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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Italy round 23

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 23
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
                  Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits
      
          Politics - Italy
              Giving back territories to original owners
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              2 units repaired.
                  2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone
                  2 italianBattleships owned by the Italy added in 43 Sea Zone
                  Some non-combat units are destroyed: 
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia
                    Italy take Abyssinia from Britain
              1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
              1 italianInfantry moved from Eastern South Africa to Western South Africa
                    Italy take Western South Africa from SouthAfrica
              3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia
              1 italianInfantry moved from Eastern South Africa to Rhodesia
              8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
      
          Combat - Italy
              Battle in Western Anglo Egyptian Sudan
                  Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits
                      Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits
                      1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan
                  Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Rhodesia
                  Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits
                      Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                      1 britishInfantry owned by the Britain lost in Rhodesia
                  Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Cape Town
                  Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks
                  SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                      AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                      Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits
                  Units damaged: 1 britishEntrenchment owned by the SouthAfrica
                      SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits
                      7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town
                      AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                      Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits
                      SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits
                      1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town
                  Italy destroys 5PUs while taking SouthAfrica capital
                  Some non-combat units are destroyed: 
                  Italy converts britishBarracks into different units
                  Italy converts britishDocks into different units
                  Italy converts britishFactory into different units
                  Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23
                  Casualties for Italy: 5 italianInfantrys
                  Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                  Casualties for SouthAfrica: 1 britishEntrenchment
              Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
      
          Non Combat Move - Italy
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 Truck moved from Eastern South Africa to Cape Town
              1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia
              1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
              1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan
              2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt
              1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
              4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt
              1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk
              2 italianTransports moved from 53 Sea Zone to 51 Sea Zone
              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone
              1 Material and 1 Train moved from Rome to Southern Italy
              1 Train moved from Southern Italy to Rome
              1 italianFighter moved from Northern Italy to Southern Italy
              1 italianFighter moved from Cyrenaica to Cairo
              1 italianAirTransport moved from Cairo to Rome
      
          Purchase Units - Italy
              Italy buy 1 italianArtillery, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Italy
              1 italianArtillery and 2 italianInfantrys placed in Cairo
              2 italianInfantrys placed in Tripolitania
              1 italianHeavyDestroyer placed in 50 Sea Zone
              2 italianInfantrys placed in Southern Italy
              1 italianNavalFighter placed in Northern Italy
      
          Turn Complete - Italy
              Italy collect 45 PUs; end with 45 PUs
              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
              Units generate 9 techTokens; Italy end with 18 techTokens
      

      Combat Hit Differential Summary :

      SouthAfrica : -0.33
      Egypt : -0.25
      Italy : -4.83
      Britain : -0.33
      AntiTankGun fire in Cape Town : : -0.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 23

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 23
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits
          
              Politics - Italy
                  Giving back territories to original owners
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  2 units repaired.
                      2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone
                      2 italianBattleships owned by the Italy added in 43 Sea Zone
                      Some non-combat units are destroyed: 
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia
                        Italy take Abyssinia from Britain
                  1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                  1 italianInfantry moved from Eastern South Africa to Western South Africa
                        Italy take Western South Africa from SouthAfrica
                  3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia
                  1 italianInfantry moved from Eastern South Africa to Rhodesia
                  8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
          
              Combat - Italy
                  Battle in Western Anglo Egyptian Sudan
                      Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks
                      Britain defend with 1 Flagpole and 1 britishInfantry
                          Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits
                          Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits
                          1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan
                      Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3
                      Casualties for Britain: 1 britishInfantry
                  Battle in Rhodesia
                      Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys
                      Britain defend with 1 Flagpole and 1 britishInfantry
                          Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits
                          Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                          1 britishInfantry owned by the Britain lost in Rhodesia
                      Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Britain: 1 britishInfantry
                  Battle in Cape Town
                      Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks
                      SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                          AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                          Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits
                      Units damaged: 1 britishEntrenchment owned by the SouthAfrica
                          SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits
                          7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town
                          AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                          Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits
                          SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits
                          1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town
                      Italy destroys 5PUs while taking SouthAfrica capital
                      Some non-combat units are destroyed: 
                      Italy converts britishBarracks into different units
                      Italy converts britishDocks into different units
                      Italy converts britishFactory into different units
                      Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23
                      Casualties for Italy: 5 italianInfantrys
                      Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                      Casualties for SouthAfrica: 1 britishEntrenchment
                  Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
          
              Non Combat Move - Italy
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  1 Truck moved from Eastern South Africa to Cape Town
                  1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia
                  1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                  1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan
                  2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt
                  1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
                  4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt
                  1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk
                  2 italianTransports moved from 53 Sea Zone to 51 Sea Zone
                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                  1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone
                  1 Material and 1 Train moved from Rome to Southern Italy
                  1 Train moved from Southern Italy to Rome
                  1 italianFighter moved from Northern Italy to Southern Italy
                  1 italianFighter moved from Cyrenaica to Cairo
                  1 italianAirTransport moved from Cairo to Rome
          
              Purchase Units - Italy
                  Italy buy 1 italianCombatEngineer, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Italy
                  3 italianInfantrys placed in Cairo
                  2 italianInfantrys placed in Tripolitania
                  1 italianCombatEngineer and 1 italianInfantry placed in Southern Italy
                  1 italianHeavyDestroyer placed in 50 Sea Zone
                  1 italianNavalFighter placed in Northern Italy
          
              Turn Complete - Italy
                  Italy collect 45 PUs; end with 45 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                  Units generate 9 techTokens; Italy end with 18 techTokens
          

          Combat Hit Differential Summary :

          SouthAfrica : -0.33
          Egypt : -0.25
          Italy : -4.83
          Britain : -0.33
          AntiTankGun fire in Cape Town : : -0.33
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut sorry was a bit too quick

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin how much longer you up i just got done dealing with some car shit

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut actually I may be around for a while, I was gonna go to a thing but I might not now

                ubernautU 5 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin gotcha

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Usa round 23

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 23
                    
                        Research Technology - Usa
                            Trigger americanaTAT: Usa gains access to AdvancedTanks
                            Trigger americanaTAF: Usa gains access to AdvancedFighters
                            Usa spend 0 on tech rolls
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            2 units repaired.
                                2 americanBattleship-damageds owned by the Usa removed in 42 Sea Zone
                                2 americanBattleships owned by the Usa added in 42 Sea Zone
                            1 americanCombatEngineer and 3 americanMarines moved from Iwo Jima to 121 Sea Zone
                            1 americanCombatEngineer, 3 americanMarines and 2 americanTransports moved from 121 Sea Zone to 127 Sea Zone
                            1 americanCombatEngineer moved from 127 Sea Zone to Luzon
                            2 americanMarines moved from 127 Sea Zone to Phillippines Islands
                            1 americanMarine moved from 127 Sea Zone to Luzon
                            3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
                            3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 127 Sea Zone
                            1 americanMarine moved from 127 Sea Zone to Phillippines
                            2 americanInfantrys moved from 127 Sea Zone to Luzon
                            1 americanInfantry moved from 127 Sea Zone to Phillippines
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin phantom scramble on deck 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Usa round 23

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 23
                        
                            Research Technology - Usa
                                Trigger americanaTAT: Usa gains access to AdvancedTanks
                                Trigger americanaTAF: Usa gains access to AdvancedFighters
                                Usa spend 0 on tech rolls
                                    Usa roll 3,4,1,2,3,3,10,2,3 and gets 0 hits
                        
                            Combat Move - Usa
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                2 units repaired.
                                    2 americanBattleship-damageds owned by the Usa removed in 42 Sea Zone
                                    2 americanBattleships owned by the Usa added in 42 Sea Zone
                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                1 americanCombatEngineer and 3 americanMarines moved from Iwo Jima to 121 Sea Zone
                                1 americanCombatEngineer, 3 americanMarines and 2 americanTransports moved from 121 Sea Zone to 127 Sea Zone
                                1 americanCombatEngineer moved from 127 Sea Zone to Luzon
                                2 americanMarines moved from 127 Sea Zone to Phillippines Islands
                                1 americanMarine moved from 127 Sea Zone to Luzon
                                3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
                                3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 127 Sea Zone
                                1 americanMarine moved from 127 Sea Zone to Phillippines
                                2 americanInfantrys moved from 127 Sea Zone to Luzon
                                1 americanInfantry moved from 127 Sea Zone to Phillippines
                        
                            Combat - Usa
                                Japan scrambles 7 units out of 96 Sea Zone to defend against the attack in Luzon
                                Battle in Luzon
                                    Some non-combat units are destroyed: 
                                    Usa converts japaneseDocks into different units
                                Battle in Phillippines Islands
                                Battle in Phillippines
                                Moving scrambled unit from Luzon to 96 Sea Zone
                                Moving scrambled unit from Luzon to 96 Sea Zone
                                Moving scrambled unit from Luzon to 96 Sea Zone
                                Moving scrambled unit from Luzon to 96 Sea Zone
                                Moving scrambled unit from Luzon to 96 Sea Zone
                                Moving scrambled unit from Luzon to 96 Sea Zone
                                Moving scrambled unit from Luzon to 96 Sea Zone
                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                Turning on Edit Mode
                                EDIT: Removing units owned by Usa from 42 Sea Zone: 2 americanCarrier-damageds
                                EDIT: Adding units owned by Usa to 42 Sea Zone: 2 americanCarriers
                                EDIT: Turning off Edit Mode
                                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                Trigger americanAP2: Usa has 1 Material placed in Washington
                                1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanHeavyDestroyer moved from 42 Sea Zone to 41 Sea Zone
                                1 americanArtillery and 5 americanInfantrys moved from Gibraltar to 42 Sea Zone
                                1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 1 americanHeavyDestroyer, 5 americanInfantrys and 3 americanTransports moved from 42 Sea Zone to 61 Sea Zone
                                1 americanArtillery and 5 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                2 americanNavalFighters moved from Western Sahara to 61 Sea Zone
                                2 americanNavalFighters moved from Gibraltar to 41 Sea Zone
                                1 Material and 1 americanAirTransport moved from Azores to Western Sahara
                                1 Material and 1 americanAirTransport moved from Florida Peninsula to Western Sahara
                                1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 4 americanTransports moved from 32 Sea Zone to 61 Sea Zone
                                1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer and 3 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                2 Materials and 2 americanInfantrys moved from Washington to 30 Sea Zone
                                2 Materials, 2 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                4 americanTransports moved from 32 Sea Zone to 30 Sea Zone
                                4 americanSubmarines moved from 120 Sea Zone to 127 Sea Zone
                                2 americanTransports moved from 121 Sea Zone to 117 Sea Zone
                                2 americanAdvancedSubmarines and 2 americanSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                3 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 5 americanCruisers, 8 americanDestroyers, 5 americanHeavyDestroyers, 13 americanNavalFighters and 2 americanSubmarines moved from 121 Sea Zone to 127 Sea Zone
                                2 americanNavalFighters moved from Midway to 127 Sea Zone
                                3 americanNavalFighters moved from Los Angeles to Johnston Island
                                1 americanInfantry moved from San Francisco to 156 Sea Zone
                                1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                                1 Train moved from Eastern US to Washington
                        
                            Purchase Units - Usa
                                Trigger americanMobArt1: buyamericanMobileArtillery added to americanProduction
                                Usa buy 1 Material, 1 americanAdvancedSubmarine, 2 americanArtillerys, 1 americanCruiser, 2 americanHeavyArtillerys, 1 americanHeavyDestroyer, 4 americanInfantrys, 1 americanMobileArtillery and 2 americanTanks; Remaining resources: 0 PUs; 9 techTokens; 
                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Usa
                                1 Material placed in Hawaiian Islands
                                1 americanCruiser placed in 115 Sea Zone
                                1 americanAdvancedSubmarine and 1 americanHeavyDestroyer placed in 156 Sea Zone
                                2 americanInfantrys placed in Wake Island
                                2 americanArtillerys, 1 americanMobileArtillery and 1 americanTank placed in New York
                                2 americanInfantrys placed in Washington
                                1 americanTank placed in Detroit
                                2 americanHeavyArtillerys placed in Los Angeles
                        
                            Activate Technology - Usa
                                triggerAttachmenamericanImpTB1: Setting attack to 7 for unitAttachment attached to americanTacticalBomber
                                triggerAttachmenamericanImpTB1: Setting airAttack to 4 for unitAttachment attached to americanTacticalBomber
                                triggerAttachmenamericanImpTB2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTacticalBomber} with name:supportAttachmentTacBombImpamerican
                        
                            Turn Complete - Usa
                                Usa collect 85 PUs; end with 85 PUs
                                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 88 PUs
                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                                Units generate 9 techTokens; Usa end with 18 techTokens
                        

                        Combat Hit Differential Summary :

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin 🦃

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin hang on a sec i messed up my purchase sorry

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Usa round 23

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 23
                              
                                  Research Technology - Usa
                                      Trigger americanaTAT: Usa gains access to AdvancedTanks
                                      Trigger americanaTAF: Usa gains access to AdvancedFighters
                                      Usa spend 0 on tech rolls
                                          Usa roll 3,4,1,2,3,3,10,2,3 and gets 0 hits
                              
                                  Combat Move - Usa
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      2 units repaired.
                                          2 americanBattleship-damageds owned by the Usa removed in 42 Sea Zone
                                          2 americanBattleships owned by the Usa added in 42 Sea Zone
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      1 americanCombatEngineer and 3 americanMarines moved from Iwo Jima to 121 Sea Zone
                                      1 americanCombatEngineer, 3 americanMarines and 2 americanTransports moved from 121 Sea Zone to 127 Sea Zone
                                      1 americanCombatEngineer moved from 127 Sea Zone to Luzon
                                      2 americanMarines moved from 127 Sea Zone to Phillippines Islands
                                      1 americanMarine moved from 127 Sea Zone to Luzon
                                      3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
                                      3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 127 Sea Zone
                                      1 americanMarine moved from 127 Sea Zone to Phillippines
                                      2 americanInfantrys moved from 127 Sea Zone to Luzon
                                      1 americanInfantry moved from 127 Sea Zone to Phillippines
                              
                                  Combat - Usa
                                      Japan scrambles 7 units out of 96 Sea Zone to defend against the attack in Luzon
                                      Battle in Luzon
                                          Some non-combat units are destroyed: 
                                          Usa converts japaneseDocks into different units
                                      Battle in Phillippines Islands
                                      Battle in Phillippines
                                      Moving scrambled unit from Luzon to 96 Sea Zone
                                      Moving scrambled unit from Luzon to 96 Sea Zone
                                      Moving scrambled unit from Luzon to 96 Sea Zone
                                      Moving scrambled unit from Luzon to 96 Sea Zone
                                      Moving scrambled unit from Luzon to 96 Sea Zone
                                      Moving scrambled unit from Luzon to 96 Sea Zone
                                      Moving scrambled unit from Luzon to 96 Sea Zone
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Usa from 42 Sea Zone: 2 americanCarrier-damageds
                                      EDIT: Adding units owned by Usa to 42 Sea Zone: 2 americanCarriers
                                      EDIT: Turning off Edit Mode
                                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      Trigger americanAP2: Usa has 1 Material placed in Washington
                                      1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanHeavyDestroyer moved from 42 Sea Zone to 41 Sea Zone
                                      1 americanArtillery and 5 americanInfantrys moved from Gibraltar to 42 Sea Zone
                                      1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 1 americanHeavyDestroyer, 5 americanInfantrys and 3 americanTransports moved from 42 Sea Zone to 61 Sea Zone
                                      1 americanArtillery and 5 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                      2 americanNavalFighters moved from Western Sahara to 61 Sea Zone
                                      2 americanNavalFighters moved from Gibraltar to 41 Sea Zone
                                      1 Material and 1 americanAirTransport moved from Azores to Western Sahara
                                      1 Material and 1 americanAirTransport moved from Florida Peninsula to Western Sahara
                                      1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 4 americanTransports moved from 32 Sea Zone to 61 Sea Zone
                                      1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer and 3 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                      2 Materials and 2 americanInfantrys moved from Washington to 30 Sea Zone
                                      2 Materials, 2 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                      4 americanTransports moved from 32 Sea Zone to 30 Sea Zone
                                      4 americanSubmarines moved from 120 Sea Zone to 127 Sea Zone
                                      2 americanTransports moved from 121 Sea Zone to 117 Sea Zone
                                      2 americanAdvancedSubmarines and 2 americanSubmarines moved from 115 Sea Zone to 126 Sea Zone
                                      3 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 5 americanCruisers, 8 americanDestroyers, 5 americanHeavyDestroyers, 13 americanNavalFighters and 2 americanSubmarines moved from 121 Sea Zone to 127 Sea Zone
                                      2 americanNavalFighters moved from Midway to 127 Sea Zone
                                      3 americanNavalFighters moved from Los Angeles to Johnston Island
                                      1 americanInfantry moved from San Francisco to 156 Sea Zone
                                      1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                      1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                      1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                                      1 Train moved from Eastern US to Washington
                              
                                  Purchase Units - Usa
                                      Trigger americanMobArt1: buyamericanMobileArtillery added to americanProduction
                                      Usa buy 1 Material, 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanCruiser, 1 americanEntrenchment, 1 americanFortification, 2 americanHeavyArtillerys, 1 americanHeavyDestroyer, 5 americanInfantrys, 1 americanMech.Infantry and 2 americanMobileArtillerys; Remaining resources: 0 PUs; 9 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      Units in Western Sahara being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                                      1 americanEntrenchment and 1 americanFortification placed in Western Sahara
                                      1 americanCruiser placed in 115 Sea Zone
                                      1 Material placed in Hawaiian Islands
                                      1 americanArtillery, 1 americanMech.Infantry and 2 americanMobileArtillerys placed in New York
                                      2 americanInfantrys placed in Wake Island
                                      3 americanInfantrys placed in Washington
                                      1 americanAdvancedSubmarine and 1 americanHeavyDestroyer placed in 156 Sea Zone
                                      2 americanHeavyArtillerys placed in Los Angeles
                              
                                  Activate Technology - Usa
                                      triggerAttachmenamericanImpTB1: Setting attack to 7 for unitAttachment attached to americanTacticalBomber
                                      triggerAttachmenamericanImpTB1: Setting airAttack to 4 for unitAttachment attached to americanTacticalBomber
                                      triggerAttachmenamericanImpTB2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTacticalBomber} with name:supportAttachmentTacBombImpamerican
                              
                                  Turn Complete - Usa
                                      Usa collect 85 PUs; end with 85 PUs
                                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 88 PUs
                                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                                      Units generate 9 techTokens; Usa end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin good to go

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: Germany round 24

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 24
                                  
                                      Research Technology - Germany
                                          Germany spend 0 on tech rolls
                                          Germany removing all Technology Tokens after successful research.
                                          Germany discover AdvancedDefensiveStructures
                                  
                                      Combat Move - Germany
                                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          3 germanNavalFighters moved from Romania to 56 Sea Zone
                                          1 germanFighter moved from Eastern Poland to 56 Sea Zone
                                          1 germanArtillery and 4 germanInfantrys moved from Western Ukraine to Kharkov
                                          5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Southern Saudi Arabia to Northern Saudi Arabia
                                          2 germanInfantrys moved from Copenhagen to 27 Sea Zone
                                          2 germanBattleships, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                                          2 germanInfantrys moved from 29 Sea Zone to Lativa Estonia
                                          1 germanNavalFighter moved from Northern Finland to Lativa Estonia
                                          2 germanNavalFighters moved from Eastern Finland to Lativa Estonia
                                          3 germanArtillerys and 8 germanInfantrys moved from Eastern Poland to Belorussia
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut couple battles

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Finland round 24

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 24
                                      
                                          Reconnaissance Missions - Finland
                                              Finland collect 0 PUs; end with 9 PUs
                                      
                                          Reinforcing - DanubeAxis
                                              DanubeAxis collect 0 PUs; end with 12 PUs
                                      
                                          Counter Intelligence Operations - VichyFrance
                                              VichyFrance collect 0 PUs; end with 8 PUs
                                      
                                          Research Technology - Germany
                                              Germany spend 0 on tech rolls
                                                  Germany roll 10,10,1,5,12,2,5,4,10 and gets 1 hit
                                              Germany removing all Technology Tokens after successful research.
                                              Germany discover AdvancedDefensiveStructures
                                      
                                          Combat Move - Germany
                                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                              3 germanNavalFighters moved from Romania to 56 Sea Zone
                                              1 germanFighter moved from Eastern Poland to 56 Sea Zone
                                              1 germanArtillery and 4 germanInfantrys moved from Western Ukraine to Kharkov
                                              5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Southern Saudi Arabia to Northern Saudi Arabia
                                              2 germanInfantrys moved from Copenhagen to 27 Sea Zone
                                              2 germanBattleships, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                                              2 germanInfantrys moved from 29 Sea Zone to Lativa Estonia
                                              1 germanNavalFighter moved from Northern Finland to Lativa Estonia
                                              2 germanNavalFighters moved from Eastern Finland to Lativa Estonia
                                              3 germanArtillerys and 8 germanInfantrys moved from Eastern Poland to Belorussia
                                      
                                          Combat - Germany
                                              Russia scrambles 2 units out of Turkey to defend against the attack in 56 Sea Zone
                                              Battle in Belorussia
                                                  Germany attack with 3 germanArtillerys and 8 germanInfantrys
                                                  Russia defend with 1 Flagpole, 1 Rail and 5 russianInfantrys
                                                      Germany roll dice for 3 germanArtillerys and 8 germanInfantrys in Belorussia, round 2 : 5/11 hits, 2.33 expected hits
                                                      Russia roll dice for 5 russianInfantrys in Belorussia, round 2 : 1/5 hits, 1.25 expected hits
                                                      5 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                                                  Some non-combat units are destroyed: 
                                                  Germany win, taking Belorussia from Russia with 3 germanArtillerys and 7 germanInfantrys remaining. Battle score for attacker is 12
                                                  Casualties for Germany: 1 germanInfantry
                                                  Casualties for Russia: 5 russianInfantrys
                                              Battle in Northern Saudi Arabia
                                                  Germany attack with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks
                                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                                      Germany roll dice for 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks in Northern Saudi Arabia, round 2 : 7/25 hits, 7.25 expected hits
                                                      Russia roll dice for 1 russianInfantry in Northern Saudi Arabia, round 2 : 1/1 hits, 0.25 expected hits
                                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Northern Saudi Arabia
                                                  Germany win, taking Northern Saudi Arabia from Russia with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 0
                                                  Casualties for Germany: 1 germanInfantry
                                                  Casualties for Russia: 1 russianInfantry
                                              Battle in 56 Sea Zone
                                                  Germany attack with 1 germanFighter and 3 germanNavalFighters
                                                  Russia defend with 2 russianDestroyers, 2 russianNavalFighters and 1 russianTransport
                                                      Germany roll dice for 1 germanFighter and 3 germanNavalFighters in 56 Sea Zone, round 2 : 1/4 hits, 2.08 expected hits
                                                      Russia roll dice for 2 russianDestroyers, 2 russianNavalFighters and 1 russianTransport in 56 Sea Zone, round 2 : 2/5 hits, 1.58 expected hits
                                                      1 russianTransport owned by the Russia, 1 germanFighter owned by the Germany and 1 germanNavalFighter owned by the Germany lost in 56 Sea Zone
                                                   retreated to 56 Sea Zone
                                                  Russia win with 2 russianDestroyers and 2 russianNavalFighters remaining. Battle score for attacker is -15
                                                  Casualties for Germany: 1 germanFighter and 1 germanNavalFighter
                                                  Casualties for Russia: 1 russianTransport
                                              Battle in Kharkov
                                                  Germany attack with 1 germanArtillery and 4 germanInfantrys
                                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                                      Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Kharkov, round 2 : 0/5 hits, 1.42 expected hits
                                                      Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                                      Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Kharkov, round 3 : 2/5 hits, 1.42 expected hits
                                                      Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 1/1 hits, 0.33 expected hits
                                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                                  Germany win, taking Kharkov from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 0
                                                  Casualties for Germany: 1 germanInfantry
                                                  Casualties for Russia: 1 russianInfantry
                                              Battle in Lativa Estonia
                                                  Germany attack with 2 germanInfantrys and 3 germanNavalFighters
                                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                                      Germany roll dice for 2 germanBattleships in Lativa Estonia, round 2 : 1/4 hits, 1.67 expected hits
                                                      Russia roll dice for 1 russianInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                                                  Germany win, taking Lativa Estonia from Russia with 1 germanInfantry and 3 germanNavalFighters remaining. Battle score for attacker is 0
                                                  Casualties for Germany: 1 germanInfantry
                                                  Casualties for Russia: 1 russianInfantry
                                              Moving scrambled unit from 56 Sea Zone back to originating territory: Turkey
                                              Moving scrambled unit from 56 Sea Zone back to originating territory: Turkey
                                              Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
                                      
                                          Non Combat Move - Germany
                                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                                              Trigger germanProd: Germany has 1 Material placed in Berlin
                                              1 germanNavalFighter moved from Eastern Finland to Copenhagen
                                              1 germanNavalFighter moved from Lativa Estonia to Northern Finland
                                              1 germanNavalFighter moved from Lativa Estonia to Western Ukraine
                                              1 germanNavalFighter moved from Lativa Estonia to Eastern Poland
                                              4 germanInfantrys moved from Romania to Western Ukraine
                                              1 germanInfantry moved from Crimea to Southern Ukraine
                                              3 germanAntiTankGuns moved from Eastern Poland to Western Ukraine
                                              1 germanAntiTankGun, 1 germanArtillery and 2 germanInfantrys moved from Poland to Eastern Poland
                                              1 Train moved from Eastern Poland to Berlin
                                              3 Materials and 1 Train moved from Berlin to Eastern Poland
                                              1 germanMech.Infantry moved from Eastern Poland to Poland
                                              1 germanAntiAirGun and 1 germanMech.Infantry moved from Poland to Eastern Poland
                                              3 germanInfantrys moved from Finland to Eastern Finland
                                              10 germanInfantrys moved from Northern Finland to Eastern Finland
                                              3 germanFighters moved from Western France to Western Ukraine
                                              2 germanNavalFighters moved from 56 Sea Zone to Romania
                                              4 germanInfantrys moved from Western France to Northern France
                                              1 germanMech.Infantry moved from Western France to Low Countries
                                              1 germanMech.Infantry moved from Western France to Northern France
                                              5 germanInfantrys moved from Northern Spain to Western France
                                              3 germanInfantrys moved from Southern Spain to 43 Sea Zone
                                              3 germanInfantrys moved from 43 Sea Zone to Morrocco
                                              1 germanMech.Infantry moved from Morrocco to Algeria
                                              1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco
                                              1 germanAntiAirGun and 1 germanMech.Infantry moved from Northern France to Paris
                                              7 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                              13 germanCruisers, 7 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                                              7 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                                              3 germanInfantrys moved from Berlin to Northern Germany
                                              8 germanArtillerys and 12 germanInfantrys moved from Northern Spain to Southern Spain
                                              1 germanCombatEngineer moved from Northern Spain to Western France
                                              1 germanCombatEngineer moved from Western France to Northern France
                                              1 germanCombatEngineer moved from Northern France to Low Countries
                                              1 Truck moved from Western Germany to Berlin
                                              1 Material and 1 Truck moved from Berlin to Low Countries
                                              1 germanCombatEngineer moved from Western Ukraine to Eastern Poland
                                              1 Train moved from Eastern Poland to Southern Spain
                                              3 Trucks and 3 germanInfantrys moved from Northern Italy to Eastern Poland
                                              1 Truck moved from Eastern Poland to Eastern Germany
                                              1 Truck moved from Vichy France to Northern France
                                              1 Truck and 1 germanAntiAirGun moved from Northern France to Western France
                                              1 Train moved from Poland to Northern Germany
                                              1 Truck moved from Eastern Finland to Finland
                                              4 germanInfantrys moved from Northern Finland to Eastern Finland
                                              4 germanInfantrys moved from Eastern Poland to Lithuania
                                              3 germanInfantrys moved from Eastern Poland to Lithuania
                                              3 germanMech.Infantrys moved from Eastern Poland to Lithuania
                                      
                                          Purchase Units - Germany
                                              Germany buy 1 Rail, 2 germanAntiTankGuns, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 8 germanInfantrys and 4 germanParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Germany
                                              Units in Eastern Poland being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                              1 germanEntrenchment and 1 germanFortification placed in Eastern Poland
                                              Units in Low Countries being upgraded or consumed: 1 Material
                                              1 Rail placed in Low Countries
                                              4 germanParatroopers placed in Berlin
                                              4 germanInfantrys placed in Northern Germany
                                              4 germanInfantrys placed in Paris
                                              Germany undo move 5.
                                              2 germanInfantrys placed in Paris
                                              2 germanAntiTankGuns placed in Poland
                                              1 germanFighter and 2 germanInfantrys placed in Eastern Germany
                                      
                                          Activate Technology - Germany
                                              Germany activating AdvancedDefensiveStructures
                                              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanBarracks
                                              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanFactory
                                              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanDocks
                                              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanAircraftPlant
                                              Trigger germanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to germanFactory
                                              Trigger germanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to germanDocks
                                              Trigger germanADS1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                                              Trigger germanADS1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                                              Trigger germanADS1: Germany is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgerman
                                              Trigger germanADS1: Germany is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgerman
                                              Trigger germanADS13: VichyFrance is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                                              Trigger germanADS13: VichyFrance is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                                              Trigger germanADS13: VichyFrance is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermanv
                                              Trigger germanADS13: VichyFrance is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermanv
                                              Trigger germanADS12: DanubeAxis is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                                              Trigger germanADS12: DanubeAxis is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                                              Trigger germanADS12: DanubeAxis is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermand
                                              Trigger germanADS12: DanubeAxis is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermand
                                              Trigger germanADS11: Finland is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                                              Trigger germanADS11: Finland is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                                              Trigger germanADS11: Finland is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermanf
                                              Trigger germanADS11: Finland is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermanf
                                      
                                          Turn Complete - Germany
                                              Germany collect 62 PUs; end with 62 PUs
                                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 65 PUs
                                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 68 PUs
                                              Units generate 9 techTokens; Germany end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                  Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                                                  Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                                                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
                                      
                                          Purchase Units - VichyFrance
                                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                              VichyFrance buy 1 germanEntrenchment and 1 germanTransport; Remaining resources: 0 PUs; 
                                      
                                          Place Units - VichyFrance
                                              Units in Morrocco being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Morrocco
                                              1 germanTransport placed in 43 Sea Zone
                                              1 Material placed in Algeria
                                      
                                          Turn Complete - VichyFrance
                                              VichyFrance collect 12 PUs; end with 12 PUs
                                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                                              Units Change Ownership
                                                  Some Units in 43 Sea Zone change ownership: 1 germanTransport
                                                  Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
                                      
                                          Purchase Units - DanubeAxis
                                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - DanubeAxis
                                              4 germanInfantrys placed in Romania
                                      
                                          Turn Complete - DanubeAxis
                                              DanubeAxis collect 12 PUs; end with 12 PUs
                                              Some Units in Romania change ownership: 4 germanInfantrys
                                      
                                          Purchase Units - Finland
                                              Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Finland
                                              3 germanInfantrys placed in Finland
                                      
                                          Turn Complete - Finland
                                              Finland collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                                                  Some Units in Finland change ownership: 3 germanInfantrys
                                                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                                      

                                      Combat Hit Differential Summary :

                                      Germany : -0.17
                                      Russia : 1.92
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Russia round 24

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 24
                                          
                                              Research Technology - Russia
                                                  Russia spend 0 on tech rolls
                                                  Russia removing all Technology Tokens after successful research.
                                                  Russia discover ImprovedMechanization
                                          
                                              Combat Move - Russia
                                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                  2 russianInfantrys moved from Pskov to Lativa Estonia
                                                  2 russianFighters moved from Leningrad to Lativa Estonia
                                                  2 russianFighters moved from Novgorod to Kharkov
                                                  2 russianFighters moved from Smolensk to Kharkov
                                                  1 russianInfantry moved from Orel Kursk to Kharkov
                                                  2 russianInfantrys moved from Voronezh to Kharkov
                                                  1 russianInfantry moved from Eastern Ukraine to Kharkov
                                                  2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine
                                                  2 russianNavalFighters moved from Turkey to Southern Ukraine
                                                  1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin got soem crazy scramble gambles for ya 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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