TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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TripleA Turn Summary: Thailand round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Training Troops - Manchuria Manchuria collect 0 PUs; end with 13 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 12,10,1,3,7,8,5,1,2,12,7,6,2,9,11,3,9,10 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover AdvancedCarriers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 3 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper moved from New Dehli to Bombay 1 japaneseInfantry moved from Baluchistan to Bombay 2 japaneseInfantrys moved from Eastern Madras to 85 Sea Zone 2 japaneseBattleships, 1 japaneseCruiser, 2 japaneseInfantrys and 2 japaneseTransports moved from 85 Sea Zone to 84 Sea Zone 1 japaneseMarine moved from Ceylon to 84 Sea Zone 2 japaneseBattleships, 1 japaneseCruiser, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 84 Sea Zone to 75 Sea Zone 2 japaneseInfantrys and 1 japaneseMarine moved from 75 Sea Zone to Bombay 4 japaneseNavalFighters moved from 85 Sea Zone to Bombay 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Kwangtung to Kwangsi Japan take Kwangsi from China 1 japaneseInfantry moved from Kwangtung to Hunan Japan take Hunan from China 1 japaneseInfantry moved from Shantung to Shensi Japan take Shensi from China 1 japaneseInfantry moved from Shantung to Anhwei Japan take Anhwei from China 2 japaneseTanks moved from Kwangtung to Fo Kien 2 japaneseInfantrys moved from Shanghai to Fo Kien 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone 1 japaneseInfantry moved from 119 Sea Zone to Bonin Island 1 japaneseInfantry moved from 119 Sea Zone to Bonin Island 1 japaneseArtillery moved from Eastern Madras to Western Madras Japan take Western Madras from India 1 japaneseSubmarine moved from 148 Sea Zone to 93 Sea Zone Combat - Japan Battle in Bonin Island Battle in Fo Kien Japan attack with 2 japaneseInfantrys and 2 japaneseTanks China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 2 japaneseTanks in Fo Kien, round 2 : 2/4 hits, 1.33 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Fo Kien Japan win, taking Bonin Island from Usa, taking Fo Kien from China with 1 japaneseInfantry and 2 japaneseTanks remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Bombay Japan attack with 3 japaneseArtillerys, 2 japaneseCombatEngineers, 7 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 4 japaneseNavalFighters and 1 japaneseParatrooper Britain defend with 1 Truck, 3 britishAntiAirGuns, 1 britishAntiTankGun, 7 britishInfantrys and 2 britishMarines; India defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishFactory AntiAircraftGun fire in Bombay : 0/3 hits, 0.75 expected hits AntiTankGun fire in Bombay : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Bombay, round 2 : 4/5 hits, 1.92 expected hits Japan roll dice for 3 japaneseArtillerys, 2 japaneseCombatEngineers, 7 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 4 japaneseNavalFighters and 1 japaneseParatrooper in Bombay, round 2 : 5/19 hits, 4.75 expected hits India roll dice for 3 britishAntiAirGuns, 1 britishAntiTankGun, 7 britishInfantrys and 2 britishMarines in Bombay, round 2 : 3/13 hits, 4.92 expected hits 7 britishInfantrys owned by the Britain, 2 britishMarines owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in Bombay AntiAircraftGun fire in Bombay : 1/3 hits, 0.75 expected hits AntiTankGun fire in Bombay : 1/1 hits, 0.17 expected hits 1 japaneseNavalFighter owned by the Japan and 1 japaneseMech.Infantry owned by the Japan lost in Bombay Japan roll dice for 3 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys, 1 japaneseMarine, 3 japaneseNavalFighters and 1 japaneseParatrooper in Bombay, round 3 : 0/14 hits, 3.67 expected hits India roll dice for 3 britishAntiAirGuns and 1 britishAntiTankGun in Bombay, round 3 : 1/4 hits, 1.33 expected hits 1 japaneseInfantry owned by the Japan lost in Bombay AntiAircraftGun fire in Bombay : 0/3 hits, 0.75 expected hits Japan roll dice for 3 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 1 japaneseMarine, 3 japaneseNavalFighters and 1 japaneseParatrooper in Bombay, round 4 : 4/13 hits, 3.42 expected hits India roll dice for 3 britishAntiAirGuns and 1 britishAntiTankGun in Bombay, round 4 : 2/4 hits, 1.33 expected hits 3 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Bombay Japan destroys 5PUs while taking India capital Some non-combat units are destroyed: Japan converts britishBarracks into different units Japan converts britishDocks into different units Japan converts britishFactory into different units Japan win, taking Bombay from India with 3 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseInfantry, 1 japaneseMarine, 3 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 11 Casualties for Japan: 6 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseNavalFighter Casualties for Britain: 3 britishAntiAirGuns, 1 britishAntiTankGun, 7 britishInfantrys and 2 britishMarines Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseCarriers, 1 japaneseCruiser and 3 japaneseDestroyers moved from 85 Sea Zone to 75 Sea Zone 3 japaneseNavalFighters moved from Bombay to 75 Sea Zone 3 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseMech.Infantrys and 2 japaneseTanks moved from Kashi to Kashmir 2 japaneseInfantrys moved from French Indochina to Burma 2 japaneseInfantrys moved from Thailand to Burma 1 Train moved from Thailand to Kwangtung 1 Train and 2 japaneseArtillerys moved from Kwangtung to Burma 1 Train moved from Bengal to Calcutta 1 Train and 2 japaneseAntiAirGuns moved from Calcutta to Burma 1 Train moved from Burma to Western Bengal 1 japaneseSubmarine moved from 88 Sea Zone to 147 Sea Zone 1 japaneseSubmarine moved from 88 Sea Zone to 92 Sea Zone 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 93 Sea Zone to 128 Sea Zone 2 japaneseBattleships, 1 japaneseCarrier, 4 japaneseCruisers, 8 japaneseDestroyers and 2 japaneseNavalFighters moved from 122 Sea Zone to 128 Sea Zone 1 japaneseInfantry moved from Thailand to Burma 2 japaneseInfantrys moved from Southern Thailand to Thailand 2 japaneseInfantrys moved from Kwangtung to French Indochina 1 japaneseCombatEngineer moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from Far Eastern Republic to Yakut 1 japaneseArtillery moved from Yakut to Far Eastern Republic 1 japaneseInfantry moved from Shantung to Shansi 2 Trucks and 2 japaneseInfantrys moved from Manchuria to Shansi 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 1 Train moved from Manchuria to Shanghai 1 Train and 2 japaneseInfantrys moved from Shanghai to Shansi 1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 121 Sea Zone 2 japaneseInfantrys moved from 121 Sea Zone to Iwo Jima 1 japaneseTransport moved from 122 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Shanghai 4 japaneseInfantrys moved from Hong Kong to 96 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Luzon 2 japaneseInfantrys moved from 95 Sea Zone to French Indochina 1 Truck moved from Kwangtung to Hong Kong 1 Truck moved from Western Bengal to New Dehli 1 Truck and 1 japaneseAntiAirGun moved from New Dehli to Bombay 1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone 2 japaneseNavalFighters moved from Japan to Formosa Purchase Units - Japan Japan repair damage of 1x Rail; Remaining resources: 72 PUs; 0 techTokens; Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseCarrier, 1 japaneseCruiser, 3 japaneseDestroyers, 4 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Hong Kong being upgraded or consumed: 2 Materials 2 japaneseArtillerys and 1 japaneseBarracks placed in Hong Kong 3 japaneseInfantrys placed in Shanghai 1 japaneseInfantry placed in Kyushu Shikoku 3 japaneseDestroyers and 1 japaneseSubmarine placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier and 1 japaneseCruiser placed in 99 Sea Zone Activate Technology - Japan Japan activating AdvancedCarriers Trigger japaneseIC1: Setting attack to 2 for unitAttachment attached to japaneseCarrier Trigger japaneseIC1: Setting defense to 4 for unitAttachment attached to japaneseCarrier Trigger japaneseIC1: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier Trigger japaneseIC2: Setting attack to 1 for unitAttachment attached to japaneseCarrier-damaged Trigger japaneseIC2: Setting defense to 2 for unitAttachment attached to japaneseCarrier-damaged Trigger japaneseIC2: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier-damaged Turn Complete - Japan Japan collect 82 PUs; end with 82 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 4 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 15 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Some Units in Thailand change ownership: 2 japaneseInfantrys
Combat Hit Differential Summary :
AntiTankGun fire in Bombay : : 0.67 Japan : -0.08 China : 0.75 AntiAircraftGun fire in Bombay : : -1.25 India : -1.58
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@ubernaut back to you
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TripleA Move Summary: China round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 3 chineseInfantrys moved from Inner Mongolia to Suiyuan 1 chineseInfantry moved from Inner Mongolia to Shensi 1 chineseFighter moved from Chungking to Shensi 1 chineseFighter moved from Chungking to Hunan 1 chineseInfantry moved from Kweichow to Hunan 1 chineseInfantry moved from Singkiang to Kashi China take Kashi from Japan
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@colin quick one
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TripleA Move Summary: Britain round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Politics - Britain Britain spend nothing on Political Action: Political Action AlliesDeclareWarOnSweden Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Germany and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Italy and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Japan and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Russia and Sweden from Neutral to War Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Britain and Sweden from Neutral to War Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Usa and Sweden from Neutral to War Combat Move - Britain Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter moved from Central Norway to Northern Sweden 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter moved from Norway to Southern Sweden 3 britishAlpineInfantrys, 2 britishCombatEngineers, 3 britishInfantrys, 2 britishMarines, 5 britishNavalFighters and 1 britishTacticalBomber moved from Norway to Sweden 4 britishAlpineInfantrys, 2 britishArtillerys, 4 britishInfantrys, 3 britishNavalFighters and 2 britishTanks moved from Central Norway to Sweden 2 britishNavalFighters moved from 14 Sea Zone to Sweden 4 britishStrategicBombers moved from Cairo to Crete 1 britishInfantry moved from Malay to Southern Thailand Britain take Southern Thailand from Thailand
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@colin got one if you are still up
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@colin hey not sure if you are still up or not but i realized we messed up i should have given you control over sweden before i attacked. anyway if you want to rerun it i'll be here for a few more minutes before i go. out but otherwise, i will assume you're probably good with the results other than not getting to submerge your sub (which is what made me realize) since the aa and at did well. but we can dial it back to the battle if you like after ive made my move later too no biggie, will edit your sub back in as well if i do that.
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TripleA Turn Summary: Australia round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 28 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Britain spend 0 on tech rolls Britain roll 4,7,5,1,2,1,3,6,10 and gets 0 hits Politics - Britain Britain spend nothing on Political Action: Political Action AlliesDeclareWarOnSweden Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Germany and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Italy and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Japan and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Russia and Sweden from Neutral to War Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Britain and Sweden from Neutral to War Britain succeeds on action: Political Action AlliesDeclareWarOnSweden: Changing Relationship for Usa and Sweden from Neutral to War Combat Move - Britain Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter moved from Central Norway to Northern Sweden 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter moved from Norway to Southern Sweden 3 britishAlpineInfantrys, 2 britishCombatEngineers, 3 britishInfantrys, 2 britishMarines, 5 britishNavalFighters and 1 britishTacticalBomber moved from Norway to Sweden 4 britishAlpineInfantrys, 2 britishArtillerys, 4 britishInfantrys, 3 britishNavalFighters and 2 britishTanks moved from Central Norway to Sweden 2 britishNavalFighters moved from 14 Sea Zone to Sweden 4 britishStrategicBombers moved from Cairo to Crete 1 britishInfantry moved from Malay to Southern Thailand Britain take Southern Thailand from Thailand Combat - Britain Britain creates battle in territory 28 Sea Zone Strategic bombing raid in Crete Bombing raid in Crete rolls: 4,0,6,3 and causes: 8 damage to unit: germanAirfield Bombing raid in Crete causes 8 damage total. 1 germanAirfield owned by the Germany lost in Crete Battle in Sweden Britain attack with 7 britishAlpineInfantrys, 2 britishArtillerys, 2 britishCombatEngineers, 7 britishInfantrys, 2 britishMarines, 10 britishNavalFighters, 1 britishTacticalBomber and 2 britishTanks Sweden defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 swedishAirfield, 3 swedishAntiAirGuns, 1 swedishAntiTankGun, 1 swedishArtillery, 1 swedishBarracks, 1 swedishCombatEngineer, 1 swedishDocks, 1 swedishEntrenchment, 1 swedishFactory, 1 swedishFighter, 3 swedishInfantrys and 1 swedishTank AntiAircraftGun fire in Sweden : 2/3 hits, 0.25 expected hits AntiTankGun fire in Sweden : 1/1 hits, 0.17 expected hits 2 britishNavalFighters owned by the Britain and 1 britishTank owned by the Britain lost in Sweden Britain roll dice for 7 britishAlpineInfantrys, 2 britishArtillerys, 2 britishCombatEngineers, 7 britishInfantrys, 2 britishMarines, 8 britishNavalFighters, 1 britishTacticalBomber and 1 britishTank in Sweden, round 2 : 8/30 hits, 7.25 expected hits Units damaged: 1 swedishEntrenchment owned by the Sweden Sweden roll dice for 3 swedishAntiAirGuns, 1 swedishAntiTankGun, 1 swedishArtillery, 1 swedishCombatEngineer, 1 swedishEntrenchment, 1 swedishFighter, 3 swedishInfantrys and 1 swedishTank in Sweden, round 2 : 2/12 hits, 4.00 expected hits 1 swedishAntiTankGun owned by the Sweden, 1 swedishFighter owned by the Sweden, 2 britishInfantrys owned by the Britain, 1 swedishTank owned by the Sweden, 1 swedishArtillery owned by the Sweden and 3 swedishAntiAirGuns owned by the Sweden lost in Sweden Britain roll dice for 7 britishAlpineInfantrys, 2 britishArtillerys, 2 britishCombatEngineers, 5 britishInfantrys, 2 britishMarines, 8 britishNavalFighters, 1 britishTacticalBomber and 1 britishTank in Sweden, round 3 : 5/28 hits, 6.75 expected hits Sweden roll dice for 1 swedishCombatEngineer, 1 swedishEntrenchment and 3 swedishInfantrys in Sweden, round 3 : 1/5 hits, 2.42 expected hits 1 britishInfantry owned by the Britain, 1 swedishCombatEngineer owned by the Sweden, 1 swedishEntrenchment owned by the Sweden and 3 swedishInfantrys owned by the Sweden lost in Sweden Britain captures 0PUs while taking Sweden capital Some non-combat units are destroyed: Britain converts swedishDocks into different units Britain converts swedishBarracks into different units Britain converts swedishFactory into different units Britain win, taking Sweden from Sweden with 7 britishAlpineInfantrys, 2 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys, 2 britishMarines, 8 britishNavalFighters, 1 britishTacticalBomber and 1 britishTank remaining. Battle score for attacker is 19 Casualties for Britain: 3 britishInfantrys, 2 britishNavalFighters and 1 britishTank Casualties for Sweden: 3 swedishAntiAirGuns, 1 swedishAntiTankGun, 1 swedishArtillery, 1 swedishCombatEngineer, 1 swedishEntrenchment, 1 swedishFighter, 3 swedishInfantrys and 1 swedishTank Battle in 28 Sea Zone Britain attack with 7 britishSubmarines Sweden defend with 1 swedishDestroyer and 1 swedishSubmarine Britain roll dice for 7 britishSubmarines in 28 Sea Zone, round 2 : 0/7 hits, 1.75 expected hits Sweden roll dice for 1 swedishSubmarine in 28 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Sweden roll dice for 1 swedishDestroyer in 28 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 7 britishSubmarines in 28 Sea Zone, round 3 : 4/7 hits, 1.75 expected hits 1 swedishDestroyer owned by the Sweden lost in 28 Sea Zone Sweden roll dice for 1 swedishSubmarine in 28 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 swedishSubmarine owned by the Sweden lost in 28 Sea Zone Britain win with 7 britishSubmarines remaining. Battle score for attacker is 15 Casualties for Sweden: 1 swedishDestroyer and 1 swedishSubmarine Battle in Southern Sweden Britain attack with 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter Sweden defend with 1 Flagpole, 1 Rail, 1 swedishAntiAirGun, 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry AntiAircraftGun fire in Southern Sweden : 0/1 hits, 0.08 expected hits Britain roll dice for 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter in Southern Sweden, round 2 : 2/6 hits, 1.33 expected hits Sweden roll dice for 1 swedishAntiAirGun, 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry in Southern Sweden, round 2 : 1/4 hits, 1.08 expected hits 1 britishInfantry owned by the Britain, 1 swedishInfantry owned by the Sweden and 1 swedishAntiAirGun owned by the Sweden lost in Southern Sweden Britain roll dice for 2 britishAlpineInfantrys, 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Southern Sweden, round 3 : 3/5 hits, 1.17 expected hits Sweden roll dice for 1 swedishArtillery and 1 swedishCombatEngineer in Southern Sweden, round 3 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain, 1 swedishCombatEngineer owned by the Sweden and 1 swedishArtillery owned by the Sweden lost in Southern Sweden Britain win, taking Southern Sweden from Sweden with 2 britishAlpineInfantrys, 1 britishFighter and 1 britishNavalFighter remaining. Battle score for attacker is 9 Casualties for Britain: 2 britishInfantrys Casualties for Sweden: 1 swedishAntiAirGun, 1 swedishArtillery, 1 swedishCombatEngineer and 1 swedishInfantry Battle in Northern Sweden Britain attack with 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter Sweden defend with 1 Flagpole, 1 Rail, 1 swedishAntiAirGun, 1 swedishArtillery and 2 swedishInfantrys AntiAircraftGun fire in Northern Sweden : 0/1 hits, 0.08 expected hits Britain roll dice for 2 britishAlpineInfantrys, 1 britishFighter, 2 britishInfantrys and 1 britishNavalFighter in Northern Sweden, round 2 : 1/6 hits, 1.33 expected hits Sweden roll dice for 1 swedishAntiAirGun, 1 swedishArtillery and 2 swedishInfantrys in Northern Sweden, round 2 : 1/4 hits, 1.08 expected hits 1 britishInfantry owned by the Britain and 1 swedishAntiAirGun owned by the Sweden lost in Northern Sweden Britain roll dice for 2 britishAlpineInfantrys, 1 britishFighter, 1 britishInfantry and 1 britishNavalFighter in Northern Sweden, round 3 : 2/5 hits, 1.17 expected hits Sweden roll dice for 1 swedishArtillery and 2 swedishInfantrys in Northern Sweden, round 3 : 2/3 hits, 1.00 expected hits 1 britishInfantry owned by the Britain, 2 swedishInfantrys owned by the Sweden and 1 britishAlpineInfantry owned by the Britain lost in Northern Sweden Britain roll dice for 1 britishAlpineInfantry, 1 britishFighter and 1 britishNavalFighter in Northern Sweden, round 4 : 3/3 hits, 0.83 expected hits Sweden roll dice for 1 swedishArtillery in Northern Sweden, round 4 : 0/1 hits, 0.33 expected hits 1 swedishArtillery owned by the Sweden lost in Northern Sweden Britain win, taking Northern Sweden from Sweden with 1 britishAlpineInfantry, 1 britishFighter and 1 britishNavalFighter remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAlpineInfantry and 2 britishInfantrys Casualties for Sweden: 1 swedishAntiAirGun, 1 swedishArtillery and 2 swedishInfantrys Trigger LiberationSweden3: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Turning on Edit Mode EDIT: Adding units owned by Sweden to 28 Sea Zone: 1 swedishSubmarine EDIT: Turning off Edit Mode Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 1 britishNavalFighter moved from Northern Sweden to 14 Sea Zone 1 britishNavalFighter moved from Sweden to 14 Sea Zone 1 britishFighter moved from Northern Sweden to Central Britain 1 britishFighter moved from Southern Sweden to Central Britain 1 britishTacticalBomber moved from Sweden to Central Britain 2 britishNavalFighters moved from Sweden to Central Norway 2 britishNavalFighters moved from Sweden to Central Norway 3 britishNavalFighters moved from Sweden to Norway 1 britishNavalFighter moved from Southern Sweden to Norway 2 britishAirTransports moved from Norway to London 7 britishTransports moved from 12 Sea Zone to 24 Sea Zone 1 britishAlpineInfantry and 2 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishAntiTankGun, 1 britishArtillery, 6 britishInfantrys and 1 britishTank moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry, 1 britishAntiTankGun, 1 britishArtillery, 8 britishInfantrys, 1 britishTank and 7 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank moved from 12 Sea Zone to Central Norway 5 britishInfantrys moved from 12 Sea Zone to Norway 3 britishInfantrys moved from 12 Sea Zone to Central Norway 1 Truck and 1 britishAntiAirGun moved from Norway to 12 Sea Zone 1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 12 Sea Zone to 14 Sea Zone 1 Truck and 1 britishAntiAirGun moved from 14 Sea Zone to Archangel 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers and 1 britishTransport moved from 21 Sea Zone to 10 Sea Zone 1 britishCombatEngineer and 1 britishMarine moved from Quebec to 19 Sea Zone 1 britishCombatEngineer, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 39 Sea Zone 1 britishStrategicBomber moved from Labrador to Gibraltar 1 britishStrategicBomber moved from Gibraltar to Cairo 4 britishStrategicBombers moved from Crete to Cairo 3 britishInfantrys moved from London to Central Britain 2 britishInfantrys moved from Exiled Allies to Central Britain 4 britishTransports moved from 14 Sea Zone to 12 Sea Zone 1 britishAntiAirGun and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo 2 britishTanks moved from Anglo Egyptian Sudan to Cairo 1 Truck and 1 britishCombatEngineer moved from Anglo Egyptian Sudan to Belgian Congo 1 britishCombatEngineer and 1 britishMarine moved from 39 Sea Zone to Azores 1 britishSubmarine moved from 71 Sea Zone to 76 Sea Zone 2 britishBattleships, 2 britishCruisers, 6 britishDestroyers, 12 britishSubmarines and 2 britishTransports moved from 148 Sea Zone to 149 Sea Zone 1 britishTransport moved from 151 Sea Zone to 149 Sea Zone 1 Train moved from Southern Australia to New South Wales 1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to Southern Australia 1 britishFighter and 1 britishNavalFighter moved from Queensland to Southwestern Australia 1 britishNavalFighter moved from Queensland to Northwestern Australia 1 britishInfantry and 1 britishMech.Infantry moved from French Equatorial Africa to Belgian Congo 1 Train moved from Southern Australia to New South Wales 1 Train and 1 britishTransport moved from 3 Sea Zone to 12 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cameroon to Belgian Congo 1 britishTransport moved from 70 Sea Zone to 71 Sea Zone Purchase Units - Britain Britain buy 1 britishAntiTankGun, 1 britishArtillery, 6 britishInfantrys, 1 britishParatrooper and 1 britishTank; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank placed in Central Britain 3 britishInfantrys placed in Scotland 3 britishInfantrys and 1 britishParatrooper placed in London Activate Technology - Britain Trigger americanIFR4: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishCarrier Trigger americanIFR3: Setting givesMovement to 3:americanFighter for unitAttachment attached to britishAirfield Trigger americanIFR3: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishAirfield Turn Complete - Britain Trigger LLbFA: has removed 1 britishAntiAirGun owned by Britain in Archangel Trigger LLbTRA: has removed 1 Truck owned by Britain in Archangel Trigger LLbTRA: Russia has 1 Truck placed in Archangel Trigger LLbFA: Russia has 1 russianAntiAirGun placed in Archangel Britain collect 41 PUs; end with 41 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Southern Australia change ownership: 4 Materials Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishArtillery, 1 britishBarracks, 2 britishInfantrys and 1 britishTank; Remaining resources: 11 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 2 Materials 1 britishArtillery, 1 britishBarracks and 1 britishTank placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 31 PUs; end with 42 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 41 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 40 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 38 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 36 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 34 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishTank Some Units in Exiled Allies change ownership: 2 britishInfantrys Purchase Units - Egypt Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 1 britishArtillery and 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; Place Units - SouthAfrica 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 8 PUs Some Units in Cape Town change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishCarrier, 1 britishCombatEngineer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia 1 britishSubmarine placed in 149 Sea Zone Units in 162 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier placed in 162 Sea Zone 1 Material and 1 britishCombatEngineer placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in 162 Sea Zone change ownership: 1 britishCarrier Some Units in New South Wales change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southern Australia change ownership: 4 Materials Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
Combat Hit Differential Summary :
AntiTankGun fire in Sweden : : 0.83 Sweden : -3.00 AntiAircraftGun fire in Northern Sweden : : -0.08 Britain : 4.67 AntiAircraftGun fire in Sweden : : 1.75 AntiAircraftGun fire in Southern Sweden : : -0.08
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@colin go for unless you want to redo it
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@colin fyi i really don't mind redoing the battle if you want to it looks like other than your aa & at it was supposed to be a bit closer than it turned out and it might be more interesting had you been able to make the OOL decisions. anyway, see you tomorrow either way
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@ubernaut I think it's ok, I assumed you don't control them the first turn and I was ok with it. You would still win and i'd just have a submarine so I don't think it's worth redoing so I'll just go ahead. Appreciate you asking though
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Italy Trigger italianaTAA: Italy gains access to AdvancedArtillery Italy spend 0 on tech rolls Italy roll 11,11,8,9,2,6,1,1,11 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Combat - Italy Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from Tobruk to Western Egypt 1 Truck moved from Tobruk to Tripolitania 2 italianMarines moved from Tripolitania to 48 Sea Zone 2 italianMarines and 1 italianTransport moved from 48 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 49 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 49 Sea Zone 1 italianCombatEngineer moved from 49 Sea Zone to Northern Italy 1 italianDestroyer moved from 49 Sea Zone to 51 Sea Zone 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 43 Sea Zone 4 italianArtillerys and 1 italianInfantry moved from Eastern Ukraine to Kharkov 3 italianArtillerys and 2 italianInfantrys moved from Western Ukraine to Kharkov 3 italianArtillerys, 4 italianInfantrys, 5 italianMarines and 1 italianParatrooper moved from Northern Iran to Iraq 2 italianArtillerys and 2 italianInfantrys moved from Iraq to Trans Jordan 2 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt 1 italianInfantry moved from Cyrenaica to 51 Sea Zone 1 italianInfantry moved from 51 Sea Zone to Western Egypt 1 italianAirTransport moved from Crete to Cyrenaica Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianBarracks, 1 italianDestroyer, 2 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 1 italianMech.Infantry and 1 italianTank placed in Tripolitania Units in Northern Italy being upgraded or consumed: 2 Materials 1 italianArtillery and 1 italianBarracks placed in Northern Italy 2 italianInfantrys and 1 italianMarine placed in Southern Italy 1 italianDestroyer placed in 49 Sea Zone Turn Complete - Italy Italy collect 34 PUs; end with 34 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
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@ubernaut back to you
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@ubernaut by the way I still had a swedish sub so not sure what happened there, I thought it was destroyed
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@colin yeah you should have been able to submerge it so i edited it back in.
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TripleA Turn Summary: Usa round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 6,2,5,9,10,1,8,1,11,8,9,8,6,11,7,1,4,12 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedHulls Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 3 americanInfantrys and 3 americanMarines moved from Gibraltar to 41 Sea Zone 2 americanNavalFighters moved from Gibraltar to Portugal 3 americanInfantrys and 3 americanMarines moved from 41 Sea Zone to Portugal Combat - Usa Battle in Portugal Usa attack with 3 americanInfantrys, 3 americanMarines and 2 americanNavalFighters Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 1 Tank AntiAircraftGun fire in Portugal : 1/1 hits, 0.08 expected hits 1 americanNavalFighter owned by the Usa lost in Portugal Usa roll dice for 1 americanBattleship and 1 americanCruiser in Portugal, round 2 : 2/3 hits, 1.08 expected hits Usa roll dice for 3 americanInfantrys, 3 americanMarines and 1 americanNavalFighter in Portugal, round 2 : 1/7 hits, 1.67 expected hits Neutral roll dice for 1 AntiAirGun, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Portugal, round 2 : 3/6 hits, 1.58 expected hits 3 americanInfantrys owned by the Usa, 2 Infantrys owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Portugal Usa roll dice for 3 americanMarines and 1 americanNavalFighter in Portugal, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Artillery, 1 Fighter and 1 Tank in Portugal, round 3 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Neutral lost in Portugal Usa roll dice for 3 americanMarines and 1 americanNavalFighter in Portugal, round 4 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Fighter and 1 Tank in Portugal, round 4 : 0/2 hits, 0.67 expected hits 1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Portugal Usa loses 0 PUs for violating Portugals neutrality. Usa win, taking Portugal from Neutral with 3 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 11 Casualties for Usa: 3 americanInfantrys and 1 americanNavalFighter Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from Portugal to Gibraltar 1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone 1 americanInfantry, 1 americanMarine, 2 americanSubmarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 1 americanInfantry and 1 americanMarine moved from 39 Sea Zone to Azores 1 americanDestroyer moved from 5 Sea Zone to 39 Sea Zone 1 Truck moved from Archangel to 14 Sea Zone 1 Truck and 1 americanTransport moved from 14 Sea Zone to 13 Sea Zone 1 Truck and 1 americanTransport moved from 13 Sea Zone to 12 Sea Zone 1 Truck moved from 12 Sea Zone to Central Norway 1 americanTransport moved from 14 Sea Zone to 13 Sea Zone 1 americanTank moved from Central Norway to 13 Sea Zone 1 americanTank and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone 1 americanTank moved from 14 Sea Zone to Archangel 5 americanTransports moved from 14 Sea Zone to 12 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from Scotland to 7 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 12 Sea Zone to Central Norway 1 americanTransport moved from 12 Sea Zone to 10 Sea Zone 1 americanAntiAirGun moved from Scotland to 10 Sea Zone 1 americanAntiAirGun and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 7 Sea Zone to Scotland 4 americanInfantrys and 5 americanMarines moved from Caroline Islands to 131 Sea Zone 1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 1 americanSubmarine and 1 americanTransport moved from 132 Sea Zone to 124 Sea Zone 2 americanBattleships, 2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 4 americanInfantrys, 5 americanMarines, 4 americanNavalFighters, 5 americanSubmarines and 5 americanTransports moved from 131 Sea Zone to 124 Sea Zone 5 americanInfantrys and 6 americanMarines moved from 124 Sea Zone to Wake Island 1 americanCruiser moved from 116 Sea Zone to 124 Sea Zone 1 americanNavalFighter moved from Chicago to 115 Sea Zone 2 americanAdvancedSubmarines and 2 americanCarriers moved from 156 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Chicago to 115 Sea Zone 2 americanNavalFighters moved from Johnston Island to Wake Island 1 Train moved from Washington to Los Angeles 1 Truck moved from Northwestern US to Ontario Purchase Units - Usa Usa buy 4 americanAdvancedSubmarines, 1 americanAircraftPlant, 2 americanHulls, 1 americanInfantry and 1 americanTransport; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanTransport placed in 30 Sea Zone 2 americanAdvancedSubmarines placed in 30 Sea Zone Units in Washington being upgraded or consumed: 2 Materials 1 americanAircraftPlant and 1 americanInfantry placed in Washington 2 americanAdvancedSubmarines and 2 americanHulls placed in 156 Sea Zone Activate Technology - Usa Usa activating ImprovedHulls Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser Turn Complete - Usa Trigger LLaFA: has removed 1 americanAntiAirGun owned by Usa in Archangel Trigger LLaTA: has removed 1 americanTank owned by Usa in Archangel Trigger LLaFA: Russia has 1 russianAntiAirGun placed in Archangel Trigger LLaTA: Russia has 1 russianTank placed in Archangel Usa collect 73 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Neutral : -0.25 Usa : 0.92 AntiAircraftGun fire in Portugal : : 0.92
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@colin go for round 10
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TripleA Move Summary: Germany round 10
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 10 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedFighters Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 germanBattleships, 1 germanCruiser, 4 germanDestroyers and 4 germanTransports moved from 29 Sea Zone to 27 Sea Zone 5 germanInfantrys and 3 germanMarines moved from Northern Germany to 27 Sea Zone 5 germanInfantrys and 3 germanMarines moved from 27 Sea Zone to Southern Sweden 1 germanTacticalBomber moved from Eastern Finland to Sweden 1 germanTacticalBomber moved from Belorussia to Sweden 1 germanStrategicBomber moved from Belorussia to Sweden 3 germanInfantrys moved from Northern Finland to Murmansk 1 germanArtillery moved from Eastern Finland to Murmansk 2 germanFighters moved from Eastern Finland to Murmansk 2 germanFighters moved from Finland to Murmansk 1 germanInfantry moved from Eastern Finland to Murmansk 1 germanInfantry moved from Eastern Finland to Murmansk 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 10 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Caucasus to Southern Caucasus 2 germanNavalFighters moved from Copenhagen to Southern Sweden
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@ubernaut got a couple battles
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TripleA Turn Summary: Finland round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 10 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 7,4,9,2,7,12,9,5,1 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedFighters Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanBattleships, 1 germanCruiser, 4 germanDestroyers and 4 germanTransports moved from 29 Sea Zone to 27 Sea Zone 5 germanInfantrys and 3 germanMarines moved from Northern Germany to 27 Sea Zone 5 germanInfantrys and 3 germanMarines moved from 27 Sea Zone to Southern Sweden 1 germanTacticalBomber moved from Eastern Finland to Sweden 1 germanTacticalBomber moved from Belorussia to Sweden 1 germanStrategicBomber moved from Belorussia to Sweden 3 germanInfantrys moved from Northern Finland to Murmansk 1 germanArtillery moved from Eastern Finland to Murmansk 2 germanFighters moved from Eastern Finland to Murmansk 2 germanFighters moved from Finland to Murmansk 1 germanInfantry moved from Eastern Finland to Murmansk 1 germanInfantry moved from Eastern Finland to Murmansk 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 10 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Caucasus to Southern Caucasus 2 germanNavalFighters moved from Copenhagen to Southern Sweden Combat - Germany Strategic bombing raid in Sweden Bombing raid in Sweden rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Sweden rolls: 2 and causes: 1 damage to unit: Material Bombing raid in Sweden rolls: 2 and causes: 1 damage to unit: Material Bombing raid in Sweden causes 2 damage total. Damaged units is as follows: Rail = 0, Material = 1, Material = 1 2 Materials owned by the Britain lost in Sweden Battle in Murmansk Germany attack with 1 germanArtillery, 4 germanFighters and 5 germanInfantrys Russia defend with 1 Flagpole, 1 Rail, 1 russianDocks and 2 russianEntrenchments Germany roll dice for 1 germanArtillery, 4 germanFighters and 5 germanInfantrys in Murmansk, round 2 : 1/10 hits, 2.08 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 2 russianEntrenchments in Murmansk, round 2 : 0/2 hits, 1.00 expected hits Germany roll dice for 1 germanArtillery, 4 germanFighters and 5 germanInfantrys in Murmansk, round 3 : 1/10 hits, 2.08 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 2 russianEntrenchments in Murmansk, round 3 : 0/2 hits, 1.00 expected hits Germany roll dice for 1 germanArtillery, 4 germanFighters and 5 germanInfantrys in Murmansk, round 4 : 3/10 hits, 2.08 expected hits Russia roll dice for 2 russianEntrenchments in Murmansk, round 4 : 1/2 hits, 1.00 expected hits 1 germanInfantry owned by the Germany and 2 russianEntrenchments owned by the Russia lost in Murmansk Some non-combat units are destroyed: Germany win, taking Murmansk from Russia with 1 germanArtillery, 4 germanFighters and 4 germanInfantrys remaining. Battle score for attacker is 9 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianEntrenchments Battle in Southern Sweden Germany attack with 5 germanInfantrys, 3 germanMarines and 2 germanNavalFighters Britain defend with 1 Flagpole, 1 Rail and 2 britishAlpineInfantrys Germany roll dice for 2 germanBattleships and 1 germanCruiser in Southern Sweden, round 2 : 3/5 hits, 1.92 expected hits Britain roll dice for 2 britishAlpineInfantrys in Southern Sweden, round 2 : 0/2 hits, 0.67 expected hits 2 britishAlpineInfantrys owned by the Britain lost in Southern Sweden Germany win, taking Southern Sweden from Britain with 5 germanInfantrys, 3 germanMarines and 2 germanNavalFighters remaining. Battle score for attacker is 8 Casualties for Britain: 2 britishAlpineInfantrys Battle in Southern Caucasus Germany attack with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 10 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks Russia defend with 1 Flagpole, 1 Rail and 1 russianAlpineInfantry Germany roll dice for 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 10 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks in Southern Caucasus, round 2 : 2/29 hits, 3.83 expected hits Russia roll dice for 1 russianAlpineInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany and 1 russianAlpineInfantry owned by the Russia lost in Southern Caucasus Some non-combat units are destroyed: Germany win, taking Southern Caucasus from Russia with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 1 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianAlpineInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanTacticalBombers moved from Sweden to Finland 1 germanStrategicBomber moved from Sweden to Belorussia 2 germanFighters moved from Murmansk to Finland 2 germanFighters moved from Murmansk to Eastern Finland 2 germanInfantrys moved from Finland to Eastern Finland 1 Material and 1 germanAirTransport moved from Berlin to Eastern Finland 2 germanInfantrys moved from Western Ukraine to Southern Ukraine 2 Trucks moved from Eastern Ukraine to Romania 4 germanInfantrys moved from Romania to Western Ukraine 2 germanInfantrys moved from Eastern Poland to Belorussia 1 germanAntiTankGun and 1 germanMech.Infantry moved from Poland to Western Ukraine 1 Truck and 1 germanArtillery moved from Poland to Western Ukraine 1 Truck moved from Western Ukraine to Eastern Poland 1 germanAntiAirGun and 1 germanMech.Infantry moved from Algeria to Morrocco 1 germanMech.Infantry moved from Morrocco to Algeria 2 germanInfantrys moved from Northern France to Western France 1 Train moved from Berlin to Western Germany 1 Material, 1 Train and 1 germanAntiAirGun moved from Western Germany to Northern Germany 1 germanInfantry moved from Belorussia to Lithuania 2 germanInfantrys moved from Northern Iran to Eastern Iran 1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Eastern Germany 2 germanInfantrys moved from Eastern Germany to Northern Germany 1 germanInfantry moved from Berlin to Northern Germany 2 germanInfantrys moved from Northern Germany to Low Countries 2 germanInfantrys moved from Low Countries to Northern France 1 germanCombatEngineer moved from Northern Germany to Low Countries 1 Truck moved from Poland to Austria 1 germanNavalFighter moved from Southern Germany to Copenhagen 2 germanNavalFighters moved from Southern Sweden to Northern Germany 2 germanInfantrys moved from Western France to Northern France 1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Northern France 1 Train moved from Northern France to Vichy France 1 Train and 1 germanAntiAirGun moved from Vichy France to Paris 1 Train moved from Paris to Vichy France 1 germanNavalFighter moved from Northern Germany to Northern France 1 germanCombatEngineer moved from Western France to Northern France 1 germanInfantry moved from Northern France to Western France 1 Truck moved from Belorussia to Poland 1 germanAirTransport moved from Northern Germany to Berlin Purchase Units - Germany Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin Germany buy 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanAntiTankGun, 2 germanCruisers, 1 germanEntrenchment, 1 germanFortification, 7 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin Place Units - Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Northern France 1 germanAlpineInfantry placed in Austria 3 germanInfantrys and 1 germanMech.Infantry placed in Eastern Germany Germany undo move 4. 3 germanInfantrys placed in Eastern Germany 1 germanAntiAirGun and 1 germanMech.Infantry placed in Western Germany 1 germanAntiTankGun placed in Poland 1 germanCruiser placed in 27 Sea Zone Germany undo move 4. 1 germanCruiser placed in 27 Sea Zone 2 germanInfantrys placed in Eastern Germany 1 germanInfantry placed in Berlin Activate Technology - Germany Germany activating ImprovedFighters Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter Turn Complete - Germany Germany collect 67 PUs; end with 67 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 Material and 2 germanCombatEngineers Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Northern Finland change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAlpineInfantry and 1 germanAntiAirGun; Remaining resources: 1 PUs; Place Units - VichyFrance 1 Material, 1 germanAlpineInfantry and 1 germanAntiAirGun placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 14 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanAlpineInfantry and 1 germanAntiAirGun Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanAntiAirGun and 1 germanAntiTankGun; Remaining resources: 0 PUs; Place Units - Finland 1 germanAntiAirGun and 1 germanAntiTankGun placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 2 germanCombatEngineers Some Units in Finland change ownership: 1 germanAntiAirGun and 1 germanAntiTankGun Some Units in Northern Finland change ownership: 2 germanCombatEngineers
Combat Hit Differential Summary :
Britain : -0.67 Germany : -2.00 Russia : -1.50