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    v3 41 Handsome (ax) v ubernaut (al)

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    • H Offline
      Handsome
      last edited by

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 10
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans roll 4,1 and gets 0 hits
      
          Purchase Units - Germans
              Germans repair damage of 3x factory; Remaining resources: 34 PUs; 2 techTokens; 
              Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - Germans
              1 bomber and 1 infantry moved from France to French West Africa
                    Germans take French West Africa from British
              1 bomber and 1 infantry moved from France to Finland
                    Germans take Finland from British
              1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
                    Germans take French Equatorial Africa from British
              1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan
              1 armour moved from Anglo-Egypt Sudan to Italian Africa
                    Germans take Italian Africa from British
              1 armour moved from Italian Africa to Anglo-Egypt Sudan
              1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                    Germans take Belgian Congo from British
              2 armour moved from East Poland to Archangel
              2 bombers and 2 infantry moved from Germany to Archangel
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 2 armour, 2 bombers and 2 infantry
                  Russians defend with 1 aaGun, 1 artillery and 2 infantry
                      AA fire in Archangel : 0/2 hits, 0,33 expected hits
                      Germans roll dice for 2 armour, 2 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 2,67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from French West Africa to Anglo-Egypt Sudan
              2 infantry moved from Anglo-Egypt Sudan to Belgian Congo
              1 transport moved from 14 Sea Zone to 13 Sea Zone
              1 infantry moved from Gibraltar to 13 Sea Zone
              1 infantry moved from France to 13 Sea Zone
              2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
              2 infantry moved from 14 Sea Zone to Libya
              1 bomber moved from Finland to France
              2 bombers moved from Archangel to Germany
              1 infantry moved from Eastern Ukraine to Belorussia
              1 infantry moved from East Poland to Ukraine
              2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
              1 infantry moved from Balkans to Bulgaria Romania
              1 artillery moved from Balkans to Bulgaria Romania
              9 armour, 8 artilleries and 33 infantry moved from East Poland to Belorussia
              2 infantry moved from Poland to East Poland
              1 artillery moved from Germany to Poland
              5 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Libya to Egypt
      
          Place Units - Germans
              1 bomber and 2 infantry placed in France
              1 artillery and 4 infantry placed in Germany
              Germans undo move 1.
              1 bomber and 1 infantry placed in France
              1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 40 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      Russians : 0,00
      AA fire in Archangel : : -0,33
      

      Dice Statistics:

      Total
              1 was rolled 183 times
              2 was rolled 188 times
              3 was rolled 155 times
              4 was rolled 142 times
              5 was rolled 144 times
              6 was rolled 148 times
          Average roll : 3,333
          Median : 3,000
          Variance : 2,150
          Standard Deviation : 1,466
          Total rolls : 960
      
      Null / Other
              1 was rolled 42 times
              2 was rolled 48 times
              3 was rolled 37 times
              4 was rolled 25 times
              5 was rolled 28 times
              6 was rolled 33 times
          Average roll : 3,225
          Median : 3,000
          Variance : 1,762
          Standard Deviation : 1,327
          Total rolls : 213
      
      Germans Combat
              1 was rolled 42 times
              2 was rolled 48 times
              3 was rolled 37 times
              4 was rolled 25 times
              5 was rolled 28 times
              6 was rolled 33 times
          Average roll : 3,225
          Median : 3,000
          Variance : 1,762
          Standard Deviation : 1,327
          Total rolls : 213
      
      British Combat
              1 was rolled 19 times
              2 was rolled 20 times
              3 was rolled 16 times
              4 was rolled 24 times
              5 was rolled 11 times
              6 was rolled 16 times
          Average roll : 3,340
          Median : 3,000
          Variance : 0,927
          Standard Deviation : 0,963
          Total rolls : 106
      
      Italians Combat
              1 was rolled 12 times
              2 was rolled 3 times
              3 was rolled 5 times
              4 was rolled 11 times
              5 was rolled 9 times
              6 was rolled 4 times
          Average roll : 3,318
          Median : 4,000
          Variance : 1,705
          Standard Deviation : 1,306
          Total rolls : 44
      
      Americans Combat
              1 was rolled 12 times
              2 was rolled 9 times
              3 was rolled 7 times
              4 was rolled 7 times
              5 was rolled 9 times
              6 was rolled 9 times
          Average roll : 3,358
          Median : 3,000
          Variance : 0,324
          Standard Deviation : 0,569
          Total rolls : 53
      
      Chinese Combat
              1 was rolled 2 times
              2 was rolled 6 times
              3 was rolled 3 times
              4 was rolled 4 times
              5 was rolled 3 times
              6 was rolled 2 times
          Average roll : 3,300
          Median : 3,000
          Variance : 0,596
          Standard Deviation : 0,772
          Total rolls : 20
      
      Russians Combat
              1 was rolled 31 times
              2 was rolled 31 times
              3 was rolled 37 times
              4 was rolled 33 times
              5 was rolled 38 times
              6 was rolled 28 times
          Average roll : 3,505
          Median : 3,500
          Variance : 0,376
          Standard Deviation : 0,613
          Total rolls : 198
      
      Japanese Combat
              1 was rolled 23 times
              2 was rolled 23 times
              3 was rolled 13 times
              4 was rolled 13 times
              5 was rolled 18 times
              6 was rolled 23 times
          Average roll : 3,434
          Median : 3,000
          Variance : 1,079
          Standard Deviation : 1,039
          Total rolls : 113
      

      Savegame

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      • H Offline
        Handsome
        last edited by

        @ubernaut Even the cities still burn all over Europe, the German Lebensraum is getting close to be achieved!

        And the buckles stays on, ref. Archangels.

        Over to Stalin.

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Handsome
          last edited by

          @Handsome i guess you did miss with that destroyer so 5out of the last 6 actually 😛 check this out ain a bit. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Russians round 10

            TripleA Turn Summary for game: World War II v3 1941, version: 1.7

            Game History

            Round: 10
            
                Research Technology - Russians
                    Russians spend 0 on tech rolls
                        Russians rolls : 1/1 hits, 0.00 expected hits
                    Russians removing all Technology Tokens after successful research.
                    Russians discover Increased Factory Production
            
                Activate Technology - Russians
                    Russians activating Increased Factory Production
            
                Purchase Units - Russians
                    Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
            
                Combat Move - Russians
                    Rocket attack in Italy does 3 damage to factory owned by Italians
                        Rockets in Caucasus roll: 3
                    Rocket attack in India does 2 damage to factory owned by Japanese
                        Rockets in Russia roll: 2
                    2 artilleries and 6 infantry moved from Russia to Archangel
                    1 infantry moved from Caucasus to Ukraine
                    1 infantry moved from Caucasus to Eastern Ukraine
                    1 fighter moved from Russia to Ukraine
                    1 fighter moved from Russia to Eastern Ukraine
            
                Combat - Russians
                    Battle in Ukraine
                        Russians attack with 1 fighter and 1 infantry
                        Germans defend with 1 infantry
                            Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                            Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                            Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                            Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in Ukraine
                        Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Germans: 1 infantry
                    Battle in Archangel
                        Russians attack with 2 artilleries and 6 infantry
                        Germans defend with 1 aaGun, 2 armour and 1 infantry
                            Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 2/8 hits, 2.00 expected hits
                            Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits
                            3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
                            Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 3 : 2/5 hits, 1.50 expected hits
                            Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Germans lost in Archangel
                        Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                        Casualties for Russians: 3 infantry
                        Casualties for Germans: 2 armour and 1 infantry
                    Battle in Eastern Ukraine
                        Russians attack with 1 fighter and 1 infantry
                        Germans defend with 1 infantry
                            Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                            Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in Eastern Ukraine
                        Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Germans: 1 infantry
            
                Non Combat Move - Russians
                    1 infantry moved from Russia to Archangel
                    1 fighter moved from Eastern Ukraine to Russia
                    1 fighter moved from Ukraine to Russia
                    2 infantry moved from Evenki National Okrug to Novosibirsk
                    4 infantry moved from Kazakh S.S.R. to Russia
                    2 artilleries and 2 infantry moved from Caucasus to Russia
                    1 submarine moved from 2 Sea Zone to 12 Sea Zone
            
                Place Units - Russians
                    7 artilleries and 1 infantry placed in Russia
            
                Turn Complete - Russians
                    Russians collect 21 PUs; end with 21 PUs
                    Russians collect 1 PU from War Bonds; end with 22 PUs
                    Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
            

            Combat Hit Differential Summary :

            Germans : 0.17
            Russians rolls : : 1.00
            Russians : 1.50
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Handsome
              last edited by

              @Handsome kind of a weird one probably the last tech i wanted to hit at this point 😛 anyway at least the dice only hated me about half the time this around. that last round for your defenders in archangel was pretty savage. 😛 go for 🗾

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • H Offline
                Handsome
                last edited by

                @ubernaut The Japanese high command was just about to agree on the plan for the continuation of the war. Then suddenly a secretary comes storming in with a telefax. Toyoda reads it and exclaims with a smile on his face: "this changes everything!"

                My scientists got another breakthrough, now I have to go back to the drawing Board. Getting a bit late, and considering the time I used to work together this move, I don't think I will be able to respond until tomorrow.

                1 Reply Last reply Reply Quote 0
                • H Offline
                  Handsome
                  last edited by

                  TripleA Manual Gamesave Post: Japanese round 10

                  TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

                  Game History

                  Round: 10
                  
                      Research Technology - Japanese
                          Japanese spend 0 on tech rolls
                              Japanese rolls : 1/1 hits, 0,00 expected hits
                          Japanese removing all Technology Tokens after successful research.
                          Japanese discover Long Range Aircraft
                  
                      Activate Technology - Japanese
                          Japanese activating Long Range Aircraft
                  
                      Purchase Units - Japanese
                  

                  Combat Hit Differential Summary :

                  Japanese rolls : : 1,00
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • H Offline
                    Handsome
                    last edited by

                    TripleA Turn Summary: Japanese round 10

                    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

                    Game History

                    Round: 10
                    
                        Research Technology - Japanese
                            Japanese spend 0 on tech rolls
                                Japanese rolls : 1/1 hits, 0,00 expected hits
                            Japanese removing all Technology Tokens after successful research.
                            Japanese discover Long Range Aircraft
                    
                        Activate Technology - Japanese
                            Japanese activating Long Range Aircraft
                    
                        Purchase Units - Japanese
                            Japanese repair damage of 2x factory; Remaining resources: 60 PUs; 0 techTokens; 
                            Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Combat Move - Japanese
                            1 submarine moved from 62 Sea Zone to 51 Sea Zone
                            1 destroyer moved from 62 Sea Zone to 51 Sea Zone
                            1 fighter moved from Manchuria to 51 Sea Zone
                            1 fighter moved from Manchuria to 48 Sea Zone
                            1 armour moved from Burma to 37 Sea Zone
                            1 infantry moved from French Indo-China Thailand to 37 Sea Zone
                            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                            1 infantry moved from 39 Sea Zone to Australia
                            1 armour moved from 39 Sea Zone to Australia
                            12 fighters moved from 62 Sea Zone to 47 Sea Zone
                    
                        Combat - Japanese
                            Battle in 51 Sea Zone
                                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                                Americans defend with 1 submarine
                                    Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                    Japanese roll dice for 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                                    Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                    1 submarine owned by the Americans lost in 51 Sea Zone
                                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                                Casualties for Americans: 1 submarine
                            Battle in 48 Sea Zone
                                Japanese attack with 1 fighter
                                Americans defend with 2 submarines and 1 transport
                                2 submarines owned by the Americans Submerged
                                    Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                                    1 transport owned by the Americans lost in 48 Sea Zone
                                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                                Casualties for Americans: 1 transport
                            Battle in Australia
                                Japanese attack with 1 armour and 1 infantry
                                Americans defend with 1 infantry
                                    Japanese roll dice for 1 armour and 1 infantry in Australia, round 2 : 2/2 hits, 0,67 expected hits
                                    British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0,33 expected hits
                                    1 infantry owned by the Americans lost in Australia
                                Japanese win, taking Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Americans: 1 infantry
                            Battle in 47 Sea Zone
                                Japanese attack with 12 fighters
                                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
                                2 submarines owned by the Americans Submerged
                                    Japanese roll dice for 12 fighters in 47 Sea Zone, round 2 : 8/12 hits, 8,00 expected hits
                                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/7 hits, 3,50 expected hits
                                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 47 Sea Zone
                                    1 transport owned by the Americans lost in 47 Sea Zone
                                Japanese win with 11 fighters remaining. Battle score for attacker is 79
                                Casualties for Japanese: 1 fighter
                                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    
                        Non Combat Move - Japanese
                            1 aaGun, 5 armour, 3 artilleries and 18 infantry moved from India to Persia
                            2 armour moved from Burma to Persia
                            2 infantry moved from Buryatia S.S.R. to 62 Sea Zone
                            1 infantry moved from Manchuria to 62 Sea Zone
                            1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 3 infantry, 9 submarines and 2 transports moved from 62 Sea Zone to 50 Sea Zone
                            3 infantry moved from 50 Sea Zone to Philippine Islands
                            1 transport moved from 61 Sea Zone to 50 Sea Zone
                            1 transport moved from 36 Sea Zone to 50 Sea Zone
                            11 fighters moved from 47 Sea Zone to 50 Sea Zone
                            1 fighter moved from 48 Sea Zone to 50 Sea Zone
                            1 fighter moved from 51 Sea Zone to Manchuria
                            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                    
                        Place Units - Japanese
                            1 artillery and 2 infantry placed in India
                            1 infantry placed in French Indo-China Thailand
                            1 bomber, 1 fighter and 1 infantry placed in Manchuria
                            1 aaGun and 1 fighter placed in Japan
                            Turning on Edit Mode
                            EDIT: Adding units owned by Japanese to 62 Sea Zone: 6 submarines
                            EDIT: Removing units owned by Japanese from 50 Sea Zone: 6 submarines
                            EDIT: Turning off Edit Mode
                            1 submarine placed in 62 Sea Zone
                    
                        Turn Complete - Japanese
                            Japanese collect 46 PUs; end with 46 PUs
                            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                    

                    Combat Hit Differential Summary :

                    British : -0,33
                    Japanese rolls : : 1,00
                    Americans : -2,67
                    Japanese : 1,33
                    

                    Dice Statistics:

                    Total
                            1 was rolled 154 times
                            2 was rolled 146 times
                            3 was rolled 134 times
                            4 was rolled 127 times
                            5 was rolled 127 times
                            6 was rolled 130 times
                        Average roll : 3,388
                        Median : 3,000
                        Variance : 0,765
                        Standard Deviation : 0,875
                        Total rolls : 818
                    
                    Null / Other
                            1 was rolled 5 times
                            2 was rolled 2 times
                            3 was rolled 5 times
                            4 was rolled 2 times
                            5 was rolled 4 times
                            6 was rolled 4 times
                        Average roll : 3,455
                        Median : 3,000
                        Variance : 0,444
                        Standard Deviation : 0,667
                        Total rolls : 22
                    
                    Germans Combat
                            1 was rolled 41 times
                            2 was rolled 50 times
                            3 was rolled 39 times
                            4 was rolled 25 times
                            5 was rolled 29 times
                            6 was rolled 34 times
                        Average roll : 3,243
                        Median : 3,000
                        Variance : 1,859
                        Standard Deviation : 1,363
                        Total rolls : 218
                    
                    British Combat
                            1 was rolled 19 times
                            2 was rolled 20 times
                            3 was rolled 16 times
                            4 was rolled 24 times
                            5 was rolled 12 times
                            6 was rolled 16 times
                        Average roll : 3,355
                        Median : 3,000
                        Variance : 0,800
                        Standard Deviation : 0,895
                        Total rolls : 107
                    
                    Italians Combat
                            1 was rolled 12 times
                            2 was rolled 3 times
                            3 was rolled 5 times
                            4 was rolled 11 times
                            5 was rolled 9 times
                            6 was rolled 4 times
                        Average roll : 3,318
                        Median : 4,000
                        Variance : 1,705
                        Standard Deviation : 1,306
                        Total rolls : 44
                    
                    Americans Combat
                            1 was rolled 13 times
                            2 was rolled 9 times
                            3 was rolled 9 times
                            4 was rolled 9 times
                            5 was rolled 10 times
                            6 was rolled 11 times
                        Average roll : 3,443
                        Median : 3,000
                        Variance : 0,214
                        Standard Deviation : 0,462
                        Total rolls : 61
                    
                    Chinese Combat
                            1 was rolled 2 times
                            2 was rolled 6 times
                            3 was rolled 3 times
                            4 was rolled 4 times
                            5 was rolled 3 times
                            6 was rolled 2 times
                        Average roll : 3,300
                        Median : 3,000
                        Variance : 0,596
                        Standard Deviation : 0,772
                        Total rolls : 20
                    
                    Russians Combat
                            1 was rolled 36 times
                            2 was rolled 33 times
                            3 was rolled 39 times
                            4 was rolled 34 times
                            5 was rolled 41 times
                            6 was rolled 32 times
                        Average roll : 3,498
                        Median : 3,000
                        Variance : 0,294
                        Standard Deviation : 0,542
                        Total rolls : 215
                    
                    Japanese Combat
                            1 was rolled 26 times
                            2 was rolled 23 times
                            3 was rolled 18 times
                            4 was rolled 18 times
                            5 was rolled 19 times
                            6 was rolled 27 times
                        Average roll : 3,473
                        Median : 3,000
                        Variance : 0,637
                        Standard Deviation : 0,798
                        Total rolls : 131
                    

                    Savegame

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                    • H Offline
                      Handsome
                      last edited by

                      @ubernaut Yamamoto recives Oder of the Chrysanthemum and a bouguet of Flowers from the Emperor in person, for the decisive Victory over the imperialists in Australia.

                      My good luck continues. This Scientific breakthrough came in the excact right moment.

                      It will be very difficult for Allies now I think.

                      Over to the Old Empire.

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Handsome
                        last edited by

                        @Handsome yeah i noticed that when i saw the rolls coming in for SZ 47 😛 im gonna need to borrow those buckles for our mirror match 😄 check this out a bit later.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @Handsome
                          last edited by

                          @Handsome wow one hit wtf lol

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Manual Gamesave Post: British round 10

                            TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

                            Game History

                            Round: 10
                            
                                Research Technology - British
                                    British spend 0 on tech rolls
                                        British rolls : 0/1 hits, 0.00 expected hits
                            
                                Purchase Units - British
                                    British buy 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                            
                                Combat Move - British
                                    2 infantry moved from Norway to Finland
                                    1 bomber moved from United Kingdom to Finland
                                    2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 2 Sea Zone
                                    2 armour, 2 artilleries, 4 infantry and 4 transports moved from 2 Sea Zone to 12 Sea Zone
                                    2 armour, 2 artilleries and 4 infantry moved from 12 Sea Zone to Morocco Algeria
                                          British take Morocco Algeria from Germans
                                    3 armour, 3 artilleries, 2 fighters and 6 infantry moved from Trans-Jordan to Egypt
                            
                                Combat - British
                                    Battle in Finland
                                        British attack with 1 bomber and 2 infantry
                                        Germans defend with 1 infantry
                                            British roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
                                            Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the British lost in Finland
                                            British roll dice for 1 bomber and 1 infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
                                            Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the British lost in Finland
                                         retreated to Finland
                                        Germans win with 1 infantry remaining. Battle score for attacker is -6
                                        Casualties for British: 2 infantry
                            

                            Combat Hit Differential Summary :

                            Germans : 1.33
                            British : -1.83
                            British rolls : : 0.00
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Handsome
                              last edited by

                              @Handsome well as screwed as the game already was, i was thinking there was still some fun to be had but your buckles really screwed me hard in the very first, what should have been a very lopsided battle which will also hand scandavia back to you so i think i officially gotta throw in the towel at this point. 😞

                              if you are willing to let me borrow those buckles i'm still game for the mirror match. 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • H Offline
                                Handsome
                                last edited by

                                @ubernaut The unconditional surrender of the Allies is accepted! People all over Europe and Asia cheers and welcomes the new Peace! Everyone is looking forward to procecute the warcriminals!

                                Now two great Powers split the world between them, and an "iron curtain" seem to rise between West and East!

                                You keep the German buckles, my allied troops will have to find other things to boost morale:)

                                Will you set up the Mirror match? Same rules I assume, bid was 14 right? If so, I will put 1 ART in Kar, 1 ART in East Ukr, 1 INF in Bel, 1 INF in Cau.

                                ubernautU 3 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Handsome
                                  last edited by

                                  @Handsome all for russia eh? that's what i hear you are supposed to do 😛 cool yeah ill set it up a bit later today started another TWW game so ill have to do that turn first but i should have time at some point.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Handsome
                                    last edited by

                                    @Handsome sorry haven't gotten a chance to get started yet today hopefully tomorrow. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Handsome
                                      last edited by

                                      @Handsome hey there i think version 2.0 of triplea is gonna be coming very soon since we are both involved in other games it may be better for us to concentrate on finishing those before we start this since it will help to make our games shorter. The 1.9 lobby will likely stay open a bit longer but at some point they will shut down the lobby for 1.9 games. Maybe not as big a deal for anniversary but in TWW live battles are frequently required. Let me know what you think about that.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • H Offline
                                        Handsome
                                        last edited by

                                        @ubernaut You can message me when you feel for a rematch:). TWW I haven't tried, but I have looked at the map, and I would guess a move there takes considerable time and effort. Insane many things to keep track on.

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                                        • ubernautU Offline
                                          ubernaut Moderators @Handsome
                                          last edited by

                                          @Handsome its pretty good once you get your head around it. 🙂 i will be in touch after i wrap up this game ill be upgrading to 2.0 after that. 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Handsome
                                            last edited by

                                            @Handsome hey there my other game wrapped up and we are still waiting on 2.0 so if you like we can do our mirror match now or if you are busy with the toc i understand. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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