bloedworst
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of hoe de bloedworsten heersen
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 4 submarines in 109 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits Germans win, taking 109 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans Place Units - Germans 2 armour, 2 artilleries and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:08:48
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