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    v3 41 Handsome (ax) v ubernaut (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 9
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 4 bombers; Remaining resources: 0 PUs; 1 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 fighter moved from 53 Sea Zone to 59 Sea Zone
              1 fighter moved from 53 Sea Zone to 39 Sea Zone
              1 fighter moved from 53 Sea Zone to Australia
              4 infantry moved from Hawaiian Islands to 53 Sea Zone
              2 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
              2 infantry and 1 transport moved from 53 Sea Zone to 48 Sea Zone
              2 infantry moved from 48 Sea Zone to New Guinea
                    British take New Guinea from Japanese
              2 infantry moved from 47 Sea Zone to Australia
              1 battleship and 1 cruiser moved from 53 Sea Zone to 47 Sea Zone
              4 fighters moved from Hawaiian Islands to 51 Sea Zone
              5 fighters and 1 submarine moved from 53 Sea Zone to 51 Sea Zone
              2 fighters moved from Western United States to 51 Sea Zone
      
          Combat - Americans
              Battle in 59 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 59 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 39 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 39 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 51 Sea Zone
                  Americans attack with 11 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 11 fighters in 51 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
                      Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 51 Sea Zone
                  Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Australia
                  Americans attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 0/2 hits, 1.17 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Australia, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Australia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Australia
                  Americans win, taking Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 39 Sea Zone to 47 Sea Zone
              1 fighter moved from Australia to 47 Sea Zone
              1 carrier, 2 destroyers and 2 submarines moved from 53 Sea Zone to 47 Sea Zone
              2 submarines moved from 53 Sea Zone to 48 Sea Zone
              1 transport moved from 53 Sea Zone to 52 Sea Zone
              1 infantry moved from Wake Island to 52 Sea Zone
              1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
              2 destroyers and 2 submarines moved from 56 Sea Zone to 53 Sea Zone
              1 fighter moved from 59 Sea Zone to 53 Sea Zone
              5 fighters moved from 51 Sea Zone to 53 Sea Zone
              6 fighters moved from 51 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              4 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 38 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 0.00
      Americans : -0.83
      Japanese : 0.33
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Handsome
        last edited by

        @Handsome 5 in a row! Go for :germany: R10

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • H Offline
          Handsome
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 1.9, time: 10:11:31
          Savegame

          1 Reply Last reply Reply Quote 0
          • H Offline
            Handsome
            last edited by

            TripleA Turn Summary: Germans round 10

            TripleA Turn Summary for game: World War II v3 1941, version: 1.7

            Game History

            Round: 10
            
                Research Technology - Germans
                    Germans spend 5 on tech rolls
                        Germans roll 4,1 and gets 0 hits
            
                Purchase Units - Germans
                    Germans repair damage of 3x factory; Remaining resources: 34 PUs; 2 techTokens; 
                    Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; 
            
                Combat Move - Germans
                    1 bomber and 1 infantry moved from France to French West Africa
                          Germans take French West Africa from British
                    1 bomber and 1 infantry moved from France to Finland
                          Germans take Finland from British
                    1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
                          Germans take French Equatorial Africa from British
                    1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan
                    1 armour moved from Anglo-Egypt Sudan to Italian Africa
                          Germans take Italian Africa from British
                    1 armour moved from Italian Africa to Anglo-Egypt Sudan
                    1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                          Germans take Belgian Congo from British
                    2 armour moved from East Poland to Archangel
                    2 bombers and 2 infantry moved from Germany to Archangel
            
                Combat - Germans
                    Battle in Archangel
                        Germans attack with 2 armour, 2 bombers and 2 infantry
                        Russians defend with 1 aaGun, 1 artillery and 2 infantry
                            AA fire in Archangel : 0/2 hits, 0,33 expected hits
                            Germans roll dice for 2 armour, 2 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 2,67 expected hits
                            Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                            2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans win, taking Archangel from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                        Casualties for Germans: 1 infantry
                        Casualties for Russians: 1 artillery and 2 infantry
            
                Non Combat Move - Germans
                    1 bomber moved from French West Africa to Anglo-Egypt Sudan
                    2 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                    1 transport moved from 14 Sea Zone to 13 Sea Zone
                    1 infantry moved from Gibraltar to 13 Sea Zone
                    1 infantry moved from France to 13 Sea Zone
                    2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                    2 infantry moved from 14 Sea Zone to Libya
                    1 bomber moved from Finland to France
                    2 bombers moved from Archangel to Germany
                    1 infantry moved from Eastern Ukraine to Belorussia
                    1 infantry moved from East Poland to Ukraine
                    2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
                    1 infantry moved from Balkans to Bulgaria Romania
                    1 artillery moved from Balkans to Bulgaria Romania
                    9 armour, 8 artilleries and 33 infantry moved from East Poland to Belorussia
                    2 infantry moved from Poland to East Poland
                    1 artillery moved from Germany to Poland
                    5 infantry moved from Germany to Poland
                    1 infantry moved from Germany to Poland
                    1 infantry moved from Libya to Egypt
            
                Place Units - Germans
                    1 bomber and 2 infantry placed in France
                    1 artillery and 4 infantry placed in Germany
                    Germans undo move 1.
                    1 bomber and 1 infantry placed in France
                    1 infantry placed in Germany
            
                Turn Complete - Germans
                    Germans collect 40 PUs; end with 40 PUs
                    Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                    Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                    Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            

            Combat Hit Differential Summary :

            Germans : 0,33
            Russians : 0,00
            AA fire in Archangel : : -0,33
            

            Dice Statistics:

            Total
                    1 was rolled 183 times
                    2 was rolled 188 times
                    3 was rolled 155 times
                    4 was rolled 142 times
                    5 was rolled 144 times
                    6 was rolled 148 times
                Average roll : 3,333
                Median : 3,000
                Variance : 2,150
                Standard Deviation : 1,466
                Total rolls : 960
            
            Null / Other
                    1 was rolled 42 times
                    2 was rolled 48 times
                    3 was rolled 37 times
                    4 was rolled 25 times
                    5 was rolled 28 times
                    6 was rolled 33 times
                Average roll : 3,225
                Median : 3,000
                Variance : 1,762
                Standard Deviation : 1,327
                Total rolls : 213
            
            Germans Combat
                    1 was rolled 42 times
                    2 was rolled 48 times
                    3 was rolled 37 times
                    4 was rolled 25 times
                    5 was rolled 28 times
                    6 was rolled 33 times
                Average roll : 3,225
                Median : 3,000
                Variance : 1,762
                Standard Deviation : 1,327
                Total rolls : 213
            
            British Combat
                    1 was rolled 19 times
                    2 was rolled 20 times
                    3 was rolled 16 times
                    4 was rolled 24 times
                    5 was rolled 11 times
                    6 was rolled 16 times
                Average roll : 3,340
                Median : 3,000
                Variance : 0,927
                Standard Deviation : 0,963
                Total rolls : 106
            
            Italians Combat
                    1 was rolled 12 times
                    2 was rolled 3 times
                    3 was rolled 5 times
                    4 was rolled 11 times
                    5 was rolled 9 times
                    6 was rolled 4 times
                Average roll : 3,318
                Median : 4,000
                Variance : 1,705
                Standard Deviation : 1,306
                Total rolls : 44
            
            Americans Combat
                    1 was rolled 12 times
                    2 was rolled 9 times
                    3 was rolled 7 times
                    4 was rolled 7 times
                    5 was rolled 9 times
                    6 was rolled 9 times
                Average roll : 3,358
                Median : 3,000
                Variance : 0,324
                Standard Deviation : 0,569
                Total rolls : 53
            
            Chinese Combat
                    1 was rolled 2 times
                    2 was rolled 6 times
                    3 was rolled 3 times
                    4 was rolled 4 times
                    5 was rolled 3 times
                    6 was rolled 2 times
                Average roll : 3,300
                Median : 3,000
                Variance : 0,596
                Standard Deviation : 0,772
                Total rolls : 20
            
            Russians Combat
                    1 was rolled 31 times
                    2 was rolled 31 times
                    3 was rolled 37 times
                    4 was rolled 33 times
                    5 was rolled 38 times
                    6 was rolled 28 times
                Average roll : 3,505
                Median : 3,500
                Variance : 0,376
                Standard Deviation : 0,613
                Total rolls : 198
            
            Japanese Combat
                    1 was rolled 23 times
                    2 was rolled 23 times
                    3 was rolled 13 times
                    4 was rolled 13 times
                    5 was rolled 18 times
                    6 was rolled 23 times
                Average roll : 3,434
                Median : 3,000
                Variance : 1,079
                Standard Deviation : 1,039
                Total rolls : 113
            

            Savegame

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            • H Offline
              Handsome
              last edited by

              @ubernaut Even the cities still burn all over Europe, the German Lebensraum is getting close to be achieved!

              And the buckles stays on, ref. Archangels.

              Over to Stalin.

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Handsome
                last edited by

                @Handsome i guess you did miss with that destroyer so 5out of the last 6 actually 😛 check this out ain a bit. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Russians round 10

                  TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                  Game History

                  Round: 10
                  
                      Research Technology - Russians
                          Russians spend 0 on tech rolls
                              Russians rolls : 1/1 hits, 0.00 expected hits
                          Russians removing all Technology Tokens after successful research.
                          Russians discover Increased Factory Production
                  
                      Activate Technology - Russians
                          Russians activating Increased Factory Production
                  
                      Purchase Units - Russians
                          Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Combat Move - Russians
                          Rocket attack in Italy does 3 damage to factory owned by Italians
                              Rockets in Caucasus roll: 3
                          Rocket attack in India does 2 damage to factory owned by Japanese
                              Rockets in Russia roll: 2
                          2 artilleries and 6 infantry moved from Russia to Archangel
                          1 infantry moved from Caucasus to Ukraine
                          1 infantry moved from Caucasus to Eastern Ukraine
                          1 fighter moved from Russia to Ukraine
                          1 fighter moved from Russia to Eastern Ukraine
                  
                      Combat - Russians
                          Battle in Ukraine
                              Russians attack with 1 fighter and 1 infantry
                              Germans defend with 1 infantry
                                  Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                                  Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                  Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                                  Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Ukraine
                              Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                          Battle in Archangel
                              Russians attack with 2 artilleries and 6 infantry
                              Germans defend with 1 aaGun, 2 armour and 1 infantry
                                  Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 2/8 hits, 2.00 expected hits
                                  Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits
                                  3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
                                  Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 3 : 2/5 hits, 1.50 expected hits
                                  Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Germans lost in Archangel
                              Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                              Casualties for Russians: 3 infantry
                              Casualties for Germans: 2 armour and 1 infantry
                          Battle in Eastern Ukraine
                              Russians attack with 1 fighter and 1 infantry
                              Germans defend with 1 infantry
                                  Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                  Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Eastern Ukraine
                              Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                  
                      Non Combat Move - Russians
                          1 infantry moved from Russia to Archangel
                          1 fighter moved from Eastern Ukraine to Russia
                          1 fighter moved from Ukraine to Russia
                          2 infantry moved from Evenki National Okrug to Novosibirsk
                          4 infantry moved from Kazakh S.S.R. to Russia
                          2 artilleries and 2 infantry moved from Caucasus to Russia
                          1 submarine moved from 2 Sea Zone to 12 Sea Zone
                  
                      Place Units - Russians
                          7 artilleries and 1 infantry placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 21 PUs; end with 21 PUs
                          Russians collect 1 PU from War Bonds; end with 22 PUs
                          Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
                  

                  Combat Hit Differential Summary :

                  Germans : 0.17
                  Russians rolls : : 1.00
                  Russians : 1.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Handsome
                    last edited by

                    @Handsome kind of a weird one probably the last tech i wanted to hit at this point 😛 anyway at least the dice only hated me about half the time this around. that last round for your defenders in archangel was pretty savage. 😛 go for 🗾

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • H Offline
                      Handsome
                      last edited by

                      @ubernaut The Japanese high command was just about to agree on the plan for the continuation of the war. Then suddenly a secretary comes storming in with a telefax. Toyoda reads it and exclaims with a smile on his face: "this changes everything!"

                      My scientists got another breakthrough, now I have to go back to the drawing Board. Getting a bit late, and considering the time I used to work together this move, I don't think I will be able to respond until tomorrow.

                      1 Reply Last reply Reply Quote 0
                      • H Offline
                        Handsome
                        last edited by

                        TripleA Manual Gamesave Post: Japanese round 10

                        TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

                        Game History

                        Round: 10
                        
                            Research Technology - Japanese
                                Japanese spend 0 on tech rolls
                                    Japanese rolls : 1/1 hits, 0,00 expected hits
                                Japanese removing all Technology Tokens after successful research.
                                Japanese discover Long Range Aircraft
                        
                            Activate Technology - Japanese
                                Japanese activating Long Range Aircraft
                        
                            Purchase Units - Japanese
                        

                        Combat Hit Differential Summary :

                        Japanese rolls : : 1,00
                        

                        Savegame

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                        • H Offline
                          Handsome
                          last edited by

                          TripleA Turn Summary: Japanese round 10

                          TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                          Game History

                          Round: 10
                          
                              Research Technology - Japanese
                                  Japanese spend 0 on tech rolls
                                      Japanese rolls : 1/1 hits, 0,00 expected hits
                                  Japanese removing all Technology Tokens after successful research.
                                  Japanese discover Long Range Aircraft
                          
                              Activate Technology - Japanese
                                  Japanese activating Long Range Aircraft
                          
                              Purchase Units - Japanese
                                  Japanese repair damage of 2x factory; Remaining resources: 60 PUs; 0 techTokens; 
                                  Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Combat Move - Japanese
                                  1 submarine moved from 62 Sea Zone to 51 Sea Zone
                                  1 destroyer moved from 62 Sea Zone to 51 Sea Zone
                                  1 fighter moved from Manchuria to 51 Sea Zone
                                  1 fighter moved from Manchuria to 48 Sea Zone
                                  1 armour moved from Burma to 37 Sea Zone
                                  1 infantry moved from French Indo-China Thailand to 37 Sea Zone
                                  1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                                  1 infantry moved from 39 Sea Zone to Australia
                                  1 armour moved from 39 Sea Zone to Australia
                                  12 fighters moved from 62 Sea Zone to 47 Sea Zone
                          
                              Combat - Japanese
                                  Battle in 51 Sea Zone
                                      Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                                      Americans defend with 1 submarine
                                          Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                          Japanese roll dice for 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                                          Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                          1 submarine owned by the Americans lost in 51 Sea Zone
                                      Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                                      Casualties for Americans: 1 submarine
                                  Battle in 48 Sea Zone
                                      Japanese attack with 1 fighter
                                      Americans defend with 2 submarines and 1 transport
                                      2 submarines owned by the Americans Submerged
                                          Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                                          1 transport owned by the Americans lost in 48 Sea Zone
                                      Japanese win with 1 fighter remaining. Battle score for attacker is 7
                                      Casualties for Americans: 1 transport
                                  Battle in Australia
                                      Japanese attack with 1 armour and 1 infantry
                                      Americans defend with 1 infantry
                                          Japanese roll dice for 1 armour and 1 infantry in Australia, round 2 : 2/2 hits, 0,67 expected hits
                                          British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0,33 expected hits
                                          1 infantry owned by the Americans lost in Australia
                                      Japanese win, taking Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                                      Casualties for Americans: 1 infantry
                                  Battle in 47 Sea Zone
                                      Japanese attack with 12 fighters
                                      Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
                                      2 submarines owned by the Americans Submerged
                                          Japanese roll dice for 12 fighters in 47 Sea Zone, round 2 : 8/12 hits, 8,00 expected hits
                                          Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/7 hits, 3,50 expected hits
                                          1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 47 Sea Zone
                                          1 transport owned by the Americans lost in 47 Sea Zone
                                      Japanese win with 11 fighters remaining. Battle score for attacker is 79
                                      Casualties for Japanese: 1 fighter
                                      Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                          
                              Non Combat Move - Japanese
                                  1 aaGun, 5 armour, 3 artilleries and 18 infantry moved from India to Persia
                                  2 armour moved from Burma to Persia
                                  2 infantry moved from Buryatia S.S.R. to 62 Sea Zone
                                  1 infantry moved from Manchuria to 62 Sea Zone
                                  1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 3 infantry, 9 submarines and 2 transports moved from 62 Sea Zone to 50 Sea Zone
                                  3 infantry moved from 50 Sea Zone to Philippine Islands
                                  1 transport moved from 61 Sea Zone to 50 Sea Zone
                                  1 transport moved from 36 Sea Zone to 50 Sea Zone
                                  11 fighters moved from 47 Sea Zone to 50 Sea Zone
                                  1 fighter moved from 48 Sea Zone to 50 Sea Zone
                                  1 fighter moved from 51 Sea Zone to Manchuria
                                  1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                          
                              Place Units - Japanese
                                  1 artillery and 2 infantry placed in India
                                  1 infantry placed in French Indo-China Thailand
                                  1 bomber, 1 fighter and 1 infantry placed in Manchuria
                                  1 aaGun and 1 fighter placed in Japan
                                  Turning on Edit Mode
                                  EDIT: Adding units owned by Japanese to 62 Sea Zone: 6 submarines
                                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 6 submarines
                                  EDIT: Turning off Edit Mode
                                  1 submarine placed in 62 Sea Zone
                          
                              Turn Complete - Japanese
                                  Japanese collect 46 PUs; end with 46 PUs
                                  Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                                  Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                                  Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                          

                          Combat Hit Differential Summary :

                          British : -0,33
                          Japanese rolls : : 1,00
                          Americans : -2,67
                          Japanese : 1,33
                          

                          Dice Statistics:

                          Total
                                  1 was rolled 154 times
                                  2 was rolled 146 times
                                  3 was rolled 134 times
                                  4 was rolled 127 times
                                  5 was rolled 127 times
                                  6 was rolled 130 times
                              Average roll : 3,388
                              Median : 3,000
                              Variance : 0,765
                              Standard Deviation : 0,875
                              Total rolls : 818
                          
                          Null / Other
                                  1 was rolled 5 times
                                  2 was rolled 2 times
                                  3 was rolled 5 times
                                  4 was rolled 2 times
                                  5 was rolled 4 times
                                  6 was rolled 4 times
                              Average roll : 3,455
                              Median : 3,000
                              Variance : 0,444
                              Standard Deviation : 0,667
                              Total rolls : 22
                          
                          Germans Combat
                                  1 was rolled 41 times
                                  2 was rolled 50 times
                                  3 was rolled 39 times
                                  4 was rolled 25 times
                                  5 was rolled 29 times
                                  6 was rolled 34 times
                              Average roll : 3,243
                              Median : 3,000
                              Variance : 1,859
                              Standard Deviation : 1,363
                              Total rolls : 218
                          
                          British Combat
                                  1 was rolled 19 times
                                  2 was rolled 20 times
                                  3 was rolled 16 times
                                  4 was rolled 24 times
                                  5 was rolled 12 times
                                  6 was rolled 16 times
                              Average roll : 3,355
                              Median : 3,000
                              Variance : 0,800
                              Standard Deviation : 0,895
                              Total rolls : 107
                          
                          Italians Combat
                                  1 was rolled 12 times
                                  2 was rolled 3 times
                                  3 was rolled 5 times
                                  4 was rolled 11 times
                                  5 was rolled 9 times
                                  6 was rolled 4 times
                              Average roll : 3,318
                              Median : 4,000
                              Variance : 1,705
                              Standard Deviation : 1,306
                              Total rolls : 44
                          
                          Americans Combat
                                  1 was rolled 13 times
                                  2 was rolled 9 times
                                  3 was rolled 9 times
                                  4 was rolled 9 times
                                  5 was rolled 10 times
                                  6 was rolled 11 times
                              Average roll : 3,443
                              Median : 3,000
                              Variance : 0,214
                              Standard Deviation : 0,462
                              Total rolls : 61
                          
                          Chinese Combat
                                  1 was rolled 2 times
                                  2 was rolled 6 times
                                  3 was rolled 3 times
                                  4 was rolled 4 times
                                  5 was rolled 3 times
                                  6 was rolled 2 times
                              Average roll : 3,300
                              Median : 3,000
                              Variance : 0,596
                              Standard Deviation : 0,772
                              Total rolls : 20
                          
                          Russians Combat
                                  1 was rolled 36 times
                                  2 was rolled 33 times
                                  3 was rolled 39 times
                                  4 was rolled 34 times
                                  5 was rolled 41 times
                                  6 was rolled 32 times
                              Average roll : 3,498
                              Median : 3,000
                              Variance : 0,294
                              Standard Deviation : 0,542
                              Total rolls : 215
                          
                          Japanese Combat
                                  1 was rolled 26 times
                                  2 was rolled 23 times
                                  3 was rolled 18 times
                                  4 was rolled 18 times
                                  5 was rolled 19 times
                                  6 was rolled 27 times
                              Average roll : 3,473
                              Median : 3,000
                              Variance : 0,637
                              Standard Deviation : 0,798
                              Total rolls : 131
                          

                          Savegame

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                          • H Offline
                            Handsome
                            last edited by

                            @ubernaut Yamamoto recives Oder of the Chrysanthemum and a bouguet of Flowers from the Emperor in person, for the decisive Victory over the imperialists in Australia.

                            My good luck continues. This Scientific breakthrough came in the excact right moment.

                            It will be very difficult for Allies now I think.

                            Over to the Old Empire.

                            ubernautU 3 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Handsome
                              last edited by

                              @Handsome yeah i noticed that when i saw the rolls coming in for SZ 47 😛 im gonna need to borrow those buckles for our mirror match 😄 check this out a bit later.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @Handsome
                                last edited by

                                @Handsome wow one hit wtf lol

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Manual Gamesave Post: British round 10

                                  TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

                                  Game History

                                  Round: 10
                                  
                                      Research Technology - British
                                          British spend 0 on tech rolls
                                              British rolls : 0/1 hits, 0.00 expected hits
                                  
                                      Purchase Units - British
                                          British buy 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                                  
                                      Combat Move - British
                                          2 infantry moved from Norway to Finland
                                          1 bomber moved from United Kingdom to Finland
                                          2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 2 Sea Zone
                                          2 armour, 2 artilleries, 4 infantry and 4 transports moved from 2 Sea Zone to 12 Sea Zone
                                          2 armour, 2 artilleries and 4 infantry moved from 12 Sea Zone to Morocco Algeria
                                                British take Morocco Algeria from Germans
                                          3 armour, 3 artilleries, 2 fighters and 6 infantry moved from Trans-Jordan to Egypt
                                  
                                      Combat - British
                                          Battle in Finland
                                              British attack with 1 bomber and 2 infantry
                                              Germans defend with 1 infantry
                                                  British roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
                                                  Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the British lost in Finland
                                                  British roll dice for 1 bomber and 1 infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
                                                  Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the British lost in Finland
                                               retreated to Finland
                                              Germans win with 1 infantry remaining. Battle score for attacker is -6
                                              Casualties for British: 2 infantry
                                  

                                  Combat Hit Differential Summary :

                                  Germans : 1.33
                                  British : -1.83
                                  British rolls : : 0.00
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Handsome
                                    last edited by

                                    @Handsome well as screwed as the game already was, i was thinking there was still some fun to be had but your buckles really screwed me hard in the very first, what should have been a very lopsided battle which will also hand scandavia back to you so i think i officially gotta throw in the towel at this point. 😞

                                    if you are willing to let me borrow those buckles i'm still game for the mirror match. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • H Offline
                                      Handsome
                                      last edited by

                                      @ubernaut The unconditional surrender of the Allies is accepted! People all over Europe and Asia cheers and welcomes the new Peace! Everyone is looking forward to procecute the warcriminals!

                                      Now two great Powers split the world between them, and an "iron curtain" seem to rise between West and East!

                                      You keep the German buckles, my allied troops will have to find other things to boost morale:)

                                      Will you set up the Mirror match? Same rules I assume, bid was 14 right? If so, I will put 1 ART in Kar, 1 ART in East Ukr, 1 INF in Bel, 1 INF in Cau.

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                                      • ubernautU Offline
                                        ubernaut Moderators @Handsome
                                        last edited by

                                        @Handsome all for russia eh? that's what i hear you are supposed to do 😛 cool yeah ill set it up a bit later today started another TWW game so ill have to do that turn first but i should have time at some point.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @Handsome
                                          last edited by

                                          @Handsome sorry haven't gotten a chance to get started yet today hopefully tomorrow. 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Handsome
                                            last edited by

                                            @Handsome hey there i think version 2.0 of triplea is gonna be coming very soon since we are both involved in other games it may be better for us to concentrate on finishing those before we start this since it will help to make our games shorter. The 1.9 lobby will likely stay open a bit longer but at some point they will shut down the lobby for 1.9 games. Maybe not as big a deal for anniversary but in TWW live battles are frequently required. Let me know what you think about that.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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