TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@colin back to you
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TripleA Move Summary: Japan round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 3 japaneseMarines moved from Sumatra to 88 Sea Zone 1 japaneseBattleship, 1 japaneseCruiser, 3 japaneseMarines and 2 japaneseTransports moved from 88 Sea Zone to 85 Sea Zone 3 japaneseMarines moved from 85 Sea Zone to Calcutta 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys and 1 japaneseParatrooper moved from Bengal to Calcutta 2 japaneseMech.Infantrys moved from Burma to Calcutta 3 japaneseInfantrys moved from Burma to Rangoon 2 japaneseNavalFighters moved from 88 Sea Zone to Calcutta 1 japaneseNavalFighter moved from French Indochina to Rangoon 1 japaneseInfantry and 3 japaneseMarines moved from Java to 148 Sea Zone 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone 1 japaneseInfantry and 3 japaneseMarines moved from 129 Sea Zone to Phillippines 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 1 japaneseInfantry moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 4 japaneseInfantrys moved from 96 Sea Zone to Hong Kong 1 japaneseArtillery and 2 japaneseTanks moved from Kwangtung to Hong Kong 6 japaneseNavalFighters moved from 148 Sea Zone to Phillippines 1 japaneseBattleship and 1 japaneseCruiser moved from 96 Sea Zone to 129 Sea Zone 2 japaneseFighters and 1 japaneseStrategicBomber moved from Suiyuan to Northern China 1 japaneseTacticalBomber moved from Inner Mongolia to Northern China -
@ubernaut got some more battles
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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 3,11,11,7,10,10,4,2,3,8,3,1,1,11,6,10,12,5,3,3,11,11,2,3 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 3 japaneseMarines moved from Sumatra to 88 Sea Zone 1 japaneseBattleship, 1 japaneseCruiser, 3 japaneseMarines and 2 japaneseTransports moved from 88 Sea Zone to 85 Sea Zone 3 japaneseMarines moved from 85 Sea Zone to Calcutta 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys and 1 japaneseParatrooper moved from Bengal to Calcutta 2 japaneseMech.Infantrys moved from Burma to Calcutta 3 japaneseInfantrys moved from Burma to Rangoon 2 japaneseNavalFighters moved from 88 Sea Zone to Calcutta 1 japaneseNavalFighter moved from French Indochina to Rangoon 1 japaneseInfantry and 3 japaneseMarines moved from Java to 148 Sea Zone 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone 1 japaneseInfantry and 3 japaneseMarines moved from 129 Sea Zone to Phillippines 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 1 japaneseInfantry moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 4 japaneseInfantrys moved from 96 Sea Zone to Hong Kong 1 japaneseArtillery and 2 japaneseTanks moved from Kwangtung to Hong Kong 6 japaneseNavalFighters moved from 148 Sea Zone to Phillippines 1 japaneseBattleship and 1 japaneseCruiser moved from 96 Sea Zone to 129 Sea Zone 2 japaneseFighters and 1 japaneseStrategicBomber moved from Suiyuan to Northern China 1 japaneseTacticalBomber moved from Inner Mongolia to Northern China Combat - Japan Air Battle in Northern China Japan attacks with 4 units heading to Northern China Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/3 hits, 0.25 expected hits Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks Bombing raid in Northern China rolls: 2 and causes: 1 damage to unit: Truck Bombing raid in Northern China causes 5 damage total. Damaged units is as follows: chineseBarracks = 4, Truck = 1 1 Truck owned by the China lost in Northern China Battle in Rangoon Japan attack with 3 japaneseInfantrys and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail, 1 Truck and 1 britishAntiAirGun AntiAircraftGun fire in Rangoon : 1/1 hits, 0.17 expected hits 1 japaneseNavalFighter owned by the Japan lost in Rangoon Japan roll dice for 3 japaneseInfantrys in Rangoon, round 2 : 0/3 hits, 0.75 expected hits Britain roll dice for 1 britishAntiAirGun in Rangoon, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 3 japaneseInfantrys in Rangoon, round 3 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishAntiAirGun in Rangoon, round 3 : 0/1 hits, 0.25 expected hits 1 britishAntiAirGun owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 3 japaneseInfantrys remaining. Battle score for attacker is -7 Casualties for Japan: 1 japaneseNavalFighter Casualties for Britain: 1 britishAntiAirGun Battle in Hong Kong Japan attack with 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseTanks Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry AntiTankGun fire in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseArtillery, 4 japaneseInfantrys and 2 japaneseTanks in Hong Kong, round 2 : 1/7 hits, 1.75 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/4 hits, 1.67 expected hits 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Hong Kong AntiTankGun fire in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseTanks in Hong Kong, round 3 : 2/5 hits, 1.25 expected hits Britain roll dice for 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 3 : 1/3 hits, 1.42 expected hits 1 britishInfantry owned by the Britain, 1 britishAntiTankGun owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hong Kong Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseTanks in Hong Kong, round 4 : 1/4 hits, 1.00 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 4 : 1/1 hits, 0.67 expected hits 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 1 japaneseArtillery and 2 japaneseTanks remaining. Battle score for attacker is 5 Casualties for Japan: 4 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Phillippines Japan attack with 1 japaneseInfantry, 3 japaneseMarines and 6 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Phillippines, round 2 : 0/6 hits, 2.17 expected hits Japan roll dice for 1 japaneseInfantry, 3 japaneseMarines and 6 japaneseNavalFighters in Phillippines, round 2 : 3/10 hits, 3.08 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits 1 americanInfantry owned by the Usa, 1 americanArtillery owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 3 japaneseMarines and 6 japaneseNavalFighters remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseInfantry Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in Calcutta Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 3 japaneseMarines, 2 japaneseMech.Infantrys, 2 japaneseNavalFighters and 1 japaneseParatrooper Britain defend with 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMech.Infantry; India defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishEntrenchment AntiAircraftGun fire in Calcutta : 0/1 hits, 0.17 expected hits AntiTankGun fire in Calcutta : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Calcutta, round 2 : 2/3 hits, 1.08 expected hits Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 3 japaneseMarines, 2 japaneseMech.Infantrys, 2 japaneseNavalFighters and 1 japaneseParatrooper in Calcutta, round 2 : 4/18 hits, 4.92 expected hits India roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 4 britishInfantrys and 1 britishMech.Infantry in Calcutta, round 2 : 1/12 hits, 4.33 expected hits 4 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Calcutta AntiAircraftGun fire in Calcutta : 0/1 hits, 0.17 expected hits AntiTankGun fire in Calcutta : 1/1 hits, 0.17 expected hits 1 japaneseMech.Infantry owned by the Japan lost in Calcutta Japan roll dice for 2 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseParatrooper in Calcutta, round 3 : 6/16 hits, 4.50 expected hits India roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishMech.Infantry in Calcutta, round 3 : 2/6 hits, 2.25 expected hits 1 britishMech.Infantry owned by the Britain, 1 britishEntrenchment owned by the India, 1 britishAntiAirGun owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Calcutta Some non-combat units are destroyed: Japan converts britishBarracks into different units Japan converts britishDocks into different units Japan win, taking Calcutta from India with 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 2 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 32 Casualties for Japan: 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMech.Infantry Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMech.Infantry Casualties for India: 1 britishEntrenchment Cleaning up after air battles Non Combat Move - Japan Note to players Japan: <body><img src="phillippines.png"/></body> Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseNavalFighters moved from Calcutta to 85 Sea Zone 1 japaneseCarrier moved from 88 Sea Zone to 85 Sea Zone 2 japaneseDestroyers moved from 88 Sea Zone to 85 Sea Zone 1 japaneseTransport moved from 88 Sea Zone to 93 Sea Zone 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Kwangtung to French Indochina 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut 1 Material, 2 Trucks and 1 japaneseCombatEngineer moved from Manchuria to Yakut 2 japaneseFighters and 1 japaneseStrategicBomber moved from Northern China to Suiyuan 1 japaneseTacticalBomber moved from Northern China to Inner Mongolia 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Inner Mongolia 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Peking 1 japaneseArtillery moved from Korea to Eastern Manchuria 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Hokkaido to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 2 japaneseArtillerys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi 1 Train moved from Shansi to Korea 1 Truck moved from Shansi to Peking 1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone 3 japaneseCarriers moved from 148 Sea Zone to 129 Sea Zone 1 japaneseTransport moved from 148 Sea Zone to 128 Sea Zone 6 japaneseNavalFighters moved from Phillippines to 129 Sea Zone 3 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone 1 japaneseSubmarine moved from 99 Sea Zone to 127 Sea Zone 1 japaneseSubmarine moved from 122 Sea Zone to 127 Sea Zone 1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone 1 japaneseSubmarine moved from 127 Sea Zone to 129 Sea Zone 1 japaneseAirTransport moved from Shanghai to Japan 2 japaneseArtillerys moved from 97 Sea Zone to Shantung 1 Train moved from Bengal to Thailand 1 Train moved from Burma to Thailand 1 Truck moved from Bengal to Thailand Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 63 PUs; 0 techTokens; Japan buy 3 Materials, 3 japaneseArtillerys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 Materials and 1 japaneseArtillery placed in Shanghai 1 Material placed in Japan 2 japaneseArtillerys placed in Korea 2 japaneseInfantrys placed in Kyushu Shikoku Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer placed in 98 Sea Zone Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 67 PUs; end with 67 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Yakut change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria Units in Yakut being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Yakut 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 12 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
AntiTankGun fire in Hong Kong : : -0.33 Usa : 0.08 AntiTankGun fire in Calcutta : : 0.67 Japan : -1.25 Britain : -0.25 AntiAircraftGun fire in Rangoon : : 0.83 AntiAircraftGun fire in Calcutta : : -0.33 AntiAircraftGun fire in Northern China : : -0.25 India : -3.58 -
@ubernaut back to you
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TripleA Move Summary: Britain round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Britain Note to players Britain: <body><img src="hongkong.png"/></body> Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Production Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishInfantry moved from Murmansk to 13 Sea Zone 1 britishInfantry moved from 13 Sea Zone to Northern Norway 2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from Murmansk to 13 Sea Zone 2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from 13 Sea Zone to Central Norway 4 britishDestroyers moved from 40 Sea Zone to 17 Sea Zone 1 britishDestroyer moved from 10 Sea Zone to 17 Sea Zone 1 britishInfantry moved from French Guyana to 58 Sea Zone 1 britishCruiser, 1 britishInfantry and 1 britishTransport moved from 58 Sea Zone to 62 Sea Zone 1 britishInfantry moved from 62 Sea Zone to West Africa 1 britishFighter, 2 britishStrategicBombers and 1 britishTacticalBomber moved from Gibraltar to Algeria 1 britishSubmarine moved from 71 Sea Zone to 69 Sea Zone -
@colin got some battles if you are still up
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TripleA Turn Summary: Australia round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Supporting Britain - Canada Canada collect 0 PUs; end with 21 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 8 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Note to players Britain: <body><img src="hongkong.png"/></body> Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Britain roll 10,5,2,12,5,7,8,10,12 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover Production Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Turning on Edit Mode EDIT: Turning off Edit Mode Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Murmansk to 13 Sea Zone 1 britishInfantry moved from 13 Sea Zone to Northern Norway 2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from Murmansk to 13 Sea Zone 2 britishAlpineInfantrys, 1 britishInfantry and 2 britishMarines moved from 13 Sea Zone to Central Norway 4 britishDestroyers moved from 40 Sea Zone to 17 Sea Zone 1 britishDestroyer moved from 10 Sea Zone to 17 Sea Zone 1 britishInfantry moved from French Guyana to 58 Sea Zone 1 britishCruiser, 1 britishInfantry and 1 britishTransport moved from 58 Sea Zone to 62 Sea Zone 1 britishInfantry moved from 62 Sea Zone to West Africa 1 britishFighter, 2 britishStrategicBombers and 1 britishTacticalBomber moved from Gibraltar to Algeria 1 britishSubmarine moved from 71 Sea Zone to 69 Sea Zone Combat - Britain Air Battle in Algeria Britain attacks with 4 units heading to Algeria Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Algeria AntiAircraftGun fire in Algeria : 0/1 hits, 0.08 expected hits Bombing raid in Algeria rolls: 2,5 and causes: 7 damage to unit: germanFactory Bombing raid in Algeria rolls: 1 and causes: 1 damage to unit: Rail Bombing raid in Algeria causes 8 damage total. Damaged units is as follows: germanFactory = 7, Rail = 1 Battle in West Africa Some non-combat units are destroyed: Battle in 69 Sea Zone Britain attack with 1 britishSubmarine Germany defend with 1 germanTransport Britain roll dice for 1 britishSubmarine in 69 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanTransport in 69 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishSubmarine in 69 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 germanTransport owned by the Germany lost in 69 Sea Zone Britain win, taking West Africa from VichyFrance with 1 britishSubmarine remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransport Battle in Northern Norway Some non-combat units are destroyed: Battle in Central Norway Battle in 17 Sea Zone Britain attack with 5 britishDestroyers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 17 Sea Zone : 1/5 hits, 0.42 expected hits 1 germanSubmarine owned by the Germany lost in 17 Sea Zone Britain win, taking Northern Norway from Germany, taking Central Norway from Germany, taking 17 Sea Zone from Neutral with 5 britishDestroyers remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Cleaning up after air battles Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Russia from Murmansk: 1 russianArtillery EDIT: Adding units owned by Russia to Kola Penninsula: 1 russianArtillery EDIT: Turning off Edit Mode Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa 1 britishAntiAirGun and 1 britishArtillery moved from Murmansk to 13 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 13 Sea Zone to Central Norway 2 britishAlpineInfantrys and 4 britishInfantrys moved from Scotland to 24 Sea Zone 2 britishAlpineInfantrys, 4 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone 2 britishAlpineInfantrys and 4 britishInfantrys moved from 13 Sea Zone to Central Norway 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Iceland to 3 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 2 britishTransports moved from 3 Sea Zone to 13 Sea Zone 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from 13 Sea Zone to Central Norway 2 britishSubmarines moved from 23 Sea Zone to 26 Sea Zone 1 britishCruiser moved from 10 Sea Zone to 13 Sea Zone 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishNavalFighter moved from Quebec to Iceland 1 britishNavalFighter moved from Iceland to Central Britain 1 britishAirTransport moved from Labrador to Gibraltar 1 britishFighter, 2 britishStrategicBombers and 1 britishTacticalBomber moved from Algeria to Gibraltar 1 britishTank moved from Cameroon to Nigeria 1 britishAntiAirGun and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo 1 britishTank moved from Anglo Egyptian Sudan to French Equatorial Africa 1 britishInfantry and 2 britishMarines moved from Madagascar to 76 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Tanganyika to 76 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishMech.Infantry moved from Italian Somaliland to 76 Sea Zone 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 2 britishArtillerys, 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 3 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry, 1 britishSubmarine and 4 britishTransports moved from 76 Sea Zone to 75 Sea Zone 2 britishArtillerys, 3 britishInfantrys, 2 britishMarines and 1 britishMech.Infantry moved from 75 Sea Zone to Bombay 1 britishTransport moved from 143 Sea Zone to 144 Sea Zone 1 britishArtillery moved from New Britain to 144 Sea Zone 1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone 1 britishArtillery moved from 143 Sea Zone to Solomon Islands 2 britishInfantrys moved from New South Wales to Queensland 2 britishAntiAirGuns moved from Southwestern Australia to 162 Sea Zone 1 Truck and 1 britishAntiAirGun moved from New South Wales to Queensland 1 Truck moved from Queensland to New South Wales 1 Train moved from New South Wales to Southwestern Australia 1 britishInfantry and 1 britishMech.Infantry moved from Southwestern Australia to Queensland 1 britishFighter and 1 britishNavalFighter moved from Southwestern Australia to Queensland 1 Train, 1 britishAntiAirGun and 1 britishInfantry moved from Southwestern Australia to Queensland 1 britishTank moved from Southwestern Australia to Queensland 1 britishArtillery, 1 britishCombatEngineer, 7 britishInfantrys and 1 britishMarine moved from Southwestern Australia to Southern Australia 1 britishDestroyer moved from 143 Sea Zone to 161 Sea Zone 2 britishSubmarines moved from 162 Sea Zone to 89 Sea Zone 2 britishAntiAirGuns, 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone 2 britishAntiAirGuns moved from 161 Sea Zone to Queensland 1 britishInfantry moved from New Dehli to Western Bengal 4 britishInfantrys moved from Eastern Madras to Western Madras 1 britishInfantry moved from Central Britain to Scotland 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone Purchase Units - Britain Britain buy 1 britishAlpineInfantry, 1 britishAntiTankGun, 1 britishArtillery, 1 britishNavalFighter, 2 britishSubmarines and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishAntiTankGun and 1 britishArtillery placed in Central Britain 1 britishTank placed in London 1 britishNavalFighter placed in Central Britain 1 britishAlpineInfantry placed in Scotland 2 britishSubmarines placed in 24 Sea Zone Activate Technology - Britain Britain activating Production Turn Complete - Britain Britain collect 33 PUs; end with 33 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 35 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 36 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 37 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 38 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Southern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 4 PUs; Place Units - Canada 2 britishInfantrys placed in British Columbia 1 britishNavalFighter placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Units Change Ownership Some Units in British Columbia change ownership: 2 britishInfantrys Some Units in Quebec change ownership: 1 britishNavalFighter Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Material and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishInfantry placed in Exiled Allies 1 Material placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 23 PUs; end with 23 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishInfantry Some Units in West Africa change ownership: 1 britishInfantry Purchase Units - Egypt Egypt buy 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishSubmarine and 1 britishTank; Remaining resources: 0 PUs; Place Units - India 1 britishTank placed in Bombay 1 britishSubmarine placed in 75 Sea Zone Turn Complete - India India collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in 75 Sea Zone change ownership: 1 britishSubmarine Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - Australia 2 britishSubmarines placed in 161 Sea Zone 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 161 Sea Zone change ownership: 2 britishSubmarines Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry Some Units in Southern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain : 0.50 AntiAircraftGun fire in Algeria : : -0.08 DepthChargeAttack fire in 17 Sea Zone : : 0.58 Germany : -0.08 -
@colin over to italy
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TripleA Move Summary: Italy round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedSpecialWarfare Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianTransport moved from 50 Sea Zone to 46 Sea Zone 2 italianMarines moved from Rome to 46 Sea Zone 2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 1 italianMarine moved from Western Egypt to 51 Sea Zone 1 italianMarine and 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone 1 italianBattleship, 2 italianInfantrys, 2 italianMarines and 2 italianTransports moved from 50 Sea Zone to 48 Sea Zone 2 italianInfantrys and 4 italianMarines moved from 48 Sea Zone to Malta 1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Malta 1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone 1 italianStrategicBomber moved from Bessarabia to Crimea -
@ubernaut quick battle here
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy spend 0 on tech rolls Italy roll 12,5,5,6,11,9,4,4,12 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedSpecialWarfare Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTransport moved from 50 Sea Zone to 46 Sea Zone 2 italianMarines moved from Rome to 46 Sea Zone 2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 1 italianMarine moved from Western Egypt to 51 Sea Zone 1 italianMarine and 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone 1 italianBattleship, 2 italianInfantrys, 2 italianMarines and 2 italianTransports moved from 50 Sea Zone to 48 Sea Zone 2 italianInfantrys and 4 italianMarines moved from 48 Sea Zone to Malta 1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Malta 1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone 1 italianStrategicBomber moved from Bessarabia to Crimea Combat - Italy Strategic bombing raid in Crimea Bombing raid in Crimea rolls: 5 and causes: 5 damage to unit: russianAirfield Bombing raid in Crimea causes 5 damage total. Battle in Malta Italy attack with 1 italianFighter, 2 italianInfantrys, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits Italy roll dice for 2 italianBattleships in Malta, round 2 : 0/4 hits, 1.67 expected hits Italy roll dice for 1 italianFighter, 2 italianInfantrys, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber in Malta, round 2 : 2/9 hits, 2.50 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification in Malta, round 2 : 1/3 hits, 1.92 expected hits 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta Italy roll dice for 1 italianFighter, 1 italianInfantry, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber in Malta, round 3 : 1/8 hits, 2.42 expected hits Britain roll dice for 1 britishFortification in Malta, round 3 : 1/1 hits, 1.00 expected hits 1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta Some non-combat units are destroyed: Italy win, taking Malta from Britain with 1 italianFighter, 4 italianMarines, 1 italianNavalFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 16 Casualties for Italy: 2 italianInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishFortification Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 Material and 1 italianAirTransport moved from Southern Italy to Tripolitania 1 italianAirTransport moved from Tripolitania to Cyrenaica 1 italianDestroyer moved from 50 Sea Zone to 45 Sea Zone 1 italianCruiser and 2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone 1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Malta to Cyrenaica 1 italianAlpineInfantry, 2 italianArtillerys, 6 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Eastern Ukraine 1 italianStrategicBomber moved from Crimea to Bessarabia 1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine 2 Materials and 1 Train moved from Northern Italy to Southern Italy 1 Train moved from Southern Italy to Northern Italy 1 Train and 2 italianArtillerys moved from Northern Italy to Northern Yugoslavia 2 Trucks moved from Southern Italy to Northern Italy 1 italianSubmarine moved from 61 Sea Zone to 63 Sea Zone Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianFactory, 3 italianInfantrys and 1 italianTransport; Remaining resources: 2 PUs; 0 techTokens; Place Units - Italy Units in Southern Italy being upgraded or consumed: 2 Materials 1 italianFactory and 3 italianInfantrys placed in Southern Italy Units in Tripolitania being upgraded or consumed: 2 Materials 1 italianBarracks placed in Tripolitania 1 italianTransport placed in 49 Sea Zone 2 italianArtillerys placed in Northern Italy Activate Technology - Italy Italy activating ImprovedSpecialWarfare Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3 Italy giving technology to Germany: ImprovedSpecialWarfare Turn Complete - Italy Italy collect 29 PUs; end with 31 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Malta : : -0.17 Italy : -3.58 Britain : -0.92 -
TripleA Turn Summary: Usa round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Usa Note to players Usa: <body><img src="phillippines.png"/></body> Usa spend 0 on tech rolls Usa roll 7,8,7,6,8,7,3,6,5,2,7,8,7,3,4,6,5,2 and gets 0 hits Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanInfantrys and 2 americanMarines moved from Caroline Islands to 131 Sea Zone 1 americanCruiser, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 131 Sea Zone to 132 Sea Zone 1 americanInfantry and 1 americanMarine moved from Johnston Island to 116 Sea Zone 1 americanInfantry moved from Wake Island to 124 Sea Zone 1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 116 Sea Zone 1 americanInfantry moved from Johnston Island to 116 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 116 Sea Zone to 132 Sea Zone 5 americanInfantrys and 3 americanMarines moved from 132 Sea Zone to Marshall Islands 2 americanNavalFighters moved from 131 Sea Zone to Marshall Islands 1 americanNavalFighter moved from 114 Sea Zone to Marshall Islands 1 americanNavalFighter moved from Wake Island to Marshall Islands 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanBattleship, 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanInfantry moved from 61 Sea Zone to Morrocco 1 americanDestroyer moved from 58 Sea Zone to 63 Sea Zone 1 americanStrategicBomber moved from Gibraltar to 4 Sea Zone Combat - Usa VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco Battle in Morrocco Usa attack with 1 americanInfantry VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanNavalFighter Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 0/2 hits, 0.83 expected hits Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits VichyFrance roll dice for 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanInfantrys and 1 germanNavalFighter in Morrocco, round 2 : 4/5 hits, 1.83 expected hits 1 americanInfantry owned by the Usa lost in Morrocco VichyFrance win with 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is -3 Casualties for Usa: 1 americanInfantry Battle in Marshall Islands Usa attack with 5 americanInfantrys, 3 americanMarines and 4 americanNavalFighters Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 5 americanInfantrys, 3 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 4/12 hits, 3.75 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 4 americanInfantrys, 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 11 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Battle in 63 Sea Zone Usa attack with 1 americanDestroyer Italy defend with 1 italianSubmarine; Germany defend with 1 germanSubmarine DepthChargeAttack fire in 63 Sea Zone : 0/1 hits, 0.25 expected hits 1 italianSubmarine owned by the Italy and 1 germanSubmarine owned by the Germany Submerged Battle in 4 Sea Zone Usa attack with 1 americanStrategicBomber Germany defend with 1 germanSubmarine DepthChargeAttack fire in 4 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany Submerged Moving scrambled unit from Morrocco back to originating territory: Algeria Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanTransport moved from 13 Sea Zone to 24 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from Scotland to 10 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 10 Sea Zone to 13 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 13 Sea Zone to Central Norway 1 americanStrategicBomber moved from 4 Sea Zone to Labrador 1 americanTank moved from Newfoundland to 20 Sea Zone 1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 1 americanTank moved from 7 Sea Zone to Scotland 3 americanDestroyers moved from 40 Sea Zone to 61 Sea Zone 2 americanInfantrys moved from Newfoundland to 20 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 20 Sea Zone to 40 Sea Zone 2 americanInfantrys moved from 40 Sea Zone to Azores 1 Truck moved from New York to 30 Sea Zone 1 Truck and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 Truck moved from 20 Sea Zone to Newfoundland 1 americanTransport moved from 36 Sea Zone to 30 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from New York to 30 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 19 Sea Zone to Newfoundland 1 americanArtillery moved from Newfoundland to 20 Sea Zone 1 americanArtillery and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 1 americanArtillery moved from 7 Sea Zone to Scotland 1 Truck and 1 americanAntiAirGun moved from Eastern Central US to New York 1 americanTank moved from Detroit to New York 1 americanInfantry moved from Eastern US to Washington 1 americanCarrier, 2 americanDestroyers and 3 americanSubmarines moved from 131 Sea Zone to 132 Sea Zone 1 americanFighter moved from Gilbert Islands to Queensland 1 americanDestroyer moved from 124 Sea Zone to 132 Sea Zone 1 americanFighter moved from Wake Island to Gilbert Islands 1 americanDestroyer and 1 americanSubmarine moved from 116 Sea Zone to 132 Sea Zone 1 americanInfantry moved from Los Angeles to 156 Sea Zone 1 americanMarine moved from San Francisco to 156 Sea Zone 1 americanDestroyer, 1 americanInfantry, 1 americanMarine, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanInfantry and 1 americanMarine moved from 116 Sea Zone to Johnston Island 2 americanNavalFighters moved from Marshall Islands to Gilbert Islands 2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone 2 americanNavalFighters moved from Chicago to 114 Sea Zone 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 Truck moved from Los Angeles to Central US Purchase Units - Usa Usa buy 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 3 americanTransports; Remaining resources: 0 PUs; 18 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador Place Units - Usa 2 americanHulls placed in 156 Sea Zone 2 americanNavalFighters placed in Chicago 3 americanTransports placed in 30 Sea Zone 2 americanInfantrys placed in Washington Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 27 techTokensCombat Hit Differential Summary :
Usa : -1.00 VichyFrance : 2.17 DepthChargeAttack fire in 63 Sea Zone : : -0.25 Japan : -0.17 AntiAircraftGun fire in Marshall Islands : : -0.08 DepthChargeAttack fire in 4 Sea Zone : : -0.08 -
@colin there was scramble but it seemed obvious so i ran with it.
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TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 7 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 15 PUs Research Technology - Germany Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare Germany spend 0 on tech rolls Germany roll 5,11,9,3,11,11,12,10,4,3,1,3,11,4,5,5,12,11 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 4 Sea Zone to 19 Sea Zone 1 germanSubmarine moved from 63 Sea Zone to 70 Sea Zone 2 germanStrategicBombers moved from Eastern Finland to Eastern Karelia 2 germanTacticalBombers moved from Eastern Finland to Leningrad 3 germanFighters moved from Eastern Finland to Leningrad 2 germanFighters moved from Finland to Leningrad Combat - Germany Usa scrambles 1 units out of Quebec to defend against the attack in 19 Sea Zone Air Battle in Leningrad Germany attacks with 7 units heading to Leningrad Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Leningrad AntiAircraftGun fire in Leningrad : 0/1 hits, 0.08 expected hits Bombing raid in Leningrad rolls: 2 and causes: 1 damage to unit: Truck Bombing raid in Leningrad rolls: 2 and causes: 1 damage to unit: Truck Bombing raid in Leningrad causes 2 damage total. Damaged units is as follows: Truck = 1, Truck = 1 2 Trucks owned by the Russia lost in Leningrad Strategic bombing raid in Eastern Karelia Bombing raid in Eastern Karelia rolls: 6,4 and causes: 6 damage to unit: Rail Bombing raid in Eastern Karelia causes 6 damage total. 1 Rail owned by the Russia lost in Eastern Karelia Battle in 19 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanTransport; Britain defend with 1 britishNavalFighter Germany roll dice for 1 germanSubmarine in 19 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 americanTransport owned by the Usa lost in 19 Sea Zone Usa roll dice for 1 britishNavalFighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 germanSubmarine owned by the Germany lost in 19 Sea Zone Usa win with 1 britishNavalFighter remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanTransport Casualties for Germany: 1 germanSubmarine Moving scrambled unit from 19 Sea Zone back to originating territory: Quebec Cleaning up after air battles Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanStrategicBombers moved from Eastern Karelia to Eastern Finland 2 germanTacticalBombers moved from Leningrad to Eastern Finland 2 germanFighters moved from Leningrad to Eastern Finland 2 germanFighters moved from Leningrad to Finland 1 germanFighter moved from Leningrad to Eastern Poland 1 germanFighter moved from Eastern Poland to Bessarabia 1 Train and 2 germanInfantrys moved from Romania to Lithuania 1 Train moved from Lithuania to Romania 1 Train and 2 germanInfantrys moved from Romania to Lithuania 3 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 2 germanInfantrys moved from Kharkov to Eastern Ukraine 2 germanInfantrys moved from Western Ukraine to Southern Ukraine 1 germanTank moved from Poland to Belorussia 1 germanAntiTankGun and 1 germanArtillery moved from Poland to Lithuania 3 germanTransports moved from 28 Sea Zone to 27 Sea Zone 1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Lithuania 1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to 44 Sea Zone 1 germanAntiAirGun, 2 germanDestroyers, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 1 germanAntiAirGun and 1 germanInfantry moved from 45 Sea Zone to Algeria 1 germanArtillery and 2 germanInfantrys moved from Tunisia to Algeria 2 germanArtillerys moved from Algeria to Morrocco 1 germanNavalFighter moved from Algeria to Morrocco 1 germanNavalFighter moved from Sardinia to Algeria 6 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanBattleships and 1 germanCruiser moved from 28 Sea Zone to 26 Sea Zone 2 germanInfantrys moved from Finland to Northern Finland 4 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 26 Sea Zone 4 germanInfantrys moved from 26 Sea Zone to Norway 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone 2 germanInfantrys moved from 26 Sea Zone to Copenhagen 1 Truck and 1 germanMarine moved from Eastern Germany to Lithuania 1 Truck moved from Lithuania to Poland 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 2 germanMarines moved from Eastern Germany to Lithuania 1 Train moved from Lithuania to Eastern Germany 1 Truck moved from Lithuania to Austria 1 Material and 1 germanAirTransport moved from Vichy France to Morrocco 1 germanAirTransport moved from Morrocco to Algeria 1 germanArtillery moved from Western Germany to Northern Germany 1 germanNavalFighter moved from Southern Germany to Northern Germany 1 germanNavalFighter moved from Morrocco to Algeria 1 Train moved from Western Germany to Vichy France 1 Material and 1 Train moved from Vichy France to Northern France 1 Train moved from Northern France to Paris 1 Train and 1 germanAntiAirGun moved from Paris to Northern France 1 germanAirTransport moved from Finland to Berlin 1 Material and 1 Truck moved from Berlin to Northern Germany 1 Truck moved from Northern Germany to Western Germany 1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany 1 germanMarine moved from Eastern Germany to Northern Germany 2 germanAntiTankGuns and 1 germanArtillery moved from Northern Finland to Eastern Finland Purchase Units - Germany Germany buy 1 Material, 1 germanAntiAirGun, 5 germanArtillerys, 2 germanDestroyers, 2 germanEntrenchments, 4 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany Units in Northern France being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern France 1 germanAntiAirGun and 3 germanArtillerys placed in Western Germany 2 germanArtillerys and 1 germanTank placed in Poland 1 Material placed in Eastern Germany 2 germanDestroyers placed in 27 Sea Zone Activate Technology - Germany Germany activating ImprovedAntiAircraft Trigger germanImpSW9: Setting isAirTransportable to true for unitAttachment attached to germanAlpineInfantry triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Trigger germanImpSW1: Setting defense to 4 for unitAttachment attached to germanParatrooper Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanAlpineInfantry Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanMarine Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanCombatEngineer Trigger germanImpSW8: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman3 Turn Complete - Germany Germany collect 60 PUs; end with 60 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Gold Coast change ownership: 1 Material and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer Some Units in Northern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger germanImpSW7: VichyFrance has their production frontier changed to: germanMinorInfProduction Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance repair damage of 7x germanFactory; Remaining resources: 8 PUs; VichyFrance buy 1 germanAntiAirGun and 2 germanEntrenchments; Remaining resources: 2 PUs; Place Units - VichyFrance Units in Morrocco being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Morrocco Units in Gold Coast being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Gold Coast 1 Material and 1 germanAntiAirGun placed in Algeria VichyFrance undo move 3. 1 Material and 1 germanAntiAirGun placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 17 PUs; end with 19 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 1 germanAntiAirGun Purchase Units - DanubeAxis Trigger germanImpSW5: DanubeAxis has their production frontier changed to: germanMinorInfProduction DanubeAxis buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - DanubeAxis 1 germanCombatEngineer and 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 14 PUs Some Units in Romania change ownership: 1 germanCombatEngineer and 2 germanInfantrys Purchase Units - Finland Trigger germanImpSW6: Finland has their production frontier changed to: germanMinorInfProduction Finland buy 2 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 2 germanCombatEngineers Some Units in Finland change ownership: 2 germanInfantrys Some Units in Northern Finland change ownership: 1 germanCombatEngineerCombat Hit Differential Summary :
Usa : 0.50 AntiAircraftGun fire in Leningrad : : -0.08 Germany : 0.75 -
@ubernaut back to you
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 8,5,12,9,12,5,11,8,8 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Voronezh to Kharkov Russia take Kharkov from Germany Combat - Russia Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Train moved from Kansk to Novosibirsk 1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk 1 russianTank moved from Novosibirsk to Irkutsk 1 russianAlpineInfantry and 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 1 Train moved from Irkutsk to Omsk 1 Truck moved from Irkutsk to Omsk 1 russianInfantry moved from Crimea to 56 Sea Zone 1 russianInfantry moved from 56 Sea Zone to Caucasus 3 russianInfantrys moved from Stalingrad to Caucasus 1 russianDestroyer moved from 13 Sea Zone to 15 Sea Zone 2 russianAntiAirGuns moved from Murmansk to 13 Sea Zone 1 russianArtillery and 4 russianInfantrys moved from Novgorod to Leningrad 2 russianInfantrys moved from Eastern Karelia to Leningrad 1 Truck and 1 russianInfantry moved from Urals to Eastern Karelia 1 Truck moved from Eastern Karelia to Archangel 1 Truck and 1 russianAntiAirGun moved from Moscow to Eastern Karelia 1 Truck moved from Eastern Karelia to Archangel 1 Truck and 1 russianAntiAirGun moved from Vologda to Novgorod 1 russianInfantry moved from Urals to Vologda 4 russianInfantrys moved from Vologda to Eastern Karelia 1 Truck moved from Novgorod to Moscow 1 Material and 1 Truck moved from Moscow to Novgorod 1 russianArtillery and 3 russianInfantrys moved from Moscow to Novgorod 1 russianInfantry moved from Voronezh to Orel Kursk 1 russianInfantry moved from Tula to Voronezh 1 russianInfantry moved from Volgarod to Moscow 1 russianCombatEngineer moved from Moscow to Novgorod 2 russianInfantrys moved from Tula to Voronezh 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh 1 Truck moved from Voronezh to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh 1 russianAirTransport and 1 russianParatrooper moved from Voronezh to Leningrad 1 russianAirTransport moved from Leningrad to Moscow 1 russianFighter moved from Voronezh to Stalingrad 1 russianArtillery moved from Voronezh to Caucasus 2 russianInfantrys moved from Volgarod to Tula 1 russianInfantry moved from Voronezh to Caucasus 1 russianTank moved from Sverdlovsk to Voronezh 1 russianTank moved from Caucasus to Voronezh 1 Truck moved from Eastern Karelia to Stalingrad Purchase Units - Russia Russia buy 1 Rail, 1 russianAntiAirGun, 4 russianArtillerys, 14 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Novgorod being upgraded or consumed: 1 Material 1 Rail placed in Novgorod 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 1 russianAntiAirGun, 1 russianArtillery, 1 russianInfantry and 1 russianParatrooper placed in Moscow 3 russianInfantrys placed in Volgarod 3 russianArtillerys placed in Stalingrad 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Urals Activate Technology - Russia Russia activating ImprovedDefensiveStructures Trigger russianIDS1: Setting hitPoints to 2 for unitAttachment attached to russianEntrenchment Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianBarracks Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianFactory Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianDocks Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianAircraftPlant Trigger russianIDS2: Setting hitPoints to 2 for unitAttachment attached to russianFortification Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianBarracks Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianFactory Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianDocks Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianAircraftPlant Turn Complete - Russia Russia collect 71 PUs; end with 71 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 74 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
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@colin back to

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TripleA Move Summary: Japan round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 100 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 5 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic 1 japaneseStrategicBomber moved from Suiyuan to Far Eastern Republic 1 japaneseArtillery moved from Yakut to Far Eastern Republic 1 japaneseArtillery moved from Shanghai to Anhwei 1 japaneseArtillery moved from Shantung to Anhwei 2 japaneseFighters moved from Shansi to Anhwei 2 japaneseTanks moved from Hong Kong to Kwangsi 2 japaneseInfantrys moved from French Indochina to Kwangsi 2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseParatrooper moved from Calcutta to Western Bengal 1 japaneseCombatEngineer moved from Calcutta to Western Bengal 3 japaneseMarines moved from Phillippines to 129 Sea Zone 3 japaneseMarines and 2 japaneseTransports moved from 129 Sea Zone to 147 Sea Zone 3 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseBattleship and 1 japaneseCruiser moved from 129 Sea Zone to 147 Sea Zone 4 japaneseNavalFighters moved from 129 Sea Zone to Celebes 1 japaneseBattleship and 1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone -
@ubernaut got a couple battles
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