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    TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again

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    • G Offline
      Gully
      last edited by

      TripleA Turn Summary: Thailand round 3

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 3
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 9 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 3 PUs
      
          Research Technology - Japan
                  Japan roll 1,9,11,6,1,9,1,2,6,11,8,6,8,4,5,10,5 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
              1 japaneseFighter moved from Eastern Manchuria to Vladivostok
              1 japaneseMarine moved from Luzon to 127 Sea Zone
              1 japaneseMarine moved from Luzon to 127 Sea Zone
              2 japaneseNavalFighters moved from 148 Sea Zone to Celebes
              1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone
              1 japaneseMarine moved from 147 Sea Zone to Celebes
              2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines Islands
              2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
              2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
              2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
              4 japaneseNavalFighters moved from 127 Sea Zone to Dutch New Guinea
              1 japaneseBattleship moved from 148 Sea Zone to 146 Sea Zone
              1 japaneseCruiser moved from 148 Sea Zone to 147 Sea Zone
              2 japaneseInfantrys moved from Inner Mongolia to Kansu
              1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
              1 japaneseInfantry moved from Anhwei to Hunan
              2 japaneseFighters moved from French Indochina to Hunan
              1 japaneseTank moved from Kwangtung to Kwangsi
                    Japan take Kwangsi from China
              1 japaneseTank moved from Kwangsi to Kwangtung
              1 japaneseInfantry moved from Thailand to Southern Thailand
                    Thailand take Southern Thailand from Britain
              1 japaneseBattleship-damaged moved from 127 Sea Zone to 96 Sea Zone
              1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
              1 japaneseInfantry moved from Palau Island to 130 Sea Zone
              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
              1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
      
          Combat - Japan
              Battle in Vladivostok
                  Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                  Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks and 1 russianEntrenchment
                      Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Vladivostok, round 2 : 0/3 hits, 0,67 expected hits
                      Russia roll dice for 1 russianEntrenchment in Vladivostok, round 2 : 1/1 hits, 0,58 expected hits
                      1 japaneseInfantry owned by the Japan lost in Vladivostok
                      Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Vladivostok, round 3 : 0/2 hits, 0,42 expected hits
                      Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
                      1 japaneseInfantry owned by the Japan lost in Vladivostok
                   retreated to Vladivostok
                  Russia win with 1 russianEntrenchment remaining. Battle score for attacker is -6
                  Casualties for Japan: 2 japaneseInfantrys
              Battle in Celebes
                  Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters
                  ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                      Japan roll dice for 1 japaneseCruiser in Celebes, round 2 : 0/1 hits, 0,25 expected hits
                      Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Celebes, round 2 : 1/3 hits, 0,67 expected hits
                      ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                      1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Celebes
                  Some non-combat units are destroyed: 
                  Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -8
                  Casualties for Japan: 1 japaneseNavalFighter
                  Casualties for Britain: 1 britishInfantry
              Battle in Dutch New Guinea
                  Japan attack with 1 japaneseMarine and 4 japaneseNavalFighters
                  ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                      Japan roll dice for 1 japaneseBattleship in Dutch New Guinea, round 2 : 1/2 hits, 0,83 expected hits
                      Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Dutch New Guinea, round 2 : 0/5 hits, 1,17 expected hits
                      ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                      1 britishInfantry owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in Dutch New Guinea
                      Japan roll dice for 1 japaneseMarine and 3 japaneseNavalFighters in Dutch New Guinea, round 3 : 1/4 hits, 0,92 expected hits
                      ExiledAllies roll dice for 1 britishInfantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                      1 britishInfantry owned by the Britain lost in Dutch New Guinea
                  Some non-combat units are destroyed: 
                  Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -5
                  Casualties for Japan: 1 japaneseNavalFighter
                  Casualties for Britain: 2 britishInfantrys
              Battle in Phillippines Islands
                  Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                  Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                      Japan roll dice for 1 japaneseCruiser in Phillippines Islands, round 2 : 0/1 hits, 0,25 expected hits
                      Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1,33 expected hits
                      Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                      1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands
                  Some non-combat units are destroyed: 
                  Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                  Casualties for Japan: 1 japaneseMarine
                  Casualties for Usa: 1 americanInfantry
              Battle in Kansu
                  Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                  China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                      Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 0/4 hits, 1,08 expected hits
                      China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                      Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 3 : 0/4 hits, 1,08 expected hits
                      China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                      1 japaneseInfantry owned by the Japan lost in Kansu
                      Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 4 : 1/3 hits, 0,92 expected hits
                      China roll dice for 1 chineseInfantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                      1 chineseInfantry owned by the China lost in Kansu
                  Some non-combat units are destroyed: 
                  Japan win, taking Kansu from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 1 chineseInfantry
              Battle in Hunan
                  Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                      China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                      1 chineseInfantry owned by the China lost in Hunan
                  Japan win, taking Hunan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
      
          Non Combat Move - Japan
              Note to players Japan: <body><img src="dutchcolonies.png"/></body>
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              3 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone
              1 japaneseCarrier moved from 148 Sea Zone to 146 Sea Zone
              1 japaneseDestroyer moved from 148 Sea Zone to 147 Sea Zone
              1 japaneseNavalFighter moved from Celebes to 146 Sea Zone
              1 japaneseDestroyer moved from 148 Sea Zone to 128 Sea Zone
              3 japaneseTransports moved from 148 Sea Zone to 128 Sea Zone
              1 japaneseCarrier moved from 127 Sea Zone to 128 Sea Zone
              2 japaneseNavalFighters moved from Phillippines Islands to 128 Sea Zone
              1 japaneseCarrier moved from 127 Sea Zone to 146 Sea Zone
              1 Material and 1 japaneseAirTransport moved from Korea to Hong Kong
              1 japaneseAirTransport moved from Hong Kong to Shanghai
              1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
              1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
              1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
              1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
              1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
              1 japaneseTank moved from Hong Kong to French Indochina
              1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
              1 Truck, 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Peking to Inner Mongolia
              1 japaneseAlpineInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
              4 japaneseArtillerys and 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
              1 japaneseFighter moved from Vladivostok to 97 Sea Zone
              1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
              1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
              1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
              1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to French Indochina
              1 japaneseStrategicBomber moved from Thailand to French Indochina
              2 japaneseFighters moved from Japan to French Indochina
              1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to Thailand
              1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
              1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
              1 Truck moved from Northern Manchuria to Manchuria
              1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
              1 japaneseFighter moved from 97 Sea Zone to Manchuria
              1 japaneseInfantry moved from Manchuria to Northern Manchuria
              1 japaneseArtillery moved from Manchuria to Peking
              1 japaneseAirTransport moved from Peking to Kyushu Shikoku
              1 japaneseMech.Infantry moved from Hong Kong to French Indochina
              1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi
              1 japaneseFighter moved from Hunan to Shansi
              1 japaneseFighter moved from Hunan to French Indochina
      
          Purchase Units - Japan
              Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 59 PUs; 17 techTokens; 
              Turning on Edit Mode
              EDIT: Removing units owned by Japan from 128 Sea Zone: 2 japaneseNavalFighters
              EDIT: Adding units owned by Japan to 127 Sea Zone: 2 japaneseNavalFighters
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japan from 127 Sea Zone: 1 japaneseNavalFighter
              EDIT: Adding units owned by Japan to 128 Sea Zone: 1 japaneseNavalFighter
              EDIT: Turning off Edit Mode
              Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 6 japaneseInfantrys, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 17 techTokens; 
      
          Place Units - Japan
              Units in Hong Kong being upgraded or consumed: 2 Materials
              1 japaneseBarracks placed in Hong Kong
              2 japaneseArtillerys placed in Korea
              4 japaneseSubmarines placed in 99 Sea Zone
              2 japaneseInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
              2 japaneseInfantrys placed in Shansi
              Japan undo move 3.
              2 japaneseInfantrys placed in Tokyo
              4 japaneseSubmarines placed in 99 Sea Zone
      
          Turn Complete - Japan
              Japan collect 68 PUs; end with 68 PUs
              Units generate 6 techTokens; Japan end with 23 techTokens
              Some Units in Thailand change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 7 PUs; end with 7 PUs
              Some Units in Manchuria change ownership: 3 japaneseInfantrys
      
          Purchase Units - Thailand
              Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              1 japaneseInfantry placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 5 PUs; end with 5 PUs
              Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
      

      Combat Hit Differential Summary :

      ExiledAllies : 0,50
      Usa : 0,58
      Japan : -4,42
      China : -0,33
      Russia : 0,83
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully @ubernaut
        last edited by

        @ubernaut Chinas up.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: China round 3

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 3
          
              Research Technology - China
                  China spend 0 on tech rolls
                      China roll 2,6,4,7,9,12 and gets 1 hit
                  China removing all Technology Tokens after successful research.
                  China discover Production
          
              Combat Move - China
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                  1 chineseInfantry moved from Hupeh to Kansu
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseFighter moved from Chungking to Kansu
                  1 chineseFighter moved from Eastern Szechwan to Hunan
                  1 chineseInfantry moved from Kweichow to Hunan
          
              Combat - China
                  Battle in Hunan
                      China attack with 1 chineseFighter and 1 chineseInfantry
                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                          China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                          Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                          China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
                          Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                          China roll dice for 1 chineseFighter and 1 chineseInfantry in Hunan, round 4 : 2/2 hits, 0.50 expected hits
                          Japan roll dice for 1 japaneseInfantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                          1 japaneseInfantry owned by the Japan lost in Hunan
                      China win, taking Hunan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Kansu
                      China attack with 1 chineseFighter and 2 chineseInfantrys
                      Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 0/3 hits, 0.67 expected hits
                          Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 3 : 1/3 hits, 0.67 expected hits
                          Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
                      China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                      Casualties for China: 1 chineseInfantry
                      Casualties for Japan: 1 japaneseInfantry
          
              Non Combat Move - China
                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                  1 chineseFighter moved from Kansu to Chungking
                  2 chineseAlpineInfantrys and 1 chineseArtillery moved from Chungking to Hupeh
                  1 chineseFighter moved from Hunan to Chungking
                  1 Material and 1 Truck moved from Singkiang to Northern China
                  1 Train and 2 chineseInfantrys moved from Singkiang to Northern China
                  1 Train moved from Northern China to Singkiang
                  1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                  1 Truck moved from Hupeh to Chungking
                  1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh
          
              Purchase Units - China
                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                  China buy 4 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - China
                  3 chineseAlpineInfantrys placed in Chungking
                  1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                  2 chineseInfantrys placed in Singkiang
          
              Activate Technology - China
                  China activating Production
          
              Turn Complete - China
                  China collect 24 PUs; end with 24 PUs
                  Units generate 3 techTokens; China end with 3 techTokens
          

          Combat Hit Differential Summary :

          China : 0.17
          Japan : -0.67
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Gully
            last edited by

            @Gully go for spain

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            G 1 Reply Last reply Reply Quote 0
            • G Offline
              Gully
              last edited by

              TripleA Turn Summary: Spain round 3

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 3
              
                  Combat Move - Spain
                      Trigger SpainAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Spain
                      Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                      Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                      Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                      Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                      Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                      Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                      Trigger SpainBrazilWar2: Changing Relationship for Spain and Brazil from Neutral to War
                      Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                      Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                      Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                      Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                      Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                      Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                      Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                      1 spanishSubmarine moved from 41 Sea Zone to 43 Sea Zone
                      1 spanishDestroyer moved from 43 Sea Zone to 44 Sea Zone
              
                  Combat - Spain
              
                  Non Combat Move - Spain
                      1 spanishAntiTankGun and 1 spanishArtillery moved from Northern Spain to Southern Spain
                      1 spanishCombatEngineer moved from Madrid to Southern Spain
                      1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain
                      1 Truck moved from Southern Spain to Madrid
              
                  Purchase Units - Spain
                      Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                      Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                      Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                      Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                      Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                      Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                      Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                      Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                      Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
              
                  Turn Complete - Spain
                      Spain collect 8 PUs; end with 8 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • G Offline
                Gully @ubernaut
                last edited by

                @ubernaut go for uk

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Britain round 3

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 3
                  
                      Research Technology - Britain
                          Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                          Britain spend 0 on tech rolls
                          Britain removing all Technology Tokens after successful research.
                          Britain discover SpecialWarfare
                  
                      Politics - Britain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger LLabLL: Britain has 1 Pg placed in Labrador
                          2 britishMarines moved from Central Britain to 24 Sea Zone
                          2 britishMarines moved from Scotland to 24 Sea Zone
                          2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                          2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                          2 britishMarines moved from 12 Sea Zone to Central Norway
                          2 britishMarines moved from 13 Sea Zone to Northern Norway
                          1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                          1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                          1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                          2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                          1 britishTacticalBomber moved from Gibraltar to Algeria
                          1 britishStrategicBomber moved from Gibraltar to Algeria
                          1 britishMarine moved from Gibraltar to 41 Sea Zone
                          1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                          1 britishMarine moved from 62 Sea Zone to West Africa
                          1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                          1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                          1 britishInfantry moved from Cairo to Sinai
                          1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                          2 britishInfantrys moved from Burma to Southern Thailand
                          1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @Gully
                    last edited by

                    @Gully potential scramble on deck

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    G 1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully @ubernaut
                      last edited by

                      @ubernaut no scramble

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Gully
                        last edited by

                        @Gully hit a problem need to chat

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @Gully
                          last edited by

                          @Gully i need to leave for errands soon soo il explain the problem let me know what you want me to do.

                          i accidentally clicked submerge British sub for the battle in sea zone 25, i saved the game right after i realized that.

                          So we have two options here the way i see it i can run out the rest of my existing battle and edit the sub to be the first loss if your destryoer/sub score a return fire hit or i can just rerun the entire battle round. i got a bit lucky hitting your sub but i also got unlucky missing your factory in algeria. Let me know which you prefer.

                          also, i would assume that you want to submerge the german sub there since i overstacked but in case you didnt let know that too.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          G 1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gully @ubernaut
                            last edited by

                            @ubernaut Yeah let's go with the option of editing if I have a hit.
                            And yes I want to submerge there

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Gully
                              last edited by

                              @Gully why am i getting a bunch of marti dice rolls from you? i just got home haven't been to finish out the battle yet

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • G Offline
                                Gully
                                last edited by

                                TripleA Manual Gamesave Post: Britain round 3

                                TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 3
                                
                                    Research Technology - Britain
                                        Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                        Britain spend 0 on tech rolls
                                            Britain roll 4,1,7,10,12,11,4,8,6,5,2,12,6,5,2,1,7 and gets 2 hits
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover SpecialWarfare
                                
                                    Politics - Britain
                                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                            Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        2 britishMarines moved from Central Britain to 24 Sea Zone
                                        2 britishMarines moved from Scotland to 24 Sea Zone
                                        2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                                        2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                        2 britishMarines moved from 12 Sea Zone to Central Norway
                                        2 britishMarines moved from 13 Sea Zone to Northern Norway
                                        1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                                        1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                                        1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                        2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                                        1 britishTacticalBomber moved from Gibraltar to Algeria
                                        1 britishStrategicBomber moved from Gibraltar to Algeria
                                        1 britishMarine moved from Gibraltar to 41 Sea Zone
                                        1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                                        1 britishMarine moved from 62 Sea Zone to West Africa
                                        1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                                        1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                                        1 britishInfantry moved from Cairo to Sinai
                                        1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                                        2 britishInfantrys moved from Burma to Southern Thailand
                                        1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                
                                    Combat - Britain
                                        Strategic bombing raid in Algeria
                                            Bombing raid in Algeria rolls: 2 and causes: 2 damage to unit: germanFactory
                                            Bombing raid in Algeria rolls: 1 and causes: 1 damage to unit: Truck
                                            Bombing raid in Algeria causes 3 damage total.  Damaged units is as follows: germanFactory = 2, Truck = 1
                                                1 Truck owned by the Germany lost in Algeria
                                        Battle in West Africa
                                            Some non-combat units are destroyed: 
                                        Battle in Central Norway
                                        Battle in Northern Norway
                                            Some non-combat units are destroyed: 
                                        Battle in 25 Sea Zone
                                            Britain attack with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine; Russia loiter and taunt
                                            Germany defend with 1 germanDestroyer and 1 germanSubmarine
                                                DepthChargeAttack fire in 25 Sea Zone : 0/1 hits, 0,08 expected hits
                                            1 germanSubmarine owned by the Germany Submerged
                                                Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits
                                                1 germanDestroyer owned by the Germany lost in 25 Sea Zone
                                            Britain win, taking West Africa from VichyFrance, taking Central Norway from Germany, taking Northern Norway from Germany with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine remaining. Battle score for attacker is 8
                                            Casualties for Germany: 1 germanDestroyer
                                        Battle in 66 Sea Zone
                                            Brazil loiter and taunt; Britain attack with 1 britishDestroyer
                                            Germany defend with 1 germanSubmarine
                                                DepthChargeAttack fire in 66 Sea Zone : 0/1 hits, 0,08 expected hits
                                            1 germanSubmarine owned by the Germany Submerged
                                        Battle in 89 Sea Zone
                                            Britain attack with 1 britishStrategicBomber
                                            Germany defend with 1 germanSubmarine
                                                DepthChargeAttack fire in 89 Sea Zone : 0/1 hits, 0,08 expected hits
                                            1 germanSubmarine owned by the Germany Submerged
                                        Battle in Sinai
                                            Britain attack with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter
                                            Italy defend with 1 Flagpole, 1 Rail and 1 italianParatrooper
                                                Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 2 : 0/3 hits, 0,83 expected hits
                                                Italy roll dice for 1 italianParatrooper in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                                                Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 3 : 0/3 hits, 0,83 expected hits
                                                Italy roll dice for 1 italianParatrooper in Sinai, round 3 : 0/1 hits, 0,25 expected hits
                                                Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 4 : 2/3 hits, 0,83 expected hits
                                                Italy roll dice for 1 italianParatrooper in Sinai, round 4 : 0/1 hits, 0,25 expected hits
                                                1 italianParatrooper owned by the Italy lost in Sinai
                                            Britain winBritain winBritain win with 1 britishDestroyer remaining with 1 britishStrategicBomber remaining, taking Sinai from Italy with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter remaining. Battle score for attacker is 4
                                            Casualties for Italy: 1 italianParatrooper
                                        Battle in Southern Thailand
                                            Britain attack with 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters
                                            Japan defend with 1 japaneseInfantry; Thailand defend with 1 Flagpole
                                                Britain roll dice for 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 2 : 1/5 hits, 1,08 expected hits
                                                Thailand roll dice for 1 japaneseInfantry in Southern Thailand, round 2 : 1/1 hits, 0,33 expected hits
                                                1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                                            Britain win, taking Southern Thailand from Thailand with 1 britishFighter, 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 0
                                            Casualties for Britain: 1 britishInfantry
                                            Casualties for Japan: 1 japaneseInfantry
                                        Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone
                                        Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone
                                        Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone
                                        Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone
                                
                                    Non Combat Move - Britain
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Britain to Southern Thailand: 1 britishInfantry
                                        EDIT: Changing unit bombing damage for these VichyFrance owned units to: germanFactory = 0
                                        EDIT: Adding units owned by Germany to Algeria: 1 Truck
                                        EDIT: Turning off Edit Mode
                                

                                Combat Hit Differential Summary :

                                DepthChargeAttack fire in 25 Sea Zone : : -0,08
                                DepthChargeAttack fire in 66 Sea Zone : : -0,08
                                Italy : -0,75
                                Britain : 0,17
                                Thailand : 0,67
                                DepthChargeAttack fire in 89 Sea Zone : : -0,08
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully
                                  last edited by

                                  TripleA Manual Gamesave Post: Britain round 3

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Britain
                                          Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                          Britain spend 0 on tech rolls
                                              Britain roll 4,1,7,10,12,11,4,8,6,5,2,12,6,5,2,1,7 and gets 2 hits
                                          Britain removing all Technology Tokens after successful research.
                                          Britain discover SpecialWarfare
                                  
                                      Politics - Britain
                                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          2 britishMarines moved from Central Britain to 24 Sea Zone
                                          2 britishMarines moved from Scotland to 24 Sea Zone
                                          2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                                          2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                                          2 britishMarines moved from 12 Sea Zone to Central Norway
                                          2 britishMarines moved from 13 Sea Zone to Northern Norway
                                          1 britishSubmarine moved from 22 Sea Zone to 25 Sea Zone
                                          1 britishStrategicBomber moved from Southern Britain to 25 Sea Zone
                                          1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                                          2 britishNavalFighters moved from Southern Britain to 25 Sea Zone
                                          1 britishTacticalBomber moved from Gibraltar to Algeria
                                          1 britishStrategicBomber moved from Gibraltar to Algeria
                                          1 britishMarine moved from Gibraltar to 41 Sea Zone
                                          1 britishMarine and 1 britishTransport moved from 41 Sea Zone to 62 Sea Zone
                                          1 britishMarine moved from 62 Sea Zone to West Africa
                                          1 britishStrategicBomber moved from Eastern South Africa to 89 Sea Zone
                                          1 britishFighter and 1 britishNavalFighter moved from Cairo to Sinai
                                          1 britishInfantry moved from Cairo to Sinai
                                          1 britishFighter and 2 britishNavalFighters moved from Malay to Southern Thailand
                                          2 britishInfantrys moved from Burma to Southern Thailand
                                          1 britishDestroyer moved from 63 Sea Zone to 66 Sea Zone
                                  
                                      Combat - Britain
                                          Strategic bombing raid in Algeria
                                              Bombing raid in Algeria rolls: 2 and causes: 2 damage to unit: germanFactory
                                              Bombing raid in Algeria rolls: 1 and causes: 1 damage to unit: Truck
                                              Bombing raid in Algeria causes 3 damage total.  Damaged units is as follows: germanFactory = 2, Truck = 1
                                                  1 Truck owned by the Germany lost in Algeria
                                          Battle in West Africa
                                              Some non-combat units are destroyed: 
                                          Battle in Central Norway
                                          Battle in Northern Norway
                                              Some non-combat units are destroyed: 
                                          Battle in 25 Sea Zone
                                              Britain attack with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine; Russia loiter and taunt
                                              Germany defend with 1 germanDestroyer and 1 germanSubmarine
                                                  DepthChargeAttack fire in 25 Sea Zone : 0/1 hits, 0,08 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                                  Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits
                                                  1 germanDestroyer owned by the Germany lost in 25 Sea Zone
                                              Britain win, taking West Africa from VichyFrance, taking Central Norway from Germany, taking Northern Norway from Germany with 3 britishNavalFighters, 1 britishStrategicBomber and 1 britishSubmarine remaining. Battle score for attacker is 8
                                              Casualties for Germany: 1 germanDestroyer
                                          Battle in 66 Sea Zone
                                              Brazil loiter and taunt; Britain attack with 1 britishDestroyer
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 66 Sea Zone : 0/1 hits, 0,08 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                          Battle in 89 Sea Zone
                                              Britain attack with 1 britishStrategicBomber
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 89 Sea Zone : 0/1 hits, 0,08 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                          Battle in Sinai
                                              Britain attack with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter
                                              Italy defend with 1 Flagpole, 1 Rail and 1 italianParatrooper
                                                  Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 2 : 0/3 hits, 0,83 expected hits
                                                  Italy roll dice for 1 italianParatrooper in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                                                  Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 3 : 0/3 hits, 0,83 expected hits
                                                  Italy roll dice for 1 italianParatrooper in Sinai, round 3 : 0/1 hits, 0,25 expected hits
                                                  Britain roll dice for 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Sinai, round 4 : 2/3 hits, 0,83 expected hits
                                                  Italy roll dice for 1 italianParatrooper in Sinai, round 4 : 0/1 hits, 0,25 expected hits
                                                  1 italianParatrooper owned by the Italy lost in Sinai
                                              Britain winBritain winBritain win with 1 britishDestroyer remaining with 1 britishStrategicBomber remaining, taking Sinai from Italy with 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter remaining. Battle score for attacker is 4
                                              Casualties for Italy: 1 italianParatrooper
                                          Battle in Southern Thailand
                                              Britain attack with 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters
                                              Japan defend with 1 japaneseInfantry; Thailand defend with 1 Flagpole
                                                  Britain roll dice for 1 britishFighter, 2 britishInfantrys and 2 britishNavalFighters in Southern Thailand, round 2 : 1/5 hits, 1,08 expected hits
                                                  Thailand roll dice for 1 japaneseInfantry in Southern Thailand, round 2 : 1/1 hits, 0,33 expected hits
                                                  1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Thailand
                                              Britain win, taking Southern Thailand from Thailand with 1 britishFighter, 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 0
                                              Casualties for Britain: 1 britishInfantry
                                              Casualties for Japan: 1 japaneseInfantry
                                          Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone
                                          Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone
                                          Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone
                                          Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone
                                  
                                      Non Combat Move - Britain
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Turning on Edit Mode
                                          EDIT: Adding units owned by Britain to Southern Thailand: 1 britishInfantry
                                          EDIT: Changing unit bombing damage for these VichyFrance owned units to: germanFactory = 0
                                          EDIT: Adding units owned by Germany to Algeria: 1 Truck
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Germany from 89 Sea Zone: 1 germanSubmarine
                                  

                                  Combat Hit Differential Summary :

                                  DepthChargeAttack fire in 25 Sea Zone : : -0,08
                                  DepthChargeAttack fire in 66 Sea Zone : : -0,08
                                  Italy : -0,75
                                  Britain : 0,17
                                  Thailand : 0,67
                                  DepthChargeAttack fire in 89 Sea Zone : : -0,08
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • G Offline
                                    Gully
                                    last edited by

                                    @ubernaut I rolled the SZ25 battle with nonsubmerged sub. Your sub hit turn 1 so no chance for return fire for me. rolled the rest of the battles and edited the outcome to what it was previously.

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • G Offline
                                      Gully
                                      last edited by

                                      I thought I would save a bit of time

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Gully
                                        last edited by

                                        @Gully thats not right it my turn i will finish it out

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Gully
                                          last edited by

                                          @Gully taking my turn for me is just confusing doesn't save any time.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gully
                                            last edited by

                                            ok. my apologies

                                            ubernautU 2 Replies Last reply Reply Quote 0

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