TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    v3 41 Handsome (ax) v ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    264 Posts 2 Posters 176.9k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Handsome
      last edited by

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 10
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 1/1 hits, 0,00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Long Range Aircraft
      
          Activate Technology - Japanese
              Japanese activating Long Range Aircraft
      
          Purchase Units - Japanese
              Japanese repair damage of 2x factory; Remaining resources: 60 PUs; 0 techTokens; 
              Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 62 Sea Zone to 51 Sea Zone
              1 destroyer moved from 62 Sea Zone to 51 Sea Zone
              1 fighter moved from Manchuria to 51 Sea Zone
              1 fighter moved from Manchuria to 48 Sea Zone
              1 armour moved from Burma to 37 Sea Zone
              1 infantry moved from French Indo-China Thailand to 37 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
              1 infantry moved from 39 Sea Zone to Australia
              1 armour moved from 39 Sea Zone to Australia
              12 fighters moved from 62 Sea Zone to 47 Sea Zone
      
          Combat - Japanese
              Battle in 51 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 51 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 48 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 2 submarines and 1 transport
                  2 submarines owned by the Americans Submerged
                      Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 transport owned by the Americans lost in 48 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Australia
                  Japanese attack with 1 armour and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Australia, round 2 : 2/2 hits, 0,67 expected hits
                      British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Australia
                  Japanese win, taking Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 47 Sea Zone
                  Japanese attack with 12 fighters
                  Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
                  2 submarines owned by the Americans Submerged
                      Japanese roll dice for 12 fighters in 47 Sea Zone, round 2 : 8/12 hits, 8,00 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/7 hits, 3,50 expected hits
                      1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 47 Sea Zone
                      1 transport owned by the Americans lost in 47 Sea Zone
                  Japanese win with 11 fighters remaining. Battle score for attacker is 79
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
      
          Non Combat Move - Japanese
              1 aaGun, 5 armour, 3 artilleries and 18 infantry moved from India to Persia
              2 armour moved from Burma to Persia
              2 infantry moved from Buryatia S.S.R. to 62 Sea Zone
              1 infantry moved from Manchuria to 62 Sea Zone
              1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 3 infantry, 9 submarines and 2 transports moved from 62 Sea Zone to 50 Sea Zone
              3 infantry moved from 50 Sea Zone to Philippine Islands
              1 transport moved from 61 Sea Zone to 50 Sea Zone
              1 transport moved from 36 Sea Zone to 50 Sea Zone
              11 fighters moved from 47 Sea Zone to 50 Sea Zone
              1 fighter moved from 48 Sea Zone to 50 Sea Zone
              1 fighter moved from 51 Sea Zone to Manchuria
              1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in India
              1 infantry placed in French Indo-China Thailand
              1 bomber, 1 fighter and 1 infantry placed in Manchuria
              1 aaGun and 1 fighter placed in Japan
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to 62 Sea Zone: 6 submarines
              EDIT: Removing units owned by Japanese from 50 Sea Zone: 6 submarines
              EDIT: Turning off Edit Mode
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 46 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      British : -0,33
      Japanese rolls : : 1,00
      Americans : -2,67
      Japanese : 1,33
      

      Dice Statistics:

      Total
              1 was rolled 154 times
              2 was rolled 146 times
              3 was rolled 134 times
              4 was rolled 127 times
              5 was rolled 127 times
              6 was rolled 130 times
          Average roll : 3,388
          Median : 3,000
          Variance : 0,765
          Standard Deviation : 0,875
          Total rolls : 818
      
      Null / Other
              1 was rolled 5 times
              2 was rolled 2 times
              3 was rolled 5 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 4 times
          Average roll : 3,455
          Median : 3,000
          Variance : 0,444
          Standard Deviation : 0,667
          Total rolls : 22
      
      Germans Combat
              1 was rolled 41 times
              2 was rolled 50 times
              3 was rolled 39 times
              4 was rolled 25 times
              5 was rolled 29 times
              6 was rolled 34 times
          Average roll : 3,243
          Median : 3,000
          Variance : 1,859
          Standard Deviation : 1,363
          Total rolls : 218
      
      British Combat
              1 was rolled 19 times
              2 was rolled 20 times
              3 was rolled 16 times
              4 was rolled 24 times
              5 was rolled 12 times
              6 was rolled 16 times
          Average roll : 3,355
          Median : 3,000
          Variance : 0,800
          Standard Deviation : 0,895
          Total rolls : 107
      
      Italians Combat
              1 was rolled 12 times
              2 was rolled 3 times
              3 was rolled 5 times
              4 was rolled 11 times
              5 was rolled 9 times
              6 was rolled 4 times
          Average roll : 3,318
          Median : 4,000
          Variance : 1,705
          Standard Deviation : 1,306
          Total rolls : 44
      
      Americans Combat
              1 was rolled 13 times
              2 was rolled 9 times
              3 was rolled 9 times
              4 was rolled 9 times
              5 was rolled 10 times
              6 was rolled 11 times
          Average roll : 3,443
          Median : 3,000
          Variance : 0,214
          Standard Deviation : 0,462
          Total rolls : 61
      
      Chinese Combat
              1 was rolled 2 times
              2 was rolled 6 times
              3 was rolled 3 times
              4 was rolled 4 times
              5 was rolled 3 times
              6 was rolled 2 times
          Average roll : 3,300
          Median : 3,000
          Variance : 0,596
          Standard Deviation : 0,772
          Total rolls : 20
      
      Russians Combat
              1 was rolled 36 times
              2 was rolled 33 times
              3 was rolled 39 times
              4 was rolled 34 times
              5 was rolled 41 times
              6 was rolled 32 times
          Average roll : 3,498
          Median : 3,000
          Variance : 0,294
          Standard Deviation : 0,542
          Total rolls : 215
      
      Japanese Combat
              1 was rolled 26 times
              2 was rolled 23 times
              3 was rolled 18 times
              4 was rolled 18 times
              5 was rolled 19 times
              6 was rolled 27 times
          Average roll : 3,473
          Median : 3,000
          Variance : 0,637
          Standard Deviation : 0,798
          Total rolls : 131
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • H Offline
        Handsome
        last edited by

        @ubernaut Yamamoto recives Oder of the Chrysanthemum and a bouguet of Flowers from the Emperor in person, for the decisive Victory over the imperialists in Australia.

        My good luck continues. This Scientific breakthrough came in the excact right moment.

        It will be very difficult for Allies now I think.

        Over to the Old Empire.

        ubernautU 3 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Handsome
          last edited by

          @Handsome yeah i noticed that when i saw the rolls coming in for SZ 47 😛 im gonna need to borrow those buckles for our mirror match 😄 check this out a bit later.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Handsome
            last edited by

            @Handsome wow one hit wtf lol

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Manual Gamesave Post: British round 10

              TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

              Game History

              Round: 10
              
                  Research Technology - British
                      British spend 0 on tech rolls
                          British rolls : 0/1 hits, 0.00 expected hits
              
                  Purchase Units - British
                      British buy 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
              
                  Combat Move - British
                      2 infantry moved from Norway to Finland
                      1 bomber moved from United Kingdom to Finland
                      2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 2 Sea Zone
                      2 armour, 2 artilleries, 4 infantry and 4 transports moved from 2 Sea Zone to 12 Sea Zone
                      2 armour, 2 artilleries and 4 infantry moved from 12 Sea Zone to Morocco Algeria
                            British take Morocco Algeria from Germans
                      3 armour, 3 artilleries, 2 fighters and 6 infantry moved from Trans-Jordan to Egypt
              
                  Combat - British
                      Battle in Finland
                          British attack with 1 bomber and 2 infantry
                          Germans defend with 1 infantry
                              British roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
                              Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the British lost in Finland
                              British roll dice for 1 bomber and 1 infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
                              Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the British lost in Finland
                           retreated to Finland
                          Germans win with 1 infantry remaining. Battle score for attacker is -6
                          Casualties for British: 2 infantry
              

              Combat Hit Differential Summary :

              Germans : 1.33
              British : -1.83
              British rolls : : 0.00
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Handsome
                last edited by

                @Handsome well as screwed as the game already was, i was thinking there was still some fun to be had but your buckles really screwed me hard in the very first, what should have been a very lopsided battle which will also hand scandavia back to you so i think i officially gotta throw in the towel at this point. 😞

                if you are willing to let me borrow those buckles i'm still game for the mirror match. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • H Offline
                  Handsome
                  last edited by

                  @ubernaut The unconditional surrender of the Allies is accepted! People all over Europe and Asia cheers and welcomes the new Peace! Everyone is looking forward to procecute the warcriminals!

                  Now two great Powers split the world between them, and an "iron curtain" seem to rise between West and East!

                  You keep the German buckles, my allied troops will have to find other things to boost morale:)

                  Will you set up the Mirror match? Same rules I assume, bid was 14 right? If so, I will put 1 ART in Kar, 1 ART in East Ukr, 1 INF in Bel, 1 INF in Cau.

                  ubernautU 3 Replies Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators @Handsome
                    last edited by

                    @Handsome all for russia eh? that's what i hear you are supposed to do 😛 cool yeah ill set it up a bit later today started another TWW game so ill have to do that turn first but i should have time at some point.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Handsome
                      last edited by

                      @Handsome sorry haven't gotten a chance to get started yet today hopefully tomorrow. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Handsome
                        last edited by

                        @Handsome hey there i think version 2.0 of triplea is gonna be coming very soon since we are both involved in other games it may be better for us to concentrate on finishing those before we start this since it will help to make our games shorter. The 1.9 lobby will likely stay open a bit longer but at some point they will shut down the lobby for 1.9 games. Maybe not as big a deal for anniversary but in TWW live battles are frequently required. Let me know what you think about that.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • H Offline
                          Handsome
                          last edited by

                          @ubernaut You can message me when you feel for a rematch:). TWW I haven't tried, but I have looked at the map, and I would guess a move there takes considerable time and effort. Insane many things to keep track on.

                          ubernautU 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Handsome
                            last edited by

                            @Handsome its pretty good once you get your head around it. 🙂 i will be in touch after i wrap up this game ill be upgrading to 2.0 after that. 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Handsome
                              last edited by

                              @Handsome hey there my other game wrapped up and we are still waiting on 2.0 so if you like we can do our mirror match now or if you are busy with the toc i understand. 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              H 1 Reply Last reply Reply Quote 0
                              • H Offline
                                Handsome @ubernaut
                                last edited by

                                @ubernaut My 1000 Jahre reich lies in ruins and ToC goes on without me:). So if you still are up for a mirror match I am in. Be aware that I might not be able to keep the speed as high as last time. If you still are up for a rematch, you set it up and my initial bids (11 for the mirror match right) are 1 ART Bel, 1 ARM Eastern Ukr and 2 IPC to Russia.

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Handsome
                                  last edited by

                                  @Handsome sorry i wasnt sure what was going on with you and so i just started another game and possibly have another 2v2 game on deck. 😛 i'll ping you back again once things lighten up. 😛

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0

                                  Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                  Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                  With your input, this post could be even better 💗

                                  Register Login
                                  • 1
                                  • 2
                                  • 9
                                  • 10
                                  • 11
                                  • 12
                                  • 13
                                  • 14
                                  • 11 / 14
                                  • First post
                                    Last post
                                  Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums