1 russianAlpineInfantry and 1 russianArtillery moved from Yakut to Khabarovskiy Kray
                                1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone
                                1 russianFighter moved from Vladivostok to Khabarovskiy Kray
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully potential scramble

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • G Offline
                            Gully
                            last edited by

                            @ubernaut If you are attacking with this much overkill you can go ahead and assume no scramble

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully for some reason i didnt notice how much force you could dump into leningrad im gonna need to spend a bit more time on this turn probably won't be able to spend more time on this till later today or maybe even tomorrow. sorry for the delay.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • G Offline
                                Gully @ubernaut
                                last edited by

                                @ubernaut That's allright

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 3

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 3
                                  
                                      Combat Move - Brazil
                                          Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                                          Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                                          Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                                          Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                                          Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                                          Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                                          1 brazilianDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                          1 brazilianDestroyer moved from 65 Sea Zone to 66 Sea Zone
                                  
                                      Combat - Brazil
                                          Battle in 66 Sea Zone
                                              Brazil attack with 2 brazilianDestroyers
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 66 Sea Zone : 0/2 hits, 0.17 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                  
                                      Non Combat Move - Brazil
                                          1 brazilianSubmarine moved from 65 Sea Zone to 70 Sea Zone
                                          1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                                          1 Truck moved from Rio de Janeiro to Central Brazil
                                          1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Eastern Brazil
                                  
                                      Purchase Units - Brazil
                                          Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                                          Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                                          Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                                          Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                                          Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                                          Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                                          Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                                          Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                                          Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 7 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  DepthChargeAttack fire in 66 Sea Zone : : -0.17
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully sorry for the delay bit of a late start for me today 😛 go for japan!

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • G Offline
                                      Gully
                                      last edited by

                                      TripleA Manual Gamesave Post: Japan round 3

                                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 3
                                      
                                          Research Technology - Japan
                                                  Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                              1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                              1 japaneseMarine moved from Luzon to 127 Sea Zone
                                              1 japaneseMarine moved from Luzon to 127 Sea Zone
                                              2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                              1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                              1 japaneseMarine moved from 147 Sea Zone to Celebes
                                              2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                              2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                              2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                              2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                              4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                              1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                              1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                              2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                              1 japaneseInfantry moved from Anhwei to Hunan
                                              2 japaneseFighters moved from French Indochina to Hunan
                                              1 japaneseTank moved from Kwangtung to Kwangsi
                                                    Japan take Kwangsi from China
                                              1 japaneseTank moved from Kwangsi to Kwangtung
                                              1 japaneseInfantry moved from Thailand to Southern Thailand
                                                    Thailand take Southern Thailand from Britain
                                              1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                              1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                              1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gully @ubernaut
                                        last edited by

                                        @ubernaut Only one decision. Scramble or ne Socramble in Kansu

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                                        • G Offline
                                          Gully @ubernaut
                                          last edited by

                                          @ubernaut apparently I can be bad at typing too

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                                          • G Offline
                                            Gully
                                            last edited by

                                            TripleA Turn Summary: Thailand round 3

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 3
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 9 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 3 PUs
                                            
                                                Research Technology - Japan
                                                        Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                                    1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                                    1 japaneseMarine moved from Luzon to 127 Sea Zone
                                                    1 japaneseMarine moved from Luzon to 127 Sea Zone
                                                    2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                                    1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                                    1 japaneseMarine moved from 147 Sea Zone to Celebes
                                                    2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                                    2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                                    2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                                    2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                                    4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                                    1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                                    1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                                    2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                                    1 japaneseInfantry moved from Anhwei to Hunan
                                                    2 japaneseFighters moved from French Indochina to Hunan
                                                    1 japaneseTank moved from Kwangtung to Kwangsi
                                                          Japan take Kwangsi from China
                                                    1 japaneseTank moved from Kwangsi to Kwangtung
                                                    1 japaneseInfantry moved from Thailand to Southern Thailand
                                                          Thailand take Southern Thailand from Britain
                                                    1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                                    1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                                    1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                                    1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                            
                                                Combat - Japan
                                                    Battle in Vladivostok
                                                        Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                                        Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                                                            Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Vladivostok, round 2 : 0/3 hits, 0,67 expected hits
                                                            Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 1/1 hits, 0,58 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Vladivostok
                                                            Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Vladivostok, round 3 : 0/2 hits, 0,42 expected hits
                                                            Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Vladivostok
                                                         retreated to Vladivostok
                                                        Russia win with 1 russianEntrenchment remaining. Battle score for attacker is -6
                                                        Casualties for Japan: 2 japaneseInfantrys
                                                    Battle in Celebes
                                                        Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters
                                                        ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                                            Japan roll dice for 1 japaneseCruiser in Celebes, round 2 : 0/1 hits, 0,25 expected hits
                                                            Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Celebes, round 2 : 1/3 hits, 0,67 expected hits
                                                            ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                                                            1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Celebes
                                                        Some non-combat units are destroyed: 
                                                        Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -8
                                                        Casualties for Japan: 1 japaneseNavalFighter
                                                        Casualties for Britain: 1 britishInfantry
                                                    Battle in Dutch New Guinea
                                                        Japan attack with 1 japaneseMarine and 4 japaneseNavalFighters
                                                        ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                                            Japan roll dice for 1 japaneseBattleship in Dutch New Guinea, round 2 : 1/2 hits, 0,83 expected hits
                                                            Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Dutch New Guinea, round 2 : 0/5 hits, 1,17 expected hits
                                                            ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                                                            1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Dutch New Guinea
                                                            Japan roll dice for 1 japaneseMarine and 3 japaneseNavalFighters in Dutch New Guinea, round 3 : 1/4 hits, 0,92 expected hits
                                                            ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                                                            1 britishInfantry owned by the Britain lost in Dutch New Guinea
                                                        Some non-combat units are destroyed: 
                                                        Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -5
                                                        Casualties for Japan: 1 japaneseNavalFighter
                                                        Casualties for Britain: 2 britishInfantrys
                                                    Battle in Phillippines Islands
                                                        Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                                        Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                            Japan roll dice for 1 japaneseCruiser in Phillippines Islands, round 2 : 0/1 hits, 0,25 expected hits
                                                            Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1,33 expected hits
                                                            Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                                                            1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands
                                                        Some non-combat units are destroyed: 
                                                        Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                                                        Casualties for Japan: 1 japaneseMarine
                                                        Casualties for Usa: 1 americanInfantry
                                                    Battle in Kansu
                                                        Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 0/4 hits, 1,08 expected hits
                                                            China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 3 : 0/4 hits, 1,08 expected hits
                                                            China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Kansu
                                                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 4 : 1/3 hits, 0,92 expected hits
                                                            China roll dice for 1 chineseInfantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                                                            1 chineseInfantry owned by the China lost in Kansu
                                                        Some non-combat units are destroyed: 
                                                        Japan win, taking Kansu from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                                        Casualties for Japan: 1 japaneseInfantry
                                                        Casualties for China: 1 chineseInfantry
                                                    Battle in Hunan
                                                        Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                                                            China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                                                            1 chineseInfantry owned by the China lost in Hunan
                                                        Japan win, taking Hunan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseInfantry
                                            
                                                Non Combat Move - Japan
                                                    Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    3 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone
                                                    1 japaneseCarrier moved from 148 Sea Zone to 146 Sea Zone
                                                    1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone
                                                    1 japaneseNavalFighter moved from Celebes to 146 Sea Zone
                                                    1 japaneseDestroyer moved from 148 Sea Zone to 128 Sea Zone
                                                    3 japaneseTransports moved from 148 Sea Zone to 128 Sea Zone
                                                    1 japaneseCarrier moved from 127 Sea Zone to 128 Sea Zone
                                                    2 japaneseNavalFighters moved from Phillippines Islands to 128 Sea Zone
                                                    1 japaneseCarrier moved from 127 Sea Zone to 146 Sea Zone
                                                    1 Material and 1 japaneseAirTransport moved from Korea to Hong Kong
                                                    1 japaneseAirTransport moved from Hong Kong to Shanghai
                                                    1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                                    1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                                    1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                                    1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                                    1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
                                                    1 japaneseTank moved from Hong Kong to French Indochina
                                                    1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                                    1 Truck, 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Peking to Inner Mongolia
                                                    1 japaneseAlpineInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                                                    4 japaneseArtillerys and 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                                    1 japaneseFighter moved from Vladivostok to 97 Sea Zone
                                                    1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                                    1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                                    1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                                    1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to French Indochina
                                                    1 japaneseStrategicBomber moved from Thailand to French Indochina
                                                    2 japaneseFighters moved from Japan to French Indochina
                                                    1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
                                                    1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
                                                    1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
                                                    1 Truck moved from Northern Manchuria to Manchuria
                                                    1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                                                    1 japaneseFighter moved from 97 Sea Zone to Manchuria
                                                    1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                    1 japaneseArtillery moved from Manchuria to Peking
                                                    1 japaneseAirTransport moved from Peking to Kyushu Shikoku
                                                    1 japaneseMech.Infantry moved from Hong Kong to French Indochina
                                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi
                                                    1 japaneseFighter moved from Hunan to Shansi
                                                    1 japaneseFighter moved from Hunan to French Indochina
                                            
                                                Purchase Units - Japan
                                                    Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 59 PUs; 17 techTokens; 
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Japan from 128 Sea Zone: 2 japaneseNavalFighters
                                                    EDIT: Adding units owned by Japan to 127 Sea Zone: 2 japaneseNavalFighters
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Japan from 127 Sea Zone: 1 japaneseNavalFighter
                                                    EDIT: Adding units owned by Japan to 128 Sea Zone: 1 japaneseNavalFighter
                                                    EDIT: Turning off Edit Mode
                                                    Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 6 japaneseInfantrys, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 17 techTokens; 
                                            
                                                Place Units - Japan
                                                    Units in Hong Kong being upgraded or consumed: 2 Materials
                                                    1 japaneseBarracks placed in Hong Kong
                                                    2 japaneseArtillerys placed in Korea
                                                    4 japaneseSubmarines placed in 99 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
                                                    2 japaneseInfantrys placed in Shansi
                                                    Japan undo move 3.
                                                    2 japaneseInfantrys placed in Tokyo
                                                    4 japaneseSubmarines placed in 99 Sea Zone
                                            
                                                Turn Complete - Japan
                                                    Japan collect 68 PUs; end with 68 PUs
                                                    Units generate 6 techTokens; Japan end with 23 techTokens
                                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    3 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 7 PUs; end with 7 PUs
                                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    1 japaneseInfantry placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 5 PUs; end with 5 PUs
                                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                            

                                            Combat Hit Differential Summary :

                                            ExiledAllies : 0,50
                                            Usa : 0,58
                                            Japan : -4,42
                                            China : -0,33
                                            Russia : 0,83
                                            

                                            Savegame

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