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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • G Offline
      Gully
      last edited by

      TripleA Move Summary: Usa round 4

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 4
      
          Research Technology - Usa
              Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
              Usa removing all Technology Tokens after successful research.
              Usa discover ImprovedFighters
      
          Combat Move - Usa
              Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              3 americanDestroyers moved from 124 Sea Zone to 109 Sea Zone
              3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
              1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
              1 americanCombatEngineer and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
              1 americanInfantry moved from Wake Island to 124 Sea Zone
              1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 124 Sea Zone to 125 Sea Zone
              1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 125 Sea Zone to Marshall Islands
              2 americanNavalFighters moved from 124 Sea Zone to Marshall Islands
              2 americanNavalFighters moved from 124 Sea Zone to 131 Sea Zone
              2 americanNavalFighters moved from 131 Sea Zone to Caroline Islands
              2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 131 Sea Zone
              2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
              1 americanCruiser moved from 124 Sea Zone to 125 Sea Zone
              1 americanStrategicBomber moved from Western Egypt to 45 Sea Zone
              1 americanDestroyer moved from 25 Sea Zone to 22 Sea Zone
              1 americanInfantry moved from Southeastern US to 35 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 35 Sea Zone to 58 Sea Zone
              1 americanInfantry moved from 58 Sea Zone to French Guyana
      

      Savegame

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      • G Offline
        Gully @redrum
        last edited by

        @redrum I assume Standard OOL. I will reroll if you disagree.

        1 Reply Last reply Reply Quote 0
        • G Offline
          Gully
          last edited by

          TripleA Turn Summary: Usa round 4

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 4
          
              Research Technology - Usa
                  Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                      Usa rolls : 1/1 hits, 0,00 expected hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedFighters
          
              Combat Move - Usa
                  Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  3 americanDestroyers moved from 124 Sea Zone to 109 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                  1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone
                  1 americanCombatEngineer and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                  1 americanInfantry moved from Wake Island to 124 Sea Zone
                  1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 124 Sea Zone to 125 Sea Zone
                  1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 125 Sea Zone to Marshall Islands
                  2 americanNavalFighters moved from 124 Sea Zone to Marshall Islands
                  2 americanNavalFighters moved from 124 Sea Zone to 131 Sea Zone
                  2 americanNavalFighters moved from 131 Sea Zone to Caroline Islands
                  2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 131 Sea Zone
                  2 americanInfantrys moved from 131 Sea Zone to Caroline Islands
                  1 americanCruiser moved from 124 Sea Zone to 125 Sea Zone
                  1 americanStrategicBomber moved from Western Egypt to 45 Sea Zone
                  1 americanDestroyer moved from 25 Sea Zone to 22 Sea Zone
                  1 americanInfantry moved from Southeastern US to 35 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 35 Sea Zone to 58 Sea Zone
                  1 americanInfantry moved from 58 Sea Zone to French Guyana
          
              Combat - Usa
                  Battle in French Guyana
                  Battle in 45 Sea Zone
                      Usa attack with 1 americanStrategicBomber
                      Italy defend with 2 italianSubmarines
                          DepthChargeAttack fire in 45 Sea Zone : 0/1 hits, 0,08 expected hits
                          Usa roll dice for 1 americanStrategicBomber in 45 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                          1 italianSubmarine owned by the Italy lost in 45 Sea Zone
                      1 italianSubmarine owned by the Italy Submerged
                      Usa win, taking French Guyana from VichyFrance with 1 americanStrategicBomber remaining. Battle score for attacker is 7
                      Casualties for Italy: 1 italianSubmarine
                      Turning on Edit Mode
                      EDIT: Adding units owned by Italy to 45 Sea Zone: 1 italianSubmarine
                      EDIT: Turning off Edit Mode
                  Battle in 22 Sea Zone
                      Usa attack with 1 americanDestroyer
                      Germany defend with 1 germanSubmarine
                          DepthChargeAttack fire in 22 Sea Zone : 0/1 hits, 0,08 expected hits
                      1 germanSubmarine owned by the Germany Submerged
                  Battle in 109 Sea Zone
                      Usa attack with 3 americanDestroyers; Britain loiter and taunt
                      Japan defend with 1 japaneseSubmarine
                          DepthChargeAttack fire in 109 Sea Zone : 0/1 hits, 0,25 expected hits
                      1 japaneseSubmarine owned by the Japan Submerged
                  Battle in Caroline Islands
                      Usa attack with 2 americanInfantrys and 2 americanNavalFighters
                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                          AntiAircraftGun fire in Caroline Islands : 0/1 hits, 0,08 expected hits
                          Usa roll dice for 2 americanInfantrys and 2 americanNavalFighters in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                          1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                          Usa roll dice for 2 americanInfantrys and 2 americanNavalFighters in Caroline Islands, round 3 : 1/1 hits, 1,17 expected hits
                          Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                          1 japaneseInfantry owned by the Japan lost in Caroline Islands
                      Some non-combat units are destroyed: 
                      Usa winUsa winUsa win, taking 22 Sea Zone from Neutral with 1 americanDestroyer remaining with 3 americanDestroyers remaining, taking Caroline Islands from Japan with 2 americanInfantrys and 2 americanNavalFighters remaining. Battle score for attacker is 7
                      Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                  Battle in Marshall Islands
                      Usa attack with 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanNavalFighters
                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                          AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0,08 expected hits
                          Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0,25 expected hits
                          Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 2 : 1/1 hits, 1,58 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/1 hits, 1,17 expected hits
                          1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                          Usa roll dice for 1 americanCombatEngineer, 1 americanInfantry, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 3 : 1/1 hits, 1,50 expected hits
                          Japan roll dice for 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/0 hits, 1,00 expected hits
                          1 japaneseCombatEngineer owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                          Usa roll dice for 1 americanCombatEngineer, 1 americanMarine and 2 americanNavalFighters in Marshall Islands, round 4 : 1/1 hits, 1,42 expected hits
                          Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 4 : 1/1 hits, 0,58 expected hits
                          1 japaneseEntrenchment owned by the Japan and 1 americanMarine owned by the Usa lost in Marshall Islands
                      Some non-combat units are destroyed: 
                      Usa win, taking Marshall Islands from Japan with 1 americanCombatEngineer and 2 americanNavalFighters remaining. Battle score for attacker is 4
                      Casualties for Usa: 2 americanInfantrys and 1 americanMarine
                      Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                  Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                  Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  2 americanCarriers moved from 124 Sea Zone to 131 Sea Zone
                  2 americanNavalFighters moved from Marshall Islands to 131 Sea Zone
                  2 americanNavalFighters moved from Caroline Islands to 131 Sea Zone
                  2 americanDestroyers and 1 americanSubmarine moved from 124 Sea Zone to 131 Sea Zone
                  1 americanFighter moved from Gilbert Islands to Queensland
                  1 americanFighter moved from British Columbia to Midway
                  1 americanCarrier moved from 156 Sea Zone to 109 Sea Zone
                  1 americanNavalFighter moved from Los Angeles to 109 Sea Zone
                  1 americanNavalFighter moved from Chicago to 156 Sea Zone
                  1 americanNavalFighter moved from Chicago to Labrador
                  1 americanCombatEngineer and 1 americanMech.Infantry moved from Southeastern US to Washington
                  1 americanInfantry moved from New York to Washington
                  1 Material and 1 americanAirTransport moved from Los Angeles to Gilbert Islands
                  1 americanTransport moved from 110 Sea Zone to 109 Sea Zone
                  1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                  1 americanTank moved from British Columbia to Alaska
                  1 Truck moved from British Columbia to Western US
                  1 americanArtillery moved from San Francisco to Western US
                  1 Material and 1 Train moved from Washington to Los Angeles
                  1 americanArtillery moved from New York to Ontario
                  1 Train moved from Los Angeles to Ontario
                  1 americanStrategicBomber moved from 45 Sea Zone to Western Egypt
                  1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                  1 Material, 1 Truck and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                  1 Material and 1 Truck moved from 7 Sea Zone to Central Britain
                  1 Truck and 1 americanAntiAirGun moved from Washington to Ontario
          
              Purchase Units - Usa
                  Usa buy 1 Material, 1 americanCarrier, 2 americanDestroyers, 1 americanInfantry, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  2 americanNavalFighters placed in Hawaiian Islands
                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                  1 americanCarrier, 1 americanDestroyer and 1 americanTransport placed in 156 Sea Zone
                  1 Material placed in Los Angeles
                  1 americanInfantry placed in San Francisco
                  1 americanDestroyer and 2 americanTransports placed in 30 Sea Zone
          
              Activate Technology - Usa
                  Usa activating ImprovedFighters
                  Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
          
              Turn Complete - Usa
                  Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                  Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                  Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                  Usa collect 72 PUs; end with 72 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa : -1,25
          DepthChargeAttack fire in 109 Sea Zone : : -0,25
          Usa rolls : : 1,00
          Japan : -0,58
          DepthChargeAttack fire in 22 Sea Zone : : -0,08
          AntiAircraftGun fire in Marshall Islands : : -0,08
          AntiAircraftGun fire in Caroline Islands : : -0,08
          DepthChargeAttack fire in 45 Sea Zone : : -0,08
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • G Offline
            Gully @redrum
            last edited by

            @redrum: Germany is up

            1 Reply Last reply Reply Quote 0
            • G Offline
              Gully @redrum
              last edited by

              @redrum busy?

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @Gully
                last edited by

                @Gully Yeah. Sorry, I'm starting a new job so have been busy the last few weeks. Hoping to get to this later today or tomorrow.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Finland round 5

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 5
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 8 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 21 PUs
                          Some Units in Syria change ownership: 1 germanInfantry
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                              Germany rolls : 0/1 hits, 0.00 expected hits
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          2 germanInfantrys moved from Lativa Estonia to Leningrad
                          3 germanInfantrys moved from Pskov to Leningrad
                          1 germanArtillery, 2 germanCombatEngineers, 7 germanInfantrys and 1 germanParatrooper moved from Western Karelia to Leningrad
                          3 germanAlpineInfantrys, 2 germanArtillerys and 1 germanInfantry moved from Eastern Finland to Leningrad
                          1 germanInfantry moved from Smolensk to Novgorod
                                Germany take Novgorod from Russia
                          2 germanInfantrys moved from Northern Germany to Low Countries
                          2 germanNavalFighters moved from Northern Germany to Low Countries
                          1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone
                          1 germanMarine moved from Northern Germany to 27 Sea Zone
                          1 germanBattleship, 1 germanMarine and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                          1 germanMarine moved from 29 Sea Zone to Leningrad
                          1 germanMech.Infantry moved from Lithuania to Leningrad
                          1 germanInfantry moved from Caucasus to Astrakhan
                          2 germanMech.Infantrys moved from Voronezh to Volgarod
                          1 germanStrategicBomber moved from Voronezh to Sverdlovsk
                          1 germanStrategicBomber moved from Belorussia to Astrakhan
                          1 germanFighter moved from Voronezh to Astrakhan
                          3 germanFighters moved from Voronezh to Volgarod
                          2 germanFighters moved from Orel Kursk to Volgarod
                  
                      Combat - Germany
                          Germany creates battle in territory 70 Sea Zone
                          Strategic bombing raid in Sverdlovsk
                              Bombing raid in Sverdlovsk rolls: 3 and causes: 3 damage to unit: Rail
                              Bombing raid in Sverdlovsk causes 3 damage total. 
                          Battle in Astrakhan
                              Germany attack with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber
                              Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry
                                  Germany roll dice for 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber in Astrakhan, round 2 : 1/1 hits, 0.92 expected hits
                                  Russia roll dice for 1 russianInfantry in Astrakhan, round 2 : 0/1 hits, 0.25 expected hits
                                  1 russianInfantry owned by the Russia lost in Astrakhan
                              Some non-combat units are destroyed: 
                              Germany win, taking Astrakhan from Russia with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                          Battle in Low Countries
                              Germany attack with 2 germanInfantrys and 2 germanNavalFighters
                              ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                  Germany roll dice for 2 germanInfantrys and 2 germanNavalFighters in Low Countries, round 2 : 1/1 hits, 1.17 expected hits
                                  ExiledAllies roll dice for 1 britishInfantry in Low Countries, round 2 : 0/1 hits, 0.25 expected hits
                                  1 britishInfantry owned by the Britain lost in Low Countries
                              Germany win, taking Low Countries from ExiledAllies with 2 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 3
                              Casualties for Britain: 1 britishInfantry
                          Battle in Volgarod
                              Germany attack with 5 germanFighters and 2 germanMech.Infantrys
                              Russia defend with 1 Flagpole, 2 Rails, 1 Truck, 2 russianAirfields, 1 russianBarracks and 3 russianInfantrys
                                  Germany roll dice for 5 germanFighters and 2 germanMech.Infantrys in Volgarod, round 2 : 3/0 hits, 3.00 expected hits
                                  Russia roll dice for 3 russianInfantrys in Volgarod, round 2 : 1/1 hits, 0.75 expected hits
                                  3 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Volgarod
                              Some non-combat units are destroyed: 
                              Germany win, taking Volgarod from Russia with 5 germanFighters and 1 germanMech.Infantry remaining. Battle score for attacker is 4
                              Casualties for Germany: 1 germanMech.Infantry
                              Casualties for Russia: 3 russianInfantrys
                          Battle in Leningrad
                              Germany attack with 3 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 13 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 1 germanParatrooper
                              Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 5 russianAntiAirGuns, 1 russianBarracks, 1 russianDocks, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys
                                  Germany roll dice for 1 germanBattleship in Leningrad, round 2 : 1/1 hits, 0.83 expected hits
                                  Germany roll dice for 3 germanAlpineInfantrys, 3 germanArtillerys, 2 germanCombatEngineers, 13 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 2 : 6/1 hits, 6.17 expected hits
                                  Russia roll dice for 5 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys in Leningrad, round 2 : 7/1 hits, 6.17 expected hits
                                  2 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 germanMarine owned by the Germany, 5 russianAntiAirGuns owned by the Russia and 3 germanAlpineInfantrys owned by the Germany lost in Leningrad
                                  Germany roll dice for 3 germanArtillerys, 2 germanCombatEngineers, 10 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 3 : 5/1 hits, 4.75 expected hits
                                  Russia roll dice for 2 russianEntrenchments, 1 russianFortification and 5 russianInfantrys in Leningrad, round 3 : 5/1 hits, 4.50 expected hits
                                  5 russianInfantrys owned by the Russia and 5 germanInfantrys owned by the Germany lost in Leningrad
                                  Germany roll dice for 3 germanArtillerys, 2 germanCombatEngineers, 5 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper in Leningrad, round 4 : 3/1 hits, 3.50 expected hits
                                  Russia roll dice for 2 russianEntrenchments and 1 russianFortification in Leningrad, round 4 : 2/1 hits, 2.17 expected hits
                                  2 germanInfantrys owned by the Germany, 2 russianEntrenchments owned by the Russia and 1 russianFortification owned by the Russia lost in Leningrad
                              Some non-combat units are destroyed: 
                              Germany win, taking Leningrad from Russia with 3 germanArtillerys, 2 germanCombatEngineers, 3 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper remaining. Battle score for attacker is 19
                              Casualties for Germany: 3 germanAlpineInfantrys, 10 germanInfantrys and 1 germanMarine
                              Casualties for Russia: 5 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 7 russianInfantrys
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          1 germanCombatEngineer and 3 germanInfantrys moved from Nigeria to Gold Coast
                          1 germanTransport moved from 66 Sea Zone to 157 Sea Zone
                          1 germanSubmarine moved from 70 Sea Zone to 79 Sea Zone
                          1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Western Karelia
                          1 Truck moved from Western Karelia to Finland
                          3 germanInfantrys moved from Finland to Eastern Finland
                          1 Material and 1 germanAirTransport moved from Eastern Germany to Pskov
                          1 germanCombatEngineer moved from Belorussia to Pskov
                          4 germanInfantrys moved from Paris to Northern France
                          1 Material and 1 Truck moved from Vichy France to Northern France
                          2 germanNavalFighters moved from Low Countries to Northern France
                          2 germanFighters moved from Vichy France to Northern Germany
                          1 germanFighter and 1 germanTacticalBomber moved from Belorussia to Romania
                          2 germanFighters moved from Volgarod to Pskov
                          3 germanFighters moved from Volgarod to Voronezh
                          1 germanFighter moved from Astrakhan to Voronezh
                          1 germanStrategicBomber moved from Astrakhan to Voronezh
                          1 germanStrategicBomber moved from Sverdlovsk to Voronezh
                          1 Truck and 1 germanAntiAirGun moved from Southern Germany to Northern Germany
                          1 germanAirTransport moved from Voronezh to Eastern Germany
                          1 germanInfantry moved from Eastern Ukraine to Caucasus
                          2 germanInfantrys moved from Kharkov to Voronezh
                          1 germanInfantry moved from Smolensk to Voronezh
                          7 germanInfantrys moved from Orel Kursk to Voronezh
                          2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                          1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                          1 germanInfantry moved from Western Ukraine to Southern Ukraine
                          1 germanInfantry moved from Western Ukraine to Kharkov
                          2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Voronezh
                          1 Truck and 1 germanInfantry moved from Lithuania to Orel Kursk
                          1 germanMech.Infantry moved from Orel Kursk to Smolensk
                          3 germanInfantrys moved from Belorussia to Orel Kursk
                          1 germanInfantry moved from Lithuania to Belorussia
                          2 germanInfantrys moved from Denmark to Northern Germany
                          1 Train moved from Eastern Poland to Austria
                          1 Train and 2 germanInfantrys moved from Austria to Vichy France
                          1 Train moved from Vichy France to Northern Italy
                          1 Train and 2 germanInfantrys moved from Berlin to Belorussia
                          1 Train moved from Belorussia to Berlin
                          1 Train moved from Belorussia to Eastern Poland
                          6 germanInfantrys moved from Romania to Western Ukraine
                          1 germanInfantry and 1 germanMech.Infantry moved from Eastern Germany to Lithuania
                          1 germanInfantry moved from Eastern Germany to 27 Sea Zone
                          1 germanInfantry moved from 27 Sea Zone to Lithuania
                          2 Trucks moved from Voronezh to Western Ukraine
                          1 germanAirTransport moved from Pskov to Belorussia
                          2 Trucks moved from Northern France to Vichy France
                          1 germanMech.Infantry moved from Tobruk to Tripolitania
                          1 germanInfantry moved from Cyrenaica to Tobruk
                          1 germanInfantry moved from Crete to 51 Sea Zone
                          1 germanInfantry moved from 51 Sea Zone to Tobruk
                  
                      Purchase Units - Germany
                          Germany buy 1 Material, 1 germanAirfield, 1 germanEntrenchment, 14 germanInfantrys, 1 germanMarine and 4 germanMech.Infantrys; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Germany
                          Units in Pskov being upgraded or consumed: 1 Material
                          1 germanAirfield placed in Pskov
                          Units in Northern France being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Northern France
                          2 germanMech.Infantrys placed in Western Ukraine
                          2 germanMech.Infantrys placed in Belorussia
                          1 Material placed in Eastern Germany
                          4 germanInfantrys placed in Paris
                          2 germanInfantrys placed in Austria
                          3 germanInfantrys and 1 germanMarine placed in Northern Germany
                          2 germanInfantrys placed in Berlin
                          3 germanInfantrys placed in Eastern Germany
                  
                      Turn Complete - Germany
                          Germany collect 80 PUs; end with 80 PUs
                          Units generate 9 techTokens; Germany end with 18 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 1 germanArtillery and 1 germanFighter; Remaining resources: 6 PUs; 
                  
                      Place Units - VichyFrance
                          1 Material, 1 germanArtillery and 1 germanFighter placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 18 PUs; end with 24 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 22 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 20 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanFighter
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 1 PUs; 
                  
                      Place Units - Finland
                          1 germanArtillery and 1 germanInfantry placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 8 PUs; end with 9 PUs
                          Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                  

                  Combat Hit Differential Summary :

                  ExiledAllies : -0.25
                  Germany rolls : : 0.00
                  Germany : -0.33
                  Russia : 1.17
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                  • G Offline
                    Gully
                    last edited by

                    TripleA Move Summary: Russia round 5

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 5
                    
                        Research Technology - Russia
                            Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            4 russianAntiTankGuns moved from Stalingrad to Tula
                            1 russianMarine moved from Moscow to Tula
                            3 russianInfantrys moved from Moscow to Tula
                            2 russianTanks moved from Stalingrad to Tula
                            1 russianArtillery and 1 russianInfantry moved from Stalingrad to Astrakhan
                            1 russianArtillery and 5 russianInfantrys moved from Stalingrad to Volgarod
                    

                    Savegame

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                    • G Offline
                      Gully @redrum
                      last edited by

                      @redrum I'll assume one fighter to Tula since more will cost fighters

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                      • G Offline
                        Gully
                        last edited by

                        TripleA Turn Summary: Russia round 5

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 5
                        
                            Research Technology - Russia
                                Trigger russianaTAAT: Russia gains access to AdvancedAntiTank
                                    Russia rolls : 0/1 hits, 0,00 expected hits
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                4 russianAntiTankGuns moved from Stalingrad to Tula
                                1 russianMarine moved from Moscow to Tula
                                3 russianInfantrys moved from Moscow to Tula
                                2 russianTanks moved from Stalingrad to Tula
                                1 russianArtillery and 1 russianInfantry moved from Stalingrad to Astrakhan
                                1 russianArtillery and 5 russianInfantrys moved from Stalingrad to Volgarod
                        
                            Combat - Russia
                                Italy scrambles 1 units out of Voronezh to defend against the attack in Tula
                                Battle in Volgarod
                                    Russia attack with 1 russianArtillery and 5 russianInfantrys
                                    Germany defend with 1 Flagpole, 1 Truck and 1 germanMech.Infantry
                                        Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Volgarod, round 2 : 1/1 hits, 1,17 expected hits
                                        Germany roll dice for 1 germanMech.Infantry in Volgarod, round 2 : 0/1 hits, 0,25 expected hits
                                    1 germanMech.Infantry owned by the Germany lost in Volgarod
                                    Russia win, taking Volgarod from Germany with 1 russianArtillery and 5 russianInfantrys remaining. Battle score for attacker is 5
                                    Casualties for Germany: 1 germanMech.Infantry
                                Battle in Tula
                                    Russia attack with 4 russianAntiTankGuns, 3 russianInfantrys, 1 russianMarine and 2 russianTanks
                                    Italy defend with 1 Flagpole, 1 italianAntiAirGun and 2 italianTanks; Germany defend with 1 germanFighter
                                        Russia roll dice for 4 russianAntiTankGuns, 3 russianInfantrys, 1 russianMarine and 2 russianTanks in Tula, round 2 : 2/0 hits, 2,00 expected hits
                                        Italy roll dice for 1 germanFighter, 1 italianAntiAirGun and 2 italianTanks in Tula, round 2 : 2/1 hits, 1,33 expected hits
                                        1 russianInfantry owned by the Russia, 1 italianAntiAirGun owned by the Italy, 1 russianMarine owned by the Russia and 1 italianTank owned by the Italy lost in Tula
                                    2 russianInfantrys owned by the Russia, 2 russianTanks owned by the Russia and 4 russianAntiTankGuns owned by the Russia retreated to Moscow
                                    Italy win with 1 germanFighter and 1 italianTank remaining. Battle score for attacker is 3
                                    Casualties for Russia: 1 russianInfantry and 1 russianMarine
                                    Casualties for Italy: 1 italianAntiAirGun and 1 italianTank
                                Battle in Astrakhan
                                    Russia attack with 1 russianArtillery and 1 russianInfantry
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 1 russianArtillery and 1 russianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits
                                        Germany roll dice for 1 germanInfantry in Astrakhan, round 2 : 0/1 hits, 0,25 expected hits
                                        Russia roll dice for 1 russianArtillery and 1 russianInfantry in Astrakhan, round 3 : 1/1 hits, 0,50 expected hits
                                        Germany roll dice for 1 germanInfantry in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits
                                        1 germanInfantry owned by the Germany lost in Astrakhan
                                    Russia win, taking Astrakhan from Germany with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Moving scrambled unit from Tula back to originating territory: Voronezh
                        
                            Non Combat Move - Russia
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Stalingrad to Moscow
                                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod
                                1 Truck moved from Volgarod to Stalingrad
                                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod
                                1 Truck moved from Urals to Stalingrad
                                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod
                                2 russianAlpineInfantrys, 6 russianArtillerys, 2 russianCombatEngineers, 5 russianInfantrys and 1 russianParatrooper moved from Moscow to Volgarod
                                1 russianInfantry moved from Vologda to Volgarod
                                1 russianInfantry moved from Urals to Volgarod
                                1 russianParatrooper moved from Urals to Volgarod
                                2 Trucks and 2 russianInfantrys moved from Omsk to Volgarod
                                2 Trucks moved from Volgarod to Urals
                                7 russianTanks moved from Stalingrad to Moscow
                                1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianCombatEngineer, 17 russianInfantrys and 1 russianParatrooper moved from Stalingrad to Volgarod
                                1 russianInfantry moved from Eastern Karelia to Vologda
                                2 russianAlpineInfantrys, 1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer and 4 russianInfantrys moved from Khabarovskiy Kray to Yakut
                                1 Truck moved from Far Eastern Republic to Khabarovskiy Kray
                                1 Truck and 1 russianAntiAirGun moved from Khabarovskiy Kray to Yakut
                                1 russianInfantry, 1 russianMech.Infantry and 1 russianTank moved from Yakut to Kansk
                                1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                1 russianAirTransport moved from Urals to Omsk
                                1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caspian Sea
                                1 russianArtillery and 1 russianInfantry moved from Caspian Sea to Western Kazahk
                                1 Train moved from Vologda to Moscow
                        
                            Purchase Units - Russia
                                Russia buy 1 russianAntiTankGun, 3 russianArtillerys, 1 russianFighter, 11 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 6 techTokens; 
                        
                            Place Units - Russia
                                1 russianFighter and 2 russianInfantrys placed in Urals
                                1 russianInfantry and 1 russianParatrooper placed in Omsk
                                2 russianInfantrys placed in Vologda
                                Turning on Edit Mode
                                EDIT: Removing units owned by Russia from Volgarod: 2 russianInfantrys
                                EDIT: Adding units owned by Russia to Vologda: 2 russianInfantrys
                                EDIT: Turning off Edit Mode
                                1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk
                                2 russianArtillerys and 2 russianInfantrys placed in Moscow
                                2 russianInfantrys placed in Irkutsk
                                2 russianInfantrys placed in Stalingrad
                        
                            Turn Complete - Russia
                                Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                Russia collect 54 PUs; end with 54 PUs
                                Units generate 6 techTokens; Russia end with 12 techTokens
                                Turning on Edit Mode
                                EDIT: Removing units owned by Russia from 124 Sea Zone: 1 russianDestroyer and 1 russianSubmarine
                                EDIT: Adding units owned by Russia to 109 Sea Zone: 1 russianDestroyer and 1 russianSubmarine
                                EDIT: Turning off Edit Mode
                        

                        Combat Hit Differential Summary :

                        Russia rolls : : 0,00
                        Italy : 0,67
                        Germany : -0,75
                        Russia : -0,17
                        

                        Savegame

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                        • G Offline
                          Gully
                          last edited by

                          @redrum I am starting to suspect that there is something that I have fundamentally not quite understood about the eastern front.

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                          • redrumR Offline
                            redrum Admin @Gully
                            last edited by

                            @Gully Its definitely not looking great for Russia though I'd say not that different from most games I play Germany in 🙂

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Manual Gamesave Post: Japan round 5

                              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 5
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                      Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                      Japan spend 0 on tech rolls
                                          Japan rolls : 0/1 hits, 0.00 expected hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      2 japaneseInfantrys moved from Burma to Yunnan
                                      1 japaneseInfantry moved from Hunan to Kweichow
                                      1 japaneseCombatEngineer moved from Hupeh to Kweichow
                                      4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Tsinghai
                                      1 japaneseInfantry moved from Kansu to Tsinghai
                                      1 japaneseMech.Infantry moved from Hupeh to Tsinghai
                                      2 japaneseMech.Infantrys moved from Inner Mongolia to Tsinghai
                                      1 japaneseMech.Infantry moved from Inner Mongolia to Tsinghai
                                      1 japaneseFighter moved from Shansi to Kweichow
                                      1 japaneseNavalFighter moved from French Indochina to Kweichow
                                      2 japaneseNavalFighters moved from 86 Sea Zone to Rangoon
                                      1 japaneseTransport moved from 86 Sea Zone to 87 Sea Zone
                                      2 japaneseInfantrys moved from Malay to 87 Sea Zone
                                      2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                                      2 japaneseNavalFighters moved from 92 Sea Zone to Rangoon
                                      1 japaneseStrategicBomber moved from French Indochina to Tsinghai
                                      1 japaneseNavalFighter moved from French Indochina to Yunnan
                                      1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                            Manchuria take Khabarovskiy Kray from Russia
                                      1 japaneseArtillery moved from Burma to Rangoon
                                      1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                      2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                      2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                      1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                      5 japaneseTanks moved from Hupeh to Northern China
                                      2 japaneseMech.Infantrys moved from Inner Mongolia to Northern China
                                      1 japaneseAntiTankGun moved from Inner Mongolia to Northern China
                                      1 japaneseArtillery and 6 japaneseInfantrys moved from Inner Mongolia to Northern China
                                      1 japaneseSubmarine moved from 109 Sea Zone to 116 Sea Zone
                                      1 japaneseSubmarine moved from 108 Sea Zone to 118 Sea Zone
                              
                                  Combat - Japan
                              

                              Combat Hit Differential Summary :

                              Japan rolls : : 0.00
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                              • redrumR Offline
                                redrum Admin @Gully
                                last edited by

                                @Gully Scramble and OOL?

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                G 1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully
                                  last edited by

                                  No Scramble.
                                  Rangoon: Standard OOL
                                  Northern China: Standard OOL
                                  Tsinghai: AAGuns, Armor, Mech, ATGun, Inf, Art

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                                  • G Offline
                                    Gully @redrum
                                    last edited by

                                    @redrum forgot the notification

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                                    • redrumR Offline
                                      redrum Admin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 5

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 5
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 9 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 10 PUs
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                              Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                              Japan spend 0 on tech rolls
                                                  Japan rolls : 0/1 hits, 0.00 expected hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              2 japaneseInfantrys moved from Burma to Yunnan
                                              1 japaneseInfantry moved from Hunan to Kweichow
                                              1 japaneseCombatEngineer moved from Hupeh to Kweichow
                                              4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Tsinghai
                                              1 japaneseInfantry moved from Kansu to Tsinghai
                                              1 japaneseMech.Infantry moved from Hupeh to Tsinghai
                                              2 japaneseMech.Infantrys moved from Inner Mongolia to Tsinghai
                                              1 japaneseMech.Infantry moved from Inner Mongolia to Tsinghai
                                              1 japaneseFighter moved from Shansi to Kweichow
                                              1 japaneseNavalFighter moved from French Indochina to Kweichow
                                              2 japaneseNavalFighters moved from 86 Sea Zone to Rangoon
                                              1 japaneseTransport moved from 86 Sea Zone to 87 Sea Zone
                                              2 japaneseInfantrys moved from Malay to 87 Sea Zone
                                              2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                                              2 japaneseNavalFighters moved from 92 Sea Zone to Rangoon
                                              1 japaneseStrategicBomber moved from French Indochina to Tsinghai
                                              1 japaneseNavalFighter moved from French Indochina to Yunnan
                                              1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                                    Manchuria take Khabarovskiy Kray from Russia
                                              1 japaneseArtillery moved from Burma to Rangoon
                                              1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                              2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                              2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                              1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                              5 japaneseTanks moved from Hupeh to Northern China
                                              2 japaneseMech.Infantrys moved from Inner Mongolia to Northern China
                                              1 japaneseAntiTankGun moved from Inner Mongolia to Northern China
                                              1 japaneseArtillery and 6 japaneseInfantrys moved from Inner Mongolia to Northern China
                                              1 japaneseSubmarine moved from 109 Sea Zone to 116 Sea Zone
                                              1 japaneseSubmarine moved from 108 Sea Zone to 118 Sea Zone
                                      
                                          Combat - Japan
                                              Battle in Tsinghai
                                                  Japan attack with 4 japaneseFighters, 1 japaneseInfantry, 4 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber
                                                  China defend with 1 Flagpole, 3 Trucks, 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                                      AntiAircraftGun fire in Tsinghai : 0/1 hits, 0.17 expected hits
                                                      AntiTankGun fire in Tsinghai : 1/1 hits, 0.17 expected hits
                                                  1 japaneseMech.Infantry owned by the Japan lost in Tsinghai
                                                      Japan roll dice for 4 japaneseFighters, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 2 : 3/1 hits, 3.25 expected hits
                                                      China roll dice for 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Tsinghai, round 2 : 2/1 hits, 1.42 expected hits
                                                      2 chineseAntiAirGuns owned by the China, 1 japaneseMech.Infantry owned by the Japan, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Tsinghai
                                                      AntiTankGun fire in Tsinghai : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 4 japaneseFighters, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 3 : 3/1 hits, 2.83 expected hits
                                                      China roll dice for 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry in Tsinghai, round 3 : 1/0 hits, 1.00 expected hits
                                                  1 chineseMech.Infantry owned by the China, 1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 1 chineseAntiTankGun owned by the China lost in Tsinghai
                                                      Japan roll dice for 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Tsinghai, round 4 : 3/1 hits, 2.58 expected hits
                                                      China roll dice for 1 chineseArtillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                                                      1 chineseArtillery owned by the China lost in Tsinghai
                                                  Japan win, taking Tsinghai from China with 4 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 12
                                                  Casualties for Japan: 1 japaneseInfantry and 3 japaneseMech.Infantrys
                                                  Casualties for China: 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                              Battle in Kweichow
                                                  Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter in Kweichow, round 2 : 1/1 hits, 1.08 expected hits
                                                      China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                  Japan win, taking Kweichow from China with 1 japaneseCombatEngineer, 1 japaneseFighter and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for China: 1 chineseInfantry
                                              Battle in Soviet Far East
                                                  Japan attack with 3 japaneseInfantrys
                                                  Usa defend with 1 americanInfantry; Russia defend with 1 Flagpole
                                                      Japan roll dice for 3 japaneseInfantrys in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                                                      Russia roll dice for 1 americanInfantry in Soviet Far East, round 2 : 1/1 hits, 0.42 expected hits
                                                      1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Soviet Far East
                                                  Japan win, taking Soviet Far East from Russia with 2 japaneseInfantrys remaining. Battle score for attacker is 0
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for Usa: 1 americanInfantry
                                              Battle in Rangoon
                                                  Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 4 japaneseNavalFighters
                                                  Britain defend with 1 Flagpole, 1 britishArtillery and 1 britishCombatEngineer
                                                      Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 4 japaneseNavalFighters in Rangoon, round 2 : 2/1 hits, 1.83 expected hits
                                                      Britain roll dice for 1 britishArtillery and 1 britishCombatEngineer in Rangoon, round 2 : 1/1 hits, 0.67 expected hits
                                                      1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                                  Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseInfantry and 4 japaneseNavalFighters remaining. Battle score for attacker is 5
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for Britain: 1 britishArtillery and 1 britishCombatEngineer
                                              Battle in Northern China
                                                  Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks
                                                  China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                      Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks in Northern China, round 2 : 3/1 hits, 2.17 expected hits
                                                      China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Northern China, round 2 : 1/1 hits, 1.42 expected hits
                                                      1 japaneseAntiTankGun owned by the Japan, 1 chineseEntrenchment owned by the China and 2 chineseInfantrys owned by the China lost in Northern China
                                                  Some non-combat units are destroyed: 
                                                  Japan converts chineseBarracks into different units
                                                  Japan win, taking Northern China from China with 1 japaneseArtillery, 6 japaneseInfantrys, 2 japaneseMech.Infantrys and 5 japaneseTanks remaining. Battle score for attacker is 8
                                                  Casualties for Japan: 1 japaneseAntiTankGun
                                                  Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                              Battle in Yunnan
                                                  Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                                                      China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China lost in Yunnan
                                                  Japan win, taking Yunnan from China with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                                  Casualties for China: 1 chineseInfantry
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseFighter moved from Kweichow to Hupeh
                                              4 japaneseFighters moved from Tsinghai to Inner Mongolia
                                              1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Tsinghai to Hupeh
                                              1 Material and 1 japaneseAirTransport moved from Korea to Hupeh
                                              1 japaneseInfantry moved from Inner Mongolia to Kansu
                                              2 japaneseArtillerys and 1 japaneseInfantry moved from Shensi to Hupeh
                                              1 japaneseNavalFighter moved from Yunnan to French Indochina
                                              1 japaneseNavalFighter moved from Kweichow to French Indochina
                                              1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to Burma
                                              1 Truck moved from Burma to Thailand
                                              1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma
                                              1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Inner Mongolia
                                              1 Train moved from Inner Mongolia to Korea
                                              1 Train moved from Inner Mongolia to Manchuria
                                              2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                              2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                              4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 97 Sea Zone
                                              1 japaneseArtillery moved from Korea to 98 Sea Zone
                                              1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                              1 japaneseArtillery moved from Korea to 98 Sea Zone
                                              1 japaneseArtillery moved from Eastern Manchuria to 98 Sea Zone
                                              3 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone
                                              3 japaneseArtillerys and 5 japaneseInfantrys moved from 97 Sea Zone to Shantung
                                              1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Chahar
                                              2 japaneseInfantrys moved from Manchuria to Peking
                                              1 japaneseInfantry moved from Manchuria to Chahar
                                              4 Trucks moved from Inner Mongolia to Shantung
                                              1 japaneseDestroyer moved from 92 Sea Zone to 87 Sea Zone
                                              1 japaneseBattleship, 1 japaneseCarrier and 1 japaneseCruiser moved from 86 Sea Zone to 92 Sea Zone
                                              4 japaneseNavalFighters moved from Rangoon to 92 Sea Zone
                                              1 japaneseInfantry moved from Brunei to Borneo
                                              1 japaneseTransport moved from 91 Sea Zone to 92 Sea Zone
                                              1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone
                                              2 japaneseCarriers, 1 japaneseDestroyer, 4 japaneseNavalFighters and 2 japaneseSubmarines moved from 99 Sea Zone to 122 Sea Zone
                                              1 japaneseBattleship and 1 japaneseCruiser moved from 98 Sea Zone to 122 Sea Zone
                                              1 japaneseNavalFighter moved from Manchuria to Hupeh
                                              1 japaneseNavalFighter moved from Manchuria to French Indochina
                                              1 japaneseNavalFighter moved from Japan to French Indochina
                                              1 japaneseAirTransport moved from Inner Mongolia to Korea
                                              1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh
                                              5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseParatrooper moved from Inner Mongolia to Kansu
                                      
                                          Purchase Units - Japan
                                              Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 79 PUs; 6 techTokens; 
                                              Japan buy 2 Materials, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 3 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 6 techTokens; 
                                      
                                          Place Units - Japan
                                              Units in Hupeh being upgraded or consumed: 1 Material
                                              1 japaneseAirfield and 2 japaneseAlpineInfantrys placed in Hupeh
                                              2 japaneseArtillerys placed in Shensi
                                              2 Materials and 1 japaneseArtillery placed in Korea
                                              1 japaneseInfantry placed in Tokyo
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                              1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseHull and 1 japaneseTransport placed in 99 Sea Zone
                                      
                                          Turn Complete - Japan
                                              Japan collect 79 PUs; end with 79 PUs
                                              Units generate 6 techTokens; Japan end with 12 techTokens
                                              Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              3 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 10 PUs; end with 10 PUs
                                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                  Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      Japan rolls : : 0.00
                                      AntiAircraftGun fire in Tsinghai : : -0.17
                                      Japan : 2.08
                                      China : 0.17
                                      Britain : 0.33
                                      AntiTankGun fire in Tsinghai : : 0.67
                                      Russia : 0.58
                                      

                                      Savegame

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                      • G Offline
                                        Gully
                                        last edited by

                                        TripleA Turn Summary: China round 5

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 5
                                        
                                            Research Technology - China
                                                    China rolls : 1/1 hits, 0,00 expected hits
                                                China removing all Technology Tokens after successful research.
                                                China discover ImprovedArtillery
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                1 chineseInfantry moved from Singkiang to Tsinghai
                                                1 chineseInfantry moved from Ningsia to Tsinghai
                                                2 chineseFighters moved from Chungking to Tsinghai
                                        
                                            Combat - China
                                                Battle in Tsinghai
                                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole, 3 Trucks and 1 japaneseMech.Infantry
                                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits
                                                        Japan roll dice for 1 japaneseMech.Infantry in Tsinghai, round 2 : 1/1 hits, 0,25 expected hits
                                                        1 chineseInfantry owned by the China and 1 japaneseMech.Infantry owned by the Japan lost in Tsinghai
                                                    China win, taking Tsinghai from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 2
                                                    Casualties for China: 1 chineseInfantry
                                                    Casualties for Japan: 1 japaneseMech.Infantry
                                        
                                            Non Combat Move - China
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseProd1: China has 1 Material placed in Chungking
                                                2 chineseFighters moved from Tsinghai to Singkiang
                                                5 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 3 chineseArtillerys, 1 chineseCombatEngineer and 8 chineseInfantrys moved from Ningsia to Singkiang
                                                1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Singkiang
                                                1 chineseArtillery and 3 chineseInfantrys moved from Eastern Szechwan to Chungking
                                                1 chineseAlpineInfantry moved from Chungking to Eastern Szechwan
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 1 chineseFortification and 6 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - China
                                                3 chineseInfantrys placed in Singkiang
                                                Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
                                                1 chineseFortification and 3 chineseInfantrys placed in Chungking
                                        
                                            Activate Technology - China
                                                China activating ImprovedArtillery
                                                Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese
                                        
                                            Turn Complete - China
                                                China collect 14 PUs; end with 14 PUs
                                                Units generate 3 techTokens; China end with 3 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        China : 0,00
                                        Japan : 0,75
                                        China rolls : : 1,00
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          Gully @redrum
                                          last edited by

                                          @redrum UK's turn will have to wait until tomorrow.

                                          1 Reply Last reply Reply Quote 1
                                          • G Offline
                                            Gully
                                            last edited by

                                            TripleA Move Summary: Britain round 5

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 5
                                            
                                                Research Technology - Britain
                                                    Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                                    Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                            
                                                Combat Move - Britain
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    1 britishTank moved from French Equatorial Africa to Eastern French Africa
                                                          Britain take French Central Africa from VichyFrance
                                                          ExiledAllies take Eastern French Africa from VichyFrance
                                                    1 britishBattleship and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
                                                    1 britishInfantry moved from Cairo to 72 Sea Zone
                                                    1 britishInfantry moved from 72 Sea Zone to Sinai
                                                    1 britishMech.Infantry moved from Iraq to Trans Jordan
                                                    1 britishTacticalBomber moved from Western Egypt to Trans Jordan
                                                    1 britishInfantry moved from Iraq to Syria
                                                    1 britishTacticalBomber moved from Bombay to Syria
                                                    1 britishFighter and 1 britishNavalFighter moved from Cairo to Syria
                                                    1 britishTacticalBomber moved from Western Egypt to Syria
                                                    1 britishTransport moved from 75 Sea Zone to 85 Sea Zone
                                                    2 britishInfantrys moved from Calcutta to 85 Sea Zone
                                                    2 britishInfantrys moved from 85 Sea Zone to Rangoon
                                                    1 britishStrategicBomber moved from Calcutta to Rangoon
                                                    1 britishStrategicBomber moved from Bombay to Rangoon
                                                    1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
                                                    1 britishInfantry and 2 britishTransports moved from 146 Sea Zone to 150 Sea Zone
                                                    1 britishInfantry moved from Dutch East Indies to 150 Sea Zone
                                                    2 britishInfantrys and 2 britishTransports moved from 150 Sea Zone to 148 Sea Zone
                                                    2 britishInfantrys moved from Java to 148 Sea Zone
                                                    1 britishBattleship and 1 britishCruiser moved from 149 Sea Zone to 148 Sea Zone
                                                          Britain take 148 Sea Zone from Japan
                                                    4 britishInfantrys moved from 148 Sea Zone to Sumatra
                                                    3 britishInfantrys moved from Dutch New Guinea to New Guinea
                                                    1 britishInfantry moved from Papua to New Guinea
                                                    1 britishAirTransport and 1 britishParatrooper moved from Western Egypt to Syria
                                                    1 britishInfantry moved from Cameroon to Nigeria
                                                          Britain take Nigeria from Germany
                                                    1 britishInfantry moved from London to 23 Sea Zone
                                                    1 britishInfantry and 1 britishTransport moved from 23 Sea Zone to 26 Sea Zone
                                                    1 britishInfantry moved from 26 Sea Zone to Denmark
                                                    1 britishMarine moved from Central Britain to 23 Sea Zone
                                                    3 britishInfantrys moved from Central Britain to 23 Sea Zone
                                                    3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 23 Sea Zone to 26 Sea Zone
                                                    3 britishInfantrys and 1 britishMarine moved from 26 Sea Zone to Copenhagen
                                                    2 britishCruisers moved from 23 Sea Zone to 26 Sea Zone
                                                    2 britishAlpineInfantrys and 1 britishArtillery moved from Central Norway to Northern Norway
                                                    2 britishInfantrys moved from Central Britain to 23 Sea Zone
                                                    2 britishInfantrys moved from 23 Sea Zone to Low Countries
                                                    2 britishNavalFighters moved from 23 Sea Zone to Low Countries
                                                    4 britishNavalFighters moved from Central Britain to Low Countries
                                            

                                            Savegame

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