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    G40 Makalakalane (ax) v ubernaut (al)

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    • ubernautU Offline
      ubernaut Moderators @Makalakalane
      last edited by

      @Makalakalane whoops sorry forgot to do france first 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • M Offline
        Makalakalane
        last edited by

        @ubernaut no problem. Going forward you can just post when you've done both 🙂

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane yeah i just forgot the turn order 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: French round 1

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 1
            
                Research Technology - ANZAC
                    ANZAC spend 5 on tech rolls
                        ANZAC rolls : 0/1 hits, 0.00 expected hits
            
                Purchase Units - ANZAC
                    ANZAC buy 1 artillery; Remaining resources: 1 PUs; 1 techTokens; 
            
                Combat Move - ANZAC
                    2 infantry moved from Egypt to Trans-Jordan
            
                Combat - ANZAC
                    Battle in Trans-Jordan
                        ANZAC attack with 2 infantry
                        Italians defend with 1 infantry
                            ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                            Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                            ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                            Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                            ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.33 expected hits
                            Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                        ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                        Casualties for ANZAC: 1 infantry
                        Casualties for Italians: 1 infantry
            
                Non Combat Move - ANZAC
                    1 transport moved from 62 Sea Zone to 63 Sea Zone
                    1 infantry moved from New Zealand to 63 Sea Zone
                    2 fighters moved from New Zealand to Queensland
                    2 aaGuns and 2 infantry moved from New South Wales to South Australia
                    1 artillery and 2 infantry moved from Queensland to South Australia
                    1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                    1 infantry moved from 62 Sea Zone to New South Wales
                    1 infantry moved from Malaya to Shan State
            
                Place Units - ANZAC
                    1 artillery placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 10 PUs; end with 11 PUs
            
                Combat Move - French
            
                Non Combat Move - French
                    1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                    1 infantry moved from Syria to Trans-Jordan
                    1 infantry moved from Algeria to Morocco
                    1 infantry moved from French West Africa to French Central Africa
                    1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            
                Turn Complete - French
            

            Combat Hit Differential Summary :

            Italians : 0.00
            ANZAC : 0.00
            ANZAC rolls : : 0.00
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Makalakalane
              last edited by

              @Makalakalane go for round 2

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • M Offline
                Makalakalane
                last edited by

                TripleA Turn Summary: Germans round 2

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 2
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Germans buy 6 armour, 1 battleship and 1 fighter; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        1 unit repaired.
                        6 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
                        2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                        1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                        1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                        1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                        2 bombers moved from Holland Belgium to Normandy Bordeaux
                
                    Combat - Germans
                        Battle in Normandy Bordeaux
                            Germans attack with 6 armour, 3 artilleries, 2 bombers, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/20 hits, 8.83 expected hits
                                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                                2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                            Germans win, taking Normandy Bordeaux from French with 6 armour, 3 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
                            Casualties for Germans: 2 infantry
                            Casualties for French: 1 artillery and 1 infantry
                
                    Non Combat Move - Germans
                        2 bombers moved from Normandy Bordeaux to Western Germany
                        3 aaGuns moved from Holland Belgium to Normandy Bordeaux
                        2 fighters moved from 112 Sea Zone to Western Germany
                        2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                        1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                        2 infantry moved from Norway to 112 Sea Zone
                        2 infantry moved from Denmark to 112 Sea Zone
                        4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                        4 infantry moved from 91 Sea Zone to Gibraltar
                        1 fighter moved from Northern Italy to Southern Italy
                
                    Place Units - Germans
                        1 battleship placed in 112 Sea Zone
                        1 fighter placed in Western Germany
                        6 armour placed in Germany
                
                    Turn Complete - Germans
                        Germans collect 38 PUs; end with 38 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                

                Combat Hit Differential Summary :

                Germans : -0.83
                French : 1.33
                

                Savegame

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane hi not sure if i will be able to russia till tomorrow don't forget to @ me nto sure why but i only get notifications when im mentioned or if i get a chat thread updates never notify me 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • M Offline
                    Makalakalane
                    last edited by

                    @ubernaut that's quite alright. I will try and remember to add you.. You should get an email whenever something happens in here... That's how I check if something has happened in a match. I got 3-4 matches going on so sometimes I forget who I'm playing in the moment 🙂 Easiest just to post summary and get on with it. But I will try my best to remember to make an @ubernaut after each turn.

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Makalakalane
                      last edited by

                      @Makalakalane well i will eventually check but if you are looking to get a faster response it cant hurt. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • M Offline
                        Makalakalane
                        last edited by

                        @ubernaut sure 🙂 I will try my best. Looking forward to your next move whenever you have the time.

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Makalakalane
                          last edited by

                          @Makalakalane no worries either way, just saying. i should speed up a bit after i get more used to the map im not sure ive ever played v human before on this map actually. 😛 but for now i really need to think my moves out before i make them.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • M Offline
                            Makalakalane
                            last edited by

                            @ubernaut that's quite alright. You take all the time you need. That's the whole point about playing like this 🙂

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Makalakalane
                              last edited by

                              @Makalakalane indeed. 😄

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Russians round 2

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 2
                                
                                    Research Technology - Russians
                                        Russians spend 5 on tech rolls
                                            Russians rolls : 1/1 hits, 0.00 expected hits
                                        Russians removing all Technology Tokens after successful research.
                                        Russians discover War Bonds
                                
                                    Activate Technology - Russians
                                        Russians activating War Bonds
                                
                                    Purchase Units - Russians
                                        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Combat Move - Russians
                                
                                    Non Combat Move - Russians
                                        2 aaGuns and 12 infantry moved from Buryatia to Sakha
                                        6 infantry moved from Yakut S.S.R. to Buryatia
                                        1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                                        2 infantry moved from Rostov to Ukraine
                                        2 aaGuns, 2 artilleries and 10 infantry moved from Novgorod to Belarus
                                        4 infantry moved from Karelia to Novgorod
                                        2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                                        4 infantry moved from Russia to Bryansk
                                
                                    Place Units - Russians
                                        1 artillery and 2 infantry placed in Novgorod
                                        3 infantry placed in Ukraine
                                        6 infantry placed in Russia
                                
                                    Turn Complete - Russians
                                        Russians collect 37 PUs; end with 37 PUs
                                        Russians collect 4 PUs from War Bonds; end with 41 PUs
                                

                                Combat Hit Differential Summary :

                                Russians rolls : : 1.00
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @Makalakalane
                                  last edited by

                                  @Makalakalane hey there managed to sneak in my turn in between some work stuff. Got a super lucky tech hit as well war bonds :money-mouth_face:

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • M Offline
                                    Makalakalane
                                    last edited by

                                    TripleA Turn Summary: Japanese round 2

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            3 infantry moved from Hunan to Yunnan
                                            2 bombers moved from Kwangsi to Yunnan
                                            4 fighters moved from Kwangsi to Yunnan
                                            2 tactical_bombers moved from Kwangsi to Yunnan
                                            2 infantry moved from Jehol to Chahar
                                                  Japanese take Chahar from Chinese
                                            3 fighters moved from 36 Sea Zone to Yunnan
                                            3 tactical_bombers moved from 36 Sea Zone to Yunnan
                                    
                                        Combat - Japanese
                                            Battle in Yunnan
                                                Japanese attack with 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
                                                Chinese defend with 2 infantry
                                                    Japanese roll dice for 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 11/17 hits, 8.67 expected hits
                                                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                                                    2 infantry owned by the Chinese lost in Yunnan
                                                Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                                                Casualties for Chinese: 2 infantry
                                    
                                        Non Combat Move - Japanese
                                            2 bombers moved from Yunnan to Kwangsi
                                            4 fighters moved from Yunnan to Kwangsi
                                            3 artilleries, 8 infantry and 1 mech_infantry moved from Anhwe to Hunan
                                            1 transport moved from 36 Sea Zone to 37 Sea Zone
                                            2 infantry moved from Siam to 37 Sea Zone
                                            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                            2 infantry moved from 36 Sea Zone to Kwangsi
                                            1 carrier moved from 36 Sea Zone to 34 Sea Zone
                                            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                                            1 fighter moved from Shantung to 34 Sea Zone
                                            1 tactical_bomber moved from Shantung to 34 Sea Zone
                                            1 transport moved from 36 Sea Zone to 34 Sea Zone
                                            1 infantry moved from Paulau Island to 34 Sea Zone
                                            1 fighter moved from Yunnan to 36 Sea Zone
                                            2 tactical_bombers moved from Yunnan to 36 Sea Zone
                                            2 fighters moved from Yunnan to Kwangsi
                                            3 tactical_bombers moved from Yunnan to Kwangsi
                                            1 transport moved from 6 Sea Zone to 33 Sea Zone
                                            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 22 Sea Zone to 33 Sea Zone
                                            1 artillery moved from Japan to 6 Sea Zone
                                            3 infantry moved from Japan to 6 Sea Zone
                                            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                                            1 infantry moved from 36 Sea Zone to Kwangsi
                                            1 infantry moved from 36 Sea Zone to Kwangsi
                                            1 armour moved from Korea to Jehol
                                    
                                        Place Units - Japanese
                                            1 armour and 2 mech_infantrys placed in Kiangsu
                                            1 factory_minor placed in Shantung
                                            1 transport placed in 6 Sea Zone
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 30 PUs; end with 36 PUs
                                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Chinese : -0.67
                                    Japanese : 2.33
                                    

                                    Savegame

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                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      @ubernaut oops sorry forgot to @ you 😄 Again. I'm also pretty tired. It's 1am here. Anyway, maybe I will do one more turn tonight depending on when you do yours. Otherwise it will be sometime tomorrow. Nice luck with Russians.

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Makalakalane
                                        last edited by

                                        @Makalakalane nah i'm done for today i took a look at your turn but that's all the time i'll have for today. see yah tomorrow. 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @Makalakalane
                                          last edited by

                                          @Makalakalane should be able to start looking at my turn here pretty soon quick question are trannies and carriers not allowed to attack in sea battles in this one?

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • M Offline
                                            Makalakalane
                                            last edited by

                                            @ubernaut Carriers have no Attack value, but can be used as Casualties hwen attacking. Transports have no value at all, you can't even use them as casualties. Well you can, but you are forced to choose Transports as last casualties in any given situation.
                                            Also, if you do Amphibious Assault with Transports only, they will be killed by Scramble planes before they reach shore, if enemy planes are present and the territory has an Air Base.
                                            Another good thing to know is that you can't load a Transport if it starts its turn in a congested area.

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