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    Darrel vs George Game 9

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    • W Offline
      wylie292
      last edited by

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 cruiser and 1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
      
          Purchase Units - French
              French buy 2 armour and 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - French
              1 artillery moved from Southern France to France
      
          Non Combat Move - French
      
          Place Units - French
              2 armour and 1 artillery placed in France
      
          Turn Complete - French
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,1
                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
              French collect 15 PUs (4 lost to blockades); end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Germans round 12

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 12
        
            Research Technology - Germans
        
            Purchase Units - Germans
                Germans buy 9 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Germans
                1 armour moved from Yugoslavia to Albania
                      Germans take Albania from Americans
                1 fighter, 12 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy
                2 fighters moved from 114 Sea Zone to Northern Italy
                2 armour moved from Turkmenistan to Sikang
                3 armour moved from Volgograd to Sikang
        
            Combat - Germans
                Battle in Northern Italy
                    Germans attack with 3 fighters, 12 infantry and 1 tactical_bomber
                    Americans defend with 3 armour, 1 artillery and 1 factory_minor
                        Germans roll dice for 3 fighters, 12 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/16 hits, 4.17 expected hits
                        Americans roll dice for 3 armour and 1 artillery in Northern Italy, round 2 : 3/4 hits, 1.83 expected hits
                        3 infantry owned by the Germans, 3 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 armour and 1 artillery
                Battle in Sikang
                    Germans attack with 5 armour
                    British defend with 2 armour
                        Germans roll dice for 5 armour in Sikang, round 2 : 4/5 hits, 2.50 expected hits
                        Chinese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                        1 armour owned by the Germans and 2 armour owned by the British lost in Sikang
                    Germans win, taking Sikang from Chinese with 4 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 armour
        
            Non Combat Move - Germans
                1 tactical_bomber moved from Northern Italy to 114 Sea Zone
                2 fighters moved from Northern Italy to Western Germany
                8 infantry moved from Germany to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                3 infantry moved from Ukraine to Rostov
                6 armour moved from Yugoslavia to Greater Southern Germany
        
            Place Units - Germans
                3 armour placed in Volgograd
                5 infantry placed in Western Germany
                4 armour and 1 bomber placed in Western Germany
                2 armour placed in Germany
        
            Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
        

        Combat Hit Differential Summary :

        Germans : 1.33
        Americans : 1.17
        Chinese : 0.00
        

        Savegame

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        • W Offline
          wylie292
          last edited by

          TripleA Turn Summary: Russians round 12

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 12
          
              Combat Move - Russians
          
              Turn Complete - Russians
          

          Combat Hit Differential Summary :

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Japanese round 12

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 12
            
                Purchase Units - Japanese
                    Japanese buy 5 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    1 infantry moved from Celebes to 44 Sea Zone
                    1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                    1 infantry moved from 36 Sea Zone to Hainan
                    1 infantry moved from Borneo to 43 Sea Zone
                    1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                    1 infantry moved from 37 Sea Zone to Malaya
                    1 carrier moved from 43 Sea Zone to 36 Sea Zone
                    2 fighters moved from 43 Sea Zone to 36 Sea Zone
                    2 fighters moved from 44 Sea Zone to 36 Sea Zone
                    1 carrier moved from 44 Sea Zone to 36 Sea Zone
                    1 armour and 1 infantry moved from Kwangsi to Yunnan
                    2 armour moved from Chahar to Kansu
                    1 armour moved from Chahar to Shensi
                          Japanese take Shensi from Chinese
                    1 infantry moved from Kweichow to Szechwan
                          Japanese take Szechwan from Chinese
                    4 armour moved from Hunan to Yunnan
                    2 infantry moved from Manchuria to 19 Sea Zone
                    2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                    2 infantry moved from 21 Sea Zone to Guam
                    1 submarine moved from 36 Sea Zone to 42 Sea Zone
                    1 submarine moved from 36 Sea Zone to 37 Sea Zone
                    3 armour moved from Kiangsu to Hunan
                    4 bombers moved from Germany to France
                    1 submarine moved from 41 Sea Zone to 42 Sea Zone
            
                Combat - Japanese
                    Air Battle in France
                        Japanese attacks with 4 units heading to France
                        French launches 5 interceptors out of France
                            Attackers Fire,  : 1/4 hits, 0.67 expected hits
                            Defenders Fire,  : 2/5 hits, 0.83 expected hits
                            2 bombers owned by the Japanese lost in France
                            1 fighter owned by the Americans lost in France
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in France
                            AA fire in France : 0/1 hits, 0.33 expected hits
                        Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor
                        Bombing raid in France causes 6 damage total. 
                    Battle in Guam
                    Battle in Hainan
                    Battle in Malaya
                    Battle in Kansu
                        Japanese attack with 2 armour
                        Chinese defend with 1 infantry
                            Japanese roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                            Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                            Japanese roll dice for 2 armour in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                            Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Kansu
                        Japanese win, taking Guam from Americans, taking Hainan from UK_Pacific, taking Malaya from UK_Pacific, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in Yunnan
                        Japanese attack with 5 armour and 1 infantry
                        Chinese defend with 1 artillery
                            Japanese roll dice for 5 armour and 1 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                            Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                            1 artillery owned by the Chinese lost in Yunnan
                        Japanese win, taking Yunnan from Chinese with 5 armour and 1 infantry remaining. Battle score for attacker is 4
                        Casualties for Chinese: 1 artillery
                    Cleaning up after air battles
            
                Non Combat Move - Japanese
                    2 bombers moved from France to Western Germany
                    1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                    1 aaGun moved from Novosibirsk to Samara
                    1 mech_infantry moved from Novgorod to Poland
            
                Place Units - Japanese
                    3 armour placed in Kiangsu
                    2 armour placed in Manchuria
                    2 bombers and 2 infantry placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 66 PUs; end with 68 PUs
            

            Combat Hit Differential Summary :

            Defenders Fire,  : : 1.17
            AA fire in France : : -0.33
            Chinese : -1.00
            Attackers Fire,  : : 0.33
            Japanese : 0.33
            

            Savegame

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            • W Offline
              wylie292
              last edited by

              TripleA Turn Summary: French round 12

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 12
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                      1 bomber moved from Queensland to 42 Sea Zone
                      2 bombers moved from Queensland to 37 Sea Zone
                      1 infantry moved from New South Wales to Queensland
              
                  Combat - ANZAC
                      Battle in 37 Sea Zone
                          ANZAC attack with 2 bombers
                          Japanese defend with 1 submarine and 1 transport
                          1 submarine owned by the Japanese Submerged
                              ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                              1 transport owned by the Japanese lost in 37 Sea Zone
                          ANZAC win with 2 bombers remaining. Battle score for attacker is 7
                          Casualties for Japanese: 1 transport
                      Battle in 42 Sea Zone
                          ANZAC attack with 1 bomber, 1 cruiser and 1 destroyer
                          Japanese defend with 2 submarines
                              ANZAC roll dice for 1 bomber, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                              Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                              2 submarines owned by the Japanese lost in 42 Sea Zone
                          ANZAC win, taking 42 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                          Casualties for Japanese: 2 submarines
              
                  Non Combat Move - ANZAC
                      2 bombers moved from 37 Sea Zone to India
                      1 bomber moved from 42 Sea Zone to India
              
                  Place Units - ANZAC
                      1 artillery and 2 bombers placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 14 PUs; end with 14 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              
                  Purchase Units - French
                      French repair damage of 6x factory_minor; Remaining resources: 10 PUs; 
                      French buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
              
                  Combat Move - French
                      5 armour, 3 artilleries and 3 infantry moved from France to Western Germany
                      2 infantry moved from Holland Belgium to Western Germany
              
                  Combat - French
                      Battle in Western Germany
                          French attack with 5 armour, 3 artilleries and 5 infantry
                          Germans defend with 1 airfield, 4 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry; Japanese defend with 1 armour and 2 bombers
                              French roll dice for 5 armour, 3 artilleries and 5 infantry in Western Germany, round 2 : 4/13 hits, 4.83 expected hits
                              Germans roll dice for 5 armour, 3 bombers, 3 fighters and 1 infantry in Western Germany, round 2 : 5/12 hits, 5.33 expected hits
                              1 infantry owned by the Germans, 3 armour owned by the Germans and 5 infantry owned by the French lost in Western Germany
                              French roll dice for 5 armour and 3 artilleries in Western Germany, round 3 : 3/8 hits, 3.50 expected hits
                              Germans roll dice for 2 armour, 3 bombers and 3 fighters in Western Germany, round 3 : 2/8 hits, 3.50 expected hits
                              1 armour owned by the Japanese, 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the French lost in Western Germany
                              French roll dice for 5 armour and 1 artillery in Western Germany, round 4 : 3/6 hits, 2.83 expected hits
                              Germans roll dice for 2 bombers and 3 fighters in Western Germany, round 4 : 3/5 hits, 2.33 expected hits
                              2 bombers owned by the Japanese, 1 fighter owned by the Germans, 2 armour owned by the French and 1 artillery owned by the French lost in Western Germany
                              French roll dice for 3 armour in Western Germany, round 5 : 2/3 hits, 1.50 expected hits
                              Germans roll dice for 2 fighters in Western Germany, round 5 : 1/2 hits, 1.33 expected hits
                              2 fighters owned by the Germans and 1 armour owned by the French lost in Western Germany
                          French converts factory_major into different units
                          French win, taking Western Germany from Germans with 2 armour remaining. Battle score for attacker is 54
                          Casualties for French: 3 armour, 3 artilleries and 5 infantry
                          Casualties for Germans: 4 armour, 1 bomber, 3 fighters and 1 infantry
                          Casualties for Japanese: 1 armour and 2 bombers
              
                  Non Combat Move - French
              
                  Place Units - French
                      1 armour and 1 artillery placed in France
              
                  Turn Complete - French
                      Total Cost from Convoy Blockades: 2
                          Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,6,2,2,6,4,5
                          Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
                      French collect 22 PUs (2 lost to blockades); end with 22 PUs
              

              Combat Hit Differential Summary :

              Germans : -1.50
              French : -0.67
              ANZAC : 1.17
              Japanese : -0.33
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Germans round 13

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 13
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Germans buy 13 armour; Remaining resources: 4 PUs; 
                
                    Combat Move - Germans
                        2 armour moved from Germany to Western Germany
                        1 armour moved from Albania to Northern Italy
                        6 armour moved from Greater Southern Germany to Northern Italy
                        3 infantry moved from Denmark to Western Germany
                        3 armour moved from Caucasus to Turkmenistan
                        4 armour moved from Sikang to Turkmenistan
                        3 armour moved from Volgograd to Turkmenistan
                        3 infantry moved from Rostov to Caucasus
                        1 tactical_bomber moved from 114 Sea Zone to Western Germany
                        1 submarine moved from 119 Sea Zone to 112 Sea Zone
                        1 transport moved from 114 Sea Zone to 113 Sea Zone
                        2 infantry moved from Norway to 113 Sea Zone
                        2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                        2 infantry moved from 111 Sea Zone to Scotland
                        1 transport moved from 114 Sea Zone to 113 Sea Zone
                        2 infantry moved from Norway to 113 Sea Zone
                        2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                        2 infantry moved from 111 Sea Zone to Scotland
                        1 transport moved from 114 Sea Zone to 113 Sea Zone
                        2 infantry moved from Denmark to 113 Sea Zone
                        2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                        2 infantry moved from 111 Sea Zone to Scotland
                
                    Combat - Germans
                        Battle in Scotland
                        Battle in Northern Italy
                            Germans attack with 7 armour
                            Americans defend with 3 armour, 2 artilleries and 1 factory_minor
                                Germans roll dice for 7 armour in Northern Italy, round 2 : 5/7 hits, 3.50 expected hits
                                Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                                3 armour owned by the Germans, 3 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                            Germans win, taking Scotland from British, taking Northern Italy from Americans with 4 armour remaining. Battle score for attacker is 8
                            Casualties for Germans: 3 armour
                            Casualties for Americans: 3 armour and 2 artilleries
                        Battle in Western Germany
                            Germans attack with 2 armour, 3 infantry and 1 tactical_bomber
                            French defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                                Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/6 hits, 2.17 expected hits
                                French roll dice for 2 armour in Western Germany, round 2 : 2/2 hits, 1.00 expected hits
                                2 infantry owned by the Germans and 2 armour owned by the French lost in Western Germany
                            Germans win, taking Western Germany from French with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for Germans: 2 infantry
                            Casualties for French: 2 armour
                        Battle in Turkmenistan
                            Germans attack with 10 armour
                            British defend with 6 armour
                                Germans roll dice for 10 armour in Turkmenistan, round 2 : 5/10 hits, 5.00 expected hits
                                British roll dice for 6 armour in Turkmenistan, round 2 : 3/6 hits, 3.00 expected hits
                                3 armour owned by the Germans and 5 armour owned by the British lost in Turkmenistan
                                Germans roll dice for 7 armour in Turkmenistan, round 3 : 5/7 hits, 3.50 expected hits
                                British roll dice for 1 armour in Turkmenistan, round 3 : 0/1 hits, 0.50 expected hits
                                1 armour owned by the British lost in Turkmenistan
                            Germans win, taking Turkmenistan from British with 7 armour remaining. Battle score for attacker is 18
                            Casualties for Germans: 3 armour
                            Casualties for British: 6 armour
                
                    Non Combat Move - Germans
                        1 transport moved from 114 Sea Zone to 113 Sea Zone
                        1 aaGun moved from Denmark to 113 Sea Zone
                        1 infantry moved from Denmark to 113 Sea Zone
                        1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                        1 aaGun moved from 111 Sea Zone to Scotland
                        1 infantry moved from 111 Sea Zone to Scotland
                        1 tactical_bomber moved from Western Germany to 111 Sea Zone
                        1 carrier moved from 114 Sea Zone to 111 Sea Zone
                        1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                        1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                
                    Place Units - Germans
                        10 armour placed in Germany
                        3 armour placed in Volgograd
                
                    Turn Complete - Germans
                        Germans collect 59 PUs; end with 63 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                

                Combat Hit Differential Summary :

                Germans : 3.83
                British : -0.50
                French : 1.00
                Americans : 0.83
                

                Savegame

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                • W Offline
                  wylie292
                  last edited by

                  TripleA Turn Summary: Russians round 13

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 13
                  
                      Combat Move - Russians
                          3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                  
                      Combat - Russians
                          Battle in 112 Sea Zone
                              Russians attack with 3 destroyers and 1 submarine
                              Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                                  Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  Russians roll dice for 3 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                                  Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                                  1 submarine owned by the Germans lost in 112 Sea Zone
                                  Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                  Russians roll dice for 3 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                                  Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                                  1 destroyer owned by the Germans, 2 destroyers owned by the Russians and 1 cruiser owned by the Germans lost in 112 Sea Zone
                              Russians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
                              Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
                              Casualties for Russians: 2 destroyers
                  
                      Non Combat Move - Russians
                  
                      Turn Complete - Russians
                  

                  Combat Hit Differential Summary :

                  Germans : 0.17
                  Russians : 0.33
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Japanese round 13

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 13
                    
                        Purchase Units - Japanese
                            Japanese buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            1 armour moved from Shensi to Tsinghai
                            2 armour moved from Kansu to Tsinghai
                            1 armour moved from Yunnan to Shan State
                                  Japanese take Shan State from UK_Pacific
                            1 armour moved from Shan State to Burma
                            1 infantry moved from Yunnan to French Indo China
                                  Japanese take French Indo China from French
                            2 bombers moved from Japan to 43 Sea Zone
                            2 carriers moved from 36 Sea Zone to 44 Sea Zone
                            2 fighters moved from 36 Sea Zone to 44 Sea Zone
                            2 fighters moved from 36 Sea Zone to Celebes
                            1 infantry moved from Hainan to 36 Sea Zone
                            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                            1 infantry moved from 44 Sea Zone to Celebes
                            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                            4 armour moved from Yunnan to Burma
                            2 armour moved from Hunan to Burma
                            1 mech_infantry moved from Poland to Western Germany
                            2 armour moved from Manchuria to Chahar
                            1 infantry moved from Manchuria to Jehol
                    
                        Combat - Japanese
                            Battle in 43 Sea Zone
                                Japanese attack with 2 bombers
                                Americans defend with 2 destroyers and 1 transport
                                    Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                                    Americans roll dice for 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                    2 destroyers owned by the Americans lost in 43 Sea Zone
                                    1 transport owned by the Americans lost in 43 Sea Zone
                                Japanese win with 2 bombers remaining. Battle score for attacker is 23
                                Casualties for Americans: 2 destroyers and 1 transport
                            Battle in Tsinghai
                                Japanese attack with 3 armour
                                Chinese defend with 4 infantry
                                    Japanese roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits
                                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
                                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                                    Japanese roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
                                    1 infantry owned by the Chinese lost in Tsinghai
                                    Japanese roll dice for 2 armour in Tsinghai, round 4 : 0/2 hits, 1.00 expected hits
                                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
                                    Japanese roll dice for 2 armour in Tsinghai, round 5 : 1/2 hits, 1.00 expected hits
                                    Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
                                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                                    Japanese roll dice for 1 armour in Tsinghai, round 6 : 0/1 hits, 0.50 expected hits
                                    Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 1 armour in Tsinghai, round 7 : 0/1 hits, 0.50 expected hits
                                    Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits
                                    1 armour owned by the Japanese lost in Tsinghai
                                Chinese win with 1 infantry remaining. Battle score for attacker is -9
                                Casualties for Japanese: 3 armour
                                Casualties for Chinese: 3 infantry
                            Battle in 44 Sea Zone
                                Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 transport
                                Americans defend with 2 destroyers and 1 transport
                                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                                    Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                    2 destroyers owned by the Americans lost in 44 Sea Zone
                                    1 transport owned by the Americans lost in 44 Sea Zone
                                Japanese win, taking 44 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 23
                                Casualties for Americans: 2 destroyers and 1 transport
                            Battle in Celebes
                                Japanese attack with 2 fighters and 1 infantry
                                Americans defend with 1 artillery
                                    Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits
                                    Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits
                                    Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                                    1 artillery owned by the Americans lost in Celebes
                                Japanese win, taking Celebes from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                                Casualties for Americans: 1 artillery
                            Battle in Burma
                                Japanese attack with 7 armour
                                British defend with 1 mech_infantry
                                    Japanese roll dice for 7 armour in Burma, round 2 : 4/7 hits, 3.50 expected hits
                                    UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the British lost in Burma
                                Japanese win, taking Burma from UK_Pacific with 7 armour remaining. Battle score for attacker is 4
                                Casualties for British: 1 mech_infantry
                    
                        Non Combat Move - Japanese
                            1 infantry moved from Szechwan to Shensi
                            1 armour moved from Hunan to Burma
                            3 armour moved from Kiangsu to Kweichow
                            2 bombers moved from 43 Sea Zone to Kwangsi
                            2 fighters moved from Celebes to 44 Sea Zone
                            2 infantry moved from Guam to 21 Sea Zone
                            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                            2 infantry moved from 44 Sea Zone to Celebes
                            1 submarine moved from 37 Sea Zone to 44 Sea Zone
                            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                    
                        Place Units - Japanese
                            3 armour placed in Kiangsu
                            1 transport placed in 6 Sea Zone
                            2 bombers placed in Japan
                            1 artillery and 1 infantry placed in Japan
                    
                        Turn Complete - Japanese
                            Japanese collect 66 PUs; end with 66 PUs
                    

                    Combat Hit Differential Summary :

                    Americans : -2.00
                    Chinese : -1.33
                    UK_Pacific : -0.33
                    Japanese : -2.00
                    

                    Savegame

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                    • W Offline
                      wylie292
                      last edited by

                      TripleA Turn Summary: French round 13

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 13
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
                      
                          Combat Move - ANZAC
                              3 bombers moved from India to 44 Sea Zone
                              1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                              2 bombers moved from New South Wales to 33 Sea Zone
                      
                          Combat - ANZAC
                              Battle in 44 Sea Zone
                                  ANZAC attack with 3 bombers, 1 cruiser and 1 destroyer
                                  Japanese defend with 2 carriers and 2 transports
                                      ANZAC roll dice for 3 bombers, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                                      Japanese roll dice for 2 carriers and 2 transports in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                      2 transports owned by the Japanese, 1 destroyer owned by the ANZAC and 2 carriers owned by the Japanese lost in 44 Sea Zone
                                  ANZAC win, taking 44 Sea Zone from Japanese with 3 bombers and 1 cruiser remaining. Battle score for attacker is 38
                                  Casualties for ANZAC: 1 destroyer
                                  Casualties for Japanese: 2 carriers and 2 transports
                              Battle in 33 Sea Zone
                                  ANZAC attack with 2 bombers
                                  Japanese defend with 1 destroyer
                                      ANZAC roll dice for 2 bombers in 33 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      ANZAC roll dice for 2 bombers in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                      1 destroyer owned by the Japanese lost in 33 Sea Zone
                                  ANZAC win with 2 bombers remaining. Battle score for attacker is 8
                                  Casualties for Japanese: 1 destroyer
                      
                          Non Combat Move - ANZAC
                              3 bombers moved from 44 Sea Zone to Philippines
                              2 bombers moved from 33 Sea Zone to New Guinea
                      
                          Place Units - ANZAC
                              1 destroyer and 1 transport placed in 62 Sea Zone
                              1 infantry placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 14 PUs; end with 15 PUs
                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                      
                          Purchase Units - French
                              French buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
                      
                          Combat Move - French
                              3 infantry moved from Egypt to Trans-Jordan
                              1 armour moved from France to Western Germany
                              1 armour moved from Western Germany to Greater Southern Germany
                                    French take Greater Southern Germany from Germans
                              1 artillery moved from France to Western Germany
                      
                          Combat - French
                      
                          Non Combat Move - French
                      
                          Place Units - French
                              3 armour placed in France
                              1 artillery placed in Southern France
                      
                          Turn Complete - French
                              Total Cost from Convoy Blockades: 2
                                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
                              French collect 19 PUs (2 lost to blockades); end with 19 PUs
                      

                      Combat Hit Differential Summary :

                      ANZAC : 0.50
                      Japanese : -0.33
                      

                      Savegame

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Germans round 14

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 14
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                Germans buy 4 armour and 21 infantry; Remaining resources: 1 PUs; 
                        
                            Combat Move - Germans
                                2 armour moved from Germany to Greater Southern Germany
                                4 armour moved from Germany to Western Germany
                                1 armour moved from Germany to Western Germany
                                6 armour moved from Turkmenistan to Caucasus
                        
                            Combat - Germans
                                Battle in Western Germany
                                    Germans attack with 5 armour
                                    British defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour; French defend with 1 artillery
                                        Germans roll dice for 5 armour in Western Germany, round 2 : 1/5 hits, 2.50 expected hits
                                        British roll dice for 5 artilleries in Western Germany, round 2 : 1/5 hits, 1.67 expected hits
                                        1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                                        Germans roll dice for 4 armour in Western Germany, round 3 : 0/4 hits, 2.00 expected hits
                                        British roll dice for 4 artilleries in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                                        1 armour owned by the Germans lost in Western Germany
                                        Germans roll dice for 3 armour in Western Germany, round 4 : 1/3 hits, 1.50 expected hits
                                        British roll dice for 4 artilleries in Western Germany, round 4 : 1/4 hits, 1.33 expected hits
                                        1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                                        Germans roll dice for 2 armour in Western Germany, round 5 : 0/2 hits, 1.00 expected hits
                                        British roll dice for 3 artilleries in Western Germany, round 5 : 0/3 hits, 1.00 expected hits
                                        Germans roll dice for 2 armour in Western Germany, round 6 : 1/2 hits, 1.00 expected hits
                                        British roll dice for 3 artilleries in Western Germany, round 6 : 0/3 hits, 1.00 expected hits
                                        1 artillery owned by the British lost in Western Germany
                                        Germans roll dice for 2 armour in Western Germany, round 7 : 2/2 hits, 1.00 expected hits
                                        British roll dice for 2 artilleries in Western Germany, round 7 : 1/2 hits, 0.67 expected hits
                                        1 armour owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in Western Germany
                                    Germans win, taking Western Germany from British with 1 armour remaining. Battle score for attacker is -4
                                    Casualties for Germans: 4 armour
                                    Casualties for British: 4 artilleries
                                    Casualties for French: 1 artillery
                                Battle in Greater Southern Germany
                                    Germans attack with 2 armour
                                    French defend with 1 armour
                                        Germans roll dice for 2 armour in Greater Southern Germany, round 2 : 0/2 hits, 1.00 expected hits
                                        French roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
                                        1 armour owned by the Germans lost in Greater Southern Germany
                                        Germans roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                        French roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0.50 expected hits
                                        1 armour owned by the Germans lost in Greater Southern Germany
                                    French win with 1 armour remaining. Battle score for attacker is -12
                                    Casualties for Germans: 2 armour
                                Battle in Caucasus
                                    Germans attack with 6 armour
                                    British defend with 2 armour
                                        Germans roll dice for 6 armour in Caucasus, round 2 : 2/6 hits, 3.00 expected hits
                                        British roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                                        2 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
                                    Germans win, taking Caucasus from British with 4 armour remaining. Battle score for attacker is 0
                                    Casualties for Germans: 2 armour
                                    Casualties for British: 2 armour
                        
                            Non Combat Move - Germans
                                1 armour moved from Germany to Yugoslavia
                                1 armour moved from Germany to Slovakia Hungary
                        
                            Place Units - Germans
                                10 infantry placed in Germany
                                3 armour placed in Russia
                                1 armour placed in Volgograd
                                3 infantry placed in Novgorod
                                3 infantry placed in Romania
                                3 infantry placed in Ukraine
                                2 infantry placed in Volgograd
                        
                            Turn Complete - Germans
                                Germans collect 47 PUs; end with 48 PUs
                                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
                        

                        Combat Hit Differential Summary :

                        Germans : -6.50
                        British : -2.00
                        French : 1.00
                        

                        Savegame

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                        • W Offline
                          wylie292
                          last edited by

                          TripleA Turn Summary: Russians round 14

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 14
                          
                              Combat Move - Russians
                          
                              Turn Complete - Russians
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Japanese round 14

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 14
                            
                                Purchase Units - Japanese
                                    Japanese buy 6 armour, 1 bomber and 1 carrier; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    2 bombers moved from Kwangsi to India
                                    8 armour moved from Burma to India
                                    4 fighters moved from Celebes to 44 Sea Zone
                                    2 bombers moved from Japan to 3 Sea Zone
                                    1 infantry moved from French Indo China to Siam
                                          Japanese take Siam from UK_Pacific
                                    1 infantry moved from Shensi to Tsinghai
                                          Japanese take Tsinghai from Chinese
                                    2 armour moved from Kweichow to Sikang
                                    3 armour moved from Kiangsu to Hunan
                            
                                Combat - Japanese
                                    Battle in India
                                        Japanese attack with 8 armour and 2 bombers
                                        British defend with 3 aaGuns, 2 armour, 3 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                                            AA fire in India : 0/1 hits, 0.33 expected hits
                                            Japanese roll dice for 8 armour and 2 bombers in India, round 2 : 4/10 hits, 5.33 expected hits
                                            UK_Pacific roll dice for 3 aaGuns, 2 armour, 3 artilleries and 5 infantry in India, round 2 : 4/10 hits, 3.67 expected hits
                                            3 aaGuns owned by the British, 4 armour owned by the Japanese and 1 infantry owned by the British lost in India
                                            Japanese roll dice for 4 armour and 2 bombers in India, round 3 : 5/6 hits, 3.33 expected hits
                                            UK_Pacific roll dice for 2 armour, 3 artilleries and 4 infantry in India, round 3 : 4/9 hits, 3.33 expected hits
                                            4 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India
                                         retreated to India
                                        UK_Pacific win with 2 armour and 2 artilleries remaining. Battle score for attacker is -14
                                        Casualties for Japanese: 8 armour
                                        Casualties for British: 3 aaGuns, 1 artillery and 5 infantry
                                    Battle in 3 Sea Zone
                                        Japanese attack with 2 bombers
                                        Americans defend with 2 destroyers and 3 transports
                                            Japanese roll dice for 2 bombers in 3 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                                            Americans roll dice for 2 destroyers and 3 transports in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                            2 destroyers owned by the Americans lost in 3 Sea Zone
                                            3 transports owned by the Americans lost in 3 Sea Zone
                                        Japanese win with 2 bombers remaining. Battle score for attacker is 37
                                        Casualties for Americans: 2 destroyers and 3 transports
                                    Battle in 44 Sea Zone
                                        Japanese attack with 4 fighters
                                        ANZAC defend with 1 cruiser
                                            Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                            ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                            1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                                        Japanese win with 3 fighters remaining. Battle score for attacker is 2
                                        Casualties for Japanese: 1 fighter
                                        Casualties for ANZAC: 1 cruiser
                                    Battle in Sikang
                                        Japanese attack with 2 armour
                                        Chinese defend with 2 infantry
                                            Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                                            Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
                                            2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                                        Chinese win with 1 infantry remaining. Battle score for attacker is -9
                                        Casualties for Japanese: 2 armour
                                        Casualties for Chinese: 1 infantry
                            
                                Non Combat Move - Japanese
                                    1 armour moved from Kweichow to Burma
                                    3 fighters moved from 44 Sea Zone to Malaya
                                    2 bombers moved from 3 Sea Zone to Amur
                                    2 fighters moved from Japan to Amur
                                    1 infantry moved from Japan to 6 Sea Zone
                                    1 artillery moved from Japan to 6 Sea Zone
                                    1 infantry moved from 6 Sea Zone to Korea
                                    1 artillery moved from 6 Sea Zone to Korea
                                    1 infantry moved from Jehol to Manchuria
                                    2 armour moved from Chahar to Shensi
                                    1 aaGun moved from Samara to Russia
                                    2 bombers moved from India to Hunan
                            
                                Place Units - Japanese
                                    3 armour placed in Kiangsu
                                    1 bomber placed in Japan
                                    3 armour placed in Manchuria
                                    1 carrier placed in 6 Sea Zone
                            
                                Turn Complete - Japanese
                                    Japanese collect 67 PUs; end with 69 PUs
                            

                            Combat Hit Differential Summary :

                            Americans : -0.67
                            ANZAC : 0.50
                            Chinese : 1.33
                            UK_Pacific : 1.00
                            AA fire in India : : -0.33
                            Japanese : 1.00
                            

                            Savegame

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                            • W Offline
                              wylie292
                              last edited by

                              TripleA Turn Summary: French round 14

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 14
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
                              
                                  Combat Move - ANZAC
                                      1 transport moved from 62 Sea Zone to 54 Sea Zone
                                      1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                      1 infantry moved from New South Wales to Queensland
                                      1 artillery moved from New South Wales to Queensland
                                      3 bombers moved from Philippines to 6 Sea Zone
                                      2 bombers moved from New Guinea to Philippines
                              
                                  Combat - ANZAC
                                      Battle in 6 Sea Zone
                                          ANZAC attack with 3 bombers
                                          Japanese defend with 1 carrier and 1 transport
                                              ANZAC roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                                              Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                                          ANZAC win with 3 bombers remaining. Battle score for attacker is 23
                                          Casualties for Japanese: 1 carrier and 1 transport
                              
                                  Non Combat Move - ANZAC
                                      1 bomber moved from 6 Sea Zone to Soviet Far East
                                      1 bomber moved from 6 Sea Zone to Soviet Far East
                                      1 bomber moved from 6 Sea Zone to Soviet Far East
                              
                                  Place Units - ANZAC
                                      1 bomber placed in New South Wales
                                      1 destroyer placed in 62 Sea Zone
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 14 PUs; end with 14 PUs
                                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                              
                                  Purchase Units - French
                                      French buy 3 armour; Remaining resources: 1 PUs; 
                              
                                  Combat Move - French
                                      1 armour moved from Greater Southern Germany to Poland
                                            French take Poland from Germans
                                      3 armour moved from France to Greater Southern Germany
                                      1 artillery moved from Southern France to Northern Italy
                              
                                  Combat - French
                              
                                  Non Combat Move - French
                              
                                  Place Units - French
                                      3 armour placed in France
                              
                                  Turn Complete - French
                                      Total Cost from Convoy Blockades: 2
                                          Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
                                      French collect 21 PUs (2 lost to blockades); end with 22 PUs
                              

                              Combat Hit Differential Summary :

                              ANZAC : 1.00
                              Japanese : -0.33
                              

                              Savegame

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