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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • ubernautU Offline
      ubernaut Moderators @Gully
      last edited by

      @Gully in the lobby

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      G 1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        TripleA Turn Summary: Finland round 3

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 3
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 7 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 19 PUs
        
            Research Technology - Germany
                Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                Germany spend 0 on tech rolls
                    Germany roll 11,12,7,11,11,12,11,6,9,5,10,7,6,1,11,1,4 and gets 2 hits
                Germany removing all Technology Tokens after successful research.
                Germany discover ImprovedTanks
        
            Politics - Germany
                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success!
                    Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied
                    Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied
                    Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied
                    Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War
                    Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War
                    Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War
        
            Combat Move - Germany
                Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
                1 germanSubmarine moved from 63 Sea Zone to 66 Sea Zone
                1 germanInfantry moved from Gold Coast to 69 Sea Zone
                1 germanInfantry and 1 germanTransport moved from 69 Sea Zone to 71 Sea Zone
                1 germanCombatEngineer moved from French Central Africa to Nigeria
                      Germany take Nigeria from Britain
                1 germanTank moved from Kharkov to Eastern Ukraine
                      Germany take Eastern Ukraine from Russia
                1 germanTank moved from Eastern Ukraine to Voronezh
                2 germanFighters moved from Finland to Lativa Estonia
                2 germanFighters moved from Lativa Estonia to Pskov
                1 germanInfantry moved from Belorussia to Pskov
                1 germanInfantry moved from Orel Kursk to Pskov
                1 germanTacticalBomber moved from Kharkov to Pskov
                1 germanTacticalBomber moved from Kharkov to Pskov
                3 germanFighters moved from Romania to Lativa Estonia
                2 germanInfantrys moved from Lithuania to Lativa Estonia
                1 germanInfantry moved from Eastern Finland to Western Karelia
                      Finland take Western Karelia from Russia
                1 germanFighter moved from Eastern Germany to Lativa Estonia
                1 germanTank moved from Orel Kursk to Smolensk
                      Germany take Smolensk from Russia
                1 germanTank moved from Smolensk to Voronezh
                1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Murmansk
                1 germanAlpineInfantry and 1 germanArtillery moved from Northern Finland to Murmansk
                2 germanTanks moved from Kharkov to Caucasus
        
            Combat - Germany
                Germany creates battle in territory 27 Sea Zone
                Battle in Caucasus
                    Germany attack with 2 germanTanks
                    Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianAntiAirGun and 1 russianDocks
                        Germany roll dice for 2 germanTanks in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                        Russia roll dice for 1 russianAntiAirGun in Caucasus, round 2 : 0/1 hits, 0,08 expected hits
                        1 russianAntiAirGun owned by the Russia lost in Caucasus
                    Some non-combat units are destroyed: 
                    Germany win, taking Caucasus from Russia with 2 germanTanks remaining. Battle score for attacker is 4
                    Casualties for Russia: 1 russianAntiAirGun
                Battle in Lativa Estonia
                    Germany attack with 4 germanFighters and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 2 russianInfantrys
                        Germany roll dice for 4 germanFighters and 2 germanInfantrys in Lativa Estonia, round 2 : 2/6 hits, 1,33 expected hits
                        Russia roll dice for 2 russianInfantrys in Lativa Estonia, round 2 : 2/2 hits, 0,67 expected hits
                        2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Lativa Estonia
                    Germany win with 4 germanFighters remaining. Battle score for attacker is 0
                    Casualties for Germany: 2 germanInfantrys
                    Casualties for Russia: 2 russianInfantrys
                Battle in Pskov
                    Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers
                    Russia defend with 1 Flagpole and 2 russianInfantrys
                        Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers in Pskov, round 2 : 4/6 hits, 1,67 expected hits
                        Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 2/2 hits, 0,67 expected hits
                        2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                    Germany win with 2 germanFighters and 2 germanTacticalBombers remaining. Battle score for attacker is 0
                    Casualties for Germany: 2 germanInfantrys
                    Casualties for Russia: 2 russianInfantrys
                Battle in Murmansk
                    Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper
                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry
                        Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper in Murmansk, round 2 : 2/10 hits, 1,92 expected hits
                        Russia roll dice for 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 0/5 hits, 1,50 expected hits
                        2 russianAntiAirGuns owned by the Russia lost in Murmansk
                    1 germanCombatEngineer owned by the Germany, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 germanAlpineInfantrys owned by the Germany retreated to Eastern Finland
                    Russia win with 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry remaining. Battle score for attacker is 8
                    Casualties for Russia: 2 russianAntiAirGuns
        
            Non Combat Move - Germany
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
                2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Orel Kursk to Voronezh
                1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys and 2 germanTanks moved from Orel Kursk to Voronezh
                2 germanArtillerys, 6 germanInfantrys and 1 germanTank moved from Kharkov to Voronezh
                1 germanArtillery and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
                1 germanArtillery and 1 germanCombatEngineer moved from Belorussia to Orel Kursk
                2 germanInfantrys moved from Lithuania to Belorussia
                1 Material and 1 germanMech.Infantry moved from Eastern Poland to Belorussia
                2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Poland to Belorussia
                1 germanMech.Infantry moved from Belorussia to Orel Kursk
                4 germanInfantrys moved from Northern Germany to 27 Sea Zone
                1 germanBattleship and 1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                4 germanFighters moved from Lativa Estonia to Belorussia
                2 germanFighters moved from Pskov to Belorussia
                1 germanNavalFighter moved from Northern Germany to Finland
                4 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                4 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                1 germanBattleship moved from 27 Sea Zone to 29 Sea Zone
                2 germanSubmarines moved from 25 Sea Zone to 27 Sea Zone
                1 germanFighter moved from Vichy France to Eastern Poland
                1 germanTacticalBomber moved from Pskov to 29 Sea Zone
                1 germanTacticalBomber moved from 29 Sea Zone to Finland
                1 germanTacticalBomber moved from Pskov to Kharkov
                1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
                1 germanAlpineInfantry, 1 germanAntiTankGun and 4 germanInfantrys moved from Western Ukraine to Kharkov
                1 Material, 1 Train and 1 germanInfantry moved from Vichy France to Belorussia
                1 Train and 2 germanInfantrys moved from Berlin to Belorussia
                1 Train moved from Belorussia to Eastern Poland
                1 germanTransport moved from 45 Sea Zone to 47 Sea Zone
                1 germanArtillery and 1 germanMech.Infantry moved from Northern Italy to Romania
                1 germanTank moved from Romania to Kharkov
                4 germanInfantrys moved from Romania to Western Ukraine
                1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                4 germanInfantrys moved from Poland to Eastern Poland
                1 germanInfantry moved from Low Countries to Northern Germany
                1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Germany to Northern Germany
                1 germanMech.Infantry moved from Northern Germany to Eastern Germany
                1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
                3 germanInfantrys moved from Eastern Germany to Poland
                1 germanArtillery and 3 germanInfantrys moved from Cyrenaica to Tobruk
                1 Truck moved from Cyrenaica to Algeria
                1 germanInfantry moved from Algeria to Morrocco
                1 germanCombatEngineer moved from Algeria to Tripolitania
                1 germanDestroyer and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
                1 germanDestroyer and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
                1 germanArtillery and 1 germanInfantry moved from Crete to 53 Sea Zone
                1 germanArtillery and 1 germanInfantry moved from 53 Sea Zone to Syria
                1 germanAirTransport moved from Eastern Poland to Crete
                1 Material and 1 germanAirTransport moved from Crete to Poland
                1 germanSubmarine moved from 81 Sea Zone to 89 Sea Zone
                1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Northern Norway to Northern Finland
                1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
                1 Truck moved from Eastern Finland to Northern Finland
                1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
                3 germanInfantrys moved from Finland to Eastern Finland
                1 Truck and 1 germanCombatEngineer moved from Paris to Northern Italy
        
            Purchase Units - Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germany from Eastern Poland: 1 germanFighter
                EDIT: Adding units owned by Germany to Cyrenaica: 1 germanFighter
                EDIT: Turning off Edit Mode
                Germany buy 1 Material, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 1 germanDestroyer, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Germany
                Units in Belorussia being upgraded or consumed: 2 Materials
                1 germanBarracks placed in Belorussia
                1 germanArtillery and 1 germanMech.Infantry placed in Eastern Poland
                1 Material and 1 germanArtillery placed in Eastern Germany
                2 germanTransports placed in 27 Sea Zone
                1 germanDestroyer placed in 25 Sea Zone
                Germany undo move 4.
                3 germanInfantrys placed in Northern Germany
                2 germanTransports placed in 27 Sea Zone
                1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
        
            Activate Technology - Germany
                Germany activating ImprovedTanks
                Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank
                Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine
                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry
                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry
                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper
                Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer
                Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman
                Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman
        
            Turn Complete - Germany
                Germany collect 71 PUs; end with 71 PUs
                Units generate 6 techTokens; Germany end with 6 techTokens
                Units Change Ownership
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Northern Finland change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 1 germanArtillery, 1 germanInfantry and 2 germanTanks; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                2 germanTanks placed in Algeria
                1 Material, 1 germanArtillery and 1 germanInfantry placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 22 PUs; end with 22 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 2 germanTanks
                    Some Units in Syria change ownership: 1 germanInfantry
                    Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanInfantry
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 1 germanMech.Infantry and 1 germanSubmarine; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                1 germanSubmarine placed in 55 Sea Zone
                1 germanMech.Infantry placed in Hungary Slovakia
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Units Change Ownership
                    Some Units in 55 Sea Zone change ownership: 1 germanSubmarine
                    Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
        
            Purchase Units - Finland
                Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                1 germanArtillery and 1 germanInfantry placed in Finland
        
            Turn Complete - Finland
                Finland collect 8 PUs; end with 8 PUs
                Units Change Ownership
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                    Some Units in Northern Finland change ownership: 1 germanCombatEngineer
        

        Combat Hit Differential Summary :

        Germany : 3,08
        Russia : 1,08
        

        Savegame

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        • G Offline
          Gully @ubernaut
          last edited by

          @ubernaut Russia is up

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Russia round 3

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 3
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedProduction
            
                Politics - Russia
                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                        Russia fails on action: Political Action AlliesProposeAlliancewithSweden
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    1 russianInfantry moved from Novgorod to Smolensk
                          Russia take Smolensk from Germany
                    1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Caucasus
                    1 russianInfantry moved from Stalingrad to Caucasus
                    1 russianFighter moved from Stalingrad to Caucasus
                    1 russianFighter and 1 russianStrategicBomber moved from Moscow to Caucasus
                    1 russianInfantry moved from Stalingrad to Caucasus
                    1 russianInfantry moved from Murmansk to Western Karelia
                    1 russianTacticalBomber moved from Leningrad to Western Karelia
                    1 russianAntiTankGun and 3 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                    1 russianAlpineInfantry and 1 russianInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                    1 russianAlpineInfantry and 1 russianArtillery moved from Yakut to Khabarovskiy Kray
                    1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone
                    1 russianFighter moved from Vladivostok to Khabarovskiy Kray
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully potential scramble

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                @ubernaut If you are attacking with this much overkill you can go ahead and assume no scramble

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Gully
                  last edited by

                  @Gully for some reason i didnt notice how much force you could dump into leningrad im gonna need to spend a bit more time on this turn probably won't be able to spend more time on this till later today or maybe even tomorrow. sorry for the delay.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  G 1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully @ubernaut
                    last edited by

                    @ubernaut That's allright

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Brazil round 3

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 3
                      
                          Combat Move - Brazil
                              Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                              1 brazilianDestroyer moved from 63 Sea Zone to 66 Sea Zone
                              1 brazilianDestroyer moved from 65 Sea Zone to 66 Sea Zone
                      
                          Combat - Brazil
                              Battle in 66 Sea Zone
                                  Brazil attack with 2 brazilianDestroyers
                                  Germany defend with 1 germanSubmarine
                                      DepthChargeAttack fire in 66 Sea Zone : 0/2 hits, 0.17 expected hits
                                  1 germanSubmarine owned by the Germany Submerged
                      
                          Non Combat Move - Brazil
                              1 brazilianSubmarine moved from 65 Sea Zone to 70 Sea Zone
                              1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                              1 Truck moved from Rio de Janeiro to Central Brazil
                              1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Eastern Brazil
                      
                          Purchase Units - Brazil
                              Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                              Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                              Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                              Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                              Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                              Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                              Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                              Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                              Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                      
                          Turn Complete - Brazil
                              Brazil collect 7 PUs; end with 7 PUs
                      

                      Combat Hit Differential Summary :

                      DepthChargeAttack fire in 66 Sea Zone : : -0.17
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Gully
                        last edited by

                        @Gully sorry for the delay bit of a late start for me today 😛 go for japan!

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        G 3 Replies Last reply Reply Quote 0
                        • G Offline
                          Gully
                          last edited by

                          TripleA Manual Gamesave Post: Japan round 3

                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 3
                          
                              Research Technology - Japan
                                      Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                  1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                  1 japaneseMarine moved from Luzon to 127 Sea Zone
                                  1 japaneseMarine moved from Luzon to 127 Sea Zone
                                  2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                  1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                  1 japaneseMarine moved from 147 Sea Zone to Celebes
                                  2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                  2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                  2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                  2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                  4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                  1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                  1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                  2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                  1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                  1 japaneseInfantry moved from Anhwei to Hunan
                                  2 japaneseFighters moved from French Indochina to Hunan
                                  1 japaneseTank moved from Kwangtung to Kwangsi
                                        Japan take Kwangsi from China
                                  1 japaneseTank moved from Kwangsi to Kwangtung
                                  1 japaneseInfantry moved from Thailand to Southern Thailand
                                        Thailand take Southern Thailand from Britain
                                  1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                  1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                  1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                  1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • G Offline
                            Gully @ubernaut
                            last edited by

                            @ubernaut Only one decision. Scramble or ne Socramble in Kansu

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                            • G Offline
                              Gully @ubernaut
                              last edited by

                              @ubernaut apparently I can be bad at typing too

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                              • G Offline
                                Gully
                                last edited by

                                TripleA Turn Summary: Thailand round 3

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 3
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 9 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 3 PUs
                                
                                    Research Technology - Japan
                                            Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                        1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                        1 japaneseMarine moved from Luzon to 127 Sea Zone
                                        1 japaneseMarine moved from Luzon to 127 Sea Zone
                                        2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                        1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                        1 japaneseMarine moved from 147 Sea Zone to Celebes
                                        2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                        2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                        2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                        2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                        4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                        1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                        1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                        2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                        1 japaneseInfantry moved from Anhwei to Hunan
                                        2 japaneseFighters moved from French Indochina to Hunan
                                        1 japaneseTank moved from Kwangtung to Kwangsi
                                              Japan take Kwangsi from China
                                        1 japaneseTank moved from Kwangsi to Kwangtung
                                        1 japaneseInfantry moved from Thailand to Southern Thailand
                                              Thailand take Southern Thailand from Britain
                                        1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                        1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                        1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                        1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                
                                    Combat - Japan
                                        Battle in Vladivostok
                                            Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                            Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                                                Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Vladivostok, round 2 : 0/3 hits, 0,67 expected hits
                                                Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 1/1 hits, 0,58 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Vladivostok
                                                Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Vladivostok, round 3 : 0/2 hits, 0,42 expected hits
                                                Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Vladivostok
                                             retreated to Vladivostok
                                            Russia win with 1 russianEntrenchment remaining. Battle score for attacker is -6
                                            Casualties for Japan: 2 japaneseInfantrys
                                        Battle in Celebes
                                            Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters
                                            ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                                Japan roll dice for 1 japaneseCruiser in Celebes, round 2 : 0/1 hits, 0,25 expected hits
                                                Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Celebes, round 2 : 1/3 hits, 0,67 expected hits
                                                ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                                                1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Celebes
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -8
                                            Casualties for Japan: 1 japaneseNavalFighter
                                            Casualties for Britain: 1 britishInfantry
                                        Battle in Dutch New Guinea
                                            Japan attack with 1 japaneseMarine and 4 japaneseNavalFighters
                                            ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                                Japan roll dice for 1 japaneseBattleship in Dutch New Guinea, round 2 : 1/2 hits, 0,83 expected hits
                                                Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Dutch New Guinea, round 2 : 0/5 hits, 1,17 expected hits
                                                ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                                                1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Dutch New Guinea
                                                Japan roll dice for 1 japaneseMarine and 3 japaneseNavalFighters in Dutch New Guinea, round 3 : 1/4 hits, 0,92 expected hits
                                                ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                                                1 britishInfantry owned by the Britain lost in Dutch New Guinea
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -5
                                            Casualties for Japan: 1 japaneseNavalFighter
                                            Casualties for Britain: 2 britishInfantrys
                                        Battle in Phillippines Islands
                                            Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                            Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                Japan roll dice for 1 japaneseCruiser in Phillippines Islands, round 2 : 0/1 hits, 0,25 expected hits
                                                Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1,33 expected hits
                                                Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                                                1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                                            Casualties for Japan: 1 japaneseMarine
                                            Casualties for Usa: 1 americanInfantry
                                        Battle in Kansu
                                            Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                            China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                                Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 0/4 hits, 1,08 expected hits
                                                China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                                Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 3 : 0/4 hits, 1,08 expected hits
                                                China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Kansu
                                                Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 4 : 1/3 hits, 0,92 expected hits
                                                China roll dice for 1 chineseInfantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                                                1 chineseInfantry owned by the China lost in Kansu
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Kansu from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                            Casualties for Japan: 1 japaneseInfantry
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Hunan
                                            Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                                                China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                                                1 chineseInfantry owned by the China lost in Hunan
                                            Japan win, taking Hunan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                
                                    Non Combat Move - Japan
                                        Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        3 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone
                                        1 japaneseCarrier moved from 148 Sea Zone to 146 Sea Zone
                                        1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone
                                        1 japaneseNavalFighter moved from Celebes to 146 Sea Zone
                                        1 japaneseDestroyer moved from 148 Sea Zone to 128 Sea Zone
                                        3 japaneseTransports moved from 148 Sea Zone to 128 Sea Zone
                                        1 japaneseCarrier moved from 127 Sea Zone to 128 Sea Zone
                                        2 japaneseNavalFighters moved from Phillippines Islands to 128 Sea Zone
                                        1 japaneseCarrier moved from 127 Sea Zone to 146 Sea Zone
                                        1 Material and 1 japaneseAirTransport moved from Korea to Hong Kong
                                        1 japaneseAirTransport moved from Hong Kong to Shanghai
                                        1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                        1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                        1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                        1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
                                        1 japaneseTank moved from Hong Kong to French Indochina
                                        1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                        1 Truck, 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Peking to Inner Mongolia
                                        1 japaneseAlpineInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                                        4 japaneseArtillerys and 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                        1 japaneseFighter moved from Vladivostok to 97 Sea Zone
                                        1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                        1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                        1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                        1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to French Indochina
                                        1 japaneseStrategicBomber moved from Thailand to French Indochina
                                        2 japaneseFighters moved from Japan to French Indochina
                                        1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
                                        1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
                                        1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
                                        1 Truck moved from Northern Manchuria to Manchuria
                                        1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                                        1 japaneseFighter moved from 97 Sea Zone to Manchuria
                                        1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                        1 japaneseArtillery moved from Manchuria to Peking
                                        1 japaneseAirTransport moved from Peking to Kyushu Shikoku
                                        1 japaneseMech.Infantry moved from Hong Kong to French Indochina
                                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi
                                        1 japaneseFighter moved from Hunan to Shansi
                                        1 japaneseFighter moved from Hunan to French Indochina
                                
                                    Purchase Units - Japan
                                        Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 59 PUs; 17 techTokens; 
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Japan from 128 Sea Zone: 2 japaneseNavalFighters
                                        EDIT: Adding units owned by Japan to 127 Sea Zone: 2 japaneseNavalFighters
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Japan from 127 Sea Zone: 1 japaneseNavalFighter
                                        EDIT: Adding units owned by Japan to 128 Sea Zone: 1 japaneseNavalFighter
                                        EDIT: Turning off Edit Mode
                                        Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 6 japaneseInfantrys, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 17 techTokens; 
                                
                                    Place Units - Japan
                                        Units in Hong Kong being upgraded or consumed: 2 Materials
                                        1 japaneseBarracks placed in Hong Kong
                                        2 japaneseArtillerys placed in Korea
                                        4 japaneseSubmarines placed in 99 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
                                        2 japaneseInfantrys placed in Shansi
                                        Japan undo move 3.
                                        2 japaneseInfantrys placed in Tokyo
                                        4 japaneseSubmarines placed in 99 Sea Zone
                                
                                    Turn Complete - Japan
                                        Japan collect 68 PUs; end with 68 PUs
                                        Units generate 6 techTokens; Japan end with 23 techTokens
                                        Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        3 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 7 PUs; end with 7 PUs
                                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                
                                    Purchase Units - Thailand
                                        Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        1 japaneseInfantry placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 5 PUs; end with 5 PUs
                                        Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                

                                Combat Hit Differential Summary :

                                ExiledAllies : 0,50
                                Usa : 0,58
                                Japan : -4,42
                                China : -0,33
                                Russia : 0,83
                                

                                Savegame

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                                • G Offline
                                  Gully @ubernaut
                                  last edited by

                                  @ubernaut Chinas up.

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: China round 3

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 3
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                                China roll 2,6,4,7,9,12 and gets 1 hit
                                            China removing all Technology Tokens after successful research.
                                            China discover Production
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                            1 chineseInfantry moved from Hupeh to Kansu
                                            1 chineseInfantry moved from Northern China to Kansu
                                            1 chineseFighter moved from Chungking to Kansu
                                            1 chineseFighter moved from Eastern Szechwan to Hunan
                                            1 chineseInfantry moved from Kweichow to Hunan
                                    
                                        Combat - China
                                            Battle in Hunan
                                                China attack with 1 chineseFighter and 1 chineseInfantry
                                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                                                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 4 : 2/2 hits, 0.50 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Hunan
                                                China win, taking Hunan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                Casualties for Japan: 1 japaneseInfantry
                                            Battle in Kansu
                                                China attack with 1 chineseFighter and 2 chineseInfantrys
                                                Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                                    China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 0/3 hits, 0.67 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                    China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 3 : 1/3 hits, 0.67 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
                                                China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                Casualties for China: 1 chineseInfantry
                                                Casualties for Japan: 1 japaneseInfantry
                                    
                                        Non Combat Move - China
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            1 chineseFighter moved from Kansu to Chungking
                                            2 chineseAlpineInfantrys and 1 chineseArtillery moved from Chungking to Hupeh
                                            1 chineseFighter moved from Hunan to Chungking
                                            1 Material and 1 Truck moved from Singkiang to Northern China
                                            1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                                            1 Train moved from Northern China to Singkiang
                                            1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                                            1 Truck moved from Hupeh to Chungking
                                            1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 4 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - China
                                            3 chineseAlpineInfantrys placed in Chungking
                                            1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                                            2 chineseInfantrys placed in Singkiang
                                    
                                        Activate Technology - China
                                            China activating Production
                                    
                                        Turn Complete - China
                                            China collect 24 PUs; end with 24 PUs
                                            Units generate 3 techTokens; China end with 3 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    China : 0.17
                                    Japan : -0.67
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Gully
                                      last edited by

                                      @Gully go for spain

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • G Offline
                                        Gully
                                        last edited by

                                        TripleA Turn Summary: Spain round 3

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 3
                                        
                                            Combat Move - Spain
                                                Trigger SpainAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Spain
                                                Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                                                Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                                                Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                                                Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                                                Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                                                Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                                                Trigger SpainBrazilWar2: Changing Relationship for Spain and Brazil from Neutral to War
                                                Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                                                Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                                                Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                                                Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                                                Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                                                Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                                                Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                                                1 spanishSubmarine moved from 41 Sea Zone to 43 Sea Zone
                                                1 spanishDestroyer moved from 43 Sea Zone to 44 Sea Zone
                                        
                                            Combat - Spain
                                        
                                            Non Combat Move - Spain
                                                1 spanishAntiTankGun and 1 spanishArtillery moved from Northern Spain to Southern Spain
                                                1 spanishCombatEngineer moved from Madrid to Southern Spain
                                                1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                                                1 Truck moved from Southern Spain to Madrid
                                        
                                            Purchase Units - Spain
                                                Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                                                Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                                                Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                                                Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                                                Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                                                Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                                                Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                                                Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                                                Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
                                        
                                            Turn Complete - Spain
                                                Spain collect 8 PUs; end with 8 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • G Offline
                                          Gully @ubernaut
                                          last edited by

                                          @ubernaut go for uk

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 3

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 3
                                            
                                                Research Technology - Britain
                                                    Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover SpecialWarfare
                                            
                                                Politics - Britain
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    2 britishMarines moved from Central Britain to 24 Sea Zone
                                                    2 britishMarines moved from Scotland to 24 Sea Zone
                                                    2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                                                    2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                                    2 britishMarines moved from 12 Sea Zone to Central Norway
                                                    2 britishMarines moved from 13 Sea Zone to Northern Norway
                                                    1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                                                    1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                                                    1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                                    2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                                                    1 britishTacticalBomber moved from Gibraltar to Algeria
                                                    1 britishStrategicBomber moved from Gibraltar to Algeria
                                                    1 britishMarine moved from Gibraltar to 41 Sea Zone
                                                    1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                                                    1 britishMarine moved from 62 Sea Zone to West Africa
                                                    1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                                                    1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                                                    1 britishInfantry moved from Cairo to Sinai
                                                    1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                                                    2 britishInfantrys moved from Burma to Southern Thailand
                                                    1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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