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    G40 Makalakalane (ax) v ubernaut (al)

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    • ubernautU Offline
      ubernaut Moderators @Makalakalane
      last edited by

      @Makalakalane all good maybe it won't matter too much anyway at this point where did you miss my trannies and destroyers?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • M Offline
        Makalakalane
        last edited by

        @ubernaut I didn't at this point. I did with Germany. I think they are pretty essential to get rid off for Germany.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane you mean in canada?

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          M 1 Reply Last reply Reply Quote 0
          • M Offline
            Makalakalane @ubernaut
            last edited by

            @ubernaut yes. Only one place, that's true. It would have been worse to miss the one near England. Anyways, it's interesting what you're doing with England. Looking forward to see how it pans out.

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: ANZAC round 1

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 1
              
                  Research Technology - ANZAC
                      ANZAC spend 5 on tech rolls
                          ANZAC rolls : 0/1 hits, 0.00 expected hits
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 artillery; Remaining resources: 1 PUs; 1 techTokens; 
              
                  Combat Move - ANZAC
                      2 infantry moved from Egypt to Trans-Jordan
              
                  Combat - ANZAC
                      Battle in Trans-Jordan
                          ANZAC attack with 2 infantry
                          Italians defend with 1 infantry
                              ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                              Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                              ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                              Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                              ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.33 expected hits
                              Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                          ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                          Casualties for ANZAC: 1 infantry
                          Casualties for Italians: 1 infantry
              
                  Non Combat Move - ANZAC
                      1 transport moved from 62 Sea Zone to 63 Sea Zone
                      1 infantry moved from New Zealand to 63 Sea Zone
                      2 fighters moved from New Zealand to Queensland
                      2 aaGuns and 2 infantry moved from New South Wales to South Australia
                      1 artillery and 2 infantry moved from Queensland to South Australia
                      1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                      1 infantry moved from 62 Sea Zone to New South Wales
                      1 infantry moved from Malaya to Shan State
              
                  Place Units - ANZAC
                      1 artillery placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 10 PUs; end with 11 PUs
              

              Combat Hit Differential Summary :

              Italians : 0.00
              ANZAC : 0.00
              ANZAC rolls : : 0.00
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane whoops sorry forgot to do france first 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • M Offline
                  Makalakalane
                  last edited by

                  @ubernaut no problem. Going forward you can just post when you've done both 🙂

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Makalakalane
                    last edited by

                    @Makalakalane yeah i just forgot the turn order 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: French round 1

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 1
                      
                          Research Technology - ANZAC
                              ANZAC spend 5 on tech rolls
                                  ANZAC rolls : 0/1 hits, 0.00 expected hits
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 artillery; Remaining resources: 1 PUs; 1 techTokens; 
                      
                          Combat Move - ANZAC
                              2 infantry moved from Egypt to Trans-Jordan
                      
                          Combat - ANZAC
                              Battle in Trans-Jordan
                                  ANZAC attack with 2 infantry
                                  Italians defend with 1 infantry
                                      ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                      ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                                      Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                                      ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.33 expected hits
                                      Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                                  ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                                  Casualties for ANZAC: 1 infantry
                                  Casualties for Italians: 1 infantry
                      
                          Non Combat Move - ANZAC
                              1 transport moved from 62 Sea Zone to 63 Sea Zone
                              1 infantry moved from New Zealand to 63 Sea Zone
                              2 fighters moved from New Zealand to Queensland
                              2 aaGuns and 2 infantry moved from New South Wales to South Australia
                              1 artillery and 2 infantry moved from Queensland to South Australia
                              1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                              1 infantry moved from 62 Sea Zone to New South Wales
                              1 infantry moved from Malaya to Shan State
                      
                          Place Units - ANZAC
                              1 artillery placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 10 PUs; end with 11 PUs
                      
                          Combat Move - French
                      
                          Non Combat Move - French
                              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                              1 infantry moved from Syria to Trans-Jordan
                              1 infantry moved from Algeria to Morocco
                              1 infantry moved from French West Africa to French Central Africa
                              1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                      
                          Turn Complete - French
                      

                      Combat Hit Differential Summary :

                      Italians : 0.00
                      ANZAC : 0.00
                      ANZAC rolls : : 0.00
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Makalakalane
                        last edited by

                        @Makalakalane go for round 2

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • M Offline
                          Makalakalane
                          last edited by

                          TripleA Turn Summary: Germans round 2

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 2
                          
                              Research Technology - Germans
                          
                              Purchase Units - Germans
                                  Germans buy 6 armour, 1 battleship and 1 fighter; Remaining resources: 0 PUs; 
                          
                              Combat Move - Germans
                                  1 unit repaired.
                                  6 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
                                  2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                                  1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                                  1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                                  1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                                  2 bombers moved from Holland Belgium to Normandy Bordeaux
                          
                              Combat - Germans
                                  Battle in Normandy Bordeaux
                                      Germans attack with 6 armour, 3 artilleries, 2 bombers, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                          Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/20 hits, 8.83 expected hits
                                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                                          2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                                      Germans win, taking Normandy Bordeaux from French with 6 armour, 3 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
                                      Casualties for Germans: 2 infantry
                                      Casualties for French: 1 artillery and 1 infantry
                          
                              Non Combat Move - Germans
                                  2 bombers moved from Normandy Bordeaux to Western Germany
                                  3 aaGuns moved from Holland Belgium to Normandy Bordeaux
                                  2 fighters moved from 112 Sea Zone to Western Germany
                                  2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                                  1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                                  2 infantry moved from Norway to 112 Sea Zone
                                  2 infantry moved from Denmark to 112 Sea Zone
                                  4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                                  4 infantry moved from 91 Sea Zone to Gibraltar
                                  1 fighter moved from Northern Italy to Southern Italy
                          
                              Place Units - Germans
                                  1 battleship placed in 112 Sea Zone
                                  1 fighter placed in Western Germany
                                  6 armour placed in Germany
                          
                              Turn Complete - Germans
                                  Germans collect 38 PUs; end with 38 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                          

                          Combat Hit Differential Summary :

                          Germans : -0.83
                          French : 1.33
                          

                          Savegame

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane hi not sure if i will be able to russia till tomorrow don't forget to @ me nto sure why but i only get notifications when im mentioned or if i get a chat thread updates never notify me 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • M Offline
                              Makalakalane
                              last edited by

                              @ubernaut that's quite alright. I will try and remember to add you.. You should get an email whenever something happens in here... That's how I check if something has happened in a match. I got 3-4 matches going on so sometimes I forget who I'm playing in the moment 🙂 Easiest just to post summary and get on with it. But I will try my best to remember to make an @ubernaut after each turn.

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Makalakalane
                                last edited by

                                @Makalakalane well i will eventually check but if you are looking to get a faster response it cant hurt. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • M Offline
                                  Makalakalane
                                  last edited by

                                  @ubernaut sure 🙂 I will try my best. Looking forward to your next move whenever you have the time.

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Makalakalane
                                    last edited by

                                    @Makalakalane no worries either way, just saying. i should speed up a bit after i get more used to the map im not sure ive ever played v human before on this map actually. 😛 but for now i really need to think my moves out before i make them.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      @ubernaut that's quite alright. You take all the time you need. That's the whole point about playing like this 🙂

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Makalakalane
                                        last edited by

                                        @Makalakalane indeed. 😄

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Russians round 2

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 2
                                          
                                              Research Technology - Russians
                                                  Russians spend 5 on tech rolls
                                                      Russians rolls : 1/1 hits, 0.00 expected hits
                                                  Russians removing all Technology Tokens after successful research.
                                                  Russians discover War Bonds
                                          
                                              Activate Technology - Russians
                                                  Russians activating War Bonds
                                          
                                              Purchase Units - Russians
                                                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Combat Move - Russians
                                          
                                              Non Combat Move - Russians
                                                  2 aaGuns and 12 infantry moved from Buryatia to Sakha
                                                  6 infantry moved from Yakut S.S.R. to Buryatia
                                                  1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                                                  2 infantry moved from Rostov to Ukraine
                                                  2 aaGuns, 2 artilleries and 10 infantry moved from Novgorod to Belarus
                                                  4 infantry moved from Karelia to Novgorod
                                                  2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                                                  4 infantry moved from Russia to Bryansk
                                          
                                              Place Units - Russians
                                                  1 artillery and 2 infantry placed in Novgorod
                                                  3 infantry placed in Ukraine
                                                  6 infantry placed in Russia
                                          
                                              Turn Complete - Russians
                                                  Russians collect 37 PUs; end with 37 PUs
                                                  Russians collect 4 PUs from War Bonds; end with 41 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Russians rolls : : 1.00
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane hey there managed to sneak in my turn in between some work stuff. Got a super lucky tech hit as well war bonds :money-mouth_face:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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