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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully
      last edited by

      TripleA Turn Summary: Finland round 3

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 3
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 7 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 19 PUs
      
          Research Technology - Germany
              Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
              Germany spend 0 on tech rolls
                  Germany roll 11,12,7,11,11,12,11,6,9,5,10,7,6,1,11,1,4 and gets 2 hits
              Germany removing all Technology Tokens after successful research.
              Germany discover ImprovedTanks
      
          Politics - Germany
              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success!
                  Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied
                  Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied
                  Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied
                  Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War
                  Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War
                  Germany succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War
      
          Combat Move - Germany
              Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
              1 germanSubmarine moved from 63 Sea Zone to 66 Sea Zone
              1 germanInfantry moved from Gold Coast to 69 Sea Zone
              1 germanInfantry and 1 germanTransport moved from 69 Sea Zone to 71 Sea Zone
              1 germanCombatEngineer moved from French Central Africa to Nigeria
                    Germany take Nigeria from Britain
              1 germanTank moved from Kharkov to Eastern Ukraine
                    Germany take Eastern Ukraine from Russia
              1 germanTank moved from Eastern Ukraine to Voronezh
              2 germanFighters moved from Finland to Lativa Estonia
              2 germanFighters moved from Lativa Estonia to Pskov
              1 germanInfantry moved from Belorussia to Pskov
              1 germanInfantry moved from Orel Kursk to Pskov
              1 germanTacticalBomber moved from Kharkov to Pskov
              1 germanTacticalBomber moved from Kharkov to Pskov
              3 germanFighters moved from Romania to Lativa Estonia
              2 germanInfantrys moved from Lithuania to Lativa Estonia
              1 germanInfantry moved from Eastern Finland to Western Karelia
                    Finland take Western Karelia from Russia
              1 germanFighter moved from Eastern Germany to Lativa Estonia
              1 germanTank moved from Orel Kursk to Smolensk
                    Germany take Smolensk from Russia
              1 germanTank moved from Smolensk to Voronezh
              1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from Eastern Finland to Murmansk
              1 germanAlpineInfantry and 1 germanArtillery moved from Northern Finland to Murmansk
              2 germanTanks moved from Kharkov to Caucasus
      
          Combat - Germany
              Germany creates battle in territory 27 Sea Zone
              Battle in Caucasus
                  Germany attack with 2 germanTanks
                  Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianAntiAirGun and 1 russianDocks
                      Germany roll dice for 2 germanTanks in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                      Russia roll dice for 1 russianAntiAirGun in Caucasus, round 2 : 0/1 hits, 0,08 expected hits
                      1 russianAntiAirGun owned by the Russia lost in Caucasus
                  Some non-combat units are destroyed: 
                  Germany win, taking Caucasus from Russia with 2 germanTanks remaining. Battle score for attacker is 4
                  Casualties for Russia: 1 russianAntiAirGun
              Battle in Lativa Estonia
                  Germany attack with 4 germanFighters and 2 germanInfantrys
                  Russia defend with 1 Flagpole and 2 russianInfantrys
                      Germany roll dice for 4 germanFighters and 2 germanInfantrys in Lativa Estonia, round 2 : 2/6 hits, 1,33 expected hits
                      Russia roll dice for 2 russianInfantrys in Lativa Estonia, round 2 : 2/2 hits, 0,67 expected hits
                      2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Lativa Estonia
                  Germany win with 4 germanFighters remaining. Battle score for attacker is 0
                  Casualties for Germany: 2 germanInfantrys
                  Casualties for Russia: 2 russianInfantrys
              Battle in Pskov
                  Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers
                  Russia defend with 1 Flagpole and 2 russianInfantrys
                      Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers in Pskov, round 2 : 4/6 hits, 1,67 expected hits
                      Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 2/2 hits, 0,67 expected hits
                      2 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                  Germany win with 2 germanFighters and 2 germanTacticalBombers remaining. Battle score for attacker is 0
                  Casualties for Germany: 2 germanInfantrys
                  Casualties for Russia: 2 russianInfantrys
              Battle in Murmansk
                  Germany attack with 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper
                  Russia defend with 1 Flagpole, 1 Rail, 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry
                      Germany roll dice for 2 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper in Murmansk, round 2 : 2/10 hits, 1,92 expected hits
                      Russia roll dice for 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 0/5 hits, 1,50 expected hits
                      2 russianAntiAirGuns owned by the Russia lost in Murmansk
                  1 germanCombatEngineer owned by the Germany, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 germanAlpineInfantrys owned by the Germany retreated to Eastern Finland
                  Russia win with 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry remaining. Battle score for attacker is 8
                  Casualties for Russia: 2 russianAntiAirGuns
      
          Non Combat Move - Germany
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
              2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Orel Kursk to Voronezh
              1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys and 2 germanTanks moved from Orel Kursk to Voronezh
              2 germanArtillerys, 6 germanInfantrys and 1 germanTank moved from Kharkov to Voronezh
              1 germanArtillery and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
              1 germanArtillery and 1 germanCombatEngineer moved from Belorussia to Orel Kursk
              2 germanInfantrys moved from Lithuania to Belorussia
              1 Material and 1 germanMech.Infantry moved from Eastern Poland to Belorussia
              2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Poland to Belorussia
              1 germanMech.Infantry moved from Belorussia to Orel Kursk
              4 germanInfantrys moved from Northern Germany to 27 Sea Zone
              1 germanBattleship and 1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
              4 germanFighters moved from Lativa Estonia to Belorussia
              2 germanFighters moved from Pskov to Belorussia
              1 germanNavalFighter moved from Northern Germany to Finland
              4 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone
              4 germanInfantrys moved from 29 Sea Zone to Eastern Finland
              1 germanBattleship moved from 27 Sea Zone to 29 Sea Zone
              2 germanSubmarines moved from 25 Sea Zone to 27 Sea Zone
              1 germanFighter moved from Vichy France to Eastern Poland
              1 germanTacticalBomber moved from Pskov to 29 Sea Zone
              1 germanTacticalBomber moved from 29 Sea Zone to Finland
              1 germanTacticalBomber moved from Pskov to Kharkov
              1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
              1 germanAlpineInfantry, 1 germanAntiTankGun and 4 germanInfantrys moved from Western Ukraine to Kharkov
              1 Material, 1 Train and 1 germanInfantry moved from Vichy France to Belorussia
              1 Train and 2 germanInfantrys moved from Berlin to Belorussia
              1 Train moved from Belorussia to Eastern Poland
              1 germanTransport moved from 45 Sea Zone to 47 Sea Zone
              1 germanArtillery and 1 germanMech.Infantry moved from Northern Italy to Romania
              1 germanTank moved from Romania to Kharkov
              4 germanInfantrys moved from Romania to Western Ukraine
              1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
              4 germanInfantrys moved from Poland to Eastern Poland
              1 germanInfantry moved from Low Countries to Northern Germany
              1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Germany to Northern Germany
              1 germanMech.Infantry moved from Northern Germany to Eastern Germany
              1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
              3 germanInfantrys moved from Eastern Germany to Poland
              1 germanArtillery and 3 germanInfantrys moved from Cyrenaica to Tobruk
              1 Truck moved from Cyrenaica to Algeria
              1 germanInfantry moved from Algeria to Morrocco
              1 germanCombatEngineer moved from Algeria to Tripolitania
              1 germanDestroyer and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
              1 germanDestroyer and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
              1 germanArtillery and 1 germanInfantry moved from Crete to 53 Sea Zone
              1 germanArtillery and 1 germanInfantry moved from 53 Sea Zone to Syria
              1 germanAirTransport moved from Eastern Poland to Crete
              1 Material and 1 germanAirTransport moved from Crete to Poland
              1 germanSubmarine moved from 81 Sea Zone to 89 Sea Zone
              1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Northern Norway to Northern Finland
              1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
              1 Truck moved from Eastern Finland to Northern Finland
              1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
              3 germanInfantrys moved from Finland to Eastern Finland
              1 Truck and 1 germanCombatEngineer moved from Paris to Northern Italy
      
          Purchase Units - Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germany from Eastern Poland: 1 germanFighter
              EDIT: Adding units owned by Germany to Cyrenaica: 1 germanFighter
              EDIT: Turning off Edit Mode
              Germany buy 1 Material, 2 germanArtillerys, 1 germanBarracks, 1 germanCombatEngineer, 1 germanDestroyer, 6 germanInfantrys, 1 germanMech.Infantry and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              Units in Belorussia being upgraded or consumed: 2 Materials
              1 germanBarracks placed in Belorussia
              1 germanArtillery and 1 germanMech.Infantry placed in Eastern Poland
              1 Material and 1 germanArtillery placed in Eastern Germany
              2 germanTransports placed in 27 Sea Zone
              1 germanDestroyer placed in 25 Sea Zone
              Germany undo move 4.
              3 germanInfantrys placed in Northern Germany
              2 germanTransports placed in 27 Sea Zone
              1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
      
          Activate Technology - Germany
              Germany activating ImprovedTanks
              Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank
              Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine
              Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry
              Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry
              Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper
              Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer
              Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman
              Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman
      
          Turn Complete - Germany
              Germany collect 71 PUs; end with 71 PUs
              Units generate 6 techTokens; Germany end with 6 techTokens
              Units Change Ownership
                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
              VichyFrance buy 1 germanArtillery, 1 germanInfantry and 2 germanTanks; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              2 germanTanks placed in Algeria
              1 Material, 1 germanArtillery and 1 germanInfantry placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 22 PUs; end with 22 PUs
              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 2 germanTanks
                  Some Units in Syria change ownership: 1 germanInfantry
                  Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanInfantry
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 1 germanMech.Infantry and 1 germanSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              1 germanSubmarine placed in 55 Sea Zone
              1 germanMech.Infantry placed in Hungary Slovakia
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in 55 Sea Zone change ownership: 1 germanSubmarine
                  Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
      
          Purchase Units - Finland
              Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              1 germanArtillery and 1 germanInfantry placed in Finland
      
          Turn Complete - Finland
              Finland collect 8 PUs; end with 8 PUs
              Units Change Ownership
                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                  Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
      

      Combat Hit Differential Summary :

      Germany : 3,08
      Russia : 1,08
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully @ubernaut
        last edited by

        @ubernaut Russia is up

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Russia round 3

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 3
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedProduction
          
              Politics - Russia
                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  1 russianInfantry moved from Novgorod to Smolensk
                        Russia take Smolensk from Germany
                  1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Caucasus
                  1 russianInfantry moved from Stalingrad to Caucasus
                  1 russianFighter moved from Stalingrad to Caucasus
                  1 russianFighter and 1 russianStrategicBomber moved from Moscow to Caucasus
                  1 russianInfantry moved from Stalingrad to Caucasus
                  1 russianInfantry moved from Murmansk to Western Karelia
                  1 russianTacticalBomber moved from Leningrad to Western Karelia
                  1 russianAntiTankGun and 3 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                  1 russianAlpineInfantry and 1 russianInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                  1 russianAlpineInfantry and 1 russianArtillery moved from Yakut to Khabarovskiy Kray
                  1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone
                  1 russianFighter moved from Vladivostok to Khabarovskiy Kray
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Gully
            last edited by

            @Gully potential scramble

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • G Offline
              Gully
              last edited by

              @ubernaut If you are attacking with this much overkill you can go ahead and assume no scramble

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Gully
                last edited by

                @Gully for some reason i didnt notice how much force you could dump into leningrad im gonna need to spend a bit more time on this turn probably won't be able to spend more time on this till later today or maybe even tomorrow. sorry for the delay.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                G 1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully @ubernaut
                  last edited by

                  @ubernaut That's allright

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Brazil round 3

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Combat Move - Brazil
                            Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                            1 brazilianDestroyer moved from 63 Sea Zone to 66 Sea Zone
                            1 brazilianDestroyer moved from 65 Sea Zone to 66 Sea Zone
                    
                        Combat - Brazil
                            Battle in 66 Sea Zone
                                Brazil attack with 2 brazilianDestroyers
                                Germany defend with 1 germanSubmarine
                                    DepthChargeAttack fire in 66 Sea Zone : 0/2 hits, 0.17 expected hits
                                1 germanSubmarine owned by the Germany Submerged
                    
                        Non Combat Move - Brazil
                            1 brazilianSubmarine moved from 65 Sea Zone to 70 Sea Zone
                            1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                            1 Truck moved from Rio de Janeiro to Central Brazil
                            1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Eastern Brazil
                    
                        Purchase Units - Brazil
                            Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                            Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                            Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                            Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                            Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                            Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                            Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                            Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                            Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                    
                        Turn Complete - Brazil
                            Brazil collect 7 PUs; end with 7 PUs
                    

                    Combat Hit Differential Summary :

                    DepthChargeAttack fire in 66 Sea Zone : : -0.17
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully sorry for the delay bit of a late start for me today 😛 go for japan!

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      G 3 Replies Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        TripleA Manual Gamesave Post: Japan round 3

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 3
                        
                            Research Technology - Japan
                                    Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                1 japaneseMarine moved from Luzon to 127 Sea Zone
                                1 japaneseMarine moved from Luzon to 127 Sea Zone
                                2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                1 japaneseMarine moved from 147 Sea Zone to Celebes
                                2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                1 japaneseInfantry moved from Anhwei to Hunan
                                2 japaneseFighters moved from French Indochina to Hunan
                                1 japaneseTank moved from Kwangtung to Kwangsi
                                      Japan take Kwangsi from China
                                1 japaneseTank moved from Kwangsi to Kwangtung
                                1 japaneseInfantry moved from Thailand to Southern Thailand
                                      Thailand take Southern Thailand from Britain
                                1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • G Offline
                          Gully @ubernaut
                          last edited by

                          @ubernaut Only one decision. Scramble or ne Socramble in Kansu

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                          • G Offline
                            Gully @ubernaut
                            last edited by

                            @ubernaut apparently I can be bad at typing too

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                            • G Offline
                              Gully
                              last edited by

                              TripleA Turn Summary: Thailand round 3

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 3
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 9 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 3 PUs
                              
                                  Research Technology - Japan
                                          Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                                      1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                                      1 japaneseMarine moved from Luzon to 127 Sea Zone
                                      1 japaneseMarine moved from Luzon to 127 Sea Zone
                                      2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                                      1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                                      1 japaneseMarine moved from 147 Sea Zone to Celebes
                                      2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                                      2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                      2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                                      4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                                      1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                                      1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                                      2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                                      1 japaneseInfantry moved from Anhwei to Hunan
                                      2 japaneseFighters moved from French Indochina to Hunan
                                      1 japaneseTank moved from Kwangtung to Kwangsi
                                            Japan take Kwangsi from China
                                      1 japaneseTank moved from Kwangsi to Kwangtung
                                      1 japaneseInfantry moved from Thailand to Southern Thailand
                                            Thailand take Southern Thailand from Britain
                                      1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                                      1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                                      1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                                      1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                                      1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                              
                                  Combat - Japan
                                      Battle in Vladivostok
                                          Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                                          Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                                              Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Vladivostok, round 2 : 0/3 hits, 0,67 expected hits
                                              Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 1/1 hits, 0,58 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Vladivostok
                                              Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Vladivostok, round 3 : 0/2 hits, 0,42 expected hits
                                              Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Vladivostok
                                           retreated to Vladivostok
                                          Russia win with 1 russianEntrenchment remaining. Battle score for attacker is -6
                                          Casualties for Japan: 2 japaneseInfantrys
                                      Battle in Celebes
                                          Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters
                                          ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                              Japan roll dice for 1 japaneseCruiser in Celebes, round 2 : 0/1 hits, 0,25 expected hits
                                              Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Celebes, round 2 : 1/3 hits, 0,67 expected hits
                                              ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                                              1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Celebes
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -8
                                          Casualties for Japan: 1 japaneseNavalFighter
                                          Casualties for Britain: 1 britishInfantry
                                      Battle in Dutch New Guinea
                                          Japan attack with 1 japaneseMarine and 4 japaneseNavalFighters
                                          ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                              Japan roll dice for 1 japaneseBattleship in Dutch New Guinea, round 2 : 1/2 hits, 0,83 expected hits
                                              Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Dutch New Guinea, round 2 : 0/5 hits, 1,17 expected hits
                                              ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                                              1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Dutch New Guinea
                                              Japan roll dice for 1 japaneseMarine and 3 japaneseNavalFighters in Dutch New Guinea, round 3 : 1/4 hits, 0,92 expected hits
                                              ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                                              1 britishInfantry owned by the Britain lost in Dutch New Guinea
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -5
                                          Casualties for Japan: 1 japaneseNavalFighter
                                          Casualties for Britain: 2 britishInfantrys
                                      Battle in Phillippines Islands
                                          Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                                          Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                              Japan roll dice for 1 japaneseCruiser in Phillippines Islands, round 2 : 0/1 hits, 0,25 expected hits
                                              Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1,33 expected hits
                                              Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                                              1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                                          Casualties for Japan: 1 japaneseMarine
                                          Casualties for Usa: 1 americanInfantry
                                      Battle in Kansu
                                          Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 0/4 hits, 1,08 expected hits
                                              China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 3 : 0/4 hits, 1,08 expected hits
                                              China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Kansu
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 4 : 1/3 hits, 0,92 expected hits
                                              China roll dice for 1 chineseInfantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                                              1 chineseInfantry owned by the China lost in Kansu
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Kansu from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 1 chineseInfantry
                                      Battle in Hunan
                                          Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                                              China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                                              1 chineseInfantry owned by the China lost in Hunan
                                          Japan win, taking Hunan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                          Casualties for China: 1 chineseInfantry
                              
                                  Non Combat Move - Japan
                                      Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      3 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone
                                      1 japaneseCarrier moved from 148 Sea Zone to 146 Sea Zone
                                      1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone
                                      1 japaneseNavalFighter moved from Celebes to 146 Sea Zone
                                      1 japaneseDestroyer moved from 148 Sea Zone to 128 Sea Zone
                                      3 japaneseTransports moved from 148 Sea Zone to 128 Sea Zone
                                      1 japaneseCarrier moved from 127 Sea Zone to 128 Sea Zone
                                      2 japaneseNavalFighters moved from Phillippines Islands to 128 Sea Zone
                                      1 japaneseCarrier moved from 127 Sea Zone to 146 Sea Zone
                                      1 Material and 1 japaneseAirTransport moved from Korea to Hong Kong
                                      1 japaneseAirTransport moved from Hong Kong to Shanghai
                                      1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                      1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                      1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                      1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
                                      1 japaneseTank moved from Hong Kong to French Indochina
                                      1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                      1 Truck, 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Peking to Inner Mongolia
                                      1 japaneseAlpineInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                                      4 japaneseArtillerys and 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                      1 japaneseFighter moved from Vladivostok to 97 Sea Zone
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                      1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                      1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                      1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to French Indochina
                                      1 japaneseStrategicBomber moved from Thailand to French Indochina
                                      2 japaneseFighters moved from Japan to French Indochina
                                      1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
                                      1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
                                      1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
                                      1 Truck moved from Northern Manchuria to Manchuria
                                      1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                                      1 japaneseFighter moved from 97 Sea Zone to Manchuria
                                      1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                      1 japaneseArtillery moved from Manchuria to Peking
                                      1 japaneseAirTransport moved from Peking to Kyushu Shikoku
                                      1 japaneseMech.Infantry moved from Hong Kong to French Indochina
                                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi
                                      1 japaneseFighter moved from Hunan to Shansi
                                      1 japaneseFighter moved from Hunan to French Indochina
                              
                                  Purchase Units - Japan
                                      Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 59 PUs; 17 techTokens; 
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japan from 128 Sea Zone: 2 japaneseNavalFighters
                                      EDIT: Adding units owned by Japan to 127 Sea Zone: 2 japaneseNavalFighters
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japan from 127 Sea Zone: 1 japaneseNavalFighter
                                      EDIT: Adding units owned by Japan to 128 Sea Zone: 1 japaneseNavalFighter
                                      EDIT: Turning off Edit Mode
                                      Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 6 japaneseInfantrys, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 17 techTokens; 
                              
                                  Place Units - Japan
                                      Units in Hong Kong being upgraded or consumed: 2 Materials
                                      1 japaneseBarracks placed in Hong Kong
                                      2 japaneseArtillerys placed in Korea
                                      4 japaneseSubmarines placed in 99 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
                                      2 japaneseInfantrys placed in Shansi
                                      Japan undo move 3.
                                      2 japaneseInfantrys placed in Tokyo
                                      4 japaneseSubmarines placed in 99 Sea Zone
                              
                                  Turn Complete - Japan
                                      Japan collect 68 PUs; end with 68 PUs
                                      Units generate 6 techTokens; Japan end with 23 techTokens
                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      3 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 7 PUs; end with 7 PUs
                                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      1 japaneseInfantry placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 5 PUs; end with 5 PUs
                                      Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                              

                              Combat Hit Differential Summary :

                              ExiledAllies : 0,50
                              Usa : 0,58
                              Japan : -4,42
                              China : -0,33
                              Russia : 0,83
                              

                              Savegame

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                              • G Offline
                                Gully @ubernaut
                                last edited by

                                @ubernaut Chinas up.

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: China round 3

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                              China roll 2,6,4,7,9,12 and gets 1 hit
                                          China removing all Technology Tokens after successful research.
                                          China discover Production
                                  
                                      Combat Move - China
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          1 chineseInfantry moved from Hupeh to Kansu
                                          1 chineseInfantry moved from Northern China to Kansu
                                          1 chineseFighter moved from Chungking to Kansu
                                          1 chineseFighter moved from Eastern Szechwan to Hunan
                                          1 chineseInfantry moved from Kweichow to Hunan
                                  
                                      Combat - China
                                          Battle in Hunan
                                              China attack with 1 chineseFighter and 1 chineseInfantry
                                              Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                  China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 4 : 2/2 hits, 0.50 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Hunan
                                              China win, taking Hunan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Kansu
                                              China attack with 1 chineseFighter and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 0/3 hits, 0.67 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 3 : 1/3 hits, 0.67 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
                                              China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                                              Casualties for China: 1 chineseInfantry
                                              Casualties for Japan: 1 japaneseInfantry
                                  
                                      Non Combat Move - China
                                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                          1 chineseFighter moved from Kansu to Chungking
                                          2 chineseAlpineInfantrys and 1 chineseArtillery moved from Chungking to Hupeh
                                          1 chineseFighter moved from Hunan to Chungking
                                          1 Material and 1 Truck moved from Singkiang to Northern China
                                          1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                                          1 Train moved from Northern China to Singkiang
                                          1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                                          1 Truck moved from Hupeh to Chungking
                                          1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh
                                  
                                      Purchase Units - China
                                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                          China buy 4 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - China
                                          3 chineseAlpineInfantrys placed in Chungking
                                          1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                                          2 chineseInfantrys placed in Singkiang
                                  
                                      Activate Technology - China
                                          China activating Production
                                  
                                      Turn Complete - China
                                          China collect 24 PUs; end with 24 PUs
                                          Units generate 3 techTokens; China end with 3 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : 0.17
                                  Japan : -0.67
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Gully
                                    last edited by

                                    @Gully go for spain

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • G Offline
                                      Gully
                                      last edited by

                                      TripleA Turn Summary: Spain round 3

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 3
                                      
                                          Combat Move - Spain
                                              Trigger SpainAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Spain
                                              Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                                              Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                                              Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                                              Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                                              Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                                              Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                                              Trigger SpainBrazilWar2: Changing Relationship for Spain and Brazil from Neutral to War
                                              Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                                              Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                                              Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                                              Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                                              Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                                              Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                                              Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                                              1 spanishSubmarine moved from 41 Sea Zone to 43 Sea Zone
                                              1 spanishDestroyer moved from 43 Sea Zone to 44 Sea Zone
                                      
                                          Combat - Spain
                                      
                                          Non Combat Move - Spain
                                              1 spanishAntiTankGun and 1 spanishArtillery moved from Northern Spain to Southern Spain
                                              1 spanishCombatEngineer moved from Madrid to Southern Spain
                                              1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                                              1 Truck moved from Southern Spain to Madrid
                                      
                                          Purchase Units - Spain
                                              Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                                              Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                                              Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                                              Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                                              Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                                              Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                                              Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                                              Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                                              Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
                                      
                                          Turn Complete - Spain
                                              Spain collect 8 PUs; end with 8 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • G Offline
                                        Gully @ubernaut
                                        last edited by

                                        @ubernaut go for uk

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 3

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 3
                                          
                                              Research Technology - Britain
                                                  Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover SpecialWarfare
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                  2 britishMarines moved from Central Britain to 24 Sea Zone
                                                  2 britishMarines moved from Scotland to 24 Sea Zone
                                                  2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                                                  2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                                  2 britishMarines moved from 12 Sea Zone to Central Norway
                                                  2 britishMarines moved from 13 Sea Zone to Northern Norway
                                                  1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                                                  1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                                                  1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                                  2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                                                  1 britishTacticalBomber moved from Gibraltar to Algeria
                                                  1 britishStrategicBomber moved from Gibraltar to Algeria
                                                  1 britishMarine moved from Gibraltar to 41 Sea Zone
                                                  1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                                                  1 britishMarine moved from 62 Sea Zone to West Africa
                                                  1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                                                  1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                                                  1 britishInfantry moved from Cairo to Sinai
                                                  1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                                                  2 britishInfantrys moved from Burma to Southern Thailand
                                                  1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by

                                            @Gully potential scramble on deck

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            G 1 Reply Last reply Reply Quote 0

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