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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @ubernaut
      last edited by

      @ubernaut ready for turkey, i got brazil and i think i already switched control to human 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      G 1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        TripleA Turn Summary: Turkey round 2

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 2
        
            Combat Move - Turkey
                Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied
                Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied
                Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied
                Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied
                Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied
                Trigger TurkeyBrazilWar2: Changing Relationship for Turkey and Brazil from Neutral to War
                Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War
                Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War
                Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War
                Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War
                Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War
                Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War
                Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War
                1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Northern Iran
                1 turkishTank moved from Turkey to Northern Iran
                1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry moved from Turkey to Syria
        
            Combat - Turkey
                Turkey creates battle in territory 55 Sea Zone
                Battle in Syria
                    Turkey attack with 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry
                    ExiledAllies defend with 1 Flagpole, 1 Occupation and 1 Rail; Britain defend with 1 UnitsForVichyFrance and 1 britishInfantry
                        Turkey roll dice for 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry in Syria, round 2 : 1/3 hits, 0,58 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                        1 britishInfantry owned by the Britain lost in Syria
                    Some non-combat units are destroyed: 
                    Turkey win, taking Syria from ExiledAllies with 1 turkishCombatEngineer, 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 britishInfantry
                Battle in Northern Iran
                    Turkey attack with 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishInfantry and 1 turkishTank
                    Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                        Turkey roll dice for 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishInfantry and 1 turkishTank in Northern Iran, round 2 : 1/3 hits, 0,58 expected hits
                        Russia roll dice for 1 russianInfantry in Northern Iran, round 2 : 0/1 hits, 0,33 expected hits
                        1 russianInfantry owned by the Russia lost in Northern Iran
                    Some non-combat units are destroyed: 
                    Turkey win, taking Northern Iran from Russia with 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishInfantry and 1 turkishTank remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
        
            Non Combat Move - Turkey
                1 turkishFighter moved from Syria to Turkey
                1 turkishArtillery and 1 turkishInfantry moved from Western Turkey to Turkey
                3 turkishInfantrys moved from Istanbul to Bulgaria
                1 turkishSubmarine moved from 55 Sea Zone to 52 Sea Zone
                1 turkishDestroyer moved from 54 Sea Zone to 52 Sea Zone
        
            Purchase Units - Turkey
                Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
                Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
                Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
                Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
                Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
                Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
                Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
                Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
                Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
        
            Turn Complete - Turkey
                Turkey collect 8 PUs; end with 8 PUs
        

        Combat Hit Differential Summary :

        ExiledAllies : -0,33
        Turkey : 0,83
        Russia : -0,33
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • G Offline
          Gully
          last edited by

          TripleA Move Summary: Germany round 3

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 3
          
              Research Technology - Germany
                  Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                  Germany spend 0 on tech rolls
                  Germany removing all Technology Tokens after successful research.
                  Germany discover ImprovedTanks
          
              Politics - Germany
                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success!
                      Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied
                      Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied
                      Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied
                      Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War
                      Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War
                      Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War
          
              Combat Move - Germany
                  Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
                  1 germanSubmarine moved from 63 Sea Zone to 66 Sea Zone
                  1 germanInfantry moved from Gold Coast to 69 Sea Zone
                  1 germanInfantry and 1 germanTransport moved from 69 Sea Zone to 71 Sea Zone
                  1 germanCombatEngineer moved from French Central Africa to Nigeria
                        Germany take Nigeria from Britain
                  1 germanTank moved from Kharkov to Eastern Ukraine
                        Germany take Eastern Ukraine from Russia
                  1 germanTank moved from Eastern Ukraine to Voronezh
                  2 germanFighters moved from Finland to Lativa Estonia
                  2 germanFighters moved from Lativa Estonia to Pskov
                  1 germanInfantry moved from Belorussia to Pskov
                  1 germanInfantry moved from Orel Kursk to Pskov
                  1 germanTacticalBomber moved from Kharkov to Pskov
                  1 germanTacticalBomber moved from Kharkov to Pskov
                  3 germanFighters moved from Romania to Lativa Estonia
                  2 germanInfantrys moved from Lithuania to Lativa Estonia
                  1 germanInfantry moved from Eastern Finland to Western Karelia
                        Finland take Western Karelia from Russia
                  1 germanFighter moved from Eastern Germany to Lativa Estonia
                  1 germanTank moved from Orel Kursk to Smolensk
                        Germany take Smolensk from Russia
                  1 germanTank moved from Smolensk to Voronezh
                  1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Murmansk
                  1 germanAlpineInfantry and 1 germanArtillery moved from Northern Finland to Murmansk
                  2 germanTanks moved from Kharkov to Caucasus
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • G Offline
            Gully @ubernaut
            last edited by

            @ubernaut decisions for you to make

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully in the lobby

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              G 1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                TripleA Turn Summary: Finland round 3

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 3
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 7 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 19 PUs
                
                    Research Technology - Germany
                        Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                        Germany spend 0 on tech rolls
                            Germany roll 11,12,7,11,11,12,11,6,9,5,10,7,6,1,11,1,4 and gets 2 hits
                        Germany removing all Technology Tokens after successful research.
                        Germany discover ImprovedTanks
                
                    Politics - Germany
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success!
                            Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied
                            Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied
                            Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied
                            Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War
                            Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War
                            Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War
                
                    Combat Move - Germany
                        Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                        Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                        Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
                        1 germanSubmarine moved from 63 Sea Zone to 66 Sea Zone
                        1 germanInfantry moved from Gold Coast to 69 Sea Zone
                        1 germanInfantry and 1 germanTransport moved from 69 Sea Zone to 71 Sea Zone
                        1 germanCombatEngineer moved from French Central Africa to Nigeria
                              Germany take Nigeria from Britain
                        1 germanTank moved from Kharkov to Eastern Ukraine
                              Germany take Eastern Ukraine from Russia
                        1 germanTank moved from Eastern Ukraine to Voronezh
                        2 germanFighters moved from Finland to Lativa Estonia
                        2 germanFighters moved from Lativa Estonia to Pskov
                        1 germanInfantry moved from Belorussia to Pskov
                        1 germanInfantry moved from Orel Kursk to Pskov
                        1 germanTacticalBomber moved from Kharkov to Pskov
                        1 germanTacticalBomber moved from Kharkov to Pskov
                        3 germanFighters moved from Romania to Lativa Estonia
                        2 germanInfantrys moved from Lithuania to Lativa Estonia
                        1 germanInfantry moved from Eastern Finland to Western Karelia
                              Finland take Western Karelia from Russia
                        1 germanFighter moved from Eastern Germany to Lativa Estonia
                        1 germanTank moved from Orel Kursk to Smolensk
                              Germany take Smolensk from Russia
                        1 germanTank moved from Smolensk to Voronezh
                        1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Murmansk
                        1 germanAlpineInfantry and 1 germanArtillery moved from Northern Finland to Murmansk
                        2 germanTanks moved from Kharkov to Caucasus
                
                    Combat - Germany
                        Germany creates battle in territory 27 Sea Zone
                        Battle in Caucasus
                            Germany attack with 2 germanTanks
                            Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianAntiAirGun and 1 russianDocks
                                Germany roll dice for 2 germanTanks in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                                Russia roll dice for 1 russianAntiAirGun in Caucasus, round 2 : 0/1 hits, 0,08 expected hits
                                1 russianAntiAirGun owned by the Russia lost in Caucasus
                            Some non-combat units are destroyed: 
                            Germany win, taking Caucasus from Russia with 2 germanTanks remaining. Battle score for attacker is 4
                            Casualties for Russia: 1 russianAntiAirGun
                        Battle in Lativa Estonia
                            Germany attack with 4 germanFighters and 2 germanInfantrys
                            Russia defend with 1 Flagpole and 2 russianInfantrys
                                Germany roll dice for 4 germanFighters and 2 germanInfantrys in Lativa Estonia, round 2 : 2/6 hits, 1,33 expected hits
                                Russia roll dice for 2 russianInfantrys in Lativa Estonia, round 2 : 2/2 hits, 0,67 expected hits
                                2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Lativa Estonia
                            Germany win with 4 germanFighters remaining. Battle score for attacker is 0
                            Casualties for Germany: 2 germanInfantrys
                            Casualties for Russia: 2 russianInfantrys
                        Battle in Pskov
                            Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers
                            Russia defend with 1 Flagpole and 2 russianInfantrys
                                Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers in Pskov, round 2 : 4/6 hits, 1,67 expected hits
                                Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 2/2 hits, 0,67 expected hits
                                2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                            Germany win with 2 germanFighters and 2 germanTacticalBombers remaining. Battle score for attacker is 0
                            Casualties for Germany: 2 germanInfantrys
                            Casualties for Russia: 2 russianInfantrys
                        Battle in Murmansk
                            Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper
                            Russia defend with 1 Flagpole, 1 Rail, 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry
                                Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper in Murmansk, round 2 : 2/10 hits, 1,92 expected hits
                                Russia roll dice for 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 0/5 hits, 1,50 expected hits
                                2 russianAntiAirGuns owned by the Russia lost in Murmansk
                            1 germanCombatEngineer owned by the Germany, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 germanAlpineInfantrys owned by the Germany retreated to Eastern Finland
                            Russia win with 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry remaining. Battle score for attacker is 8
                            Casualties for Russia: 2 russianAntiAirGuns
                
                    Non Combat Move - Germany
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
                        2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Orel Kursk to Voronezh
                        1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys and 2 germanTanks moved from Orel Kursk to Voronezh
                        2 germanArtillerys, 6 germanInfantrys and 1 germanTank moved from Kharkov to Voronezh
                        1 germanArtillery and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
                        1 germanArtillery and 1 germanCombatEngineer moved from Belorussia to Orel Kursk
                        2 germanInfantrys moved from Lithuania to Belorussia
                        1 Material and 1 germanMech.Infantry moved from Eastern Poland to Belorussia
                        2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Poland to Belorussia
                        1 germanMech.Infantry moved from Belorussia to Orel Kursk
                        4 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        1 germanBattleship and 1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                        4 germanFighters moved from Lativa Estonia to Belorussia
                        2 germanFighters moved from Pskov to Belorussia
                        1 germanNavalFighter moved from Northern Germany to Finland
                        4 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                        4 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                        1 germanBattleship moved from 27 Sea Zone to 29 Sea Zone
                        2 germanSubmarines moved from 25 Sea Zone to 27 Sea Zone
                        1 germanFighter moved from Vichy France to Eastern Poland
                        1 germanTacticalBomber moved from Pskov to 29 Sea Zone
                        1 germanTacticalBomber moved from 29 Sea Zone to Finland
                        1 germanTacticalBomber moved from Pskov to Kharkov
                        1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
                        1 germanAlpineInfantry, 1 germanAntiTankGun and 4 germanInfantrys moved from Western Ukraine to Kharkov
                        1 Material, 1 Train and 1 germanInfantry moved from Vichy France to Belorussia
                        1 Train and 2 germanInfantrys moved from Berlin to Belorussia
                        1 Train moved from Belorussia to Eastern Poland
                        1 germanTransport moved from 45 Sea Zone to 47 Sea Zone
                        1 germanArtillery and 1 germanMech.Infantry moved from Northern Italy to Romania
                        1 germanTank moved from Romania to Kharkov
                        4 germanInfantrys moved from Romania to Western Ukraine
                        1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                        4 germanInfantrys moved from Poland to Eastern Poland
                        1 germanInfantry moved from Low Countries to Northern Germany
                        1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Germany to Northern Germany
                        1 germanMech.Infantry moved from Northern Germany to Eastern Germany
                        1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
                        3 germanInfantrys moved from Eastern Germany to Poland
                        1 germanArtillery and 3 germanInfantrys moved from Cyrenaica to Tobruk
                        1 Truck moved from Cyrenaica to Algeria
                        1 germanInfantry moved from Algeria to Morrocco
                        1 germanCombatEngineer moved from Algeria to Tripolitania
                        1 germanDestroyer and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
                        1 germanDestroyer and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
                        1 germanArtillery and 1 germanInfantry moved from Crete to 53 Sea Zone
                        1 germanArtillery and 1 germanInfantry moved from 53 Sea Zone to Syria
                        1 germanAirTransport moved from Eastern Poland to Crete
                        1 Material and 1 germanAirTransport moved from Crete to Poland
                        1 germanSubmarine moved from 81 Sea Zone to 89 Sea Zone
                        1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Northern Norway to Northern Finland
                        1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
                        1 Truck moved from Eastern Finland to Northern Finland
                        1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
                        3 germanInfantrys moved from Finland to Eastern Finland
                        1 Truck and 1 germanCombatEngineer moved from Paris to Northern Italy
                
                    Purchase Units - Germany
                        Turning on Edit Mode
                        EDIT: Removing units owned by Germany from Eastern Poland: 1 germanFighter
                        EDIT: Adding units owned by Germany to Cyrenaica: 1 germanFighter
                        EDIT: Turning off Edit Mode
                        Germany buy 1 Material, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 1 germanDestroyer, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Germany
                        Units in Belorussia being upgraded or consumed: 2 Materials
                        1 germanBarracks placed in Belorussia
                        1 germanArtillery and 1 germanMech.Infantry placed in Eastern Poland
                        1 Material and 1 germanArtillery placed in Eastern Germany
                        2 germanTransports placed in 27 Sea Zone
                        1 germanDestroyer placed in 25 Sea Zone
                        Germany undo move 4.
                        3 germanInfantrys placed in Northern Germany
                        2 germanTransports placed in 27 Sea Zone
                        1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                
                    Activate Technology - Germany
                        Germany activating ImprovedTanks
                        Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank
                        Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine
                        Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry
                        Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry
                        Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper
                        Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer
                        Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman
                        Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman
                
                    Turn Complete - Germany
                        Germany collect 71 PUs; end with 71 PUs
                        Units generate 6 techTokens; Germany end with 6 techTokens
                        Units Change Ownership
                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                            Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanArtillery, 1 germanInfantry and 2 germanTanks; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        2 germanTanks placed in Algeria
                        1 Material, 1 germanArtillery and 1 germanInfantry placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 22 PUs; end with 22 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                        Units Change Ownership
                            Some Units in Algeria change ownership: 2 germanTanks
                            Some Units in Syria change ownership: 1 germanInfantry
                            Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanInfantry
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanMech.Infantry and 1 germanSubmarine; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        1 germanSubmarine placed in 55 Sea Zone
                        1 germanMech.Infantry placed in Hungary Slovakia
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in 55 Sea Zone change ownership: 1 germanSubmarine
                            Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
                
                    Purchase Units - Finland
                        Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - Finland
                        1 germanArtillery and 1 germanInfantry placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 8 PUs; end with 8 PUs
                        Units Change Ownership
                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                            Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                            Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                

                Combat Hit Differential Summary :

                Germany : 3,08
                Russia : 1,08
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully @ubernaut
                  last edited by

                  @ubernaut Russia is up

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Russia round 3

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                            Russia removing all Technology Tokens after successful research.
                            Russia discover ImprovedProduction
                    
                        Politics - Russia
                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            1 russianInfantry moved from Novgorod to Smolensk
                                  Russia take Smolensk from Germany
                            1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Caucasus
                            1 russianInfantry moved from Stalingrad to Caucasus
                            1 russianFighter moved from Stalingrad to Caucasus
                            1 russianFighter and 1 russianStrategicBomber moved from Moscow to Caucasus
                            1 russianInfantry moved from Stalingrad to Caucasus
                            1 russianInfantry moved from Murmansk to Western Karelia
                            1 russianTacticalBomber moved from Leningrad to Western Karelia
                            1 russianAntiTankGun and 3 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                            1 russianAlpineInfantry and 1 russianInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                            1 russianAlpineInfantry and 1 russianArtillery moved from Yakut to Khabarovskiy Kray
                            1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone
                            1 russianFighter moved from Vladivostok to Khabarovskiy Kray
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully potential scramble

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • G Offline
                        Gully
                        last edited by

                        @ubernaut If you are attacking with this much overkill you can go ahead and assume no scramble

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                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully for some reason i didnt notice how much force you could dump into leningrad im gonna need to spend a bit more time on this turn probably won't be able to spend more time on this till later today or maybe even tomorrow. sorry for the delay.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • G Offline
                            Gully @ubernaut
                            last edited by

                            @ubernaut That's allright

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 3

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 3
                              
                                  Combat Move - Brazil
                                      Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                                      Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                                      Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                                      Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                                      Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                                      Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                                      1 brazilianDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                      1 brazilianDestroyer moved from 65 Sea Zone to 66 Sea Zone
                              
                                  Combat - Brazil
                                      Battle in 66 Sea Zone
                                          Brazil attack with 2 brazilianDestroyers
                                          Germany defend with 1 germanSubmarine
                                              DepthChargeAttack fire in 66 Sea Zone : 0/2 hits, 0.17 expected hits
                                          1 germanSubmarine owned by the Germany Submerged
                              
                                  Non Combat Move - Brazil
                                      1 brazilianSubmarine moved from 65 Sea Zone to 70 Sea Zone
                                      1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                                      1 Truck moved from Rio de Janeiro to Central Brazil
                                      1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Eastern Brazil
                              
                                  Purchase Units - Brazil
                                      Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                                      Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                                      Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                                      Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                                      Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                                      Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                                      Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                                      Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                                      Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                              
                                  Turn Complete - Brazil
                                      Brazil collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              DepthChargeAttack fire in 66 Sea Zone : : -0.17
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @Gully
                                last edited by

                                @Gully sorry for the delay bit of a late start for me today 😛 go for japan!

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • G Offline
                                  Gully
                                  last edited by

                                  TripleA Manual Gamesave Post: Japan round 3

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Japan
                                              Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                          1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                          1 japaneseMarine moved from Luzon to 127 Sea Zone
                                          1 japaneseMarine moved from Luzon to 127 Sea Zone
                                          2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                          1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                          1 japaneseMarine moved from 147 Sea Zone to Celebes
                                          2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                          2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                          2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                          2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                          4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                          1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                          1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                          2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                          1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                          1 japaneseInfantry moved from Anhwei to Hunan
                                          2 japaneseFighters moved from French Indochina to Hunan
                                          1 japaneseTank moved from Kwangtung to Kwangsi
                                                Japan take Kwangsi from China
                                          1 japaneseTank moved from Kwangsi to Kwangtung
                                          1 japaneseInfantry moved from Thailand to Southern Thailand
                                                Thailand take Southern Thailand from Britain
                                          1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                          1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                          1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                          1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • G Offline
                                    Gully @ubernaut
                                    last edited by

                                    @ubernaut Only one decision. Scramble or ne Socramble in Kansu

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                                    • G Offline
                                      Gully @ubernaut
                                      last edited by

                                      @ubernaut apparently I can be bad at typing too

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                                      • G Offline
                                        Gully
                                        last edited by

                                        TripleA Turn Summary: Thailand round 3

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 3
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 9 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 3 PUs
                                        
                                            Research Technology - Japan
                                                    Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                                1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                                1 japaneseMarine moved from Luzon to 127 Sea Zone
                                                1 japaneseMarine moved from Luzon to 127 Sea Zone
                                                2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                                1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                                1 japaneseMarine moved from 147 Sea Zone to Celebes
                                                2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                                2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                                2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                                2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                                4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                                1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                                1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                                2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                                1 japaneseInfantry moved from Anhwei to Hunan
                                                2 japaneseFighters moved from French Indochina to Hunan
                                                1 japaneseTank moved from Kwangtung to Kwangsi
                                                      Japan take Kwangsi from China
                                                1 japaneseTank moved from Kwangsi to Kwangtung
                                                1 japaneseInfantry moved from Thailand to Southern Thailand
                                                      Thailand take Southern Thailand from Britain
                                                1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                                1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                                1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                                1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                        
                                            Combat - Japan
                                                Battle in Vladivostok
                                                    Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                                                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Vladivostok, round 2 : 0/3 hits, 0,67 expected hits
                                                        Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 1/1 hits, 0,58 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Vladivostok
                                                        Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Vladivostok, round 3 : 0/2 hits, 0,42 expected hits
                                                        Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Vladivostok
                                                     retreated to Vladivostok
                                                    Russia win with 1 russianEntrenchment remaining. Battle score for attacker is -6
                                                    Casualties for Japan: 2 japaneseInfantrys
                                                Battle in Celebes
                                                    Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters
                                                    ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                                        Japan roll dice for 1 japaneseCruiser in Celebes, round 2 : 0/1 hits, 0,25 expected hits
                                                        Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Celebes, round 2 : 1/3 hits, 0,67 expected hits
                                                        ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                                                        1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Celebes
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -8
                                                    Casualties for Japan: 1 japaneseNavalFighter
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Dutch New Guinea
                                                    Japan attack with 1 japaneseMarine and 4 japaneseNavalFighters
                                                    ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                                        Japan roll dice for 1 japaneseBattleship in Dutch New Guinea, round 2 : 1/2 hits, 0,83 expected hits
                                                        Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Dutch New Guinea, round 2 : 0/5 hits, 1,17 expected hits
                                                        ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                                                        1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Dutch New Guinea
                                                        Japan roll dice for 1 japaneseMarine and 3 japaneseNavalFighters in Dutch New Guinea, round 3 : 1/4 hits, 0,92 expected hits
                                                        ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                                                        1 britishInfantry owned by the Britain lost in Dutch New Guinea
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -5
                                                    Casualties for Japan: 1 japaneseNavalFighter
                                                    Casualties for Britain: 2 britishInfantrys
                                                Battle in Phillippines Islands
                                                    Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                                    Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                        Japan roll dice for 1 japaneseCruiser in Phillippines Islands, round 2 : 0/1 hits, 0,25 expected hits
                                                        Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1,33 expected hits
                                                        Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                                                        1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                                                    Casualties for Japan: 1 japaneseMarine
                                                    Casualties for Usa: 1 americanInfantry
                                                Battle in Kansu
                                                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                                    China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 0/4 hits, 1,08 expected hits
                                                        China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 3 : 0/4 hits, 1,08 expected hits
                                                        China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Kansu
                                                        Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 4 : 1/3 hits, 0,92 expected hits
                                                        China roll dice for 1 chineseInfantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                                                        1 chineseInfantry owned by the China lost in Kansu
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Kansu from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                                    Casualties for Japan: 1 japaneseInfantry
                                                    Casualties for China: 1 chineseInfantry
                                                Battle in Hunan
                                                    Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                                    China defend with 1 Flagpole and 1 chineseInfantry
                                                        Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                                                        China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                                                        1 chineseInfantry owned by the China lost in Hunan
                                                    Japan win, taking Hunan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                    Casualties for China: 1 chineseInfantry
                                        
                                            Non Combat Move - Japan
                                                Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                3 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone
                                                1 japaneseCarrier moved from 148 Sea Zone to 146 Sea Zone
                                                1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone
                                                1 japaneseNavalFighter moved from Celebes to 146 Sea Zone
                                                1 japaneseDestroyer moved from 148 Sea Zone to 128 Sea Zone
                                                3 japaneseTransports moved from 148 Sea Zone to 128 Sea Zone
                                                1 japaneseCarrier moved from 127 Sea Zone to 128 Sea Zone
                                                2 japaneseNavalFighters moved from Phillippines Islands to 128 Sea Zone
                                                1 japaneseCarrier moved from 127 Sea Zone to 146 Sea Zone
                                                1 Material and 1 japaneseAirTransport moved from Korea to Hong Kong
                                                1 japaneseAirTransport moved from Hong Kong to Shanghai
                                                1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                                1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                                1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                                1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                                1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
                                                1 japaneseTank moved from Hong Kong to French Indochina
                                                1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                                1 Truck, 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Peking to Inner Mongolia
                                                1 japaneseAlpineInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                                                4 japaneseArtillerys and 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                                1 japaneseFighter moved from Vladivostok to 97 Sea Zone
                                                1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                                1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                                1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                                1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to French Indochina
                                                1 japaneseStrategicBomber moved from Thailand to French Indochina
                                                2 japaneseFighters moved from Japan to French Indochina
                                                1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
                                                1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
                                                1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
                                                1 Truck moved from Northern Manchuria to Manchuria
                                                1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                                                1 japaneseFighter moved from 97 Sea Zone to Manchuria
                                                1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                1 japaneseArtillery moved from Manchuria to Peking
                                                1 japaneseAirTransport moved from Peking to Kyushu Shikoku
                                                1 japaneseMech.Infantry moved from Hong Kong to French Indochina
                                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi
                                                1 japaneseFighter moved from Hunan to Shansi
                                                1 japaneseFighter moved from Hunan to French Indochina
                                        
                                            Purchase Units - Japan
                                                Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 59 PUs; 17 techTokens; 
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japan from 128 Sea Zone: 2 japaneseNavalFighters
                                                EDIT: Adding units owned by Japan to 127 Sea Zone: 2 japaneseNavalFighters
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Japan from 127 Sea Zone: 1 japaneseNavalFighter
                                                EDIT: Adding units owned by Japan to 128 Sea Zone: 1 japaneseNavalFighter
                                                EDIT: Turning off Edit Mode
                                                Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 6 japaneseInfantrys, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 17 techTokens; 
                                        
                                            Place Units - Japan
                                                Units in Hong Kong being upgraded or consumed: 2 Materials
                                                1 japaneseBarracks placed in Hong Kong
                                                2 japaneseArtillerys placed in Korea
                                                4 japaneseSubmarines placed in 99 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
                                                2 japaneseInfantrys placed in Shansi
                                                Japan undo move 3.
                                                2 japaneseInfantrys placed in Tokyo
                                                4 japaneseSubmarines placed in 99 Sea Zone
                                        
                                            Turn Complete - Japan
                                                Japan collect 68 PUs; end with 68 PUs
                                                Units generate 6 techTokens; Japan end with 23 techTokens
                                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                3 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 7 PUs; end with 7 PUs
                                                Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Thailand
                                                1 japaneseInfantry placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 5 PUs; end with 5 PUs
                                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                        

                                        Combat Hit Differential Summary :

                                        ExiledAllies : 0,50
                                        Usa : 0,58
                                        Japan : -4,42
                                        China : -0,33
                                        Russia : 0,83
                                        

                                        Savegame

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                                        • G Offline
                                          Gully @ubernaut
                                          last edited by

                                          @ubernaut Chinas up.

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                                          • ubernautU Offline
                                            ubernaut Moderators
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                                            TripleA Turn Summary: China round 3

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 3
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                                        China roll 2,6,4,7,9,12 and gets 1 hit
                                                    China removing all Technology Tokens after successful research.
                                                    China discover Production
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseInfantry moved from Hupeh to Kansu
                                                    1 chineseInfantry moved from Northern China to Kansu
                                                    1 chineseFighter moved from Chungking to Kansu
                                                    1 chineseFighter moved from Eastern Szechwan to Hunan
                                                    1 chineseInfantry moved from Kweichow to Hunan
                                            
                                                Combat - China
                                                    Battle in Hunan
                                                        China attack with 1 chineseFighter and 1 chineseInfantry
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 4 : 2/2 hits, 0.50 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Hunan
                                                        China win, taking Hunan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Kansu
                                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 0/3 hits, 0.67 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 3 : 1/3 hits, 0.67 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
                                                        China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseInfantry
                                            
                                                Non Combat Move - China
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseFighter moved from Kansu to Chungking
                                                    2 chineseAlpineInfantrys and 1 chineseArtillery moved from Chungking to Hupeh
                                                    1 chineseFighter moved from Hunan to Chungking
                                                    1 Material and 1 Truck moved from Singkiang to Northern China
                                                    1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                                                    1 Train moved from Northern China to Singkiang
                                                    1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                                                    1 Truck moved from Hupeh to Chungking
                                                    1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 4 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - China
                                                    3 chineseAlpineInfantrys placed in Chungking
                                                    1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                                                    2 chineseInfantrys placed in Singkiang
                                            
                                                Activate Technology - China
                                                    China activating Production
                                            
                                                Turn Complete - China
                                                    China collect 24 PUs; end with 24 PUs
                                                    Units generate 3 techTokens; China end with 3 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : 0.17
                                            Japan : -0.67
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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