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    G40 Makalakalane (ax) v ubernaut (al)

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    • ubernautU Offline
      ubernaut Moderators @Makalakalane
      last edited by

      @Makalakalane np im def a bit rusty on these rules, thought we got to keep tech tokens for tech misses. 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • M Offline
        Makalakalane
        last edited by

        @ubernaut oh right, yea, that's a better rule. In real life, when I play with my friends, we usually say 6 IPC for a tech roll and you keep it until it's succesful. If you then have 3 tech dice, they all disappear when you get one succesful hit and you can only research one tech at a time. That works pretty well, I think. Here it's just almost 5 IPC out the window 😄 ANyway, it's almost midnight here and I'm really tired, so I will look at Japan tomorrow.

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane no worries i gotta start in on work stuff myself 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @Makalakalane
            last edited by

            @Makalakalane oh actually i think we can change if you want i'd prefer it that way personally.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • M Offline
              Makalakalane
              last edited by

              Can you change now? The tech-thing, I mean?

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane yeah it's a map option we can just change it.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Russians round 1

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 1
                  
                      Research Technology - Russians
                          Russians spend 5 on tech rolls
                              Russians rolls : 0/1 hits, 0.00 expected hits
                          Russians removing all Technology Tokens after unsuccessful research.
                  
                      Purchase Units - Russians
                          Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Combat Move - Russians
                  
                      Combat - Russians
                  
                      Non Combat Move - Russians
                          1 submarine moved from 127 Sea Zone to 125 Sea Zone
                          2 infantry moved from Vyborg to Karelia
                          1 infantry moved from Vyborg to Novgorod
                          1 infantry moved from Archangel to Novgorod
                          1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                          3 infantry moved from Baltic States to Belarus
                          1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                          2 infantry moved from Bessarabia to Ukraine
                          2 infantry moved from Eastern Poland to Western Ukraine
                          1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                          2 infantry moved from Caucasus to Rostov
                          1 armour and 1 mech_infantry moved from Russia to Belarus
                          2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                          6 infantry moved from Amur to Buryatia
                          2 aaGuns and 6 infantry moved from Sakha to Buryatia
                          6 infantry moved from Buryatia to Yakut S.S.R.
                  
                      Place Units - Russians
                          1 artillery and 2 infantry placed in Ukraine
                          1 artillery and 2 infantry placed in Novgorod
                          4 infantry placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 37 PUs; end with 37 PUs
                          Turning on Edit Mode
                          EDIT: Changing PUs for Russians from 37 to 42
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Russians rolls : : 0.00
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • M Offline
                    Makalakalane
                    last edited by

                    @ubernaut I thought all the options got greyed out once you started a match

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Makalakalane
                      last edited by

                      @Makalakalane nah you can change it when you are loading the game. i just reposted with the option changed and my 5 pu added back in i will buy at least one tech token next round with russia if you want to play it that way. i dont think there's a way to edit the token in. so use this last post if you want to do it that way.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • M Offline
                        Makalakalane
                        last edited by

                        TripleA Turn Summary: Japanese round 1

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 1
                        
                            Purchase Units - Japanese
                                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                3 infantry moved from Kwangsi to Yunnan
                                1 artillery moved from Kwangsi to Hunan
                                1 artillery and 3 infantry moved from Kiangsi to Hunan
                                1 tactical_bomber moved from Kiangsu to Yunnan
                                1 fighter moved from Kiangsu to Yunnan
                                2 bombers moved from Japan to Yunnan
                                1 fighter moved from Formosa to Hunan
                                2 fighters moved from Manchuria to Hunan
                                2 tactical_bombers moved from Manchuria to Hunan
                                1 artillery and 2 infantry moved from Jehol to Anhwe
                                      Japanese take Anhwe from Chinese
                                1 artillery and 3 infantry moved from Shantung to Anhwe
                                1 mech_infantry moved from Manchuria to Anhwe
                                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                        
                            Combat - Japanese
                                Battle in Hunan
                                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                                    Chinese defend with 2 infantry
                                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/10 hits, 4.33 expected hits
                                        Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                                        2 infantry owned by the Chinese lost in Hunan
                                    Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                    Casualties for Chinese: 2 infantry
                                Battle in Yunnan
                                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                                    Chinese defend with 4 infantry
                                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.00 expected hits
                                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
                                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                                    Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is -15
                                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                                    Casualties for Chinese: 4 infantry
                        
                            Non Combat Move - Japanese
                                2 bombers moved from Yunnan to Kwangsi
                                2 tactical_bombers moved from Hunan to Kwangsi
                                3 fighters moved from Hunan to Kwangsi
                                2 infantry moved from Manchuria to Jehol
                                1 artillery moved from Manchuria to 19 Sea Zone
                                4 infantry moved from Korea to Manchuria
                                1 fighter moved from Korea to Shantung
                                1 infantry moved from Okinawa to 19 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                                1 infantry moved from 36 Sea Zone to Kwangsi
                                1 artillery moved from 36 Sea Zone to Kwangsi
                                1 infantry moved from Japan to 6 Sea Zone
                                1 artillery moved from Japan to 6 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                1 infantry moved from 36 Sea Zone to Kwangsi
                                1 artillery moved from 36 Sea Zone to Kwangsi
                                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                                1 cruiser moved from 6 Sea Zone to 22 Sea Zone
                                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                                1 submarine moved from 19 Sea Zone to 22 Sea Zone
                                1 battleship and 1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                                1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                                1 fighter moved from Okinawa to Kwangsi
                                1 fighter moved from Japan to Shantung
                                1 fighter and 2 tactical_bombers moved from Japan to Shantung
                                1 transport moved from 20 Sea Zone to 6 Sea Zone
                                1 armour moved from Japan to 6 Sea Zone
                                1 armour moved from 6 Sea Zone to Korea
                                1 aaGun moved from Manchuria to Jehol
                        
                            Place Units - Japanese
                                1 factory_minor placed in Kiangsu
                                2 transports placed in 6 Sea Zone
                        
                            Turn Complete - Japanese
                                Japanese collect 29 PUs; end with 29 PUs
                                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese : 2.00
                        Japanese : 1.67
                        

                        Savegame

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                        • M Offline
                          Makalakalane
                          last edited by

                          @ubernaut damn dice were on your side again in Hunnan. Anyway, it's all good. Japan is done. I guess just post Summary at the end of Britains turn? I think it pastes all 3 turns together in one big report at the end anyway.

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane yeah unless i have an attack for you before then. fyi i'm probably gonna be a little slow for the first few rounds unless i get used to this map again.

                            Quick question aa guns don't stack in this variation do they? like if you have 3 aa guns defending they still only get one shot per battle right?

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • M Offline
                              Makalakalane
                              last edited by

                              @ubernaut AA guns stack. They have up to 3 dice pr AA gun. If I attack with 10 fighters and you have 1 AA Gun it will use 3 dice once. If I attack with 2 Fighters and you have 1 AA Gun it till use 2 dice. Did that make sense? So if you have 6 AA Gun you will have a maximum of 18 dice vs aircraft, but never more dice than there are planes...

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Makalakalane
                                last edited by

                                @Makalakalane ok thanks, i thought that but the rules said otherwise or at least the way i was reading them 😕 one more iirc uk and uk pacific share tech and repairs right or are they separate?

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • M Offline
                                  Makalakalane
                                  last edited by

                                  @ubernaut I'm not sure about repairs.. Since you have to repair before you buy units, I think repairs are separate too, but again - not sure. Tech is shared, if I'm not mistaken.

                                  ubernautU 4 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Makalakalane
                                    last edited by

                                    @Makalakalane cool thanks been a while 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: UK_Pacific round 1

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 1
                                      
                                          Research Technology - Americans
                                              Americans spend 5 on tech rolls
                                                  Americans rolls : 0/1 hits, 0.00 expected hits
                                      
                                          Purchase Units - Americans
                                              Americans buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 1 techTokens; 
                                      
                                          Combat Move - Americans
                                      
                                          Combat - Americans
                                              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                                              1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                                              1 bomber moved from Central United States to Hawaiian Islands
                                              1 fighter moved from Philippines to 30 Sea Zone
                                              1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
                                              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
                                              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                                              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                              1 transport moved from 26 Sea Zone to 10 Sea Zone
                                              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                                              1 fighter moved from 10 Sea Zone to Hawaiian Islands
                                              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                                              1 fighter moved from Western United States to Hawaiian Islands
                                              1 fighter moved from Eastern United States to Western United States
                                              3 mech_infantrys moved from Central United States to Eastern United States
                                              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                      
                                          Place Units - Americans
                                              1 carrier placed in 10 Sea Zone
                                              3 transports placed in 101 Sea Zone
                                              3 infantry placed in Eastern United States
                                      
                                          Turn Complete - Americans
                                              Americans collect 52 PUs; end with 53 PUs
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Chinese
                                              1 fighter and 2 infantry moved from Szechwan to Yunnan
                                      
                                          Combat - Chinese
                                              Battle in Yunnan
                                                  Chinese attack with 1 fighter and 2 infantry
                                                  Japanese defend with 1 infantry
                                                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Japanese lost in Yunnan
                                                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Japanese: 1 infantry
                                      
                                          Non Combat Move - Chinese
                                              1 fighter moved from Yunnan to Szechwan
                                              2 infantry moved from Kweichow to Szechwan
                                              1 infantry moved from Shensi to Szechwan
                                              2 infantry moved from Suiyuyan to Shensi
                                      
                                          Place Units - Chinese
                                              4 infantry placed in Szechwan
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 10 PUs; end with 10 PUs
                                              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
                                      
                                          Research Technology - British
                                              UK_Pacific spend 1 on tech rolls
                                              British spend 4 on tech rolls
                                                  British rolls : 0/1 hits, 0.00 expected hits
                                      
                                          Purchase Units - British
                                              British buy 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                                      
                                          Purchase Units - UK_Pacific
                                              UK_Pacific buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - British
                                              1 fighter moved from Gibraltar to 109 Sea Zone
                                              1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                                              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                                              1 battleship moved from 111 Sea Zone to 109 Sea Zone
                                              1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                                              1 bomber moved from United Kingdom to Western Germany
                                              2 fighters moved from United Kingdom to 109 Sea Zone
                                              1 submarine moved from 98 Sea Zone to 96 Sea Zone
                                              1 fighter moved from Malta to 96 Sea Zone
                                              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                                      
                                          Combat - British
                                              Strategic bombing raid in Western Germany
                                                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                                                  Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                                                  Bombing raid in Western Germany causes 7 damage total. 
                                              Battle in 96 Sea Zone
                                                  British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                                                  Italians defend with 1 destroyer and 1 transport
                                                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                      British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 destroyer owned by the Italians lost in 96 Sea Zone
                                                      1 transport owned by the Italians lost in 96 Sea Zone
                                                      British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                                  British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                                                  Casualties for Italians: 1 destroyer and 1 transport
                                              Battle in 109 Sea Zone
                                                  British attack with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters
                                                  Germans defend with 1 submarine
                                                      British roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                                                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 submarine owned by the Germans lost in 109 Sea Zone
                                                  British win, taking 109 Sea Zone from Germans with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                                                  Casualties for Germans: 1 submarine
                                              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                                              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                                              1 armour and 1 infantry moved from 109 Sea Zone to Scotland
                                              1 aaGun and 2 infantry moved from United Kingdom to Scotland
                                              1 bomber moved from Western Germany to 112 Sea Zone
                                              1 bomber moved from 112 Sea Zone to United Kingdom
                                              1 artillery and 1 infantry moved from Ontario to Quebec
                                              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                                              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                                              1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                                              1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                                              1 armour and 1 infantry moved from Alexandria to Egypt
                                              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                                              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                                              1 infantry moved from West India to Eastern Persia
                                                    British take Eastern Persia from Neutral_Allies
                                              2 infantry moved from Union of South Africa to Rhodesia
                                              1 artillery and 1 infantry moved from India to 39 Sea Zone
                                              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                                              1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                                                    British take Persia from Neutral_Allies
                                              2 infantry moved from Burma to Shan State
                                              2 infantry moved from India to West India
                                              3 infantry moved from India to Burma
                                              1 battleship moved from 37 Sea Zone to 39 Sea Zone
                                              1 fighter moved from Burma to India
                                              1 aaGun moved from India to Burma
                                              1 fighter moved from 109 Sea Zone to Scotland
                                              2 fighters moved from 109 Sea Zone to United Kingdom
                                      
                                          Place Units - British
                                              4 infantry placed in United Kingdom
                                              1 factory_minor placed in Egypt
                                      
                                          Turn Complete - British
                                              British collect 30 PUs; end with 30 PUs
                                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
                                      
                                          Place Units - UK_Pacific
                                              1 submarine placed in 39 Sea Zone
                                              1 armour and 1 mech_infantry placed in India
                                      
                                          Turn Complete - UK_Pacific
                                              UK_Pacific collect 17 PUs; end with 17 PUs
                                              Units Change Ownership
                                                  Some Units in India change ownership: 1 armour and 1 mech_infantry
                                                  Some Units in 39 Sea Zone change ownership: 1 submarine
                                      

                                      Combat Hit Differential Summary :

                                      Germans : -0.17
                                      British : -1.00
                                      Italians : -0.33
                                      Americans rolls : : 0.00
                                      British rolls : : 0.00
                                      AA fire in Western Germany : : -0.17
                                      Chinese : 0.17
                                      Japanese : -0.33
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @Makalakalane
                                        last edited by

                                        @Makalakalane sorry for the delay go for :italy:

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @Makalakalane
                                          last edited by

                                          @Makalakalane lol i think i already messed up you mind if i alter my nc move slgihtly?

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane i guess thats a yes 😞

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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