TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
-
@ubernaut back to you
-
TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Russia Trigger russianaTAA: Russia gains access to AdvancedArtillery Russia spend 0 on tech rolls Russia roll 11,9,3,7,5,9,5,6,8 and gets 0 hits Politics - Russia Giving back territories to original owners Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 3 russianInfantrys moved from Smolensk to Pskov 3 russianInfantrys moved from Leningrad to Lativa Estonia 1 russianFighter moved from Leningrad to Lativa Estonia 1 russianFighter moved from Leningrad to Pskov 2 russianFighters and 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Kharkov Combat - Russia Russia lands units in Kharkov Russia creates battle in territory Kharkov Battle in Pskov Russia attack with 1 russianFighter and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianFighter and 3 russianInfantrys in Pskov, round 2 : 1/4 hits, 0.83 expected hits Germany roll dice for 2 germanInfantrys in Pskov, round 2 : 2/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov Russia roll dice for 1 russianFighter and 1 russianInfantry in Pskov, round 3 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Pskov, round 4 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Pskov, round 5 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Pskov, round 6 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 6 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Pskov retreated to Pskov Germany win, taking Kharkov from Italy with 1 germanInfantry remaining. Battle score for attacker is -6 Casualties for Russia: 3 russianInfantrys Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 1 russianFighter and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianFighter and 3 russianInfantrys in Lativa Estonia, round 2 : 0/4 hits, 0.75 expected hits Germany roll dice for 2 germanInfantrys in Lativa Estonia, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 russianFighter and 3 russianInfantrys in Lativa Estonia, round 3 : 1/4 hits, 0.75 expected hits Germany roll dice for 2 germanInfantrys in Lativa Estonia, round 3 : 1/2 hits, 0.67 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia Russia roll dice for 1 russianFighter and 2 russianInfantrys in Lativa Estonia, round 4 : 2/3 hits, 0.58 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 4 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Lativa Estonia Russia win, taking Lativa Estonia from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanInfantrys Battle in Voronezh Russia attack with 2 russianFighters and 2 russianInfantrys Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Voronezh, round 2 : 2/4 hits, 1.17 expected hits Italy roll dice for 1 italianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Voronezh Russia win, taking Voronezh from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianAirTransport moved from Kharkov to Stalingrad 1 russianInfantry moved from Caucasus to 56 Sea Zone 1 russianInfantry moved from 56 Sea Zone to Crimea 2 russianFighters moved from Voronezh to Western Kazahk 1 Train moved from Kansk to Novosibirsk 1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk 1 Train moved from Irkutsk to Omsk 2 russianInfantrys moved from Astrakhan to Caspian Sea 2 russianInfantrys moved from Caspian Sea to Uzbek 1 Truck and 1 russianInfantry moved from Sverdlovsk to Uzbek 1 Truck moved from Uzbek to Western Kazahk 1 Truck and 1 russianAntiTankGun moved from Novosibirsk to Uzbek 1 Truck moved from Uzbek to Western Kazahk 2 russianAntiTankGuns and 2 russianMech.Infantrys moved from Astrakhan to Uzbek 2 Trucks and 2 russianInfantrys moved from Stalingrad to Uzbek 2 Trucks moved from Uzbek to Western Kazahk 1 russianInfantry moved from Sverdlovsk to Western Kazahk 1 russianInfantry moved from Omsk to Northern Kazahk 2 russianInfantrys moved from Eastern Evenki to Lake Baikal 2 russianInfantrys moved from Lake Baikal to Irkutsk 1 russianTank moved from Eastern Evenki to Irkutsk 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone 2 russianAlpineInfantrys moved from Stalingrad to Astrakhan 1 russianAntiTankGun, 3 russianArtillerys and 5 russianInfantrys moved from Stalingrad to Astrakhan 1 Material and 1 Truck moved from Stalingrad to Uzbek 1 Truck moved from Uzbek to Western Kazahk 1 russianCombatEngineer and 1 russianMech.Infantry moved from Stalingrad to Uzbek 2 russianInfantrys moved from Volgarod to Stalingrad 1 Train and 2 russianArtillerys moved from Archangel to Stalingrad 1 russianArtillery moved from Eastern Karelia to Leningrad 1 russianTank moved from Archangel to Leningrad 1 russianFighter moved from Lativa Estonia to Leningrad 1 russianFighter moved from Pskov to Leningrad 2 russianInfantrys moved from Moscow to Novgorod 2 russianInfantrys moved from Vologda to Eastern Karelia 1 Train moved from Stalingrad to Archangel 1 Train and 2 russianAntiTankGuns moved from Archangel to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Astrakhan to Uzbek 1 Truck moved from Uzbek to Western Kazahk 3 russianTanks moved from Astrakhan to Western Kazahk 1 russianTank moved from Astrakhan to Western Kazahk 1 Truck and 1 russianAntiAirGun moved from Archangel to Stalingrad 2 Trucks and 2 russianInfantrys moved from Moscow to Western Kazahk 1 Truck moved from Vologda to Moscow 1 Truck moved from Stalingrad to Archangel 1 Material and 1 Truck moved from Moscow to Volgarod 3 russianAntiTankGuns moved from Moscow to Volgarod 1 Train moved from Stalingrad to Archangel Purchase Units - Russia Russia repair damage of 2x Rail, 1x russianAirfield; Remaining resources: 65 PUs; 9 techTokens; Russia buy 2 russianAlpineInfantrys, 6 russianArtillerys, 1 russianEntrenchment, 9 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Uzbek being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Uzbek 3 russianArtillerys placed in Stalingrad 3 russianArtillerys placed in Novosibirsk 2 russianAlpineInfantrys placed in Omsk 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 1 russianMech.Infantry placed in Moscow Turn Complete - Russia Russia collect 58 PUs; end with 58 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 61 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 64 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Italy : -0.25 Germany : 0.33 Russia : -0.08 -
-
TripleA Move Summary: Japan round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 120 Sea Zone 1 japaneseInfantry moved from 120 Sea Zone to Wake Island 1 japaneseSubmarine moved from 147 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 92 Sea Zone to 148 Sea Zone 3 japaneseNavalFighters moved from 84 Sea Zone to 148 Sea Zone 1 japaneseNavalFighter moved from 128 Sea Zone to 148 Sea Zone 1 japaneseArtillery and 2 japaneseInfantrys moved from Southern Thailand to Malay 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki Japan take Eastern Evenki from Russia 3 japaneseInfantrys moved from Shansi to Shensi 2 japaneseFighters and 1 japaneseTacticalBomber moved from Shansi to Shensi 2 japaneseNavalFighters moved from Thailand to Malay -
@ubernaut a couple little things
-
@colin on the phone gonna be a bit
-
@ubernaut ok jumping into the lobby now
-
@ubernaut sorry didn't get the email ill go in there now
-
TripleA Turn Summary: Thailand round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Training Troops - Manchuria Manchuria collect 0 PUs; end with 17 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan roll 7,3,1,7,12,9,3,11,6 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 120 Sea Zone 1 japaneseInfantry moved from 120 Sea Zone to Wake Island 1 japaneseSubmarine moved from 147 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 92 Sea Zone to 148 Sea Zone 3 japaneseNavalFighters moved from 84 Sea Zone to 148 Sea Zone 1 japaneseNavalFighter moved from 128 Sea Zone to 148 Sea Zone 1 japaneseArtillery and 2 japaneseInfantrys moved from Southern Thailand to Malay 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki Japan take Eastern Evenki from Russia 3 japaneseInfantrys moved from Shansi to Shensi 2 japaneseFighters and 1 japaneseTacticalBomber moved from Shansi to Shensi 2 japaneseNavalFighters moved from Thailand to Malay Combat - Japan Britain scrambles 2 units out of 149 Sea Zone to defend against the attack in 148 Sea Zone Britain scrambles 2 units out of Java to defend against the attack in 148 Sea Zone Battle in Wake Island Some non-combat units are destroyed: Battle in Malay Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseNavalFighters Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseNavalFighters in Malay, round 2 : 0/5 hits, 1.08 expected hits Britain roll dice for 1 britishInfantry in Malay, round 2 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseNavalFighters in Malay, round 3 : 1/5 hits, 1.08 expected hits Britain roll dice for 1 britishInfantry in Malay, round 3 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Malay Japan win, taking Wake Island from Usa, taking Malay from Britain with 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Shensi Japan attack with 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 2/6 hits, 2.00 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 148 Sea Zone Japan attack with 4 japaneseNavalFighters and 3 japaneseSubmarines Britain defend with 4 britishNavalFighters and 3 britishTransports Japan roll dice for 3 japaneseSubmarines in 148 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Britain roll dice for 4 britishNavalFighters and 3 britishTransports in 148 Sea Zone, round 2 : 1/7 hits, 2.25 expected hits 1 japaneseSubmarine owned by the Japan and 2 britishTransports owned by the Britain lost in 148 Sea Zone Japan roll dice for 2 japaneseSubmarines in 148 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Britain roll dice for 4 britishNavalFighters and 1 britishTransport in 148 Sea Zone, round 3 : 4/5 hits, 2.08 expected hits 2 japaneseNavalFighters owned by the Japan, 2 japaneseSubmarines owned by the Japan and 1 britishTransport owned by the Britain lost in 148 Sea Zone retreated to 148 Sea Zone Britain win with 4 britishNavalFighters remaining. Battle score for attacker is -22 Casualties for Japan: 2 japaneseNavalFighters and 3 japaneseSubmarines Casualties for Britain: 3 britishTransports Moving scrambled unit from 148 Sea Zone to Java Moving scrambled unit from 148 Sea Zone to Java Moving scrambled unit from 148 Sea Zone back to originating territory: Java Moving scrambled unit from 148 Sea Zone back to originating territory: Java Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Britain to 149 Sea Zone: 2 britishNavalFighters EDIT: Removing units owned by Britain from Java: 2 britishNavalFighters EDIT: Turning off Edit Mode Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseMarine moved from Eastern Madras to Western Madras 2 Trucks, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Kashmir to Bombay 2 Materials and 1 Train moved from Calcutta to Bombay 1 Train moved from Bombay to Western Bengal 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseArtillerys moved from French Indochina to Burma 2 japaneseNavalFighters moved from Malay to Saigon 1 japaneseInfantry moved from Hunan to Kwangsi 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseTank moved from Kwangsi to Kwangtung 1 Train moved from Shantung to Shanghai 1 Train, 1 Truck and 3 japaneseInfantrys moved from Shanghai to Shansi 1 Train moved from Shansi to Shanghai 3 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki 1 japaneseArtillery and 2 japaneseInfantrys moved from Far Eastern Republic to Yakut 3 Trucks and 3 japaneseInfantrys moved from Manchuria to Yakut 1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma 1 Train moved from Burma to Kwangtung 2 japaneseBattleships, 2 japaneseCarriers, 5 japaneseCruisers and 13 japaneseDestroyers moved from 122 Sea Zone to 99 Sea Zone 3 japaneseNavalFighters moved from 122 Sea Zone to 99 Sea Zone 3 japaneseNavalFighters moved from Japan to 99 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 128 Sea Zone 1 japaneseAirTransport moved from Thailand to Bombay 1 japaneseSubmarine moved from 122 Sea Zone to 128 Sea Zone 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 1 japaneseInfantry and 1 japaneseParatrooper moved from New Dehli to Western Madras 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 2 japaneseTransports moved from 84 Sea Zone to 75 Sea Zone 4 japaneseArtillerys moved from New Dehli to Kashmir 3 japaneseInfantrys and 1 japaneseMarine moved from Okinawa to 122 Sea Zone 3 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 122 Sea Zone to 128 Sea Zone 3 japaneseInfantrys and 1 japaneseMarine moved from 128 Sea Zone to Phillippines Islands 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone 1 japaneseTransport moved from 122 Sea Zone to 99 Sea Zone 3 japaneseInfantrys moved from Tokyo to Japan 2 japaneseFighters and 1 japaneseTacticalBomber moved from Shensi to Shansi Purchase Units - Japan Japan buy 2 Materials, 2 japaneseAlpineInfantrys, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseHull, 3 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseHull placed in 97 Sea Zone Units in Bombay being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Bombay 3 japaneseDestroyers placed in 75 Sea Zone 2 Materials placed in Calcutta 2 japaneseAlpineInfantrys placed in Hong Kong 2 japaneseInfantrys placed in Shanghai 1 japaneseInfantry placed in Tokyo 1 japaneseNavalFighter placed in Japan 1 japaneseSubmarine placed in 99 Sea Zone Activate Technology - Japan Japan activating IncreasedFighterRange Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 83 PUs; end with 83 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseDestroyer and 2 japaneseInfantrys; Remaining resources: 3 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria 1 japaneseDestroyer placed in 97 Sea Zone Turn Complete - Manchuria Manchuria collect 11 PUs; end with 14 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseDestroyer Some Units in Manchuria change ownership: 2 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan : -4.08 China : -0.25 Britain : -0.17 -
@ubernaut back to you
-
TripleA Move Summary: China round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Hupeh to Shensi 2 chineseInfantrys moved from Inner Mongolia to Shensi 2 chineseFighters moved from Chungking to Shensi 2 chineseInfantrys moved from Kweichow to Hunan -
@colin quickie
-
TripleA Move Summary: Britain round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland 2 britishInfantrys moved from Central Norway to 13 Sea Zone 2 britishInfantrys moved from 13 Sea Zone to Northern Norway 2 britishNavalFighters moved from 13 Sea Zone to Northern Norway 4 britishNavalFighters moved from Central Norway to Southern Sweden 2 britishNavalFighters and 1 britishTacticalBomber moved from Sweden to Southern Sweden 2 britishFighters and 2 britishNavalFighters moved from Norway to Southern Sweden 6 britishInfantrys moved from Norway to Southern Sweden 1 britishBattleship moved from 12 Sea Zone to 13 Sea Zone 2 britishNavalFighters moved from Central Britain to Southern Sweden -
@colin another one

-
TripleA Turn Summary: Australia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 40 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures Trigger britishaTIL: Britain gains access to ImprovedLogistics Britain spend 0 on tech rolls Britain roll 3,10,11,6,4,5,12,8,10 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedDefensiveStructures Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishInfantrys moved from Central Norway to 13 Sea Zone 2 britishInfantrys moved from 13 Sea Zone to Northern Norway 2 britishNavalFighters moved from 13 Sea Zone to Northern Norway 4 britishNavalFighters moved from Central Norway to Southern Sweden 2 britishNavalFighters and 1 britishTacticalBomber moved from Sweden to Southern Sweden 2 britishFighters and 2 britishNavalFighters moved from Norway to Southern Sweden 6 britishInfantrys moved from Norway to Southern Sweden 1 britishBattleship moved from 12 Sea Zone to 13 Sea Zone 2 britishNavalFighters moved from Central Britain to Southern Sweden Combat - Britain Britain creates battle in territory 28 Sea Zone Battle in Southern Sweden Britain attack with 2 britishFighters, 6 britishInfantrys, 10 britishNavalFighters and 1 britishTacticalBomber Germany defend with 1 Flagpole and 7 germanInfantrys Britain roll dice for 2 britishFighters, 6 britishInfantrys, 10 britishNavalFighters and 1 britishTacticalBomber in Southern Sweden, round 2 : 5/19 hits, 5.33 expected hits Sweden roll dice for 7 germanInfantrys in Southern Sweden, round 2 : 2/7 hits, 2.33 expected hits 5 germanInfantrys owned by the Germany and 2 britishInfantrys owned by the Britain lost in Southern Sweden Britain roll dice for 2 britishFighters, 4 britishInfantrys, 10 britishNavalFighters and 1 britishTacticalBomber in Southern Sweden, round 3 : 3/17 hits, 5.00 expected hits Sweden roll dice for 2 germanInfantrys in Southern Sweden, round 3 : 0/2 hits, 0.67 expected hits 2 germanInfantrys owned by the Germany lost in Southern Sweden Britain win, taking Southern Sweden from Sweden with 2 britishFighters, 4 britishInfantrys, 10 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 15 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 7 germanInfantrys Battle in Northern Norway Britain attack with 2 britishInfantrys and 2 britishNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 2 britishBattleships in Northern Norway, round 2 : 3/4 hits, 1.67 expected hits Germany roll dice for 1 germanInfantry in Northern Norway, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Northern Norway Britain win, taking Northern Norway from Germany with 2 britishInfantrys and 2 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry AntiAircraftGun fire in Burma : 1/2 hits, 0.17 expected hits 1 britishFighter lost in Burma Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger britishProd1: Britain has 1 Material placed in London 2 britishNavalFighters moved from Northern Norway to 13 Sea Zone 1 Truck and 1 britishAntiAirGun moved from Norway to Sweden 3 britishTransports moved from 14 Sea Zone to 13 Sea Zone 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank moved from Central Norway to 13 Sea Zone 1 britishAntiTankGun, 1 britishArtillery, 1 britishTank and 2 britishTransports moved from 13 Sea Zone to 14 Sea Zone 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank moved from 14 Sea Zone to Archangel 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone 1 britishDestroyer moved from 13 Sea Zone to 14 Sea Zone 2 britishFighters and 1 britishTacticalBomber moved from Southern Sweden to Sweden 4 britishNavalFighters moved from Southern Sweden to Central Norway 4 britishNavalFighters moved from Southern Sweden to Norway 2 britishNavalFighters moved from Southern Sweden to Sweden 2 britishInfantrys moved from Northern Sweden to Sweden 1 britishAlpineInfantry moved from Norway to Central Norway 4 britishTransports moved from 12 Sea Zone to 24 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 5 britishInfantrys moved from Central Britain to 24 Sea Zone 8 britishInfantrys and 4 britishTransports moved from 24 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Norway 4 britishInfantrys moved from 12 Sea Zone to Central Norway 3 britishAlpineInfantrys moved from Central Norway to Norway 2 britishInfantrys moved from Exiled Allies to Central Britain 4 britishInfantrys moved from London to Central Britain 2 britishTransports moved from 12 Sea Zone to 7 Sea Zone 2 britishTransports moved from 13 Sea Zone to 12 Sea Zone 1 britishTransport moved from 41 Sea Zone to 17 Sea Zone 1 Material and 1 Truck moved from Cape Town to Belgian Congo 1 britishFighter and 1 britishNavalFighter moved from Italian Somaliland to Cairo 1 britishDestroyer and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 1 britishArtillery moved from Kenya Uganda to Tanganyika 1 britishInfantry and 1 britishMech.Infantry moved from Italian Somaliland to Tanganyika 1 britishInfantry moved from Italian Somaliland to Abyssinia 1 britishTank moved from Italian Somaliland to Southern Anglo Egyptian Sudan 1 britishInfantry moved from Italian Somaliland to Abyssinia 1 Truck and 1 britishInfantry moved from Abyssinia to Tanganyika 1 Truck moved from Tanganyika to Rhodesia 1 Truck moved from Abyssinia to Rhodesia 3 Materials and 1 britishCombatEngineer moved from Southwestern Australia to 149 Sea Zone 3 Materials, 1 britishCombatEngineer and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone 3 Materials and 1 britishCombatEngineer moved from 148 Sea Zone to Java 1 britishFighter moved from Java to Eastern Szechwan 2 britishBattleships, 1 britishCarrier, 2 britishCruisers, 6 britishDestroyers, 2 britishNavalFighters and 13 britishSubmarines moved from 149 Sea Zone to 148 Sea Zone 1 britishSubmarine moved from 82 Sea Zone to 148 Sea Zone 6 britishStrategicBombers moved from Cairo to Gibraltar 1 Train moved from Southern Australia to New South Wales 1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Truck moved from Southern Australia to New South Wales 1 Material and 1 Truck moved from New South Wales to Southwestern Australia 1 britishNavalFighter moved from Queensland to Northwestern Australia 1 britishInfantry moved from Southern Australia to Northwestern Australia 1 britishDestroyer and 1 britishSubmarine moved from 114 Sea Zone to 132 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 106 Sea Zone to 114 Sea Zone 1 Train moved from Central Britain to London 1 Material and 1 Train moved from London to Central Britain 2 britishAirTransports moved from Sweden to Exiled Allies 1 britishFighter moved from Northwestern Australia to Java 1 Train moved from Southwestern Australia to Southern Australia 2 Materials and 1 Train moved from Southern Australia to Southwestern Australia 1 Train moved from Southwestern Australia to Southern Australia Purchase Units - Britain Britain buy 2 britishNavalFighters and 3 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishSubmarines placed in 28 Sea Zone 2 britishNavalFighters placed in Central Britain Activate Technology - Britain Britain activating ImprovedDefensiveStructures Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification Britain giving technology to Usa: ImprovedDefensiveStructures Turn Complete - Britain Trigger LLbTA: has removed 1 britishTank owned by Britain in Archangel Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel Trigger LLbTA: Russia has 1 russianTank placed in Archangel Britain collect 37 PUs; end with 37 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 3 Materials and 2 britishCombatEngineers Some Units in Southwestern Australia change ownership: 5 Materials Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Material, 1 britishAircraftPlant, 1 britishDocks, 2 britishParatroopers and 1 britishTank; Remaining resources: 19 PUs; Place Units - ExiledAllies Units in Java being upgraded or consumed: 3 Materials 1 britishDocks placed in Java Units in Belgian Congo being upgraded or consumed: 3 Materials 1 Material, 1 britishAircraftPlant and 1 britishTank placed in Belgian Congo 2 britishParatroopers placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 31 PUs; end with 50 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 49 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 46 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 44 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 42 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank Some Units in Exiled Allies change ownership: 2 britishParatroopers Some Units in Java change ownership: 2 britishCombatEngineers Purchase Units - Egypt Egypt buy 1 britishAntiTankGun, 1 britishFortification and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material and 1 britishEntrenchment 1 britishAntiTankGun, 1 britishFortification and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 britishAntiTankGun, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishInfantry and 1 britishMech.Infantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishInfantry and 2 britishTransports; Remaining resources: 0 PUs; Place Units - Australia 2 britishTransports placed in 149 Sea Zone 2 Materials and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishTransports Some Units in New South Wales change ownership: 2 Materials and 1 britishInfantry Some Units in Southwestern Australia change ownership: 5 MaterialsCombat Hit Differential Summary :
Sweden : -1.00 AntiAircraftGun fire in Burma : : 0.83 Britain : -1.00 Germany : -0.33 -
TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 11,4,12,4,3,4,6,4,11 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedDestroyers Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Trans Jordan to Sinai Italy take Sinai from Egypt 1 italianInfantry moved from Eastern Ukraine to Caucasus Italy take Caucasus from Russia 7 italianArtillerys and 1 italianInfantry moved from Eastern Ukraine to Voronezh Combat - Italy Battle in Voronezh Italy attack with 7 italianArtillerys and 1 italianInfantry Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 7 italianArtillerys and 1 italianInfantry in Voronezh, round 2 : 2/8 hits, 2.00 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia lost in Voronezh Italy win, taking Voronezh from Russia with 7 italianArtillerys and 1 italianInfantry remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianAirTransport moved from Cyrenaica to Tripolitania 4 italianArtillerys moved from Northern Italy to 49 Sea Zone 4 italianArtillerys and 2 italianTransports moved from 49 Sea Zone to 51 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 3 italianArtillerys moved from Southern Italy to 50 Sea Zone 3 italianArtillerys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianCombatEngineer, 1 italianMech.Infantry and 1 italianTank moved from Tobruk to Western Egypt 7 italianArtillerys moved from 51 Sea Zone to Western Egypt 1 italianDestroyer moved from 46 Sea Zone to 43 Sea Zone 1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Algeria 1 Truck and 1 italianInfantry moved from Tripolitania to Tobruk 1 italianInfantry moved from Tripolitania to Cyrenaica 1 Train moved from Romania to Rome 5 italianArtillerys, 5 italianInfantrys, 5 italianMarines and 1 italianParatrooper moved from Trans Jordan to Sinai Purchase Units - Italy Italy buy 2 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianTransport placed in 50 Sea Zone 2 italianMarines placed in Southern Italy 1 italianInfantry and 1 italianParatrooper placed in Tripolitania 1 italianInfantry placed in Rome 1 italianNavalFighter placed in Northern Italy Activate Technology - Italy Italy activating AdvancedDestroyers Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield Italy giving technology to Germany: AdvancedDestroyers Turn Complete - Italy Italy collect 37 PUs; end with 37 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy : 0.00 Russia : -0.50 -
@ubernaut back to you
-
TripleA Turn Summary: Usa round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Usa Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures Usa spend 0 on tech rolls Usa roll 7,3,3,2,1,11,5,2,6,11,10,9,12,11,5,8,6,3 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedHulls Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanBattleships, 3 americanCruisers, 6 americanInfantrys, 6 americanMarines and 6 americanTransports moved from 118 Sea Zone to 124 Sea Zone 6 americanInfantrys and 6 americanMarines moved from 124 Sea Zone to Wake Island 3 americanNavalFighters moved from 118 Sea Zone to Wake Island 3 americanNavalFighters and 1 americanSubmarine moved from 118 Sea Zone to 120 Sea Zone Combat - Usa Battle in 120 Sea Zone Usa attack with 3 americanNavalFighters and 1 americanSubmarine Japan defend with 1 japaneseTransport Usa roll dice for 1 americanSubmarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Usa roll dice for 3 americanNavalFighters in 120 Sea Zone, round 2 : 2/3 hits, 1.75 expected hits Japan roll dice for 1 japaneseTransport in 120 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan lost in 120 Sea Zone Usa win with 3 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseTransport Battle in Wake Island Usa attack with 6 americanInfantrys, 6 americanMarines and 3 americanNavalFighters Japan defend with 1 Flagpole and 1 japaneseInfantry Usa roll dice for 2 americanBattleships and 3 americanCruisers in Wake Island, round 2 : 4/7 hits, 2.42 expected hits Japan roll dice for 1 japaneseInfantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Wake Island Usa win, taking Wake Island from Japan with 6 americanInfantrys, 6 americanMarines and 3 americanNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanAdvancedSubmarines, 4 americanCarriers, 6 americanDestroyers and 5 americanSubmarines moved from 118 Sea Zone to 124 Sea Zone 3 americanNavalFighters moved from Wake Island to 124 Sea Zone 3 americanNavalFighters moved from 120 Sea Zone to 124 Sea Zone 2 americanAdvancedSubmarines moved from 115 Sea Zone to 124 Sea Zone 2 americanBattleships moved from 156 Sea Zone to 115 Sea Zone 2 americanNavalFighters moved from Los Angeles to 124 Sea Zone 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 2 americanInfantrys moved from Azores to 40 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone 2 americanInfantrys moved from 41 Sea Zone to Gibraltar 2 americanAdvancedSubmarines moved from 39 Sea Zone to 41 Sea Zone 1 americanNavalFighter moved from Washington to Azores 2 americanSubmarines moved from 30 Sea Zone to 39 Sea Zone 1 Truck and 1 americanArtillery moved from New York to 30 Sea Zone 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone 1 Truck, 1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 americanTransport moved from 20 Sea Zone to 30 Sea Zone 1 americanTransport moved from 14 Sea Zone to 13 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from Central Norway to 13 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 14 Sea Zone to Archangel 1 Truck and 1 americanArtillery moved from 20 Sea Zone to Newfoundland 1 americanTransport moved from 12 Sea Zone to 7 Sea Zone 6 americanTransports moved from 7 Sea Zone to 20 Sea Zone 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanHull, 6 americanInfantrys, 1 americanSubmarine, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanCruiser, 1 americanDestroyer, 1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone 2 americanInfantrys placed in San Francisco 1 americanArtillery and 1 americanTank placed in New York 4 americanInfantrys placed in Washington 1 americanHull placed in 30 Sea Zone Activate Technology - Usa Usa activating AdvancedHulls Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification Turn Complete - Usa Trigger LLaFA: has removed 1 americanAntiAirGun owned by Usa in Archangel Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel Trigger LLaFA: Russia has 1 russianAntiAirGun placed in Archangel Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel Usa collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 1.50 Japan : -0.42 -
@colin :germany:
-
TripleA Move Summary: Germany round 12
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 12 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover IncreasedFighterRange Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanArtillery and 9 germanInfantrys moved from Southern Ukraine to Crimea 1 germanMech.Infantry moved from Southern Ukraine to Crimea 2 germanInfantrys moved from Western Ukraine to Kharkov 1 germanArtillery and 1 germanInfantry moved from Orel Kursk to Kharkov 1 germanInfantry moved from Northern Finland to Northern Sweden Germany take Northern Sweden from Britain 1 germanStrategicBomber and 2 germanTacticalBombers moved from Eastern Finland to Archangel 1 germanInfantry moved from Belorussia to Lativa Estonia 1 germanInfantry moved from Pskov to Lativa Estonia 1 germanInfantry moved from Murmansk to Western Karelia 2 germanFighters moved from Finland to Lativa Estonia 2 germanFighters moved from Eastern Finland to Western Karelia 2 germanFighters moved from Eastern Finland to Lativa Estonia 1 germanInfantry moved from Eastern Finland to Western Karelia 6 germanInfantrys moved from Northern Germany to 27 Sea Zone 6 germanInfantrys moved from 27 Sea Zone to Southern Sweden 4 germanNavalFighters moved from Northern Germany to Southern Sweden 2 germanNavalFighters moved from Copenhagen to Southern Sweden 1 germanNavalFighter moved from Eastern Germany to Southern Sweden
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login