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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      TripleA Manual Gamesave Post: Italians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians repair damage of 4x factory_minor; Remaining resources: 37 PUs; 
              Italians buy 1 armour, 2 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Iraq to Northwest Persia
                    Italians take Northwest Persia from Neutral_Allies
              1 infantry moved from Iraq to Persia
                    Italians take Persia from British
              1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                    Italians take Rhodesia from British
              1 bomber moved from Southern Italy to Egypt
              1 armour moved from Novgorod to Archangel
                    Italians take Archangel from Russians
              1 armour moved from Archangel to Nenetsia
                    Italians take Nenetsia from Russians
      
          Combat - Italians
              Air Battle in Egypt
      

      Combat Hit Differential Summary :

      Savegame

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      • M Offline
        Makalakalane
        last edited by

        @ubernaut it's just if you wanna intercept 1 bomber with 2 fighters.. There are no real battles..

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane well i still prefer live 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • M Offline
            Makalakalane
            last edited by

            TripleA Turn Summary: Italians round 5

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 5
            
                Purchase Units - Italians
                    Italians repair damage of 4x factory_minor; Remaining resources: 37 PUs; 
                    Italians buy 1 armour, 2 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
                    1 infantry moved from Iraq to Northwest Persia
                          Italians take Northwest Persia from Neutral_Allies
                    1 infantry moved from Iraq to Persia
                          Italians take Persia from British
                    1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                          Italians take Rhodesia from British
                    1 bomber moved from Southern Italy to Egypt
                    1 armour moved from Novgorod to Archangel
                          Italians take Archangel from Russians
                    1 armour moved from Archangel to Nenetsia
                          Italians take Nenetsia from Russians
            
                Combat - Italians
                    Air Battle in Egypt
                        Italians attacks with 1 units heading to Egypt
                        British launches 2 interceptors out of Egypt
                            Attackers Fire,  : 0/1 hits, 0.17 expected hits
                            Defenders Fire,  : 0/2 hits, 0.33 expected hits
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in Egypt
                            AA fire in Egypt : 0/1 hits, 0.17 expected hits
                        Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                        Bombing raid in Egypt causes 6 damage total. 
                    Cleaning up after air battles
            
                Non Combat Move - Italians
                    1 bomber moved from Egypt to Tobruk
                    1 transport moved from 96 Sea Zone to 94 Sea Zone
                    1 artillery moved from Algeria to 94 Sea Zone
                    1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                    1 artillery moved from 96 Sea Zone to Tobruk
                    4 transports moved from 96 Sea Zone to 95 Sea Zone
                    4 armour moved from Northern Italy to 95 Sea Zone
                    4 infantry moved from Northern Italy to 95 Sea Zone
                    4 armour, 4 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
                    4 armour moved from 96 Sea Zone to Tobruk
                    4 infantry moved from 96 Sea Zone to Tobruk
            
                Place Units - Italians
                    1 harbour placed in Libya
                    1 armour placed in Novgorod
                    2 mech_infantrys placed in Novgorod
                    2 artilleries placed in Southern Italy
            
                Turn Complete - Italians
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                    Italians collect 31 PUs; end with 31 PUs
                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
            

            Combat Hit Differential Summary :

            Defenders Fire,  : : -0.33
            AA fire in Egypt : : -0.17
            Attackers Fire,  : : -0.17
            

            Savegame

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: French round 5

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 5
              
                  Research Technology - ANZAC
                      ANZAC spend 5 on tech rolls
                          ANZAC rolls : 1/1 hits, 0.00 expected hits
                      ANZAC removing all Technology Tokens after successful research.
                      ANZAC discover Shipyards
              
                  Activate Technology - ANZAC
                      ANZAC activating Shipyards
              
                  Purchase Units - ANZAC
                      ANZAC buy 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Combat Move - ANZAC
                      1 infantry moved from Egypt to Trans-Jordan
                            British take Trans-Jordan from Italians
                      1 artillery and 1 infantry moved from Java to 42 Sea Zone
                      1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                      1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              
                  Combat - ANZAC
                      Battle in Celebes
                          ANZAC attack with 1 artillery and 1 infantry
                          Japanese defend with 1 infantry
                              ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                              Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                          ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                          Casualties for ANZAC: 1 infantry
                          Casualties for Japanese: 1 infantry
              
                  Non Combat Move - ANZAC
                      1 submarine moved from 45 Sea Zone to 43 Sea Zone
                      1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                      1 artillery moved from South Australia to 61 Sea Zone
                      1 artillery, 1 destroyer and 1 transport moved from 61 Sea Zone to 56 Sea Zone
                      1 infantry moved from Western Australia to 56 Sea Zone
                      1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                      1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      1 aaGun and 2 infantry moved from Queensland to South Australia
                      1 aaGun and 1 infantry moved from Western Australia to South Australia
                      1 infantry moved from Shan State to Malaya
                      3 fighters and 1 tactical_bomber moved from India to Malaya
              
                  Place Units - ANZAC
                      2 submarines placed in 62 Sea Zone
              
                  Turn Complete - ANZAC
                      ANZAC collect 13 PUs; end with 13 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              
                  Combat Move - French
              
                  Non Combat Move - French
                      1 infantry moved from Egypt to Trans-Jordan
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              ANZAC : 0.50
              ANZAC rolls : : 1.00
              Japanese : 0.67
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane probably will be around if you have a battle for me in the next half hour or after about an hour from now (sz109/belarus) doubt you will do either but yeah if you do i def want to do those live. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane also probably will not be able to do russia today but maybe way later if i get through all my work stuff.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • M Offline
                    Makalakalane
                    last edited by

                    TripleA Turn Summary: Germans round 6

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 6
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Germans buy 8 armour; Remaining resources: 1 PUs; 
                    
                        Combat Move - Germans
                            2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                            2 mech_infantrys moved from Western Ukraine to Eastern Poland
                            1 bomber moved from France to Eastern Poland
                    
                        Combat - Germans
                            Battle in Eastern Poland
                                Germans attack with 2 armour, 1 bomber and 3 mech_infantrys
                                Russians defend with 1 infantry
                                    Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits
                                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Eastern Poland
                                Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                    
                        Non Combat Move - Germans
                            18 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                            1 bomber moved from Eastern Poland to Baltic States
                            2 armour and 4 mech_infantrys moved from Germany to Baltic States
                            3 aaGuns moved from Bessarabia to Eastern Poland
                    
                        Place Units - Germans
                            5 armour placed in Germany
                            3 armour placed in Ukraine
                    
                        Turn Complete - Germans
                            Germans collect 45 PUs; end with 46 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                    

                    Combat Hit Differential Summary :

                    Germans : 1.83
                    Russians : -0.33
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      Makalakalane
                      last edited by

                      @ubernaut that's fine.. Damn I suck at late game in this version. In all versions, I suppose.. Haven't played in 15-20 years 😄

                      ubernautU 4 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Makalakalane
                        last edited by

                        @Makalakalane what happened?

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Makalakalane
                          last edited by

                          @Makalakalane anyway runnign out for errands see you a bit later or tomorrow 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Russians round 6

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 6
                            
                                Research Technology - Russians
                                    Russians spend 0 on tech rolls
                                        Russians rolls : 0/1 hits, 0.00 expected hits
                            
                                Purchase Units - Russians
                                    Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
                            
                                Combat Move - Russians
                                    1 armour, 1 fighter and 1 mech_infantry moved from Belarus to Nenetsia
                                          Russians take Archangel from Italians
                                    1 fighter, 4 infantry and 1 tactical_bomber moved from Belarus to Novgorod
                                    1 infantry moved from Rostov to Ukraine
                                    2 armour moved from Russia to Ukraine
                                    2 armour moved from Bryansk to Ukraine
                                          Russians take Western Ukraine from Germans
                                    5 infantry moved from Bryansk to Ukraine
                            
                                Combat - Russians
                                    Battle in Novgorod
                                        Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                                        Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                                            Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 1.83 expected hits
                                            Italians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                                            2 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Novgorod
                                        Russians win, taking Novgorod from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                                        Casualties for Russians: 2 infantry
                                        Casualties for Italians: 1 armour and 2 mech_infantrys
                                    Battle in Ukraine
                                        Russians attack with 4 armour and 6 infantry
                                        Germans defend with 3 armour, 1 factory_minor and 1 infantry
                                            Russians roll dice for 4 armour and 6 infantry in Ukraine, round 2 : 3/10 hits, 3.00 expected hits
                                            Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                                            2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                                            Russians roll dice for 4 armour and 4 infantry in Ukraine, round 3 : 2/8 hits, 2.67 expected hits
                                            Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                                            1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                                        Russians win, taking Ukraine from Germans with 4 armour and 3 infantry remaining. Battle score for attacker is 12
                                        Casualties for Russians: 3 infantry
                                        Casualties for Germans: 3 armour and 1 infantry
                                    Battle in Nenetsia
                                        Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                                        Italians defend with 1 armour
                                            Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits, 1.17 expected hits
                                            Italians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                                            1 mech_infantry owned by the Russians lost in Nenetsia
                                            Russians roll dice for 1 armour and 1 fighter in Nenetsia, round 3 : 0/2 hits, 1.00 expected hits
                                            Italians roll dice for 1 armour in Nenetsia, round 3 : 1/1 hits, 0.50 expected hits
                                            1 armour owned by the Russians lost in Nenetsia
                                         retreated to Nenetsia
                                        Italians win with 1 armour remaining. Battle score for attacker is -10
                                        Casualties for Russians: 1 armour and 1 mech_infantry
                                    1 infantry moved from Volgograd to Caucasus
                                    1 infantry moved from Volgograd to Kazakhstan
                                    1 infantry moved from Volgograd to Samara
                                    1 infantry moved from Russia to Vologda
                                    2 aaGuns and 17 infantry moved from Sakha to Buryatia
                                    1 fighter moved from Nenetsia to Belarus
                                    1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                                    1 aaGun and 5 infantry moved from Bryansk to Belarus
                                    1 artillery and 6 infantry moved from Russia to Bryansk
                            
                                Place Units - Russians
                                    8 infantry and 2 mech_infantrys placed in Russia
                            
                                Turn Complete - Russians
                                    Russians collect 32 PUs; end with 32 PUs
                                    Russians collect 4 PUs from War Bonds; end with 36 PUs
                            

                            Combat Hit Differential Summary :

                            Germans : 0.67
                            Italians : 1.83
                            Russians rolls : : 0.00
                            Russians : -1.67
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @Makalakalane
                              last edited by

                              @Makalakalane snuck a turn in 😛 your italian tank got super lucky somehow and im sure will now be a giant pain in my butt 😞

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @Makalakalane
                                last edited by

                                @Makalakalane btw if you decide to attack buryatia lets do that one live i may not take the auto picked casaulties on that one if you get a really unlucky first hit and also depending on what you go with. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • M Offline
                                  Makalakalane
                                  last edited by

                                  TripleA Move Summary: Japanese round 6

                                  TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 6
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                                  
                                      Politics - Japanese
                                          Japanese takes Political Action: Political Action Japanese To War With French
                                              Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                                  
                                      Combat Move - Japanese
                                          1 armour moved from Yunnan to French Indo China
                                                Japanese take French Indo China from French
                                          1 armour moved from French Indo China to Yunnan
                                          1 armour moved from Amur to Sakha
                                                Japanese take Sakha from Russians
                                          1 armour moved from Sakha to Buryatia
                                          4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                                          3 fighters moved from Japan to Buryatia
                                          2 infantry moved from Anhwe to Jehol
                                          2 armour moved from Manchuria to Buryatia
                                          1 fighter moved from Manchuria to Jehol
                                          2 bombers moved from Manchuria to Buryatia
                                          1 infantry moved from Soviet Far East to Siberia
                                                Japanese take Siberia from Russians
                                  

                                  Savegame

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                                  • M Offline
                                    Makalakalane
                                    last edited by

                                    TripleA Turn Summary: Japanese round 6

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 6
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                                    
                                        Politics - Japanese
                                            Japanese takes Political Action: Political Action Japanese To War With French
                                                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                                    
                                        Combat Move - Japanese
                                            1 armour moved from Yunnan to French Indo China
                                                  Japanese take French Indo China from French
                                            1 armour moved from French Indo China to Yunnan
                                            1 armour moved from Amur to Sakha
                                                  Japanese take Sakha from Russians
                                            1 armour moved from Sakha to Buryatia
                                            4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                                            3 fighters moved from Japan to Buryatia
                                            2 infantry moved from Anhwe to Jehol
                                            2 armour moved from Manchuria to Buryatia
                                            1 fighter moved from Manchuria to Jehol
                                            2 bombers moved from Manchuria to Buryatia
                                            1 infantry moved from Soviet Far East to Siberia
                                                  Japanese take Siberia from Russians
                                    
                                        Combat - Japanese
                                            Battle in Jehol
                                                Japanese attack with 1 fighter and 2 infantry
                                                Chinese defend with 1 infantry
                                                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                                                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Chinese lost in Jehol
                                                Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                                Casualties for Chinese: 1 infantry
                                            Battle in Buryatia
                                                Japanese attack with 7 armour, 2 bombers, 3 fighters, 10 infantry and 2 mech_infantrys
                                                Russians defend with 2 aaGuns and 17 infantry
                                                    AA fire in Buryatia : 2/5 hits, 0.83 expected hits
                                                    1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Buryatia
                                                    Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in Buryatia, round 2 : 9/22 hits, 7.17 expected hits
                                                    Russians roll dice for 2 aaGuns and 17 infantry in Buryatia, round 2 : 9/17 hits, 5.67 expected hits
                                                    9 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                                                    Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Buryatia, round 3 : 5/13 hits, 5.67 expected hits
                                                    Russians roll dice for 10 infantry in Buryatia, round 3 : 1/10 hits, 3.33 expected hits
                                                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
                                                    Japanese roll dice for 7 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Buryatia, round 4 : 4/12 hits, 5.50 expected hits
                                                    Russians roll dice for 5 infantry in Buryatia, round 4 : 3/5 hits, 1.67 expected hits
                                                    4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia
                                                    Japanese roll dice for 6 armour, 1 bomber and 2 fighters in Buryatia, round 5 : 3/9 hits, 4.67 expected hits
                                                    Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                                                Japanese win, taking Buryatia from Russians with 5 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -11
                                                Casualties for Japanese: 2 armour, 1 bomber, 1 fighter, 10 infantry and 2 mech_infantrys
                                                Casualties for Russians: 2 aaGuns and 17 infantry
                                    
                                        Non Combat Move - Japanese
                                            1 aaGun moved from Amur to Manchuria
                                            1 transport moved from 6 Sea Zone to 17 Sea Zone
                                            1 infantry moved from Iwo Jima to 17 Sea Zone
                                            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                                            1 infantry moved from 19 Sea Zone to Shantung
                                            3 infantry moved from Anhwe to Shantung
                                            1 armour moved from Anhwe to Kiangsu
                                            1 fighter moved from Jehol to Kiangsu
                                            3 fighters moved from Kiangsi to Yunnan
                                            3 tactical_bombers moved from Kiangsi to Yunnan
                                            1 transport moved from 5 Sea Zone to 6 Sea Zone
                                            2 fighters moved from Buryatia to Amur
                                            1 bomber moved from Buryatia to Shantung
                                    
                                        Place Units - Japanese
                                            3 armour placed in Shantung
                                            3 armour placed in Kiangsu
                                    
                                        Turn Complete - Japanese
                                            Total Cost from Convoy Blockades: 4
                                                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,3
                                            Japanese collect 40 PUs (4 lost to blockades); end with 42 PUs
                                    

                                    Combat Hit Differential Summary :

                                    AA fire in Buryatia : : 1.17
                                    Chinese : -0.33
                                    Russians : 3.00
                                    Japanese : -1.83
                                    

                                    Savegame

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                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      @ubernaut sorry too late... I already did it. Didn't see you email until after.. 😕 You only had one kind of unit in the country, so I didn't figure it was anything funky.. You managed to hit down 2 planes and the randomizer took a bomber.. 😕

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                                      • M Offline
                                        Makalakalane
                                        last edited by

                                        @ubernaut I won, never the less, but man, I've been building up to that one for like 6 turns 😛 Sorry we couldn't do it live. I didn't see the email, cos I was playing my turn when I received it..
                                        In general I think live is ok, but actually I find it a little slow when it's minor battles, like escort/interception og 1 unit vs 1 unit. I think it makes sense during major battles and battles where there could be a reason to chose odd casualties. I Buryatia, you only had 1 kind of unit. There would be absolutely no reason for you to pick the AA guns in other round than round 1 of that battle. They only shoot once.

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Makalakalane
                                          last edited by

                                          @Makalakalane yeah well if you somehow missed really bad in first round i might have considered taking infantry instead.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • M Offline
                                            Makalakalane
                                            last edited by

                                            @ubernaut why? How would that help you? Your chances of survival would drop like crazy if you did so? Unless you would hit on like 15 out of 19 1s.. You actually hit 9 in the first round, which was pretty high, I think. I mean even if you had won with 1 or both of your AA Guns, your chances of further survival would be even slimmer. But ok, I can see the logic if you would transport them back to Russia.
                                            In any case, I didn't see your email until it was too late. I don't mind the live-thing, but as I said, maybe only if it's big or necessary.

                                            ubernautU 1 Reply Last reply Reply Quote 0

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