TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    G40 Makalakalane (ax) v ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    215 Posts 2 Posters 128.3k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M Offline
      Makalakalane
      last edited by

      TripleA Move Summary: Germans round 4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Eastern Poland to Western Ukraine
              1 armour moved from Western Ukraine to Ukraine
                    Germans take Ukraine from Russians
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Bessarabia
              1 infantry moved from Eastern Poland to Belarus
                    Germans take Belarus from Russians
              1 bomber moved from Western Germany to Novgorod
              1 armour moved from Eastern Poland to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Eastern Poland to Archangel
                    Germans take Archangel from Russians
              17 infantry moved from Eastern Poland to Baltic States
              5 artilleries moved from Eastern Poland to Baltic States
              5 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 battleships moved from 109 Sea Zone to 105 Sea Zone
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • M Offline
        Makalakalane
        last edited by

        @ubernaut do you want to Intercept my Bomber with your fighter? Both planes hit on 1 for 1 round of combat.

        ubernautU 1 Reply Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane let's just do it live jumping into the lobby now 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • M Offline
            Makalakalane
            last edited by

            TripleA Turn Summary: Germans round 4

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 4
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    Germans buy 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
            
                Combat Move - Germans
                    1 armour moved from Eastern Poland to Western Ukraine
                    1 armour moved from Western Ukraine to Ukraine
                          Germans take Ukraine from Russians
                    1 infantry moved from Eastern Poland to Western Ukraine
                    1 infantry moved from Eastern Poland to Bessarabia
                    1 infantry moved from Eastern Poland to Belarus
                          Germans take Belarus from Russians
                    1 bomber moved from Western Germany to Novgorod
                    1 armour moved from Eastern Poland to Smolensk
                          Germans take Smolensk from Russians
                    1 armour moved from Eastern Poland to Archangel
                          Germans take Archangel from Russians
                    17 infantry moved from Eastern Poland to Baltic States
                    5 artilleries moved from Eastern Poland to Baltic States
                    5 infantry moved from Finland to Karelia
                          Germans take Karelia from Russians
                    2 battleships moved from 109 Sea Zone to 105 Sea Zone
            
                Combat - Germans
                    Air Battle in Novgorod
                        Germans attacks with 1 units heading to Novgorod
                        Russians launches 1 interceptors out of Novgorod
                            Attackers Fire,  : 0/1 hits, 0.17 expected hits
                            Defenders Fire,  : 0/1 hits, 0.17 expected hits
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in Novgorod
                            AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                        Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                        Bombing raid in Novgorod causes 4 damage total. 
                    Cleaning up after air battles
            
                Non Combat Move - Germans
                    1 bomber moved from Novgorod to Eastern Poland
                    7 armour moved from Germany to Eastern Poland
                    6 armour and 3 mech_infantrys moved from Western Germany to Poland
            
                Place Units - Germans
                    1 cruiser and 1 destroyer placed in 112 Sea Zone
                    1 fighter and 1 tactical_bomber placed in Germany
            
                Turn Complete - Germans
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Germans collect 45 PUs; end with 45 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            

            Combat Hit Differential Summary :

            Defenders Fire,  : : -0.17
            Attackers Fire,  : : -0.17
            AA fire in Novgorod : : -0.17
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • M Offline
              Makalakalane
              last edited by

              @ubernaut Pfff did a huge a mistake. I thought the Industrial Complex in Normandy was only Damaged by 1... -.- Probably the end of the German fleet for now then. A good setback right there. Anyway, good luck

              ubernautU 5 Replies Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane yeah i got a lucky hit there i think i have been fairly lucky in general in naval battles so far this game as well.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Russians round 4

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 4
                  
                      Research Technology - Russians
                          Russians spend 0 on tech rolls
                              Russians rolls : 0/1 hits, 0.00 expected hits
                  
                      Purchase Units - Russians
                          Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                  
                      Politics - Russians
                          Russians takes Political Action: Political Action Russians To War With Japanese
                              Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                              Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                              Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  
                      Combat Move - Russians
                          1 infantry moved from Amur to Korea
                                Russians take Korea from Japanese
                          1 fighter and 3 infantry moved from Novgorod to Archangel
                          1 artillery and 8 infantry moved from Novgorod to Belarus
                          9 infantry moved from Russia to Smolensk
                          1 fighter and 2 infantry moved from Bryansk to Ukraine
                          1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                          2 armour, 5 artilleries, 33 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                  
                      Combat - Russians
                          Battle in Ukraine
                              Russians attack with 1 fighter and 2 infantry
                              Germans defend with 1 armour and 1 factory_minor
                                  Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                                  Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                                  1 infantry owned by the Russians lost in Ukraine
                                  Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                                  Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                                  1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                              Russians win with 1 fighter remaining. Battle score for attacker is 0
                              Casualties for Russians: 2 infantry
                              Casualties for Germans: 1 armour
                          Battle in Western Ukraine
                              Russians attack with 1 infantry and 1 tactical_bomber
                              Germans defend with 1 infantry
                                  Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                  Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Western Ukraine
                              Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                          Battle in Archangel
                              Russians attack with 1 fighter and 3 infantry
                              Germans defend with 1 armour
                                  Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                                  Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                                  1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                              Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                              Casualties for Germans: 1 armour
                          Battle in Belarus
                              Russians attack with 2 armour, 6 artilleries, 41 infantry and 2 mech_infantrys
                              Germans defend with 1 infantry
                                  Russians roll dice for 2 armour, 6 artilleries, 41 infantry and 2 mech_infantrys in Belarus, round 2 : 11/51 hits, 11.17 expected hits
                                  Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Belarus
                              Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 41 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                          Battle in Smolensk
                              Russians attack with 9 infantry
                              Germans defend with 1 armour
                                  Russians roll dice for 9 infantry in Smolensk, round 2 : 2/9 hits, 1.50 expected hits
                                  Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                                  1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                              Russians win, taking Smolensk from Germans with 8 infantry remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                              Casualties for Germans: 1 armour
                          Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                  
                      Non Combat Move - Russians
                          1 fighter moved from Ukraine to Russia
                          1 tactical_bomber moved from Western Ukraine to Russia
                          2 aaGuns moved from Bryansk to Belarus
                          2 aaGuns moved from Novgorod to Belarus
                          1 fighter moved from Archangel to Russia
                  
                      Place Units - Russians
                          10 infantry placed in Russia
                          2 armour and 1 infantry placed in Volgograd
                  
                      Turn Complete - Russians
                          Russians collect 35 PUs; end with 35 PUs
                          Russians collect 6 PUs from War Bonds; end with 41 PUs
                          Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                  

                  Combat Hit Differential Summary :

                  Germans : 1.67
                  Italians : -0.33
                  Russians rolls : : 0.00
                  Russians : 0.17
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Makalakalane
                    last edited by

                    @Makalakalane well if it makes you feel any better you got pretty lucky in ukraine also if you decide to attack belarus next round i'm def gonna want to do that one live. 🙂 gor for 🗾

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Makalakalane
                      last edited by

                      @Makalakalane btw i dont think it really affected any battles so if you prefer you can edit your ships from 105 to 112 now worries. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Makalakalane
                        last edited by

                        @Makalakalane just make sure they are still damaged. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Makalakalane
                          last edited by

                          @Makalakalane hmm nm i guess you can't put them back in damaged.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            Makalakalane
                            last edited by

                            TripleA Move Summary: Japanese round 4

                            TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 4
                            
                                Purchase Units - Japanese
                                    Japanese buy 3 armour, 1 battleship and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    1 infantry moved from Yunnan to Szechwan
                                          Japanese take Szechwan from Chinese
                                    9 infantry moved from Yunnan to Kweichow
                                          Japanese take Kweichow from Chinese
                                    1 mech_infantry moved from Yunnan to Kweichow
                                    7 artilleries moved from Yunnan to Kweichow
                                    2 mech_infantrys moved from Kiangsu to Kweichow
                                    1 armour moved from Kiangsu to Kweichow
                                    4 fighters moved from Manchuria to Korea
                                    2 infantry moved from Manchuria to Korea
                            

                            Savegame

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Makalakalane
                              last edited by

                              @Makalakalane hey there don't forget to do a reply 🙂 gotta run for errands now not sure if i'll be able to look at this til the morning or not my afternoon is pretty booked up.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                Makalakalane
                                last edited by

                                TripleA Turn Summary: Japanese round 4

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 4
                                
                                    Purchase Units - Japanese
                                        Japanese buy 3 armour, 1 battleship and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        1 infantry moved from Yunnan to Szechwan
                                              Japanese take Szechwan from Chinese
                                        9 infantry moved from Yunnan to Kweichow
                                              Japanese take Kweichow from Chinese
                                        1 mech_infantry moved from Yunnan to Kweichow
                                        7 artilleries moved from Yunnan to Kweichow
                                        2 mech_infantrys moved from Kiangsu to Kweichow
                                        1 armour moved from Kiangsu to Kweichow
                                        4 fighters moved from Manchuria to Korea
                                        2 infantry moved from Manchuria to Korea
                                
                                    Combat - Japanese
                                        Battle in Korea
                                            Japanese attack with 4 fighters and 2 infantry
                                            Russians defend with 1 infantry
                                                Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 2/6 hits, 2.33 expected hits
                                                Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Russians lost in Korea
                                            Japanese win, taking Korea from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                                            Casualties for Russians: 1 infantry
                                
                                    Non Combat Move - Japanese
                                        2 infantry moved from Jehol to Manchuria
                                        1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                                        1 armour moved from Kwangtung to Hunan
                                        2 fighters moved from Yunnan to Hunan
                                        1 tactical_bomber moved from Yunnan to Hunan
                                        1 tactical_bomber moved from Yunnan to Hunan
                                        1 tactical_bomber moved from Yunnan to Hunan
                                        1 fighter moved from Yunnan to Hunan
                                        2 bombers moved from Yunnan to Manchuria
                                        2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                                        3 fighters moved from Korea to Japan
                                        1 fighter moved from Korea to Manchuria
                                        1 transport moved from 43 Sea Zone to 20 Sea Zone
                                        1 transport moved from 44 Sea Zone to 20 Sea Zone
                                
                                    Place Units - Japanese
                                        3 armour placed in Manchuria
                                        3 infantry placed in Shantung
                                        3 infantry placed in Kiangsu
                                        1 battleship placed in 6 Sea Zone
                                
                                    Turn Complete - Japanese
                                        Total Cost from Convoy Blockades: 1
                                            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                                            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                                        Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs
                                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                                

                                Combat Hit Differential Summary :

                                Russians : -0.33
                                Japanese : -0.33
                                

                                Savegame

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Makalakalane
                                  last edited by

                                  @Makalakalane oh haha just realized that was your combat save. 😛

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    Makalakalane
                                    last edited by

                                    @ubernaut no I don't want to edit anything. You can put in ships and damage them in the editor, but no, it was my mistake not noticing which factory that was damaged by how much. I don't wanna do perfect games. Only really obvious mistakes that are really crucial I think should be rectified. Like forgetting to do a really obvious non-combat thing, that was essentialt to the rest of your actions or something like that. Like forgetting to move your army one step back to the capitol, when that was the plan.

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Makalakalane
                                      last edited by

                                      @Makalakalane right gotcha it doesnt look like you can edit in damaged ships in this version of the game i many version the damaged units are different unit was are changed by triggers but in this it seems to just be a flag. 😕

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • M Offline
                                        Makalakalane
                                        last edited by

                                        @ubernaut what you do is you edit in the ship and then you mark that ship after and chose change hitpoints in the right menu. Anyway, it's not relevant for this game, but now you know how 🙂

                                        ubernautU 2 Replies Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Moderators @Makalakalane
                                          last edited by

                                          @Makalakalane gotcha never noticed that before 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: British round 4

                                            TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 4
                                            
                                                Combat Move - British
                                                    1 bomber and 1 fighter moved from United Kingdom to 105 Sea Zone
                                                    2 submarines moved from 109 Sea Zone to 105 Sea Zone
                                                          British take 109 Sea Zone from Germans
                                                    1 infantry moved from Egypt to Alexandria
                                                          British take Alexandria from Italians
                                                    1 armour moved from Egypt to Ethiopia
                                                          British take Anglo Egyptian Sudan from Italians
                                                          British take Ethiopia from Italians
                                                    1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                                                    1 mech_infantry moved from Burma to Siam
                                                          UK_Pacific take Siam from Japanese
                                                    1 fighter and 1 infantry moved from Burma to Yunnan
                                                    1 fighter and 1 tactical_bomber moved from Burma to Sumatra
                                                    1 artillery and 1 infantry moved from India to 39 Sea Zone
                                                    1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                                    1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                                                    2 transports moved from 39 Sea Zone to 38 Sea Zone
                                                    1 armour, 1 artillery and 2 infantry moved from Burma to 38 Sea Zone
                                                    1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 42 Sea Zone
                                                    1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                                                    1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 11
                                            • 6 / 11
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums