TWW 3.0.0.6 Gully (ax) vs ubernaut (al) again


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    @Gully not sure what happened to you



  • @ubernaut laptop was out of power



  • @ubernaut did you save?


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    TripleA Turn Summary: Russia round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Research Technology - Russia
            Note to players Russia: <body><img src="stalingrad.png"/></body>
            Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
            Russia spend 0 on tech rolls
                Russia roll 8,10,12,8,10,5,9,1,5 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedProduction
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianAntiTankGun, 7 russianArtillerys, 2 russianCombatEngineers, 2 russianFighters, 19 russianInfantrys, 1 russianMarine, 2 russianParatroopers and 1 russianTank moved from Volgarod to Stalingrad
            1 russianInfantry moved from Tula to Stalingrad
            1 russianInfantry moved from Astrakhan to Stalingrad
            2 russianFighters and 1 russianTank moved from Western Kazahk to Stalingrad
            1 russianAirTransport and 1 russianParatrooper moved from Urals to Stalingrad
            1 russianFighter, 1 russianStrategicBomber, 1 russianTacticalBomber and 4 russianTanks moved from Moscow to Stalingrad
            1 russianMech.Infantry moved from Northern Kazahk to Stalingrad
            1 russianTank moved from Uzbek to Stalingrad
    
        Combat - Russia
            Battle in Stalingrad
                Russia attack with 1 russianAirTransport, 1 russianAntiTankGun, 7 russianArtillerys, 2 russianCombatEngineers, 5 russianFighters, 21 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry, 3 russianParatroopers, 1 russianStrategicBomber, 1 russianTacticalBomber and 7 russianTanks
                Germany defend with 1 Flagpole, 1 ResearchCenter, 16 germanArtillerys, 3 germanCombatEngineers, 8 germanMech.Infantrys, 4 germanParatroopers and 7 germanTanks
                    Russia roll dice for 1 russianAirTransport, 1 russianAntiTankGun, 7 russianArtillerys, 2 russianCombatEngineers, 5 russianFighters, 21 russianInfantrys, 1 russianMarine, 1 russianMech.Infantry, 3 russianParatroopers, 1 russianStrategicBomber, 1 russianTacticalBomber and 7 russianTanks in Stalingrad, round 2 : 13/50 hits, 14.83 expected hits
                    Germany roll dice for 16 germanArtillerys, 3 germanCombatEngineers, 8 germanMech.Infantrys, 4 germanParatroopers and 7 germanTanks in Stalingrad, round 2 : 18/38 hits, 12.25 expected hits
                    16 russianInfantrys owned by the Russia, 13 germanArtillerys owned by the Germany, 1 russianAntiTankGun owned by the Russia and 1 russianMarine owned by the Russia lost in Stalingrad
                    Russia roll dice for 1 russianAirTransport, 7 russianArtillerys, 2 russianCombatEngineers, 5 russianFighters, 5 russianInfantrys, 1 russianMech.Infantry, 3 russianParatroopers, 1 russianStrategicBomber, 1 russianTacticalBomber and 7 russianTanks in Stalingrad, round 3 : 7/33 hits, 10.67 expected hits
                    Germany roll dice for 3 germanArtillerys, 3 germanCombatEngineers, 8 germanMech.Infantrys, 4 germanParatroopers and 7 germanTanks in Stalingrad, round 3 : 5/25 hits, 8.67 expected hits
                    5 russianInfantrys owned by the Russia, 3 germanCombatEngineers owned by the Germany, 3 germanArtillerys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Stalingrad
                    Russia roll dice for 1 russianAirTransport, 7 russianArtillerys, 2 russianCombatEngineers, 5 russianFighters, 1 russianMech.Infantry, 3 russianParatroopers, 1 russianStrategicBomber, 1 russianTacticalBomber and 7 russianTanks in Stalingrad, round 4 : 12/28 hits, 9.25 expected hits
                    Germany roll dice for 8 germanMech.Infantrys, 3 germanParatroopers and 7 germanTanks in Stalingrad, round 4 : 4/18 hits, 6.25 expected hits
                    1 russianParatrooper owned by the Russia, 3 russianArtillerys owned by the Russia, 8 germanMech.Infantrys owned by the Germany and 4 germanTanks owned by the Germany lost in Stalingrad
                    Russia roll dice for 1 russianAirTransport, 4 russianArtillerys, 2 russianCombatEngineers, 5 russianFighters, 1 russianMech.Infantry, 2 russianParatroopers, 1 russianStrategicBomber, 1 russianTacticalBomber and 7 russianTanks in Stalingrad, round 5 : 4/24 hits, 7.92 expected hits
                    Germany roll dice for 3 germanParatroopers and 3 germanTanks in Stalingrad, round 5 : 3/6 hits, 2.25 expected hits
                    1 russianParatrooper owned by the Russia, 2 russianArtillerys owned by the Russia, 3 germanTanks owned by the Germany and 1 germanParatrooper owned by the Germany lost in Stalingrad
                    Russia roll dice for 1 russianAirTransport, 2 russianArtillerys, 2 russianCombatEngineers, 5 russianFighters, 1 russianMech.Infantry, 1 russianParatrooper, 1 russianStrategicBomber, 1 russianTacticalBomber and 7 russianTanks in Stalingrad, round 6 : 9/21 hits, 6.83 expected hits
                    Germany roll dice for 2 germanParatroopers in Stalingrad, round 6 : 1/2 hits, 0.83 expected hits
                    1 russianParatrooper owned by the Russia and 2 germanParatroopers owned by the Germany lost in Stalingrad
                Russia win, taking Stalingrad from Germany with 1 russianAirTransport, 2 russianArtillerys, 2 russianCombatEngineers, 5 russianFighters, 1 russianMech.Infantry, 1 russianStrategicBomber, 1 russianTacticalBomber and 7 russianTanks remaining. Battle score for attacker is 71
                Casualties for Russia: 1 russianAntiTankGun, 5 russianArtillerys, 21 russianInfantrys, 1 russianMarine and 3 russianParatroopers
                Casualties for Germany: 16 germanArtillerys, 3 germanCombatEngineers, 8 germanMech.Infantrys, 4 germanParatroopers and 7 germanTanks
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            1 russianInfantry moved from Smolensk to Moscow
            1 Truck moved from Volgarod to Vologda
            1 Truck and 1 russianAntiTankGun moved from Vologda to Stalingrad
            1 Truck and 1 russianArtillery moved from Northern Kazahk to Moscow
            1 Truck moved from Volgarod to Vologda
            1 Truck and 1 russianArtillery moved from Vologda to Stalingrad
            1 Truck moved from Sverdlovsk to Northern Kazahk
            1 Truck and 1 russianAntiTankGun moved from Northern Kazahk to Stalingrad
            1 russianTank moved from Archangel to Moscow
            2 Trucks moved from Volgarod to Urals
            2 Trucks and 2 russianInfantrys moved from Urals to Stalingrad
            2 Trucks moved from Volgarod to Moscow
            2 Trucks and 2 russianAntiAirGuns moved from Moscow to Stalingrad
            1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Stalingrad to Moscow
            2 russianFighters moved from Stalingrad to Volgarod
            1 russianAirTransport moved from Stalingrad to Urals
            1 Train moved from Archangel to Northern Kazahk
            1 Train and 1 russianAntiAirGun moved from Northern Kazahk to Moscow
            1 Train moved from Moscow to Irkutsk
            1 russianInfantry moved from Yakut to Far Eastern Republic
            1 russianDestroyer and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
            1 Train and 2 russianAntiAirGuns moved from Moscow to Volgarod
            1 Train moved from Volgarod to Omsk
            1 russianCombatEngineer, 1 russianMech.Infantry and 1 russianTank moved from Novosibirsk to Western Kazahk
            2 russianFighters moved from Stalingrad to Western Kazahk
    
        Purchase Units - Russia
            Russia repair damage of 1x ResearchCenter; Remaining resources: 57 PUs; 0 techTokens; 
            Russia buy 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 12 russianInfantrys, 1 russianMech.Infantry and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            1 russianCombatEngineer and 3 russianInfantrys placed in Moscow
            3 russianInfantrys placed in Volgarod
            2 russianInfantrys placed in Omsk
            1 russianAntiTankGun, 1 russianArtillery and 1 russianMech.Infantry placed in Novosibirsk
            2 russianInfantrys placed in Irkutsk
            2 russianInfantrys and 1 russianParatrooper placed in Urals
    
        Activate Technology - Russia
            Russia activating AdvancedProduction
    
        Turn Complete - Russia
            Russia collect 48 PUs; end with 48 PUs
            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 54 PUs
            Units generate 9 techTokens; Russia end with 9 techTokens
    

    Combat Hit Differential Summary :

    Germany : 0.75
    Russia : -4.50
    

    Savegame


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    TripleA Turn Summary: Brazil round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Combat Move - Brazil
    
        Non Combat Move - Brazil
            2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianInfantry and 2 brazilianTanks moved from Argentina Paraguay to Southern Brazil
            3 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
            1 Truck moved from Southern Brazil to Rio de Janeiro
    
        Purchase Units - Brazil
            Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Brazil
            2 brazilianInfantrys placed in Rio de Janeiro
    
        Turn Complete - Brazil
            Brazil collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


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  • TripleA Move Summary: Japan round 8

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Research Technology - Japan
            Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
            Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
            Japan removing all Technology Tokens after successful research.
            Japan discover Production
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            3 japaneseInfantrys moved from French Indochina to Kwangsi
            1 japaneseArtillery moved from French Indochina to Kwangsi
            2 japaneseFighters moved from French Indochina to Hunan
            1 japaneseFighter moved from Kwangtung to Hunan
            1 japaneseInfantry moved from Kwangtung to Hunan
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseInfantry moved from Shansi to Suiyuan
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Suiyuan
            1 japaneseAlpineInfantry moved from Ceylon to 84 Sea Zone
            1 japaneseAlpineInfantry and 1 japaneseTransport moved from 84 Sea Zone to 87 Sea Zone
            1 japaneseInfantry moved from Southern Thailand to 87 Sea Zone
            1 japaneseInfantry moved from 87 Sea Zone to Burma
            1 japaneseBattleship moved from 84 Sea Zone to 87 Sea Zone
            1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
            1 japaneseInfantry moved from Thailand to 91 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 87 Sea Zone
            2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
            2 japaneseDestroyers moved from 84 Sea Zone to 75 Sea Zone
            2 japaneseNavalFighters moved from 84 Sea Zone to 75 Sea Zone
            1 japaneseInfantry moved from Yunnan to Kwangsi
            2 japaneseNavalFighters moved from Thailand to Kwangsi
    

    Savegame



  • @ubernaut battle on deck



  • TripleA Turn Summary: Thailand round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 7 PUs
    
        Research Technology - Japan
            Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
            Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                Japan roll 11,8,1,5,12,7 and gets 1 hit
            Japan removing all Technology Tokens after successful research.
            Japan discover Production
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            3 japaneseInfantrys moved from French Indochina to Kwangsi
            1 japaneseArtillery moved from French Indochina to Kwangsi
            2 japaneseFighters moved from French Indochina to Hunan
            1 japaneseFighter moved from Kwangtung to Hunan
            1 japaneseInfantry moved from Kwangtung to Hunan
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseInfantry moved from Shansi to Suiyuan
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Suiyuan
            1 japaneseAlpineInfantry moved from Ceylon to 84 Sea Zone
            1 japaneseAlpineInfantry and 1 japaneseTransport moved from 84 Sea Zone to 87 Sea Zone
            1 japaneseInfantry moved from Southern Thailand to 87 Sea Zone
            1 japaneseInfantry moved from 87 Sea Zone to Burma
            1 japaneseBattleship moved from 84 Sea Zone to 87 Sea Zone
            1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
            1 japaneseInfantry moved from Thailand to 91 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 87 Sea Zone
            2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
            2 japaneseDestroyers moved from 84 Sea Zone to 75 Sea Zone
            2 japaneseNavalFighters moved from 84 Sea Zone to 75 Sea Zone
            1 japaneseInfantry moved from Yunnan to Kwangsi
            2 japaneseNavalFighters moved from Thailand to Kwangsi
    
        Combat - Japan
            Battle in Rangoon
            Battle in 75 Sea Zone
                Japan attack with 2 japaneseDestroyers and 2 japaneseNavalFighters
                Britain defend with 1 britishDestroyer and 2 britishTransports
                    Japan roll dice for 2 japaneseDestroyers and 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    Britain roll dice for 1 britishDestroyer and 2 britishTransports in 75 Sea Zone, round 2 : 0/3 hits, 0,42 expected hits
                    1 britishTransport owned by the Britain lost in 75 Sea Zone
                    Japan roll dice for 2 japaneseDestroyers and 2 japaneseNavalFighters in 75 Sea Zone, round 3 : 0/4 hits, 1,67 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japan roll dice for 2 japaneseDestroyers and 2 japaneseNavalFighters in 75 Sea Zone, round 4 : 2/4 hits, 1,67 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    1 britishTransport owned by the Britain and 1 britishDestroyer owned by the Britain lost in 75 Sea Zone
                Japan win, taking Rangoon from Britain, taking 75 Sea Zone from Neutral with 2 japaneseDestroyers and 2 japaneseNavalFighters remaining. Battle score for attacker is 22
                Casualties for Britain: 1 britishDestroyer and 2 britishTransports
            Battle in Suiyuan
                Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Suiyuan, round 2 : 2/3 hits, 1,17 expected hits
                    China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                    1 chineseInfantry owned by the China lost in Suiyuan
                Japan win, taking Suiyuan from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Burma
                Japan attack with 1 japaneseInfantry
                Britain defend with 1 Flagpole, 1 Rail, 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry
                    Japan roll dice for 1 japaneseBattleship in Burma, round 2 : 1/2 hits, 0,83 expected hits
                    Japan roll dice for 1 japaneseInfantry in Burma, round 2 : 0/1 hits, 0,08 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry in Burma, round 2 : 6/21 hits, 8,75 expected hits
                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Burma
                Britain win with 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 11 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Britain: 1 britishInfantry
            Battle in Hunan
                Japan attack with 3 japaneseFighters and 2 japaneseInfantrys
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Hunan, round 2 : 3/5 hits, 1,58 expected hits
                    China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 chineseInfantry owned by the China lost in Hunan
                Japan win, taking Hunan from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Kwangsi
                Japan attack with 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseNavalFighters
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/7 hits, 1,83 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                    1 chineseInfantry owned by the China lost in Kwangsi
                Japan win, taking Kwangsi from China with 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            2 japaneseMarines moved from Ceylon to 84 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 84 Sea Zone to 87 Sea Zone
            2 japaneseMarines moved from 87 Sea Zone to Sumatra
            1 japaneseCarrier and 1 japaneseCruiser moved from 84 Sea Zone to 87 Sea Zone
            2 japaneseNavalFighters moved from 75 Sea Zone to 87 Sea Zone
            2 japaneseNavalFighters moved from Kwangsi to Thailand
            3 japaneseFighters moved from Hunan to Kwangtung
            1 Material and 1 Truck moved from Thailand to Kwangtung
            2 japaneseAlpineInfantrys moved from Hong Kong to 95 Sea Zone
            2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 97 Sea Zone
            2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
            2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
            2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
            2 japaneseInfantrys moved from Peking to Shansi
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Suiyuan to Shansi
            1 japaneseTank moved from Peking to Shansi
            1 japaneseTank moved from Anhwei to Shansi
            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
            2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Shansi
            1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
            2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Korea to Peking
            1 Train moved from Manchuria to Northern Manchuria
            1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Shansi
            1 Train moved from Shansi to Peking
            1 japaneseInfantry moved from Manchuria to Peking
            1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseInfantry moved from Korea to 98 Sea Zone
            1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
            1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to Kwangtung
            1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Thailand to 91 Sea Zone
            2 japaneseAlpineInfantrys moved from Thailand to 91 Sea Zone
            3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 91 Sea Zone to 87 Sea Zone
            3 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from 87 Sea Zone to Sumatra
            1 japaneseBattleship, 3 japaneseCarriers, 1 japaneseCruiser and 5 japaneseNavalFighters moved from 127 Sea Zone to 99 Sea Zone
            1 japaneseNavalFighter moved from Japan to 99 Sea Zone
            1 japaneseNavalFighter moved from Japan to Kyushu Shikoku
            2 japaneseInfantrys moved from Luzon to 127 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone
            2 japaneseInfantrys moved from 97 Sea Zone to Shantung
            4 japaneseDestroyers moved from 127 Sea Zone to 99 Sea Zone
            2 japaneseInfantrys moved from Shensi to Anhwei
            1 japaneseMech.Infantry moved from Shansi to Manchuria
            2 japaneseArtillerys moved from Northern Manchuria to Chahar
            1 japaneseInfantry moved from Northern Manchuria to Chahar
            7 japaneseSubmarines moved from 127 Sea Zone to 99 Sea Zone
            1 japaneseArtillery moved from French Indochina to Kwangsi
            4 japaneseInfantrys moved from French Indochina to Thailand
            1 japaneseInfantry moved from French Indochina to Thailand
            1 japaneseInfantry moved from French Indochina to Thailand
            1 Truck moved from Kwangtung to Thailand
            1 Train moved from Thailand to Hong Kong
            1 japaneseAirTransport moved from French Indochina to Tokyo
            1 japaneseAirTransport moved from Thailand to Kyushu Shikoku
    
        Purchase Units - Japan
            Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseDestroyers, 7 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 2 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseInfantrys placed in Hong Kong
            2 japaneseAlpineInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
            1 japaneseParatrooper placed in Tokyo
            3 japaneseInfantrys placed in Borneo
            1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea
            1 japaneseNavalFighter placed in Japan
            2 japaneseInfantrys placed in Shansi
            2 japaneseDestroyers placed in 99 Sea Zone
            Units in Kwangtung being upgraded or consumed: 1 Material
            1 japaneseAirfield placed in Kwangtung
    
        Activate Technology - Japan
            Japan activating Production
    
        Turn Complete - Japan
            Japan collect 77 PUs; end with 77 PUs
            Units generate 6 techTokens; Japan end with 6 techTokens
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japan from Shansi: 1 japaneseInfantry
            EDIT: Adding units owned by Japan to Shensi: 1 japaneseInfantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
    

    Combat Hit Differential Summary :

    Japan : 0,50
    China : -0,83
    Britain : -3,83
    

    Savegame



  • @ubernaut Chinas turn



  • TripleA Manual Gamesave Post: Thailand round 8

    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 7 PUs
    
        Research Technology - Japan
            Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
            Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                Japan roll 11,8,1,5,12,7 and gets 1 hit
            Japan removing all Technology Tokens after successful research.
            Japan discover Production
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            3 japaneseInfantrys moved from French Indochina to Kwangsi
            1 japaneseArtillery moved from French Indochina to Kwangsi
            2 japaneseFighters moved from French Indochina to Hunan
            1 japaneseFighter moved from Kwangtung to Hunan
            1 japaneseInfantry moved from Kwangtung to Hunan
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseInfantry moved from Shansi to Suiyuan
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Suiyuan
            1 japaneseAlpineInfantry moved from Ceylon to 84 Sea Zone
            1 japaneseAlpineInfantry and 1 japaneseTransport moved from 84 Sea Zone to 87 Sea Zone
            1 japaneseInfantry moved from Southern Thailand to 87 Sea Zone
            1 japaneseInfantry moved from 87 Sea Zone to Burma
            1 japaneseBattleship moved from 84 Sea Zone to 87 Sea Zone
            1 japaneseInfantry moved from Southern Thailand to 91 Sea Zone
            1 japaneseInfantry moved from Thailand to 91 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 87 Sea Zone
            2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
            2 japaneseDestroyers moved from 84 Sea Zone to 75 Sea Zone
            2 japaneseNavalFighters moved from 84 Sea Zone to 75 Sea Zone
            1 japaneseInfantry moved from Yunnan to Kwangsi
            2 japaneseNavalFighters moved from Thailand to Kwangsi
    
        Combat - Japan
            Battle in Rangoon
            Battle in 75 Sea Zone
                Japan attack with 2 japaneseDestroyers and 2 japaneseNavalFighters
                Britain defend with 1 britishDestroyer and 2 britishTransports
                    Japan roll dice for 2 japaneseDestroyers and 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    Britain roll dice for 1 britishDestroyer and 2 britishTransports in 75 Sea Zone, round 2 : 0/3 hits, 0,42 expected hits
                    1 britishTransport owned by the Britain lost in 75 Sea Zone
                    Japan roll dice for 2 japaneseDestroyers and 2 japaneseNavalFighters in 75 Sea Zone, round 3 : 0/4 hits, 1,67 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japan roll dice for 2 japaneseDestroyers and 2 japaneseNavalFighters in 75 Sea Zone, round 4 : 2/4 hits, 1,67 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    1 britishTransport owned by the Britain and 1 britishDestroyer owned by the Britain lost in 75 Sea Zone
                Japan win, taking Rangoon from Britain, taking 75 Sea Zone from Neutral with 2 japaneseDestroyers and 2 japaneseNavalFighters remaining. Battle score for attacker is 22
                Casualties for Britain: 1 britishDestroyer and 2 britishTransports
            Battle in Suiyuan
                Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Suiyuan, round 2 : 2/3 hits, 1,17 expected hits
                    China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0,25 expected hits
                    1 chineseInfantry owned by the China lost in Suiyuan
                Japan win, taking Suiyuan from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Burma
                Japan attack with 1 japaneseInfantry
                Britain defend with 1 Flagpole, 1 Rail, 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry
                    Japan roll dice for 1 japaneseBattleship in Burma, round 2 : 1/2 hits, 0,83 expected hits
                    Japan roll dice for 1 japaneseInfantry in Burma, round 2 : 0/1 hits, 0,08 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry in Burma, round 2 : 6/21 hits, 8,75 expected hits
                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Burma
                Britain win with 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 11 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Britain: 1 britishInfantry
            Battle in Hunan
                Japan attack with 3 japaneseFighters and 2 japaneseInfantrys
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Hunan, round 2 : 3/5 hits, 1,58 expected hits
                    China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 chineseInfantry owned by the China lost in Hunan
                Japan win, taking Hunan from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Kwangsi
                Japan attack with 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseNavalFighters
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseNavalFighters in Kwangsi, round 2 : 2/7 hits, 1,83 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits
                    1 chineseInfantry owned by the China lost in Kwangsi
                Japan win, taking Kwangsi from China with 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            2 japaneseMarines moved from Ceylon to 84 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 84 Sea Zone to 87 Sea Zone
            2 japaneseMarines moved from 87 Sea Zone to Sumatra
            1 japaneseCarrier and 1 japaneseCruiser moved from 84 Sea Zone to 87 Sea Zone
            2 japaneseNavalFighters moved from 75 Sea Zone to 87 Sea Zone
            2 japaneseNavalFighters moved from Kwangsi to Thailand
            3 japaneseFighters moved from Hunan to Kwangtung
            1 Material and 1 Truck moved from Thailand to Kwangtung
            2 japaneseAlpineInfantrys moved from Hong Kong to 95 Sea Zone
            2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 97 Sea Zone
            2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
            2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
            2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
            2 japaneseInfantrys moved from Peking to Shansi
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Suiyuan to Shansi
            1 japaneseTank moved from Peking to Shansi
            1 japaneseTank moved from Anhwei to Shansi
            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
            2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Shansi
            1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
            2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Korea to Peking
            1 Train moved from Manchuria to Northern Manchuria
            1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Shansi
            1 Train moved from Shansi to Peking
            1 japaneseInfantry moved from Manchuria to Peking
            1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseInfantry moved from Korea to 98 Sea Zone
            1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
            1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to Kwangtung
            1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Thailand to 91 Sea Zone
            2 japaneseAlpineInfantrys moved from Thailand to 91 Sea Zone
            3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 91 Sea Zone to 87 Sea Zone
            3 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from 87 Sea Zone to Sumatra
            1 japaneseBattleship, 3 japaneseCarriers, 1 japaneseCruiser and 5 japaneseNavalFighters moved from 127 Sea Zone to 99 Sea Zone
            1 japaneseNavalFighter moved from Japan to 99 Sea Zone
            1 japaneseNavalFighter moved from Japan to Kyushu Shikoku
            2 japaneseInfantrys moved from Luzon to 127 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone
            2 japaneseInfantrys moved from 97 Sea Zone to Shantung
            4 japaneseDestroyers moved from 127 Sea Zone to 99 Sea Zone
            2 japaneseInfantrys moved from Shensi to Anhwei
            1 japaneseMech.Infantry moved from Shansi to Manchuria
            2 japaneseArtillerys moved from Northern Manchuria to Chahar
            1 japaneseInfantry moved from Northern Manchuria to Chahar
            7 japaneseSubmarines moved from 127 Sea Zone to 99 Sea Zone
            1 japaneseArtillery moved from French Indochina to Kwangsi
            4 japaneseInfantrys moved from French Indochina to Thailand
            1 japaneseInfantry moved from French Indochina to Thailand
            1 japaneseInfantry moved from French Indochina to Thailand
            1 Truck moved from Kwangtung to Thailand
            1 Train moved from Thailand to Hong Kong
            1 japaneseAirTransport moved from French Indochina to Tokyo
            1 japaneseAirTransport moved from Thailand to Kyushu Shikoku
    
        Purchase Units - Japan
            Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseDestroyers, 7 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 2 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseInfantrys placed in Hong Kong
            2 japaneseAlpineInfantrys and 1 japaneseParatrooper placed in Kyushu Shikoku
            1 japaneseParatrooper placed in Tokyo
            3 japaneseInfantrys placed in Borneo
            1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea
            1 japaneseNavalFighter placed in Japan
            2 japaneseInfantrys placed in Shansi
            2 japaneseDestroyers placed in 99 Sea Zone
            Units in Kwangtung being upgraded or consumed: 1 Material
            1 japaneseAirfield placed in Kwangtung
    
        Activate Technology - Japan
            Japan activating Production
    
        Turn Complete - Japan
            Japan collect 77 PUs; end with 77 PUs
            Units generate 6 techTokens; Japan end with 6 techTokens
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japan from Shansi: 1 japaneseInfantry
            EDIT: Adding units owned by Japan to Shensi: 1 japaneseInfantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
            Turning on Edit Mode
            EDIT: Removing units owned by Japan from Shansi: 3 Trucks
            EDIT: Adding units owned by Japan to Northern Manchuria: 3 Trucks
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japan : 0,50
    China : -0,83
    Britain : -3,83
    

    Savegame



  • @ubernaut forgot to move some trucks


  • Moderators

    TripleA Move Summary: China round 8

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Research Technology - China
            China spend 0 on tech rolls
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            2 chineseFighters moved from Hupeh to Shensi
            2 chineseInfantrys moved from Inner Mongolia to Shensi
    

    Savegame


  • Moderators

    @Gully scramble up


  • Moderators

    TripleA Turn Summary: China round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Research Technology - China
            China spend 0 on tech rolls
                China roll 8,9,5,3,3,4 and gets 0 hits
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            2 chineseFighters moved from Hupeh to Shensi
            2 chineseInfantrys moved from Inner Mongolia to Shensi
    
        Combat - China
            Battle in Shensi
                China attack with 2 chineseFighters and 2 chineseInfantrys
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China roll dice for 2 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 1/4 hits, 1.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                    1 japaneseInfantry owned by the Japan lost in Shensi
                China win, taking Shensi from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            3 chineseInfantrys moved from Singkiang to Kashi
            2 chineseInfantrys moved from Northern China to Inner Mongolia
            1 Material and 1 chineseMech.Infantry moved from Chungking to Inner Mongolia
            1 chineseAntiTankGun and 2 chineseArtillerys moved from Hupeh to Inner Mongolia
            1 chineseInfantry moved from Kweichow to Hupeh
            1 chineseTank moved from Chungking to Hupeh
            1 chineseArtillery and 1 chineseInfantry moved from Chungking to Hupeh
            1 chineseInfantry moved from Chungking to Eastern Szechwan
            2 chineseFighters moved from Shensi to Hupeh
            2 chineseInfantrys moved from Hupeh to Inner Mongolia
            1 Truck and 1 chineseInfantry moved from Tsinghai to Inner Mongolia
            1 Train moved from Chungking to Singkiang
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 2 chineseArtillerys, 1 chineseEntrenchment, 5 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 6 techTokens; 
    
        Place Units - China
            Units in Inner Mongolia being upgraded or consumed: 1 Material
            1 chineseEntrenchment placed in Inner Mongolia
            2 chineseInfantrys placed in Northern China
            2 chineseArtillerys and 1 chineseMech.Infantry placed in Chungking
            3 chineseInfantrys placed in Singkiang
    
        Turn Complete - China
            China collect 25 PUs; end with 25 PUs
            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 28 PUs
            Units generate 3 techTokens; China end with 9 techTokens
    

    Combat Hit Differential Summary :

    China : -0.17
    Japan : -0.25
    

    Savegame


  • Moderators

    @Gully back to 🇪🇸



  • TripleA Turn Summary: Spain round 8

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 8
    
        Combat Move - Spain
            1 unit repaired.
    
        Non Combat Move - Spain
            2 spanishInfantrys moved from Northern Spain to Southern Spain
            2 spanishInfantrys moved from Madrid to Southern Spain
    
        Purchase Units - Spain
            Spain buy 1 spanishArtillery and 1 spanishInfantry; Remaining resources: 0 PUs; 
    
        Place Units - Spain
            1 spanishArtillery and 1 spanishInfantry placed in Madrid
    
        Turn Complete - Spain
            Spain collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • @ubernaut back to 🇬🇧



  • @ubernaut I could stay a while longer if you were to make a UK CM. But you said it probably won't happen right?


  • Moderators

    @Gully too much work stuff today.


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