TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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@ubernaut back to you
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TripleA Move Summary: Japan round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki Japan take Eastern Evenki from Russia 4 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Yakut to Irkutsk 2 japaneseFighters moved from Northern Manchuria to Irkutsk 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Irkutsk 1 japaneseTacticalBomber moved from Shansi to Irkutsk 2 japaneseInfantrys moved from Hunan to Kweichow 2 japaneseFighters moved from French Indochina to Kweichow 1 japaneseStrategicBomber moved from French Indochina to Chungking 1 japaneseSubmarine moved from 88 Sea Zone to 89 Sea Zone 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 146 Sea Zone to 145 Sea Zone 4 japaneseMarines moved from Dutch New Guinea to 146 Sea Zone 4 japaneseInfantrys moved from Phillippines to 129 Sea Zone 2 japaneseDestroyers, 4 japaneseInfantrys, 2 japaneseSubmarines and 2 japaneseTransports moved from 129 Sea Zone to 150 Sea Zone 2 japaneseBattleships, 4 japaneseCarriers, 2 japaneseCruisers, 5 japaneseDestroyers, 4 japaneseMarines and 2 japaneseTransports moved from 146 Sea Zone to 150 Sea Zone 4 japaneseInfantrys and 4 japaneseMarines moved from 150 Sea Zone to Dutch East Indies -
@colin got some stuff here

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TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan roll 4,9,8,7,4,5,5,7,8 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki Japan take Eastern Evenki from Russia 4 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Yakut to Irkutsk 2 japaneseFighters moved from Northern Manchuria to Irkutsk 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Irkutsk 1 japaneseTacticalBomber moved from Shansi to Irkutsk 2 japaneseInfantrys moved from Hunan to Kweichow 2 japaneseFighters moved from French Indochina to Kweichow 1 japaneseStrategicBomber moved from French Indochina to Chungking 1 japaneseSubmarine moved from 88 Sea Zone to 89 Sea Zone 8 japaneseNavalFighters and 1 japaneseSubmarine moved from 146 Sea Zone to 145 Sea Zone 4 japaneseMarines moved from Dutch New Guinea to 146 Sea Zone 4 japaneseInfantrys moved from Phillippines to 129 Sea Zone 2 japaneseDestroyers, 4 japaneseInfantrys, 2 japaneseSubmarines and 2 japaneseTransports moved from 129 Sea Zone to 150 Sea Zone 2 japaneseBattleships, 4 japaneseCarriers, 2 japaneseCruisers, 5 japaneseDestroyers, 4 japaneseMarines and 2 japaneseTransports moved from 146 Sea Zone to 150 Sea Zone 4 japaneseInfantrys and 4 japaneseMarines moved from 150 Sea Zone to Dutch East Indies Combat - Japan Strategic bombing raid in Chungking AntiAircraftGun fire in Chungking : 1/1 hits, 0.08 expected hits 1 japaneseStrategicBomber killed by AntiAircraftGun Bombing raid in Chungking causes 0 damage total. Battle in Kweichow Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kweichow, round 2 : 1/4 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 89 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishDestroyer Japan roll dice for 1 japaneseSubmarine in 89 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 89 Sea Zone Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 150 Sea Zone Japan attack with 2 japaneseBattleships, 4 japaneseCarriers, 2 japaneseCruisers, 7 japaneseDestroyers, 2 japaneseSubmarines and 4 japaneseTransports Britain defend with 1 britishDestroyer Japan roll dice for 2 japaneseSubmarines in 150 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 britishDestroyer owned by the Britain lost in 150 Sea Zone Japan win, taking 150 Sea Zone from Neutral with 2 japaneseBattleships, 4 japaneseCarriers, 2 japaneseCruisers, 7 japaneseDestroyers, 2 japaneseSubmarines and 4 japaneseTransports remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 145 Sea Zone Japan attack with 8 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 145 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 8 japaneseNavalFighters in 145 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Usa roll dice for 1 americanDestroyer in 145 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa lost in 145 Sea Zone Japan win with 8 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Dutch East Indies Japan attack with 4 japaneseInfantrys and 4 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 4 japaneseInfantrys and 4 japaneseMarines in Dutch East Indies, round 2 : 2/8 hits, 1.67 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Dutch East Indies Some non-combat units are destroyed: Japan win, taking Dutch East Indies from ExiledAllies with 3 japaneseInfantrys and 4 japaneseMarines remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Irkutsk Japan attack with 1 japaneseAirTransport, 4 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 4 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianAlpineInfantry, 4 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer and 11 russianInfantrys Japan roll dice for 1 japaneseAirTransport, 4 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 4 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Irkutsk, round 2 : 7/20 hits, 4.92 expected hits Russia roll dice for 1 russianAlpineInfantry, 4 russianArtillerys, 1 russianCombatEngineer and 11 russianInfantrys in Irkutsk, round 2 : 6/17 hits, 5.67 expected hits 7 russianInfantrys owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 4 japaneseInfantrys owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Irkutsk, round 3 : 3/14 hits, 3.83 expected hits Russia roll dice for 1 russianAlpineInfantry, 4 russianArtillerys, 1 russianCombatEngineer and 4 russianInfantrys in Irkutsk, round 3 : 2/10 hits, 3.33 expected hits 2 russianInfantrys owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianArtillery owned by the Russia and 1 japaneseAlpineInfantry owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Irkutsk, round 4 : 2/12 hits, 3.42 expected hits Russia roll dice for 1 russianAlpineInfantry, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys in Irkutsk, round 4 : 3/7 hits, 2.33 expected hits 2 japaneseArtillerys owned by the Japan, 2 russianArtillerys owned by the Russia and 1 japaneseAlpineInfantry owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Irkutsk, round 5 : 3/9 hits, 2.75 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery, 1 russianCombatEngineer and 2 russianInfantrys in Irkutsk, round 5 : 1/5 hits, 1.67 expected hits 2 russianInfantrys owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseAlpineInfantry owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Irkutsk, round 6 : 1/8 hits, 2.58 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianCombatEngineer in Irkutsk, round 6 : 0/2 hits, 0.67 expected hits 1 russianAlpineInfantry owned by the Russia lost in Irkutsk Japan roll dice for 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank in Irkutsk, round 7 : 2/8 hits, 2.58 expected hits Russia roll dice for 1 russianCombatEngineer in Irkutsk, round 7 : 0/1 hits, 0.33 expected hits 1 russianCombatEngineer owned by the Russia lost in Irkutsk Some non-combat units are destroyed: Japan win, taking Irkutsk from Russia with 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 13 Casualties for Japan: 4 japaneseAlpineInfantrys, 4 japaneseArtillerys and 4 japaneseInfantrys Casualties for Russia: 1 russianAlpineInfantry, 4 russianArtillerys, 1 russianCombatEngineer and 11 russianInfantrys Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 8 japaneseNavalFighters moved from 145 Sea Zone to 150 Sea Zone 2 japaneseNavalFighters moved from Phillippines to Thailand 2 japaneseFighters moved from Kweichow to French Indochina 2 japaneseFighters moved from Irkutsk to Northern Manchuria 1 japaneseAirTransport and 1 japaneseTacticalBomber moved from Irkutsk to Yakut 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki 1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi 1 Truck and 1 japaneseArtillery moved from Korea to Shansi 1 Train moved from Shansi to Korea 4 japaneseArtillerys and 5 japaneseInfantrys moved from Yunnan to Burma 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Shensi to Shansi 1 japaneseAlpineInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Hunan to French Indochina 1 Train moved from French Indochina to Hong Kong 1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma 1 Train moved from Burma to French Indochina 2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Hunan to Shansi 1 Truck and 1 japaneseArtillery moved from Anhwei to Shansi 2 Trucks moved from Shansi to Shantung 1 japaneseCombatEngineer moved from Hunan to Anhwei 1 japaneseInfantry moved from Anhwei to Shensi 1 japaneseInfantry moved from Anhwei to Hunan 1 Truck moved from Shansi to Peking 1 Material and 1 Truck moved from Tokyo to Japan 1 Truck moved from Japan to Tokyo 1 japaneseAirTransport moved from Manchuria to Tokyo 3 japaneseNavalFighters moved from Japan to Phillippines 1 japaneseTransport moved from 146 Sea Zone to 129 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 93 Sea Zone to Borneo 2 japaneseDestroyers, 2 japaneseSubmarines and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone 3 japaneseSubmarines moved from 96 Sea Zone to 93 Sea Zone 1 Truck moved from Northern Manchuria to Korea 2 japaneseInfantrys moved from Malay to Southern Thailand Purchase Units - Japan Japan buy 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 japaneseAirTransport and 1 japaneseNavalFighter placed in Japan 1 japaneseDestroyer and 2 japaneseSubmarines placed in 98 Sea Zone 1 japaneseDestroyer placed in 98 Sea Zone 3 japaneseArtillerys placed in Korea 3 japaneseInfantrys placed in Shanghai 1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hong Kong Turn Complete - Japan Japan collect 78 PUs; end with 78 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 81 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : -0.25 ExiledAllies : 0.58 AntiAircraftGun fire in Chungking : : 0.92 Japan : 0.42 China : -0.33 Russia : -2.00 -
@colin go for :china: / :united_kingdom: / :sweden:
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@ubernaut wasn't able to get to it today but I should be able to tomorrow
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@colin no sweat

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TripleA Move Summary: Britain round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Britain Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Turning on Edit Mode EDIT: Removing units owned by Britain from 151 Sea Zone: 3 britishBattleship-damageds EDIT: Adding units owned by Britain to 151 Sea Zone: 3 britishBattleships EDIT: Turning off Edit Mode 10 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishBattleship, 2 britishCruisers, 10 britishInfantrys and 5 britishTransports moved from 24 Sea Zone to 22 Sea Zone 10 britishInfantrys moved from 22 Sea Zone to Northern France 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTank moved from Western Egypt to Tobruk 3 britishMech.Infantrys moved from Cairo to Tobruk 1 britishAirTransport and 1 britishParatrooper moved from Malta to Tobruk 1 britishFighter and 1 britishTacticalBomber moved from Malta to Tobruk 2 britishAlpineInfantrys moved from Central Britain to 24 Sea Zone 2 britishAlpineInfantrys and 1 britishTransport moved from 24 Sea Zone to 22 Sea Zone 2 britishAlpineInfantrys moved from 22 Sea Zone to Northern France 2 britishAlpineInfantrys and 1 britishCombatEngineer moved from Central Britain to 21 Sea Zone 1 britishCombatEngineer moved from Southern Britain to 21 Sea Zone 2 britishAlpineInfantrys, 2 britishCombatEngineers and 2 britishTransports moved from 21 Sea Zone to 22 Sea Zone 2 britishAlpineInfantrys and 2 britishCombatEngineers moved from 22 Sea Zone to Northern France 4 britishInfantrys moved from New Guinea to Dutch New Guinea 2 britishCombatEngineers and 2 britishInfantrys moved from Gibraltar to 41 Sea Zone 2 britishCombatEngineers, 2 britishInfantrys and 2 britishTransports moved from 41 Sea Zone to 34 Sea Zone 2 britishCombatEngineers and 2 britishInfantrys moved from 34 Sea Zone to Northern France -
@ubernaut couple battles for later
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@colin up for battle
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@ubernaut I'm ready
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TripleA Turn Summary: Australia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Supporting Britain - Canada Canada collect 0 PUs; end with 18 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 37 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 13 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 20 PUs Research Technology - Britain Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Britain roll 11,7,2,7,2,11,1,6,5 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Turning on Edit Mode EDIT: Removing units owned by Britain from 151 Sea Zone: 3 britishBattleship-damageds EDIT: Adding units owned by Britain to 151 Sea Zone: 3 britishBattleships EDIT: Turning off Edit Mode Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 10 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishBattleship, 2 britishCruisers, 10 britishInfantrys and 5 britishTransports moved from 24 Sea Zone to 22 Sea Zone 10 britishInfantrys moved from 22 Sea Zone to Northern France 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 13 britishInfantrys, 2 britishMarines, 1 britishNavalFighter and 1 britishTank moved from Western Egypt to Tobruk 3 britishMech.Infantrys moved from Cairo to Tobruk 1 britishAirTransport and 1 britishParatrooper moved from Malta to Tobruk 1 britishFighter and 1 britishTacticalBomber moved from Malta to Tobruk 2 britishAlpineInfantrys moved from Central Britain to 24 Sea Zone 2 britishAlpineInfantrys and 1 britishTransport moved from 24 Sea Zone to 22 Sea Zone 2 britishAlpineInfantrys moved from 22 Sea Zone to Northern France 2 britishAlpineInfantrys and 1 britishCombatEngineer moved from Central Britain to 21 Sea Zone 1 britishCombatEngineer moved from Southern Britain to 21 Sea Zone 2 britishAlpineInfantrys, 2 britishCombatEngineers and 2 britishTransports moved from 21 Sea Zone to 22 Sea Zone 2 britishAlpineInfantrys and 2 britishCombatEngineers moved from 22 Sea Zone to Northern France 4 britishInfantrys moved from New Guinea to Dutch New Guinea 2 britishCombatEngineers and 2 britishInfantrys moved from Gibraltar to 41 Sea Zone 2 britishCombatEngineers, 2 britishInfantrys and 2 britishTransports moved from 41 Sea Zone to 34 Sea Zone 2 britishCombatEngineers and 2 britishInfantrys moved from 34 Sea Zone to Northern France Combat - Britain Battle in Dutch New Guinea Britain attack with 4 britishInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys Britain roll dice for 4 britishInfantrys in Dutch New Guinea, round 2 : 0/4 hits, 0.67 expected hits Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain lost in Dutch New Guinea Britain roll dice for 3 britishInfantrys in Dutch New Guinea, round 3 : 0/3 hits, 0.50 expected hits Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain lost in Dutch New Guinea 2 britishInfantrys owned by the Britain retreated to New Guinea Japan win with 2 japaneseInfantrys remaining. Battle score for attacker is -6 Casualties for Britain: 2 britishInfantrys Battle in Northern France Britain attack with 4 britishAlpineInfantrys, 4 britishCombatEngineers and 12 britishInfantrys Germany defend with 1 Flagpole, 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys Britain roll dice for 1 britishBattleship and 2 britishCruisers in Northern France, round 2 : 1/4 hits, 1.33 expected hits Britain roll dice for 4 britishAlpineInfantrys, 4 britishCombatEngineers and 12 britishInfantrys in Northern France, round 2 : 3/20 hits, 3.33 expected hits Germany roll dice for 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys in Northern France, round 2 : 1/4 hits, 1.25 expected hits 2 germanInfantrys owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France Britain win, taking Northern France from Germany with 4 britishAlpineInfantrys, 4 britishCombatEngineers and 11 britishInfantrys remaining. Battle score for attacker is 13 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys Battle in Tobruk Britain attack with 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishFighter, 13 britishInfantrys, 2 britishMarines, 3 britishMech.Infantrys, 1 britishNavalFighter, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank Italy defend with 1 Flagpole, 2 Trucks, 3 italianAlpineInfantrys, 2 italianAntiAirGuns, 1 italianAntiTankGun, 4 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys, 4 italianMarines, 1 italianMech.Infantry, 4 italianParatroopers and 1 italianTank; Germany defend with 1 germanAntiTankGun AntiAircraftGun fire in Tobruk : 1/2 hits, 0.17 expected hits AntiTankGun fire in Tobruk : 0/2 hits, 0.42 expected hits 1 britishNavalFighter owned by the Britain lost in Tobruk Britain roll dice for 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishFighter, 13 britishInfantrys, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank in Tobruk, round 2 : 13/29 hits, 6.67 expected hits Italy roll dice for 1 germanAntiTankGun, 3 italianAlpineInfantrys, 2 italianAntiAirGuns, 1 italianAntiTankGun, 4 italianArtillerys, 2 italianCombatEngineers, 8 italianInfantrys, 4 italianMarines, 1 italianMech.Infantry, 4 italianParatroopers and 1 italianTank in Tobruk, round 2 : 8/31 hits, 7.75 expected hits 8 britishInfantrys owned by the Britain, 1 italianAntiTankGun owned by the Italy, 2 italianAntiAirGuns owned by the Italy, 1 italianCombatEngineer owned by the Italy, 8 italianInfantrys owned by the Italy and 1 italianParatrooper owned by the Italy lost in Tobruk AntiTankGun fire in Tobruk : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishFighter, 5 britishInfantrys, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank in Tobruk, round 3 : 7/21 hits, 5.33 expected hits Italy roll dice for 1 germanAntiTankGun, 3 italianAlpineInfantrys, 4 italianArtillerys, 1 italianCombatEngineer, 4 italianMarines, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank in Tobruk, round 3 : 5/18 hits, 5.00 expected hits 5 britishInfantrys owned by the Britain, 3 italianMarines owned by the Italy, 2 italianAlpineInfantrys owned by the Italy and 2 italianParatroopers owned by the Italy lost in Tobruk 3 britishMech.Infantrys owned by the Britain, 2 britishMarines owned by the Britain, 1 britishTank owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishParatrooper owned by the Britain, 4 britishArtillerys owned by the Britain and 1 britishCombatEngineer owned by the Britain retreated to Western Egypt Italy win with 1 germanAntiTankGun, 1 italianAlpineInfantry, 4 italianArtillerys, 1 italianCombatEngineer, 1 italianMarine, 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank remaining. Battle score for attacker is 22 Casualties for Britain: 13 britishInfantrys and 1 britishNavalFighter Casualties for Italy: 2 italianAlpineInfantrys, 2 italianAntiAirGuns, 1 italianAntiTankGun, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines and 3 italianParatroopers Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone 1 britishArtillery moved from Central Britain to 23 Sea Zone 1 britishAntiAirGun moved from London to 23 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 23 Sea Zone to 22 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 22 Sea Zone to Northern France 1 britishAirTransport moved from Tobruk to Western Egypt 1 britishFighter moved from Tobruk to Western Egypt 1 britishTacticalBomber moved from Tobruk to Cairo 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 2 Trucks moved from Rhodesia to Eastern South Africa 1 britishTank moved from Nigeria to Western Anglo Egyptian Sudan 1 britishDestroyer and 2 britishTransports moved from 101 Sea Zone to 104 Sea Zone 2 britishDestroyers moved from 24 Sea Zone to 22 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Gibraltar to 41 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 41 Sea Zone to 34 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 34 Sea Zone to Northern France 1 britishTransport moved from 33 Sea Zone to 19 Sea Zone 1 britishMarine moved from Ontario to Quebec 1 Train moved from British Columbia to Northern Central US 1 Train and 1 britishInfantry moved from Northern Central US to British Columbia 1 Train moved from British Columbia to Northern Central US 1 britishSubmarine moved from 76 Sea Zone to 82 Sea Zone 1 britishCombatEngineer moved from Cairo to Sinai 1 britishSubmarine moved from 53 Sea Zone to 73 Sea Zone 1 britishSubmarine moved from 51 Sea Zone to 72 Sea Zone 4 britishInfantrys moved from Bombay to 75 Sea Zone 1 Material and 1 britishAntiAirGun moved from Bombay to 75 Sea Zone 1 Material, 1 britishAntiAirGun, 4 britishInfantrys and 3 britishTransports moved from 75 Sea Zone to 85 Sea Zone 1 Material, 1 britishAntiAirGun and 4 britishInfantrys moved from 85 Sea Zone to Bengal 1 Truck and 1 britishArtillery moved from Bombay to Bengal 1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Truck and 1 britishCombatEngineer moved from Queensland to Southwestern Australia 2 britishFighters moved from Queensland to Southwestern Australia 1 britishArtillery, 1 britishCombatEngineer, 2 britishNavalFighters and 1 britishTank moved from Northwestern Australia to Southwestern Australia 1 britishCarrier moved from 162 Sea Zone to 161 Sea Zone 1 britishDestroyer moved from 151 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from Central Britain to 42 Sea Zone 1 Truck and 1 britishAntiAirGun moved from Central Britain to 21 Sea Zone 1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 21 Sea Zone to 22 Sea Zone 1 Truck and 1 britishAntiAirGun moved from 22 Sea Zone to Northern France 2 britishNavalFighters moved from Southwestern Australia to Queensland 1 Train moved from Southwestern Australia to New South Wales 1 britishSubmarine moved from 149 Sea Zone to 151 Sea Zone 1 britishTransport moved from 42 Sea Zone to 33 Sea Zone 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone 2 britishInfantrys moved from Exiled Allies to Southern Britain 1 Train moved from Central Britain to Scotland 1 Train and 1 britishAntiAirGun moved from Scotland to Central Britain Purchase Units - Britain Britain buy 2 britishArtillerys, 3 britishDestroyers, 1 britishEntrenchment, 2 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Bengal being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Bengal 3 britishDestroyers placed in 22 Sea Zone 1 britishArtillery, 2 britishInfantrys and 1 britishMarine placed in London 1 britishArtillery placed in Central Britain Turn Complete - Britain Britain collect 33 PUs; end with 33 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 35 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Northern France change ownership: 4 britishCombatEngineers Some Units in Sinai change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 2 britishCombatEngineers Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishInfantry, 2 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishTransport placed in 1 Sea Zone 1 britishInfantry and 1 britishMarine placed in Quebec 1 britishMarine placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishTransport Some Units in Ontario change ownership: 1 britishMarine Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 1 britishInfantry and 1 britishMarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys; Remaining resources: 31 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 17 PUs; end with 48 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 46 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 42 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Northern France change ownership: 4 britishCombatEngineers Purchase Units - Egypt Egypt buy 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Egypt 2 britishInfantrys placed in Cairo 1 britishTransport placed in 72 Sea Zone Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in 72 Sea Zone change ownership: 1 britishTransport Some Units in Cairo change ownership: 2 britishInfantrys Some Units in Sinai change ownership: 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 2 britishArtillerys, 1 britishDestroyer and 1 britishEntrenchment; Remaining resources: 3 PUs; Place Units - Australia Units in Southwestern Australia being upgraded or consumed: 1 Material 2 britishArtillerys and 1 britishEntrenchment placed in Southwestern Australia 1 britishDestroyer placed in 151 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 20 PUs Units Change Ownership Some Units in 151 Sea Zone change ownership: 1 britishDestroyer Some Units in New South Wales change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 2 britishArtillerys and 2 britishCombatEngineersCombat Hit Differential Summary :
AntiAircraftGun fire in Tobruk : : 0.83 Japan : 0.67 AntiTankGun fire in Tobruk : : -0.67 Italy : 0.25 Britain : 6.17 Germany : -0.25 -
@ubernaut I might not respond right away for combat but I'll be able to do it at some point today
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@colin cool might take me a while to figure out italy anyway

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@colin you forgot sweden again
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@colin ok got a battle ready whenever you are

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@ubernaut ready now
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@colin go for :united_states:
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy roll 4,3,4,5,6,5,3,11,3 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone 2 italianBattleships owned by the Italy added in 50 Sea Zone Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry, 2 italianArtillerys and 2 italianInfantrys moved from Northern Iran to Southern Iran Italy take Southern Iran from Britain 2 italianInfantrys moved from Sicily to 50 Sea Zone 2 italianBattleships, 1 italianDestroyer, 2 italianInfantrys, 1 italianSubmarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Western Egypt Combat - Italy Egypt scrambles 1 units out of Cairo to defend against the attack in Western Egypt Battle in Western Egypt Italy attack with 2 italianInfantrys Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments; Britain defend with 1 britishAirTransport, 6 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishFighter, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 3/4 hits, 1.67 expected hits Italy roll dice for 2 italianInfantrys in Western Egypt, round 2 : 0/2 hits, 0.33 expected hits Egypt roll dice for 1 britishAirTransport, 6 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank in Western Egypt, round 2 : 9/24 hits, 8.17 expected hits 3 britishAntiAirGuns owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt Egypt win with 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank remaining. Battle score for attacker is 6 Casualties for Italy: 2 italianInfantrys Casualties for Britain: 3 britishAntiAirGuns Moving scrambled unit from Western Egypt back to originating territory: Cairo Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAirTransport, 1 italianParatrooper, 1 italianStrategicBomber and 2 italianTacticalBombers moved from Rome to Crete 1 italianNavalFighter moved from Greece to Crete 2 italianNavalFighters moved from Southern Italy to Cyrenaica 2 Trucks moved from Tobruk to Cyrenaica 2 italianInfantrys moved from Greece to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Tobruk 2 italianInfantrys moved from Rome to Southern Italy 1 italianCombatEngineer moved from Rome to Southern Italy 1 Train moved from Northern Yugoslavia to Rome 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Northern Italy 1 italianArtillery, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Trans Jordan to Southern Iran 1 italianInfantry moved from Trans Jordan to Syria 1 Truck and 1 italianAntiAirGun moved from Southern Caucasus to Southern Iran Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 1 italianArtillery, 1 italianBarracks, 2 italianInfantrys, 1 italianMarine and 2 italianSubmarines; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 2 italianSubmarines placed in 50 Sea Zone Units in Southern Italy being upgraded or consumed: 2 Materials 1 italianBarracks placed in Southern Italy 1 italianAlpineInfantry, 2 italianInfantrys and 1 italianMarine placed in Rome 1 italianArtillery placed in Northern Italy Turn Complete - Italy Italy collect 31 PUs; end with 31 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Egypt : 0.83 Italy : 1.00 -
TripleA Turn Summary: Usa round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 9,10,1,4,6,12,8,9,7,2,1,7,10,12,3,9,8,4 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanStrategicBombers moved from Southern Britain to Eastern France Combat - Usa Strategic bombing raid in Eastern France Bombing raid in Eastern France rolls: 0,5 and causes: 5 damage to unit: Rail Bombing raid in Eastern France causes 5 damage total. Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanStrategicBombers moved from Eastern France to Southern Britain 1 americanAntiTankGun, 3 americanArtillerys, 3 americanMarines, 1 americanMech.Infantry and 1 americanTank moved from Gibraltar to 41 Sea Zone 1 americanCombatEngineer and 3 americanInfantrys moved from Gibraltar to 41 Sea Zone 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanTank and 7 americanTransports moved from 41 Sea Zone to 34 Sea Zone 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry and 1 americanTank moved from 34 Sea Zone to Northern France 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 4 americanDestroyers and 1 britishNavalFighter moved from 42 Sea Zone to 33 Sea Zone 1 americanArtillery, 1 americanDestroyer, 1 americanMarine and 1 americanTransport moved from 31 Sea Zone to 33 Sea Zone 1 americanInfantry and 3 americanMarines moved from Johnston Island to 116 Sea Zone 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 3 americanMarines and 2 americanTransports moved from 116 Sea Zone to 143 Sea Zone 1 americanInfantry and 3 americanMarines moved from 143 Sea Zone to Solomon Islands 2 Materials moved from Los Angeles to 156 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from Hawaiian Islands to 115 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 115 Sea Zone to 132 Sea Zone 2 americanArtillerys, 1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 132 Sea Zone to Marshall Islands 2 Materials and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 2 Materials moved from 115 Sea Zone to Hawaiian Islands 1 americanBattleship, 3 americanCruisers and 2 americanDestroyers moved from 156 Sea Zone to 133 Sea Zone 1 americanNavalFighter moved from Los Angeles to Johnston Island 2 americanInfantrys moved from Washington to 30 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 32 Sea Zone 1 americanAirTransport and 1 americanParatrooper moved from Malta to Gibraltar 1 americanFighter and 1 americanNavalFighter moved from Malta to Gibraltar 1 americanInfantry moved from San Francisco to 156 Sea Zone 1 americanInfantry and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanCruiser, 2 americanDestroyers, 1 americanDocks, 4 americanInfantrys, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 4 americanInfantrys placed in Washington Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship and 2 americanTransports placed in 30 Sea Zone Units in Hawaiian Islands being upgraded or consumed: 2 Materials 1 americanDocks placed in Hawaiian Islands 1 americanCruiser, 2 americanDestroyers and 1 americanSubmarine placed in 156 Sea Zone Activate Technology - Usa Usa activating ImprovedCarriers Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
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