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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Northern Italy to Southern France
              1 armour moved from Northern Italy to Yugoslavia
              1 armour moved from Albania to Yugoslavia
              1 infantry moved from Albania to Yugoslavia
              1 artillery moved from Northern Italy to Yugoslavia
              1 fighter moved from Southern Italy to Yugoslavia
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 cruiser moved from 95 Sea Zone to 93 Sea Zone
              1 battleship moved from 97 Sea Zone to 93 Sea Zone
              1 cruiser moved from 97 Sea Zone to 93 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 mech_infantry moved from Tobruk to Tunisia
              1 armour moved from Tobruk to Tunisia
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 fighter moved from Southern Italy to 96 Sea Zone
      
          Combat - Italians
              Battle in Gibraltar
              Battle in Trans-Jordan
              Battle in Yugoslavia
                  Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                  Neutral_Allies defend with 3 infantry
                      Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/5 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
                      Italians roll dice for 2 armour and 1 fighter in Yugoslavia, round 3 : 2/3 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Gibraltar from British, taking Trans-Jordan from British, taking Yugoslavia from Neutral_Allies with 2 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for Neutral_Allies: 3 infantry
              Battle in Southern France
                  Italians attack with 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor and 1 harbour
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                      French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in 93 Sea Zone
                  Italians attack with 1 battleship, 2 cruisers and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber, 1 destroyer and 1 fighter
                  British defend with 1 submarine
                      Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                  Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Italians: 1 destroyer
                  Casualties for British: 1 submarine
      
          Non Combat Move - Italians
              1 fighter moved from 96 Sea Zone to Southern Italy
              1 bomber moved from 96 Sea Zone to Southern Italy
              1 fighter moved from Yugoslavia to Southern Italy
              1 infantry moved from Albania to Bulgaria
                    Italians take Bulgaria from Neutral_Axis
              1 infantry moved from Tobruk to Libya
              1 infantry moved from Italian Somaliland to Ethiopia
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 20 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.33
      British : 0.83
      French : -0.50
      Neutral_Allies : 0.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • M Offline
        Makalakalane
        last edited by

        @ubernaut sorry - I didn't really read the message until now. I was pretty far in my turn, so a lot of wasted time. If it's any consolation, I also messed up and forgot to do combat in the southern part of Africa with Italy. You win some, you lose some. 😄 Normally I don't mind at all, but if I'm already halfway through my turn, I think we should just continue unless it's something that you can't really turn around.. And being that we're only in round 1, I think most things can be turned around 😉 Like me losing out on taking out your english transports and destroyers 😛

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane all good maybe it won't matter too much anyway at this point where did you miss my trannies and destroyers?

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • M Offline
            Makalakalane
            last edited by

            @ubernaut I didn't at this point. I did with Germany. I think they are pretty essential to get rid off for Germany.

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Makalakalane
              last edited by

              @Makalakalane you mean in canada?

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              M 1 Reply Last reply Reply Quote 0
              • M Offline
                Makalakalane @ubernaut
                last edited by

                @ubernaut yes. Only one place, that's true. It would have been worse to miss the one near England. Anyways, it's interesting what you're doing with England. Looking forward to see how it pans out.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: ANZAC round 1

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 1
                  
                      Research Technology - ANZAC
                          ANZAC spend 5 on tech rolls
                              ANZAC rolls : 0/1 hits, 0.00 expected hits
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 artillery; Remaining resources: 1 PUs; 1 techTokens; 
                  
                      Combat Move - ANZAC
                          2 infantry moved from Egypt to Trans-Jordan
                  
                      Combat - ANZAC
                          Battle in Trans-Jordan
                              ANZAC attack with 2 infantry
                              Italians defend with 1 infantry
                                  ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                                  Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                  ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                                  Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                                  ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.33 expected hits
                                  Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                              ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                              Casualties for ANZAC: 1 infantry
                              Casualties for Italians: 1 infantry
                  
                      Non Combat Move - ANZAC
                          1 transport moved from 62 Sea Zone to 63 Sea Zone
                          1 infantry moved from New Zealand to 63 Sea Zone
                          2 fighters moved from New Zealand to Queensland
                          2 aaGuns and 2 infantry moved from New South Wales to South Australia
                          1 artillery and 2 infantry moved from Queensland to South Australia
                          1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                          1 infantry moved from 62 Sea Zone to New South Wales
                          1 infantry moved from Malaya to Shan State
                  
                      Place Units - ANZAC
                          1 artillery placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 11 PUs
                  

                  Combat Hit Differential Summary :

                  Italians : 0.00
                  ANZAC : 0.00
                  ANZAC rolls : : 0.00
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Makalakalane
                    last edited by

                    @Makalakalane whoops sorry forgot to do france first 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      Makalakalane
                      last edited by

                      @ubernaut no problem. Going forward you can just post when you've done both 🙂

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Makalakalane
                        last edited by

                        @Makalakalane yeah i just forgot the turn order 😛

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: French round 1

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 1
                          
                              Research Technology - ANZAC
                                  ANZAC spend 5 on tech rolls
                                      ANZAC rolls : 0/1 hits, 0.00 expected hits
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 1 artillery; Remaining resources: 1 PUs; 1 techTokens; 
                          
                              Combat Move - ANZAC
                                  2 infantry moved from Egypt to Trans-Jordan
                          
                              Combat - ANZAC
                                  Battle in Trans-Jordan
                                      ANZAC attack with 2 infantry
                                      Italians defend with 1 infantry
                                          ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                                          Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                          ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                                          Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                                          ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.33 expected hits
                                          Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                                      ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                                      Casualties for ANZAC: 1 infantry
                                      Casualties for Italians: 1 infantry
                          
                              Non Combat Move - ANZAC
                                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                                  1 infantry moved from New Zealand to 63 Sea Zone
                                  2 fighters moved from New Zealand to Queensland
                                  2 aaGuns and 2 infantry moved from New South Wales to South Australia
                                  1 artillery and 2 infantry moved from Queensland to South Australia
                                  1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                                  1 infantry moved from 62 Sea Zone to New South Wales
                                  1 infantry moved from Malaya to Shan State
                          
                              Place Units - ANZAC
                                  1 artillery placed in New South Wales
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 10 PUs; end with 11 PUs
                          
                              Combat Move - French
                          
                              Non Combat Move - French
                                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                                  1 infantry moved from Syria to Trans-Jordan
                                  1 infantry moved from Algeria to Morocco
                                  1 infantry moved from French West Africa to French Central Africa
                                  1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                          
                              Turn Complete - French
                          

                          Combat Hit Differential Summary :

                          Italians : 0.00
                          ANZAC : 0.00
                          ANZAC rolls : : 0.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane go for round 2

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • M Offline
                              Makalakalane
                              last edited by

                              TripleA Turn Summary: Germans round 2

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 2
                              
                                  Research Technology - Germans
                              
                                  Purchase Units - Germans
                                      Germans buy 6 armour, 1 battleship and 1 fighter; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Germans
                                      1 unit repaired.
                                      6 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
                                      2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                                      1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                                      1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                                      1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                                      2 bombers moved from Holland Belgium to Normandy Bordeaux
                              
                                  Combat - Germans
                                      Battle in Normandy Bordeaux
                                          Germans attack with 6 armour, 3 artilleries, 2 bombers, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                                          French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                              Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/20 hits, 8.83 expected hits
                                              French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                                              2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                                          Germans win, taking Normandy Bordeaux from French with 6 armour, 3 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
                                          Casualties for Germans: 2 infantry
                                          Casualties for French: 1 artillery and 1 infantry
                              
                                  Non Combat Move - Germans
                                      2 bombers moved from Normandy Bordeaux to Western Germany
                                      3 aaGuns moved from Holland Belgium to Normandy Bordeaux
                                      2 fighters moved from 112 Sea Zone to Western Germany
                                      2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                                      1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                                      2 infantry moved from Norway to 112 Sea Zone
                                      2 infantry moved from Denmark to 112 Sea Zone
                                      4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                                      4 infantry moved from 91 Sea Zone to Gibraltar
                                      1 fighter moved from Northern Italy to Southern Italy
                              
                                  Place Units - Germans
                                      1 battleship placed in 112 Sea Zone
                                      1 fighter placed in Western Germany
                                      6 armour placed in Germany
                              
                                  Turn Complete - Germans
                                      Germans collect 38 PUs; end with 38 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                                      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                              

                              Combat Hit Differential Summary :

                              Germans : -0.83
                              French : 1.33
                              

                              Savegame

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Makalakalane
                                last edited by

                                @Makalakalane hi not sure if i will be able to russia till tomorrow don't forget to @ me nto sure why but i only get notifications when im mentioned or if i get a chat thread updates never notify me 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  Makalakalane
                                  last edited by

                                  @ubernaut that's quite alright. I will try and remember to add you.. You should get an email whenever something happens in here... That's how I check if something has happened in a match. I got 3-4 matches going on so sometimes I forget who I'm playing in the moment 🙂 Easiest just to post summary and get on with it. But I will try my best to remember to make an @ubernaut after each turn.

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Makalakalane
                                    last edited by

                                    @Makalakalane well i will eventually check but if you are looking to get a faster response it cant hurt. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      @ubernaut sure 🙂 I will try my best. Looking forward to your next move whenever you have the time.

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Makalakalane
                                        last edited by

                                        @Makalakalane no worries either way, just saying. i should speed up a bit after i get more used to the map im not sure ive ever played v human before on this map actually. 😛 but for now i really need to think my moves out before i make them.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • M Offline
                                          Makalakalane
                                          last edited by

                                          @ubernaut that's quite alright. You take all the time you need. That's the whole point about playing like this 🙂

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane indeed. 😄

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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