TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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@ubernaut couple little things for later
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@colin up for battle
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TripleA Turn Summary: Australia round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 29 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 14 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 4,11,3,8,2,7,3,11,10,7,7,9,6,5,10,11,11,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 3 britishBattleships, 1 britishCarrier, 3 britishCruisers, 3 britishDestroyers, 2 britishNavalFighters and 4 britishSubmarines moved from 150 Sea Zone to 148 Sea Zone 2 britishFighters moved from Queensland to 148 Sea Zone 1 britishNavalFighter moved from New South Wales to 148 Sea Zone 2 britishInfantrys and 2 britishMarines moved from Wake Island to 124 Sea Zone 1 britishCruiser, 2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 124 Sea Zone to 123 Sea Zone 2 britishInfantrys and 2 britishMarines moved from 123 Sea Zone to Marianas Island 4 britishArtillerys, 4 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks moved from Belgian Congo to Cameroon 1 britishAlpineInfantry moved from Wake Island to 124 Sea Zone 1 britishAlpineInfantry and 1 britishTransport moved from 124 Sea Zone to 127 Sea Zone 1 britishAlpineInfantry moved from 127 Sea Zone to Luzon 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 84 Sea Zone 1 britishInfantry moved from 84 Sea Zone to Ceylon Combat - Britain Japan scrambles 2 units out of Java to defend against the attack in 148 Sea Zone Battle in Marianas Island Britain attack with 2 britishInfantrys and 2 britishMarines Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun Britain roll dice for 1 britishCruiser in Marianas Island, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishInfantrys and 2 britishMarines in Marianas Island, round 2 : 2/4 hits, 0.83 expected hits Japan roll dice for 1 japaneseAntiAirGun in Marianas Island, round 2 : 0/1 hits, 0.17 expected hits 1 japaneseAntiAirGun owned by the Japan lost in Marianas Island Some non-combat units are destroyed: Britain win, taking Marianas Island from Japan with 2 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseAntiAirGun Battle in Luzon Battle in Ceylon Battle in Cameroon Britain attack with 4 britishArtillerys, 4 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks VichyFrance defend with 1 Flagpole; Germany defend with 2 germanInfantrys Britain roll dice for 4 britishArtillerys, 4 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Cameroon, round 2 : 2/14 hits, 3.00 expected hits VichyFrance roll dice for 2 germanInfantrys in Cameroon, round 2 : 0/2 hits, 0.67 expected hits 2 germanInfantrys owned by the Germany lost in Cameroon Britain win, taking Luzon from Japan, taking Ceylon from Japan, taking Cameroon from VichyFrance with 4 britishArtillerys, 4 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in 148 Sea Zone Britain attack with 3 britishBattleships, 1 britishCarrier, 3 britishCruisers, 3 britishDestroyers, 2 britishFighters, 3 britishNavalFighters and 4 britishSubmarines Japan defend with 4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 10 japaneseDestroyers, 10 japaneseNavalFighters, 11 japaneseSubmarines and 8 japaneseTransports DepthChargeAttack fire in 148 Sea Zone : 2/3 hits, 0.75 expected hits 2 japaneseSubmarines owned by the Japan lost in 148 Sea Zone Britain roll dice for 4 britishSubmarines in 148 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits Japan roll dice for 9 japaneseSubmarines in 148 Sea Zone, round 2 : 3/9 hits, 1.50 expected hits Britain roll dice for 3 britishBattleships, 1 britishCarrier, 3 britishCruisers, 3 britishDestroyers, 2 britishFighters and 3 britishNavalFighters in 148 Sea Zone, round 2 : 7/18 hits, 8.25 expected hits Japan roll dice for 4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 10 japaneseDestroyers, 10 japaneseNavalFighters and 8 japaneseTransports in 148 Sea Zone, round 2 : 17/44 hits, 14.50 expected hits Units damaged: 2 britishBattleships owned by the Britain 3 britishCruisers owned by the Britain, 4 britishSubmarines owned by the Britain, 3 japaneseTransports owned by the Japan, 1 britishCarrier owned by the Britain, 3 britishNavalFighters owned by the Britain, 1 britishBattleship owned by the Britain, 4 japaneseSubmarines owned by the Japan, 2 britishFighters owned by the Britain and 3 britishDestroyers owned by the Britain lost in 148 Sea Zone 2 britishBattleships owned by the Britain lost in 148 Sea Zone 2 britishBattleship-damageds owned by the Britain added in 148 Sea Zone 2 britishBattleship-damageds owned by the Britain retreated to 150 Sea Zone Japan win with 4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 10 japaneseDestroyers, 10 japaneseNavalFighters, 5 japaneseSubmarines and 5 japaneseTransports remaining. Battle score for attacker is -166 Casualties for Japan: 6 japaneseSubmarines and 3 japaneseTransports Casualties for Britain: 3 britishBattleships, 1 britishCarrier, 3 britishCruisers, 3 britishDestroyers, 2 britishFighters, 3 britishNavalFighters and 4 britishSubmarines Moving scrambled unit from 148 Sea Zone back to originating territory: Java Moving scrambled unit from 148 Sea Zone back to originating territory: Java Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishProd1: Britain has 1 Material placed in London 1 britishDestroyer moved from 124 Sea Zone to 122 Sea Zone 1 britishDestroyer, 1 britishSubmarine and 2 britishTransports moved from 75 Sea Zone to 84 Sea Zone 1 britishFighter and 1 britishTacticalBomber moved from Bombay to Calcutta 1 britishInfantry moved from Bombay to New Dehli 1 britishInfantry moved from Anglo Egyptian Sudan to Abyssinia 1 britishCombatEngineer and 3 britishInfantrys moved from Kenya Uganda to Belgian Congo 1 Truck and 1 britishCombatEngineer moved from Rhodesia to Cameroon 1 Truck moved from Cameroon to Belgian Congo 1 Material and 1 Truck moved from Rhodesia to Belgian Congo 1 Truck moved from Belgian Congo to Rhodesia 1 Material and 1 britishAirTransport moved from Cape Town to Rhodesia 1 britishAirTransport moved from Rhodesia to Cape Town 2 britishNavalFighters moved from Exiled Allies to Central Britain 1 Material and 1 Train moved from London to Exiled Allies 1 Train moved from Exiled Allies to London 1 britishCruiser moved from 19 Sea Zone to 4 Sea Zone 1 britishCombatEngineer, 5 britishInfantrys and 3 britishTransports moved from 4 Sea Zone to 7 Sea Zone 1 britishDestroyer moved from 4 Sea Zone to 7 Sea Zone 1 britishInfantry moved from Northern Territory to Queensland 1 britishInfantry moved from Southern Australia to Queensland 2 britishInfantrys moved from New South Wales to Queensland 1 britishDestroyer moved from 124 Sea Zone to 123 Sea Zone 1 britishTransport moved from 150 Sea Zone to 151 Sea Zone 1 Material and 1 britishAntiAirGun moved from Queensland to 151 Sea Zone 1 Material, 1 britishAntiAirGun and 1 britishTransport moved from 151 Sea Zone to 150 Sea Zone 1 Material and 1 britishAntiAirGun moved from 150 Sea Zone to Dutch East Indies 1 Truck and 1 britishMarine moved from Bengal to Eastern Madras 1 Truck moved from Eastern Madras to New Dehli 2 britishInfantrys moved from Calcutta to Eastern Madras 2 britishInfantrys moved from Western Bengal to Eastern Madras 1 britishInfantry moved from Western Bengal to New Dehli 2 Trucks and 2 britishInfantrys moved from Bengal to New Dehli 2 Trucks moved from New Dehli to Bombay 2 britishInfantrys moved from Scotland to Central Britain 1 britishMarine moved from Southern Britain to Central Britain 2 britishInfantrys moved from Central Britain to Southern Britain 2 britishInfantrys moved from London to Central Britain 5 britishInfantrys moved from 7 Sea Zone to Central Britain 1 britishCombatEngineer moved from 7 Sea Zone to Central Britain 2 britishInfantrys moved from Central Britain to Scotland 1 Truck moved from Queensland to New South Wales Purchase Units - Britain Britain buy 4 britishDestroyers; Remaining resources: 1 PUs; 18 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 4 britishDestroyers placed in 23 Sea Zone Turn Complete - Britain Britain collect 31 PUs; end with 32 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 34 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 35 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 36 PUs Units generate 9 techTokens; Britain end with 27 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Bombay change ownership: 1 britishCombatEngineer Some Units in Cameroon change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 1 britishCombatEngineer Some Units in Dutch East Indies change ownership: 1 Material and 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 Material and 1 britishCombatEngineer Some Units in Queensland change ownership: 1 Material Purchase Units - Canada Canada buy 1 britishCruiser, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishInfantry and 1 britishMarine placed in Quebec 1 britishCruiser placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishCruiser Some Units in Quebec change ownership: 1 britishInfantry and 1 britishMarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishAirfields and 2 britishDestroyers; Remaining resources: 11 PUs; Place Units - ExiledAllies 2 britishDestroyers placed in 150 Sea Zone Units in Dutch East Indies being upgraded or consumed: 1 Material 1 britishAirfield placed in Dutch East Indies Units in Exiled Allies being upgraded or consumed: 1 Material 1 britishAirfield placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 15 PUs; end with 26 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs Units Change Ownership Some Units in 150 Sea Zone change ownership: 2 britishDestroyers Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cameroon change ownership: 1 britishCombatEngineer Some Units in Dutch East Indies change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishTransport placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in 71 Sea Zone change ownership: 1 britishTransport Some Units in Cape Town change ownership: 1 britishCombatEngineer Purchase Units - India India buy 1 britishDestroyer and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishDestroyer placed in 75 Sea Zone Turn Complete - India India collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in 75 Sea Zone change ownership: 1 britishDestroyer Some Units in Bombay change ownership: 1 britishCombatEngineer Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 2 britishSubmarines; Remaining resources: 3 PUs; Place Units - Australia 2 britishSubmarines placed in 151 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 20 PUs Units Change Ownership Some Units in 151 Sea Zone change ownership: 2 britishSubmarines Some Units in Queensland change ownership: 1 Material
Combat Hit Differential Summary :
VichyFrance : -0.67 DepthChargeAttack fire in 148 Sea Zone : : 1.25 Japan : 3.83 Britain : -2.33
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TripleA Turn Summary: Sweden round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Combat Move - Sweden Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden Combat - Sweden Non Combat Move - Sweden 1 swedishSubmarine moved from 26 Sea Zone to 23 Sea Zone Turn Complete - Sweden
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Italy round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedAntiAircraft Combat Move - Italy Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 3 italianAlpineInfantrys, 6 italianArtillerys, 5 italianInfantrys and 1 italianParatrooper moved from Turkey to Eastern Turkey 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Istanbul to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 2 italianInfantrys moved from 54 Sea Zone to Syria 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 1 italianTank moved from Istanbul to 52 Sea Zone 1 italianTank and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianTank moved from 54 Sea Zone to Syria 1 italianArtillery moved from Turkey to Syria 1 italianMech.Infantry moved from Turkey to Syria 1 italianCombatEngineer moved from Istanbul to 52 Sea Zone 1 italianParatrooper moved from Western Turkey to 52 Sea Zone 1 italianBattleship, 1 italianCombatEngineer, 1 italianCruiser, 1 italianParatrooper and 1 italianTransport moved from 52 Sea Zone to 56 Sea Zone Italy take 55 Sea Zone from Russia 1 italianCombatEngineer and 1 italianParatrooper moved from 56 Sea Zone to Eastern Turkey 1 italianFighter and 3 italianNavalFighters moved from Greece to 56 Sea Zone 1 italianStrategicBomber moved from Cairo to 56 Sea Zone 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Kashmir to Uzbek 2 italianTransports moved from 54 Sea Zone to 53 Sea Zone 1 italianBattleship and 1 italianCruiser moved from 52 Sea Zone to 72 Sea Zone 2 italianTacticalBombers moved from Crete to Abyssinia 3 italianInfantrys and 1 italianMarine moved from Cairo to 53 Sea Zone 3 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 53 Sea Zone to 72 Sea Zone 1 italianInfantry and 1 italianMarine moved from 72 Sea Zone to Abyssinia 2 italianInfantrys moved from 72 Sea Zone to Anglo Egyptian Sudan
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@colin quickie on deck
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TripleA Turn Summary: Italy round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,6,5,7,4,1,10,10,9 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedAntiAircraft Combat Move - Italy Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Removing units owned by ExiledAllies from Exiled Allies: 1 britishAirfield EDIT: Removing units owned by Britain from Belgian Congo: 1 Material EDIT: Adding units owned by Britain to Belgian Congo: 1 britishEntrenchment EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Britain to Exiled Allies: 1 Material EDIT: Turning off Edit Mode Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 3 italianAlpineInfantrys, 6 italianArtillerys, 5 italianInfantrys and 1 italianParatrooper moved from Turkey to Eastern Turkey 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Istanbul to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 2 italianInfantrys moved from 54 Sea Zone to Syria 1 italianTransport moved from 54 Sea Zone to 52 Sea Zone 1 italianTank moved from Istanbul to 52 Sea Zone 1 italianTank and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianTank moved from 54 Sea Zone to Syria 1 italianArtillery moved from Turkey to Syria 1 italianMech.Infantry moved from Turkey to Syria 1 italianCombatEngineer moved from Istanbul to 52 Sea Zone 1 italianParatrooper moved from Western Turkey to 52 Sea Zone 1 italianBattleship, 1 italianCombatEngineer, 1 italianCruiser, 1 italianParatrooper and 1 italianTransport moved from 52 Sea Zone to 56 Sea Zone Italy take 55 Sea Zone from Russia 1 italianCombatEngineer and 1 italianParatrooper moved from 56 Sea Zone to Eastern Turkey 1 italianFighter and 3 italianNavalFighters moved from Greece to 56 Sea Zone 1 italianStrategicBomber moved from Cairo to 56 Sea Zone 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Kashmir to Uzbek 2 italianTransports moved from 54 Sea Zone to 53 Sea Zone 1 italianBattleship and 1 italianCruiser moved from 52 Sea Zone to 72 Sea Zone 2 italianTacticalBombers moved from Crete to Abyssinia 3 italianInfantrys and 1 italianMarine moved from Cairo to 53 Sea Zone 3 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 53 Sea Zone to 72 Sea Zone 1 italianInfantry and 1 italianMarine moved from 72 Sea Zone to Abyssinia 2 italianInfantrys moved from 72 Sea Zone to Anglo Egyptian Sudan Combat - Italy Battle in Uzbek Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianAntiAirGun Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Uzbek, round 2 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianAntiAirGun in Uzbek, round 2 : 0/1 hits, 0.25 expected hits 1 russianAntiAirGun owned by the Russia lost in Uzbek Some non-combat units are destroyed: Italy win, taking Uzbek from Russia with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianAntiAirGun Battle in Anglo Egyptian Sudan Battle in Abyssinia Italy attack with 1 italianInfantry, 1 italianMarine and 2 italianTacticalBombers Britain defend with 1 Flagpole, 1 UnitsForItaly and 1 britishInfantry Italy roll dice for 1 italianBattleship and 1 italianCruiser in Abyssinia, round 2 : 1/3 hits, 1.08 expected hits Britain roll dice for 1 britishInfantry in Abyssinia, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Abyssinia Some non-combat units are destroyed: Italy win, taking Anglo Egyptian Sudan from Egypt, taking Abyssinia from Britain with 1 italianMarine and 2 italianTacticalBombers remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Battle in 56 Sea Zone Italy attack with 1 italianBattleship, 1 italianCruiser, 1 italianFighter, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTransport Turkey defend with 1 turkishSubmarine; Russia defend with 2 russianDestroyers DepthChargeAttack fire in 56 Sea Zone : 0/1 hits, 0.08 expected hits 1 turkishSubmarine owned by the Turkey Submerged Italy roll dice for 1 italianBattleship, 1 italianCruiser, 1 italianFighter, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTransport in 56 Sea Zone, round 2 : 4/8 hits, 3.92 expected hits Russia roll dice for 2 russianDestroyers in 56 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 2 russianDestroyers owned by the Russia lost in 56 Sea Zone Italy win, taking 56 Sea Zone from Neutral with 1 italianBattleship, 1 italianCruiser, 1 italianFighter, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTransport remaining. Battle score for attacker is 16 Casualties for Russia: 2 russianDestroyers Battle in Syria Italy attack with 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank ExiledAllies defend with 1 Flagpole; Russia defend with 1 russianInfantry Italy roll dice for 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank in Syria, round 2 : 1/5 hits, 1.25 expected hits ExiledAllies roll dice for 1 russianInfantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Syria Italy win, taking Syria from ExiledAllies with 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Turkey Italy attack with 3 italianAlpineInfantrys, 6 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys and 2 italianParatroopers Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Italy roll dice for 3 italianAlpineInfantrys, 6 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys and 2 italianParatroopers in Eastern Turkey, round 2 : 4/17 hits, 3.50 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Turkey roll dice for 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Eastern Turkey, round 2 : 3/5 hits, 1.92 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishAntiTankGun owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 3 italianInfantrys owned by the Italy lost in Eastern Turkey Italy roll dice for 3 italianAlpineInfantrys, 6 italianArtillerys, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianParatroopers in Eastern Turkey, round 3 : 2/14 hits, 3.25 expected hits Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Eastern Turkey, round 3 : 1/2 hits, 1.17 expected hits 1 turkishArtillery owned by the Turkey, 1 turkishEntrenchment owned by the Turkey and 1 italianInfantry owned by the Italy lost in Eastern Turkey Italy win, taking Eastern Turkey from Turkey with 3 italianAlpineInfantrys, 6 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers remaining. Battle score for attacker is 9 Casualties for Italy: 4 italianInfantrys Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishAntiTankGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger UnitsIAbyssinia: Italy has 1 italianInfantry placed in Abyssinia Trigger italianProd: Italy has 1 Material placed in Rome 1 italianFighter, 3 italianNavalFighters and 1 italianStrategicBomber moved from 56 Sea Zone to Turkey 2 italianTacticalBombers moved from Abyssinia to Cairo 1 italianFighter moved from Cairo to Crete 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train and 2 italianInfantrys moved from Southern Italy to Greece 3 italianTanks moved from Northern Italy to Southern Italy 1 italianInfantry moved from Rome to Southern Italy 1 italianTransport moved from 52 Sea Zone to 50 Sea Zone 2 Materials moved from Southern Italy to 50 Sea Zone 2 Materials and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 Materials moved from 51 Sea Zone to Western Egypt 1 italianTransport moved from 52 Sea Zone to 50 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 1 italianTransport moved from 54 Sea Zone to 53 Sea Zone 1 italianCombatEngineer and 1 italianMarine moved from Cairo to 53 Sea Zone 1 italianCombatEngineer, 1 italianMarine and 1 italianTransport moved from 53 Sea Zone to 54 Sea Zone 1 italianCombatEngineer and 1 italianMarine moved from 54 Sea Zone to Turkey 1 Truck moved from Turkey to Western Turkey 1 italianDestroyer and 3 italianSubmarines moved from 54 Sea Zone to 72 Sea Zone 1 Material and 1 Truck moved from Cairo to Syria 2 Trucks moved from Cairo to Western Egypt 2 italianAirTransports moved from Greece to Rome Purchase Units - Italy Italy buy 1 italianAirfield, 1 italianBarracks, 2 italianDestroyers, 6 italianInfantrys and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Turkey being upgraded or consumed: 4 Materials 1 italianAirfield and 1 italianBarracks placed in Turkey 2 italianTransports placed in 50 Sea Zone Italy undo move 2. 2 italianTransports placed in 50 Sea Zone 2 italianDestroyers placed in 46 Sea Zone Italy undo move 3. 1 italianInfantry placed in Southern Italy 2 italianDestroyers placed in 46 Sea Zone 3 italianInfantrys placed in Cairo 2 italianInfantrys placed in Rome Activate Technology - Italy Italy activating ImprovedAntiAircraft triggerAttachmenitalianImpAA: Setting attackAA to 2 for unitAttachment attached to italianAntiAirGun triggerAttachmenitalianImpAA: Setting defense to 2 for unitAttachment attached to italianAntiAirGun Italy giving technology to Germany: ImprovedAntiAircraft Turn Complete - Italy Italy collect 45 PUs; end with 45 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 48 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 51 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
ExiledAllies : -0.33 Turkey : 0.92 Italy : -0.75 DepthChargeAttack fire in 56 Sea Zone : : -0.08 Britain : 0.67 Russia : -0.75
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@colin go for
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TripleA Move Summary: Usa round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedCarriers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 3 americanBattleships, 3 americanCarriers, 9 americanCruisers, 9 americanDestroyers, 4 americanNavalFighters and 1 americanSubmarine moved from 150 Sea Zone to 148 Sea Zone 3 americanSubmarines moved from 146 Sea Zone to 148 Sea Zone 2 americanNavalFighters moved from Caroline Islands to 148 Sea Zone 1 americanFighter and 2 americanStrategicBombers moved from Central Britain to Low Countries 1 americanTransport moved from 131 Sea Zone to 130 Sea Zone 1 americanInfantry moved from Palau Island to 130 Sea Zone 1 americanInfantry and 1 americanTransport moved from 130 Sea Zone to 127 Sea Zone 1 americanInfantry moved from 127 Sea Zone to Phillippines Islands
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@ubernaut got a small battle in the pacific
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TripleA Turn Summary: Usa round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 12,12,12,8,11,7,11,7,3,4,6,6,10,7,7,6,11,6 and gets 3 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedCarriers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 3 americanBattleships, 3 americanCarriers, 9 americanCruisers, 9 americanDestroyers, 4 americanNavalFighters and 1 americanSubmarine moved from 150 Sea Zone to 148 Sea Zone 3 americanSubmarines moved from 146 Sea Zone to 148 Sea Zone 2 americanNavalFighters moved from Caroline Islands to 148 Sea Zone 1 americanFighter and 2 americanStrategicBombers moved from Central Britain to Low Countries 1 americanTransport moved from 131 Sea Zone to 130 Sea Zone 1 americanInfantry moved from Palau Island to 130 Sea Zone 1 americanInfantry and 1 americanTransport moved from 130 Sea Zone to 127 Sea Zone 1 americanInfantry moved from 127 Sea Zone to Phillippines Islands Combat - Usa Japan scrambles 2 units out of Java to defend against the attack in 148 Sea Zone Air Battle in Low Countries Usa attacks with 3 units heading to Low Countries Germany launches 2 interceptors out of Low Countries Attackers Fire, : 1/3 hits, 0.67 expected hits Defenders Fire, : 1/2 hits, 1.00 expected hits 1 americanFighter owned by the Usa lost in Low Countries 1 germanNavalFighter owned by the Germany lost in Low Countries Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Low Countries AntiAircraftGun fire in Low Countries : 0/2 hits, 0.17 expected hits Bombing raid in Low Countries rolls: 5,0 and causes: 5 damage to unit: germanAirfield Bombing raid in Low Countries causes 5 damage total. Battle in Phillippines Islands Battle in 148 Sea Zone Usa attack with 3 americanBattleships, 3 americanCarriers, 9 americanCruisers, 9 americanDestroyers, 6 americanNavalFighters and 4 americanSubmarines Japan defend with 4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 10 japaneseDestroyers, 10 japaneseNavalFighters, 5 japaneseSubmarines and 5 japaneseTransports DepthChargeAttack fire in 148 Sea Zone : 4/9 hits, 2.25 expected hits 4 japaneseSubmarines owned by the Japan lost in 148 Sea Zone Usa roll dice for 4 americanSubmarines in 148 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits 1 japaneseTransport owned by the Japan lost in 148 Sea Zone Japan roll dice for 1 japaneseSubmarine in 148 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Usa roll dice for 3 americanBattleships, 3 americanCarriers, 9 americanCruisers, 9 americanDestroyers and 6 americanNavalFighters in 148 Sea Zone, round 2 : 11/33 hits, 14.00 expected hits Japan roll dice for 4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 10 japaneseDestroyers, 10 japaneseNavalFighters and 4 japaneseTransports in 148 Sea Zone, round 2 : 15/40 hits, 14.17 expected hits Units damaged: 3 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa 4 americanSubmarines owned by the Usa, 4 japaneseTransports owned by the Japan, 5 americanDestroyers owned by the Usa, 1 japaneseSubmarine owned by the Japan and 6 japaneseDestroyers owned by the Japan lost in 148 Sea Zone 3 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 148 Sea Zone 3 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 148 Sea Zone 4 americanDestroyers owned by the Usa, 3 americanBattleship-damageds owned by the Usa, 9 americanCruisers owned by the Usa and 3 americanCarrier-damageds owned by the Usa retreated to 150 Sea Zone Japan win, taking Phillippines Islands from Japan with 4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 4 japaneseDestroyers and 10 japaneseNavalFighters remaining. Battle score for attacker is -76 Casualties for Japan: 6 japaneseDestroyers, 5 japaneseSubmarines and 5 japaneseTransports Casualties for Usa: 3 americanBattleships, 3 americanCarriers, 5 americanDestroyers and 4 americanSubmarines Moving scrambled unit from 148 Sea Zone back to originating territory: Java Moving scrambled unit from 148 Sea Zone back to originating territory: Java Cleaning up after air battles Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Turning on Edit Mode EDIT: Removing units owned by Usa from 150 Sea Zone: 1 americanCarrier-damaged EDIT: Adding units owned by Usa to 150 Sea Zone: 1 americanCarrier EDIT: Removing units owned by Usa from 150 Sea Zone: 1 americanDestroyer EDIT: Turning off Edit Mode Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 4 americanNavalFighters moved from 148 Sea Zone to Dutch East Indies 2 americanNavalFighters moved from 148 Sea Zone to 150 Sea Zone 4 americanDestroyers moved from 131 Sea Zone to 150 Sea Zone 1 americanDestroyer moved from 125 Sea Zone to 127 Sea Zone 1 americanDestroyer moved from 125 Sea Zone to 146 Sea Zone 2 Materials and 2 americanAirTransports moved from Los Angeles to Caroline Islands 1 americanAirTransport moved from Caroline Islands to Los Angeles 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 americanAntiAirGun moved from Washington to 30 Sea Zone 1 americanAntiAirGun moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanCruiser, 1 americanDestroyer, 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys moved from 39 Sea Zone to Azores 2 americanAntiAirGuns and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 1 americanCruiser, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 62 Sea Zone to 69 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 1 americanMarine moved from 69 Sea Zone to Cameroon 2 americanDestroyers moved from 62 Sea Zone to 69 Sea Zone 2 americanStrategicBombers moved from Low Countries to Central Britain 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanNavalFighter moved from 116 Sea Zone to 131 Sea Zone 1 americanSubmarine moved from 115 Sea Zone to 123 Sea Zone 2 americanInfantrys moved from Los Angeles to 156 Sea Zone 1 americanCruiser, 2 americanInfantrys and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 2 americanInfantrys moved from 116 Sea Zone to Johnston Island Purchase Units - Usa Usa buy 3 americanDestroyers, 1 americanDocks, 3 americanHulls and 2 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Caroline Islands being upgraded or consumed: 2 Materials 1 americanDocks placed in Caroline Islands 2 americanSubmarines placed in 115 Sea Zone 1 americanDestroyer and 3 americanHulls placed in 156 Sea Zone 2 americanDestroyers placed in 156 Sea Zone Activate Technology - Usa Usa activating AdvancedCarriers Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 78 PUs; end with 78 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Defenders Fire, : : 0.00 Usa : -3.00 DepthChargeAttack fire in 148 Sea Zone : : 1.75 AntiAircraftGun fire in Low Countries : : -0.17 Japan : 0.67 Attackers Fire, : : 0.33
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TripleA Turn Summary: Turkey round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Combat Move - Turkey Trigger LiberationTurkey10: Setting switch to false for conditionAttachmentLiberationTurkey attached to Turkey 1 turkishSubmarine moved from 56 Sea Zone to 52 Sea Zone Combat - Turkey Italy scrambles 1 units out of Crete to defend against the attack in 52 Sea Zone Battle in 52 Sea Zone Turkey attack with 1 turkishSubmarine Italy defend with 1 italianFighter and 1 italianTransport Turkey roll dice for 1 turkishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianFighter and 1 italianTransport in 52 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Turkey roll dice for 1 turkishSubmarine in 52 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 italianTransport owned by the Italy lost in 52 Sea Zone Italy roll dice for 1 italianFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.42 expected hits 1 turkishSubmarine owned by the Turkey Submerged Italy win with 1 italianFighter remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianTransport Moving scrambled unit from 52 Sea Zone back to originating territory: Crete Non Combat Move - Turkey Turn Complete - Turkey
Combat Hit Differential Summary :
Turkey : 0.50 Italy : -0.92
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@ubernaut back to you
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TripleA Move Summary: Germany round 16
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 16 Research Technology - Germany Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedSubmarines Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 germanSubmarines moved from 42 Sea Zone to 41 Sea Zone 4 germanInfantrys moved from Belorussia to Lativa Estonia 2 germanFighters moved from Pinsk Marshes to Lativa Estonia 2 germanFighters moved from Belorussia to Lativa Estonia 2 germanFighters moved from Eastern Poland to Lativa Estonia 1 germanFighter moved from Eastern Finland to Lativa Estonia 1 germanFighter moved from Finland to Lativa Estonia 2 germanStrategicBombers and 2 germanTacticalBombers moved from Eastern Germany to Lativa Estonia 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 12 germanArtillerys, 3 germanCombatEngineers, 2 germanHeavyArtillerys and 21 germanInfantrys moved from Eastern Finland to Leningrad
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@colin got two quickies
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TripleA Turn Summary: Finland round 16
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 16 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 15 PUs Research Technology - Germany Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft Germany spend 0 on tech rolls Germany roll 10,12,9,4,10,3,11,10,7 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedSubmarines Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanSubmarines moved from 42 Sea Zone to 41 Sea Zone 4 germanInfantrys moved from Belorussia to Lativa Estonia 2 germanFighters moved from Pinsk Marshes to Lativa Estonia 2 germanFighters moved from Belorussia to Lativa Estonia 2 germanFighters moved from Eastern Poland to Lativa Estonia 1 germanFighter moved from Eastern Finland to Lativa Estonia 1 germanFighter moved from Finland to Lativa Estonia 2 germanStrategicBombers and 2 germanTacticalBombers moved from Eastern Germany to Lativa Estonia 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 12 germanArtillerys, 3 germanCombatEngineers, 2 germanHeavyArtillerys and 21 germanInfantrys moved from Eastern Finland to Leningrad Combat - Germany Battle in Leningrad Germany attack with 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 12 germanArtillerys, 3 germanCombatEngineers, 2 germanHeavyArtillerys and 21 germanInfantrys Russia defend with 1 Flagpole, 2 Rails, 2 russianAirfields, 3 russianAntiAirGuns, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 3 russianEntrenchments, 1 russianFortification and 8 russianInfantrys Germany roll dice for 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 12 germanArtillerys, 3 germanCombatEngineers, 2 germanHeavyArtillerys and 21 germanInfantrys in Leningrad, round 2 : 11/40 hits, 13.83 expected hits Russia roll dice for 3 russianAntiAirGuns, 1 russianCombatEngineer, 3 russianEntrenchments, 1 russianFortification and 8 russianInfantrys in Leningrad, round 2 : 9/16 hits, 7.75 expected hits 8 russianInfantrys owned by the Russia, 9 germanInfantrys owned by the Germany and 3 russianAntiAirGuns owned by the Russia lost in Leningrad 3 germanCombatEngineers owned by the Germany, 12 germanInfantrys owned by the Germany, 12 germanArtillerys owned by the Germany, 2 germanAntiTankGuns owned by the Germany, 2 germanHeavyArtillerys owned by the Germany and 2 germanAlpineInfantrys owned by the Germany retreated to Eastern Finland Russia win with 1 russianCombatEngineer, 3 russianEntrenchments and 1 russianFortification remaining. Battle score for attacker is 9 Casualties for Germany: 9 germanInfantrys Casualties for Russia: 3 russianAntiAirGuns and 8 russianInfantrys Battle in Lativa Estonia Germany attack with 8 germanFighters, 4 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers Russia defend with 1 Flagpole, 2 russianArtillerys and 3 russianInfantrys Germany roll dice for 8 germanFighters, 4 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Lativa Estonia, round 2 : 8/16 hits, 4.33 expected hits Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Lativa Estonia, round 2 : 1/5 hits, 1.83 expected hits 3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 2 russianArtillerys owned by the Russia lost in Lativa Estonia Germany win, taking Lativa Estonia from Russia with 8 germanFighters, 3 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 14 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianArtillerys and 3 russianInfantrys Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanStrategicBombers moved from Lativa Estonia to Eastern Germany 2 germanTacticalBombers moved from Lativa Estonia to Poland 1 germanFighter moved from Lativa Estonia to Eastern Finland 1 germanFighter moved from Lativa Estonia to Finland 2 germanFighters moved from Lativa Estonia to Pinsk Marshes 2 germanFighters moved from Lativa Estonia to Eastern Poland 2 germanFighters moved from Lativa Estonia to Belorussia 1 germanNavalFighter moved from Southern Germany to Low Countries 1 germanNavalFighter moved from Southern Germany to Western Germany 1 Material and 1 germanAirTransport moved from Berlin to Belorussia 1 germanAirTransport moved from Belorussia to Eastern Poland 2 germanAirTransports moved from Eastern Poland to Berlin 1 Train and 2 germanInfantrys moved from Berlin to Eastern Poland 1 Train moved from Eastern Poland to Austria 1 Train, 1 germanHeavyArtillery and 1 germanInfantry moved from Eastern Germany to Eastern Poland 1 Train moved from Eastern Poland to Eastern Germany 1 Train moved from Hungary Slovakia to Berlin 1 Train and 2 germanInfantrys moved from Berlin to Hungary Slovakia 3 Trucks and 3 germanInfantrys moved from Austria to Belorussia 1 Truck and 1 germanInfantry moved from Romania to Pinsk Marshes 1 Truck moved from Pinsk Marshes to Eastern Poland 3 Trucks, 1 germanCombatEngineer and 2 germanInfantrys moved from Sweden to Eastern Finland 1 germanSubmarine moved from 44 Sea Zone to 42 Sea Zone 1 Truck and 1 germanInfantry moved from West Africa to Nigeria 1 Truck moved from Eastern France to Hungary Slovakia 1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland 4 germanInfantrys and 1 germanMobileArtillery moved from Eastern Poland to Belorussia 3 germanAntiAirGuns and 3 germanMech.Infantrys moved from Kharkov to Pinsk Marshes 3 germanMech.Infantrys moved from Pinsk Marshes to Belorussia 2 germanMobileArtillerys and 3 germanTanks moved from Kharkov to Belorussia 3 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys and 4 germanInfantrys moved from Kharkov to Pinsk Marshes 2 germanInfantrys moved from Western Ukraine to Pinsk Marshes 1 germanInfantry moved from Romania to Eastern Poland 2 germanInfantrys moved from Hungary Slovakia to Eastern Poland 1 germanHeavyArtillery, 3 germanHeavyTanks, 1 germanMech.Infantry, 2 germanMobileArtillerys and 1 germanTank moved from Eastern Germany to Eastern Poland 1 Material and 1 Truck moved from Berlin to Eastern Poland 4 germanInfantrys moved from Northern Germany to Low Countries 3 germanInfantrys moved from Low Countries to Northern France 2 germanInfantrys moved from Northern France to Western France 1 germanInfantry moved from Western France to Northern Spain 1 Truck moved from Northern Spain to Austria 3 germanArtillerys and 4 germanInfantrys moved from Morrocco to Western Sahara 3 germanArtillerys and 3 germanInfantrys moved from West Africa to French West Africa 4 germanArtillerys, 4 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks moved from French Equatorial Africa to Nigeria 1 germanInfantry moved from Congo to French Equatorial Africa 1 germanAntiTankGun and 1 germanInfantry moved from Central Egpyt to Anglo Egyptian Sudan 1 germanCombatEngineer and 1 germanInfantry moved from Vichy France to Western France 1 germanInfantry moved from Western France to Northern France 1 germanArtillery moved from Belorussia to Pinsk Marshes Purchase Units - Germany Germany repair damage of 2x Rail; Remaining resources: 104 PUs; 0 techTokens; Germany buy 1 Truck, 1 germanAirTransport, 1 germanEntrenchment, 18 germanInfantrys, 3 germanNavalFighters and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Belorussia 1 germanAirTransport and 3 germanNavalFighters placed in Southern Germany 1 germanSubmarine placed in 25 Sea Zone 1 Truck and 1 germanInfantry placed in Algeria 3 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Berlin 4 germanInfantrys placed in Eastern Germany 3 germanInfantrys placed in Austria 3 germanInfantrys placed in Sweden Activate Technology - Germany Germany activating AdvancedSubmarines triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Turn Complete - Germany Germany collect 91 PUs; end with 91 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 94 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 97 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 100 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 4 germanCombatEngineers Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry, 1 germanArtillery and 1 germanSubmarine; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanSubmarine placed in 44 Sea Zone 1 germanAlpineInfantry and 1 germanArtillery placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanSubmarine Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanArtillery Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 3 germanInfantrys placed in Romania 1 germanInfantry placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanInfantry Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 4 germanCombatEngineers Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
Combat Hit Differential Summary :
Germany : 0.83 Russia : 0.42
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@colin go for
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TripleA Move Summary: Russia round 16
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 16 Research Technology - Russia Russia spend 0 on tech rolls Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Voronezh to Kharkov Russia take Kharkov from Germany 1 russianParatrooper moved from Eastern Ukraine to Southern Ukraine Russia take Southern Ukraine from Germany 1 russianArtillery and 1 russianInfantry moved from Western Kazahk to Uzbek 2 russianMech.Infantrys moved from Astrakhan to Uzbek 1 russianMech.Infantry moved from Astrakhan to Uzbek 1 russianStrategicBomber moved from Pskov to Poland 5 russianInfantrys moved from Pskov to Lativa Estonia 1 russianFighter moved from Pskov to Lativa Estonia 2 russianFighters moved from Voronezh to Lativa Estonia 1 russianTacticalBomber moved from Pskov to Eastern Finland 1 russianTacticalBomber moved from Pskov to Eastern Finland 1 russianFighter moved from Pskov to Eastern Finland
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@ubernaut couple things for later