Darrel vs George Game 9



  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 21 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour moved from Germany to Greater Southern Germany
            4 armour moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            6 armour moved from Turkmenistan to Caucasus
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 5 armour
                British defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour; French defend with 1 artillery
                    Germans roll dice for 5 armour in Western Germany, round 2 : 1/5 hits, 2.50 expected hits
                    British roll dice for 5 artilleries in Western Germany, round 2 : 1/5 hits, 1.67 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                    Germans roll dice for 4 armour in Western Germany, round 3 : 0/4 hits, 2.00 expected hits
                    British roll dice for 4 artilleries in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                    1 armour owned by the Germans lost in Western Germany
                    Germans roll dice for 3 armour in Western Germany, round 4 : 1/3 hits, 1.50 expected hits
                    British roll dice for 4 artilleries in Western Germany, round 4 : 1/4 hits, 1.33 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                    Germans roll dice for 2 armour in Western Germany, round 5 : 0/2 hits, 1.00 expected hits
                    British roll dice for 3 artilleries in Western Germany, round 5 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Western Germany, round 6 : 1/2 hits, 1.00 expected hits
                    British roll dice for 3 artilleries in Western Germany, round 6 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British lost in Western Germany
                    Germans roll dice for 2 armour in Western Germany, round 7 : 2/2 hits, 1.00 expected hits
                    British roll dice for 2 artilleries in Western Germany, round 7 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in Western Germany
                Germans win, taking Western Germany from British with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 4 armour
                Casualties for British: 4 artilleries
                Casualties for French: 1 artillery
            Battle in Greater Southern Germany
                Germans attack with 2 armour
                French defend with 1 armour
                    Germans roll dice for 2 armour in Greater Southern Germany, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Greater Southern Germany
                French win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Germans: 2 armour
            Battle in Caucasus
                Germans attack with 6 armour
                British defend with 2 armour
                    Germans roll dice for 6 armour in Caucasus, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 4 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 2 armour
                Casualties for British: 2 armour
    
        Non Combat Move - Germans
            1 armour moved from Germany to Yugoslavia
            1 armour moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            10 infantry placed in Germany
            3 armour placed in Russia
            1 armour placed in Volgograd
            3 infantry placed in Novgorod
            3 infantry placed in Romania
            3 infantry placed in Ukraine
            2 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.50
    British : -2.00
    French : 1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 bomber and 1 carrier; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            8 armour moved from Burma to India
            4 fighters moved from Celebes to 44 Sea Zone
            2 bombers moved from Japan to 3 Sea Zone
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 armour moved from Kweichow to Sikang
            3 armour moved from Kiangsu to Hunan
    
        Combat - Japanese
            Battle in India
                Japanese attack with 8 armour and 2 bombers
                British defend with 3 aaGuns, 2 armour, 3 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 8 armour and 2 bombers in India, round 2 : 4/10 hits, 5.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 armour, 3 artilleries and 5 infantry in India, round 2 : 4/10 hits, 3.67 expected hits
                    3 aaGuns owned by the British, 4 armour owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour and 2 bombers in India, round 3 : 5/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 armour, 3 artilleries and 4 infantry in India, round 3 : 4/9 hits, 3.33 expected hits
                    4 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India
                 retreated to India
                UK_Pacific win with 2 armour and 2 artilleries remaining. Battle score for attacker is -14
                Casualties for Japanese: 8 armour
                Casualties for British: 3 aaGuns, 1 artillery and 5 infantry
            Battle in 3 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 2 destroyers and 3 transports
                    Japanese roll dice for 2 bombers in 3 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 2 destroyers and 3 transports in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans lost in 3 Sea Zone
                    3 transports owned by the Americans lost in 3 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 37
                Casualties for Americans: 2 destroyers and 3 transports
            Battle in 44 Sea Zone
                Japanese attack with 4 fighters
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 cruiser
            Battle in Sikang
                Japanese attack with 2 armour
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 armour
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Kweichow to Burma
            3 fighters moved from 44 Sea Zone to Malaya
            2 bombers moved from 3 Sea Zone to Amur
            2 fighters moved from Japan to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from Jehol to Manchuria
            2 armour moved from Chahar to Shensi
            1 aaGun moved from Samara to Russia
            2 bombers moved from India to Hunan
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 bomber placed in Japan
            3 armour placed in Manchuria
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : 0.50
    Chinese : 1.33
    UK_Pacific : 1.00
    AA fire in India : : -0.33
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            3 bombers moved from Philippines to 6 Sea Zone
            2 bombers moved from New Guinea to Philippines
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 3 bombers
                Japanese defend with 1 carrier and 1 transport
                    ANZAC roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                ANZAC win with 3 bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 6 Sea Zone to Soviet Far East
            1 bomber moved from 6 Sea Zone to Soviet Far East
            1 bomber moved from 6 Sea Zone to Soviet Far East
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Purchase Units - French
            French buy 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - French
            1 armour moved from Greater Southern Germany to Poland
                  French take Poland from Germans
            3 armour moved from France to Greater Southern Germany
            1 artillery moved from Southern France to Northern Italy
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 armour placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
            French collect 21 PUs (2 lost to blockades); end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.33
    

    Savegame


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