TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@colin so abt an hour from now or so?
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TripleA Turn Summary: Russia round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 32 Research Technology - Russia Trigger russianaTIR: Russia gains access to ImprovedRockets Russia spend 0 on tech rolls Russia roll 8,5,4,11,8,3,11,8,1 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Pskov to Lativa Estonia 2 russianInfantrys moved from Pskov to Belorussia 1 russianFighter moved from Smolensk to Lativa Estonia 2 russianFighters moved from Voronezh to Belorussia 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine 3 russianNavalFighters moved from Turkey to Southern Ukraine 6 russianSubmarines moved from 55 Sea Zone to 56 Sea Zone 1 russianInfantry moved from Eastern Turkey to Syria ExiledAllies take Syria from VichyFrance 1 russianAirTransport and 1 russianAlpineInfantry moved from Turkey to Cyprus Combat - Russia Russia creates battle in territory 127 Sea Zone Russia lands units in Cyprus Russia creates battle in territory Cyprus Battle in Belorussia Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 1 germanInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Belorussia Russia win, taking 127 Sea Zone from Japan, taking Cyprus from Italy, taking Belorussia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Southern Ukraine Russia attack with 1 russianInfantry and 3 russianNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Southern Ukraine, round 2 : 0/4 hits, 1.42 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianInfantry and 3 russianNavalFighters in Southern Ukraine, round 3 : 2/4 hits, 1.42 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Ukraine Russia win with 3 russianNavalFighters remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 1 russianFighter and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter and 2 russianInfantrys in Lativa Estonia, round 2 : 0/3 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Lativa Estonia Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia Russia win with 1 russianFighter remaining. Battle score for attacker is -3 Casualties for Russia: 2 russianInfantrys Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 127 Sea Zone to 93 Sea Zone 7 russianAlpineInfantrys, 7 russianArtillerys and 7 russianInfantrys moved from Western Evenki to Irkutsk 4 russianHeavyArtillerys moved from Kansk to Irkutsk 1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk 1 russianArtillery, 1 russianMech.Infantry and 1 russianMobileArtillery moved from Novosibirsk to Irkutsk 1 Train and 2 russianInfantrys moved from Sverdlovsk to Irkutsk 1 russianHeavyTank-damaged moved from Eastern Finland to Leningrad 5 russianInfantrys and 1 russianTank moved from Leningrad to Eastern Finland 1 russianFighter moved from Lativa Estonia to Leningrad 1 russianCombatEngineer moved from Pskov to Leningrad 2 russianFighters moved from Belorussia to Leningrad 1 russianInfantry moved from Orel Kursk to Pskov 1 russianInfantry moved from Smolensk to Pskov 1 russianCombatEngineer and 1 russianInfantry moved from Voronezh to Kharkov 1 russianAntiAirGun and 1 russianMech.Infantry moved from Eastern Ukraine to Kharkov 2 russianMech.Infantrys moved from Eastern Ukraine to Voronezh 2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Voronezh to Kharkov 1 Material and 1 russianAirTransport moved from Moscow to Kharkov 1 russianAirTransport moved from Kharkov to Stalingrad 1 Train and 2 russianHeavyArtillerys moved from Stalingrad to Irkutsk 2 Trains moved from Irkutsk to Novosibirsk 1 Train moved from Irkutsk to Kansk 2 Trucks moved from Kansk to Omsk 2 Trucks moved from Kansk to Kazahk 2 russianAlpineInfantrys and 2 russianArtillerys moved from Kazahk to Novosibirsk 2 russianAlpineInfantrys and 5 russianInfantrys moved from Kazahk to Novosibirsk 3 russianAlpineInfantrys, 1 russianArtillery and 3 russianInfantrys moved from Kazahk to Novosibirsk 1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Kharkov 1 russianMobileArtillery moved from Stalingrad to Kharkov 1 Truck and 1 russianAntiAirGun moved from Smolensk to Orel Kursk 1 russianCombatEngineer moved from Smolensk to Orel Kursk 1 russianMech.Infantry moved from Kharkov to Orel Kursk 1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk 1 russianAirTransport moved from Orel Kursk to Moscow 1 russianTank moved from Moscow to Orel Kursk 1 russianTank moved from Orel Kursk to Kharkov 1 russianAntiTankGun and 1 russianHeavyArtillery moved from Orel Kursk to Kharkov 1 russianArtillery moved from Orel Kursk to Kharkov 1 russianAntiTankGun and 2 russianInfantrys moved from Moscow to Smolensk 1 Truck moved from Stalingrad to Volgarod 1 Truck and 1 russianInfantry moved from Volgarod to Smolensk 1 Truck moved from Eastern Ukraine to Moscow 1 russianArtillery, 1 russianCombatEngineer, 2 russianHeavyTanks, 2 russianHeavyTank-damageds, 1 russianInfantry, 2 russianMobileArtillerys and 2 russianTanks moved from Eastern Ukraine to Kharkov 1 russianArtillery and 1 russianInfantry moved from Murmansk to Eastern Finland 3 russianNavalFighters moved from Southern Ukraine to Turkey 3 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 1 russianHeavyArtillery and 7 russianInfantrys moved from Eastern Turkey to Turkey 1 Material and 1 Truck moved from Southern Caucasus to Eastern Turkey 1 Truck moved from Eastern Turkey to Caucasus 1 russianInfantry moved from Southern Caucasus to Caucasus 1 russianAlpineInfantry, 1 russianArtillery and 1 russianCombatEngineer moved from Southern Caucasus to Eastern Turkey 1 russianAirTransport moved from Cyprus to Turkey Purchase Units - Russia Trigger russianRock1: buyrussianRocket added to russianProduction Russia buy 2 Rails, 1 russianAntiTankGun, 1 russianDestroyer, 16 russianInfantrys and 2 russianTransports; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia 1 russianDestroyer and 2 russianTransports placed in 56 Sea Zone Units in Eastern Turkey being upgraded or consumed: 1 Material 1 Rail placed in Eastern Turkey Units in Orel Kursk being upgraded or consumed: 1 Material 1 Rail placed in Orel Kursk 1 russianAntiTankGun and 2 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Leningrad 4 russianInfantrys placed in Moscow 2 russianInfantrys placed in Irkutsk 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Volgarod Turn Complete - Russia Russia collect 79 PUs; end with 79 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 82 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 85 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Germany : 1.58 Russia : -1.33 -
@colin go for :brazil:
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TripleA Move Summary: Japan round 32
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 32 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone 3 japaneseInfantrys moved from Bombay to Baluchistan 5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal 3 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseTacticalBomber moved from Burma to Eastern Szechwan 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon 2 japaneseAdvancedNavalFighters moved from Burma to Luzon 1 japaneseNavalFighter moved from Japan to Luzon 1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon 2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon 1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon 3 japaneseFighters moved from Shanghai to Shantung 2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon 4 japaneseNavalFighters moved from Shanghai to Luzon 1 japaneseNavalFighter moved from Tokyo to Shantung 2 japaneseNavalFighters moved from Manchuria to Luzon -
@ubernaut can get in a quick turn if you're around
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@colin btw i think that error was just the same one that always comes up when you miss a bombing just been a while since i saw it.

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TripleA Turn Summary: Thailand round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 32 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 1,4,6,10,9,8,2,2,11 and gets 0 hits Combat Move - Japan Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseISBR3: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to germanAirfield Trigger japaneseISBR3: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to germanAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseISBR2: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to italianAirfield Trigger japaneseISBR2: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to italianAirfield Trigger japaneseISBR7: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to turkishAirfield Trigger japaneseISBR7: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to turkishAirfield Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseISBR4: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to brazilianAirfield Trigger japaneseISBR4: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to brazilianAirfield Trigger japaneseISBR1: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to japaneseAirfield Trigger japaneseISBR1: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to japaneseAirfield Trigger japaneseISBR6: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to swedishAirfield Trigger japaneseISBR6: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to swedishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseISBR5: Setting givesMovement to 5:japaneseStrategicBomber for unitAttachment attached to spanishAirfield Trigger japaneseISBR5: Setting givesMovement to 4:japaneseAirTransport for unitAttachment attached to spanishAirfield Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers moved from 88 Sea Zone to 148 Sea Zone 3 japaneseInfantrys moved from Bombay to Baluchistan 5 japaneseArtillerys and 10 japaneseInfantrys moved from New Dehli to Western Bengal 3 japaneseInfantrys moved from Shanghai to Shantung 1 japaneseTacticalBomber moved from Burma to Eastern Szechwan 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Luzon 2 japaneseAdvancedNavalFighters moved from Burma to Luzon 1 japaneseNavalFighter moved from Japan to Luzon 1 japaneseAdvancedNavalFighter moved from Manchuria to Luzon 2 japaneseAirTransports and 2 japaneseParatroopers moved from Tokyo to Luzon 1 japaneseAirTransport and 1 japaneseParatrooper moved from Japan to Luzon 3 japaneseFighters moved from Shanghai to Shantung 2 japaneseAdvancedNavalFighters moved from Manchuria to Luzon 4 japaneseNavalFighters moved from Shanghai to Luzon 1 japaneseNavalFighter moved from Tokyo to Shantung 2 japaneseNavalFighters moved from Manchuria to Shantung 2 japaneseAlpineInfantrys moved from New Dehli to Baluchistan Combat - Japan Strategic bombing raid in Eastern Szechwan Bombing raid in Eastern Szechwan rolls: 0 and causes: 0 damage to unit: Truck Bombing raid in Eastern Szechwan causes 0 damage total. Battle in Western Bengal Japan attack with 5 japaneseArtillerys and 10 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys Japan roll dice for 5 japaneseArtillerys and 10 japaneseInfantrys in Western Bengal, round 2 : 7/15 hits, 3.33 expected hits India roll dice for 2 chineseInfantrys in Western Bengal, round 2 : 1/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Western Bengal Japan win, taking Western Bengal from India with 5 japaneseArtillerys and 9 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for China: 2 chineseInfantrys Battle in Baluchistan Japan attack with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseAlpineInfantrys and 3 japaneseInfantrys in Baluchistan, round 2 : 2/5 hits, 1.33 expected hits India roll dice for 1 chineseInfantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Baluchistan Japan win, taking Baluchistan from India with 2 japaneseAlpineInfantrys and 3 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Shantung Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters China defend with 1 Flagpole and 2 chineseInfantrys Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters in Shantung, round 2 : 5/9 hits, 3.00 expected hits China roll dice for 2 chineseInfantrys in Shantung, round 2 : 0/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China lost in Shantung Japan win, taking Shantung from China with 3 japaneseFighters, 3 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 6 Casualties for China: 2 chineseInfantrys Battle in Luzon Japan attack with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers Usa defend with 1 Flagpole, 1 americanAirTransport, 1 americanAirfield, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters Japan roll dice for 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 4 japaneseParatroopers in Luzon, round 2 : 8/14 hits, 4.42 expected hits Usa roll dice for 1 americanAirTransport, 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters in Luzon, round 2 : 2/6 hits, 3.33 expected hits 2 japaneseParatroopers owned by the Japan, 1 americanInfantry owned by the Usa, 4 americanNavalFighters owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Luzon Some non-combat units are destroyed: Japan win, taking Luzon from Usa with 5 japaneseAdvancedNavalFighters, 4 japaneseAirTransports, 5 japaneseNavalFighters and 2 japaneseParatroopers remaining. Battle score for attacker is 43 Casualties for Japan: 2 japaneseParatroopers Casualties for Usa: 1 americanCombatEngineer, 1 americanInfantry and 4 americanNavalFighters Battle in 148 Sea Zone Japan attack with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 5 japaneseSubmarines Britain defend with 3 britishDestroyers, 16 britishSubmarines and 2 britishTransports DepthChargeAttack fire in 148 Sea Zone : 9/29 hits, 7.25 expected hits 9 britishSubmarines owned by the Britain lost in 148 Sea Zone 7 britishSubmarines owned by the Britain Submerged Japan roll dice for 5 japaneseSubmarines in 148 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 britishTransport owned by the Britain lost in 148 Sea Zone Japan roll dice for 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers and 29 japaneseDestroyers in 148 Sea Zone, round 2 : 28/60 hits, 22.25 expected hits Britain roll dice for 3 britishDestroyers and 1 britishTransport in 148 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits 2 japaneseSubmarines owned by the Japan, 1 britishTransport owned by the Britain and 3 britishDestroyers owned by the Britain lost in 148 Sea Zone Japan win, taking 148 Sea Zone from Britain with 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 29 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 87 Casualties for Britain: 3 britishDestroyers, 9 britishSubmarines and 2 britishTransports Casualties for Japan: 2 japaneseSubmarines Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseAlpineInfantry moved from Far Eastern Republic to Yakut 1 Truck and 1 japaneseInfantry moved from Chahar to Yakut 2 Trucks and 2 japaneseInfantrys moved from Manchuria to Yakut 3 japaneseFighters moved from Shantung to Northern Manchuria 2 japaneseNavalFighters moved from Shantung to Northern Manchuria 1 Material and 1 Train moved from Manchuria to Northern Manchuria 1 Train moved from Northern Manchuria to Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria 2 japaneseTransports moved from 88 Sea Zone to 148 Sea Zone 1 Truck and 1 japaneseCombatEngineer moved from New Dehli to Burma 1 Train moved from Burma to Calcutta 1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Calcutta to Burma 2 japaneseAlpineInfantrys and 3 japaneseMech.Infantrys moved from New Dehli to Bengal 2 japaneseAirTransports moved from Luzon to Shanghai 1 japaneseAirTransport moved from Luzon to Tokyo 1 japaneseAirTransport moved from Luzon to Manchuria 1 japaneseNavalFighter moved from Shantung to Shanghai 4 japaneseNavalFighters moved from Luzon to Shanghai 4 Trucks moved from Yakut to Northern Manchuria 1 Truck moved from Burma to Western Bengal 1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseNavalFighters and 1 japaneseTacticalBomber moved from Thailand to Burma 3 japaneseAdvancedNavalFighters moved from Luzon to Shanghai 2 japaneseAdvancedNavalFighters and 1 japaneseNavalFighter moved from Luzon to Manchuria 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Chahar to Peking 2 japaneseInfantrys moved from Manchuria to Peking 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 japaneseArtillerys and 1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseCombatEngineer moved from Tokyo to Japan Purchase Units - Japan Japan buy 1 Material, 1 japaneseBarracks, 4 japaneseInfantrys, 2 japaneseNavalFighters and 3 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Japan being upgraded or consumed: 2 Materials 1 japaneseBarracks and 2 japaneseNavalFighters placed in Japan 1 Material and 1 japaneseInfantry placed in Calcutta 3 japaneseInfantrys placed in Bombay 2 japaneseParatroopers placed in Shanghai 1 japaneseParatrooper placed in Tokyo Turn Complete - Japan Japan collect 51 PUs; end with 51 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 3 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseAirfield, 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Units in Northern Manchuria being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Northern Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Burma change ownership: 3 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : -1.33 DepthChargeAttack fire in 148 Sea Zone : : 1.75 Japan : 15.00 China : -0.50 Britain : 1.17 India : 0.17 -
@ubernaut back to you
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@colin dang your dice stats for that round are nuts. +15!
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@colin oh hey just curious you around if i have battles tonight or no?
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TripleA Move Summary: China round 32
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 32 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseFighters moved from Hupeh to Shantung 6 chineseFighters moved from Hunan to Shantung 4 chineseInfantrys moved from Shensi to Shantung 2 chineseFighters moved from Kweichow to Shantung -
@colin i'll take that as a no
anyway looks liek we'll be kicking it off with a scramble gamble for tomorrow. 
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@ubernaut yeah sorry about that I was already out, should be able to do it this afternoon though
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@colin up for battle if you are around.
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@ubernaut ready now
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TripleA Turn Summary: China round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 32 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Hupeh to Shantung 6 chineseFighters moved from Hunan to Shantung 4 chineseInfantrys moved from Shensi to Shantung 2 chineseFighters moved from Kweichow to Shantung Combat - China Battle in Shantung China attack with 10 chineseFighters and 4 chineseInfantrys Japan defend with 1 Flagpole and 3 japaneseInfantrys China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 2 : 2/14 hits, 4.00 expected hits Japan roll dice for 3 japaneseInfantrys in Shantung, round 2 : 0/3 hits, 0.75 expected hits 2 japaneseInfantrys owned by the Japan lost in Shantung China roll dice for 10 chineseFighters and 4 chineseInfantrys in Shantung, round 3 : 6/14 hits, 4.00 expected hits Japan roll dice for 1 japaneseInfantry in Shantung, round 3 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung China win, taking Shantung from Japan with 10 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 6 Casualties for Japan: 3 japaneseInfantrys Casualties for China: 1 chineseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 10 chineseAlpineInfantrys and 16 chineseInfantrys moved from Kashi to Tibet 1 chineseFighter moved from Kweichow to Chungking 1 Truck and 1 chineseInfantry moved from Northern China to Chungking 1 Material and 1 Truck moved from Chungking to Hupeh 1 Truck moved from Eastern Szechwan to Kweichow 1 Material and 1 Truck moved from Kweichow to Anhwei 1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Hupeh 1 Truck moved from Hupeh to Inner Mongolia 1 chineseInfantry moved from Northern China to Inner Mongolia 1 chineseInfantry moved from Inner Mongolia to Shansi 2 Trucks moved from Eastern Szechwan to Chungking 2 Materials and 2 Trucks moved from Chungking to Hupeh 2 Trucks moved from Hupeh to Chungking 6 chineseFighters moved from Shantung to Hunan 2 chineseFighters moved from Shantung to Hupeh 2 chineseFighters moved from Shantung to Shensi Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 Material, 1 chineseAntiAirGun, 1 chineseBarracks, 1 chineseEntrenchment, 1 chineseFighter, 5 chineseInfantrys and 1 chineseTank; Remaining resources: 0 PUs; 30 techTokens; Place Units - China Units in Anhwei being upgraded or consumed: 1 Material 1 chineseEntrenchment placed in Anhwei Units in Hupeh being upgraded or consumed: 3 Materials 1 chineseBarracks placed in Hupeh 1 Material, 1 chineseAntiAirGun and 1 chineseFighter placed in Chungking 1 chineseInfantry and 1 chineseTank placed in Kweichow 2 chineseInfantrys placed in Northern China 2 chineseInfantrys placed in Shensi Turn Complete - China China collect 38 PUs; end with 38 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 41 PUs Units generate 3 techTokens; China end with 33 techTokensCombat Hit Differential Summary :
China : 0.00 Japan : 0.00 -
@colin :spain:
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TripleA Turn Summary: Spain round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 32 Combat Move - Spain Non Combat Move - Spain 2 spanishInfantrys moved from Madrid to Northern Spain Purchase Units - Spain Spain buy 1 spanishArtillery and 2 spanishInfantrys; Remaining resources: 0 PUs; Place Units - Spain 1 spanishArtillery and 2 spanishInfantrys placed in Madrid Turn Complete - Spain Spain collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Britain round 32
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 32 Research Technology - Britain Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover IncreasedStrategicBomberRange Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland 2 britishTransports moved from 21 Sea Zone to 7 Sea Zone 6 britishInfantrys moved from Scotland to 7 Sea Zone 1 britishTransport moved from 21 Sea Zone to 7 Sea Zone 1 britishCombatEngineer moved from Scotland to 7 Sea Zone 2 britishMarines moved from Central Britain to 7 Sea Zone 1 britishCombatEngineer, 6 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 7 Sea Zone to 21 Sea Zone 1 britishCombatEngineer, 6 britishInfantrys and 2 britishMarines moved from 21 Sea Zone to Southern Britain 2 britishInfantrys moved from Exiled Allies to Southern Britain 1 britishAdvancedFighter, 2 britishAdvancedNavalFighters, 1 britishArtillery, 1 britishInfantry and 2 britishNavalFighters moved from Central Britain to Southern Britain 4 britishInfantrys moved from London to Southern Britain 1 britishInfantry moved from Tanganyika to Kenya Uganda Britain take Kenya Uganda from Italy 1 britishInfantry moved from Belgian Congo to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 2 britishInfantrys moved from Cameroon to 70 Sea Zone 1 britishBattleship, 1 britishCruiser, 2 britishInfantrys and 1 britishTransport moved from 70 Sea Zone to 79 Sea Zone 1 britishStrategicBomber moved from Belgian Congo to 71 Sea Zone 2 britishDestroyers moved from 70 Sea Zone to 71 Sea Zone 2 britishNavalFighters moved from 70 Sea Zone to Eastern South Africa 5 britishInfantrys moved from Rhodesia to Eastern South Africa 2 britishInfantrys moved from 79 Sea Zone to Eastern South Africa 1 britishAdvancedFighter, 4 britishFighters, 2 britishNavalFighters and 2 britishTacticalBombers moved from Belgian Congo to Eastern South Africa
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