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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin no that seems right although i totally missed that 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        @hepps that's a bug with minors right?

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          @ubernaut there may be a bug but the docks belong to germany so I dont know

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin any allied dock should repair your ships even neutrals i believe

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut by the way I'll be around for about half an hour or so now

              ubernautU 4 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin oh you mean in the baltic yeah idk whats up with that that has to be a bug

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin lol i thought you were tlaking about the japanese ones your bb's took some abuse this round 😛 ✴

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Russia round 20

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 20
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                    
                        Politics - Russia
                            Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey
                                Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                                Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                                Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                                Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                                Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                                Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            1 russianInfantry moved from Southern Caucasus to Northern Iran
                                  Russia take Northern Iran from Germany
                            4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                            1 russianInfantry moved from Crimea to 56 Sea Zone
                            2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                            1 russianInfantry moved from Kharkov to Pinsk Marshes
                                  Russia take Pinsk Marshes from Germany
                            1 russianInfantry moved from 55 Sea Zone to Bessarabia
                            1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                                  Russia take Southern Ukraine from Germany
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin alt text

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Russia round 20

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 20
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                    Russia roll 3,10,3,2,4,3,5,5,1 and gets 0 hits
                        
                            Politics - Russia
                                Russia spend nothing on Political Action: Political Action AlliesDeclareWarOnTurkey
                                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                                    Russia succeeds on action: Political Action AlliesDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to War
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                1 russianInfantry moved from Southern Caucasus to Northern Iran
                                      Russia take Northern Iran from Germany
                                4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                                1 russianInfantry moved from Crimea to 56 Sea Zone
                                2 russianDestroyers, 1 russianInfantry and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                                1 russianInfantry moved from Kharkov to Pinsk Marshes
                                      Russia take Pinsk Marshes from Germany
                                1 russianInfantry moved from 55 Sea Zone to Bessarabia
                                1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                                      Russia take Southern Ukraine from Germany
                        
                            Combat - Russia
                                Battle in 55 Sea Zone
                                    Russia attack with 2 russianDestroyers and 1 russianTransport
                                    Turkey defend with 1 turkishSubmarine
                                        DepthChargeAttack fire in 55 Sea Zone : 0/2 hits, 0.17 expected hits
                                    1 turkishSubmarine owned by the Turkey Submerged
                                Battle in Bessarabia
                                    Some non-combat units are destroyed: 
                                Battle in Eastern Turkey
                                    Russia attack with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys
                                    Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                        Russia roll dice for 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys in Eastern Turkey, round 2 : 7/28 hits, 6.17 expected hits
                                        Turkey roll dice for 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Eastern Turkey, round 2 : 0/5 hits, 1.92 expected hits
                                        1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiTankGun owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishEntrenchment owned by the Turkey lost in Eastern Turkey
                                    Russia winRussia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers and 1 russianTransport remaining, taking Bessarabia from DanubeAxis, taking Eastern Turkey from Turkey with 4 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 3 russianHeavyArtillerys and 16 russianInfantrys remaining. Battle score for attacker is 21
                                    Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                Note to players Russia: <body><img src="efcollapse.png"/></body>
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                2 russianTanks moved from Eastern Iran to Eastern Turkey
                                5 Trucks, 1 russianAlpineInfantry and 4 russianHeavyArtillerys moved from Eastern Iran to Eastern Turkey
                                1 russianCombatEngineer moved from Astrakhan to Southern Caucasus
                                1 Truck moved from Eastern Turkey to Southern Caucasus
                                1 Truck and 1 russianAntiTankGun moved from Eastern Iran to Altay
                                1 russianInfantry moved from Kharkov to Eastern Ukraine
                                1 russianInfantry moved from Lativa Estonia to Leningrad
                                1 russianInfantry moved from Leningrad to Western Karelia
                                2 russianInfantrys moved from Novgorod to Leningrad
                                2 Materials and 2 Trucks moved from Stalingrad to Southern Caucasus
                                1 russianCombatEngineer and 1 russianMech.Infantry moved from Voronezh to Southern Caucasus
                                2 russianFighters moved from Stalingrad to Southern Caucasus
                                1 russianArtillery moved from Novosibirsk to Altay
                                1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk
                                1 Train moved from Irkutsk to Omsk
                                1 Train moved from Sverdlovsk to Novosibirsk
                                1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk
                                1 Train moved from Irkutsk to Novosibirsk
                                2 Trucks moved from Southern Caucasus to Astrakhan
                                1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Astrakhan
                                1 russianInfantry moved from Orel Kursk to Pskov
                                1 russianInfantry moved from Pskov to Leningrad
                                2 russianArtillerys and 2 russianMech.Infantrys moved from Voronezh to Novgorod
                                1 russianAntiTankGun and 1 russianMech.Infantry moved from Smolensk to Leningrad
                                1 Train moved from Novgorod to Moscow
                                1 Train, 1 russianAntiTankGun and 1 russianHeavyArtillery moved from Moscow to Leningrad
                                2 russianInfantrys moved from Vologda to Novgorod
                                1 russianMobileArtillery moved from Moscow to Leningrad
                                2 russianMobileArtillerys moved from Smolensk to Novgorod
                                1 russianMobileArtillery moved from Stalingrad to Southern Caucasus
                                2 russianInfantrys moved from Voronezh to Smolensk
                                1 Train moved from Stalingrad to Moscow
                                1 Train and 2 russianInfantrys moved from Moscow to Astrakhan
                                1 Train moved from Astrakhan to Stalingrad
                                1 russianAntiTankGun moved from Voronezh to Smolensk
                                1 russianAirTransport moved from Caucasus to Volgarod
                                2 russianInfantrys moved from Moscow to Novgorod
                                1 russianInfantry moved from Smolensk to Orel Kursk
                                1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Smolensk
                                2 russianInfantrys moved from Smolensk to Voronezh
                                1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                                2 Trucks moved from Eastern Turkey to Southern Caucasus
                                2 Trucks moved from Eastern Turkey to Southern Caucasus
                                1 Train moved from Leningrad to Moscow
                                2 russianInfantrys moved from Volgarod to Stalingrad
                                1 russianCombatEngineer moved from Smolensk to Voronezh
                                1 russianCombatEngineer moved from Moscow to Novgorod
                                1 Truck moved from Volgarod to Moscow
                                1 Material and 1 Truck moved from Moscow to Stalingrad
                                1 Material and 1 Train moved from Moscow to Volgarod
                                1 russianMobileArtillery moved from Smolensk to Novgorod
                                1 russianArtillery moved from Smolensk to Novgorod
                                1 russianInfantry moved from Smolensk to Novgorod
                                19 russianTanks moved from Smolensk to Novgorod
                                1 russianTank moved from Smolensk to Novgorod
                        
                            Purchase Units - Russia
                                Trigger russianAdvTanks1: buyrussianHeavyTank added to russianProduction
                                Russia buy 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 1 russianHeavyArtillery, 2 russianHeavyTanks and 10 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Russia
                                Units in Southern Caucasus being upgraded or consumed: 2 Materials
                                1 Rail and 1 russianAirfield placed in Southern Caucasus
                                1 russianHeavyArtillery, 1 russianHeavyTank and 2 russianInfantrys placed in Moscow
                                1 russianHeavyTank and 2 russianInfantrys placed in Stalingrad
                                2 russianInfantrys placed in Leningrad
                                2 russianInfantrys placed in Irkutsk
                                2 russianArtillerys placed in Novosibirsk
                                2 russianAlpineInfantrys placed in Omsk
                                2 russianInfantrys placed in Volgarod
                        
                            Turn Complete - Russia
                                Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                Trigger LLrTRA: China has 1 Truck placed in Altay
                                Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                Russia collect 74 PUs; end with 74 PUs
                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                Units generate 9 techTokens; Russia end with 18 techTokens
                        

                        Combat Hit Differential Summary :

                        Turkey : -1.92
                        DepthChargeAttack fire in 55 Sea Zone : : -0.17
                        Russia : 0.83
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin 🗾

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Japan round 20

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 20
                            
                                Research Technology - Japan
                                    Japan spend 0 on tech rolls
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover AdvancedFighters
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                                    1 japaneseFighter moved from Shanghai to 127 Sea Zone
                                    1 japaneseFighter moved from Luzon to 127 Sea Zone
                                    1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                                    1 japaneseTank moved from Shantung to Anhwei
                                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut think you need to be around for this one

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Japan round 20

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 20
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover AdvancedFighters
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        1 japaneseFighter moved from Shanghai to 127 Sea Zone
                                        1 japaneseFighter moved from Luzon to 127 Sea Zone
                                        1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                                        1 japaneseTank moved from Shantung to Anhwei
                                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                                        20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                        3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                                

                                Savegame

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin up for battle

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut sorry forgot to say I'd be in class. ready now if you are

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut do you mind if I retreat to the other spot? I think i counted wrong when I looked at it before

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin np 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 20

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 20
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 14 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 7 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 4,1,12,8,4,3,11,1,6,1,9,2,7,3,4,6,8,5 and gets 1 hit
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover AdvancedFighters
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseFighter moved from Shanghai to 127 Sea Zone
                                                  1 japaneseFighter moved from Luzon to 127 Sea Zone
                                                  1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                                                  1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to 127 Sea Zone
                                                  1 japaneseTank moved from Shantung to Anhwei
                                                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei
                                                  20 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                                  3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 96 Sea Zone to 127 Sea Zone
                                          
                                              Combat - Japan
                                                  Battle in Anhwei
                                                      Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                      China defend with 1 Flagpole and 2 chineseInfantrys
                                                          Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 2 : 1/4 hits, 1.50 expected hits
                                                          China roll dice for 2 chineseInfantrys in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                                                          1 chineseInfantry owned by the China lost in Anhwei
                                                          Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Anhwei, round 3 : 1/4 hits, 1.50 expected hits
                                                          China roll dice for 1 chineseInfantry in Anhwei, round 3 : 0/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China lost in Anhwei
                                                      Japan win, taking Anhwei from China with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 6
                                                      Casualties for China: 2 chineseInfantrys
                                                  Battle in 127 Sea Zone
                                                      Japan attack with 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 9 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTacticalBomber
                                                      Usa defend with 5 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters, 10 americanSubmarines and 7 americanTransports
                                                          DepthChargeAttack fire in 127 Sea Zone : 5/20 hits, 5.00 expected hits
                                                          CruiserAntiAircraftGun fire in 127 Sea Zone : 2/5 hits, 0.83 expected hits
                                                          3 americanSubmarines owned by the Usa, 2 japaneseNavalFighters owned by the Japan and 2 americanAdvancedSubmarines owned by the Usa lost in 127 Sea Zone
                                                          Japan roll dice for 1 japaneseSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 americanTransport owned by the Usa lost in 127 Sea Zone
                                                          Usa roll dice for 3 americanAdvancedSubmarines and 7 americanSubmarines in 127 Sea Zone, round 2 : 3/10 hits, 2.17 expected hits
                                                      Units damaged: 2 japaneseCarriers owned by the Japan
                                                          Japan roll dice for 3 japaneseBattleships, 4 japaneseCarriers, 11 japaneseCruisers, 20 japaneseDestroyers, 3 japaneseFighters, 7 japaneseNavalFighters and 1 japaneseTacticalBomber in 127 Sea Zone, round 2 : 17/52 hits, 20.08 expected hits
                                                          Usa roll dice for 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 11 americanDestroyers, 15 americanNavalFighters and 6 americanTransports in 127 Sea Zone, round 2 : 23/52 hits, 20.33 expected hits
                                                      Units damaged: 3 japaneseBattleships owned by the Japan and 1 japaneseCarrier owned by the Japan
                                                          7 americanSubmarines owned by the Usa, 4 americanDestroyers owned by the Usa, 1 japaneseSubmarine owned by the Japan, 6 americanTransports owned by the Usa and 19 japaneseDestroyers owned by the Japan lost in 127 Sea Zone
                                                          3 japaneseBattleships owned by the Japan and 3 japaneseCarriers owned by the Japan lost in 127 Sea Zone
                                                      3 japaneseBattleship-damageds owned by the Japan and 3 japaneseCarrier-damageds owned by the Japan added in 127 Sea Zone
                                                      11 japaneseCruisers owned by the Japan, 3 japaneseBattleship-damageds owned by the Japan, 1 japaneseDestroyer owned by the Japan, 3 japaneseCarrier-damageds owned by the Japan and 1 japaneseCarrier owned by the Japan retreated to 96 Sea Zone
                                                      Usa win with 3 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers, 7 americanDestroyers and 15 americanNavalFighters remaining. Battle score for attacker is -138
                                                      Casualties for Japan: 3 japaneseBattleships, 3 japaneseCarriers, 19 japaneseDestroyers, 2 japaneseNavalFighters and 1 japaneseSubmarine
                                                      Casualties for Usa: 2 americanAdvancedSubmarines, 4 americanDestroyers, 10 americanSubmarines and 7 americanTransports
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Turning on Edit Mode
                                                  EDIT: Adding units owned by Japan to 128 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                                  EDIT: Removing units owned by Japan from 96 Sea Zone: 3 japaneseBattleship-damageds, 1 japaneseCarrier, 3 japaneseCarrier-damageds, 11 japaneseCruisers and 1 japaneseDestroyer
                                                  EDIT: Turning off Edit Mode
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  1 japaneseDestroyer moved from 92 Sea Zone to 129 Sea Zone
                                                  2 japaneseBattleship-damageds, 6 japaneseCruisers, 4 japaneseDestroyers and 1 japaneseSubmarine moved from 92 Sea Zone to 91 Sea Zone
                                                  1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                                                  1 japaneseAirTransport moved from Luzon to Tokyo
                                                  7 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone
                                                  1 japaneseFighter moved from 127 Sea Zone to Thailand
                                                  1 japaneseFighter moved from 127 Sea Zone to Shanghai
                                                  1 japaneseFighter and 1 japaneseTacticalBomber moved from 127 Sea Zone to Luzon
                                                  1 japaneseNavalFighter moved from 127 Sea Zone to Thailand
                                                  3 japaneseNavalFighters moved from 127 Sea Zone to 128 Sea Zone
                                                  1 japaneseNavalFighter moved from 127 Sea Zone to Shanghai
                                                  2 japaneseNavalFighters moved from 127 Sea Zone to Luzon
                                                  1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                                  1 Train moved from Shantung to Manchuria
                                                  1 japaneseInfantry moved from Manchuria to Peking
                                                  1 japaneseTank moved from Chahar to Peking
                                                  1 japaneseCombatEngineer moved from Manchuria to Peking
                                                  1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                                  1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                                                  1 japaneseInfantry moved from New Dehli to Kashmir
                                                  1 japaneseMarine moved from Burma to Southern Thailand
                                                  1 japaneseArtillery moved from Thailand to Southern Thailand
                                                  3 japaneseInfantrys moved from Thailand to Southern Thailand
                                                  2 japaneseInfantrys moved from Bombay to New Dehli
                                                  1 Train moved from New Dehli to Bombay
                                                  3 japaneseAlpineInfantrys moved from Burma to Southern Thailand
                                                  1 Material and 1 Truck moved from Tokyo to Japan
                                                  1 Train moved from New Dehli to Bengal
                                                  2 Materials and 1 Train moved from Bengal to Calcutta
                                                  1 Train moved from Calcutta to New Dehli
                                          
                                              Purchase Units - Japan
                                                  Japan buy 2 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseDestroyers, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Japan
                                                  3 japaneseInfantrys placed in Bombay
                                                  Units in Calcutta being upgraded or consumed: 2 Materials
                                                  2 japaneseArtillerys and 1 japaneseBarracks placed in Calcutta
                                                  2 japaneseInfantrys placed in Hong Kong
                                                  2 japaneseInfantrys placed in Shanghai
                                                  1 japaneseDestroyer placed in 96 Sea Zone
                                                  Japan undo move 5.
                                                  2 japaneseDestroyers placed in 128 Sea Zone
                                                  1 japaneseDestroyer placed in 96 Sea Zone
                                                  1 japaneseMarine placed in Kyushu Shikoku
                                                  1 japaneseNavalFighter placed in Japan
                                          
                                              Activate Technology - Japan
                                                  Japan activating AdvancedFighters
                                          
                                              Turn Complete - Japan
                                                  Japan collect 62 PUs; end with 62 PUs
                                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 1 PUs; 
                                          
                                              Place Units - Manchuria
                                                  2 japaneseInfantrys placed in Manchuria
                                                  1 japaneseSubmarine placed in 97 Sea Zone
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 11 PUs; end with 12 PUs
                                                  Units Change Ownership
                                                      Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                                      Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                                      Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 1 japaneseTransport; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 japaneseTransport placed in 91 Sea Zone
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 7 PUs; end with 7 PUs
                                                  Units Change Ownership
                                                      Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 3.50
                                          DepthChargeAttack fire in 127 Sea Zone : : 0.00
                                          Japan : -3.42
                                          China : -0.75
                                          CruiserAntiAircraftGun fire in 127 Sea Zone : : 1.17
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut thanks

                                            ubernautU 2 Replies Last reply Reply Quote 0

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