TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    G40 Makalakalane (ax) v ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    215 Posts 2 Posters 128.3k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Online
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Research Technology - ANZAC
              ANZAC spend 5 on tech rolls
                  ANZAC rolls : 1/1 hits, 0.00 expected hits
              ANZAC removing all Technology Tokens after successful research.
              ANZAC discover Shipyards
      
          Activate Technology - ANZAC
              ANZAC activating Shipyards
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Trans-Jordan
                    British take Trans-Jordan from Italians
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 submarine moved from 45 Sea Zone to 43 Sea Zone
              1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 artillery moved from South Australia to 61 Sea Zone
              1 artillery, 1 destroyer and 1 transport moved from 61 Sea Zone to 56 Sea Zone
              1 infantry moved from Western Australia to 56 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 aaGun and 2 infantry moved from Queensland to South Australia
              1 aaGun and 1 infantry moved from Western Australia to South Australia
              1 infantry moved from Shan State to Malaya
              3 fighters and 1 tactical_bomber moved from India to Malaya
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.50
      ANZAC rolls : : 1.00
      Japanese : 0.67
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Online
        ubernaut Moderators @Makalakalane
        last edited by

        @Makalakalane probably will be around if you have a battle for me in the next half hour or after about an hour from now (sz109/belarus) doubt you will do either but yeah if you do i def want to do those live. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Online
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane also probably will not be able to do russia today but maybe way later if i get through all my work stuff.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • M Offline
            Makalakalane
            last edited by

            TripleA Turn Summary: Germans round 6

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 6
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    Germans buy 8 armour; Remaining resources: 1 PUs; 
            
                Combat Move - Germans
                    2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                    2 mech_infantrys moved from Western Ukraine to Eastern Poland
                    1 bomber moved from France to Eastern Poland
            
                Combat - Germans
                    Battle in Eastern Poland
                        Germans attack with 2 armour, 1 bomber and 3 mech_infantrys
                        Russians defend with 1 infantry
                            Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits
                            Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Eastern Poland
                        Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 infantry
            
                Non Combat Move - Germans
                    18 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                    1 bomber moved from Eastern Poland to Baltic States
                    2 armour and 4 mech_infantrys moved from Germany to Baltic States
                    3 aaGuns moved from Bessarabia to Eastern Poland
            
                Place Units - Germans
                    5 armour placed in Germany
                    3 armour placed in Ukraine
            
                Turn Complete - Germans
                    Germans collect 45 PUs; end with 46 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            

            Combat Hit Differential Summary :

            Germans : 1.83
            Russians : -0.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • M Offline
              Makalakalane
              last edited by

              @ubernaut that's fine.. Damn I suck at late game in this version. In all versions, I suppose.. Haven't played in 15-20 years 😄

              ubernautU 4 Replies Last reply Reply Quote 0
              • ubernautU Online
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane what happened?

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Online
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane anyway runnign out for errands see you a bit later or tomorrow 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Online
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Russians round 6

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 6
                    
                        Research Technology - Russians
                            Russians spend 0 on tech rolls
                                Russians rolls : 0/1 hits, 0.00 expected hits
                    
                        Purchase Units - Russians
                            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
                    
                        Combat Move - Russians
                            1 armour, 1 fighter and 1 mech_infantry moved from Belarus to Nenetsia
                                  Russians take Archangel from Italians
                            1 fighter, 4 infantry and 1 tactical_bomber moved from Belarus to Novgorod
                            1 infantry moved from Rostov to Ukraine
                            2 armour moved from Russia to Ukraine
                            2 armour moved from Bryansk to Ukraine
                                  Russians take Western Ukraine from Germans
                            5 infantry moved from Bryansk to Ukraine
                    
                        Combat - Russians
                            Battle in Novgorod
                                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                                Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 1.83 expected hits
                                    Italians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                                    2 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Novgorod
                                Russians win, taking Novgorod from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                                Casualties for Russians: 2 infantry
                                Casualties for Italians: 1 armour and 2 mech_infantrys
                            Battle in Ukraine
                                Russians attack with 4 armour and 6 infantry
                                Germans defend with 3 armour, 1 factory_minor and 1 infantry
                                    Russians roll dice for 4 armour and 6 infantry in Ukraine, round 2 : 3/10 hits, 3.00 expected hits
                                    Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                                    Russians roll dice for 4 armour and 4 infantry in Ukraine, round 3 : 2/8 hits, 2.67 expected hits
                                    Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                                Russians win, taking Ukraine from Germans with 4 armour and 3 infantry remaining. Battle score for attacker is 12
                                Casualties for Russians: 3 infantry
                                Casualties for Germans: 3 armour and 1 infantry
                            Battle in Nenetsia
                                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                                Italians defend with 1 armour
                                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits, 1.17 expected hits
                                    Italians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                                    1 mech_infantry owned by the Russians lost in Nenetsia
                                    Russians roll dice for 1 armour and 1 fighter in Nenetsia, round 3 : 0/2 hits, 1.00 expected hits
                                    Italians roll dice for 1 armour in Nenetsia, round 3 : 1/1 hits, 0.50 expected hits
                                    1 armour owned by the Russians lost in Nenetsia
                                 retreated to Nenetsia
                                Italians win with 1 armour remaining. Battle score for attacker is -10
                                Casualties for Russians: 1 armour and 1 mech_infantry
                            1 infantry moved from Volgograd to Caucasus
                            1 infantry moved from Volgograd to Kazakhstan
                            1 infantry moved from Volgograd to Samara
                            1 infantry moved from Russia to Vologda
                            2 aaGuns and 17 infantry moved from Sakha to Buryatia
                            1 fighter moved from Nenetsia to Belarus
                            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                            1 aaGun and 5 infantry moved from Bryansk to Belarus
                            1 artillery and 6 infantry moved from Russia to Bryansk
                    
                        Place Units - Russians
                            8 infantry and 2 mech_infantrys placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 32 PUs; end with 32 PUs
                            Russians collect 4 PUs from War Bonds; end with 36 PUs
                    

                    Combat Hit Differential Summary :

                    Germans : 0.67
                    Italians : 1.83
                    Russians rolls : : 0.00
                    Russians : -1.67
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Online
                      ubernaut Moderators @Makalakalane
                      last edited by

                      @Makalakalane snuck a turn in 😛 your italian tank got super lucky somehow and im sure will now be a giant pain in my butt 😞

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Online
                        ubernaut Moderators @Makalakalane
                        last edited by

                        @Makalakalane btw if you decide to attack buryatia lets do that one live i may not take the auto picked casaulties on that one if you get a really unlucky first hit and also depending on what you go with. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • M Offline
                          Makalakalane
                          last edited by

                          TripleA Move Summary: Japanese round 6

                          TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 6
                          
                              Purchase Units - Japanese
                                  Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                          
                              Politics - Japanese
                                  Japanese takes Political Action: Political Action Japanese To War With French
                                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                          
                              Combat Move - Japanese
                                  1 armour moved from Yunnan to French Indo China
                                        Japanese take French Indo China from French
                                  1 armour moved from French Indo China to Yunnan
                                  1 armour moved from Amur to Sakha
                                        Japanese take Sakha from Russians
                                  1 armour moved from Sakha to Buryatia
                                  4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                                  3 fighters moved from Japan to Buryatia
                                  2 infantry moved from Anhwe to Jehol
                                  2 armour moved from Manchuria to Buryatia
                                  1 fighter moved from Manchuria to Jehol
                                  2 bombers moved from Manchuria to Buryatia
                                  1 infantry moved from Soviet Far East to Siberia
                                        Japanese take Siberia from Russians
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            Makalakalane
                            last edited by

                            TripleA Turn Summary: Japanese round 6

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 6
                            
                                Purchase Units - Japanese
                                    Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                            
                                Politics - Japanese
                                    Japanese takes Political Action: Political Action Japanese To War With French
                                        Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                        Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                            
                                Combat Move - Japanese
                                    1 armour moved from Yunnan to French Indo China
                                          Japanese take French Indo China from French
                                    1 armour moved from French Indo China to Yunnan
                                    1 armour moved from Amur to Sakha
                                          Japanese take Sakha from Russians
                                    1 armour moved from Sakha to Buryatia
                                    4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                                    3 fighters moved from Japan to Buryatia
                                    2 infantry moved from Anhwe to Jehol
                                    2 armour moved from Manchuria to Buryatia
                                    1 fighter moved from Manchuria to Jehol
                                    2 bombers moved from Manchuria to Buryatia
                                    1 infantry moved from Soviet Far East to Siberia
                                          Japanese take Siberia from Russians
                            
                                Combat - Japanese
                                    Battle in Jehol
                                        Japanese attack with 1 fighter and 2 infantry
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                                            Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Jehol
                                        Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Buryatia
                                        Japanese attack with 7 armour, 2 bombers, 3 fighters, 10 infantry and 2 mech_infantrys
                                        Russians defend with 2 aaGuns and 17 infantry
                                            AA fire in Buryatia : 2/5 hits, 0.83 expected hits
                                            1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Buryatia
                                            Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in Buryatia, round 2 : 9/22 hits, 7.17 expected hits
                                            Russians roll dice for 2 aaGuns and 17 infantry in Buryatia, round 2 : 9/17 hits, 5.67 expected hits
                                            9 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                                            Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Buryatia, round 3 : 5/13 hits, 5.67 expected hits
                                            Russians roll dice for 10 infantry in Buryatia, round 3 : 1/10 hits, 3.33 expected hits
                                            1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
                                            Japanese roll dice for 7 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Buryatia, round 4 : 4/12 hits, 5.50 expected hits
                                            Russians roll dice for 5 infantry in Buryatia, round 4 : 3/5 hits, 1.67 expected hits
                                            4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia
                                            Japanese roll dice for 6 armour, 1 bomber and 2 fighters in Buryatia, round 5 : 3/9 hits, 4.67 expected hits
                                            Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                                        Japanese win, taking Buryatia from Russians with 5 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -11
                                        Casualties for Japanese: 2 armour, 1 bomber, 1 fighter, 10 infantry and 2 mech_infantrys
                                        Casualties for Russians: 2 aaGuns and 17 infantry
                            
                                Non Combat Move - Japanese
                                    1 aaGun moved from Amur to Manchuria
                                    1 transport moved from 6 Sea Zone to 17 Sea Zone
                                    1 infantry moved from Iwo Jima to 17 Sea Zone
                                    1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                                    1 infantry moved from 19 Sea Zone to Shantung
                                    3 infantry moved from Anhwe to Shantung
                                    1 armour moved from Anhwe to Kiangsu
                                    1 fighter moved from Jehol to Kiangsu
                                    3 fighters moved from Kiangsi to Yunnan
                                    3 tactical_bombers moved from Kiangsi to Yunnan
                                    1 transport moved from 5 Sea Zone to 6 Sea Zone
                                    2 fighters moved from Buryatia to Amur
                                    1 bomber moved from Buryatia to Shantung
                            
                                Place Units - Japanese
                                    3 armour placed in Shantung
                                    3 armour placed in Kiangsu
                            
                                Turn Complete - Japanese
                                    Total Cost from Convoy Blockades: 4
                                        Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,3
                                    Japanese collect 40 PUs (4 lost to blockades); end with 42 PUs
                            

                            Combat Hit Differential Summary :

                            AA fire in Buryatia : : 1.17
                            Chinese : -0.33
                            Russians : 3.00
                            Japanese : -1.83
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              Makalakalane
                              last edited by

                              @ubernaut sorry too late... I already did it. Didn't see you email until after.. 😕 You only had one kind of unit in the country, so I didn't figure it was anything funky.. You managed to hit down 2 planes and the randomizer took a bomber.. 😕

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                Makalakalane
                                last edited by

                                @ubernaut I won, never the less, but man, I've been building up to that one for like 6 turns 😛 Sorry we couldn't do it live. I didn't see the email, cos I was playing my turn when I received it..
                                In general I think live is ok, but actually I find it a little slow when it's minor battles, like escort/interception og 1 unit vs 1 unit. I think it makes sense during major battles and battles where there could be a reason to chose odd casualties. I Buryatia, you only had 1 kind of unit. There would be absolutely no reason for you to pick the AA guns in other round than round 1 of that battle. They only shoot once.

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Online
                                  ubernaut Moderators @Makalakalane
                                  last edited by

                                  @Makalakalane yeah well if you somehow missed really bad in first round i might have considered taking infantry instead.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    Makalakalane
                                    last edited by

                                    @ubernaut why? How would that help you? Your chances of survival would drop like crazy if you did so? Unless you would hit on like 15 out of 19 1s.. You actually hit 9 in the first round, which was pretty high, I think. I mean even if you had won with 1 or both of your AA Guns, your chances of further survival would be even slimmer. But ok, I can see the logic if you would transport them back to Russia.
                                    In any case, I didn't see your email until it was too late. I don't mind the live-thing, but as I said, maybe only if it's big or necessary.

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Online
                                      ubernaut Moderators @Makalakalane
                                      last edited by

                                      @Makalakalane yeah i realized that after i finished my turn that one might be weird if you got really unlucky i'd say whenever there is a potential decision it usually makes sense to play it safe instead of rushing, anyway seems like it didn't matter haven't actually been able to look at it yet.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • M Offline
                                        Makalakalane
                                        last edited by

                                        @ubernaut I think I had a medium hit on the first round. Actually I think I also hit 9. You had 17 + the 2 AA Guns.

                                        ubernautU 3 Replies Last reply Reply Quote 0
                                        • ubernautU Online
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Americans round 6

                                          TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 6
                                          
                                              Research Technology - Americans
                                                  Americans spend 0 on tech rolls
                                          
                                              Purchase Units - Americans
                                                  Americans buy 1 armour, 2 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; 1 techTokens; 
                                          
                                              Combat Move - Americans
                                                  2 artilleries and 8 infantry moved from Brazil to 86 Sea Zone
                                                  2 artilleries, 8 infantry and 5 transports moved from 86 Sea Zone to 91 Sea Zone
                                                  1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                                                  4 infantry moved from Hawaiian Islands to 26 Sea Zone
                                                  3 battleships, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 4 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                                                  4 infantry moved from 6 Sea Zone to Japan
                                                  1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone
                                                  3 mech_infantrys moved from French Equatorial Africa to Belgian Congo
                                                        British take Belgian Congo from Italians
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Online
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane got a big one here probably want to do it live

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 10
                                            • 11
                                            • 4 / 11
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums