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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully @ubernaut
      last edited by

      @ubernaut apparently I can be bad at typing too

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        TripleA Turn Summary: Thailand round 3

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 3
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 9 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 3 PUs
        
            Research Technology - Japan
                    Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                1 japaneseFighter moved from Eastern Manchuria to Vladivostok
                1 japaneseMarine moved from Luzon to 127 Sea Zone
                1 japaneseMarine moved from Luzon to 127 Sea Zone
                2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
                1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
                1 japaneseMarine moved from 147 Sea Zone to Celebes
                2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
                2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
                1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
                1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
                2 japaneseInfantrys moved from Inner Mongolia to Kansu
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                1 japaneseInfantry moved from Anhwei to Hunan
                2 japaneseFighters moved from French Indochina to Hunan
                1 japaneseTank moved from Kwangtung to Kwangsi
                      Japan take Kwangsi from China
                1 japaneseTank moved from Kwangsi to Kwangtung
                1 japaneseInfantry moved from Thailand to Southern Thailand
                      Thailand take Southern Thailand from Britain
                1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
                1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
        
            Combat - Japan
                Battle in Vladivostok
                    Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                        Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Vladivostok, round 2 : 0/3 hits, 0,67 expected hits
                        Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 1/1 hits, 0,58 expected hits
                        1 japaneseInfantry owned by the Japan lost in Vladivostok
                        Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Vladivostok, round 3 : 0/2 hits, 0,42 expected hits
                        Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                        1 japaneseInfantry owned by the Japan lost in Vladivostok
                     retreated to Vladivostok
                    Russia win with 1 russianEntrenchment remaining. Battle score for attacker is -6
                    Casualties for Japan: 2 japaneseInfantrys
                Battle in Celebes
                    Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters
                    ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                        Japan roll dice for 1 japaneseCruiser in Celebes, round 2 : 0/1 hits, 0,25 expected hits
                        Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Celebes, round 2 : 1/3 hits, 0,67 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                        1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Celebes
                    Some non-combat units are destroyed: 
                    Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -8
                    Casualties for Japan: 1 japaneseNavalFighter
                    Casualties for Britain: 1 britishInfantry
                Battle in Dutch New Guinea
                    Japan attack with 1 japaneseMarine and 4 japaneseNavalFighters
                    ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                        Japan roll dice for 1 japaneseBattleship in Dutch New Guinea, round 2 : 1/2 hits, 0,83 expected hits
                        Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Dutch New Guinea, round 2 : 0/5 hits, 1,17 expected hits
                        ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                        1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Dutch New Guinea
                        Japan roll dice for 1 japaneseMarine and 3 japaneseNavalFighters in Dutch New Guinea, round 3 : 1/4 hits, 0,92 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                        1 britishInfantry owned by the Britain lost in Dutch New Guinea
                    Some non-combat units are destroyed: 
                    Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -5
                    Casualties for Japan: 1 japaneseNavalFighter
                    Casualties for Britain: 2 britishInfantrys
                Battle in Phillippines Islands
                    Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                    Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                        Japan roll dice for 1 japaneseCruiser in Phillippines Islands, round 2 : 0/1 hits, 0,25 expected hits
                        Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1,33 expected hits
                        Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                        1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands
                    Some non-combat units are destroyed: 
                    Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                    Casualties for Japan: 1 japaneseMarine
                    Casualties for Usa: 1 americanInfantry
                Battle in Kansu
                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                    China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 0/4 hits, 1,08 expected hits
                        China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 3 : 0/4 hits, 1,08 expected hits
                        China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 japaneseInfantry owned by the Japan lost in Kansu
                        Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 4 : 1/3 hits, 0,92 expected hits
                        China roll dice for 1 chineseInfantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                        1 chineseInfantry owned by the China lost in Kansu
                    Some non-combat units are destroyed: 
                    Japan win, taking Kansu from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for China: 1 chineseInfantry
                Battle in Hunan
                    Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                        China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 chineseInfantry owned by the China lost in Hunan
                    Japan win, taking Hunan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
        
            Non Combat Move - Japan
                Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                3 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone
                1 japaneseCarrier moved from 148 Sea Zone to 146 Sea Zone
                1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone
                1 japaneseNavalFighter moved from Celebes to 146 Sea Zone
                1 japaneseDestroyer moved from 148 Sea Zone to 128 Sea Zone
                3 japaneseTransports moved from 148 Sea Zone to 128 Sea Zone
                1 japaneseCarrier moved from 127 Sea Zone to 128 Sea Zone
                2 japaneseNavalFighters moved from Phillippines Islands to 128 Sea Zone
                1 japaneseCarrier moved from 127 Sea Zone to 146 Sea Zone
                1 Material and 1 japaneseAirTransport moved from Korea to Hong Kong
                1 japaneseAirTransport moved from Hong Kong to Shanghai
                1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
                1 japaneseTank moved from Hong Kong to French Indochina
                1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                1 Truck, 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Peking to Inner Mongolia
                1 japaneseAlpineInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                4 japaneseArtillerys and 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                1 japaneseFighter moved from Vladivostok to 97 Sea Zone
                1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to French Indochina
                1 japaneseStrategicBomber moved from Thailand to French Indochina
                2 japaneseFighters moved from Japan to French Indochina
                1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
                1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
                1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
                1 Truck moved from Northern Manchuria to Manchuria
                1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                1 japaneseFighter moved from 97 Sea Zone to Manchuria
                1 japaneseInfantry moved from Manchuria to Northern Manchuria
                1 japaneseArtillery moved from Manchuria to Peking
                1 japaneseAirTransport moved from Peking to Kyushu Shikoku
                1 japaneseMech.Infantry moved from Hong Kong to French Indochina
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi
                1 japaneseFighter moved from Hunan to Shansi
                1 japaneseFighter moved from Hunan to French Indochina
        
            Purchase Units - Japan
                Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 59 PUs; 17 techTokens; 
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from 128 Sea Zone: 2 japaneseNavalFighters
                EDIT: Adding units owned by Japan to 127 Sea Zone: 2 japaneseNavalFighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from 127 Sea Zone: 1 japaneseNavalFighter
                EDIT: Adding units owned by Japan to 128 Sea Zone: 1 japaneseNavalFighter
                EDIT: Turning off Edit Mode
                Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 6 japaneseInfantrys, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 17 techTokens; 
        
            Place Units - Japan
                Units in Hong Kong being upgraded or consumed: 2 Materials
                1 japaneseBarracks placed in Hong Kong
                2 japaneseArtillerys placed in Korea
                4 japaneseSubmarines placed in 99 Sea Zone
                2 japaneseInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
                2 japaneseInfantrys placed in Shansi
                Japan undo move 3.
                2 japaneseInfantrys placed in Tokyo
                4 japaneseSubmarines placed in 99 Sea Zone
        
            Turn Complete - Japan
                Japan collect 68 PUs; end with 68 PUs
                Units generate 6 techTokens; Japan end with 23 techTokens
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                3 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 7 PUs; end with 7 PUs
                Some Units in Manchuria change ownership: 3 japaneseInfantrys
        
            Purchase Units - Thailand
                Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Thailand
                1 japaneseInfantry placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 5 PUs; end with 5 PUs
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
        

        Combat Hit Differential Summary :

        ExiledAllies : 0,50
        Usa : 0,58
        Japan : -4,42
        China : -0,33
        Russia : 0,83
        

        Savegame

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        • G Offline
          Gully @ubernaut
          last edited by

          @ubernaut Chinas up.

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: China round 3

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 3
            
                Research Technology - China
                    China spend 0 on tech rolls
                        China roll 2,6,4,7,9,12 and gets 1 hit
                    China removing all Technology Tokens after successful research.
                    China discover Production
            
                Combat Move - China
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                    1 chineseInfantry moved from Hupeh to Kansu
                    1 chineseInfantry moved from Northern China to Kansu
                    1 chineseFighter moved from Chungking to Kansu
                    1 chineseFighter moved from Eastern Szechwan to Hunan
                    1 chineseInfantry moved from Kweichow to Hunan
            
                Combat - China
                    Battle in Hunan
                        China attack with 1 chineseFighter and 1 chineseInfantry
                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                            China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                            Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                            China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
                            Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                            China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 4 : 2/2 hits, 0.50 expected hits
                            Japan roll dice for 1 japaneseInfantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                            1 japaneseInfantry owned by the Japan lost in Hunan
                        China win, taking Hunan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                    Battle in Kansu
                        China attack with 1 chineseFighter and 2 chineseInfantrys
                        Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 0/3 hits, 0.67 expected hits
                            Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 3 : 1/3 hits, 0.67 expected hits
                            Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
                        China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                        Casualties for China: 1 chineseInfantry
                        Casualties for Japan: 1 japaneseInfantry
            
                Non Combat Move - China
                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                    1 chineseFighter moved from Kansu to Chungking
                    2 chineseAlpineInfantrys and 1 chineseArtillery moved from Chungking to Hupeh
                    1 chineseFighter moved from Hunan to Chungking
                    1 Material and 1 Truck moved from Singkiang to Northern China
                    1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                    1 Train moved from Northern China to Singkiang
                    1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                    1 Truck moved from Hupeh to Chungking
                    1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh
            
                Purchase Units - China
                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                    China buy 4 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - China
                    3 chineseAlpineInfantrys placed in Chungking
                    1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                    2 chineseInfantrys placed in Singkiang
            
                Activate Technology - China
                    China activating Production
            
                Turn Complete - China
                    China collect 24 PUs; end with 24 PUs
                    Units generate 3 techTokens; China end with 3 techTokens
            

            Combat Hit Differential Summary :

            China : 0.17
            Japan : -0.67
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Gully
              last edited by

              @Gully go for spain

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              G 1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                TripleA Turn Summary: Spain round 3

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 3
                
                    Combat Move - Spain
                        Trigger SpainAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Spain
                        Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                        Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                        Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                        Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                        Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                        Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                        Trigger SpainBrazilWar2: Changing Relationship for Spain and Brazil from Neutral to War
                        Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                        Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                        Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                        Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                        Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                        Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                        Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                        1 spanishSubmarine moved from 41 Sea Zone to 43 Sea Zone
                        1 spanishDestroyer moved from 43 Sea Zone to 44 Sea Zone
                
                    Combat - Spain
                
                    Non Combat Move - Spain
                        1 spanishAntiTankGun and 1 spanishArtillery moved from Northern Spain to Southern Spain
                        1 spanishCombatEngineer moved from Madrid to Southern Spain
                        1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                        1 Truck moved from Southern Spain to Madrid
                
                    Purchase Units - Spain
                        Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                        Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                        Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                        Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                        Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                        Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                        Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                        Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                        Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
                
                    Turn Complete - Spain
                        Spain collect 8 PUs; end with 8 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • G Offline
                  Gully @ubernaut
                  last edited by

                  @ubernaut go for uk

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Britain round 3

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Research Technology - Britain
                            Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                            Britain spend 0 on tech rolls
                            Britain removing all Technology Tokens after successful research.
                            Britain discover SpecialWarfare
                    
                        Politics - Britain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLabLL: Britain has 1 Pg placed in Labrador
                            2 britishMarines moved from Central Britain to 24 Sea Zone
                            2 britishMarines moved from Scotland to 24 Sea Zone
                            2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                            2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                            2 britishMarines moved from 12 Sea Zone to Central Norway
                            2 britishMarines moved from 13 Sea Zone to Northern Norway
                            1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                            1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                            1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                            2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                            1 britishTacticalBomber moved from Gibraltar to Algeria
                            1 britishStrategicBomber moved from Gibraltar to Algeria
                            1 britishMarine moved from Gibraltar to 41 Sea Zone
                            1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                            1 britishMarine moved from 62 Sea Zone to West Africa
                            1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                            1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                            1 britishInfantry moved from Cairo to Sinai
                            1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                            2 britishInfantrys moved from Burma to Southern Thailand
                            1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @Gully
                      last edited by

                      @Gully potential scramble on deck

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      G 1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully @ubernaut
                        last edited by

                        @ubernaut no scramble

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully hit a problem need to chat

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @Gully
                            last edited by

                            @Gully i need to leave for errands soon soo il explain the problem let me know what you want me to do.

                            i accidentally clicked submerge British sub for the battle in sea zone 25, i saved the game right after i realized that.

                            So we have two options here the way i see it i can run out the rest of my existing battle and edit the sub to be the first loss if your destryoer/sub score a return fire hit or i can just rerun the entire battle round. i got a bit lucky hitting your sub but i also got unlucky missing your factory in algeria. Let me know which you prefer.

                            also, i would assume that you want to submerge the german sub there since i overstacked but in case you didnt let know that too.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            G 1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully @ubernaut
                              last edited by

                              @ubernaut Yeah let's go with the option of editing if I have a hit.
                              And yes I want to submerge there

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Gully
                                last edited by

                                @Gully why am i getting a bunch of marti dice rolls from you? i just got home haven't been to finish out the battle yet

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • G Offline
                                  Gully
                                  last edited by

                                  TripleA Manual Gamesave Post: Britain round 3

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Britain
                                          Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                          Britain spend 0 on tech rolls
                                              Britain roll 4,1,7,10,12,11,4,8,6,5,2,12,6,5,2,1,7 and gets 2 hits
                                          Britain removing all Technology Tokens after successful research.
                                          Britain discover SpecialWarfare
                                  
                                      Politics - Britain
                                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          2 britishMarines moved from Central Britain to 24 Sea Zone
                                          2 britishMarines moved from Scotland to 24 Sea Zone
                                          2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                                          2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                          2 britishMarines moved from 12 Sea Zone to Central Norway
                                          2 britishMarines moved from 13 Sea Zone to Northern Norway
                                          1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                                          1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                                          1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                          2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                                          1 britishTacticalBomber moved from Gibraltar to Algeria
                                          1 britishStrategicBomber moved from Gibraltar to Algeria
                                          1 britishMarine moved from Gibraltar to 41 Sea Zone
                                          1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                                          1 britishMarine moved from 62 Sea Zone to West Africa
                                          1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                                          1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                                          1 britishInfantry moved from Cairo to Sinai
                                          1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                                          2 britishInfantrys moved from Burma to Southern Thailand
                                          1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                  
                                      Combat - Britain
                                          Strategic bombing raid in Algeria
                                              Bombing raid in Algeria rolls: 2 and causes: 2 damage to unit: germanFactory
                                              Bombing raid in Algeria rolls: 1 and causes: 1 damage to unit: Truck
                                              Bombing raid in Algeria causes 3 damage total.  Damaged units is as follows: germanFactory = 2, Truck = 1
                                                  1 Truck owned by the Germany lost in Algeria
                                          Battle in West Africa
                                              Some non-combat units are destroyed: 
                                          Battle in Central Norway
                                          Battle in Northern Norway
                                              Some non-combat units are destroyed: 
                                          Battle in 25 Sea Zone
                                              Britain attack with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine; Russia loiter and taunt
                                              Germany defend with 1 germanDestroyer and 1 germanSubmarine
                                                  DepthChargeAttack fire in 25 Sea Zone : 0/1 hits, 0,08 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                                  Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits
                                                  1 germanDestroyer owned by the Germany lost in 25 Sea Zone
                                              Britain win, taking West Africa from VichyFrance, taking Central Norway from Germany, taking Northern Norway from Germany with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine remaining. Battle score for attacker is 8
                                              Casualties for Germany: 1 germanDestroyer
                                          Battle in 66 Sea Zone
                                              Brazil loiter and taunt; Britain attack with 1 britishDestroyer
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 66 Sea Zone : 0/1 hits, 0,08 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                          Battle in 89 Sea Zone
                                              Britain attack with 1 britishStrategicBomber
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 89 Sea Zone : 0/1 hits, 0,08 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                          Battle in Sinai
                                              Britain attack with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter
                                              Italy defend with 1 Flagpole, 1 Rail and 1 italianParatrooper
                                                  Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 2 : 0/3 hits, 0,83 expected hits
                                                  Italy roll dice for 1 italianParatrooper in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                                                  Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 3 : 0/3 hits, 0,83 expected hits
                                                  Italy roll dice for 1 italianParatrooper in Sinai, round 3 : 0/1 hits, 0,25 expected hits
                                                  Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 4 : 2/3 hits, 0,83 expected hits
                                                  Italy roll dice for 1 italianParatrooper in Sinai, round 4 : 0/1 hits, 0,25 expected hits
                                                  1 italianParatrooper owned by the Italy lost in Sinai
                                              Britain winBritain winBritain win with 1 britishDestroyer remaining with 1 britishStrategicBomber remaining, taking Sinai from Italy with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter remaining. Battle score for attacker is 4
                                              Casualties for Italy: 1 italianParatrooper
                                          Battle in Southern Thailand
                                              Britain attack with 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters
                                              Japan defend with 1 japaneseInfantry; Thailand defend with 1 Flagpole
                                                  Britain roll dice for 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 2 : 1/5 hits, 1,08 expected hits
                                                  Thailand roll dice for 1 japaneseInfantry in Southern Thailand, round 2 : 1/1 hits, 0,33 expected hits
                                                  1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                                              Britain win, taking Southern Thailand from Thailand with 1 britishFighter, 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 0
                                              Casualties for Britain: 1 britishInfantry
                                              Casualties for Japan: 1 japaneseInfantry
                                          Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone
                                          Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone
                                          Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone
                                          Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone
                                  
                                      Non Combat Move - Britain
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Turning on Edit Mode
                                          EDIT: Adding units owned by Britain to Southern Thailand: 1 britishInfantry
                                          EDIT: Changing unit bombing damage for these VichyFrance owned units to: germanFactory = 0
                                          EDIT: Adding units owned by Germany to Algeria: 1 Truck
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  DepthChargeAttack fire in 25 Sea Zone : : -0,08
                                  DepthChargeAttack fire in 66 Sea Zone : : -0,08
                                  Italy : -0,75
                                  Britain : 0,17
                                  Thailand : 0,67
                                  DepthChargeAttack fire in 89 Sea Zone : : -0,08
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • G Offline
                                    Gully
                                    last edited by

                                    TripleA Manual Gamesave Post: Britain round 3

                                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 3
                                    
                                        Research Technology - Britain
                                            Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                            Britain spend 0 on tech rolls
                                                Britain roll 4,1,7,10,12,11,4,8,6,5,2,12,6,5,2,1,7 and gets 2 hits
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover SpecialWarfare
                                    
                                        Politics - Britain
                                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                            2 britishMarines moved from Central Britain to 24 Sea Zone
                                            2 britishMarines moved from Scotland to 24 Sea Zone
                                            2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                                            2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                            2 britishMarines moved from 12 Sea Zone to Central Norway
                                            2 britishMarines moved from 13 Sea Zone to Northern Norway
                                            1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                                            1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                                            1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                            2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                                            1 britishTacticalBomber moved from Gibraltar to Algeria
                                            1 britishStrategicBomber moved from Gibraltar to Algeria
                                            1 britishMarine moved from Gibraltar to 41 Sea Zone
                                            1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                                            1 britishMarine moved from 62 Sea Zone to West Africa
                                            1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                                            1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                                            1 britishInfantry moved from Cairo to Sinai
                                            1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                                            2 britishInfantrys moved from Burma to Southern Thailand
                                            1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                    
                                        Combat - Britain
                                            Strategic bombing raid in Algeria
                                                Bombing raid in Algeria rolls: 2 and causes: 2 damage to unit: germanFactory
                                                Bombing raid in Algeria rolls: 1 and causes: 1 damage to unit: Truck
                                                Bombing raid in Algeria causes 3 damage total.  Damaged units is as follows: germanFactory = 2, Truck = 1
                                                    1 Truck owned by the Germany lost in Algeria
                                            Battle in West Africa
                                                Some non-combat units are destroyed: 
                                            Battle in Central Norway
                                            Battle in Northern Norway
                                                Some non-combat units are destroyed: 
                                            Battle in 25 Sea Zone
                                                Britain attack with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine; Russia loiter and taunt
                                                Germany defend with 1 germanDestroyer and 1 germanSubmarine
                                                    DepthChargeAttack fire in 25 Sea Zone : 0/1 hits, 0,08 expected hits
                                                1 germanSubmarine owned by the Germany Submerged
                                                    Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits
                                                    1 germanDestroyer owned by the Germany lost in 25 Sea Zone
                                                Britain win, taking West Africa from VichyFrance, taking Central Norway from Germany, taking Northern Norway from Germany with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine remaining. Battle score for attacker is 8
                                                Casualties for Germany: 1 germanDestroyer
                                            Battle in 66 Sea Zone
                                                Brazil loiter and taunt; Britain attack with 1 britishDestroyer
                                                Germany defend with 1 germanSubmarine
                                                    DepthChargeAttack fire in 66 Sea Zone : 0/1 hits, 0,08 expected hits
                                                1 germanSubmarine owned by the Germany Submerged
                                            Battle in 89 Sea Zone
                                                Britain attack with 1 britishStrategicBomber
                                                Germany defend with 1 germanSubmarine
                                                    DepthChargeAttack fire in 89 Sea Zone : 0/1 hits, 0,08 expected hits
                                                1 germanSubmarine owned by the Germany Submerged
                                            Battle in Sinai
                                                Britain attack with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter
                                                Italy defend with 1 Flagpole, 1 Rail and 1 italianParatrooper
                                                    Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 2 : 0/3 hits, 0,83 expected hits
                                                    Italy roll dice for 1 italianParatrooper in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                                                    Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 3 : 0/3 hits, 0,83 expected hits
                                                    Italy roll dice for 1 italianParatrooper in Sinai, round 3 : 0/1 hits, 0,25 expected hits
                                                    Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 4 : 2/3 hits, 0,83 expected hits
                                                    Italy roll dice for 1 italianParatrooper in Sinai, round 4 : 0/1 hits, 0,25 expected hits
                                                    1 italianParatrooper owned by the Italy lost in Sinai
                                                Britain winBritain winBritain win with 1 britishDestroyer remaining with 1 britishStrategicBomber remaining, taking Sinai from Italy with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter remaining. Battle score for attacker is 4
                                                Casualties for Italy: 1 italianParatrooper
                                            Battle in Southern Thailand
                                                Britain attack with 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters
                                                Japan defend with 1 japaneseInfantry; Thailand defend with 1 Flagpole
                                                    Britain roll dice for 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 2 : 1/5 hits, 1,08 expected hits
                                                    Thailand roll dice for 1 japaneseInfantry in Southern Thailand, round 2 : 1/1 hits, 0,33 expected hits
                                                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                                                Britain win, taking Southern Thailand from Thailand with 1 britishFighter, 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 0
                                                Casualties for Britain: 1 britishInfantry
                                                Casualties for Japan: 1 japaneseInfantry
                                            Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone
                                            Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone
                                            Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone
                                            Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone
                                    
                                        Non Combat Move - Britain
                                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Britain to Southern Thailand: 1 britishInfantry
                                            EDIT: Changing unit bombing damage for these VichyFrance owned units to: germanFactory = 0
                                            EDIT: Adding units owned by Germany to Algeria: 1 Truck
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Germany from 89 Sea Zone: 1 germanSubmarine
                                    

                                    Combat Hit Differential Summary :

                                    DepthChargeAttack fire in 25 Sea Zone : : -0,08
                                    DepthChargeAttack fire in 66 Sea Zone : : -0,08
                                    Italy : -0,75
                                    Britain : 0,17
                                    Thailand : 0,67
                                    DepthChargeAttack fire in 89 Sea Zone : : -0,08
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • G Offline
                                      Gully
                                      last edited by

                                      @ubernaut I rolled the SZ25 battle with nonsubmerged sub. Your sub hit turn 1 so no chance for return fire for me. rolled the rest of the battles and edited the outcome to what it was previously.

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gully
                                        last edited by

                                        I thought I would save a bit of time

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by

                                          @Gully thats not right it my turn i will finish it out

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Gully
                                            last edited by

                                            @Gully taking my turn for me is just confusing doesn't save any time.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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