TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@ubernaut I think you can probably just run this one and then we'll figure out the problem later cause i was in the middle of something
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TripleA Turn Summary: Usa round 30
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 30 Research Technology - Usa Trigger americanaTAAT: Usa gains access to AdvancedAntiTank Usa spend 0 on tech rolls Usa roll 1,8,6,2,7,12,8,6,12,4,12,3 and gets 3 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedAntiTank Combat Move - Usa Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanInfantry moved from Central Brazil to Southern Brazil Usa take Southern Brazil from Brazil 1 americanInfantry moved from Central Brazil to Rio de Janeiro 2 americanDestroyers and 1 americanHeavyDestroyer moved from 69 Sea Zone to 65 Sea Zone 6 americanInfantrys and 4 americanMarines moved from Eastern Brazil to 63 Sea Zone 2 americanBattleships, 2 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer, 6 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 63 Sea Zone to 65 Sea Zone 6 americanInfantrys and 4 americanMarines moved from 65 Sea Zone to Rio de Janeiro 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 1 americanInfantry, 2 americanMech.Infantrys and 2 americanMobileArtillerys moved from Eastern Brazil to Rio de Janeiro 1 americanInfantry and 2 americanMarines moved from Kyushu Shikoku to 98 Sea Zone 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 98 Sea Zone to 127 Sea Zone 1 americanInfantry moved from 127 Sea Zone to Luzon 1 americanMarine moved from 127 Sea Zone to Phillippines Islands 1 americanMarine moved from 127 Sea Zone to Phillippines 2 americanAdvancedNavalFighters and 16 americanNavalFighters moved from 98 Sea Zone to 97 Sea Zone 1 americanSubmarine moved from 122 Sea Zone to 97 Sea Zone 2 americanSubmarines moved from 98 Sea Zone to 97 Sea Zone Combat - Usa Battle in 97 Sea Zone Usa attack with 2 americanAdvancedNavalFighters, 16 americanNavalFighters and 3 americanSubmarines Japan defend with 3 japaneseTransports Usa roll dice for 3 americanSubmarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Usa roll dice for 2 americanAdvancedNavalFighters and 16 americanNavalFighters in 97 Sea Zone, round 2 : 11/18 hits, 10.67 expected hits Japan roll dice for 3 japaneseTransports in 97 Sea Zone, round 2 : 1/3 hits, 0.25 expected hits 1 americanSubmarine owned by the Usa and 3 japaneseTransports owned by the Japan lost in 97 Sea Zone Usa win with 2 americanAdvancedNavalFighters, 16 americanNavalFighters and 2 americanSubmarines remaining. Battle score for attacker is 14 Casualties for Usa: 1 americanSubmarine Casualties for Japan: 3 japaneseTransports Battle in Luzon Battle in Phillippines Islands Battle in Phillippines Battle in Rio de Janeiro Usa attack with 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 8 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys Brazil defend with 1 Flagpole, 1 Rail, 1 Train, 1 Truck, 1 brazilianAircraftPlant, 1 brazilianAirfield, 4 brazilianAntiAirGuns, 1 brazilianArtillery, 1 brazilianBarracks, 1 brazilianCombatEngineer, 1 brazilianDocks, 2 brazilianEntrenchments, 1 brazilianFactory, 2 brazilianInfantrys and 1 brazilianTank Usa roll dice for 2 americanBattleships, 2 americanCruisers, 4 americanDestroyers and 2 americanHeavyDestroyers in Rio de Janeiro, round 2 : 1/12 hits, 4.00 expected hits Units damaged: 1 brazilianEntrenchment owned by the Brazil Usa roll dice for 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 8 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys in Rio de Janeiro, round 2 : 8/25 hits, 11.25 expected hits Units damaged: 1 brazilianEntrenchment owned by the Brazil Brazil roll dice for 4 brazilianAntiAirGuns, 1 brazilianArtillery, 1 brazilianCombatEngineer, 2 brazilianEntrenchments, 2 brazilianInfantrys and 1 brazilianTank in Rio de Janeiro, round 2 : 5/11 hits, 4.17 expected hits 1 brazilianTank owned by the Brazil, 1 brazilianInfantry owned by the Brazil, 5 americanInfantrys owned by the Usa, 1 brazilianArtillery owned by the Brazil and 4 brazilianAntiAirGuns owned by the Brazil lost in Rio de Janeiro Usa roll dice for 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 3 americanInfantrys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys in Rio de Janeiro, round 3 : 9/20 hits, 10.00 expected hits Brazil roll dice for 1 brazilianCombatEngineer, 2 brazilianEntrenchments and 1 brazilianInfantry in Rio de Janeiro, round 3 : 3/4 hits, 2.33 expected hits 1 brazilianInfantry owned by the Brazil, 2 brazilianEntrenchments owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 3 americanInfantrys owned by the Usa lost in Rio de Janeiro Usa captures 6PUs while taking Brazil capital Some non-combat units are destroyed: Usa converts brazilianAircraftPlant into different units Usa converts brazilianFactory into different units Usa converts brazilianBarracks into different units Usa converts brazilianDocks into different units Usa win, taking Luzon from Japan, taking Phillippines Islands from Japan, taking Phillippines from Japan, taking Rio de Janeiro from Brazil with 4 americanArtillerys, 1 americanCombatEngineer, 4 americanHeavyArtillerys, 4 americanMarines, 2 americanMech.Infantrys and 2 americanMobileArtillerys remaining. Battle score for attacker is 24 Casualties for Usa: 8 americanInfantrys Casualties for Brazil: 4 brazilianAntiAirGuns, 1 brazilianArtillery, 1 brazilianCombatEngineer, 2 brazilianEntrenchments, 2 brazilianInfantrys and 1 brazilianTank Trigger LiberationBrazil4: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 6 americanCruisers, 12 americanDestroyers, 6 americanHeavyDestroyers, 9 americanSubmarines and 3 americanTransports moved from 98 Sea Zone to 127 Sea Zone 2 americanAdvancedNavalFighters and 16 americanNavalFighters moved from 97 Sea Zone to 127 Sea Zone 1 americanAirTransport moved from Wake Island to Los Angeles 2 Materials and 1 americanAirTransport moved from Los Angeles to Wake Island 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 1 americanCombatEngineer moved from Northern Brazil to Eastern Brazil 2 americanTransports moved from 63 Sea Zone to 65 Sea Zone 1 americanAirTransport moved from Eastern Brazil to Washington 3 americanArtillerys moved from New York to 30 Sea Zone 3 americanHeavyArtillerys and 1 americanHeavyTank moved from Washington to 30 Sea Zone 3 americanArtillerys, 3 americanHeavyArtillerys, 1 americanHeavyTank, 1 americanSubmarine and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanSubmarines moved from 36 Sea Zone to 39 Sea Zone 2 Materials and 1 americanAirTransport moved from Washington to Eastern Brazil 3 americanArtillerys, 3 americanHeavyArtillerys and 1 americanHeavyTank moved from 39 Sea Zone to Azores 1 americanAdvancedSubmarine, 2 americanCarriers, 2 americanSubmarines and 4 americanTransports moved from 61 Sea Zone to 40 Sea Zone 2 americanAdvancedNavalFighters and 2 americanNavalFighters moved from Eastern Brazil to 40 Sea Zone 1 americanAdvancedNavalFighter and 2 americanNavalFighters moved from Eastern Brazil to Western Sahara 1 americanAirTransport moved from Chicago to Labrador Purchase Units - Usa Usa repair damage of 1x Rail, 1x Rail; Remaining resources: 97 PUs; 0 techTokens; Usa buy 3 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanEntrenchment, 2 americanHeavyArtillerys, 1 americanInfantry, 4 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Wake Island being upgraded or consumed: 1 Material 1 americanEntrenchment and 2 americanMarines placed in Wake Island 2 americanMarines placed in Hawaiian Islands 2 americanAlpineInfantrys and 1 americanInfantry placed in San Francisco 1 americanAdvancedNavalFighter placed in Los Angeles 2 americanAdvancedNavalFighters and 2 americanHeavyArtillerys placed in Washington 1 americanMech.Infantry and 1 americanMobileArtillery placed in New York 1 americanSubmarine placed in 156 Sea Zone Activate Technology - Usa Usa activating AdvancedAntiTank Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanHeavyArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMech.Infantry Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanTank Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMobileArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting attackAA to 4 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting defense to 3 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to americanAntiTankGun Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican2 Turn Complete - Usa Usa collect 92 PUs; end with 92 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : -7.92 Japan : 0.75 Brazil : 1.50
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@colin go for
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TripleA Move Summary: Germany round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedStrategicBombers Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanBattleship-damageds owned by the Germany removed in 25 Sea Zone 2 germanBattleships owned by the Germany added in 25 Sea Zone 2 germanArtillerys and 4 germanInfantrys moved from Northern Germany to 25 Sea Zone 2 germanArtillerys, 1 germanBattleship, 4 germanInfantrys and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone 2 germanArtillerys and 4 germanInfantrys moved from 23 Sea Zone to Southern Britain 1 germanAirTransport and 2 germanParatroopers moved from Paris to Southern Britain 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks moved from Eastern Turkey to Syria 2 germanArtillerys and 2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanInfantry moved from Kharkov to Orel Kursk Germany take Orel Kursk from Russia 1 germanMobileArtillery and 2 germanTanks moved from Western Ukraine to Eastern Ukraine
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@ubernaut got a couple battles
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TripleA Turn Summary: Finland round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 14 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 2,12,10,6,7,1,12,8,7 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedStrategicBombers Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanBattleship-damageds owned by the Germany removed in 25 Sea Zone 2 germanBattleships owned by the Germany added in 25 Sea Zone Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanArtillerys and 4 germanInfantrys moved from Northern Germany to 25 Sea Zone 2 germanArtillerys, 1 germanBattleship, 4 germanInfantrys and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone 2 germanArtillerys and 4 germanInfantrys moved from 23 Sea Zone to Southern Britain 1 germanAirTransport and 2 germanParatroopers moved from Paris to Southern Britain 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks moved from Eastern Turkey to Syria 2 germanArtillerys and 2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanInfantry moved from Kharkov to Orel Kursk Germany take Orel Kursk from Russia 1 germanMobileArtillery and 2 germanTanks moved from Western Ukraine to Eastern Ukraine Combat - Germany Battle in Southern Britain Germany attack with 1 germanAirTransport, 2 germanArtillerys, 4 germanInfantrys and 2 germanParatroopers Britain defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishDocks and 1 britishEntrenchment Germany roll dice for 1 germanBattleship in Southern Britain, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 britishEntrenchment owned by the Britain Germany roll dice for 1 germanAirTransport, 2 germanArtillerys, 4 germanInfantrys and 2 germanParatroopers in Southern Britain, round 2 : 1/9 hits, 2.00 expected hits Britain roll dice for 1 britishEntrenchment in Southern Britain, round 2 : 1/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany and 1 britishEntrenchment owned by the Britain lost in Southern Britain Some non-combat units are destroyed: Germany converts britishDocks into different units Germany win, taking Southern Britain from Britain with 1 germanAirTransport, 2 germanArtillerys, 3 germanInfantrys and 2 germanParatroopers remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Britain: 1 britishEntrenchment Battle in Syria Germany attack with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks ExiledAllies defend with 1 Flagpole; Russia defend with 1 russianInfantry Germany roll dice for 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks in Syria, round 2 : 6/17 hits, 5.25 expected hits ExiledAllies roll dice for 1 russianInfantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Syria Germany win, taking Syria from ExiledAllies with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanMarine, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Ukraine Germany attack with 2 germanArtillerys, 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 2 germanArtillerys, 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks in Eastern Ukraine, round 2 : 3/7 hits, 2.50 expected hits Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 2 : 1/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 2 germanArtillerys, 1 germanInfantry, 1 germanMobileArtillery and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanAirTransports and 4 germanInfantrys moved from Northern Germany to Southern Britain 3 germanAirTransports moved from Southern Britain to Northern France 2 germanHeavyTanks moved from Northern Germany to Poland 1 germanNavalFighter moved from Southern Germany to Northern Germany 3 germanNavalFighters moved from Southern Germany to Low Countries 1 germanNavalFighter moved from Southern Spain to Low Countries 6 germanInfantrys moved from Tripolitania to 48 Sea Zone 1 germanCruiser, 1 germanDestroyer, 6 germanInfantrys and 2 germanTransports moved from 48 Sea Zone to 50 Sea Zone 6 germanInfantrys moved from 50 Sea Zone to Greece 2 germanMech.Infantrys moved from Morrocco to Algeria 2 Materials and 2 germanMech.Infantrys moved from Algeria to Morrocco 2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Eastern Ukraine 2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Lithuania 4 germanInfantrys moved from Romania to Western Ukraine 8 germanInfantrys moved from Northern Germany to Low Countries 1 germanMech.Infantry moved from Northern Germany to Northern France 2 germanInfantrys moved from Murmansk to Eastern Finland 1 Train moved from Berlin to Northern Germany 1 Train and 3 germanArtillerys moved from Northern Germany to Lithuania 1 Train moved from Lithuania to Eastern Germany 3 germanArtillerys moved from Northern Germany to Low Countries 1 germanCombatEngineer moved from Northern Germany to Low Countries 1 Material and 1 Truck moved from Berlin to Low Countries 1 Material and 1 Truck moved from Berlin to Northern France 1 Train, 1 germanArtillery and 2 germanInfantrys moved from Western France to Western Ukraine 1 Train moved from Western Ukraine to Eastern Poland 3 germanSubmarines moved from 53 Sea Zone to 50 Sea Zone 2 germanInfantrys moved from Northern France to Western France 1 germanInfantry moved from Northern France to Western France 5 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 16 germanInfantrys moved from Eastern Finland to Finland 1 Truck moved from Finland to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Finland Purchase Units - Germany Trigger germanAdvFig2: buygermanAdvancedNavalFighter added to germanProduction Trigger germanAdvFig1: buygermanAdvancedFighter added to germanProduction Germany buy 1 germanAirfield, 2 germanArtillerys, 4 germanDestroyers, 1 germanInfantry, 2 germanParatroopers and 3 germanTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 2 germanDestroyers and 2 germanTransports placed in 25 Sea Zone 2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone 1 germanInfantry and 2 germanParatroopers placed in Paris Units in Low Countries being upgraded or consumed: 1 Material 1 germanAirfield placed in Low Countries 2 germanArtillerys placed in Eastern Germany Activate Technology - Germany Germany activating ImprovedStrategicBombers Trigger germanImpSB: Setting attack to 4 for unitAttachment attached to germanStrategicBomber Trigger germanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to germanStrategicBomber Trigger germanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to germanStrategicBomber Turn Complete - Germany Germany collect 67 PUs; end with 67 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 70 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 Material and 2 germanCombatEngineers Some Units in Morrocco change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Syria change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter placed in Vichy France 1 Material and 1 germanInfantry placed in Algeria Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry Some Units in Morrocco change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Syria change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanArtillerys and 1 germanEntrenchment; Remaining resources: 0 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 1 Material 2 germanArtillerys and 1 germanEntrenchment placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 2 germanArtillerys and 2 germanCombatEngineers
Combat Hit Differential Summary :
ExiledAllies : -0.33 Britain : 0.50 Germany : 0.42 Russia : 0.50
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@ubernaut back to you
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TripleA Move Summary: Russia round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover Rockets Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 4 units repaired. 4 russianHeavyTank-damageds owned by the Russia removed in Stalingrad 4 russianHeavyTanks owned by the Russia added in Stalingrad 1 russianArtillery and 1 russianInfantry moved from Kola Penninsula to Murmansk Russia take Murmansk from Finland 1 russianInfantry moved from Western Karelia to Eastern Finland 2 russianArtillerys, 2 russianCombatEngineers, 3 russianHeavyTanks, 13 russianInfantrys, 3 russianMech.Infantrys, 3 russianMobileArtillerys and 2 russianTanks moved from Leningrad to Eastern Finland 1 russianInfantry moved from Pinsk Marshes to Kharkov Russia take Kharkov from Germany 2 russianInfantrys moved from Belorussia to Orel Kursk 2 russianFighters moved from Leningrad to Eastern Ukraine 2 russianArtillerys and 1 russianHeavyArtillery moved from Smolensk to Orel Kursk 1 russianFighter and 1 russianMech.Infantry moved from Smolensk to Eastern Ukraine 1 russianCombatEngineer and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 2 russianMech.Infantrys, 2 russianMobileArtillerys and 2 russianTanks moved from Southern Caucasus to Eastern Ukraine 4 russianHeavyTanks moved from Stalingrad to Eastern Ukraine 3 russianNavalFighters moved from Turkey to Eastern Ukraine 1 russianInfantry moved from Southern Caucasus to Eastern Turkey Russia take Eastern Turkey from Turkey
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@colin battles on deck
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TripleA Turn Summary: Russia round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 10,8,12,7,7,12,11,9,10,11,5,5,3,6,10,12,4,12 and gets 4 hits Russia removing all Technology Tokens after successful research. Russia discover Rockets Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 4 units repaired. 4 russianHeavyTank-damageds owned by the Russia removed in Stalingrad 4 russianHeavyTanks owned by the Russia added in Stalingrad Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianArtillery and 1 russianInfantry moved from Kola Penninsula to Murmansk Russia take Murmansk from Finland 1 russianInfantry moved from Western Karelia to Eastern Finland 2 russianArtillerys, 2 russianCombatEngineers, 3 russianHeavyTanks, 13 russianInfantrys, 3 russianMech.Infantrys, 3 russianMobileArtillerys and 2 russianTanks moved from Leningrad to Eastern Finland 1 russianInfantry moved from Pinsk Marshes to Kharkov Russia take Kharkov from Germany 2 russianInfantrys moved from Belorussia to Orel Kursk 2 russianFighters moved from Leningrad to Eastern Ukraine 2 russianArtillerys and 1 russianHeavyArtillery moved from Smolensk to Orel Kursk 1 russianFighter and 1 russianMech.Infantry moved from Smolensk to Eastern Ukraine 1 russianCombatEngineer and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 2 russianMech.Infantrys, 2 russianMobileArtillerys and 2 russianTanks moved from Southern Caucasus to Eastern Ukraine 4 russianHeavyTanks moved from Stalingrad to Eastern Ukraine 3 russianNavalFighters moved from Turkey to Eastern Ukraine 1 russianInfantry moved from Southern Caucasus to Eastern Turkey Russia take Eastern Turkey from Turkey Combat - Russia Battle in Orel Kursk Russia attack with 2 russianArtillerys, 1 russianHeavyArtillery and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianArtillerys, 1 russianHeavyArtillery and 2 russianInfantrys in Orel Kursk, round 2 : 2/5 hits, 1.83 expected hits Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Orel Kursk Russia win, taking Orel Kursk from Germany with 2 russianArtillerys, 1 russianHeavyArtillery and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Eastern Finland Russia attack with 2 russianArtillerys, 2 russianCombatEngineers, 3 russianHeavyTanks, 14 russianInfantrys, 3 russianMech.Infantrys, 3 russianMobileArtillerys and 2 russianTanks Finland defend with 1 Flagpole and 1 germanEntrenchment; Germany defend with 2 germanAntiAirGuns and 2 germanInfantrys HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits Russia roll dice for 2 russianArtillerys, 2 russianCombatEngineers, 3 russianHeavyTanks, 14 russianInfantrys, 3 russianMech.Infantrys, 3 russianMobileArtillerys and 2 russianTanks in Eastern Finland, round 2 : 7/29 hits, 8.83 expected hits Finland roll dice for 2 germanAntiAirGuns, 1 germanEntrenchment and 2 germanInfantrys in Eastern Finland, round 2 : 1/5 hits, 2.00 expected hits Units damaged: 1 russianHeavyTank owned by the Russia 2 germanInfantrys owned by the Germany, 1 germanEntrenchment owned by the Finland and 2 germanAntiAirGuns owned by the Germany lost in Eastern Finland 1 russianHeavyTank owned by the Russia lost in Eastern Finland 1 russianHeavyTank-damaged owned by the Russia added in Eastern Finland Russia win, taking Eastern Finland from Finland with 2 russianArtillerys, 2 russianCombatEngineers, 2 russianHeavyTanks, 1 russianHeavyTank-damaged, 14 russianInfantrys, 3 russianMech.Infantrys, 3 russianMobileArtillerys and 2 russianTanks remaining. Battle score for attacker is 10 Casualties for Germany: 2 germanAntiAirGuns and 2 germanInfantrys Casualties for Finland: 1 germanEntrenchment Casualties for Russia: 1 russianHeavyTank Battle in Eastern Ukraine Russia attack with 1 russianCombatEngineer, 3 russianFighters, 4 russianHeavyTanks, 2 russianInfantrys, 3 russianMech.Infantrys, 2 russianMobileArtillerys, 3 russianNavalFighters and 2 russianTanks Germany defend with 1 Flagpole, 2 germanArtillerys, 3 germanInfantrys, 2 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanTanks HvyTankFS fire in Eastern Ukraine : 1/4 hits, 1.00 expected hits ArtilleryAntiTank fire in Eastern Ukraine : 0/1 hits, 0.25 expected hits 1 germanMech.Infantry owned by the Germany lost in Eastern Ukraine Russia roll dice for 1 russianCombatEngineer, 3 russianFighters, 4 russianHeavyTanks, 2 russianInfantrys, 3 russianMech.Infantrys, 2 russianMobileArtillerys, 3 russianNavalFighters and 2 russianTanks in Eastern Ukraine, round 2 : 8/20 hits, 9.58 expected hits Germany roll dice for 2 germanArtillerys, 3 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 2 germanTanks in Eastern Ukraine, round 2 : 2/9 hits, 3.50 expected hits Units damaged: 2 russianHeavyTanks owned by the Russia 3 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany, 2 germanArtillerys owned by the Germany and 1 germanMobileArtillery owned by the Germany lost in Eastern Ukraine 2 russianHeavyTanks owned by the Russia lost in Eastern Ukraine 2 russianHeavyTank-damageds owned by the Russia added in Eastern Ukraine HvyTankFS fire in Eastern Ukraine : 2/4 hits, 0.67 expected hits 1 germanTank owned by the Germany lost in Eastern Ukraine Russia win, taking Eastern Ukraine from Germany with 1 russianCombatEngineer, 3 russianFighters, 2 russianHeavyTanks, 2 russianHeavyTank-damageds, 2 russianInfantrys, 3 russianMech.Infantrys, 2 russianMobileArtillerys, 3 russianNavalFighters and 2 russianTanks remaining. Battle score for attacker is 25 Casualties for Germany: 2 germanArtillerys, 3 germanInfantrys, 2 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanTanks Casualties for Russia: 2 russianHeavyTanks Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 3 russianNavalFighters moved from Eastern Ukraine to Turkey 1 russianFighter moved from Eastern Ukraine to Smolensk 2 russianFighters moved from Eastern Ukraine to Voronezh 1 Material and 1 russianAirTransport moved from Moscow to Voronezh 1 Material and 1 russianAirTransport moved from Moscow to Turkey 1 russianAirTransport moved from Turkey to Moscow 1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 98 Sea Zone to 127 Sea Zone 1 russianDestroyer moved from 7 Sea Zone to 32 Sea Zone 7 russianAlpineInfantrys, 7 russianArtillerys and 7 russianInfantrys moved from Eastern Evenki to Western Evenki 1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk 1 Train moved from Irkutsk to Sverdlovsk 1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk 1 Train moved from Irkutsk to Omsk 1 russianAlpineInfantry and 1 russianArtillery moved from Uzbek to Caspian Sea 7 russianAlpineInfantrys, 3 russianArtillerys and 10 russianInfantrys moved from Uzbek to Kazahk 1 russianAlpineInfantry and 1 russianArtillery moved from Caspian Sea to Southern Caucasus 1 Train, 1 russianArtillery and 1 russianHeavyArtillery moved from Southern Caucasus to Stalingrad 1 Material, 1 Train and 1 russianInfantry moved from Stalingrad to Southern Caucasus 1 Train moved from Southern Caucasus to Stalingrad 1 Truck moved from Astrakhan to Southern Caucasus 1 Truck and 1 russianArtillery moved from Southern Caucasus to Eastern Ukraine 1 russianAirTransport moved from Voronezh to Moscow 2 russianInfantrys moved from Lativa Estonia to Pskov 1 russianAntiTankGun and 1 russianInfantry moved from Smolensk to Orel Kursk 1 russianCombatEngineer and 1 russianInfantry moved from Smolensk to Pskov 1 Train moved from Leningrad to Moscow 1 Train moved from Moscow to Volgarod 1 Train and 2 russianInfantrys moved from Volgarod to Leningrad 2 russianInfantrys moved from Eastern Karelia to Leningrad 1 russianInfantry moved from Novgorod to Pskov 1 russianTank moved from Moscow to Leningrad 1 russianInfantry moved from Moscow to Smolensk 1 russianMobileArtillery and 1 russianTank moved from Moscow to Orel Kursk 1 russianCombatEngineer moved from Astrakhan to Southern Caucasus 3 russianAlpineInfantrys, 2 russianAntiTankGuns, 5 russianArtillerys, 1 russianHeavyArtillery and 7 russianInfantrys moved from Southern Caucasus to Eastern Turkey 1 Truck and 1 russianAntiAirGun moved from Smolensk to Orel Kursk 1 Truck moved from Orel Kursk to Stalingrad 1 Truck moved from Smolensk to Pskov 1 Truck and 1 russianAntiAirGun moved from Pskov to Orel Kursk 1 Truck moved from Orel Kursk to Smolensk 1 Truck and 1 russianAntiAirGun moved from Voronezh to Eastern Ukraine 1 Truck moved from Eastern Ukraine to Southern Caucasus 1 russianInfantry moved from Volgarod to Sverdlovsk 1 russianInfantry moved from Stalingrad to Sverdlovsk 1 russianCombatEngineer and 1 russianInfantry moved from Stalingrad to Voronezh 4 Trucks and 4 russianHeavyArtillerys moved from Uzbek to Kansk Purchase Units - Russia Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianEntrenchment, 1 russianHeavyArtillery, 6 russianInfantrys, 2 russianMech.Infantrys, 2 russianMobileArtillerys, 1 russianSubmarine and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Turkey being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Turkey Units in Voronezh being upgraded or consumed: 1 Material 1 russianAirfield placed in Voronezh 2 russianInfantrys placed in Irkutsk 1 russianArtillery, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Novosibirsk 2 russianAlpineInfantrys placed in Omsk 1 russianSubmarine placed in 55 Sea Zone 1 russianAntiTankGun and 1 russianInfantry placed in Leningrad 1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Stalingrad 1 russianAntiTankGun, 2 russianInfantrys and 1 russianTank placed in Moscow 1 russianInfantry placed in Volgarod Activate Technology - Russia Russia activating Rockets Turn Complete - Russia Russia collect 80 PUs; end with 80 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 83 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 86 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
ArtilleryAntiTank fire in Eastern Ukraine : : -0.25 Finland : -1.00 HvyTankFS fire in Eastern Finland : : -0.75 Germany : -1.75 Russia : -3.25 HvyTankFS fire in Eastern Ukraine : : 1.33
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@colin for whenever
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TripleA Turn Summary: Thailand round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITBR: Japan gains access to IncreasedTacticalBomberRange Trigger japaneseaTISBR: Japan gains access to IncreasedStrategicBomberRange Japan spend 0 on tech rolls Japan roll 8,6,12,2,6,12,2,7,4 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover IncreasedStrategicBomberRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Kyushu Shikoku 1 japaneseInfantry moved from Manchuria to Peking Japan take Peking from China 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Manchuria to Chahar 2 japaneseNavalFighters moved from Northern Manchuria to Lake Baikal 1 japaneseInfantry moved from Shanghai to Shantung Japan take Shantung from China 3 japaneseAdvancedNavalFighters moved from Manchuria to Lake Baikal 1 japaneseTacticalBomber moved from Burma to Chungking Combat - Japan Japan lands units in Kyushu Shikoku Japan creates battle in territory Kyushu Shikoku Strategic bombing raid in Chungking Bombing raid in Chungking rolls: 1 and causes: 1 damage to unit: Material Bombing raid in Chungking causes 1 damage total. 1 Material owned by the China lost in Chungking Battle in Lake Baikal Japan attack with 3 japaneseAdvancedNavalFighters and 2 japaneseNavalFighters Russia defend with 1 russianDestroyer and 1 russianTransport Japan roll dice for 3 japaneseAdvancedNavalFighters and 2 japaneseNavalFighters in Lake Baikal, round 2 : 3/5 hits, 3.17 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 0/2 hits, 0.33 expected hits 1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Lake Baikal Japan win, taking Kyushu Shikoku from Usa with 3 japaneseAdvancedNavalFighters and 2 japaneseNavalFighters remaining. Battle score for attacker is 15 Casualties for Russia: 1 russianDestroyer and 1 russianTransport Battle in Chahar Japan attack with 1 japaneseAlpineInfantry and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAlpineInfantry and 2 japaneseInfantrys in Chahar, round 2 : 0/3 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAlpineInfantry and 2 japaneseInfantrys in Chahar, round 3 : 0/3 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Chahar, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAlpineInfantry and 2 japaneseInfantrys in Chahar, round 4 : 0/3 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Chahar, round 4 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Chahar Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseInfantry in Chahar, round 5 : 0/2 hits, 0.42 expected hits China roll dice for 1 chineseInfantry in Chahar, round 5 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseInfantry in Chahar, round 6 : 0/2 hits, 0.42 expected hits China roll dice for 1 chineseInfantry in Chahar, round 6 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseInfantry in Chahar, round 7 : 1/2 hits, 0.42 expected hits China roll dice for 1 chineseInfantry in Chahar, round 7 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Chahar Japan win, taking Chahar from China with 1 japaneseAlpineInfantry and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Trigger LiberationBrazil81: Setting switch to true for conditionAttachmentLiberationBrazil attached to Brazil Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseCarrier, 2 japaneseCruisers, 5 japaneseDestroyers and 2 japaneseTransports moved from 85 Sea Zone to 88 Sea Zone 3 japaneseInfantrys moved from Bombay to New Dehli 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseAirTransport moved from Kyushu Shikoku to Tokyo 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Shanghai 1 japaneseParatrooper moved from Tokyo to Japan 1 japaneseAirTransport moved from Japan to Tokyo 2 Trucks moved from Shanghai to Manchuria 2 Trucks moved from Manchuria to Korea 1 Material and 1 Truck moved from Korea to Manchuria 1 Truck and 1 japaneseArtillery moved from Korea to Chahar 1 japaneseTacticalBomber moved from Chungking to Burma 2 japaneseNavalFighters moved from 85 Sea Zone to Thailand 1 Truck moved from Bengal to Calcutta 1 Material and 1 Truck moved from Calcutta to Burma 1 Truck moved from Bengal to Calcutta 1 Material and 1 Truck moved from Calcutta to New Dehli 1 Train moved from New Dehli to Bombay 1 Train and 2 japaneseInfantrys moved from New Dehli to Burma 1 Train moved from Bombay to New Dehli 5 japaneseBattleships, 3 japaneseCarriers, 15 japaneseCruisers and 24 japaneseDestroyers moved from 93 Sea Zone to 88 Sea Zone 2 japaneseInfantrys moved from New Dehli to Western Bengal 1 japaneseAlpineInfantry, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Korea to Manchuria 2 japaneseAlpineInfantrys and 14 japaneseInfantrys moved from Far Eastern Republic to Yakut 5 japaneseArtillerys moved from Far Eastern Republic to Yakut 1 japaneseAlpineInfantry moved from Soviet Far East to Far Eastern Republic 3 japaneseAdvancedNavalFighters and 2 japaneseNavalFighters moved from Lake Baikal to Manchuria 3 japaneseFighters moved from Manchuria to Shanghai 2 japaneseNavalFighters moved from Manchuria to Shanghai 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseNavalFighter moved from Japan to Shanghai 1 Train and 1 japaneseCombatEngineer moved from Burma to New Dehli 1 Train moved from New Dehli to Burma Purchase Units - Japan Japan buy 1 japaneseAirTransport, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseEntrenchment, 4 japaneseInfantrys, 1 japaneseNavalFighter and 3 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 3 japaneseInfantrys placed in Bombay 1 japaneseArtillery and 1 japaneseInfantry placed in Calcutta 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseParatrooper placed in Shanghai 1 japaneseAirTransport and 1 japaneseNavalFighter placed in Japan 2 japaneseParatroopers placed in Tokyo Units in New Dehli being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in New Dehli Activate Technology - Japan Japan activating IncreasedStrategicBomberRange Turn Complete - Japan Japan collect 52 PUs; end with 52 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 Material, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 2 japaneseInfantrys
Combat Hit Differential Summary :
Japan : -2.17 China : -0.50 Russia : -0.33
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@ubernaut back to you
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TripleA Move Summary: China round 31
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Kashmir to Baluchistan China take Baluchistan from Japan 3 chineseInfantrys moved from Kashmir to Western Bengal 2 chineseInfantrys moved from Shansi to Shantung 2 chineseFighters moved from Hupeh to Shantung 6 chineseFighters moved from Hunan to Shantung
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@colin scramble up if you are around
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@ubernaut ready now if you are
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TripleA Turn Summary: China round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Kashmir to Baluchistan China take Baluchistan from Japan 3 chineseInfantrys moved from Kashmir to Western Bengal 2 chineseInfantrys moved from Shansi to Shantung 2 chineseFighters moved from Hupeh to Shantung 6 chineseFighters moved from Hunan to Shantung Combat - China Battle in Western Bengal China attack with 3 chineseInfantrys Japan defend with 1 Flagpole, 1 Rail and 2 japaneseInfantrys China roll dice for 3 chineseInfantrys in Western Bengal, round 2 : 1/3 hits, 0.50 expected hits Japan roll dice for 2 japaneseInfantrys in Western Bengal, round 2 : 1/2 hits, 0.50 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Western Bengal China roll dice for 2 chineseInfantrys in Western Bengal, round 3 : 0/2 hits, 0.33 expected hits Japan roll dice for 1 japaneseInfantry in Western Bengal, round 3 : 0/1 hits, 0.25 expected hits China roll dice for 2 chineseInfantrys in Western Bengal, round 4 : 1/2 hits, 0.33 expected hits Japan roll dice for 1 japaneseInfantry in Western Bengal, round 4 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Western Bengal China win, taking Western Bengal from Japan with 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Casualties for Japan: 2 japaneseInfantrys Battle in Shantung China attack with 8 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 8 chineseFighters and 2 chineseInfantrys in Shantung, round 2 : 2/10 hits, 3.00 expected hits Japan roll dice for 1 japaneseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shantung China win, taking Shantung from Japan with 8 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 9 chineseAlpineInfantrys and 14 chineseInfantrys moved from Kashmir to Kashi 3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Eastern Szechwan 1 chineseAlpineInfantry and 1 chineseInfantry moved from Kweichow to Eastern Szechwan 2 chineseAlpineInfantrys and 1 chineseInfantry moved from Chungking to Eastern Szechwan 1 Truck and 1 chineseInfantry moved from Northern China to Eastern Szechwan 1 chineseCombatEngineer moved from Kweichow to Eastern Szechwan 1 Truck moved from Kweichow to Northern China 1 chineseInfantry moved from Northern China to Inner Mongolia 6 chineseFighters moved from Shantung to Hunan 2 chineseInfantrys moved from Shensi to Anhwei 2 chineseInfantrys moved from Inner Mongolia to Shensi 2 chineseFighters moved from Shantung to Hupeh 1 Truck moved from Chungking to Singkiang Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 Materials, 1 chineseAntiAirGun, 1 chineseFighter and 5 chineseInfantrys; Remaining resources: 0 PUs; 27 techTokens; Place Units - China 1 Material and 1 chineseAntiAirGun placed in Kweichow 2 Materials and 1 chineseFighter placed in Chungking 1 chineseInfantry placed in Singkiang 2 chineseInfantrys placed in Northern China 2 chineseInfantrys placed in Shensi Turn Complete - China China collect 40 PUs; end with 40 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 43 PUs Units generate 3 techTokens; China end with 30 techTokens
Combat Hit Differential Summary :
China : -0.17 Japan : -0.25
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@colin go for
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TripleA Turn Summary: Spain round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 31 Combat Move - Spain Purchase Units - Spain Spain buy 2 spanishInfantrys; Remaining resources: 2 PUs; Place Units - Spain 2 spanishInfantrys placed in Madrid Turn Complete - Spain Spain collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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@ubernaut back to you