TWW 3.0.0.6 Gully (al) vs redrum (ax)
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@redrum So should I assume a max Scramble?
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And Max Defense OOL?
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TripleA Turn Summary: Usa round 12
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 12 Research Technology - Usa Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover Logistics Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanInfantry moved from British Columbia to Alaska Usa take Alaska from Japan 1 americanStrategicBomber moved from Western Egypt to Southern Italy 1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 109 Sea Zone to 124 Sea Zone 1 americanCombatEngineer moved from 124 Sea Zone to Wake Island 1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 108 Sea Zone to 99 Sea Zone 1 americanNavalFighter moved from Midway to 99 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to 99 Sea Zone 2 americanNavalFighters moved from 109 Sea Zone to 99 Sea Zone 2 americanInfantrys moved from 99 Sea Zone to Japan Combat - Usa Japan scrambles 2 units out of 122 Sea Zone to defend against the attack in 99 Sea Zone Japan scrambles 4 units out of Japan to defend against the attack in 99 Sea Zone Strategic bombing raid in Southern Italy AntiAircraftGun fire in Southern Italy : 0/1 hits, 0,08 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: italianBarracks Bombing raid in Southern Italy causes 5 damage total. Battle in Wake Island Battle in 99 Sea Zone Usa attack with 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters, 2 americanSubmarines and 1 americanTransport Japan defend with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Usa roll dice for 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 2 : 5/1 hits, 5,17 expected hits Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports in 99 Sea Zone, round 2 : 5/1 hits, 5,58 expected hits 3 japaneseTransports owned by the Japan, 3 americanDestroyers owned by the Usa, 1 japaneseDestroyer owned by the Japan, 1 americanCarrier owned by the Usa and 1 japaneseCarrier owned by the Japan lost in 99 Sea Zone Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Units damaged: 1 japaneseBattleship owned by the Japan Usa roll dice for 1 americanDestroyer, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 3 : 4/1 hits, 4,33 expected hits Japan roll dice for 1 japaneseBattleship, 2 japaneseCruisers and 6 japaneseNavalFighters in 99 Sea Zone, round 3 : 5/1 hits, 4,83 expected hits 2 americanSubmarines owned by the Usa, 1 americanDestroyer owned by the Usa, 2 japaneseCruisers owned by the Japan, 1 japaneseNavalFighter owned by the Japan, 1 japaneseBattleship owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 99 Sea Zone Usa roll dice for 5 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 4 : 3/1 hits, 2,92 expected hits Japan roll dice for 5 japaneseNavalFighters in 99 Sea Zone, round 4 : 3/1 hits, 2,50 expected hits 3 japaneseNavalFighters owned by the Japan and 3 americanNavalFighters owned by the Usa lost in 99 Sea Zone Usa roll dice for 2 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 5 : 1/1 hits, 1,17 expected hits Japan roll dice for 2 japaneseNavalFighters in 99 Sea Zone, round 5 : 1/0 hits, 1,00 expected hits 1 japaneseNavalFighter owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone Usa roll dice for 1 americanNavalFighter and 1 americanTransport in 99 Sea Zone, round 6 : 0/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseNavalFighter in 99 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits Usa roll dice for 1 americanNavalFighter and 1 americanTransport in 99 Sea Zone, round 7 : 1/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseNavalFighter in 99 Sea Zone, round 7 : 1/1 hits, 0,50 expected hits 1 japaneseNavalFighter owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone Usa win, taking Wake Island from Japan with 1 americanTransport remaining. Battle score for attacker is 18 Casualties for Usa: 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 2 americanSubmarines Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports Battle in Japan Usa attack with 2 americanInfantrys Japan defend with 1 Flagpole, 2 Rails, 1 ResearchCenter, 1 japaneseAircraftPlant, 2 japaneseAirfields, 1 japaneseAntiAirGun, 1 japaneseDocks and 1 japaneseFactory Usa roll dice for 2 americanInfantrys in Japan, round 2 : 1/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseAntiAirGun in Japan, round 2 : 0/1 hits, 0,25 expected hits 1 japaneseAntiAirGun owned by the Japan lost in Japan Some non-combat units are destroyed: Usa converts japaneseAircraftPlant into different units Usa converts japaneseFactory into different units Usa converts japaneseDocks into different units Usa win, taking Japan from Japan with 2 americanInfantrys remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseAntiAirGun Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from Chicago to 115 Sea Zone 1 americanCarrier moved from 156 Sea Zone to 115 Sea Zone 2 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone 1 americanCarrier and 2 americanSubmarines moved from 109 Sea Zone to 124 Sea Zone 1 Train moved from British Columbia to Washington 2 Materials and 1 Train moved from New York to Los Angeles 1 Train moved from Los Angeles to Southwestern US 1 americanCombatEngineer and 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 43 Sea Zone to 41 Sea Zone 1 americanBattleship, 2 americanDestroyers and 4 americanTransports moved from 43 Sea Zone to 42 Sea Zone 1 americanArtillery and 7 americanInfantrys moved from Morrocco to 42 Sea Zone 1 americanArtillery and 7 americanInfantrys moved from 42 Sea Zone to Gibraltar 1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 13 Sea Zone 1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 3 Sea Zone to 13 Sea Zone 1 americanAntiAirGun and 1 americanAntiTankGun moved from 13 Sea Zone to Murmansk 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone 1 americanInfantry moved from Kamchatka to Soviet Far East 1 americanStrategicBomber moved from Southern Italy to Western Egypt Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship and 1 americanTransport placed in 156 Sea Zone 1 americanCombatEngineer placed in San Francisco 3 americanInfantrys placed in Washington 1 americanDestroyer placed in 30 Sea Zone 1 americanNavalFighter placed in Chicago Activate Technology - Usa Usa activating Logistics Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk Trigger LLaGM: has removed 1 americanAntiTankGun owned by Usa in Murmansk Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk Trigger LLaGM: Russia has 1 russianAntiTankGun placed in Murmansk Usa collect 76 PUs; end with 76 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs Units generate 12 techTokens; Usa end with 12 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Southern Italy : : -0,08 Usa : -0,08 Usa rolls : : 1,00 Japan : -0,17 -
@redrum : Went ahead and did the turn with my assumptions. Germany is up.
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@Gully Sorry, I got busy. I meant to reply back that I forgot that USA planes could land in Russia now. I'd actually like to have no scrambles and just let the fleet die with OOL:
transports
destroyer
1 hit BB
carrier
cruisers
BB -
Ok I'll redo then.
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TripleA Turn Summary: Usa round 12
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 12 Research Technology - Usa Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover Logistics Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanInfantry moved from British Columbia to Alaska Usa take Alaska from Japan 1 americanStrategicBomber moved from Western Egypt to Southern Italy 1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 109 Sea Zone to 124 Sea Zone 1 americanCombatEngineer moved from 124 Sea Zone to Wake Island 1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 108 Sea Zone to 99 Sea Zone 1 americanNavalFighter moved from Midway to 99 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to 99 Sea Zone 2 americanNavalFighters moved from 109 Sea Zone to 99 Sea Zone 2 americanInfantrys moved from 99 Sea Zone to Japan Combat - Usa Strategic bombing raid in Southern Italy AntiAircraftGun fire in Southern Italy : 0/1 hits, 0,08 expected hits Bombing raid in Southern Italy rolls: 0 and causes: 0 damage to unit: italianBarracks Bombing raid in Southern Italy causes 0 damage total. Battle in Wake Island Battle in 99 Sea Zone Usa attack with 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters, 2 americanSubmarines and 1 americanTransport Japan defend with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer and 3 japaneseTransports Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 japaneseTransport owned by the Japan lost in 99 Sea Zone Usa roll dice for 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 2 : 5/1 hits, 5,17 expected hits Units damaged: 1 japaneseBattleship owned by the Japan Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer and 2 japaneseTransports in 99 Sea Zone, round 2 : 3/1 hits, 2,50 expected hits 2 japaneseTransports owned by the Japan, 1 japaneseDestroyer owned by the Japan, 3 americanNavalFighters owned by the Usa and 1 japaneseCarrier owned by the Japan lost in 99 Sea Zone 1 japaneseBattleship owned by the Japan lost in 99 Sea Zone 1 japaneseBattleship-damaged owned by the Japan added in 99 Sea Zone 2 americanSubmarines owned by the Usa, 4 americanDestroyers owned by the Usa, 1 americanTransport owned by the Usa and 1 americanCarrier owned by the Usa retreated to 107 Sea Zone Japan win, taking Wake Island from Japan with 1 japaneseBattleship-damaged and 2 japaneseCruisers remaining. Battle score for attacker is 38 Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 3 japaneseTransports Casualties for Usa: 3 americanNavalFighters Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 4 americanNavalFighters moved from 99 Sea Zone to 107 Sea Zone 1 americanCarrier moved from 109 Sea Zone to 107 Sea Zone 2 americanSubmarines moved from 109 Sea Zone to 107 Sea Zone 1 americanCarrier and 2 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone 1 americanInfantry moved from Kamchatka to Soviet Far East 1 Train moved from British Columbia to Washington 2 Materials and 1 Train moved from New York to Los Angeles 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 41 Sea Zone to Gibraltar 1 americanDestroyer moved from 43 Sea Zone to 41 Sea Zone 1 americanBattleship, 2 americanDestroyers and 4 americanTransports moved from 43 Sea Zone to 42 Sea Zone 1 americanArtillery and 7 americanInfantrys moved from Morrocco to 42 Sea Zone 1 americanArtillery and 7 americanInfantrys moved from 42 Sea Zone to Gibraltar 1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 13 Sea Zone 1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 3 Sea Zone to 13 Sea Zone 1 americanAntiAirGun and 1 americanAntiTankGun moved from 13 Sea Zone to Murmansk 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Southern Italy to Western Egypt Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship and 1 americanTransport placed in 156 Sea Zone 1 americanDestroyer placed in 30 Sea Zone 3 americanInfantrys placed in Washington 1 americanCombatEngineer placed in San Francisco 2 americanNavalFighters placed in Hawaiian Islands 1 americanNavalFighter placed in Chicago Activate Technology - Usa Usa activating Logistics Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk Trigger LLaGM: has removed 1 americanAntiTankGun owned by Usa in Murmansk Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk Trigger LLaGM: Russia has 1 russianAntiTankGun placed in Murmansk Usa collect 72 PUs; end with 72 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Southern Italy : : -0,08 Usa : 0,33 Usa rolls : : 1,00 Japan : 0,50 -
this game is quite an interesting state!

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TripleA Move Summary: Germany round 13
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Germany Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures Trigger germanaTAL: Germany gains access to AdvancedLogistics Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedLogistics Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Southwestern Algeria to Morrocco 2 germanInfantrys moved from Algeria to Morrocco 1 germanTank moved from Algeria to Morrocco 2 germanFighters and 3 germanNavalFighters moved from Vichy France to Morrocco 6 germanFighters moved from Northern Germany to Southern Britain 3 germanFighters moved from Western Germany to Southern Britain 3 germanNavalFighters moved from Paris to Southern Britain 2 germanNavalFighters moved from Northern Germany to Southern Britain 1 germanTransport moved from 25 Sea Zone to 23 Sea Zone 2 germanInfantrys moved from Northern France to 23 Sea Zone 2 germanInfantrys moved from 23 Sea Zone to Southern Britain 1 germanInfantry moved from Archangel to Nenetsia Germany take Nenetsia from Russia 1 germanInfantry moved from Western Kazahk to Kazahk 1 germanInfantry moved from Western Kazahk to Uzbek 1 germanInfantry moved from Southern Caucasus to Northern Iran Germany take Northern Iran from Russia 3 germanFighters moved from Volgarod to Kazahk 3 germanFighters moved from Stalingrad to Uzbek 2 germanArtillerys and 3 germanInfantrys moved from Sverdlovsk to Omsk -
@Gully Scramble?
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@redrum No Scramble
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TripleA Turn Summary: Finland round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 4 PUs Research Technology - Germany Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures Trigger germanaTAL: Germany gains access to AdvancedLogistics Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedLogistics Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Southwestern Algeria to Morrocco 2 germanInfantrys moved from Algeria to Morrocco 1 germanTank moved from Algeria to Morrocco 2 germanFighters and 3 germanNavalFighters moved from Vichy France to Morrocco 6 germanFighters moved from Northern Germany to Southern Britain 3 germanFighters moved from Western Germany to Southern Britain 3 germanNavalFighters moved from Paris to Southern Britain 2 germanNavalFighters moved from Northern Germany to Southern Britain 1 germanTransport moved from 25 Sea Zone to 23 Sea Zone 2 germanInfantrys moved from Northern France to 23 Sea Zone 2 germanInfantrys moved from 23 Sea Zone to Southern Britain 1 germanInfantry moved from Archangel to Nenetsia Germany take Nenetsia from Russia 1 germanInfantry moved from Western Kazahk to Kazahk 1 germanInfantry moved from Western Kazahk to Uzbek 1 germanInfantry moved from Southern Caucasus to Northern Iran Germany take Northern Iran from Russia 3 germanFighters moved from Volgarod to Kazahk 3 germanFighters moved from Stalingrad to Uzbek 2 germanArtillerys and 3 germanInfantrys moved from Sverdlovsk to Omsk Combat - Germany Germany creates battle in territory 25 Sea Zone Battle in Southern Britain Germany attack with 9 germanFighters, 2 germanInfantrys and 5 germanNavalFighters Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 Truck, 2 britishAirfields, 1 britishDocks and 1 britishEntrenchment Germany roll dice for 9 germanFighters, 2 germanInfantrys and 5 germanNavalFighters in Southern Britain, round 2 : 6/1 hits, 6.17 expected hits Britain roll dice for 1 britishEntrenchment in Southern Britain, round 2 : 1/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany and 1 britishEntrenchment owned by the Britain lost in Southern Britain Some non-combat units are destroyed: Germany converts britishDocks into different units Germany win, taking 25 Sea Zone from Britain, taking Southern Britain from Britain with 9 germanFighters, 1 germanInfantry and 5 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Britain: 1 britishEntrenchment Battle in Morrocco Germany attack with 2 germanFighters, 3 germanInfantrys, 3 germanNavalFighters and 1 germanTank ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank Germany roll dice for 2 germanFighters, 3 germanInfantrys, 3 germanNavalFighters and 1 germanTank in Morrocco, round 2 : 3/1 hits, 3.08 expected hits ExiledAllies roll dice for 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank in Morrocco, round 2 : 2/1 hits, 1.58 expected hits 1 britishInfantry owned by the Britain, 2 germanInfantrys owned by the Germany, 1 britishArtillery owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Morrocco Germany roll dice for 2 germanFighters, 1 germanInfantry, 3 germanNavalFighters and 1 germanTank in Morrocco, round 3 : 2/1 hits, 2.75 expected hits ExiledAllies roll dice for 1 britishArtillery and 1 britishTank in Morrocco, round 3 : 1/1 hits, 0.75 expected hits 1 germanInfantry owned by the Germany, 1 britishTank owned by the Britain and 1 britishArtillery owned by the Britain lost in Morrocco Germany win, taking Morrocco from ExiledAllies with 2 germanFighters, 3 germanNavalFighters and 1 germanTank remaining. Battle score for attacker is 12 Casualties for Germany: 3 germanInfantrys Casualties for Britain: 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank Battle in Omsk Germany attack with 2 germanArtillerys and 3 germanInfantrys Russia defend with 1 Flagpole and 1 russianArtillery Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Omsk, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 russianArtillery in Omsk, round 2 : 0/1 hits, 0.33 expected hits 1 russianArtillery owned by the Russia lost in Omsk Germany win, taking Omsk from Russia with 2 germanArtillerys and 3 germanInfantrys remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianArtillery Battle in Uzbek Germany attack with 3 germanFighters and 1 germanInfantry Britain defend with 1 Flagpole and 1 britishInfantry Germany roll dice for 3 germanFighters and 1 germanInfantry in Uzbek, round 2 : 1/1 hits, 1.67 expected hits Russia roll dice for 1 britishInfantry in Uzbek, round 2 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Uzbek Germany win with 3 germanFighters remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Britain: 1 britishInfantry Battle in Kazahk Germany attack with 3 germanFighters and 1 germanInfantry China defend with 1 Flagpole and 1 chineseInfantry Germany roll dice for 3 germanFighters and 1 germanInfantry in Kazahk, round 2 : 2/1 hits, 1.67 expected hits Russia roll dice for 1 chineseInfantry in Kazahk, round 2 : 1/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany and 1 chineseInfantry owned by the China lost in Kazahk Germany win with 3 germanFighters remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for China: 1 chineseInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 3 germanFighters moved from Uzbek to Volgarod 3 germanFighters moved from Kazahk to Stalingrad 2 germanFighters and 3 germanNavalFighters moved from Morrocco to Algeria 5 germanMech.Infantrys moved from Sverdlovsk to Omsk 3 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanCombatEngineer and 4 germanInfantrys moved from Southern Caucasus to Northern Iran 4 germanInfantrys moved from Caucasus to Southern Caucasus 1 germanArtillery, 5 germanCombatEngineers, 2 germanInfantrys and 8 germanMech.Infantrys moved from Urals to Omsk 1 germanArtillery and 1 germanMech.Infantry moved from Sverdlovsk to Omsk 1 germanCombatEngineer and 1 germanInfantry moved from Sverdlovsk to Omsk 1 germanMech.Infantry moved from Archangel to Sverdlovsk 7 germanInfantrys moved from Eastern Finland to Finland 2 Trucks and 2 germanInfantrys moved from Pskov to Finland 1 germanCombatEngineer, 2 germanInfantrys and 3 germanMech.Infantrys moved from Voronezh to Sverdlovsk 1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Finland 1 germanFighter moved from Hungary Slovakia to Finland 4 germanNavalFighters moved from Eastern Germany to Finland 1 germanNavalFighter moved from Southern Germany to Vichy France 1 germanSubmarine moved from 32 Sea Zone to 34 Sea Zone 2 germanInfantrys and 1 germanMarine moved from Norway to 25 Sea Zone 2 germanInfantrys, 1 germanMarine and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone 1 germanMarine moved from 23 Sea Zone to Low Countries 2 germanInfantrys moved from 23 Sea Zone to Low Countries 1 germanBattleship, 1 germanCruiser, 3 germanDestroyers and 4 germanSubmarines moved from 25 Sea Zone to 23 Sea Zone 4 germanNavalFighters moved from Southern Britain to Low Countries 9 germanFighters and 1 germanNavalFighter moved from Southern Britain to Northern France 1 Material and 1 Truck moved from Western Germany to Low Countries 1 germanAirTransport and 1 germanCombatEngineer moved from Vichy France to Low Countries 1 germanInfantry moved from Eastern France to Low Countries 1 germanCombatEngineer moved from Paris to Northern France 1 germanInfantry moved from Vologda to Urals 1 germanInfantry moved from Eastern Karelia to Western Karelia 1 Truck and 1 germanInfantry moved from Belorussia to Eastern Finland 1 Truck moved from Leningrad to Pskov 1 Truck and 1 germanInfantry moved from Pskov to Eastern Finland 2 germanInfantrys moved from Pskov to Leningrad 2 germanArtillerys and 1 germanInfantry moved from Belorussia to Pskov 2 Trucks moved from Eastern Finland to Pskov 1 Truck moved from Eastern Finland to Pskov 1 Train moved from Poland to Western Ukraine 1 Train moved from Eastern France to Berlin 1 Material and 1 Train moved from Berlin to Northern France 1 Train and 1 germanAntiAirGun moved from Hungary Slovakia to Northern Germany 1 Train and 1 germanAntiAirGun moved from Western Ukraine to Northern Germany 1 germanCombatEngineer moved from Paris to Northern France 1 germanInfantry moved from Vichy France to Eastern France 1 Train moved from Northern France to Eastern France 1 Truck moved from Urals to Leningrad 1 Truck moved from Sverdlovsk to Novgorod 2 Trucks moved from Sverdlovsk to Stalingrad 1 Truck moved from Sverdlovsk to Stalingrad 1 Truck moved from Low Countries to Berlin 1 germanAntiTankGun moved from Northern France to Low Countries 1 germanArtillery and 12 germanInfantrys moved from Northern France to Low Countries 1 germanInfantry moved from Northern France to Low Countries 2 germanMarines moved from Northern Germany to Low Countries 2 germanInfantrys moved from Northern Germany to Low Countries 1 Train and 2 germanInfantrys moved from Northern Germany to Lithuania 1 germanAirTransport moved from Low Countries to Northern Germany Purchase Units - Germany Trigger LiberationRussia54: Germany has 1 DimaLandBattleship placed in Berlin Germany buy 2 germanAirfields, 1 germanCombatEngineer, 2 germanInfantrys, 7 germanNavalFighters, 1 germanParatrooper and 3 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger LiberationRussia57: has removed 1 DimaLandBattleship owned by Germany in Berlin Place Units - Germany Units in Northern France being upgraded or consumed: 1 Material 1 germanAirfield placed in Northern France Units in Low Countries being upgraded or consumed: 1 Material 1 germanAirfield placed in Low Countries 4 germanNavalFighters placed in Eastern Germany 3 germanNavalFighters placed in Southern Germany 3 germanSubmarines placed in 25 Sea Zone 1 germanParatrooper placed in Northern Germany 1 germanCombatEngineer and 2 germanInfantrys placed in Stalingrad Activate Technology - Germany Germany activating AdvancedLogistics Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport Turn Complete - Germany Germany collect 116 PUs; end with 116 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 119 PUs Units generate 15 techTokens; Germany end with 15 techTokens Purchase Units - VichyFrance VichyFrance buy 1 germanInfantry; Remaining resources: 1 PUs; Place Units - VichyFrance 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 4 PUs; end with 5 PUs Some Units in Vichy France change ownership: 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanFighter and 1 germanInfantry placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Hungary Slovakia change ownership: 1 germanFighter and 1 germanInfantry Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 3 germanInfantrysCombat Hit Differential Summary :
ExiledAllies : 0.67 Germany rolls : : 1.00 Britain : 0.50 Germany : -1.33 Russia : 1.17 -
TripleA Turn Summary: Russia round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Siberia to Kansk 1 russianTank moved from Norilsk to Kansk 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks moved from Norilsk to Nenetsia Combat - Russia Battle in Kansk Russia attack with 1 russianInfantry and 1 russianTank Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianInfantry and 1 russianTank in Kansk, round 2 : 1/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Kansk, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansk Russia win, taking Kansk from Japan with 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Nenetsia Russia attack with 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks in Nenetsia, round 2 : 6/1 hits, 6,08 expected hits Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Nenetsia Russia win, taking Nenetsia from Germany with 4 russianAntiTankGuns, 12 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks remaining. Battle score for attacker is -1 Casualties for Russia: 1 russianArtillery Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck 2 russianFighters moved from Norilsk to Northern Siberia 1 russianAirTransport moved from Norilsk to Northern Siberia 1 Truck and 1 russianAntiAirGun moved from Irkutsk to Northern Siberia 1 Truck moved from Northern Siberia to Eastern Siberia 1 Truck and 1 russianAlpineInfantry moved from Yakut to Northern Siberia 5 Trucks and 5 russianAntiAirGuns moved from Yakut to Northern Siberia 1 russianAlpineInfantry, 3 russianArtillerys and 1 russianInfantry moved from Yakut to Irkutsk 1 russianSubmarine moved from 108 Sea Zone to 107 Sea Zone 2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone 2 russianAntiAirGuns and 1 russianTransport moved from 13 Sea Zone to 15 Sea Zone 3 russianDestroyers moved from 13 Sea Zone to 24 Sea Zone Turn Complete - RussiaCombat Hit Differential Summary :
Japan : -0,33 Germany : 0,67 Russia : 0,33 -
TripleA Manual Gamesave Post: Russia round 13
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Siberia to Kansk 1 russianTank moved from Norilsk to Kansk 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks moved from Norilsk to Nenetsia Combat - Russia Battle in Kansk Russia attack with 1 russianInfantry and 1 russianTank Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianInfantry and 1 russianTank in Kansk, round 2 : 1/1 hits, 0,58 expected hits Japan roll dice for 1 japaneseInfantry in Kansk, round 2 : 0/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansk Russia win, taking Kansk from Japan with 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Nenetsia Russia attack with 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks in Nenetsia, round 2 : 6/1 hits, 6,08 expected hits Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Nenetsia Russia win, taking Nenetsia from Germany with 4 russianAntiTankGuns, 12 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks remaining. Battle score for attacker is -1 Casualties for Russia: 1 russianArtillery Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck 2 russianFighters moved from Norilsk to Northern Siberia 1 russianAirTransport moved from Norilsk to Northern Siberia 1 Truck and 1 russianAntiAirGun moved from Irkutsk to Northern Siberia 1 Truck moved from Northern Siberia to Eastern Siberia 1 Truck and 1 russianAlpineInfantry moved from Yakut to Northern Siberia 5 Trucks and 5 russianAntiAirGuns moved from Yakut to Northern Siberia 1 russianAlpineInfantry, 3 russianArtillerys and 1 russianInfantry moved from Yakut to Irkutsk 1 russianSubmarine moved from 108 Sea Zone to 107 Sea Zone 2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone 2 russianAntiAirGuns and 1 russianTransport moved from 13 Sea Zone to 15 Sea Zone 3 russianDestroyers moved from 13 Sea Zone to 24 Sea Zone Turn Complete - Russia Turning on Edit Mode EDIT: Removing units owned by Russia from 15 Sea Zone: 2 russianAntiAirGuns and 1 russianTransport EDIT: Adding units owned by Russia to 15 Sea Zone: 1 russianTransport EDIT: Adding units owned by Russia to Nenetsia: 2 russianAntiAirGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japan : -0,33 Germany : 0,67 Russia : 0,33 -
@redrum: Japan is up
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@redrum : bump
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@Gully I'm going to resign our game as I just haven't had the time to play. Definitely quite an interesting game especially after the Tokyo capture.
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@redrum: I wouldn't mind continuing this when you're less busy.
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