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    v3 41 Handsome (ax) v ubernaut (al)

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    • H Offline
      Handsome
      last edited by

      TripleA Manual Gamesave Post: Japanese round 10

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 10
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 1/1 hits, 0,00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Long Range Aircraft
      
          Activate Technology - Japanese
              Japanese activating Long Range Aircraft
      
          Purchase Units - Japanese
      

      Combat Hit Differential Summary :

      Japanese rolls : : 1,00
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • H Offline
        Handsome
        last edited by

        TripleA Turn Summary: Japanese round 10

        TripleA Turn Summary for game: World War II v3 1941, version: 1.7

        Game History

        Round: 10
        
            Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese rolls : 1/1 hits, 0,00 expected hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Long Range Aircraft
        
            Activate Technology - Japanese
                Japanese activating Long Range Aircraft
        
            Purchase Units - Japanese
                Japanese repair damage of 2x factory; Remaining resources: 60 PUs; 0 techTokens; 
                Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
        
            Combat Move - Japanese
                1 submarine moved from 62 Sea Zone to 51 Sea Zone
                1 destroyer moved from 62 Sea Zone to 51 Sea Zone
                1 fighter moved from Manchuria to 51 Sea Zone
                1 fighter moved from Manchuria to 48 Sea Zone
                1 armour moved from Burma to 37 Sea Zone
                1 infantry moved from French Indo-China Thailand to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Australia
                1 armour moved from 39 Sea Zone to Australia
                12 fighters moved from 62 Sea Zone to 47 Sea Zone
        
            Combat - Japanese
                Battle in 51 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 51 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 48 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        1 transport owned by the Americans lost in 48 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Australia
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Australia, round 2 : 2/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Australia
                    Japanese win, taking Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 12 fighters
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 12 fighters in 47 Sea Zone, round 2 : 8/12 hits, 8,00 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/7 hits, 3,50 expected hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 47 Sea Zone
                        1 transport owned by the Americans lost in 47 Sea Zone
                    Japanese win with 11 fighters remaining. Battle score for attacker is 79
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        
            Non Combat Move - Japanese
                1 aaGun, 5 armour, 3 artilleries and 18 infantry moved from India to Persia
                2 armour moved from Burma to Persia
                2 infantry moved from Buryatia S.S.R. to 62 Sea Zone
                1 infantry moved from Manchuria to 62 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 3 infantry, 9 submarines and 2 transports moved from 62 Sea Zone to 50 Sea Zone
                3 infantry moved from 50 Sea Zone to Philippine Islands
                1 transport moved from 61 Sea Zone to 50 Sea Zone
                1 transport moved from 36 Sea Zone to 50 Sea Zone
                11 fighters moved from 47 Sea Zone to 50 Sea Zone
                1 fighter moved from 48 Sea Zone to 50 Sea Zone
                1 fighter moved from 51 Sea Zone to Manchuria
                1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
        
            Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 infantry placed in French Indo-China Thailand
                1 bomber, 1 fighter and 1 infantry placed in Manchuria
                1 aaGun and 1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 62 Sea Zone: 6 submarines
                EDIT: Removing units owned by Japanese from 50 Sea Zone: 6 submarines
                EDIT: Turning off Edit Mode
                1 submarine placed in 62 Sea Zone
        
            Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        

        Combat Hit Differential Summary :

        British : -0,33
        Japanese rolls : : 1,00
        Americans : -2,67
        Japanese : 1,33
        

        Dice Statistics:

        Total
                1 was rolled 154 times
                2 was rolled 146 times
                3 was rolled 134 times
                4 was rolled 127 times
                5 was rolled 127 times
                6 was rolled 130 times
            Average roll : 3,388
            Median : 3,000
            Variance : 0,765
            Standard Deviation : 0,875
            Total rolls : 818
        
        Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,455
            Median : 3,000
            Variance : 0,444
            Standard Deviation : 0,667
            Total rolls : 22
        
        Germans Combat
                1 was rolled 41 times
                2 was rolled 50 times
                3 was rolled 39 times
                4 was rolled 25 times
                5 was rolled 29 times
                6 was rolled 34 times
            Average roll : 3,243
            Median : 3,000
            Variance : 1,859
            Standard Deviation : 1,363
            Total rolls : 218
        
        British Combat
                1 was rolled 19 times
                2 was rolled 20 times
                3 was rolled 16 times
                4 was rolled 24 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3,355
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,895
            Total rolls : 107
        
        Italians Combat
                1 was rolled 12 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3,318
            Median : 4,000
            Variance : 1,705
            Standard Deviation : 1,306
            Total rolls : 44
        
        Americans Combat
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3,443
            Median : 3,000
            Variance : 0,214
            Standard Deviation : 0,462
            Total rolls : 61
        
        Chinese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,300
            Median : 3,000
            Variance : 0,596
            Standard Deviation : 0,772
            Total rolls : 20
        
        Russians Combat
                1 was rolled 36 times
                2 was rolled 33 times
                3 was rolled 39 times
                4 was rolled 34 times
                5 was rolled 41 times
                6 was rolled 32 times
            Average roll : 3,498
            Median : 3,000
            Variance : 0,294
            Standard Deviation : 0,542
            Total rolls : 215
        
        Japanese Combat
                1 was rolled 26 times
                2 was rolled 23 times
                3 was rolled 18 times
                4 was rolled 18 times
                5 was rolled 19 times
                6 was rolled 27 times
            Average roll : 3,473
            Median : 3,000
            Variance : 0,637
            Standard Deviation : 0,798
            Total rolls : 131
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • H Offline
          Handsome
          last edited by

          @ubernaut Yamamoto recives Oder of the Chrysanthemum and a bouguet of Flowers from the Emperor in person, for the decisive Victory over the imperialists in Australia.

          My good luck continues. This Scientific breakthrough came in the excact right moment.

          It will be very difficult for Allies now I think.

          Over to the Old Empire.

          ubernautU 3 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Handsome
            last edited by

            @Handsome yeah i noticed that when i saw the rolls coming in for SZ 47 😛 im gonna need to borrow those buckles for our mirror match 😄 check this out a bit later.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Handsome
              last edited by

              @Handsome wow one hit wtf lol

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Manual Gamesave Post: British round 10

                TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

                Game History

                Round: 10
                
                    Research Technology - British
                        British spend 0 on tech rolls
                            British rolls : 0/1 hits, 0.00 expected hits
                
                    Purchase Units - British
                        British buy 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
                
                    Combat Move - British
                        2 infantry moved from Norway to Finland
                        1 bomber moved from United Kingdom to Finland
                        2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 2 Sea Zone
                        2 armour, 2 artilleries, 4 infantry and 4 transports moved from 2 Sea Zone to 12 Sea Zone
                        2 armour, 2 artilleries and 4 infantry moved from 12 Sea Zone to Morocco Algeria
                              British take Morocco Algeria from Germans
                        3 armour, 3 artilleries, 2 fighters and 6 infantry moved from Trans-Jordan to Egypt
                
                    Combat - British
                        Battle in Finland
                            British attack with 1 bomber and 2 infantry
                            Germans defend with 1 infantry
                                British roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
                                Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the British lost in Finland
                                British roll dice for 1 bomber and 1 infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
                                Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the British lost in Finland
                             retreated to Finland
                            Germans win with 1 infantry remaining. Battle score for attacker is -6
                            Casualties for British: 2 infantry
                

                Combat Hit Differential Summary :

                Germans : 1.33
                British : -1.83
                British rolls : : 0.00
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @Handsome
                  last edited by

                  @Handsome well as screwed as the game already was, i was thinking there was still some fun to be had but your buckles really screwed me hard in the very first, what should have been a very lopsided battle which will also hand scandavia back to you so i think i officially gotta throw in the towel at this point. 😞

                  if you are willing to let me borrow those buckles i'm still game for the mirror match. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • H Offline
                    Handsome
                    last edited by

                    @ubernaut The unconditional surrender of the Allies is accepted! People all over Europe and Asia cheers and welcomes the new Peace! Everyone is looking forward to procecute the warcriminals!

                    Now two great Powers split the world between them, and an "iron curtain" seem to rise between West and East!

                    You keep the German buckles, my allied troops will have to find other things to boost morale:)

                    Will you set up the Mirror match? Same rules I assume, bid was 14 right? If so, I will put 1 ART in Kar, 1 ART in East Ukr, 1 INF in Bel, 1 INF in Cau.

                    ubernautU 3 Replies Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Moderators @Handsome
                      last edited by

                      @Handsome all for russia eh? that's what i hear you are supposed to do 😛 cool yeah ill set it up a bit later today started another TWW game so ill have to do that turn first but i should have time at some point.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Handsome
                        last edited by

                        @Handsome sorry haven't gotten a chance to get started yet today hopefully tomorrow. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @Handsome
                          last edited by

                          @Handsome hey there i think version 2.0 of triplea is gonna be coming very soon since we are both involved in other games it may be better for us to concentrate on finishing those before we start this since it will help to make our games shorter. The 1.9 lobby will likely stay open a bit longer but at some point they will shut down the lobby for 1.9 games. Maybe not as big a deal for anniversary but in TWW live battles are frequently required. Let me know what you think about that.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • H Offline
                            Handsome
                            last edited by

                            @ubernaut You can message me when you feel for a rematch:). TWW I haven't tried, but I have looked at the map, and I would guess a move there takes considerable time and effort. Insane many things to keep track on.

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Handsome
                              last edited by

                              @Handsome its pretty good once you get your head around it. 🙂 i will be in touch after i wrap up this game ill be upgrading to 2.0 after that. 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @Handsome
                                last edited by

                                @Handsome hey there my other game wrapped up and we are still waiting on 2.0 so if you like we can do our mirror match now or if you are busy with the toc i understand. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                H 1 Reply Last reply Reply Quote 0
                                • H Offline
                                  Handsome @ubernaut
                                  last edited by

                                  @ubernaut My 1000 Jahre reich lies in ruins and ToC goes on without me:). So if you still are up for a mirror match I am in. Be aware that I might not be able to keep the speed as high as last time. If you still are up for a rematch, you set it up and my initial bids (11 for the mirror match right) are 1 ART Bel, 1 ARM Eastern Ukr and 2 IPC to Russia.

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Handsome
                                    last edited by

                                    @Handsome sorry i wasnt sure what was going on with you and so i just started another game and possibly have another 2v2 game on deck. 😛 i'll ping you back again once things lighten up. 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0

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