TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@colin :spain:
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TripleA Turn Summary: Spain round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Combat Move - Spain Combat - Spain Non Combat Move - Spain 1 spanishFighter moved from Madrid to Northern Spain 1 Truck moved from Northern Spain to Madrid 1 Material and 1 Truck moved from Madrid to Northern Spain 1 spanishCombatEngineer moved from Madrid to Northern Spain 4 spanishInfantrys moved from Western France to Northern Spain 1 spanishInfantry moved from Madrid to Northern Spain Purchase Units - Spain Spain buy 1 spanishAirfield and 1 spanishDestroyer; Remaining resources: 0 PUs; Place Units - Spain Units in Northern Spain being upgraded or consumed: 1 Material 1 spanishAirfield placed in Northern Spain 1 spanishDestroyer placed in 43 Sea Zone Turn Complete - Spain Spain collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Turn Summary: Australia round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 28 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 9 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTAL: Britain gains access to AdvancedLogistics Britain spend 0 on tech rolls Britain roll 6,12,4,12,9,11,11,1,2 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedTacticalBombers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishStrategicBomber moved from Gibraltar to Sardinia 1 britishInfantry moved from Belgian Congo to Rhodesia Britain take Rhodesia from Italy 1 britishTacticalBomber moved from Belgian Congo to Eastern South Africa 1 britishInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from French Equatorial Africa to Western Anglo Egyptian Sudan Britain take Western Anglo Egyptian Sudan from Italy Combat - Britain Strategic bombing raid in Sardinia Bombing raid in Sardinia rolls: 6 and causes: 6 damage to unit: italianAirfield Bombing raid in Sardinia causes 6 damage total. Strategic bombing raid in Eastern South Africa Bombing raid in Eastern South Africa rolls: 0 and causes: 0 damage to unit: Truck Bombing raid in Eastern South Africa causes 0 damage total. Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishInfantry moved from Tanganyika to 76 Sea Zone 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 2 britishInfantrys moved from 71 Sea Zone to Cape Town 1 britishTransport moved from 70 Sea Zone to 71 Sea Zone 2 Trucks moved from Cape Town to 71 Sea Zone 2 Trucks and 1 britishTransport moved from 71 Sea Zone to 70 Sea Zone 2 britishFighters moved from Cameroon to Belgian Congo 1 britishNavalFighter moved from Belgian Congo to Cameroon 1 britishTacticalBomber moved from Eastern South Africa to Cameroon 2 Trucks, 1 britishCombatEngineer and 1 britishInfantry moved from French Equatorial Africa to Belgian Congo 4 britishTanks moved from French Equatorial Africa to Belgian Congo 2 britishInfantrys moved from Nigeria to French Equatorial Africa 1 britishTank moved from Cameroon to Belgian Congo 1 Truck moved from Cameroon to Nigeria 2 Trucks moved from 70 Sea Zone to Cameroon 1 britishDestroyer moved from 76 Sea Zone to 82 Sea Zone 2 britishInfantrys and 2 britishMarines moved from Sumatra to 88 Sea Zone 2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 88 Sea Zone to 82 Sea Zone 2 britishSubmarines moved from 88 Sea Zone to 82 Sea Zone 1 britishNavalFighter moved from New South Wales to Java 10 britishSubmarines moved from 88 Sea Zone to 148 Sea Zone 1 Material and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 britishTank moved from New South Wales to Southern Australia 1 britishSubmarine moved from 126 Sea Zone to 146 Sea Zone 2 britishBattleships, 1 britishCarrier, 3 britishCruisers, 6 britishDestroyers and 4 britishTransports moved from 13 Sea Zone to 12 Sea Zone 2 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from Central Norway to Norway 1 britishCombatEngineer moved from Sweden to Norway 1 britishCombatEngineer moved from Northern Sweden to Central Norway 2 britishCombatEngineers moved from Northern Sweden to Sweden 1 britishAlpineInfantry moved from Northern Sweden to Sweden 4 britishInfantrys moved from Northern Norway to Central Norway 1 britishAlpineInfantry moved from Northern Sweden to Northern Norway 2 britishAlpineInfantrys moved from Northern Sweden to Central Norway 2 britishInfantrys moved from Sweden to Norway 1 britishSubmarine moved from 23 Sea Zone to 26 Sea Zone 2 britishInfantrys moved from Scotland to 7 Sea Zone 1 britishArtillery and 2 britishInfantrys moved from Central Britain to 7 Sea Zone 1 britishCombatEngineer moved from Scotland to 7 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 4 britishInfantrys and 3 britishTransports moved from 7 Sea Zone to 12 Sea Zone 1 britishArtillery, 1 britishCombatEngineer and 4 britishInfantrys moved from 12 Sea Zone to Central Norway 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishInfantry moved from London to Central Britain 3 Materials, 4 britishAirTransports and 1 britishParatrooper moved from London to Gibraltar 2 britishAirTransports moved from Gibraltar to London 1 britishAirTransport moved from Quebec to Gibraltar 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 5 britishInfantrys and 4 britishTransports moved from 32 Sea Zone to 41 Sea Zone 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery and 5 britishInfantrys moved from 41 Sea Zone to Gibraltar 2 britishAlpineInfantrys and 16 britishInfantrys moved from Northern Sweden to Sweden 1 britishStrategicBomber moved from Sardinia to Gibraltar 2 britishAlpineInfantrys moved from Quebec to 19 Sea Zone 2 britishAlpineInfantrys and 1 britishTransport moved from 19 Sea Zone to 39 Sea Zone 1 britishAirTransport moved from Java to Southwestern Australia 1 britishAirTransport moved from Java to Southwestern Australia Purchase Units - Britain Britain buy 3 britishArtillerys, 6 britishInfantrys and 3 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishArtillerys placed in Central Britain 3 britishInfantrys placed in Scotland 3 britishSubmarines placed in 23 Sea Zone 1 britishInfantry placed in London 2 britishInfantrys placed in Nigeria Activate Technology - Britain Britain activating ImprovedTacticalBombers triggerAttachmenbritishImpTB1: Setting attack to 7 for unitAttachment attached to britishTacticalBomber triggerAttachmenbritishImpTB1: Setting airAttack to 4 for unitAttachment attached to britishTacticalBomber triggerAttachmenbritishImpTB2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishTacticalBomber} with name:supportAttachmentTacBombImpbritish Britain giving technology to Usa: ImprovedTacticalBombers Turn Complete - Britain Britain collect 44 PUs; end with 44 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 47 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 50 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 52 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishCombatEngineers Some Units in Cape Town change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 2 Materials and 2 britishCombatEngineers Some Units in Norway change ownership: 1 britishCombatEngineer Some Units in Southern Australia change ownership: 2 britishCombatEngineers Some Units in Southwestern Australia change ownership: 2 Materials Purchase Units - Canada Canada buy 2 britishTransports; Remaining resources: 2 PUs; Place Units - Canada 2 britishTransports placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 17 PUs Some Units in 19 Sea Zone change ownership: 2 britishTransports Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTacticalBomber; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishMech.Infantry and 1 britishTacticalBomber placed in Belgian Congo 1 britishNavalFighter placed in Java Turn Complete - ExiledAllies ExiledAllies collect 36 PUs; end with 36 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 32 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTacticalBomber Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 2 Materials, 2 britishCombatEngineers and 1 britishNavalFighter Some Units in Norway change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - SouthAfrica 3 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 5 PUs; end with 5 PUs Some Units in Cape Town change ownership: 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishAirTransport, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia 1 britishSubmarine placed in 149 Sea Zone 1 Material, 1 britishAirTransport and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 1 Material, 1 britishAirTransport and 1 britishInfantry Some Units in Southern Australia change ownership: 2 britishCombatEngineers Some Units in Southwestern Australia change ownership: 2 MaterialsCombat Hit Differential Summary :
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@colin go for :italy:
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TripleA Move Summary: Italy round 23
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone 2 italianBattleships owned by the Italy added in 43 Sea Zone Some non-combat units are destroyed: 1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia Italy take Abyssinia from Britain 1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry moved from Eastern South Africa to Western South Africa Italy take Western South Africa from SouthAfrica 3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia 1 italianInfantry moved from Eastern South Africa to Rhodesia 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town -
@ubernaut got a couple small battles
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TripleA Turn Summary: Italy round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone 2 italianBattleships owned by the Italy added in 43 Sea Zone Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia Italy take Abyssinia from Britain 1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry moved from Eastern South Africa to Western South Africa Italy take Western South Africa from SouthAfrica 3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia 1 italianInfantry moved from Eastern South Africa to Rhodesia 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town Combat - Italy Battle in Western Anglo Egyptian Sudan Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Rhodesia Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Rhodesia Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Cape Town Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits Units damaged: 1 britishEntrenchment owned by the SouthAfrica SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits 7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits 1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town Italy destroys 5PUs while taking SouthAfrica capital Some non-combat units are destroyed: Italy converts britishBarracks into different units Italy converts britishDocks into different units Italy converts britishFactory into different units Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23 Casualties for Italy: 5 italianInfantrys Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys Casualties for SouthAfrica: 1 britishEntrenchment Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 Truck moved from Eastern South Africa to Cape Town 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia 1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan 2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt 4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk 2 italianTransports moved from 53 Sea Zone to 51 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianFighter moved from Northern Italy to Southern Italy 1 italianFighter moved from Cyrenaica to Cairo 1 italianAirTransport moved from Cairo to Rome Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 1 italianArtillery and 2 italianInfantrys placed in Cairo 2 italianInfantrys placed in Tripolitania 1 italianHeavyDestroyer placed in 50 Sea Zone 2 italianInfantrys placed in Southern Italy 1 italianNavalFighter placed in Northern Italy Turn Complete - Italy Italy collect 45 PUs; end with 45 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
SouthAfrica : -0.33 Egypt : -0.25 Italy : -4.83 Britain : -0.33 AntiTankGun fire in Cape Town : : -0.33 -
@ubernaut back to you
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TripleA Turn Summary: Italy round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone 2 italianBattleships owned by the Italy added in 43 Sea Zone Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia Italy take Abyssinia from Britain 1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry moved from Eastern South Africa to Western South Africa Italy take Western South Africa from SouthAfrica 3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia 1 italianInfantry moved from Eastern South Africa to Rhodesia 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town Combat - Italy Battle in Western Anglo Egyptian Sudan Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Rhodesia Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Rhodesia Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Cape Town Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits Units damaged: 1 britishEntrenchment owned by the SouthAfrica SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits 7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits 1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town Italy destroys 5PUs while taking SouthAfrica capital Some non-combat units are destroyed: Italy converts britishBarracks into different units Italy converts britishDocks into different units Italy converts britishFactory into different units Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23 Casualties for Italy: 5 italianInfantrys Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys Casualties for SouthAfrica: 1 britishEntrenchment Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 Truck moved from Eastern South Africa to Cape Town 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia 1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan 2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt 4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk 2 italianTransports moved from 53 Sea Zone to 51 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianFighter moved from Northern Italy to Southern Italy 1 italianFighter moved from Cyrenaica to Cairo 1 italianAirTransport moved from Cairo to Rome Purchase Units - Italy Italy buy 1 italianCombatEngineer, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 3 italianInfantrys placed in Cairo 2 italianInfantrys placed in Tripolitania 1 italianCombatEngineer and 1 italianInfantry placed in Southern Italy 1 italianHeavyDestroyer placed in 50 Sea Zone 1 italianNavalFighter placed in Northern Italy Turn Complete - Italy Italy collect 45 PUs; end with 45 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
SouthAfrica : -0.33 Egypt : -0.25 Italy : -4.83 Britain : -0.33 AntiTankGun fire in Cape Town : : -0.33 -
@ubernaut sorry was a bit too quick
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@colin how much longer you up i just got done dealing with some car shit
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@ubernaut actually I may be around for a while, I was gonna go to a thing but I might not now
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@colin gotcha
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TripleA Move Summary: Usa round 23
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Usa Trigger americanaTAT: Usa gains access to AdvancedTanks Trigger americanaTAF: Usa gains access to AdvancedFighters Usa spend 0 on tech rolls Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 2 units repaired. 2 americanBattleship-damageds owned by the Usa removed in 42 Sea Zone 2 americanBattleships owned by the Usa added in 42 Sea Zone 1 americanCombatEngineer and 3 americanMarines moved from Iwo Jima to 121 Sea Zone 1 americanCombatEngineer, 3 americanMarines and 2 americanTransports moved from 121 Sea Zone to 127 Sea Zone 1 americanCombatEngineer moved from 127 Sea Zone to Luzon 2 americanMarines moved from 127 Sea Zone to Phillippines Islands 1 americanMarine moved from 127 Sea Zone to Luzon 3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 127 Sea Zone 1 americanMarine moved from 127 Sea Zone to Phillippines 2 americanInfantrys moved from 127 Sea Zone to Luzon 1 americanInfantry moved from 127 Sea Zone to Phillippines -
@colin phantom scramble on deck

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TripleA Turn Summary: Usa round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Usa Trigger americanaTAT: Usa gains access to AdvancedTanks Trigger americanaTAF: Usa gains access to AdvancedFighters Usa spend 0 on tech rolls Usa roll 3,4,1,2,3,3,10,2,3 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 2 units repaired. 2 americanBattleship-damageds owned by the Usa removed in 42 Sea Zone 2 americanBattleships owned by the Usa added in 42 Sea Zone Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanCombatEngineer and 3 americanMarines moved from Iwo Jima to 121 Sea Zone 1 americanCombatEngineer, 3 americanMarines and 2 americanTransports moved from 121 Sea Zone to 127 Sea Zone 1 americanCombatEngineer moved from 127 Sea Zone to Luzon 2 americanMarines moved from 127 Sea Zone to Phillippines Islands 1 americanMarine moved from 127 Sea Zone to Luzon 3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 127 Sea Zone 1 americanMarine moved from 127 Sea Zone to Phillippines 2 americanInfantrys moved from 127 Sea Zone to Luzon 1 americanInfantry moved from 127 Sea Zone to Phillippines Combat - Usa Japan scrambles 7 units out of 96 Sea Zone to defend against the attack in Luzon Battle in Luzon Some non-combat units are destroyed: Usa converts japaneseDocks into different units Battle in Phillippines Islands Battle in Phillippines Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Turning on Edit Mode EDIT: Removing units owned by Usa from 42 Sea Zone: 2 americanCarrier-damageds EDIT: Adding units owned by Usa to 42 Sea Zone: 2 americanCarriers EDIT: Turning off Edit Mode Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanHeavyDestroyer moved from 42 Sea Zone to 41 Sea Zone 1 americanArtillery and 5 americanInfantrys moved from Gibraltar to 42 Sea Zone 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 1 americanHeavyDestroyer, 5 americanInfantrys and 3 americanTransports moved from 42 Sea Zone to 61 Sea Zone 1 americanArtillery and 5 americanInfantrys moved from 61 Sea Zone to Western Sahara 2 americanNavalFighters moved from Western Sahara to 61 Sea Zone 2 americanNavalFighters moved from Gibraltar to 41 Sea Zone 1 Material and 1 americanAirTransport moved from Azores to Western Sahara 1 Material and 1 americanAirTransport moved from Florida Peninsula to Western Sahara 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 4 americanTransports moved from 32 Sea Zone to 61 Sea Zone 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer and 3 americanInfantrys moved from 61 Sea Zone to Western Sahara 2 Materials and 2 americanInfantrys moved from Washington to 30 Sea Zone 2 Materials, 2 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanTransports moved from 32 Sea Zone to 30 Sea Zone 4 americanSubmarines moved from 120 Sea Zone to 127 Sea Zone 2 americanTransports moved from 121 Sea Zone to 117 Sea Zone 2 americanAdvancedSubmarines and 2 americanSubmarines moved from 115 Sea Zone to 126 Sea Zone 3 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 5 americanCruisers, 8 americanDestroyers, 5 americanHeavyDestroyers, 13 americanNavalFighters and 2 americanSubmarines moved from 121 Sea Zone to 127 Sea Zone 2 americanNavalFighters moved from Midway to 127 Sea Zone 3 americanNavalFighters moved from Los Angeles to Johnston Island 1 americanInfantry moved from San Francisco to 156 Sea Zone 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands 1 Train moved from Eastern US to Washington Purchase Units - Usa Trigger americanMobArt1: buyamericanMobileArtillery added to americanProduction Usa buy 1 Material, 1 americanAdvancedSubmarine, 2 americanArtillerys, 1 americanCruiser, 2 americanHeavyArtillerys, 1 americanHeavyDestroyer, 4 americanInfantrys, 1 americanMobileArtillery and 2 americanTanks; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 Material placed in Hawaiian Islands 1 americanCruiser placed in 115 Sea Zone 1 americanAdvancedSubmarine and 1 americanHeavyDestroyer placed in 156 Sea Zone 2 americanInfantrys placed in Wake Island 2 americanArtillerys, 1 americanMobileArtillery and 1 americanTank placed in New York 2 americanInfantrys placed in Washington 1 americanTank placed in Detroit 2 americanHeavyArtillerys placed in Los Angeles Activate Technology - Usa triggerAttachmenamericanImpTB1: Setting attack to 7 for unitAttachment attached to americanTacticalBomber triggerAttachmenamericanImpTB1: Setting airAttack to 4 for unitAttachment attached to americanTacticalBomber triggerAttachmenamericanImpTB2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTacticalBomber} with name:supportAttachmentTacBombImpamerican Turn Complete - Usa Usa collect 85 PUs; end with 85 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 88 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 91 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
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@colin hang on a sec i messed up my purchase sorry
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TripleA Turn Summary: Usa round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Usa Trigger americanaTAT: Usa gains access to AdvancedTanks Trigger americanaTAF: Usa gains access to AdvancedFighters Usa spend 0 on tech rolls Usa roll 3,4,1,2,3,3,10,2,3 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 2 units repaired. 2 americanBattleship-damageds owned by the Usa removed in 42 Sea Zone 2 americanBattleships owned by the Usa added in 42 Sea Zone Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanCombatEngineer and 3 americanMarines moved from Iwo Jima to 121 Sea Zone 1 americanCombatEngineer, 3 americanMarines and 2 americanTransports moved from 121 Sea Zone to 127 Sea Zone 1 americanCombatEngineer moved from 127 Sea Zone to Luzon 2 americanMarines moved from 127 Sea Zone to Phillippines Islands 1 americanMarine moved from 127 Sea Zone to Luzon 3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 127 Sea Zone 1 americanMarine moved from 127 Sea Zone to Phillippines 2 americanInfantrys moved from 127 Sea Zone to Luzon 1 americanInfantry moved from 127 Sea Zone to Phillippines Combat - Usa Japan scrambles 7 units out of 96 Sea Zone to defend against the attack in Luzon Battle in Luzon Some non-combat units are destroyed: Usa converts japaneseDocks into different units Battle in Phillippines Islands Battle in Phillippines Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Moving scrambled unit from Luzon to 96 Sea Zone Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Turning on Edit Mode EDIT: Removing units owned by Usa from 42 Sea Zone: 2 americanCarrier-damageds EDIT: Adding units owned by Usa to 42 Sea Zone: 2 americanCarriers EDIT: Turning off Edit Mode Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanHeavyDestroyer moved from 42 Sea Zone to 41 Sea Zone 1 americanArtillery and 5 americanInfantrys moved from Gibraltar to 42 Sea Zone 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 1 americanHeavyDestroyer, 5 americanInfantrys and 3 americanTransports moved from 42 Sea Zone to 61 Sea Zone 1 americanArtillery and 5 americanInfantrys moved from 61 Sea Zone to Western Sahara 2 americanNavalFighters moved from Western Sahara to 61 Sea Zone 2 americanNavalFighters moved from Gibraltar to 41 Sea Zone 1 Material and 1 americanAirTransport moved from Azores to Western Sahara 1 Material and 1 americanAirTransport moved from Florida Peninsula to Western Sahara 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 4 americanTransports moved from 32 Sea Zone to 61 Sea Zone 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer and 3 americanInfantrys moved from 61 Sea Zone to Western Sahara 2 Materials and 2 americanInfantrys moved from Washington to 30 Sea Zone 2 Materials, 2 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanTransports moved from 32 Sea Zone to 30 Sea Zone 4 americanSubmarines moved from 120 Sea Zone to 127 Sea Zone 2 americanTransports moved from 121 Sea Zone to 117 Sea Zone 2 americanAdvancedSubmarines and 2 americanSubmarines moved from 115 Sea Zone to 126 Sea Zone 3 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 5 americanCruisers, 8 americanDestroyers, 5 americanHeavyDestroyers, 13 americanNavalFighters and 2 americanSubmarines moved from 121 Sea Zone to 127 Sea Zone 2 americanNavalFighters moved from Midway to 127 Sea Zone 3 americanNavalFighters moved from Los Angeles to Johnston Island 1 americanInfantry moved from San Francisco to 156 Sea Zone 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands 1 Train moved from Eastern US to Washington Purchase Units - Usa Trigger americanMobArt1: buyamericanMobileArtillery added to americanProduction Usa buy 1 Material, 1 americanAdvancedSubmarine, 1 americanArtillery, 1 americanCruiser, 1 americanEntrenchment, 1 americanFortification, 2 americanHeavyArtillerys, 1 americanHeavyDestroyer, 5 americanInfantrys, 1 americanMech.Infantry and 2 americanMobileArtillerys; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Western Sahara being upgraded or consumed: 2 Materials and 1 americanEntrenchment 1 americanEntrenchment and 1 americanFortification placed in Western Sahara 1 americanCruiser placed in 115 Sea Zone 1 Material placed in Hawaiian Islands 1 americanArtillery, 1 americanMech.Infantry and 2 americanMobileArtillerys placed in New York 2 americanInfantrys placed in Wake Island 3 americanInfantrys placed in Washington 1 americanAdvancedSubmarine and 1 americanHeavyDestroyer placed in 156 Sea Zone 2 americanHeavyArtillerys placed in Los Angeles Activate Technology - Usa triggerAttachmenamericanImpTB1: Setting attack to 7 for unitAttachment attached to americanTacticalBomber triggerAttachmenamericanImpTB1: Setting airAttack to 4 for unitAttachment attached to americanTacticalBomber triggerAttachmenamericanImpTB2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTacticalBomber} with name:supportAttachmentTacBombImpamerican Turn Complete - Usa Usa collect 85 PUs; end with 85 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 88 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 91 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
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