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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Thailand round 4

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 4
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 11 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 3,11,11,7,10,10,4,2,3,8,3,1,1,11,6,10,12,5,3,3,11,11,2,3 and gets 1 hit
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedHulls
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              3 japaneseMarines moved from Sumatra to 88 Sea Zone
              1 japaneseBattleship, 1 japaneseCruiser, 3 japaneseMarines and 2 japaneseTransports moved from 88 Sea Zone to 85 Sea Zone
              3 japaneseMarines moved from 85 Sea Zone to Calcutta
              1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys and 1 japaneseParatrooper moved from Bengal to Calcutta
              2 japaneseMech.Infantrys moved from Burma to Calcutta
              3 japaneseInfantrys moved from Burma to Rangoon
              2 japaneseNavalFighters moved from 88 Sea Zone to Calcutta
              1 japaneseNavalFighter moved from French Indochina to Rangoon
              1 japaneseInfantry and 3 japaneseMarines moved from Java to 148 Sea Zone
              1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
              1 japaneseInfantry and 3 japaneseMarines moved from 129 Sea Zone to Phillippines
              2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
              1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
              1 japaneseInfantry moved from Japan to 98 Sea Zone
              2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
              4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
              4 japaneseInfantrys moved from 96 Sea Zone to Hong Kong
              1 japaneseArtillery and 2 japaneseTanks moved from Kwangtung to Hong Kong
              6 japaneseNavalFighters moved from 148 Sea Zone to Phillippines
              1 japaneseBattleship and 1 japaneseCruiser moved from 96 Sea Zone to 129 Sea Zone
              2 japaneseFighters and 1 japaneseStrategicBomber moved from Suiyuan to Northern China
              1 japaneseTacticalBomber moved from Inner Mongolia to Northern China
      
          Combat - Japan
              Air Battle in Northern China
                  Japan attacks with 4 units heading to Northern China
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Northern China
                      AntiAircraftGun fire in Northern China : 0/3 hits, 0.25 expected hits
                  Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks
                  Bombing raid in Northern China rolls: 2 and causes: 1 damage to unit: Truck
                  Bombing raid in Northern China causes 5 damage total.  Damaged units is as follows: chineseBarracks = 4, Truck = 1
                      1 Truck owned by the China lost in Northern China
              Battle in Rangoon
                  Japan attack with 3 japaneseInfantrys and 1 japaneseNavalFighter
                  Britain defend with 1 Flagpole, 1 Rail, 1 Truck and 1 britishAntiAirGun
                      AntiAircraftGun fire in Rangoon : 1/1 hits, 0.17 expected hits
                      1 japaneseNavalFighter owned by the Japan lost in Rangoon
                      Japan roll dice for 3 japaneseInfantrys in Rangoon, round 2 : 0/3 hits, 0.75 expected hits
                      Britain roll dice for 1 britishAntiAirGun in Rangoon, round 2 : 0/1 hits, 0.25 expected hits
                      Japan roll dice for 3 japaneseInfantrys in Rangoon, round 3 : 1/3 hits, 0.75 expected hits
                      Britain roll dice for 1 britishAntiAirGun in Rangoon, round 3 : 0/1 hits, 0.25 expected hits
                      1 britishAntiAirGun owned by the Britain lost in Rangoon
                  Japan win, taking Rangoon from Britain with 3 japaneseInfantrys remaining. Battle score for attacker is -7
                  Casualties for Japan: 1 japaneseNavalFighter
                  Casualties for Britain: 1 britishAntiAirGun
              Battle in Hong Kong
                  Japan attack with 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseTanks
                  Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                      AntiTankGun fire in Hong Kong : 0/1 hits, 0.17 expected hits
                      Japan roll dice for 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseTanks in Hong Kong, round 2 : 1/7 hits, 1.75 expected hits
                      Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/4 hits, 1.67 expected hits
                      1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Hong Kong
                      AntiTankGun fire in Hong Kong : 0/1 hits, 0.17 expected hits
                      Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseTanks in Hong Kong, round 3 : 2/5 hits, 1.25 expected hits
                      Britain roll dice for 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 3 : 1/3 hits, 1.42 expected hits
                      1 britishInfantry owned by the Britain, 1 britishAntiTankGun owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hong Kong
                      Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseTanks in Hong Kong, round 4 : 1/4 hits, 1.00 expected hits
                      Britain roll dice for 1 britishEntrenchment in Hong Kong, round 4 : 1/1 hits, 0.67 expected hits
                      1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hong Kong
                  Some non-combat units are destroyed: 
                  Japan converts britishDocks into different units
                  Japan win, taking Hong Kong from Britain with 1 japaneseArtillery and 2 japaneseTanks remaining. Battle score for attacker is 5
                  Casualties for Japan: 4 japaneseInfantrys
                  Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
              Battle in Phillippines
                  Japan attack with 1 japaneseInfantry, 3 japaneseMarines and 6 japaneseNavalFighters
                  Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                      Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Phillippines, round 2 : 0/6 hits, 2.17 expected hits
                      Japan roll dice for 1 japaneseInfantry, 3 japaneseMarines and 6 japaneseNavalFighters in Phillippines, round 2 : 3/10 hits, 3.08 expected hits
                      Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits
                      1 americanInfantry owned by the Usa, 1 americanArtillery owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines
                  Some non-combat units are destroyed: 
                  Japan win, taking Phillippines from Usa with 3 japaneseMarines and 6 japaneseNavalFighters remaining. Battle score for attacker is 4
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Usa: 1 americanArtillery and 1 americanInfantry
              Battle in Calcutta
                  Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 3 japaneseMarines, 2 japaneseMech.Infantrys, 2 japaneseNavalFighters and 1 japaneseParatrooper
                  Britain defend with 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMech.Infantry; India defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishEntrenchment
                      AntiAircraftGun fire in Calcutta : 0/1 hits, 0.17 expected hits
                      AntiTankGun fire in Calcutta : 0/1 hits, 0.17 expected hits
                      Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Calcutta, round 2 : 2/3 hits, 1.08 expected hits
                      Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 3 japaneseMarines, 2 japaneseMech.Infantrys, 2 japaneseNavalFighters and 1 japaneseParatrooper in Calcutta, round 2 : 4/18 hits, 4.92 expected hits
                      India roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 4 britishInfantrys and 1 britishMech.Infantry in Calcutta, round 2 : 1/12 hits, 4.33 expected hits
                      4 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Calcutta
                      AntiAircraftGun fire in Calcutta : 0/1 hits, 0.17 expected hits
                      AntiTankGun fire in Calcutta : 1/1 hits, 0.17 expected hits
                  1 japaneseMech.Infantry owned by the Japan lost in Calcutta
                      Japan roll dice for 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseParatrooper in Calcutta, round 3 : 6/16 hits, 4.50 expected hits
                      India roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishMech.Infantry in Calcutta, round 3 : 2/6 hits, 2.25 expected hits
                  1 britishMech.Infantry owned by the Britain, 1 britishEntrenchment owned by the India, 1 britishAntiAirGun owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Calcutta
                  Some non-combat units are destroyed: 
                  Japan converts britishBarracks into different units
                  Japan converts britishDocks into different units
                  Japan win, taking Calcutta from India with 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 32
                  Casualties for Japan: 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMech.Infantry
                  Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMech.Infantry
                  Casualties for India: 1 britishEntrenchment
              Cleaning up after air battles
      
          Non Combat Move - Japan
              Note to players Japan: <body><img src="phillippines.png"/></body>
              Note to players Japan: <body><img src="hongkong.png"/></body>
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              2 japaneseNavalFighters moved from Calcutta to 85 Sea Zone
              1 japaneseCarrier moved from 88 Sea Zone to 85 Sea Zone
              2 japaneseDestroyers moved from 88 Sea Zone to 85 Sea Zone
              1 japaneseTransport moved from 88 Sea Zone to 93 Sea Zone
              3 japaneseInfantrys moved from Thailand to Burma
              2 japaneseInfantrys moved from Kwangtung to French Indochina
              1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
              1 Material, 2 Trucks and 1 japaneseCombatEngineer moved from Manchuria to Yakut
              2 japaneseFighters and 1 japaneseStrategicBomber moved from Northern China to Suiyuan
              1 japaneseTacticalBomber moved from Northern China to Inner Mongolia
              2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Inner Mongolia
              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Peking
              1 japaneseArtillery moved from Korea to Eastern Manchuria
              1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
              1 japaneseArtillery moved from Hokkaido to 98 Sea Zone
              1 japaneseArtillery moved from Japan to 98 Sea Zone
              2 japaneseArtillerys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
              1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi
              1 Train moved from Shansi to Korea
              1 Truck moved from Shansi to Peking
              1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone
              3 japaneseCarriers moved from 148 Sea Zone to 129 Sea Zone
              1 japaneseTransport moved from 148 Sea Zone to 128 Sea Zone
              6 japaneseNavalFighters moved from Phillippines to 129 Sea Zone
              3 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
              1 japaneseSubmarine moved from 99 Sea Zone to 127 Sea Zone
              1 japaneseSubmarine moved from 122 Sea Zone to 127 Sea Zone
              1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone
              1 japaneseSubmarine moved from 127 Sea Zone to 129 Sea Zone
              1 japaneseAirTransport moved from Shanghai to Japan
              2 japaneseArtillerys moved from 97 Sea Zone to Shantung
              1 Train moved from Bengal to Thailand
              1 Train moved from Burma to Thailand
              1 Truck moved from Bengal to Thailand
      
          Purchase Units - Japan
              Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 63 PUs; 0 techTokens; 
              Japan buy 3 Materials, 3 japaneseArtillerys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              2 Materials and 1 japaneseArtillery placed in Shanghai
              1 Material placed in Japan
              2 japaneseArtillerys placed in Korea
              2 japaneseInfantrys placed in Kyushu Shikoku
              Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
              1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer placed in 98 Sea Zone
      
          Activate Technology - Japan
              Japan activating ImprovedHulls
              Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
              Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
      
          Turn Complete - Japan
              Japan collect 67 PUs; end with 67 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Some Units in Yakut change ownership: 1 Material and 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - Manchuria
              Units in Yakut being upgraded or consumed: 1 Material
              1 japaneseEntrenchment placed in Yakut
              3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      AntiTankGun fire in Hong Kong : : -0.33
      Usa : 0.08
      AntiTankGun fire in Calcutta : : 0.67
      Japan : -1.25
      Britain : -0.25
      AntiAircraftGun fire in Rangoon : : 0.83
      AntiAircraftGun fire in Calcutta : : -0.33
      AntiAircraftGun fire in Northern China : : -0.25
      India : -3.58
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Britain round 4

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 4
          
              Research Technology - Britain
                  Note to players Britain: <body><img src="hongkong.png"/></body>
                  Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                  Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                  Britain spend 0 on tech rolls
                  Britain removing all Technology Tokens after successful research.
                  Britain discover Production
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                  1 britishInfantry moved from Murmansk to 13 Sea Zone
                  1 britishInfantry moved from 13 Sea Zone to Northern Norway
                  2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from Murmansk to 13 Sea Zone
                  2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from 13 Sea Zone to Central Norway
                  4 britishDestroyers moved from 40 Sea Zone to 17 Sea Zone
                  1 britishDestroyer moved from 10 Sea Zone to 17 Sea Zone
                  1 britishInfantry moved from French Guyana to 58 Sea Zone
                  1 britishCruiser, 1 britishInfantry and 1 britishTransport moved from 58 Sea Zone to 62 Sea Zone
                  1 britishInfantry moved from 62 Sea Zone to West Africa
                  1 britishFighter, 2 britishStrategicBombers and 1 britishTacticalBomber moved from Gibraltar to Algeria
                  1 britishSubmarine moved from 71 Sea Zone to 69 Sea Zone
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin got some battles if you are still up

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Australia round 4

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 4
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 21 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 8 PUs
              
                  Preparing Defense - Egypt
                      Egypt collect 0 PUs; end with 10 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 7 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 13 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 17 PUs
              
                  Research Technology - Britain
                      Note to players Britain: <body><img src="hongkong.png"/></body>
                      Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                      Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                      Britain spend 0 on tech rolls
                          Britain roll 10,5,2,12,5,7,8,10,12 and gets 2 hits
                      Britain removing all Technology Tokens after successful research.
                      Britain discover Production
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      1 britishInfantry moved from Murmansk to 13 Sea Zone
                      1 britishInfantry moved from 13 Sea Zone to Northern Norway
                      2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from Murmansk to 13 Sea Zone
                      2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from 13 Sea Zone to Central Norway
                      4 britishDestroyers moved from 40 Sea Zone to 17 Sea Zone
                      1 britishDestroyer moved from 10 Sea Zone to 17 Sea Zone
                      1 britishInfantry moved from French Guyana to 58 Sea Zone
                      1 britishCruiser, 1 britishInfantry and 1 britishTransport moved from 58 Sea Zone to 62 Sea Zone
                      1 britishInfantry moved from 62 Sea Zone to West Africa
                      1 britishFighter, 2 britishStrategicBombers and 1 britishTacticalBomber moved from Gibraltar to Algeria
                      1 britishSubmarine moved from 71 Sea Zone to 69 Sea Zone
              
                  Combat - Britain
                      Air Battle in Algeria
                          Britain attacks with 4 units heading to Algeria
                          Air Battle is over, the remaining bombers go on to their targets
                      Strategic bombing raid in Algeria
                              AntiAircraftGun fire in Algeria : 0/1 hits, 0.08 expected hits
                          Bombing raid in Algeria rolls: 2,5 and causes: 7 damage to unit: germanFactory
                          Bombing raid in Algeria rolls: 1 and causes: 1 damage to unit: Rail
                          Bombing raid in Algeria causes 8 damage total.  Damaged units is as follows: germanFactory = 7, Rail = 1
                      Battle in West Africa
                          Some non-combat units are destroyed: 
                      Battle in 69 Sea Zone
                          Britain attack with 1 britishSubmarine
                          Germany defend with 1 germanTransport
                              Britain roll dice for 1 britishSubmarine in 69 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                              Germany roll dice for 1 germanTransport in 69 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                              Britain roll dice for 1 britishSubmarine in 69 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                              1 germanTransport owned by the Germany lost in 69 Sea Zone
                          Britain win, taking West Africa from VichyFrance with 1 britishSubmarine remaining. Battle score for attacker is 7
                          Casualties for Germany: 1 germanTransport
                      Battle in Northern Norway
                          Some non-combat units are destroyed: 
                      Battle in Central Norway
                      Battle in 17 Sea Zone
                          Britain attack with 5 britishDestroyers
                          Germany defend with 1 germanSubmarine
                              DepthChargeAttack fire in 17 Sea Zone : 1/5 hits, 0.42 expected hits
                              1 germanSubmarine owned by the Germany lost in 17 Sea Zone
                          Britain win, taking Northern Norway from Germany, taking Central Norway from Germany, taking 17 Sea Zone from Neutral with 5 britishDestroyers remaining. Battle score for attacker is 7
                          Casualties for Germany: 1 germanSubmarine
                      Cleaning up after air battles
                      Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone
                      Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone
                      Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone
                      Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Turning on Edit Mode
                      EDIT: Removing units owned by Russia from Murmansk: 1 russianArtillery
                      EDIT: Adding units owned by Russia to Kola Penninsula: 1 russianArtillery
                      EDIT: Turning off Edit Mode
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa
                      1 britishAntiAirGun and 1 britishArtillery moved from Murmansk to 13 Sea Zone
                      1 britishAntiAirGun and 1 britishArtillery moved from 13 Sea Zone to Central Norway
                      2 britishAlpineInfantrys and 4 britishInfantrys moved from Scotland to 24 Sea Zone
                      2 britishAlpineInfantrys, 4 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                      2 britishAlpineInfantrys and 4 britishInfantrys moved from 13 Sea Zone to Central Norway
                      1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Iceland to 3 Sea Zone
                      1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 2 britishTransports moved from 3 Sea Zone to 13 Sea Zone
                      1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from 13 Sea Zone to Central Norway
                      2 britishSubmarines moved from 23 Sea Zone to 26 Sea Zone
                      1 britishCruiser moved from 10 Sea Zone to 13 Sea Zone
                      1 britishInfantry moved from Exiled Allies to Central Britain
                      1 britishNavalFighter moved from Quebec to Iceland
                      1 britishNavalFighter moved from Iceland to Central Britain
                      1 britishAirTransport moved from Labrador to Gibraltar
                      1 britishFighter, 2 britishStrategicBombers and 1 britishTacticalBomber moved from Algeria to Gibraltar
                      1 britishTank moved from Cameroon to Nigeria
                      1 britishAntiAirGun and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo
                      1 britishTank moved from Anglo Egyptian Sudan to French Equatorial Africa
                      1 britishInfantry and 2 britishMarines moved from Madagascar to 76 Sea Zone
                      1 britishArtillery and 1 britishInfantry moved from Tanganyika to 76 Sea Zone
                      1 britishArtillery, 1 britishInfantry and 1 britishMech.Infantry moved from Italian Somaliland to 76 Sea Zone
                      1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                      2 britishArtillerys, 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 3 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry, 1 britishSubmarine and 4 britishTransports moved from 76 Sea Zone to 75 Sea Zone
                      2 britishArtillerys, 3 britishInfantrys, 2 britishMarines and 1 britishMech.Infantry moved from 75 Sea Zone to Bombay
                      1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                      1 britishArtillery moved from New Britain to 144 Sea Zone
                      1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                      1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                      2 britishInfantrys moved from New South Wales to Queensland
                      2 britishAntiAirGuns moved from Southwestern Australia to 162 Sea Zone
                      1 Truck and 1 britishAntiAirGun moved from New South Wales to Queensland
                      1 Truck moved from Queensland to New South Wales
                      1 Train moved from New South Wales to Southwestern Australia
                      1 britishInfantry and 1 britishMech.Infantry moved from Southwestern Australia to Queensland
                      1 britishFighter and 1 britishNavalFighter moved from Southwestern Australia to Queensland
                      1 Train, 1 britishAntiAirGun and 1 britishInfantry moved from Southwestern Australia to Queensland
                      1 britishTank moved from Southwestern Australia to Queensland
                      1 britishArtillery, 1 britishCombatEngineer, 7 britishInfantrys and 1 britishMarine moved from Southwestern Australia to Southern Australia
                      1 britishDestroyer moved from 143 Sea Zone to 161 Sea Zone
                      2 britishSubmarines moved from 162 Sea Zone to 89 Sea Zone
                      2 britishAntiAirGuns, 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone
                      2 britishAntiAirGuns moved from 161 Sea Zone to Queensland
                      1 britishInfantry moved from New Dehli to Western Bengal
                      4 britishInfantrys moved from Eastern Madras to Western Madras
                      1 britishInfantry moved from Central Britain to Scotland
                      1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
              
                  Purchase Units - Britain
                      Britain buy 1 britishAlpineInfantry, 1 britishAntiTankGun, 1 britishArtillery, 1 britishNavalFighter, 2 britishSubmarines and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      1 britishAntiTankGun and 1 britishArtillery placed in Central Britain
                      1 britishTank placed in London
                      1 britishNavalFighter placed in Central Britain
                      1 britishAlpineInfantry placed in Scotland
                      2 britishSubmarines placed in 24 Sea Zone
              
                  Activate Technology - Britain
                      Britain activating Production
              
                  Turn Complete - Britain
                      Britain collect 33 PUs; end with 33 PUs
                      Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 35 PUs
                      Objective Syria2: Britain met a national objective for an additional 1 PU; end with 36 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 37 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 38 PUs
                      Units generate 9 techTokens; Britain end with 9 techTokens
                      Units Change Ownership
                          Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                          Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Central Norway change ownership: 1 britishCombatEngineer
                          Some Units in New South Wales change ownership: 1 Material
                          Some Units in Southern Australia change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 4 PUs; 
              
                  Place Units - Canada
                      2 britishInfantrys placed in British Columbia
                      1 britishNavalFighter placed in Quebec
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 19 PUs
                      Units Change Ownership
                          Some Units in British Columbia change ownership: 2 britishInfantrys
                          Some Units in Quebec change ownership: 1 britishNavalFighter
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 1 Material and 1 britishInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - ExiledAllies
                      1 britishInfantry placed in Exiled Allies
                      1 Material placed in Belgian Congo
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 23 PUs; end with 23 PUs
                      Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
                      Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
                      Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
                      Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
                      Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Central Norway change ownership: 1 britishCombatEngineer
                          Some Units in Exiled Allies change ownership: 1 britishInfantry
                          Some Units in West Africa change ownership: 1 britishInfantry
              
                  Purchase Units - Egypt
                      Egypt buy 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Egypt
                      Units in Cairo being upgraded or consumed: 1 Material
                      1 britishEntrenchment and 3 britishInfantrys placed in Cairo
              
                  Turn Complete - Egypt
                      Egypt collect 8 PUs; end with 8 PUs
                      Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - SouthAfrica
                      1 britishArtillery and 1 britishInfantry placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 7 PUs
                      Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
              
                  Purchase Units - India
                      India buy 1 britishSubmarine and 1 britishTank; Remaining resources: 0 PUs; 
              
                  Place Units - India
                      1 britishTank placed in Bombay
                      1 britishSubmarine placed in 75 Sea Zone
              
                  Turn Complete - India
                      India collect 11 PUs; end with 11 PUs
                      Units Change Ownership
                          Some Units in 75 Sea Zone change ownership: 1 britishSubmarine
                          Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
              
                  Purchase Units - Australia
                      Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                      Australia buy 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; 
              
                  Place Units - Australia
                      2 britishSubmarines placed in 161 Sea Zone
                      1 britishInfantry placed in New South Wales
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in 161 Sea Zone change ownership: 2 britishSubmarines
                          Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry
                          Some Units in Southern Australia change ownership: 1 britishCombatEngineer
              

              Combat Hit Differential Summary :

              Britain : 0.50
              AntiAircraftGun fire in Algeria : : -0.08
              DepthChargeAttack fire in 17 Sea Zone : : 0.58
              Germany : -0.08
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin over to italy

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Italy round 4

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 4
                  
                      Research Technology - Italy
                          Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                          Italy spend 0 on tech rolls
                          Italy removing all Technology Tokens after successful research.
                          Italy discover ImprovedSpecialWarfare
                  
                      Combat Move - Italy
                          Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                          2 italianMarines moved from Rome to 46 Sea Zone
                          2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                          1 italianMarine moved from Western Egypt to 51 Sea Zone
                          1 italianMarine and 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                          2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                          1 italianBattleship, 2 italianInfantrys, 2 italianMarines and 2 italianTransports moved from 50 Sea Zone to 48 Sea Zone
                          2 italianInfantrys and 4 italianMarines moved from 48 Sea Zone to Malta
                          1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Malta
                          1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                          1 italianStrategicBomber moved from Bessarabia to Crimea
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut quick battle here

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Italy round 4

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 4
                      
                          Research Technology - Italy
                              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                              Italy spend 0 on tech rolls
                                  Italy roll 12,5,5,6,11,9,4,4,12 and gets 2 hits
                              Italy removing all Technology Tokens after successful research.
                              Italy discover ImprovedSpecialWarfare
                      
                          Combat Move - Italy
                              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                              2 italianMarines moved from Rome to 46 Sea Zone
                              2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                              1 italianMarine moved from Western Egypt to 51 Sea Zone
                              1 italianMarine and 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                              2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                              1 italianBattleship, 2 italianInfantrys, 2 italianMarines and 2 italianTransports moved from 50 Sea Zone to 48 Sea Zone
                              2 italianInfantrys and 4 italianMarines moved from 48 Sea Zone to Malta
                              1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Malta
                              1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                              1 italianStrategicBomber moved from Bessarabia to Crimea
                      
                          Combat - Italy
                              Strategic bombing raid in Crimea
                                  Bombing raid in Crimea rolls: 5 and causes: 5 damage to unit: russianAirfield
                                  Bombing raid in Crimea causes 5 damage total. 
                              Battle in Malta
                                  Italy attack with 1 italianFighter, 2 italianInfantrys, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber
                                  Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                                      AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits
                                      Italy roll dice for 2 italianBattleships in Malta, round 2 : 0/4 hits, 1.67 expected hits
                                      Italy roll dice for 1 italianFighter, 2 italianInfantrys, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber in Malta, round 2 : 2/9 hits, 2.50 expected hits
                                      Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification in Malta, round 2 : 1/3 hits, 1.92 expected hits
                                      1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta
                                      Italy roll dice for 1 italianFighter, 1 italianInfantry, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber in Malta, round 3 : 1/8 hits, 2.42 expected hits
                                      Britain roll dice for 1 britishFortification in Malta, round 3 : 1/1 hits, 1.00 expected hits
                                      1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta
                                  Some non-combat units are destroyed: 
                                  Italy win, taking Malta from Britain with 1 italianFighter, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 16
                                  Casualties for Italy: 2 italianInfantrys
                                  Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification
                      
                          Non Combat Move - Italy
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              1 Material and 1 italianAirTransport moved from Southern Italy to Tripolitania
                              1 italianAirTransport moved from Tripolitania to Cyrenaica
                              1 italianDestroyer moved from 50 Sea Zone to 45 Sea Zone
                              1 italianCruiser and 2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                              1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Malta to Cyrenaica
                              1 italianAlpineInfantry, 2 italianArtillerys, 6 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Eastern Ukraine
                              1 italianStrategicBomber moved from Crimea to Bessarabia
                              1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine
                              2 Materials and 1 Train moved from Northern Italy to Southern Italy
                              1 Train moved from Southern Italy to Northern Italy
                              1 Train and 2 italianArtillerys moved from Northern Italy to Northern Yugoslavia
                              2 Trucks moved from Southern Italy to Northern Italy
                              1 italianSubmarine moved from 61 Sea Zone to 63 Sea Zone
                      
                          Purchase Units - Italy
                              Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianFactory, 3 italianInfantrys and 1 italianTransport; Remaining resources: 2 PUs; 0 techTokens; 
                      
                          Place Units - Italy
                              Units in Southern Italy being upgraded or consumed: 2 Materials
                              1 italianFactory and 3 italianInfantrys placed in Southern Italy
                              Units in Tripolitania being upgraded or consumed: 2 Materials
                              1 italianBarracks placed in Tripolitania
                              1 italianTransport placed in 49 Sea Zone
                              2 italianArtillerys placed in Northern Italy
                      
                          Activate Technology - Italy
                              Italy activating ImprovedSpecialWarfare
                              Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                              Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                              Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                              Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                              Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                              Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                              Italy giving technology to Germany: ImprovedSpecialWarfare
                      
                          Turn Complete - Italy
                              Italy collect 29 PUs; end with 31 PUs
                              Units generate 9 techTokens; Italy end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      AntiAircraftGun fire in Malta : : -0.17
                      Italy : -3.58
                      Britain : -0.92
                      

                      Savegame

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Usa round 4

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 4
                        
                            Research Technology - Usa
                                Note to players Usa: <body><img src="phillippines.png"/></body>
                                Usa spend 0 on tech rolls
                                    Usa roll 7,8,7,6,8,7,3,6,5,2,7,8,7,3,4,6,5,2 and gets 0 hits
                        
                            Combat Move - Usa
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                2 americanInfantrys and 2 americanMarines moved from Caroline Islands to 131 Sea Zone
                                1 americanCruiser, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                                1 americanInfantry and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                1 americanInfantry moved from Wake Island to 124 Sea Zone
                                1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 116 Sea Zone
                                1 americanInfantry moved from Johnston Island to 116 Sea Zone
                                3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                                5 americanInfantrys and 3 americanMarines moved from 132 Sea Zone to Marshall Islands
                                2 americanNavalFighters moved from 131 Sea Zone to Marshall Islands
                                1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands
                                1 americanNavalFighter moved from Wake Island to Marshall Islands
                                1 americanInfantry moved from Azores to 40 Sea Zone
                                1 americanBattleship, 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                1 americanInfantry moved from 61 Sea Zone to Morrocco
                                1 americanDestroyer moved from 58 Sea Zone to 63 Sea Zone
                                1 americanStrategicBomber moved from Gibraltar to 4 Sea Zone
                        
                            Combat - Usa
                                VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco
                                Battle in Morrocco
                                    Usa attack with 1 americanInfantry
                                    VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanNavalFighter
                                        Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 0/2 hits, 0.83 expected hits
                                        Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                                        VichyFrance roll dice for 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanInfantrys and 1 germanNavalFighter in Morrocco, round 2 : 4/5 hits, 1.83 expected hits
                                        1 americanInfantry owned by the Usa lost in Morrocco
                                    VichyFrance win with 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is -3
                                    Casualties for Usa: 1 americanInfantry
                                Battle in Marshall Islands
                                    Usa attack with 5 americanInfantrys, 3 americanMarines and 4 americanNavalFighters
                                    Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                        AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                                        Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                                        Usa roll dice for 5 americanInfantrys, 3 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 4/12 hits, 3.75 expected hits
                                        Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
                                        1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                                    Some non-combat units are destroyed: 
                                    Usa win, taking Marshall Islands from Japan with 4 americanInfantrys, 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 11
                                    Casualties for Usa: 1 americanInfantry
                                    Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                Battle in 63 Sea Zone
                                    Usa attack with 1 americanDestroyer
                                    Italy defend with 1 italianSubmarine; Germany defend with 1 germanSubmarine
                                        DepthChargeAttack fire in 63 Sea Zone : 0/1 hits, 0.25 expected hits
                                    1 italianSubmarine owned by the Italy and 1 germanSubmarine owned by the Germany Submerged
                                Battle in 4 Sea Zone
                                    Usa attack with 1 americanStrategicBomber
                                    Germany defend with 1 germanSubmarine
                                        DepthChargeAttack fire in 4 Sea Zone : 0/1 hits, 0.08 expected hits
                                    1 germanSubmarine owned by the Germany Submerged
                                Moving scrambled unit from Morrocco back to originating territory: Algeria
                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                1 americanTransport moved from 13 Sea Zone to 24 Sea Zone
                                1 americanAntiTankGun and 1 americanArtillery moved from Scotland to 10 Sea Zone
                                1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 10 Sea Zone to 13 Sea Zone
                                1 americanAntiTankGun and 1 americanArtillery moved from 13 Sea Zone to Central Norway
                                1 americanStrategicBomber moved from 4 Sea Zone to Labrador
                                1 americanTank moved from Newfoundland to 20 Sea Zone
                                1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                                1 americanTank moved from 7 Sea Zone to Scotland
                                3 americanDestroyers moved from 40 Sea Zone to 61 Sea Zone
                                2 americanInfantrys moved from Newfoundland to 20 Sea Zone
                                2 americanInfantrys and 1 americanTransport moved from 20 Sea Zone to 40 Sea Zone
                                2 americanInfantrys moved from 40 Sea Zone to Azores
                                1 Truck moved from New York to 30 Sea Zone
                                1 Truck and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                1 Truck moved from 20 Sea Zone to Newfoundland
                                1 americanTransport moved from 36 Sea Zone to 30 Sea Zone
                                1 americanAntiTankGun and 1 americanArtillery moved from New York to 30 Sea Zone
                                1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                1 americanAntiTankGun and 1 americanArtillery moved from 19 Sea Zone to Newfoundland
                                1 americanArtillery moved from Newfoundland to 20 Sea Zone
                                1 americanArtillery and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                                1 americanArtillery moved from 7 Sea Zone to Scotland
                                1 Truck and 1 americanAntiAirGun moved from Eastern Central US to New York
                                1 americanTank moved from Detroit to New York
                                1 americanInfantry moved from Eastern US to Washington
                                1 americanCarrier, 2 americanDestroyers and 3 americanSubmarines moved from 131 Sea Zone to 132 Sea Zone
                                1 americanFighter moved from Gilbert Islands to Queensland
                                1 americanDestroyer moved from 124 Sea Zone to 132 Sea Zone
                                1 americanFighter moved from Wake Island to Gilbert Islands
                                1 americanDestroyer and 1 americanSubmarine moved from 116 Sea Zone to 132 Sea Zone
                                1 americanInfantry moved from Los Angeles to 156 Sea Zone
                                1 americanMarine moved from San Francisco to 156 Sea Zone
                                1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                                1 americanInfantry and 1 americanMarine moved from 116 Sea Zone to Johnston Island
                                2 americanNavalFighters moved from Marshall Islands to Gilbert Islands
                                2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                                2 americanNavalFighters moved from Chicago to 114 Sea Zone
                                1 Material and 1 Train moved from Washington to Los Angeles
                                1 Train moved from Los Angeles to Washington
                                1 Truck moved from Los Angeles to Central US
                        
                            Purchase Units - Usa
                                Usa buy 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 18 techTokens; 
                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
                                Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
                                Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
                        
                            Place Units - Usa
                                2 americanHulls placed in 156 Sea Zone
                                2 americanNavalFighters placed in Chicago
                                3 americanTransports placed in 30 Sea Zone
                                2 americanInfantrys placed in Washington
                        
                            Turn Complete - Usa
                                Usa collect 72 PUs; end with 72 PUs
                                Units generate 9 techTokens; Usa end with 27 techTokens
                        

                        Combat Hit Differential Summary :

                        Usa : -1.00
                        VichyFrance : 2.17
                        DepthChargeAttack fire in 63 Sea Zone : : -0.25
                        Japan : -0.17
                        AntiAircraftGun fire in Marshall Islands : : -0.08
                        DepthChargeAttack fire in 4 Sea Zone : : -0.08
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin there was scramble but it seemed obvious so i ran with it.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Finland round 5

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 5
                            
                                Reconnaissance Missions - Finland
                                    Finland collect 0 PUs; end with 7 PUs
                            
                                Reinforcing - DanubeAxis
                                    DanubeAxis collect 0 PUs; end with 12 PUs
                            
                                Counter Intelligence Operations - VichyFrance
                                    VichyFrance collect 0 PUs; end with 15 PUs
                            
                                Research Technology - Germany
                                    Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare
                                    Germany spend 0 on tech rolls
                                        Germany roll 5,11,9,3,11,11,12,10,4,3,1,3,11,4,5,5,12,11 and gets 2 hits
                                    Germany removing all Technology Tokens after successful research.
                                    Germany discover ImprovedAntiAircraft
                            
                                Combat Move - Germany
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                    1 germanSubmarine moved from 4 Sea Zone to 19 Sea Zone
                                    1 germanSubmarine moved from 63 Sea Zone to 70 Sea Zone
                                    2 germanStrategicBombers moved from Eastern Finland to Eastern Karelia
                                    2 germanTacticalBombers moved from Eastern Finland to Leningrad
                                    3 germanFighters moved from Eastern Finland to Leningrad
                                    2 germanFighters moved from Finland to Leningrad
                            
                                Combat - Germany
                                    Usa scrambles 1 units out of Quebec to defend against the attack in 19 Sea Zone
                                    Air Battle in Leningrad
                                        Germany attacks with 7 units heading to Leningrad
                                        Air Battle is over, the remaining bombers go on to their targets
                                    Strategic bombing raid in Leningrad
                                            AntiAircraftGun fire in Leningrad : 0/1 hits, 0.08 expected hits
                                        Bombing raid in Leningrad rolls: 2 and causes: 1 damage to unit: Truck
                                        Bombing raid in Leningrad rolls: 2 and causes: 1 damage to unit: Truck
                                        Bombing raid in Leningrad causes 2 damage total.  Damaged units is as follows: Truck = 1, Truck = 1
                                            2 Trucks owned by the Russia lost in Leningrad
                                    Strategic bombing raid in Eastern Karelia
                                        Bombing raid in Eastern Karelia rolls: 6,4 and causes: 6 damage to unit: Rail
                                        Bombing raid in Eastern Karelia causes 6 damage total. 
                                            1 Rail owned by the Russia lost in Eastern Karelia
                                    Battle in 19 Sea Zone
                                        Germany attack with 1 germanSubmarine
                                        Usa defend with 1 americanTransport; Britain defend with 1 britishNavalFighter
                                            Germany roll dice for 1 germanSubmarine in 19 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                            1 americanTransport owned by the Usa lost in 19 Sea Zone
                                            Usa roll dice for 1 britishNavalFighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                            1 germanSubmarine owned by the Germany lost in 19 Sea Zone
                                        Usa win with 1 britishNavalFighter remaining. Battle score for attacker is 0
                                        Casualties for Usa: 1 americanTransport
                                        Casualties for Germany: 1 germanSubmarine
                                    Moving scrambled unit from 19 Sea Zone back to originating territory: Quebec
                                    Cleaning up after air battles
                            
                                Non Combat Move - Germany
                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                    2 germanStrategicBombers moved from Eastern Karelia to Eastern Finland
                                    2 germanTacticalBombers moved from Leningrad to Eastern Finland
                                    2 germanFighters moved from Leningrad to Eastern Finland
                                    2 germanFighters moved from Leningrad to Finland
                                    1 germanFighter moved from Leningrad to Eastern Poland
                                    1 germanFighter moved from Eastern Poland to Bessarabia
                                    1 Train and 2 germanInfantrys moved from Romania to Lithuania
                                    1 Train moved from Lithuania to Romania
                                    1 Train and 2 germanInfantrys moved from Romania to Lithuania
                                    3 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
                                    2 germanInfantrys moved from Kharkov to Eastern Ukraine
                                    2 germanInfantrys moved from Western Ukraine to Southern Ukraine
                                    1 germanTank moved from Poland to Belorussia
                                    1 germanAntiTankGun and 1 germanArtillery moved from Poland to Lithuania
                                    3 germanTransports moved from 28 Sea Zone to 27 Sea Zone
                                    1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Lithuania
                                    1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                                    1 germanAntiAirGun, 2 germanDestroyers, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                                    1 germanAntiAirGun and 1 germanInfantry moved from 45 Sea Zone to Algeria
                                    1 germanArtillery and 2 germanInfantrys moved from Tunisia to Algeria
                                    2 germanArtillerys moved from Algeria to Morrocco
                                    1 germanNavalFighter moved from Algeria to Morrocco
                                    1 germanNavalFighter moved from Sardinia to Algeria
                                    6 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                    2 germanBattleships and 1 germanCruiser moved from 28 Sea Zone to 26 Sea Zone
                                    2 germanInfantrys moved from Finland to Northern Finland
                                    4 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 26 Sea Zone
                                    4 germanInfantrys moved from 26 Sea Zone to Norway
                                    2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
                                    2 germanInfantrys moved from 26 Sea Zone to Copenhagen
                                    1 Truck and 1 germanMarine moved from Eastern Germany to Lithuania
                                    1 Truck moved from Lithuania to Poland
                                    1 Train moved from Eastern Poland to Eastern Germany
                                    1 Train and 2 germanMarines moved from Eastern Germany to Lithuania
                                    1 Train moved from Lithuania to Eastern Germany
                                    1 Truck moved from Lithuania to Austria
                                    1 Material and 1 germanAirTransport moved from Vichy France to Morrocco
                                    1 germanAirTransport moved from Morrocco to Algeria
                                    1 germanArtillery moved from Western Germany to Northern Germany
                                    1 germanNavalFighter moved from Southern Germany to Northern Germany
                                    1 germanNavalFighter moved from Morrocco to Algeria
                                    1 Train moved from Western Germany to Vichy France
                                    1 Material and 1 Train moved from Vichy France to Northern France
                                    1 Train moved from Northern France to Paris
                                    1 Train and 1 germanAntiAirGun moved from Paris to Northern France
                                    1 germanAirTransport moved from Finland to Berlin
                                    1 Material and 1 Truck moved from Berlin to Northern Germany
                                    1 Truck moved from Northern Germany to Western Germany
                                    1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
                                    1 germanMarine moved from Eastern Germany to Northern Germany
                                    2 germanAntiTankGuns and 1 germanArtillery moved from Northern Finland to Eastern Finland
                            
                                Purchase Units - Germany
                                    Germany buy 1 Material, 1 germanAntiAirGun, 5 germanArtillerys, 2 germanDestroyers, 2 germanEntrenchments, 4 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Germany
                                    Units in Northern Germany being upgraded or consumed: 1 Material
                                    1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
                                    Units in Northern France being upgraded or consumed: 1 Material
                                    1 germanEntrenchment placed in Northern France
                                    1 germanAntiAirGun and 3 germanArtillerys placed in Western Germany
                                    2 germanArtillerys and 1 germanTank placed in Poland
                                    1 Material placed in Eastern Germany
                                    2 germanDestroyers placed in 27 Sea Zone
                            
                                Activate Technology - Germany
                                    Germany activating ImprovedAntiAircraft
                                    Trigger germanImpSW9: Setting isAirTransportable to true for unitAttachment attached to germanAlpineInfantry
                                    triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun
                                    triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
                                    Trigger germanImpSW1: Setting defense to 4 for unitAttachment attached to germanParatrooper
                                    Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanAlpineInfantry
                                    Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanMarine
                                    Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanCombatEngineer
                                    Trigger germanImpSW8: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman3
                            
                                Turn Complete - Germany
                                    Germany collect 60 PUs; end with 60 PUs
                                    Units generate 9 techTokens; Germany end with 9 techTokens
                                    Units Change Ownership
                                        Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                        Some Units in Gold Coast change ownership: 1 Material and 1 germanCombatEngineer
                                        Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                                        Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                            
                                Purchase Units - VichyFrance
                                    Trigger germanImpSW7: VichyFrance has their production frontier changed to: germanMinorInfProduction
                                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                    VichyFrance repair damage of 7x germanFactory; Remaining resources: 8 PUs; 
                                    VichyFrance buy 1 germanAntiAirGun and 2 germanEntrenchments; Remaining resources: 2 PUs; 
                            
                                Place Units - VichyFrance
                                    Units in Morrocco being upgraded or consumed: 1 Material
                                    1 germanEntrenchment placed in Morrocco
                                    Units in Gold Coast being upgraded or consumed: 1 Material
                                    1 germanEntrenchment placed in Gold Coast
                                    1 Material and 1 germanAntiAirGun placed in Algeria
                                    VichyFrance undo move 3.
                                    1 Material and 1 germanAntiAirGun placed in Vichy France
                            
                                Turn Complete - VichyFrance
                                    VichyFrance collect 17 PUs; end with 19 PUs
                                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
                                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs
                                    Units Change Ownership
                                        Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                        Some Units in Vichy France change ownership: 1 Material and 1 germanAntiAirGun
                            
                                Purchase Units - DanubeAxis
                                    Trigger germanImpSW5: DanubeAxis has their production frontier changed to: germanMinorInfProduction
                                    DanubeAxis buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 2 PUs; 
                            
                                Place Units - DanubeAxis
                                    1 germanCombatEngineer and 2 germanInfantrys placed in Romania
                            
                                Turn Complete - DanubeAxis
                                    DanubeAxis collect 12 PUs; end with 14 PUs
                                    Some Units in Romania change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                            
                                Purchase Units - Finland
                                    Trigger germanImpSW6: Finland has their production frontier changed to: germanMinorInfProduction
                                    Finland buy 2 germanInfantrys; Remaining resources: 1 PUs; 
                            
                                Place Units - Finland
                                    2 germanInfantrys placed in Finland
                            
                                Turn Complete - Finland
                                    Finland collect 7 PUs; end with 8 PUs
                                    Units Change Ownership
                                        Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                        Some Units in Finland change ownership: 2 germanInfantrys
                                        Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                            

                            Combat Hit Differential Summary :

                            Usa : 0.50
                            AntiAircraftGun fire in Leningrad : : -0.08
                            Germany : 0.75
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Russia round 5

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 5
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                            Russia roll 8,5,12,9,12,5,11,8,8 and gets 2 hits
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover ImprovedDefensiveStructures
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianInfantry moved from Voronezh to Kharkov
                                              Russia take Kharkov from Germany
                                
                                    Combat - Russia
                                
                                    Non Combat Move - Russia
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        1 Train moved from Kansk to Novosibirsk
                                        1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk
                                        1 russianTank moved from Novosibirsk to Irkutsk
                                        1 russianAlpineInfantry and 1 russianArtillery moved from Soviet Far East to Far Eastern Republic
                                        1 Train moved from Irkutsk to Omsk
                                        1 Truck moved from Irkutsk to Omsk
                                        1 russianInfantry moved from Crimea to 56 Sea Zone
                                        1 russianInfantry moved from 56 Sea Zone to Caucasus
                                        3 russianInfantrys moved from Stalingrad to Caucasus
                                        1 russianDestroyer moved from 13 Sea Zone to 15 Sea Zone
                                        2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone
                                        1 russianArtillery and 4 russianInfantrys moved from Novgorod to Leningrad
                                        2 russianInfantrys moved from Eastern Karelia to Leningrad
                                        1 Truck and 1 russianInfantry moved from Urals to Eastern Karelia
                                        1 Truck moved from Eastern Karelia to Archangel
                                        1 Truck and 1 russianAntiAirGun moved from Moscow to Eastern Karelia
                                        1 Truck moved from Eastern Karelia to Archangel
                                        1 Truck and 1 russianAntiAirGun moved from Vologda to Novgorod
                                        1 russianInfantry moved from Urals to Vologda
                                        4 russianInfantrys moved from Vologda to Eastern Karelia
                                        1 Truck moved from Novgorod to Moscow
                                        1 Material and 1 Truck moved from Moscow to Novgorod
                                        1 russianArtillery and 3 russianInfantrys moved from Moscow to Novgorod
                                        1 russianInfantry moved from Voronezh to Orel Kursk
                                        1 russianInfantry moved from Tula to Voronezh
                                        1 russianInfantry moved from Volgarod to Moscow
                                        1 russianCombatEngineer moved from Moscow to Novgorod
                                        2 russianInfantrys moved from Tula to Voronezh
                                        1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                        1 Truck moved from Voronezh to Stalingrad
                                        1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                        1 russianAirTransport and 1 russianParatrooper moved from Voronezh to Leningrad
                                        1 russianAirTransport moved from Leningrad to Moscow
                                        1 russianFighter moved from Voronezh to Stalingrad
                                        1 russianArtillery moved from Voronezh to Caucasus
                                        2 russianInfantrys moved from Volgarod to Tula
                                        1 russianInfantry moved from Voronezh to Caucasus
                                        1 russianTank moved from Sverdlovsk to Voronezh
                                        1 russianTank moved from Caucasus to Voronezh
                                        1 Truck moved from Eastern Karelia to Stalingrad
                                
                                    Purchase Units - Russia
                                        Russia buy 1 Rail, 1 russianAntiAirGun, 4 russianArtillerys, 14 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        Units in Novgorod being upgraded or consumed: 1 Material
                                        1 Rail placed in Novgorod
                                        2 russianInfantrys placed in Leningrad
                                        2 russianInfantrys placed in Vologda
                                        1 russianAntiAirGun, 1 russianArtillery, 1 russianInfantry and 1 russianParatrooper placed in Moscow
                                        3 russianInfantrys placed in Volgarod
                                        3 russianArtillerys placed in Stalingrad
                                        2 russianInfantrys placed in Irkutsk
                                        2 russianInfantrys placed in Omsk
                                        2 russianInfantrys placed in Urals
                                
                                    Activate Technology - Russia
                                        Russia activating ImprovedDefensiveStructures
                                        Trigger russianIDS1: Setting hitPoints to 2 for unitAttachment attached to russianEntrenchment
                                        Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianBarracks
                                        Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianFactory
                                        Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianDocks
                                        Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianAircraftPlant
                                        Trigger russianIDS2: Setting hitPoints to 2 for unitAttachment attached to russianFortification
                                        Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianBarracks
                                        Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianFactory
                                        Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianDocks
                                        Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianAircraftPlant
                                
                                    Turn Complete - Russia
                                        Russia collect 71 PUs; end with 71 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                                        Units generate 9 techTokens; Russia end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin back to 🗾

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Move Summary: Japan round 5

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 5
                                    
                                        Research Technology - Japan
                                            Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                            Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                            Japan spend 0 on tech rolls
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 100 Sea Zone
                                            1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                            1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone
                                            1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                                            5 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                                            1 japaneseStrategicBomber moved from Suiyuan to Far Eastern Republic
                                            1 japaneseArtillery moved from Yakut to Far Eastern Republic
                                            1 japaneseArtillery moved from Shanghai to Anhwei
                                            1 japaneseArtillery moved from Shantung to Anhwei
                                            2 japaneseFighters moved from Shansi to Anhwei
                                            2 japaneseTanks moved from Hong Kong to Kwangsi
                                            2 japaneseInfantrys moved from French Indochina to Kwangsi
                                            2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper moved from Calcutta to Western Bengal
                                            1 japaneseCombatEngineer moved from Calcutta to Western Bengal
                                            3 japaneseMarines moved from Phillippines to 129 Sea Zone
                                            3 japaneseMarines and 2 japaneseTransports moved from 129 Sea Zone to 147 Sea Zone
                                            3 japaneseMarines moved from 147 Sea Zone to Celebes
                                            1 japaneseBattleship and 1 japaneseCruiser moved from 129 Sea Zone to 147 Sea Zone
                                            4 japaneseNavalFighters moved from 129 Sea Zone to Celebes
                                            1 japaneseBattleship and 1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut got a couple battles

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Thailand round 5

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 5
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 12 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 9 PUs
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                                Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                                Japan spend 0 on tech rolls
                                                    Japan roll 10,7,2,4,4,5,4,7,2 and gets 0 hits
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 100 Sea Zone
                                                1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                                1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone
                                                1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                                                5 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                                                1 japaneseStrategicBomber moved from Suiyuan to Far Eastern Republic
                                                1 japaneseArtillery moved from Yakut to Far Eastern Republic
                                                1 japaneseArtillery moved from Shanghai to Anhwei
                                                1 japaneseArtillery moved from Shantung to Anhwei
                                                2 japaneseFighters moved from Shansi to Anhwei
                                                2 japaneseTanks moved from Hong Kong to Kwangsi
                                                2 japaneseInfantrys moved from French Indochina to Kwangsi
                                                2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper moved from Calcutta to Western Bengal
                                                1 japaneseCombatEngineer moved from Calcutta to Western Bengal
                                                3 japaneseMarines moved from Phillippines to 129 Sea Zone
                                                3 japaneseMarines and 2 japaneseTransports moved from 129 Sea Zone to 147 Sea Zone
                                                3 japaneseMarines moved from 147 Sea Zone to Celebes
                                                1 japaneseBattleship and 1 japaneseCruiser moved from 129 Sea Zone to 147 Sea Zone
                                                4 japaneseNavalFighters moved from 129 Sea Zone to Celebes
                                                1 japaneseBattleship and 1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone
                                                1 japaneseArtillery moved from Yakut to Far Eastern Republic
                                        
                                            Combat - Japan
                                                Battle in Celebes
                                                    Japan attack with 3 japaneseMarines and 4 japaneseNavalFighters
                                                    ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 2/3 hits, 1.08 expected hits
                                                        ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                                        1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Celebes
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Celebes from ExiledAllies with 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is -1
                                                    Casualties for Japan: 1 japaneseMarine
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Western Bengal
                                                    Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper
                                                    Britain defend with 1 britishInfantry; India defend with 1 Flagpole and 1 Rail
                                                        Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper in Western Bengal, round 2 : 2/8 hits, 1.75 expected hits
                                                        India roll dice for 1 britishInfantry in Western Bengal, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 britishInfantry owned by the Britain lost in Western Bengal
                                                    Japan win, taking Western Bengal from India with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Anhwei
                                                    Japan attack with 2 japaneseArtillerys and 2 japaneseFighters
                                                    China defend with 1 Flagpole and 1 chineseInfantry
                                                        Japan roll dice for 2 japaneseArtillerys and 2 japaneseFighters in Anhwei, round 2 : 1/4 hits, 1.33 expected hits
                                                        China roll dice for 1 chineseInfantry in Anhwei, round 2 : 1/1 hits, 0.25 expected hits
                                                        1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Anhwei
                                                    Japan win, taking Anhwei from China with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is -1
                                                    Casualties for Japan: 1 japaneseArtillery
                                                    Casualties for China: 1 chineseInfantry
                                                Battle in Kwangsi
                                                    Japan attack with 2 japaneseInfantrys and 2 japaneseTanks
                                                    China defend with 1 Flagpole and 1 chineseInfantry
                                                        Japan roll dice for 2 japaneseInfantrys and 2 japaneseTanks in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
                                                        China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                        Japan roll dice for 2 japaneseInfantrys and 2 japaneseTanks in Kwangsi, round 3 : 1/4 hits, 1.33 expected hits
                                                        China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                                                        1 chineseInfantry owned by the China lost in Kwangsi
                                                    Japan win, taking Kwangsi from China with 2 japaneseInfantrys and 2 japaneseTanks remaining. Battle score for attacker is 3
                                                    Casualties for China: 1 chineseInfantry
                                                Battle in Far Eastern Republic
                                                    Japan attack with 2 japaneseArtillerys, 5 japaneseInfantrys and 1 japaneseStrategicBomber
                                                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys
                                                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Far Eastern Republic, round 2 : 1/3 hits, 1.08 expected hits
                                                        Japan roll dice for 2 japaneseArtillerys, 5 japaneseInfantrys and 1 japaneseStrategicBomber in Far Eastern Republic, round 2 : 3/8 hits, 1.50 expected hits
                                                        Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys in Far Eastern Republic, round 2 : 1/4 hits, 1.67 expected hits
                                                        2 russianInfantrys owned by the Russia, 1 russianArtillery owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Far Eastern Republic from Russia with 2 japaneseArtillerys, 4 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 11
                                                    Casualties for Japan: 1 japaneseInfantry
                                                    Casualties for Russia: 1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys
                                        
                                            Non Combat Move - Japan
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseStrategicBomber moved from Far Eastern Republic to Northern Manchuria
                                                1 Material and 1 japaneseAirTransport moved from Japan to Yakut
                                                1 japaneseAirTransport moved from Yakut to Northern Manchuria
                                                2 japaneseFighters moved from Suiyuan to Northern Manchuria
                                                1 Train and 2 japaneseArtillerys moved from Korea to Inner Mongolia
                                                1 Train moved from Inner Mongolia to Shansi
                                                2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                                1 japaneseArtillery and 1 japaneseMech.Infantry moved from Peking to Inner Mongolia
                                                2 japaneseFighters moved from Anhwei to Shansi
                                                1 japaneseTacticalBomber moved from Inner Mongolia to Suiyuan
                                                1 japaneseArtillery moved from Shantung to Shansi
                                                1 japaneseArtillery moved from Hong Kong to Kwangtung
                                                1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                1 japaneseArtillery moved from Eastern Manchuria to Khabarovskiy Kray
                                                1 Truck and 1 japaneseInfantry moved from Rangoon to Western Bengal
                                                1 Train and 2 japaneseInfantrys moved from Thailand to Calcutta
                                                1 Train moved from Calcutta to Burma
                                                1 japaneseInfantry moved from Thailand to Burma
                                                2 japaneseInfantrys moved from Rangoon to Burma
                                                1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 129 Sea Zone to 93 Sea Zone
                                                1 japaneseCarrier moved from 129 Sea Zone to 93 Sea Zone
                                                1 japaneseCarrier moved from 129 Sea Zone to 147 Sea Zone
                                                2 japaneseNavalFighters moved from Celebes to 147 Sea Zone
                                                2 japaneseDestroyers moved from 127 Sea Zone to 147 Sea Zone
                                                1 japaneseCarrier and 2 japaneseNavalFighters moved from 129 Sea Zone to 127 Sea Zone
                                                2 Trucks moved from Yakut to Manchuria
                                                1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                                                1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                                                1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                                                1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                                                1 japaneseSubmarine moved from 129 Sea Zone to 122 Sea Zone
                                                2 japaneseNavalFighters moved from Celebes to 148 Sea Zone
                                                1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser and 1 japaneseDestroyer moved from 93 Sea Zone to 148 Sea Zone
                                                1 Truck moved from Thailand to Kwangtung
                                                1 japaneseDestroyer moved from 98 Sea Zone to 127 Sea Zone
                                        
                                            Purchase Units - Japan
                                                Japan repair damage of 1x Rail; Remaining resources: 66 PUs; 9 techTokens; 
                                                Japan buy 1 japaneseAntiAirGun, 2 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseFactory, 7 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 9 techTokens; 
                                        
                                            Place Units - Japan
                                                Units in Shanghai being upgraded or consumed: 2 Materials
                                                1 japaneseAntiAirGun, 2 japaneseArtillerys and 1 japaneseBarracks placed in Shanghai
                                                Units in Calcutta being upgraded or consumed: 2 Materials
                                                1 japaneseFactory placed in Calcutta
                                                4 japaneseInfantrys placed in Tokyo
                                                3 japaneseInfantrys placed in Kyushu Shikoku
                                                3 japaneseDestroyers and 1 japaneseSubmarine placed in 99 Sea Zone
                                        
                                            Turn Complete - Japan
                                                Japan collect 70 PUs; end with 70 PUs
                                                Units generate 9 techTokens; Japan end with 18 techTokens
                                                Some Units in Yakut change ownership: 1 Material and 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 1 Material, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                Units in Yakut being upgraded or consumed: 1 Material
                                                1 japaneseEntrenchment placed in Yakut
                                                1 Material and 2 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 11 PUs; end with 11 PUs
                                                Units Change Ownership
                                                    Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
                                                    Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Thailand
                                                3 japaneseInfantrys placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 9 PUs; end with 9 PUs
                                                Some Units in Thailand change ownership: 3 japaneseInfantrys
                                        

                                        Combat Hit Differential Summary :

                                        ExiledAllies : 0.50
                                        Japan : 0.58
                                        China : 0.25
                                        India : -0.25
                                        Russia : -0.67
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 5

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 5
                                            
                                                Research Technology - Britain
                                                    Trigger britishaTIP: Britain gains access to ImprovedProduction
                                                    Britain spend 0 on tech rolls
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    2 britishSubmarines moved from 24 Sea Zone to 26 Sea Zone
                                                    2 britishSubmarines moved from 26 Sea Zone to 28 Sea Zone
                                                    2 britishInfantrys moved from West Africa to French West Africa
                                                          ExiledAllies take French West Africa from VichyFrance
                                                    1 britishTank moved from French Equatorial Africa to Eastern French Africa
                                                          Britain take French Central Africa from VichyFrance
                                                          ExiledAllies take Eastern French Africa from VichyFrance
                                                    1 britishFighter, 2 britishNavalFighters and 2 britishStrategicBombers moved from Gibraltar to 43 Sea Zone
                                                    1 britishTacticalBomber moved from Gibraltar to Morrocco
                                                    1 britishStrategicBomber moved from Bombay to Calcutta
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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