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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • G Offline
      Gully
      last edited by

      I have another rules question. Better to bring it up before it's relevant 🙂

      It's about entering Allied territory. North-China and Chungking have fallen, so everybody can enter Chinese territory. Is this still valid if North-China or Chungking are liberated? And the same question for Russia?

      One could think of funny edge cases. Let's say, a paratrooper liberates Chungking, and the Airtransport wants to land in E-Szechuan, which is allowed when the attack is announced. Now after the combat phase, there is no landing spot next to Chungking any more. I guess the solution for that is, the allowance is revoked after the NCM. Or is it even never revoked? I should try what the engine does. The rules say something like "once Chung + N-China have fallen to Axis aggression all Allied are free to enter China". Sounds like you can enter for the remainder of the game.

      redrumR 2 Replies Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Gully
        last edited by

        @Gully Yes, my understanding is its a one way trigger. Once the designated territories fall, the other Allied nations can enter for the rest of the game regardless if they are recaptured.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Move Summary: Germany round 10

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Research Technology - Germany
                  Trigger germanaTAM: Germany gains access to AdvancedMechanization
                  Germany spend 0 on tech rolls
                  Germany removing all Technology Tokens after successful research.
                  Germany discover AdvancedMechanization
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  1 germanFighter moved from Algeria to 61 Sea Zone
                  1 germanInfantry moved from Archangel to Eastern Karelia
                        Germany take Eastern Karelia from Russia
                  1 germanInfantry moved from Pskov to Novgorod
                        Germany take Novgorod from Russia
                  1 germanInfantry moved from Western Kazahk to Northern Kazahk
                  2 germanFighters moved from Stalingrad to Northern Kazahk
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @Gully
            last edited by

            @Gully Submerge?

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            G 2 Replies Last reply Reply Quote 0
            • G Offline
              Gully @redrum
              last edited by

              @redrum yes submerge

              1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Finland round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 6 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 7 PUs
                
                    Research Technology - Germany
                        Trigger germanaTAM: Germany gains access to AdvancedMechanization
                        Germany spend 0 on tech rolls
                            Germany rolls : 2/1 hits, 0.00 expected hits
                        Germany removing all Technology Tokens after successful research.
                        Germany discover AdvancedMechanization
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanFighter moved from Algeria to 61 Sea Zone
                        1 germanInfantry moved from Archangel to Eastern Karelia
                              Germany take Eastern Karelia from Russia
                        1 germanInfantry moved from Pskov to Novgorod
                              Germany take Novgorod from Russia
                        1 germanInfantry moved from Western Kazahk to Northern Kazahk
                        2 germanFighters moved from Stalingrad to Northern Kazahk
                
                    Combat - Germany
                        Battle in 61 Sea Zone
                            Germany attack with 1 germanFighter
                            Usa defend with 1 americanTransport; Britain defend with 1 britishSubmarine
                            1 britishSubmarine owned by the Britain Submerged
                                Germany roll dice for 1 germanFighter in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                Britain roll dice for 1 americanTransport in 61 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                1 americanTransport owned by the Usa lost in 61 Sea Zone
                            Germany win with 1 germanFighter remaining. Battle score for attacker is 7
                            Casualties for Usa: 1 americanTransport
                        Battle in Northern Kazahk
                            Germany attack with 2 germanFighters and 1 germanInfantry
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 2 germanFighters and 1 germanInfantry in Northern Kazahk, round 2 : 1/0 hits, 1.00 expected hits
                                Russia roll dice for 1 russianInfantry in Northern Kazahk, round 2 : 1/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Northern Kazahk
                            Germany win with 2 germanFighters remaining. Battle score for attacker is 0
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Russia: 1 russianInfantry
                
                    Non Combat Move - Germany
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        1 germanCombatEngineer and 3 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        1 Truck and 1 germanInfantry moved from Pskov to Finland
                        1 Material and 1 germanAirTransport moved from Belorussia to Finland
                        1 germanFighter moved from 61 Sea Zone to Algeria
                        1 germanTransport moved from 44 Sea Zone to 47 Sea Zone
                        3 germanInfantrys moved from Vichy France to Eastern France
                        1 germanInfantry moved from Western Germany to Northern Germany
                        2 germanInfantrys moved from Low Countries to Northern Germany
                        1 Truck moved from Cyrenaica to Tobruk
                        1 germanTransport moved from 65 Sea Zone to 66 Sea Zone
                        2 germanInfantrys moved from Northern France to Eastern France
                        1 germanInfantry moved from Eastern France to Northern France
                        1 germanInfantry moved from Eastern France to Low Countries
                        4 germanNavalFighters moved from Northern Germany to Finland
                        3 germanNavalFighters moved from Eastern Germany to Finland
                        1 germanCombatEngineer, 3 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 28 Sea Zone
                        1 germanCombatEngineer and 3 germanInfantrys moved from 28 Sea Zone to Finland
                        1 germanBattleship and 1 germanCruiser moved from 27 Sea Zone to 28 Sea Zone
                        1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone
                        1 germanInfantry moved from Leningrad to Eastern Finland
                        1 germanArtillery moved from Western Karelia to Eastern Finland
                        1 germanFighter moved from Southern Germany to Finland
                        3 germanInfantrys and 3 germanMech.Infantrys moved from Voronezh to Volgarod
                        1 Truck moved from Stalingrad to Voronezh
                        1 Material and 1 Truck moved from Voronezh to Volgarod
                        1 germanInfantry moved from Sverdlovsk to Western Kazahk
                        1 germanInfantry moved from Northern Iran to Eastern Iran
                        1 germanInfantry moved from Northern Iran to Eastern Iran
                        1 germanMech.Infantry moved from Volgarod to Sverdlovsk
                        1 germanFighter moved from Urals to Stalingrad
                        1 germanInfantry moved from Urals to Volgarod
                        1 germanInfantry moved from Vologda to Volgarod
                        1 germanInfantry moved from Archangel to Vologda
                        2 germanInfantrys moved from Tula to Volgarod
                        1 germanCombatEngineer and 2 germanInfantrys moved from Stalingrad to Volgarod
                        1 germanMech.Infantry moved from Volgarod to Urals
                        1 germanFighter moved from Urals to Stalingrad
                        1 germanFighter moved from Northern Kazahk to Stalingrad
                        1 germanInfantry moved from Smolensk to Tula
                        1 germanInfantry moved from Kharkov to Voronezh
                        1 germanInfantry moved from Orel Kursk to Smolensk
                        1 germanFighter moved from Northern Kazahk to Volgarod
                        1 Truck and 1 germanInfantry moved from Lithuania to Novgorod
                        1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Voronezh
                        2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                        2 Trucks moved from Finland to Lativa Estonia
                        2 germanInfantrys moved from Lithuania to Lativa Estonia
                        2 germanInfantrys moved from Belorussia to Pskov
                        1 germanInfantry moved from Orel Kursk to Smolensk
                        1 germanInfantry moved from Belorussia to Pskov
                        2 germanInfantrys moved from Belorussia to Orel Kursk
                        2 germanInfantrys moved from Western Ukraine to Kharkov
                        4 germanInfantrys moved from Romania to Western Ukraine
                        1 Train moved from Hungary Slovakia to Austria
                        2 Trains moved from Poland to Eastern Germany
                        2 Trains and 4 germanInfantrys moved from Eastern Germany to Belorussia
                        1 Train and 2 germanInfantrys moved from Austria to Belorussia
                        1 germanInfantry moved from Lithuania to Lativa Estonia
                        1 germanInfantry moved from Lithuania to Belorussia
                        1 Train moved from Belorussia to Hungary Slovakia
                        1 Train moved from Belorussia to Poland
                        1 Train moved from Belorussia to Poland
                        1 germanMech.Infantry moved from Southern Caucasus to Voronezh
                        1 germanMech.Infantry moved from Volgarod to Urals
                        1 germanMech.Infantry moved from Volgarod to Sverdlovsk
                        1 germanAirTransport moved from Voronezh to Hungary Slovakia
                        1 Truck moved from Volgarod to Pskov
                        1 Truck moved from Tula to Pskov
                        1 Truck moved from Stalingrad to Western Ukraine
                        1 Truck moved from Northern Germany to Eastern Poland
                        1 germanMech.Infantry and 1 germanTank moved from Volgarod to Stalingrad
                        1 germanMech.Infantry moved from Volgarod to Stalingrad
                        1 germanMech.Infantry moved from Volgarod to Stalingrad
                        4 germanInfantrys moved from Eastern France to Western Germany
                        1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone
                        1 germanFighter moved from Orel Kursk to Finland
                        1 germanFighter moved from Southern Germany to Pskov
                        1 germanFighter moved from Stalingrad to Pskov
                
                    Purchase Units - Germany
                        Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                        Germany buy 1 germanAirfield, 2 germanCombatEngineers, 13 germanInfantrys, 4 germanMech.Infantrys and 3 germanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                
                    Place Units - Germany
                        Units in Volgarod being upgraded or consumed: 1 Material
                        1 germanAirfield placed in Volgarod
                        2 germanMech.Infantrys placed in Belorussia
                        2 germanMech.Infantrys placed in Western Ukraine
                        1 germanCombatEngineer and 2 germanInfantrys placed in Stalingrad
                        1 germanCombatEngineer and 3 germanInfantrys placed in Northern Germany
                        3 germanNavalFighters placed in Southern Germany
                        4 germanInfantrys placed in Eastern Germany
                        2 germanInfantrys placed in Austria
                        2 germanInfantrys placed in Berlin
                
                    Activate Technology - Germany
                        Germany activating AdvancedMechanization
                        Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry
                        Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to germanMech.Infantry
                        Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm
                        Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt
                
                    Turn Complete - Germany
                        Germany collect 100 PUs; end with 100 PUs
                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 103 PUs
                        Units generate 15 techTokens; Germany end with 15 techTokens
                        Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        VichyFrance buy 2 germanInfantrys; Remaining resources: 1 PUs; 
                
                    Place Units - VichyFrance
                        2 germanInfantrys placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 5 PUs; end with 6 PUs
                        Some Units in Vichy France change ownership: 2 germanInfantrys
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 Material, 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        1 germanCombatEngineer and 1 germanInfantry placed in Romania
                        1 Material placed in Hungary Slovakia
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 Material
                            Some Units in Romania change ownership: 1 germanCombatEngineer and 1 germanInfantry
                
                    Purchase Units - Finland
                        Finland buy 1 germanAirfield and 1 germanInfantry; Remaining resources: 2 PUs; 
                
                    Place Units - Finland
                        Units in Finland being upgraded or consumed: 1 Material
                        1 germanAirfield and 1 germanInfantry placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 6 PUs; end with 8 PUs
                        Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
                

                Combat Hit Differential Summary :

                Germany rolls : : 2.00
                Britain : -0.08
                Germany : 0.67
                Russia : 0.67
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully
                  last edited by

                  TripleA Turn Summary: Russia round 10

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 10
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  
                      Combat - Russia
                          Russia creates battle in territory 99 Sea Zone
                  
                      Non Combat Move - Russia
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          1 russianSubmarine moved from 99 Sea Zone to 120 Sea Zone
                          2 russianFighters moved from Moscow to Novosibirsk
                          1 Truck, 1 russianArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank moved from Norilsk to Novosibirsk
                          1 russianInfantry moved from Omsk to Novosibirsk
                          1 russianInfantry moved from Norilsk to Omsk
                          1 russianInfantry moved from Kazahk to Novosibirsk
                          2 Trucks and 2 russianInfantrys moved from Irkutsk to Novosibirsk
                          3 Trucks moved from Novosibirsk to Kansk
                          1 Truck and 1 russianInfantry moved from Singkiang to Novosibirsk
                          1 Truck moved from Novosibirsk to Kansk
                          2 Trucks moved from Novosibirsk to Yakut
                          1 russianArtillery and 1 russianInfantry moved from Yakut to Irkutsk
                          2 russianArtillerys moved from Far Eastern Republic to Lake Baikal
                          2 russianArtillerys moved from Lake Baikal to Irkutsk
                          1 russianArtillery moved from Far Eastern Republic to Yakut
                          2 russianAlpineInfantrys, 3 russianArtillerys and 3 russianInfantrys moved from Khabarovskiy Kray to Yakut
                          1 Truck and 1 russianAntiAirGun moved from Soviet Far East to Yakut
                          1 Truck moved from Yakut to Irkutsk
                          2 russianTanks moved from Uzbek to Novosibirsk
                          1 russianInfantry moved from Uzbek to Singkiang
                          1 britishAntiAirGun, 1 britishAntiTankGun and 1 russianTransport moved from 24 Sea Zone to 13 Sea Zone
                  
                      Purchase Units - Russia
                          Russia buy 7 russianAntiTankGuns, 1 russianCombatEngineer and 1 russianFortification; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Russia
                          Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
                          4 russianAntiTankGuns and 1 russianFortification placed in Moscow
                          3 russianAntiTankGuns placed in Novosibirsk
                          1 russianCombatEngineer placed in Irkutsk
                  
                      Turn Complete - Russia
                          Russia collect 30 PUs; end with 30 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • G Offline
                    Gully @redrum
                    last edited by

                    @redrum Japan is up

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully
                      last edited by

                      TripleA Turn Summary: Russia round 10

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 10
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      
                          Combat - Russia
                              Russia creates battle in territory 99 Sea Zone
                      
                          Non Combat Move - Russia
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              1 russianSubmarine moved from 99 Sea Zone to 120 Sea Zone
                              2 russianFighters moved from Moscow to Novosibirsk
                              1 Truck, 1 russianArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank moved from Norilsk to Novosibirsk
                              1 russianInfantry moved from Omsk to Novosibirsk
                              1 russianInfantry moved from Norilsk to Omsk
                              1 russianInfantry moved from Kazahk to Novosibirsk
                              2 Trucks and 2 russianInfantrys moved from Irkutsk to Novosibirsk
                              3 Trucks moved from Novosibirsk to Kansk
                              1 Truck and 1 russianInfantry moved from Singkiang to Novosibirsk
                              1 Truck moved from Novosibirsk to Kansk
                              2 Trucks moved from Novosibirsk to Yakut
                              1 russianArtillery and 1 russianInfantry moved from Yakut to Irkutsk
                              2 russianArtillerys moved from Far Eastern Republic to Lake Baikal
                              2 russianArtillerys moved from Lake Baikal to Irkutsk
                              1 russianArtillery moved from Far Eastern Republic to Yakut
                              2 russianAlpineInfantrys, 3 russianArtillerys and 3 russianInfantrys moved from Khabarovskiy Kray to Yakut
                              1 Truck and 1 russianAntiAirGun moved from Soviet Far East to Yakut
                              1 Truck moved from Yakut to Irkutsk
                              2 russianTanks moved from Uzbek to Novosibirsk
                              1 russianInfantry moved from Uzbek to Singkiang
                              1 britishAntiAirGun, 1 britishAntiTankGun and 1 russianTransport moved from 24 Sea Zone to 13 Sea Zone
                      
                          Purchase Units - Russia
                              Russia buy 7 russianAntiTankGuns, 1 russianCombatEngineer and 1 russianFortification; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Russia
                              Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
                              4 russianAntiTankGuns and 1 russianFortification placed in Moscow
                              3 russianAntiTankGuns placed in Novosibirsk
                              1 russianCombatEngineer placed in Irkutsk
                      
                          Turn Complete - Russia
                              Russia collect 30 PUs; end with 30 PUs
                              Turning on Edit Mode
                              EDIT: Removing units owned by Russia from Moscow: 1 russianAirTransport
                              EDIT: Adding units owned by Russia to Novosibirsk: 1 russianAirTransport
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        @redrum forgot to move the air transport.

                        G 1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gully @Gully
                          last edited by

                          @redrum: I clicked through to Japans turn and it doesn't seem to be getting the free factory and Engineer that you're supposed to get after liberating the capital? What's up with that?

                          redrumR 1 Reply Last reply Reply Quote 1
                          • redrumR Offline
                            redrum Admin @Gully
                            last edited by

                            @Gully Yeah, I just did my tech roll and expected to see a factory and engineer either right before or after that.

                            @Hepps Are we missing something or is this a bug?

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            G 1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully @redrum
                              last edited by

                              @redrum well you should get Factory and engineer. The rules say it's at the start of Japan's turn. Imo the engineer should even be able to attack. I guess you just edit it in.

                              redrumR 1 Reply Last reply Reply Quote 1
                              • redrumR Offline
                                redrum Admin @Gully
                                last edited by

                                @Gully Ok. I'll go ahead and edit them in and yes I believe the combat engineer should be allowed to move and factory allowed to produce this turn. I posted the XML issue causing it not to give the units in the TWW thread as well.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                G 1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully @redrum
                                  last edited by

                                  @redrum busy week?

                                  redrumR 2 Replies Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @Gully
                                    last edited by

                                    @Gully Yeah, I did the tech roll and glanced at the turn but haven't had a chance to play it out yet. Should have time this weekend.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin
                                      last edited by

                                      TripleA Move Summary: Japan round 10

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 10
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Japan to Tokyo: 1 japaneseCombatEngineer and 1 japaneseFactory
                                              EDIT: Turning off Edit Mode
                                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Tsinghai
                                              2 japaneseNavalFighters moved from Japan to 124 Sea Zone
                                              1 japaneseNavalFighter moved from 96 Sea Zone to Southern Thailand
                                              2 japaneseFighters and 2 japaneseInfantrys moved from Thailand to Southern Thailand
                                              1 japaneseBattleship and 1 japaneseCruiser moved from 123 Sea Zone to 120 Sea Zone
                                                    Japan take 123 Sea Zone from Usa
                                              1 japaneseSubmarine moved from 123 Sea Zone to 124 Sea Zone
                                              1 japaneseInfantry moved from Kansu to Tsinghai
                                              2 japaneseInfantrys moved from Ningsia to Tsinghai
                                              1 japaneseInfantry moved from Altay to Kazahk
                                                    Japan take Kazahk from Russia
                                              1 japaneseMarine moved from Marianas Island to 123 Sea Zone
                                              1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
                                              1 japaneseInfantry moved from Iwo Jima to 121 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
                                              2 japaneseInfantrys moved from Marianas Island to 123 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 120 Sea Zone
                                              2 japaneseInfantrys moved from Marianas Island to 123 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 120 Sea Zone
                                              5 japaneseInfantrys and 1 japaneseMarine moved from 120 Sea Zone to Wake Island
                                              1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                              1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                                              1 japaneseInfantry moved from 119 Sea Zone to Bonin Island
                                              1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                              1 japaneseInfantry moved from Korea to 98 Sea Zone
                                              1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                              1 japaneseInfantry moved from 100 Sea Zone to Sakhalin
                                              1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                    Manchuria take Khabarovskiy Kray from Russia
                                      

                                      Savegame

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @Gully
                                        last edited by

                                        @Gully Scramble?

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          Gully
                                          last edited by

                                          @redrum : No Scramble

                                          1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: Thailand round 10

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 10
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 9 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 7 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan rolls : 0/1 hits, 0.00 expected hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Turning on Edit Mode
                                                    EDIT: Adding units owned by Japan to Tokyo: 1 japaneseCombatEngineer and 1 japaneseFactory
                                                    EDIT: Turning off Edit Mode
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Tsinghai
                                                    2 japaneseNavalFighters moved from Japan to 124 Sea Zone
                                                    1 japaneseNavalFighter moved from 96 Sea Zone to Southern Thailand
                                                    2 japaneseFighters and 2 japaneseInfantrys moved from Thailand to Southern Thailand
                                                    1 japaneseBattleship and 1 japaneseCruiser moved from 123 Sea Zone to 120 Sea Zone
                                                          Japan take 123 Sea Zone from Usa
                                                    1 japaneseSubmarine moved from 123 Sea Zone to 124 Sea Zone
                                                    1 japaneseInfantry moved from Kansu to Tsinghai
                                                    2 japaneseInfantrys moved from Ningsia to Tsinghai
                                                    1 japaneseInfantry moved from Altay to Kazahk
                                                          Japan take Kazahk from Russia
                                                    1 japaneseMarine moved from Marianas Island to 123 Sea Zone
                                                    1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
                                                    1 japaneseInfantry moved from Iwo Jima to 121 Sea Zone
                                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
                                                    2 japaneseInfantrys moved from Marianas Island to 123 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 120 Sea Zone
                                                    2 japaneseInfantrys moved from Marianas Island to 123 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseTransport moved from 123 Sea Zone to 120 Sea Zone
                                                    5 japaneseInfantrys and 1 japaneseMarine moved from 120 Sea Zone to Wake Island
                                                    1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                                    1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                                                    1 japaneseInfantry moved from 119 Sea Zone to Bonin Island
                                                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                                    1 japaneseInfantry moved from Korea to 98 Sea Zone
                                                    1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                                    1 japaneseInfantry moved from 100 Sea Zone to Sakhalin
                                                    1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                          Manchuria take Khabarovskiy Kray from Russia
                                            
                                                Combat - Japan
                                                    Battle in Sakhalin
                                                    Battle in Bonin Island
                                                    Battle in 124 Sea Zone
                                                        Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine
                                                        Usa defend with 1 americanDestroyer
                                                            Japan roll dice for 1 japaneseSubmarine in 124 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 2 japaneseNavalFighters in 124 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                                            Usa roll dice for 1 americanDestroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 americanDestroyer owned by the Usa lost in 124 Sea Zone
                                                        Japan win, taking Sakhalin from Britain, taking Bonin Island from Usa with 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                                        Casualties for Usa: 1 americanDestroyer
                                                    Battle in Tsinghai
                                                        Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                                        China defend with 1 Flagpole and 2 chineseInfantrys
                                                            Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
                                                            China roll dice for 2 chineseInfantrys in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Tsinghai
                                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Tsinghai, round 3 : 1/1 hits, 1.17 expected hits
                                                            China roll dice for 1 chineseInfantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 chineseInfantry owned by the China lost in Tsinghai
                                                        Japan win, taking Tsinghai from China with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                        Casualties for China: 2 chineseInfantrys
                                                    Battle in Southern Thailand
                                                        Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseNavalFighter
                                                        Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                                            Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseNavalFighter in Southern Thailand, round 2 : 1/1 hits, 1.33 expected hits
                                                            Britain roll dice for 2 britishInfantrys in Southern Thailand, round 2 : 0/1 hits, 0.67 expected hits
                                                            1 britishInfantry owned by the Britain lost in Southern Thailand
                                                            Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseNavalFighter in Southern Thailand, round 3 : 2/1 hits, 1.33 expected hits
                                                            Britain roll dice for 1 britishInfantry in Southern Thailand, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 britishInfantry owned by the Britain lost in Southern Thailand
                                                        Japan win, taking Southern Thailand from Britain with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 6
                                                        Casualties for Britain: 2 britishInfantrys
                                                    Battle in Wake Island
                                                        Japan attack with 5 japaneseInfantrys and 1 japaneseMarine
                                                        Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery, 1 americanDocks and 1 americanInfantry
                                                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Wake Island, round 2 : 1/1 hits, 1.08 expected hits
                                                            Japan roll dice for 5 japaneseInfantrys and 1 japaneseMarine in Wake Island, round 2 : 1/1 hits, 0.83 expected hits
                                                            Usa roll dice for 1 americanArtillery and 1 americanInfantry in Wake Island, round 2 : 0/1 hits, 0.75 expected hits
                                                            1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Wake Island
                                                        Some non-combat units are destroyed: 
                                                        Japan converts americanDocks into different units
                                                        Japan win, taking Wake Island from Usa with 5 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 7
                                                        Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                            
                                                Non Combat Move - Japan
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Burma to Thailand
                                                    1 japaneseNavalFighter moved from Southern Thailand to Thailand
                                                    1 Truck and 1 japaneseAntiAirGun moved from Burma to Thailand
                                                    1 Material and 1 japaneseAirTransport moved from Kansu to Thailand
                                                    1 japaneseFighter moved from Southern Thailand to Kansu
                                                    1 japaneseFighter moved from Tsinghai to Kansu
                                                    1 japaneseTacticalBomber moved from Tsinghai to Thailand
                                                    1 japaneseFighter moved from Southern Thailand to Thailand
                                                    2 japaneseNavalFighters moved from 124 Sea Zone to 120 Sea Zone
                                                    1 japaneseCarrier moved from 123 Sea Zone to 120 Sea Zone
                                                    1 Truck and 1 japaneseInfantry moved from Kansu to Eastern Szechwan
                                                    1 Truck and 1 japaneseInfantry moved from Kansu to Yunnan
                                                    6 japaneseAlpineInfantrys moved from Ningsia to Altay
                                                    1 japaneseMech.Infantry and 5 japaneseTanks moved from Altay to Ningsia
                                                    1 japaneseArtillery moved from Ningsia to Altay
                                                    1 japaneseInfantry moved from Altay to Ningsia
                                                    1 japaneseArtillery moved from Ningsia to Altay
                                                    2 japaneseInfantrys moved from Kansu to Ningsia
                                                    1 Train moved from Inner Mongolia to Manchuria
                                                    1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Inner Mongolia
                                                    1 japaneseCarrier moved from 123 Sea Zone to 120 Sea Zone
                                                    1 japaneseCarrier moved from 96 Sea Zone to 98 Sea Zone
                                                    1 japaneseCarrier moved from 123 Sea Zone to 98 Sea Zone
                                                    1 japaneseTransport moved from 123 Sea Zone to 98 Sea Zone
                                                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                                    1 japaneseNavalFighter moved from Kyushu Shikoku to 98 Sea Zone
                                                    1 japaneseNavalFighter moved from Korea to 98 Sea Zone
                                                    1 japaneseCruiser moved from 122 Sea Zone to 98 Sea Zone
                                                    1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                                    1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                    1 Truck moved from Eastern Szechwan to Chungking
                                                    1 Truck moved from Burma to Hupeh
                                                    1 Truck moved from Thailand to Eastern Szechwan
                                                    1 Truck moved from Kansu to Inner Mongolia
                                                    1 japaneseSubmarine moved from 123 Sea Zone to 96 Sea Zone
                                                    1 Train moved from Inner Mongolia to Manchuria
                                                    1 japaneseAirTransport moved from Thailand to Korea
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 Material, 1 ResearchCenter, 5 japaneseAlpineInfantrys, 1 japaneseDestroyer, 1 japaneseInfantry, 3 japaneseNavalFighters and 2 japaneseSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
                                            
                                                Place Units - Japan
                                                    Units in Tokyo being upgraded or consumed: 2 Materials
                                                    1 ResearchCenter placed in Tokyo
                                                    1 Material placed in Korea
                                                    2 japaneseAlpineInfantrys placed in Kansu
                                                    2 japaneseAlpineInfantrys placed in Northern China
                                                    1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hupeh
                                                    1 japaneseDestroyer and 2 japaneseSubmarines placed in 96 Sea Zone
                                                    3 japaneseNavalFighters placed in Japan
                                            
                                                Turn Complete - Japan
                                                    Japan collect 80 PUs; end with 80 PUs
                                                    Units generate 9 techTokens; Japan end with 15 techTokens
                                                    Some Units in Thailand change ownership: 1 Material and 2 japaneseCombatEngineers
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    3 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 10 PUs; end with 10 PUs
                                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    Units in Thailand being upgraded or consumed: 1 Material
                                                    1 japaneseEntrenchment and 2 japaneseInfantrys placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 7 PUs; end with 7 PUs
                                                    Some Units in Thailand change ownership: 2 japaneseCombatEngineers and 2 japaneseInfantrys
                                            

                                            Combat Hit Differential Summary :

                                            Usa : -1.00
                                            Japan rolls : : 0.00
                                            Japan : -0.50
                                            China : 0.00
                                            Britain : -1.00
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            G 1 Reply Last reply Reply Quote 0

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