TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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TripleA Turn Summary: Russia round 33
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 33 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 11,8,6,4,8,9,12,6,1,1,11,6,4,1,12,8,7,1 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedLogistics Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 unit repaired. 1 russianHeavyTank-damaged owned by the Russia removed in Leningrad 1 russianHeavyTank owned by the Russia added in Leningrad Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Belorussia to Lativa Estonia Russia take Lativa Estonia from Germany 1 russianInfantry moved from Syria to Trans Jordan 3 russianNavalFighters moved from Turkey to Trans Jordan 1 russianInfantry moved from Caucasus to 56 Sea Zone 1 russianInfantry moved from Turkey to 56 Sea Zone 1 russianDestroyer, 2 russianInfantrys, 6 russianSubmarines and 2 russianTransports moved from 56 Sea Zone to 55 Sea Zone 1 russianInfantry moved from 55 Sea Zone to Southern Ukraine 1 russianInfantry moved from 55 Sea Zone to Crimea 1 russianHeavyArtillery, 2 russianHeavyTanks and 3 russianInfantrys moved from Kharkov to Western Ukraine Combat - Russia Battle in Western Ukraine Russia attack with 1 russianHeavyArtillery, 2 russianHeavyTanks and 3 russianInfantrys Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 3 germanEntrenchments HvyTankFS fire in Western Ukraine : 1/2 hits, 0.50 expected hits 1 germanAntiAirGun owned by the Germany lost in Western Ukraine Russia roll dice for 1 russianHeavyArtillery, 2 russianHeavyTanks and 3 russianInfantrys in Western Ukraine, round 2 : 4/6 hits, 2.67 expected hits Units damaged: 2 germanEntrenchments owned by the Germany Germany roll dice for 3 germanEntrenchments in Western Ukraine, round 2 : 2/3 hits, 1.25 expected hits Units damaged: 2 russianHeavyTanks owned by the Russia 1 germanEntrenchment owned by the Germany lost in Western Ukraine 2 russianHeavyTanks owned by the Russia lost in Western Ukraine 2 russianHeavyTank-damageds owned by the Russia added in Western Ukraine 3 russianInfantrys owned by the Russia, 1 russianHeavyArtillery owned by the Russia and 2 russianHeavyTank-damageds owned by the Russia retreated to Kharkov Germany win with 2 germanEntrenchments remaining. Battle score for attacker is -10 Casualties for Germany: 1 germanAntiAirGun and 1 germanEntrenchment Casualties for Russia: 2 russianHeavyTanks Battle in 55 Sea Zone Russia attack with 1 russianDestroyer, 6 russianSubmarines and 2 russianTransports Germany defend with 3 germanSubmarines DepthChargeAttack fire in 55 Sea Zone : 0/1 hits, 0.08 expected hits 3 germanSubmarines owned by the Germany Submerged Russia roll dice for 6 russianSubmarines in 55 Sea Zone, round 2 : 5/6 hits, 1.50 expected hits Battle in Southern Ukraine Battle in Crimea Battle in Trans Jordan Russia attack with 1 russianInfantry and 3 russianNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Trans Jordan, round 2 : 1/4 hits, 1.42 expected hits Germany roll dice for 1 germanInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Trans Jordan Russia winRussia win with 1 russianDestroyer, 6 russianSubmarines and 2 russianTransports remaining, taking Southern Ukraine from Germany, taking Crimea from Germany, taking Trans Jordan from Germany with 1 russianInfantry and 3 russianNavalFighters remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 3 russianNavalFighters moved from Trans Jordan to Turkey 1 russianAirTransport and 1 russianAlpineInfantry moved from Turkey to Eastern Iran 1 russianAirTransport moved from Eastern Iran to Southern Caucasus 1 russianAlpineInfantry, 1 russianArtillery and 1 russianCombatEngineer moved from Eastern Turkey to Southern Caucasus 2 Trucks and 2 russianInfantrys moved from Omsk to Uzbek 1 Truck moved from Caucasus to Stalingrad 1 Truck and 1 russianAntiTankGun moved from Stalingrad to Uzbek 2 russianInfantrys moved from Stalingrad to Western Kazahk 2 Trucks and 2 russianInfantrys moved from Kazahk to Eastern Iran 2 Trucks moved from Eastern Iran to Uzbek 2 Trains, 2 russianAlpineInfantrys and 2 russianArtillerys moved from Novosibirsk to Irkutsk 2 Trains moved from Irkutsk to Novosibirsk 2 Trains, 3 russianAlpineInfantrys and 1 russianArtillery moved from Novosibirsk to Irkutsk 1 Train moved from Kansk to Novosibirsk 1 Train and 2 russianAlpineInfantrys moved from Novosibirsk to Eastern Iran 1 Train moved from Eastern Iran to Kazahk 5 russianInfantrys moved from Novosibirsk to Kazahk 3 russianInfantrys moved from Novosibirsk to Kansk 1 Material and 1 russianAirTransport moved from Moscow to Kharkov 1 russianAirTransport moved from Kharkov to Stalingrad 1 russianAirTransport moved from Stalingrad to Moscow 1 Material and 1 Truck moved from Moscow to Kharkov 2 russianHeavyTanks, 3 russianMech.Infantrys, 3 russianMobileArtillerys and 3 russianTanks moved from Eastern Finland to Leningrad 2 russianAntiTankGuns and 2 russianInfantrys moved from Leningrad to Eastern Finland 2 russianInfantrys moved from Pskov to Leningrad 1 Train moved from Leningrad to Volgarod 1 Train and 2 russianInfantrys moved from Volgarod to Leningrad 2 russianInfantrys moved from Vologda to Novgorod 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Kharkov to Pskov 1 russianAntiTankGun and 3 russianInfantrys moved from Smolensk to Pskov 1 russianAntiAirGun, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Kharkov to Pskov 1 Truck and 1 russianAntiAirGun moved from Smolensk to Kharkov 1 Truck moved from Kharkov to Voronezh 1 russianMech.Infantry moved from Orel Kursk to Smolensk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Orel Kursk 1 russianCombatEngineer moved from Orel Kursk to Pskov 1 russianCombatEngineer moved from Kharkov to Orel Kursk 4 russianInfantrys moved from Moscow to Smolensk 1 russianDestroyer moved from 32 Sea Zone to 61 Sea Zone 4 russianAlpineInfantrys, 8 russianArtillerys, 1 russianHeavyArtillery and 8 russianInfantrys moved from Turkey to Eastern Turkey 2 russianAntiTankGuns moved from Turkey to Eastern Turkey Purchase Units - Russia Russia buy 1 Material, 2 russianAlpineInfantrys, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianDestroyer, 1 russianFactory, 2 russianHeavyArtillerys, 5 russianInfantrys, 1 russianTank and 2 russianTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Kharkov being upgraded or consumed: 3 Materials 1 russianFactory placed in Kharkov 1 russianDestroyer and 2 russianTransports placed in 55 Sea Zone 1 Material, 1 russianHeavyArtillery and 1 russianInfantry placed in Stalingrad 2 russianInfantrys placed in Irkutsk 2 russianAlpineInfantrys placed in Omsk 1 russianTank placed in Novosibirsk Russia undo move 3. 1 Material, 1 russianAntiTankGun and 1 russianHeavyArtillery placed in Stalingrad 2 russianArtillerys placed in Leningrad 1 russianCombatEngineer, 1 russianHeavyArtillery and 2 russianInfantrys placed in Moscow 1 russianInfantry placed in Volgarod Activate Technology - Russia Russia activating ImprovedLogistics Trigger americanITBR3: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to russianAirfield Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield Turn Complete - Russia Russia collect 82 PUs; end with 82 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 85 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 88 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
HvyTankFS fire in Western Ukraine : : 0.50 Germany : 0.50 DepthChargeAttack fire in 55 Sea Zone : : -0.08 Russia : 4.42
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@colin up
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TripleA Move Summary: Japan round 33
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 33 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 12 japaneseCruisers moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Burma to 93 Sea Zone 3 japaneseAdvancedNavalFighters and 5 japaneseNavalFighters moved from Shanghai to 93 Sea Zone 2 japaneseAdvancedNavalFighters moved from Manchuria to 93 Sea Zone 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hokkaido 1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Bonin Island 3 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseNavalFighter moved from Manchuria to Shantung 3 japaneseFighters and 2 japaneseNavalFighters moved from Northern Manchuria to Shantung 2 japaneseNavalFighters moved from Japan to Shantung 3 japaneseAlpineInfantrys, 14 japaneseArtillerys, 1 japaneseCombatEngineer and 45 japaneseInfantrys moved from Yakut to Eastern Mongolia 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry moved from Northern Manchuria to Eastern Mongolia
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@ubernaut got a couple battles
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TripleA Turn Summary: Thailand round 33
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 33 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,4,1,11,2,11,12,3,1,8,6,12,7,1,6,11,10,10 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedProduction Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 12 japaneseCruisers moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Burma to 93 Sea Zone 3 japaneseAdvancedNavalFighters and 5 japaneseNavalFighters moved from Shanghai to 93 Sea Zone 2 japaneseAdvancedNavalFighters moved from Manchuria to 93 Sea Zone 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Hokkaido 1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Bonin Island 3 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseNavalFighter moved from Manchuria to Shantung 3 japaneseFighters and 2 japaneseNavalFighters moved from Northern Manchuria to Shantung 2 japaneseNavalFighters moved from Japan to Shantung 3 japaneseAlpineInfantrys, 14 japaneseArtillerys, 1 japaneseCombatEngineer and 45 japaneseInfantrys moved from Yakut to Eastern Mongolia 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry moved from Northern Manchuria to Eastern Mongolia Combat - Japan Japan lands units in Bonin Island Japan creates battle in territory Bonin Island Japan lands units in Hokkaido Japan creates battle in territory Hokkaido Battle in Shantung Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters in Shantung, round 2 : 5/11 hits, 3.83 expected hits China roll dice for 3 chineseInfantrys in Shantung, round 2 : 0/3 hits, 0.75 expected hits 3 chineseInfantrys owned by the China lost in Shantung Japan win, taking Bonin Island from Usa, taking Hokkaido from Britain, taking Shantung from China with 3 japaneseFighters, 3 japaneseInfantrys and 5 japaneseNavalFighters remaining. Battle score for attacker is 9 Casualties for China: 3 chineseInfantrys Battle in Eastern Mongolia Japan attack with 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 46 japaneseInfantrys Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment, 1 Flagpole and 4 Infantrys Japan roll dice for 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 46 japaneseInfantrys in Eastern Mongolia, round 2 : 14/69 hits, 15.42 expected hits Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys in Eastern Mongolia, round 2 : 2/9 hits, 2.67 expected hits 1 Entrenchment owned by the Neutral, 4 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Eastern Mongolia Japan loses 0 PUs for violating Eastern Mongolias neutrality. Japan win, taking Eastern Mongolia from Neutral with 4 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers and 44 japaneseInfantrys remaining. Battle score for attacker is 28 Casualties for Japan: 2 japaneseInfantrys Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys Battle in 93 Sea Zone Japan attack with 5 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 7 japaneseNavalFighters and 1 japaneseTacticalBomber Usa defend with 6 americanBattleship-damageds, 6 americanCarrier-damageds, 6 americanCruisers, 5 americanHeavyDestroyers and 1 americanTransport; Britain defend with 1 britishInfantry; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits 1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone Usa roll dice for 1 russianSubmarine in 93 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Japan roll dice for 5 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 6 japaneseNavalFighters and 1 japaneseTacticalBomber in 93 Sea Zone, round 2 : 12/24 hits, 13.17 expected hits Usa roll dice for 6 americanBattleship-damageds, 6 americanCarrier-damageds, 6 americanCruisers, 5 americanHeavyDestroyers, 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 93 Sea Zone, round 2 : 8/26 hits, 10.00 expected hits 1 britishInfantry owned by the Britain, 1 russianTransport owned by the Russia, 7 japaneseCruisers owned by the Japan, 1 russianDestroyer owned by the Russia, 2 americanHeavyDestroyers owned by the Usa, 1 americanTransport owned by the Usa, 1 russianSubmarine owned by the Russia, 6 americanCarrier-damageds owned by the Usa and 1 japaneseTacticalBomber owned by the Japan lost in 93 Sea Zone CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits 1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone Japan roll dice for 5 japaneseAdvancedNavalFighters, 5 japaneseCruisers and 5 japaneseNavalFighters in 93 Sea Zone, round 3 : 8/15 hits, 8.75 expected hits Usa roll dice for 6 americanBattleship-damageds, 6 americanCruisers and 3 americanHeavyDestroyers in 93 Sea Zone, round 3 : 8/15 hits, 7.75 expected hits 5 americanBattleship-damageds owned by the Usa, 5 japaneseCruisers owned by the Japan, 3 japaneseNavalFighters owned by the Japan and 3 americanHeavyDestroyers owned by the Usa lost in 93 Sea Zone CruiserAntiAircraftGun fire in 93 Sea Zone : 1/6 hits, 1.00 expected hits 1 japaneseNavalFighter owned by the Japan lost in 93 Sea Zone Japan roll dice for 5 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter in 93 Sea Zone, round 4 : 4/6 hits, 3.92 expected hits Usa roll dice for 1 americanBattleship-damaged and 6 americanCruisers in 93 Sea Zone, round 4 : 5/7 hits, 4.00 expected hits 4 japaneseAdvancedNavalFighters owned by the Japan, 1 americanBattleship-damaged owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 3 americanCruisers owned by the Usa lost in 93 Sea Zone retreated to 93 Sea Zone Usa win with 3 americanCruisers remaining. Battle score for attacker is 31 Casualties for Japan: 4 japaneseAdvancedNavalFighters, 12 japaneseCruisers, 7 japaneseNavalFighters and 1 japaneseTacticalBomber Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport Casualties for Usa: 6 americanBattleship-damageds, 6 americanCarrier-damageds, 3 americanCruisers, 5 americanHeavyDestroyers and 1 americanTransport Casualties for Britain: 1 britishInfantry Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseAlpineInfantrys and 3 japaneseMech.Infantrys moved from Bengal to Burma 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from Baluchistan to New Dehli 1 Truck moved from Western Bengal to Calcutta 1 Material and 1 Truck moved from Calcutta to Western Bengal 1 Truck and 1 japaneseCombatEngineer moved from Burma to Western Bengal 1 Truck moved from Western Bengal to New Dehli 1 Truck moved from Western Bengal to New Dehli 4 japaneseInfantrys moved from Western Bengal to Calcutta 5 japaneseArtillerys and 5 japaneseInfantrys moved from Western Bengal to Bengal 1 japaneseAdvancedNavalFighter moved from 93 Sea Zone to Burma 1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Chahar 3 Trucks moved from Northern Manchuria to Manchuria 3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Eastern Mongolia 1 Truck moved from Northern Manchuria to Manchuria 1 japaneseAirTransport moved from Bonin Island to Japan 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseAirTransport moved from Manchuria to Shanghai 5 japaneseNavalFighters moved from Shantung to Shanghai 3 japaneseFighters moved from Shantung to Shanghai 1 Train moved from Burma to Calcutta 1 Train and 1 japaneseInfantry moved from Calcutta to Burma 1 japaneseAirTransport moved from Hokkaido to Tokyo 3 japaneseInfantrys moved from Burma to Thailand Purchase Units - Japan Japan buy 1 Rail, 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseAntiAirGun, 3 japaneseInfantrys and 3 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Western Bengal being upgraded or consumed: 1 Material 1 Rail placed in Western Bengal 1 japaneseAntiAirGun and 1 japaneseInfantry placed in Calcutta 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 2 japaneseParatroopers placed in Japan 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai Activate Technology - Japan Japan activating ImprovedProduction Turn Complete - Japan Japan collect 52 PUs; end with 52 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 55 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 14 PUs Units Change Ownership Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 2 japaneseAntiAirGuns and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 2 japaneseAntiAirGuns and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 2 japaneseAntiAirGuns and 1 japaneseInfantry
Combat Hit Differential Summary :
Neutral : -0.67 Usa : -0.83 Japan : -2.08 China : -0.75 CruiserAntiAircraftGun fire in 93 Sea Zone : : 0.00
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@ubernaut back to you
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@colin crazy i was expecting your dice stats to be better maybe you had a lot fo misses in mongolia or soemthign
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TripleA Move Summary: China round 33
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 33 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Shansi to Peking China take Peking from Japan 3 chineseInfantrys moved from Anhwei to Shantung 2 chineseFighters moved from Shensi to Shantung 6 chineseFighters moved from Hunan to Shantung 2 chineseFighters moved from Hupeh to Shantung
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@colin quick scramble gamble
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TripleA Turn Summary: China round 33
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 33 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Shansi to Peking China take Peking from Japan 3 chineseInfantrys moved from Anhwei to Shantung 2 chineseFighters moved from Shensi to Shantung 6 chineseFighters moved from Hunan to Shantung 2 chineseFighters moved from Hupeh to Shantung Combat - China Battle in Shantung China attack with 10 chineseFighters and 3 chineseInfantrys Japan defend with 1 Flagpole and 3 japaneseInfantrys China roll dice for 10 chineseFighters and 3 chineseInfantrys in Shantung, round 2 : 5/13 hits, 3.83 expected hits Japan roll dice for 3 japaneseInfantrys in Shantung, round 2 : 2/3 hits, 0.75 expected hits 2 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung China win, taking Shantung from Japan with 10 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for China: 2 chineseInfantrys Casualties for Japan: 3 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseInfantrys moved from Northern China to Inner Mongolia 2 chineseInfantrys moved from Shensi to Inner Mongolia 1 chineseCombatEngineer moved from Hupeh to Inner Mongolia 4 chineseFighters moved from Shantung to Shensi 2 chineseFighters moved from Shantung to Hupeh 4 chineseFighters moved from Shantung to Inner Mongolia 2 Materials and 2 Trucks moved from Chungking to Inner Mongolia 2 Trucks moved from Inner Mongolia to Hupeh 1 Truck moved from Inner Mongolia to Shensi 1 Truck and 1 chineseAntiAirGun moved from Shensi to Inner Mongolia 1 Truck moved from Inner Mongolia to Hupeh 1 chineseTank moved from Kweichow to Inner Mongolia 3 chineseAntiAirGuns, 1 chineseCombatEngineer, 6 chineseInfantrys and 10 chineseMech.Infantrys moved from Anhwei to Inner Mongolia 10 chineseTanks moved from Anhwei to Inner Mongolia 1 Truck and 1 chineseInfantry moved from Anhwei to Inner Mongolia 1 Truck moved from Inner Mongolia to Hupeh 1 chineseInfantry moved from Anhwei to Kwangtung 2 chineseAntiTankGuns and 2 chineseInfantrys moved from Anhwei to Shensi 2 chineseAntiTankGuns and 2 chineseInfantrys moved from Anhwei to Hunan 1 chineseInfantry moved from Kweichow to Yunnan 1 chineseInfantry moved from Chungking to Kansu 10 chineseAlpineInfantrys and 16 chineseInfantrys moved from Tibet to Western Szechwan 1 Truck and 1 chineseInfantry moved from Singkiang to Kansu 1 Truck moved from Kansu to Tsinghai 1 Truck moved from Hupeh to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Inner Mongolia 3 chineseFighters moved from Chungking to Inner Mongolia Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseFortification, 10 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 33 techTokens; Place Units - China Units in Inner Mongolia being upgraded or consumed: 2 Materials and 1 chineseEntrenchment 1 chineseAirfield and 1 chineseFortification placed in Inner Mongolia 2 chineseInfantrys placed in Northern China 2 chineseInfantrys placed in Shensi 2 chineseInfantrys placed in Hupeh 2 chineseInfantrys placed in Kweichow 1 chineseAntiAirGun, 1 chineseInfantry and 1 chineseMech.Infantry placed in Chungking 1 chineseInfantry placed in Singkiang Turn Complete - China China collect 40 PUs; end with 40 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 43 PUs Units generate 3 techTokens; China end with 36 techTokens
Combat Hit Differential Summary :
China : 1.17 Japan : 1.25
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@colin go for
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@colin guy didn't pick up if you are around i'm ready to look at uk
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TripleA Turn Summary: Spain round 33
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 33 Combat Move - Spain 3 spanishDestroyers moved from 43 Sea Zone to 45 Sea Zone Combat - Spain Non Combat Move - Spain 1 spanishArtillery and 2 spanishInfantrys moved from Madrid to Southern Spain 1 spanishInfantry moved from Northern Spain to Southern Spain 1 spanishFighter moved from Northern Spain to Southern Spain Purchase Units - Spain Spain buy 2 spanishInfantrys; Remaining resources: 2 PUs; Place Units - Spain 2 spanishInfantrys placed in Madrid Turn Complete - Spain Spain collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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@ubernaut back to you
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@colin, of course, he called back as soon as you replied if you are up for a bit yet i'll check it out now otherwise we can do it later.
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@ubernaut I'll be up for a while but if I don't respond I'm in the middle of something. But I think we can do uk combat tonight
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@colin cool looking now
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TripleA Move Summary: Britain round 33
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 33 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover IncreasedTacticalBomberRange Combat Move - Britain Trigger britishISBR5: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to spanishAirfield Trigger britishISBR5: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to spanishAirfield Trigger britishISBR4: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to brazilianAirfield Trigger britishISBR4: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to brazilianAirfield Trigger britishISBR2: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to russianAirfield Trigger britishISBR2: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to russianAirfield Trigger britishISBR6: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to swedishAirfield Trigger britishISBR6: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to swedishAirfield Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishISBR8: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to chineseAirfield Trigger britishISBR8: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to chineseAirfield Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishISBR7: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to turkishAirfield Trigger britishISBR7: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to turkishAirfield Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishISBR3: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to americanAirfield Trigger britishISBR3: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to americanAirfield Trigger britishISBR1: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to britishAirfield Trigger britishISBR1: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to britishAirfield Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishSubmarine moved from 24 Sea Zone to 22 Sea Zone 1 britishAdvancedNavalFighter and 1 britishNavalFighter moved from Central Britain to 22 Sea Zone 1 britishInfantry moved from Eastern South Africa to Western South Africa Britain take Western South Africa from Italy 1 britishInfantry moved from Kenya Uganda to Italian Somaliland Britain take Italian Somaliland from Italy 1 britishAirTransport and 2 britishParatroopers moved from Java to Malay
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@colin got a few quick ones here not sure if you have decisions or not but figured id do the last one for today live
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@colin i guess i'll just roll it out since there are no decisions and maybe you already done anyway.