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    TWW 3.0.0.6 Gully (al) vs redrum (ax)

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    • G Offline
      Gully @redrum
      last edited by

      @redrum So should I assume a max Scramble?

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gully
        last edited by

        And Max Defense OOL?

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        • G Offline
          Gully
          last edited by

          TripleA Turn Summary: Usa round 12

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 12
          
              Research Technology - Usa
                      Usa rolls : 1/1 hits, 0,00 expected hits
                  Usa removing all Technology Tokens after successful research.
                  Usa discover Logistics
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanInfantry moved from British Columbia to Alaska
                        Usa take Alaska from Japan
                  1 americanStrategicBomber moved from Western Egypt to Southern Italy
                  1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 109 Sea Zone to 124 Sea Zone
                  1 americanCombatEngineer moved from 124 Sea Zone to Wake Island
                  1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 108 Sea Zone to 99 Sea Zone
                  1 americanNavalFighter moved from Midway to 99 Sea Zone
                  2 americanNavalFighters moved from Hawaiian Islands to 99 Sea Zone
                  2 americanNavalFighters moved from 109 Sea Zone to 99 Sea Zone
                  2 americanInfantrys moved from 99 Sea Zone to Japan
          
              Combat - Usa
                  Japan scrambles 2 units out of 122 Sea Zone to defend against the attack in 99 Sea Zone
                  Japan scrambles 4 units out of Japan to defend against the attack in 99 Sea Zone
                  Strategic bombing raid in Southern Italy
                          AntiAircraftGun fire in Southern Italy : 0/1 hits, 0,08 expected hits
                      Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: italianBarracks
                      Bombing raid in Southern Italy causes 5 damage total. 
                  Battle in Wake Island
                  Battle in 99 Sea Zone
                      Usa attack with 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters, 2 americanSubmarines and 1 americanTransport
                      Japan defend with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports
                          Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                          Usa roll dice for 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 2 : 5/1 hits, 5,17 expected hits
                          Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports in 99 Sea Zone, round 2 : 5/1 hits, 5,58 expected hits
                          3 japaneseTransports owned by the Japan, 3 americanDestroyers owned by the Usa, 1 japaneseDestroyer owned by the Japan, 1 americanCarrier owned by the Usa and 1 japaneseCarrier owned by the Japan lost in 99 Sea Zone
                          Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      Units damaged: 1 japaneseBattleship owned by the Japan
                          Usa roll dice for 1 americanDestroyer, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 3 : 4/1 hits, 4,33 expected hits
                          Japan roll dice for 1 japaneseBattleship, 2 japaneseCruisers and 6 japaneseNavalFighters in 99 Sea Zone, round 3 : 5/1 hits, 4,83 expected hits
                          2 americanSubmarines owned by the Usa, 1 americanDestroyer owned by the Usa, 2 japaneseCruisers owned by the Japan, 1 japaneseNavalFighter owned by the Japan, 1 japaneseBattleship owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 99 Sea Zone
                          Usa roll dice for 5 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 4 : 3/1 hits, 2,92 expected hits
                          Japan roll dice for 5 japaneseNavalFighters in 99 Sea Zone, round 4 : 3/1 hits, 2,50 expected hits
                          3 japaneseNavalFighters owned by the Japan and 3 americanNavalFighters owned by the Usa lost in 99 Sea Zone
                          Usa roll dice for 2 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 5 : 1/1 hits, 1,17 expected hits
                          Japan roll dice for 2 japaneseNavalFighters in 99 Sea Zone, round 5 : 1/0 hits, 1,00 expected hits
                          1 japaneseNavalFighter owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone
                          Usa roll dice for 1 americanNavalFighter and 1 americanTransport in 99 Sea Zone, round 6 : 0/1 hits, 0,58 expected hits
                          Japan roll dice for 1 japaneseNavalFighter in 99 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits
                          Usa roll dice for 1 americanNavalFighter and 1 americanTransport in 99 Sea Zone, round 7 : 1/1 hits, 0,58 expected hits
                          Japan roll dice for 1 japaneseNavalFighter in 99 Sea Zone, round 7 : 1/1 hits, 0,50 expected hits
                          1 japaneseNavalFighter owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone
                      Usa win, taking Wake Island from Japan with 1 americanTransport remaining. Battle score for attacker is 18
                      Casualties for Usa: 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 2 americanSubmarines
                      Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer, 6 japaneseNavalFighters and 3 japaneseTransports
                  Battle in Japan
                      Usa attack with 2 americanInfantrys
                      Japan defend with 1 Flagpole, 2 Rails, 1 ResearchCenter, 1 japaneseAircraftPlant, 2 japaneseAirfields, 1 japaneseAntiAirGun, 1 japaneseDocks and 1 japaneseFactory
                          Usa roll dice for 2 americanInfantrys in Japan, round 2 : 1/1 hits, 0,33 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun in Japan, round 2 : 0/1 hits, 0,25 expected hits
                          1 japaneseAntiAirGun owned by the Japan lost in Japan
                      Some non-combat units are destroyed: 
                      Usa converts japaneseAircraftPlant into different units
                      Usa converts japaneseFactory into different units
                      Usa converts japaneseDocks into different units
                      Usa win, taking Japan from Japan with 2 americanInfantrys remaining. Battle score for attacker is 4
                      Casualties for Japan: 1 japaneseAntiAirGun
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  1 americanNavalFighter moved from Chicago to 115 Sea Zone
                  1 americanCarrier moved from 156 Sea Zone to 115 Sea Zone
                  2 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone
                  1 americanCarrier and 2 americanSubmarines moved from 109 Sea Zone to 124 Sea Zone
                  1 Train moved from British Columbia to Washington
                  2 Materials and 1 Train moved from New York to Los Angeles
                  1 Train moved from Los Angeles to Southwestern US
                  1 americanCombatEngineer and 1 americanInfantry moved from Azores to 39 Sea Zone
                  1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                  1 americanCombatEngineer and 1 americanInfantry moved from 41 Sea Zone to Gibraltar
                  1 americanDestroyer moved from 43 Sea Zone to 41 Sea Zone
                  1 americanBattleship, 2 americanDestroyers and 4 americanTransports moved from 43 Sea Zone to 42 Sea Zone
                  1 americanArtillery and 7 americanInfantrys moved from Morrocco to 42 Sea Zone
                  1 americanArtillery and 7 americanInfantrys moved from 42 Sea Zone to Gibraltar
                  1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 13 Sea Zone
                  1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 3 Sea Zone to 13 Sea Zone
                  1 americanAntiAirGun and 1 americanAntiTankGun moved from 13 Sea Zone to Murmansk
                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                  1 americanInfantry moved from Kamchatka to Soviet Far East
                  1 americanStrategicBomber moved from Southern Italy to Western Egypt
          
              Purchase Units - Usa
                  Usa buy 1 americanBattleship, 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  2 americanNavalFighters placed in Hawaiian Islands
                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                  1 americanBattleship and 1 americanTransport placed in 156 Sea Zone
                  1 americanCombatEngineer placed in San Francisco
                  3 americanInfantrys placed in Washington
                  1 americanDestroyer placed in 30 Sea Zone
                  1 americanNavalFighter placed in Chicago
          
              Activate Technology - Usa
                  Usa activating Logistics
                  Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                  Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
          
              Turn Complete - Usa
                  Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk
                  Trigger LLaGM: has removed 1 americanAntiTankGun owned by Usa in Murmansk
                  Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk
                  Trigger LLaGM: Russia has 1 russianAntiTankGun placed in Murmansk
                  Usa collect 76 PUs; end with 76 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs
                  Units generate 12 techTokens; Usa end with 12 techTokens
          

          Combat Hit Differential Summary :

          AntiAircraftGun fire in Southern Italy : : -0,08
          Usa : -0,08
          Usa rolls : : 1,00
          Japan : -0,17
          

          Savegame

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          • G Offline
            Gully @redrum
            last edited by

            @redrum : Went ahead and did the turn with my assumptions. Germany is up.

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @Gully
              last edited by redrum

              @Gully Sorry, I got busy. I meant to reply back that I forgot that USA planes could land in Russia now. I'd actually like to have no scrambles and just let the fleet die with OOL:
              transports
              destroyer
              1 hit BB
              carrier
              cruisers
              BB

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • G Offline
                Gully
                last edited by

                Ok I'll redo then.

                1 Reply Last reply Reply Quote 1
                • G Offline
                  Gully
                  last edited by

                  TripleA Turn Summary: Usa round 12

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 12
                  
                      Research Technology - Usa
                              Usa rolls : 1/1 hits, 0,00 expected hits
                          Usa removing all Technology Tokens after successful research.
                          Usa discover Logistics
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          1 americanInfantry moved from British Columbia to Alaska
                                Usa take Alaska from Japan
                          1 americanStrategicBomber moved from Western Egypt to Southern Italy
                          1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 109 Sea Zone to 124 Sea Zone
                          1 americanCombatEngineer moved from 124 Sea Zone to Wake Island
                          1 americanCarrier, 4 americanDestroyers, 2 americanInfantrys, 2 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 108 Sea Zone to 99 Sea Zone
                          1 americanNavalFighter moved from Midway to 99 Sea Zone
                          2 americanNavalFighters moved from Hawaiian Islands to 99 Sea Zone
                          2 americanNavalFighters moved from 109 Sea Zone to 99 Sea Zone
                          2 americanInfantrys moved from 99 Sea Zone to Japan
                  
                      Combat - Usa
                          Strategic bombing raid in Southern Italy
                                  AntiAircraftGun fire in Southern Italy : 0/1 hits, 0,08 expected hits
                              Bombing raid in Southern Italy rolls: 0 and causes: 0 damage to unit: italianBarracks
                              Bombing raid in Southern Italy causes 0 damage total. 
                          Battle in Wake Island
                          Battle in 99 Sea Zone
                              Usa attack with 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters, 2 americanSubmarines and 1 americanTransport
                              Japan defend with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer and 3 japaneseTransports
                                  Usa roll dice for 2 americanSubmarines in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                                  1 japaneseTransport owned by the Japan lost in 99 Sea Zone
                                  Usa roll dice for 1 americanCarrier, 4 americanDestroyers, 7 americanNavalFighters and 1 americanTransport in 99 Sea Zone, round 2 : 5/1 hits, 5,17 expected hits
                              Units damaged: 1 japaneseBattleship owned by the Japan
                                  Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseCruisers, 1 japaneseDestroyer and 2 japaneseTransports in 99 Sea Zone, round 2 : 3/1 hits, 2,50 expected hits
                                  2 japaneseTransports owned by the Japan, 1 japaneseDestroyer owned by the Japan, 3 americanNavalFighters owned by the Usa and 1 japaneseCarrier owned by the Japan lost in 99 Sea Zone
                                  1 japaneseBattleship owned by the Japan lost in 99 Sea Zone
                              1 japaneseBattleship-damaged owned by the Japan added in 99 Sea Zone
                              2 americanSubmarines owned by the Usa, 4 americanDestroyers owned by the Usa, 1 americanTransport owned by the Usa and 1 americanCarrier owned by the Usa retreated to 107 Sea Zone
                              Japan win, taking Wake Island from Japan with 1 japaneseBattleship-damaged and 2 japaneseCruisers remaining. Battle score for attacker is 38
                              Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 3 japaneseTransports
                              Casualties for Usa: 3 americanNavalFighters
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          4 americanNavalFighters moved from 99 Sea Zone to 107 Sea Zone
                          1 americanCarrier moved from 109 Sea Zone to 107 Sea Zone
                          2 americanSubmarines moved from 109 Sea Zone to 107 Sea Zone
                          1 americanCarrier and 2 americanDestroyers moved from 156 Sea Zone to 115 Sea Zone
                          1 americanInfantry moved from Kamchatka to Soviet Far East
                          1 Train moved from British Columbia to Washington
                          2 Materials and 1 Train moved from New York to Los Angeles
                          1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                          1 americanCombatEngineer and 1 americanInfantry moved from Azores to 39 Sea Zone
                          1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                          1 americanCombatEngineer and 1 americanInfantry moved from 41 Sea Zone to Gibraltar
                          1 americanDestroyer moved from 43 Sea Zone to 41 Sea Zone
                          1 americanBattleship, 2 americanDestroyers and 4 americanTransports moved from 43 Sea Zone to 42 Sea Zone
                          1 americanArtillery and 7 americanInfantrys moved from Morrocco to 42 Sea Zone
                          1 americanArtillery and 7 americanInfantrys moved from 42 Sea Zone to Gibraltar
                          1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 13 Sea Zone
                          1 americanAntiAirGun, 1 americanAntiTankGun and 1 americanTransport moved from 3 Sea Zone to 13 Sea Zone
                          1 americanAntiAirGun and 1 americanAntiTankGun moved from 13 Sea Zone to Murmansk
                          1 americanNavalFighter moved from Chicago to Labrador
                          1 americanStrategicBomber moved from Southern Italy to Western Egypt
                  
                      Purchase Units - Usa
                          Usa buy 1 americanBattleship, 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                          1 americanBattleship and 1 americanTransport placed in 156 Sea Zone
                          1 americanDestroyer placed in 30 Sea Zone
                          3 americanInfantrys placed in Washington
                          1 americanCombatEngineer placed in San Francisco
                          2 americanNavalFighters placed in Hawaiian Islands
                          1 americanNavalFighter placed in Chicago
                  
                      Activate Technology - Usa
                          Usa activating Logistics
                          Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                          Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
                  
                      Turn Complete - Usa
                          Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                          Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk
                          Trigger LLaGM: has removed 1 americanAntiTankGun owned by Usa in Murmansk
                          Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                          Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                          Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk
                          Trigger LLaGM: Russia has 1 russianAntiTankGun placed in Murmansk
                          Usa collect 72 PUs; end with 72 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  AntiAircraftGun fire in Southern Italy : : -0,08
                  Usa : 0,33
                  Usa rolls : : 1,00
                  Japan : 0,50
                  

                  Savegame

                  1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    this game is quite an interesting state! 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Move Summary: Germany round 13

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 13
                      
                          Research Technology - Germany
                              Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                              Trigger germanaTAL: Germany gains access to AdvancedLogistics
                              Germany spend 0 on tech rolls
                              Germany removing all Technology Tokens after successful research.
                              Germany discover AdvancedLogistics
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              1 germanInfantry moved from Southwestern Algeria to Morrocco
                              2 germanInfantrys moved from Algeria to Morrocco
                              1 germanTank moved from Algeria to Morrocco
                              2 germanFighters and 3 germanNavalFighters moved from Vichy France to Morrocco
                              6 germanFighters moved from Northern Germany to Southern Britain
                              3 germanFighters moved from Western Germany to Southern Britain
                              3 germanNavalFighters moved from Paris to Southern Britain
                              2 germanNavalFighters moved from Northern Germany to Southern Britain
                              1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                              2 germanInfantrys moved from Northern France to 23 Sea Zone
                              2 germanInfantrys moved from 23 Sea Zone to Southern Britain
                              1 germanInfantry moved from Archangel to Nenetsia
                                    Germany take Nenetsia from Russia
                              1 germanInfantry moved from Western Kazahk to Kazahk
                              1 germanInfantry moved from Western Kazahk to Uzbek
                              1 germanInfantry moved from Southern Caucasus to Northern Iran
                                    Germany take Northern Iran from Russia
                              3 germanFighters moved from Volgarod to Kazahk
                              3 germanFighters moved from Stalingrad to Uzbek
                              2 germanArtillerys and 3 germanInfantrys moved from Sverdlovsk to Omsk
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        @Gully Scramble?

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        G 1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gully @redrum
                          last edited by

                          @redrum No Scramble

                          1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: Finland round 13

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 13
                            
                                Reconnaissance Missions - Finland
                                    Finland collect 0 PUs; end with 9 PUs
                            
                                Reinforcing - DanubeAxis
                                    DanubeAxis collect 0 PUs; end with 14 PUs
                            
                                Counter Intelligence Operations - VichyFrance
                                    VichyFrance collect 0 PUs; end with 4 PUs
                            
                                Research Technology - Germany
                                    Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                    Trigger germanaTAL: Germany gains access to AdvancedLogistics
                                    Germany spend 0 on tech rolls
                                        Germany rolls : 1/1 hits, 0.00 expected hits
                                    Germany removing all Technology Tokens after successful research.
                                    Germany discover AdvancedLogistics
                            
                                Combat Move - Germany
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                    1 germanInfantry moved from Southwestern Algeria to Morrocco
                                    2 germanInfantrys moved from Algeria to Morrocco
                                    1 germanTank moved from Algeria to Morrocco
                                    2 germanFighters and 3 germanNavalFighters moved from Vichy France to Morrocco
                                    6 germanFighters moved from Northern Germany to Southern Britain
                                    3 germanFighters moved from Western Germany to Southern Britain
                                    3 germanNavalFighters moved from Paris to Southern Britain
                                    2 germanNavalFighters moved from Northern Germany to Southern Britain
                                    1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                                    2 germanInfantrys moved from Northern France to 23 Sea Zone
                                    2 germanInfantrys moved from 23 Sea Zone to Southern Britain
                                    1 germanInfantry moved from Archangel to Nenetsia
                                          Germany take Nenetsia from Russia
                                    1 germanInfantry moved from Western Kazahk to Kazahk
                                    1 germanInfantry moved from Western Kazahk to Uzbek
                                    1 germanInfantry moved from Southern Caucasus to Northern Iran
                                          Germany take Northern Iran from Russia
                                    3 germanFighters moved from Volgarod to Kazahk
                                    3 germanFighters moved from Stalingrad to Uzbek
                                    2 germanArtillerys and 3 germanInfantrys moved from Sverdlovsk to Omsk
                            
                                Combat - Germany
                                    Germany creates battle in territory 25 Sea Zone
                                    Battle in Southern Britain
                                        Germany attack with 9 germanFighters, 2 germanInfantrys and 5 germanNavalFighters
                                        Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 Truck, 2 britishAirfields, 1 britishDocks and 1 britishEntrenchment
                                            Germany roll dice for 9 germanFighters, 2 germanInfantrys and 5 germanNavalFighters in Southern Britain, round 2 : 6/1 hits, 6.17 expected hits
                                            Britain roll dice for 1 britishEntrenchment in Southern Britain, round 2 : 1/1 hits, 0.50 expected hits
                                            1 germanInfantry owned by the Germany and 1 britishEntrenchment owned by the Britain lost in Southern Britain
                                        Some non-combat units are destroyed: 
                                        Germany converts britishDocks into different units
                                        Germany win, taking 25 Sea Zone from Britain, taking Southern Britain from Britain with 9 germanFighters, 1 germanInfantry and 5 germanNavalFighters remaining. Battle score for attacker is 3
                                        Casualties for Germany: 1 germanInfantry
                                        Casualties for Britain: 1 britishEntrenchment
                                    Battle in Morrocco
                                        Germany attack with 2 germanFighters, 3 germanInfantrys, 3 germanNavalFighters and 1 germanTank
                                        ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank
                                            Germany roll dice for 2 germanFighters, 3 germanInfantrys, 3 germanNavalFighters and 1 germanTank in Morrocco, round 2 : 3/1 hits, 3.08 expected hits
                                            ExiledAllies roll dice for 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank in Morrocco, round 2 : 2/1 hits, 1.58 expected hits
                                            1 britishInfantry owned by the Britain, 2 germanInfantrys owned by the Germany, 1 britishArtillery owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Morrocco
                                            Germany roll dice for 2 germanFighters, 1 germanInfantry, 3 germanNavalFighters and 1 germanTank in Morrocco, round 3 : 2/1 hits, 2.75 expected hits
                                            ExiledAllies roll dice for 1 britishArtillery and 1 britishTank in Morrocco, round 3 : 1/1 hits, 0.75 expected hits
                                            1 germanInfantry owned by the Germany, 1 britishTank owned by the Britain and 1 britishArtillery owned by the Britain lost in Morrocco
                                        Germany win, taking Morrocco from ExiledAllies with 2 germanFighters, 3 germanNavalFighters and 1 germanTank remaining. Battle score for attacker is 12
                                        Casualties for Germany: 3 germanInfantrys
                                        Casualties for Britain: 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry and 1 britishTank
                                    Battle in Omsk
                                        Germany attack with 2 germanArtillerys and 3 germanInfantrys
                                        Russia defend with 1 Flagpole and 1 russianArtillery
                                            Germany roll dice for 2 germanArtillerys and 3 germanInfantrys in Omsk, round 2 : 1/0 hits, 1.00 expected hits
                                            Russia roll dice for 1 russianArtillery in Omsk, round 2 : 0/1 hits, 0.33 expected hits
                                            1 russianArtillery owned by the Russia lost in Omsk
                                        Germany win, taking Omsk from Russia with 2 germanArtillerys and 3 germanInfantrys remaining. Battle score for attacker is 4
                                        Casualties for Russia: 1 russianArtillery
                                    Battle in Uzbek
                                        Germany attack with 3 germanFighters and 1 germanInfantry
                                        Britain defend with 1 Flagpole and 1 britishInfantry
                                            Germany roll dice for 3 germanFighters and 1 germanInfantry in Uzbek, round 2 : 1/1 hits, 1.67 expected hits
                                            Russia roll dice for 1 britishInfantry in Uzbek, round 2 : 1/1 hits, 0.25 expected hits
                                            1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Uzbek
                                        Germany win with 3 germanFighters remaining. Battle score for attacker is 0
                                        Casualties for Germany: 1 germanInfantry
                                        Casualties for Britain: 1 britishInfantry
                                    Battle in Kazahk
                                        Germany attack with 3 germanFighters and 1 germanInfantry
                                        China defend with 1 Flagpole and 1 chineseInfantry
                                            Germany roll dice for 3 germanFighters and 1 germanInfantry in Kazahk, round 2 : 2/1 hits, 1.67 expected hits
                                            Russia roll dice for 1 chineseInfantry in Kazahk, round 2 : 1/1 hits, 0.25 expected hits
                                            1 germanInfantry owned by the Germany and 1 chineseInfantry owned by the China lost in Kazahk
                                        Germany win with 3 germanFighters remaining. Battle score for attacker is 0
                                        Casualties for Germany: 1 germanInfantry
                                        Casualties for China: 1 chineseInfantry
                            
                                Non Combat Move - Germany
                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                    3 germanFighters moved from Uzbek to Volgarod
                                    3 germanFighters moved from Kazahk to Stalingrad
                                    2 germanFighters and 3 germanNavalFighters moved from Morrocco to Algeria
                                    5 germanMech.Infantrys moved from Sverdlovsk to Omsk
                                    3 germanInfantrys moved from Stalingrad to Western Kazahk
                                    1 germanCombatEngineer and 4 germanInfantrys moved from Southern Caucasus to Northern Iran
                                    4 germanInfantrys moved from Caucasus to Southern Caucasus
                                    1 germanArtillery, 5 germanCombatEngineers, 2 germanInfantrys and 8 germanMech.Infantrys moved from Urals to Omsk
                                    1 germanArtillery and 1 germanMech.Infantry moved from Sverdlovsk to Omsk
                                    1 germanCombatEngineer and 1 germanInfantry moved from Sverdlovsk to Omsk
                                    1 germanMech.Infantry moved from Archangel to Sverdlovsk
                                    7 germanInfantrys moved from Eastern Finland to Finland
                                    2 Trucks and 2 germanInfantrys moved from Pskov to Finland
                                    1 germanCombatEngineer, 2 germanInfantrys and 3 germanMech.Infantrys moved from Voronezh to Sverdlovsk
                                    1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Finland
                                    1 germanFighter moved from Hungary Slovakia to Finland
                                    4 germanNavalFighters moved from Eastern Germany to Finland
                                    1 germanNavalFighter moved from Southern Germany to Vichy France
                                    1 germanSubmarine moved from 32 Sea Zone to 34 Sea Zone
                                    2 germanInfantrys and 1 germanMarine moved from Norway to 25 Sea Zone
                                    2 germanInfantrys, 1 germanMarine and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                                    1 germanMarine moved from 23 Sea Zone to Low Countries
                                    2 germanInfantrys moved from 23 Sea Zone to Low Countries
                                    1 germanBattleship, 1 germanCruiser, 3 germanDestroyers and 4 germanSubmarines moved from 25 Sea Zone to 23 Sea Zone
                                    4 germanNavalFighters moved from Southern Britain to Low Countries
                                    9 germanFighters and 1 germanNavalFighter moved from Southern Britain to Northern France
                                    1 Material and 1 Truck moved from Western Germany to Low Countries
                                    1 germanAirTransport and 1 germanCombatEngineer moved from Vichy France to Low Countries
                                    1 germanInfantry moved from Eastern France to Low Countries
                                    1 germanCombatEngineer moved from Paris to Northern France
                                    1 germanInfantry moved from Vologda to Urals
                                    1 germanInfantry moved from Eastern Karelia to Western Karelia
                                    1 Truck and 1 germanInfantry moved from Belorussia to Eastern Finland
                                    1 Truck moved from Leningrad to Pskov
                                    1 Truck and 1 germanInfantry moved from Pskov to Eastern Finland
                                    2 germanInfantrys moved from Pskov to Leningrad
                                    2 germanArtillerys and 1 germanInfantry moved from Belorussia to Pskov
                                    2 Trucks moved from Eastern Finland to Pskov
                                    1 Truck moved from Eastern Finland to Pskov
                                    1 Train moved from Poland to Western Ukraine
                                    1 Train moved from Eastern France to Berlin
                                    1 Material and 1 Train moved from Berlin to Northern France
                                    1 Train and 1 germanAntiAirGun moved from Hungary Slovakia to Northern Germany
                                    1 Train and 1 germanAntiAirGun moved from Western Ukraine to Northern Germany
                                    1 germanCombatEngineer moved from Paris to Northern France
                                    1 germanInfantry moved from Vichy France to Eastern France
                                    1 Train moved from Northern France to Eastern France
                                    1 Truck moved from Urals to Leningrad
                                    1 Truck moved from Sverdlovsk to Novgorod
                                    2 Trucks moved from Sverdlovsk to Stalingrad
                                    1 Truck moved from Sverdlovsk to Stalingrad
                                    1 Truck moved from Low Countries to Berlin
                                    1 germanAntiTankGun moved from Northern France to Low Countries
                                    1 germanArtillery and 12 germanInfantrys moved from Northern France to Low Countries
                                    1 germanInfantry moved from Northern France to Low Countries
                                    2 germanMarines moved from Northern Germany to Low Countries
                                    2 germanInfantrys moved from Northern Germany to Low Countries
                                    1 Train and 2 germanInfantrys moved from Northern Germany to Lithuania
                                    1 germanAirTransport moved from Low Countries to Northern Germany
                            
                                Purchase Units - Germany
                                    Trigger LiberationRussia54: Germany has 1 DimaLandBattleship placed in Berlin
                                    Germany buy 2 germanAirfields, 1 germanCombatEngineer, 2 germanInfantrys, 7 germanNavalFighters, 1 germanParatrooper and 3 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                    Trigger LiberationRussia57: has removed 1 DimaLandBattleship owned by Germany in Berlin
                            
                                Place Units - Germany
                                    Units in Northern France being upgraded or consumed: 1 Material
                                    1 germanAirfield placed in Northern France
                                    Units in Low Countries being upgraded or consumed: 1 Material
                                    1 germanAirfield placed in Low Countries
                                    4 germanNavalFighters placed in Eastern Germany
                                    3 germanNavalFighters placed in Southern Germany
                                    3 germanSubmarines placed in 25 Sea Zone
                                    1 germanParatrooper placed in Northern Germany
                                    1 germanCombatEngineer and 2 germanInfantrys placed in Stalingrad
                            
                                Activate Technology - Germany
                                    Germany activating AdvancedLogistics
                                    Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport
                                    Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield
                                    Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport
                            
                                Turn Complete - Germany
                                    Germany collect 116 PUs; end with 116 PUs
                                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 119 PUs
                                    Units generate 15 techTokens; Germany end with 15 techTokens
                            
                                Purchase Units - VichyFrance
                                    VichyFrance buy 1 germanInfantry; Remaining resources: 1 PUs; 
                            
                                Place Units - VichyFrance
                                    1 germanInfantry placed in Vichy France
                            
                                Turn Complete - VichyFrance
                                    VichyFrance collect 4 PUs; end with 5 PUs
                                    Some Units in Vichy France change ownership: 1 germanInfantry
                            
                                Purchase Units - DanubeAxis
                                    DanubeAxis buy 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; 
                            
                                Place Units - DanubeAxis
                                    1 germanFighter and 1 germanInfantry placed in Hungary Slovakia
                            
                                Turn Complete - DanubeAxis
                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                    Some Units in Hungary Slovakia change ownership: 1 germanFighter and 1 germanInfantry
                            
                                Purchase Units - Finland
                                    Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Finland
                                    3 germanInfantrys placed in Finland
                            
                                Turn Complete - Finland
                                    Finland collect 6 PUs; end with 6 PUs
                                    Some Units in Finland change ownership: 3 germanInfantrys
                            

                            Combat Hit Differential Summary :

                            ExiledAllies : 0.67
                            Germany rolls : : 1.00
                            Britain : 0.50
                            Germany : -1.33
                            Russia : 1.17
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            G 2 Replies Last reply Reply Quote 0
                            • G Offline
                              Gully
                              last edited by

                              TripleA Turn Summary: Russia round 13

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 13
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianInfantry moved from Siberia to Kansk
                                      1 russianTank moved from Norilsk to Kansk
                                      4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks moved from Norilsk to Nenetsia
                              
                                  Combat - Russia
                                      Battle in Kansk
                                          Russia attack with 1 russianInfantry and 1 russianTank
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              Russia roll dice for 1 russianInfantry and 1 russianTank in Kansk, round 2 : 1/1 hits, 0,58 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Kansk, round 2 : 0/1 hits, 0,33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Kansk
                                          Russia win, taking Kansk from Japan with 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Nenetsia
                                          Russia attack with 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks in Nenetsia, round 2 : 6/1 hits, 6,08 expected hits
                                              Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                                              1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Nenetsia
                                          Russia win, taking Nenetsia from Germany with 4 russianAntiTankGuns, 12 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks remaining. Battle score for attacker is -1
                                          Casualties for Russia: 1 russianArtillery
                                          Casualties for Germany: 1 germanInfantry
                              
                                  Non Combat Move - Russia
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      2 russianFighters moved from Norilsk to Northern Siberia
                                      1 russianAirTransport moved from Norilsk to Northern Siberia
                                      1 Truck and 1 russianAntiAirGun moved from Irkutsk to Northern Siberia
                                      1 Truck moved from Northern Siberia to Eastern Siberia
                                      1 Truck and 1 russianAlpineInfantry moved from Yakut to Northern Siberia
                                      5 Trucks and 5 russianAntiAirGuns moved from Yakut to Northern Siberia
                                      1 russianAlpineInfantry, 3 russianArtillerys and 1 russianInfantry moved from Yakut to Irkutsk
                                      1 russianSubmarine moved from 108 Sea Zone to 107 Sea Zone
                                      2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone
                                      2 russianAntiAirGuns and 1 russianTransport moved from 13 Sea Zone to 15 Sea Zone
                                      3 russianDestroyers moved from 13 Sea Zone to 24 Sea Zone
                              
                                  Turn Complete - Russia
                              

                              Combat Hit Differential Summary :

                              Japan : -0,33
                              Germany : 0,67
                              Russia : 0,33
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully
                                last edited by

                                TripleA Manual Gamesave Post: Russia round 13

                                TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 13
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger LiberationRussia11: Setting switch to false for conditionAttachmentLiberationRussia attached to Russia
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianInfantry moved from Siberia to Kansk
                                        1 russianTank moved from Norilsk to Kansk
                                        4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks moved from Norilsk to Nenetsia
                                
                                    Combat - Russia
                                        Battle in Kansk
                                            Russia attack with 1 russianInfantry and 1 russianTank
                                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                Russia roll dice for 1 russianInfantry and 1 russianTank in Kansk, round 2 : 1/1 hits, 0,58 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Kansk, round 2 : 0/1 hits, 0,33 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Kansk
                                            Russia win, taking Kansk from Japan with 1 russianInfantry and 1 russianTank remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Nenetsia
                                            Russia attack with 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 4 russianAntiTankGuns, 13 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks in Nenetsia, round 2 : 6/1 hits, 6,08 expected hits
                                                Germany roll dice for 1 germanInfantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                                                1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Nenetsia
                                            Russia win, taking Nenetsia from Germany with 4 russianAntiTankGuns, 12 russianArtillerys, 2 russianCombatEngineers, 7 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 2 russianTanks remaining. Battle score for attacker is -1
                                            Casualties for Russia: 1 russianArtillery
                                            Casualties for Germany: 1 germanInfantry
                                
                                    Non Combat Move - Russia
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        2 russianFighters moved from Norilsk to Northern Siberia
                                        1 russianAirTransport moved from Norilsk to Northern Siberia
                                        1 Truck and 1 russianAntiAirGun moved from Irkutsk to Northern Siberia
                                        1 Truck moved from Northern Siberia to Eastern Siberia
                                        1 Truck and 1 russianAlpineInfantry moved from Yakut to Northern Siberia
                                        5 Trucks and 5 russianAntiAirGuns moved from Yakut to Northern Siberia
                                        1 russianAlpineInfantry, 3 russianArtillerys and 1 russianInfantry moved from Yakut to Irkutsk
                                        1 russianSubmarine moved from 108 Sea Zone to 107 Sea Zone
                                        2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone
                                        2 russianAntiAirGuns and 1 russianTransport moved from 13 Sea Zone to 15 Sea Zone
                                        3 russianDestroyers moved from 13 Sea Zone to 24 Sea Zone
                                
                                    Turn Complete - Russia
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Russia from 15 Sea Zone: 2 russianAntiAirGuns and 1 russianTransport
                                        EDIT: Adding units owned by Russia to 15 Sea Zone: 1 russianTransport
                                        EDIT: Adding units owned by Russia to Nenetsia: 2 russianAntiAirGuns
                                        EDIT: Turning off Edit Mode
                                

                                Combat Hit Differential Summary :

                                Japan : -0,33
                                Germany : 0,67
                                Russia : 0,33
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gully @redrum
                                  last edited by

                                  @redrum: Japan is up

                                  1 Reply Last reply Reply Quote 1
                                  • G Offline
                                    Gully @redrum
                                    last edited by

                                    @redrum : bump

                                    redrumR 1 Reply Last reply Reply Quote 1
                                    • redrumR Offline
                                      redrum Admin @Gully
                                      last edited by

                                      @Gully I'm going to resign our game as I just haven't had the time to play. Definitely quite an interesting game especially after the Tokyo capture.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      G 1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gully @redrum
                                        last edited by

                                        @redrum: I wouldn't mind continuing this when you're less busy.

                                        1 Reply Last reply Reply Quote 1

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