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    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Research Technology - Russia
              Trigger russianaTAA: Russia gains access to AdvancedArtillery
              Russia spend 0 on tech rolls
                  Russia roll 1,2,10,12,8,9,7,8,3 and gets 1 hit
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedAntiAircraft
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianInfantry moved from Stalingrad to Caucasus
                    Russia take Caucasus from Germany
              1 russianInfantry moved from Voronezh to Eastern Ukraine
                    Russia take Eastern Ukraine from Germany
              3 russianInfantrys moved from Voronezh to Kharkov
              4 russianInfantrys moved from Orel Kursk to Belorussia
              1 russianStrategicBomber moved from Leningrad to Eastern Poland
              1 russianFighter moved from Leningrad to Belorussia
              1 russianTacticalBomber moved from Leningrad to Eastern Poland
              1 russianTacticalBomber moved from Leningrad to Eastern Poland
              1 russianInfantry moved from Orel Kursk to Pinsk Marshes
                    Russia take Pinsk Marshes from Germany
              4 russianTanks moved from Orel Kursk to Kharkov
              2 russianAntiTankGuns and 2 russianInfantrys moved from Voronezh to Kharkov
              3 russianArtillerys and 1 russianInfantry moved from Orel Kursk to Kharkov
              2 russianInfantrys moved from Orel Kursk to Kharkov
              1 russianMech.Infantry moved from Orel Kursk to Kharkov
              1 russianInfantry moved from Orel Kursk to Belorussia
      
          Combat - Russia
              Strategic bombing raid in Eastern Poland
                  Bombing raid in Eastern Poland rolls: 1,2,2 and causes: 5 damage to unit: Rail
                  Bombing raid in Eastern Poland causes 5 damage total. 
              Battle in Belorussia
                  Russia attack with 1 russianFighter and 5 russianInfantrys
                  Germany defend with 1 Flagpole, 1 Rail, 1 Train, 1 germanAirfield and 2 germanEntrenchments
                      Russia roll dice for 1 russianFighter and 5 russianInfantrys in Belorussia, round 2 : 1/6 hits, 1.25 expected hits
                      Germany roll dice for 2 germanEntrenchments in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
                      1 russianInfantry owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Belorussia
                      Russia roll dice for 1 russianFighter and 4 russianInfantrys in Belorussia, round 3 : 3/5 hits, 1.08 expected hits
                      Germany roll dice for 1 germanEntrenchment in Belorussia, round 3 : 0/1 hits, 0.42 expected hits
                      1 germanEntrenchment owned by the Germany lost in Belorussia
                  Some non-combat units are destroyed: 
                  Russia win, taking Belorussia from Germany with 1 russianFighter and 4 russianInfantrys remaining. Battle score for attacker is 9
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 2 germanEntrenchments
              Battle in Kharkov
                  Russia attack with 2 russianAntiTankGuns, 3 russianArtillerys, 8 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks
                  Germany defend with 1 Flagpole, 1 germanAirfield and 1 germanEntrenchment
                      Russia roll dice for 2 russianAntiTankGuns, 3 russianArtillerys, 8 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks in Kharkov, round 2 : 5/16 hits, 4.83 expected hits
                      Germany roll dice for 1 germanEntrenchment in Kharkov, round 2 : 1/1 hits, 0.50 expected hits
                      1 russianInfantry owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Kharkov
                  Some non-combat units are destroyed: 
                  Russia win, taking Kharkov from Germany with 2 russianAntiTankGuns, 3 russianArtillerys, 7 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 1 germanEntrenchment
      
          Non Combat Move - Russia
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              2 russianAntiTankGuns moved from Orel Kursk to Kharkov
              1 russianCombatEngineer moved from Leningrad to Eastern Karelia
              1 russianInfantry moved from Eastern Karelia to Leningrad
              1 Train and 2 russianAntiAirGuns moved from Leningrad to Eastern Karelia
              1 Train moved from Eastern Karelia to Leningrad
              1 Train and 2 russianAntiAirGuns moved from Leningrad to Eastern Karelia
              1 Train moved from Eastern Karelia to Leningrad
              1 Train and 1 russianAntiAirGun moved from Leningrad to Eastern Karelia
              2 russianInfantrys moved from Vologda to Eastern Karelia
              1 Truck moved from Vologda to Urals
              1 Truck and 1 russianInfantry moved from Urals to Eastern Karelia
              1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Western Kazahk
              1 russianCombatEngineer and 1 russianInfantry moved from Stalingrad to Western Kazahk
              1 Train moved from Caspian Sea to Eastern Iran
              1 russianInfantry moved from Western Evenki to Eastern Siberia
              2 russianTacticalBombers moved from Eastern Poland to Pskov
              1 russianStrategicBomber moved from Eastern Poland to Pskov
              1 Truck and 1 russianArtillery moved from Orel Kursk to Western Kazahk
              3 russianAntiTankGuns and 1 russianCombatEngineer moved from Smolensk to Pskov
              1 Train moved from Eastern Karelia to Moscow
              1 Material, 1 Train and 1 russianArtillery moved from Moscow to Eastern Karelia
              1 Train moved from Eastern Karelia to Urals
              1 russianAirTransport and 1 russianParatrooper moved from Moscow to Pskov
              1 russianInfantry and 1 russianMech.Infantry moved from Moscow to Eastern Karelia
              1 Truck and 1 russianAntiAirGun moved from Moscow to Pskov
              1 Truck moved from Pskov to Novgorod
              1 russianFighter moved from Belorussia to Pskov
              2 russianFighters moved from Western Kazahk to Stalingrad
              2 Trucks moved from Orel Kursk to Moscow
              2 Trucks and 2 russianAntiAirGuns moved from Moscow to Novgorod
              2 russianInfantrys moved from Volgarod to Stalingrad
              1 russianInfantry moved from Volgarod to Stalingrad
              1 russianAlpineInfantry, 7 russianAntiTankGuns, 9 russianArtillerys, 3 russianCombatEngineers, 14 russianInfantrys, 2 russianMarines, 3 russianMech.Infantrys, 2 russianParatroopers and 6 russianTanks moved from Orel Kursk to Pskov
              1 russianSubmarine moved from 27 Sea Zone to 26 Sea Zone
              1 russianInfantry moved from Orel Kursk to Kharkov
              1 russianInfantry moved from Orel Kursk to Pskov
              1 russianCombatEngineer moved from Moscow to Novgorod
              1 Material and 1 Truck moved from Stalingrad to Pskov
              1 russianMech.Infantry moved from Eastern Iran to Western Kazahk
              1 russianInfantry moved from Orel Kursk to Kharkov
              1 russianInfantry moved from Smolensk to Pskov
              1 Truck moved from Orel Kursk to Stalingrad
              1 Truck and 1 russianAntiAirGun moved from Stalingrad to Western Kazahk
              1 Truck and 1 russianInfantry moved from Smolensk to Western Kazahk
              1 Truck moved from Smolensk to Stalingrad
              1 Truck and 1 russianAntiAirGun moved from Stalingrad to Western Kazahk
              1 russianArtillery moved from Novosibirsk to Kazahk
      
          Purchase Units - Russia
              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianEntrenchments and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Russia
              1 russianAntiAirGun, 1 russianArtillery and 1 russianInfantry placed in Stalingrad
              1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk
              2 russianInfantrys placed in Omsk
              Units in Pskov being upgraded or consumed: 1 Material
              1 russianEntrenchment placed in Pskov
              Units in Eastern Karelia being upgraded or consumed: 1 Material
              1 russianEntrenchment placed in Eastern Karelia
              4 russianInfantrys placed in Moscow
              2 russianInfantrys placed in Vologda
              3 russianInfantrys placed in Volgarod
              1 russianInfantry placed in Urals
              Russia undo move 9.
              Russia undo move 8.
              2 russianInfantrys placed in Urals
              2 russianInfantrys placed in Volgarod
      
          Activate Technology - Russia
              Russia activating ImprovedAntiAircraft
              triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
              triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
      
          Turn Complete - Russia
              Russia collect 58 PUs; end with 58 PUs
              Units generate 9 techTokens; Russia end with 9 techTokens
      

      Combat Hit Differential Summary :

      Germany : 0.25
      Russia : 1.83
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Russia round 9

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 9
        
            Research Technology - Russia
                Trigger russianaTAA: Russia gains access to AdvancedArtillery
                Russia spend 0 on tech rolls
                    Russia roll 1,2,10,12,8,9,7,8,3 and gets 1 hit
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedAntiAircraft
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianInfantry moved from Stalingrad to Caucasus
                      Russia take Caucasus from Germany
                1 russianInfantry moved from Voronezh to Eastern Ukraine
                      Russia take Eastern Ukraine from Germany
                3 russianInfantrys moved from Voronezh to Kharkov
                4 russianInfantrys moved from Orel Kursk to Belorussia
                1 russianStrategicBomber moved from Leningrad to Eastern Poland
                1 russianFighter moved from Leningrad to Belorussia
                1 russianTacticalBomber moved from Leningrad to Eastern Poland
                1 russianTacticalBomber moved from Leningrad to Eastern Poland
                1 russianInfantry moved from Orel Kursk to Pinsk Marshes
                      Russia take Pinsk Marshes from Germany
                4 russianTanks moved from Orel Kursk to Kharkov
                2 russianAntiTankGuns and 2 russianInfantrys moved from Voronezh to Kharkov
                3 russianArtillerys and 1 russianInfantry moved from Orel Kursk to Kharkov
                2 russianInfantrys moved from Orel Kursk to Kharkov
                1 russianMech.Infantry moved from Orel Kursk to Kharkov
                1 russianInfantry moved from Orel Kursk to Belorussia
        
            Combat - Russia
                Strategic bombing raid in Eastern Poland
                    Bombing raid in Eastern Poland rolls: 1,2,2 and causes: 5 damage to unit: Rail
                    Bombing raid in Eastern Poland causes 5 damage total. 
                Battle in Belorussia
                    Russia attack with 1 russianFighter and 5 russianInfantrys
                    Germany defend with 1 Flagpole, 1 Rail, 1 Train, 1 germanAirfield and 2 germanEntrenchments
                        Russia roll dice for 1 russianFighter and 5 russianInfantrys in Belorussia, round 2 : 1/6 hits, 1.25 expected hits
                        Germany roll dice for 2 germanEntrenchments in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
                        1 russianInfantry owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Belorussia
                        Russia roll dice for 1 russianFighter and 4 russianInfantrys in Belorussia, round 3 : 3/5 hits, 1.08 expected hits
                        Germany roll dice for 1 germanEntrenchment in Belorussia, round 3 : 0/1 hits, 0.42 expected hits
                        1 germanEntrenchment owned by the Germany lost in Belorussia
                    Some non-combat units are destroyed: 
                    Russia win, taking Belorussia from Germany with 1 russianFighter and 4 russianInfantrys remaining. Battle score for attacker is 9
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 2 germanEntrenchments
                Battle in Kharkov
                    Russia attack with 2 russianAntiTankGuns, 3 russianArtillerys, 8 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks
                    Germany defend with 1 Flagpole, 1 germanAirfield and 1 germanEntrenchment
                        Russia roll dice for 2 russianAntiTankGuns, 3 russianArtillerys, 8 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks in Kharkov, round 2 : 5/16 hits, 4.83 expected hits
                        Germany roll dice for 1 germanEntrenchment in Kharkov, round 2 : 1/1 hits, 0.50 expected hits
                        1 russianInfantry owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Kharkov
                    Some non-combat units are destroyed: 
                    Russia win, taking Kharkov from Germany with 2 russianAntiTankGuns, 3 russianArtillerys, 7 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 1 germanEntrenchment
        
            Non Combat Move - Russia
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                2 russianAntiTankGuns moved from Orel Kursk to Kharkov
                1 russianCombatEngineer moved from Leningrad to Eastern Karelia
                1 russianInfantry moved from Eastern Karelia to Leningrad
                1 Train and 2 russianAntiAirGuns moved from Leningrad to Eastern Karelia
                1 Train moved from Eastern Karelia to Leningrad
                1 Train and 2 russianAntiAirGuns moved from Leningrad to Eastern Karelia
                1 Train moved from Eastern Karelia to Leningrad
                1 Train and 1 russianAntiAirGun moved from Leningrad to Eastern Karelia
                2 russianInfantrys moved from Vologda to Eastern Karelia
                1 Truck moved from Vologda to Urals
                1 Truck and 1 russianInfantry moved from Urals to Eastern Karelia
                1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Western Kazahk
                1 russianCombatEngineer and 1 russianInfantry moved from Stalingrad to Western Kazahk
                1 Train moved from Caspian Sea to Eastern Iran
                1 russianInfantry moved from Western Evenki to Eastern Siberia
                2 russianTacticalBombers moved from Eastern Poland to Pskov
                1 russianStrategicBomber moved from Eastern Poland to Pskov
                1 Truck and 1 russianArtillery moved from Orel Kursk to Western Kazahk
                3 russianAntiTankGuns and 1 russianCombatEngineer moved from Smolensk to Pskov
                1 Train moved from Eastern Karelia to Moscow
                1 Material, 1 Train and 1 russianArtillery moved from Moscow to Eastern Karelia
                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Pskov
                1 russianInfantry and 1 russianMech.Infantry moved from Moscow to Eastern Karelia
                1 Truck and 1 russianAntiAirGun moved from Moscow to Pskov
                1 Truck moved from Pskov to Novgorod
                1 russianFighter moved from Belorussia to Pskov
                2 russianFighters moved from Western Kazahk to Stalingrad
                2 Trucks moved from Orel Kursk to Moscow
                2 Trucks and 2 russianAntiAirGuns moved from Moscow to Novgorod
                2 russianInfantrys moved from Volgarod to Stalingrad
                1 russianInfantry moved from Volgarod to Stalingrad
                1 russianAlpineInfantry, 7 russianAntiTankGuns, 9 russianArtillerys, 3 russianCombatEngineers, 14 russianInfantrys, 2 russianMarines, 3 russianMech.Infantrys, 2 russianParatroopers and 6 russianTanks moved from Orel Kursk to Pskov
                1 russianSubmarine moved from 27 Sea Zone to 26 Sea Zone
                1 russianInfantry moved from Orel Kursk to Kharkov
                1 russianInfantry moved from Orel Kursk to Pskov
                1 russianCombatEngineer moved from Moscow to Novgorod
                1 Material and 1 Truck moved from Stalingrad to Pskov
                1 russianMech.Infantry moved from Eastern Iran to Western Kazahk
                1 russianInfantry moved from Orel Kursk to Kharkov
                1 russianInfantry moved from Smolensk to Pskov
                1 Truck moved from Orel Kursk to Stalingrad
                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Western Kazahk
                1 Truck and 1 russianInfantry moved from Smolensk to Western Kazahk
                1 Truck moved from Smolensk to Stalingrad
                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Western Kazahk
                1 russianArtillery moved from Novosibirsk to Kazahk
                1 Train moved from Eastern Karelia to Volgarod
        
            Purchase Units - Russia
                Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianEntrenchments and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Russia
                2 russianInfantrys placed in Leningrad
                Units in Eastern Karelia being upgraded or consumed: 1 Material
                1 russianEntrenchment placed in Eastern Karelia
                Units in Pskov being upgraded or consumed: 1 Material
                1 russianEntrenchment placed in Pskov
                1 russianAntiAirGun, 1 russianArtillery and 1 russianInfantry placed in Stalingrad
                1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk
                2 russianInfantrys placed in Omsk
                4 russianInfantrys placed in Moscow
                2 russianInfantrys placed in Vologda
                2 russianInfantrys placed in Volgarod
        
            Activate Technology - Russia
                Russia activating ImprovedAntiAircraft
                triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
                triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
        
            Turn Complete - Russia
                Russia collect 58 PUs; end with 58 PUs
                Units generate 9 techTokens; Russia end with 9 techTokens
        

        Combat Hit Differential Summary :

        Germany : 0.25
        Russia : 1.83
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Japan round 9

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 9
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                    Japan removing all Technology Tokens after successful research.
                    Japan discover ImprovedSubmarines
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Some non-combat units are destroyed: 
                    1 japaneseInfantry moved from Eastern Evenki to Western Evenki
                          Japan take Western Evenki from Russia
                    1 japaneseCombatEngineer and 1 japaneseParatrooper moved from Irkutsk to Kansk
                          Japan take Kansk from Russia
                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Irkutsk to Eastern Siberia
                    3 japaneseInfantrys moved from Shansi to Shensi
                    2 japaneseFighters moved from Shansi to Shensi
                    2 japaneseFighters moved from French Indochina to 85 Sea Zone
                    2 japaneseNavalFighters moved from Thailand to 85 Sea Zone
                    1 japaneseSubmarine moved from 89 Sea Zone to 148 Sea Zone
                    4 japaneseNavalFighters moved from 150 Sea Zone to 148 Sea Zone
                    4 japaneseNavalFighters moved from 150 Sea Zone to Northwestern Australia
                    2 japaneseInfantrys and 4 japaneseMarines moved from Dutch East Indies to 150 Sea Zone
                    2 japaneseBattleships, 2 japaneseCruisers, 2 japaneseInfantrys, 4 japaneseMarines and 3 japaneseTransports moved from 150 Sea Zone to 149 Sea Zone
                    2 japaneseInfantrys and 4 japaneseMarines moved from 149 Sea Zone to Northwestern Australia
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin quick scramble if you are around

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Thailand round 9

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 9
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 13 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 9 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 12,2,12,5,8,10,2,10,7,6,5,9,1,2,1,10,1,3 and gets 2 hits
                        Japan removing all Technology Tokens after successful research.
                        Japan discover ImprovedSubmarines
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Some non-combat units are destroyed: 
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseInfantry moved from Eastern Evenki to Western Evenki
                              Japan take Western Evenki from Russia
                        1 japaneseCombatEngineer and 1 japaneseParatrooper moved from Irkutsk to Kansk
                              Japan take Kansk from Russia
                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Irkutsk to Eastern Siberia
                        3 japaneseInfantrys moved from Shansi to Shensi
                        2 japaneseFighters moved from Shansi to Shensi
                        2 japaneseFighters moved from French Indochina to 85 Sea Zone
                        2 japaneseNavalFighters moved from Thailand to 85 Sea Zone
                        1 japaneseSubmarine moved from 89 Sea Zone to 148 Sea Zone
                        4 japaneseNavalFighters moved from 150 Sea Zone to 148 Sea Zone
                        4 japaneseNavalFighters moved from 150 Sea Zone to Northwestern Australia
                        2 japaneseInfantrys and 4 japaneseMarines moved from Dutch East Indies to 150 Sea Zone
                        2 japaneseBattleships, 2 japaneseCruisers, 2 japaneseInfantrys, 4 japaneseMarines and 3 japaneseTransports moved from 150 Sea Zone to 149 Sea Zone
                        2 japaneseInfantrys and 4 japaneseMarines moved from 149 Sea Zone to Northwestern Australia
                
                    Combat - Japan
                        Battle in 85 Sea Zone
                            Japan attack with 2 japaneseFighters and 2 japaneseNavalFighters
                            Britain defend with 3 britishTransports
                                Japan roll dice for 2 japaneseFighters and 2 japaneseNavalFighters in 85 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                Britain roll dice for 3 britishTransports in 85 Sea Zone, round 2 : 0/3 hits, 0.25 expected hits
                                1 britishTransport owned by the Britain lost in 85 Sea Zone
                                Japan roll dice for 2 japaneseFighters and 2 japaneseNavalFighters in 85 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                                Britain roll dice for 2 britishTransports in 85 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits
                                2 britishTransports owned by the Britain lost in 85 Sea Zone
                            Japan win with 2 japaneseFighters and 2 japaneseNavalFighters remaining. Battle score for attacker is 21
                            Casualties for Britain: 3 britishTransports
                        Battle in Northwestern Australia
                            Some non-combat units are destroyed: 
                        Battle in 148 Sea Zone
                            Japan attack with 4 japaneseNavalFighters and 1 japaneseSubmarine
                            Britain defend with 1 britishDestroyer
                                Japan roll dice for 1 japaneseSubmarine in 148 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                                Britain roll dice for 1 britishDestroyer in 148 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                1 britishDestroyer owned by the Britain lost in 148 Sea Zone
                            Japan win, taking Northwestern Australia from Australia with 4 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
                            Casualties for Britain: 1 britishDestroyer
                        Battle in Eastern Siberia
                            Japan attack with 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Siberia, round 2 : 1/3 hits, 0.83 expected hits
                                Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 0/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia lost in Eastern Siberia
                            Japan win, taking Eastern Siberia from Russia with 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                        Battle in Shensi
                            Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                            China defend with 1 Flagpole and 2 chineseInfantrys
                                Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Shensi, round 2 : 2/5 hits, 1.50 expected hits
                                China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                2 chineseInfantrys owned by the China lost in Shensi
                            Japan win, taking Shensi from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                            Casualties for China: 2 chineseInfantrys
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        2 japaneseFighters and 2 japaneseNavalFighters moved from 85 Sea Zone to Rangoon
                        4 japaneseNavalFighters moved from Northwestern Australia to 149 Sea Zone
                        4 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone
                        2 japaneseNavalFighters moved from Phillippines to Borneo
                        1 Material and 1 japaneseAirTransport moved from Japan to Borneo
                        1 japaneseNavalFighter moved from Japan to Phillippines
                        1 japaneseAirTransport and 1 japaneseTacticalBomber moved from Yakut to Manchuria
                        1 Material and 1 japaneseAirTransport moved from Tokyo to Yakut
                        1 japaneseAirTransport moved from Yakut to Northern Manchuria
                        1 Truck and 1 japaneseCombatEngineer moved from Shansi to Yakut
                        1 Train, 1 Truck and 3 japaneseArtillerys moved from Korea to Shansi
                        1 Truck moved from Peking to Manchuria
                        1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
                        1 japaneseInfantry moved from Manchuria to Northern Manchuria
                        1 japaneseInfantry moved from Manchuria to Peking
                        2 Trucks moved from Shantung to Shanghai
                        2 Trucks and 2 japaneseInfantrys moved from Shanghai to Shansi
                        1 japaneseCombatEngineer moved from Anhwei to Shantung
                        1 japaneseInfantry moved from Shanghai to Shantung
                        2 japaneseDestroyers and 2 japaneseSubmarines moved from 98 Sea Zone to 102 Sea Zone
                        1 japaneseInfantry moved from Eastern Evenki to Western Evenki
                        2 japaneseFighters moved from Shensi to French Indochina
                        2 japaneseFighters moved from Northern Manchuria to Shansi
                        1 japaneseInfantry moved from Hunan to Shensi
                        2 japaneseInfantrys moved from Kweichow to Yunnan
                        1 japaneseInfantry moved from Yunnan to Burma
                        13 japaneseInfantrys moved from Burma to Rangoon
                        2 japaneseInfantrys moved from Southern Thailand to Burma
                        3 japaneseInfantrys moved from Thailand to Burma
                        1 japaneseAlpineInfantry moved from French Indochina to Burma
                        1 Train moved from French Indochina to Hong Kong
                        1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to Burma
                        1 Train moved from Shansi to Shanghai
                        1 japaneseSubmarine moved from 145 Sea Zone to 149 Sea Zone
                        1 japaneseTransport moved from 150 Sea Zone to 148 Sea Zone
                        2 japaneseInfantrys moved from Java to 148 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 148 Sea Zone to 149 Sea Zone
                        4 japaneseCarriers, 6 japaneseDestroyers and 2 japaneseSubmarines moved from 150 Sea Zone to 149 Sea Zone
                        1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Borneo to 93 Sea Zone
                        1 japaneseCombatEngineer, 2 japaneseDestroyers, 5 japaneseInfantrys, 5 japaneseSubmarines and 3 japaneseTransports moved from 93 Sea Zone to 149 Sea Zone
                        1 japaneseCombatEngineer and 7 japaneseInfantrys moved from 149 Sea Zone to Northwestern Australia
                
                    Purchase Units - Japan
                        Japan buy 1 japaneseAirfield, 4 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseHulls, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        Units in Borneo being upgraded or consumed: 1 Material
                        1 japaneseAirfield placed in Borneo
                        1 japaneseCombatEngineer placed in Tokyo
                        2 japaneseAlpineInfantrys placed in Kyushu Shikoku
                        2 japaneseAlpineInfantrys placed in Hong Kong
                        3 japaneseInfantrys placed in Shanghai
                        1 japaneseCruiser, 2 japaneseHulls and 1 japaneseSubmarine placed in 98 Sea Zone
                        1 japaneseDestroyer placed in 98 Sea Zone
                
                    Activate Technology - Japan
                        Japan activating ImprovedSubmarines
                        Trigger japaneseImpS: Setting attack to 4 for unitAttachment attached to japaneseSubmarine
                        Trigger japaneseImpS: Setting defense to 2 for unitAttachment attached to japaneseSubmarine
                
                    Turn Complete - Japan
                        Japan collect 82 PUs; end with 82 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 85 PUs
                        Units generate 9 techTokens; Japan end with 9 techTokens
                        Units Change Ownership
                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                            Some Units in Yakut change ownership: 1 Material and 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 Rail and 1 japaneseTransport; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        Units in Yakut being upgraded or consumed: 1 Material
                        1 Rail placed in Yakut
                        1 japaneseTransport placed in 97 Sea Zone
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in 97 Sea Zone change ownership: 1 japaneseTransport
                            Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Thailand
                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Thailand
                        3 japaneseInfantrys placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 9 PUs; end with 9 PUs
                        Units Change Ownership
                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                

                Combat Hit Differential Summary :

                Japan : -1.58
                China : -0.50
                Britain : -0.67
                Russia : -0.33
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin go for :china: :spain: :united_kingdom: :sweden:

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Sweden round 9

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 9
                    
                        Combat Move - Sweden
                            Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
                    
                        Turn Complete - Sweden
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Italy round 9

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 9
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                                Italy removing all Technology Tokens after successful research.
                                Italy discover ImprovedDefensiveStructures
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin gotta quickie here

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Italy round 9

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 9
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                        Italy roll 7,9,10,5,3,5,9,1,10,7,5,3,5,12,2,11,5,2 and gets 1 hit
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover ImprovedDefensiveStructures
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                    2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                    2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                    2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                            
                                Combat - Italy
                                    Egypt scrambles 2 units out of Cairo to defend against the attack in Western Egypt
                                    Battle in Western Egypt
                                        Italy attack with 2 italianInfantrys
                                        Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments; Britain defend with 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishFighter, 1 britishInfantry, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank
                                            Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 3/4 hits, 1.67 expected hits
                                            Italy roll dice for 2 italianInfantrys in Western Egypt, round 2 : 0/2 hits, 0.33 expected hits
                                            Egypt roll dice for 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 1 britishInfantry, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank in Western Egypt, round 2 : 7/22 hits, 8.42 expected hits
                                            3 britishAntiAirGuns owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt
                                        Egypt win with 1 britishAirTransport, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 1 britishInfantry, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank remaining. Battle score for attacker is 6
                                        Casualties for Italy: 2 italianInfantrys
                                        Casualties for Britain: 3 britishAntiAirGuns
                                    Moving scrambled unit from Western Egypt back to originating territory: Cairo
                                    Moving scrambled unit from Western Egypt back to originating territory: Cairo
                                    Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianAirTransport and 1 italianParatrooper moved from Crete to Tobruk
                                    1 italianAirTransport moved from Tobruk to Southern Italy
                                    2 italianTacticalBombers moved from Crete to Northern Italy
                                    1 italianInfantry moved from Rome to Northern Italy
                                    1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                    1 italianAntiAirGun and 1 italianCombatEngineer moved from Southern Italy to 50 Sea Zone
                                    1 italianAntiAirGun, 1 italianCombatEngineer, 2 italianSubmarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                    1 italianAntiAirGun and 1 italianCombatEngineer moved from 51 Sea Zone to Crete
                                    1 italianAlpineInfantry, 1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy
                                    1 Train moved from Northern Italy to Rome
                                    1 Material, 1 Train and 1 italianAntiAirGun moved from Rome to Southern Italy
                                    1 Train moved from Southern Italy to Northern Italy
                                    1 Truck and 1 italianAntiAirGun moved from Northern Italy to Rome
                                    1 Truck moved from Rome to Northern Italy
                                    1 Truck, 1 italianAntiAirGun, 2 italianArtillerys, 1 italianInfantry, 3 italianMech.Infantrys and 2 italianTanks moved from Southern Iran to Trans Jordan
                                    1 italianInfantry moved from Syria to Trans Jordan
                                    1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Southern Iran to Iraq
                            
                                Purchase Units - Italy
                                    Italy buy 1 italianAlpineInfantry, 4 italianInfantrys, 1 italianMarine and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Italy
                                    1 italianTransport placed in 46 Sea Zone
                                    1 italianTransport placed in 49 Sea Zone
                                    2 italianInfantrys placed in Southern Italy
                                    1 italianAlpineInfantry, 2 italianInfantrys and 1 italianMarine placed in Rome
                            
                                Activate Technology - Italy
                                    Italy activating ImprovedDefensiveStructures
                                    Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                    Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                                    Italy giving technology to Germany: ImprovedDefensiveStructures
                            
                                Turn Complete - Italy
                                    Italy collect 31 PUs; end with 31 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs
                                    Units generate 9 techTokens; Italy end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Egypt : -1.42
                            Italy : 1.00
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin go for :united_states:

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Usa round 9

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 9
                                
                                    Research Technology - Usa
                                        Trigger americanaTAA: Usa gains access to AdvancedArtillery
                                        Trigger americanaTAC: Usa gains access to AdvancedCarriers
                                        Usa spend 0 on tech rolls
                                            Usa roll 12,8,7,11,11,6,11,9,9 and gets 1 hit
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover ImprovedLogistics
                                
                                    Combat Move - Usa
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        2 americanStrategicBombers moved from Southern Britain to Northern Spain
                                
                                    Combat - Usa
                                        Strategic bombing raid in Northern Spain
                                            Bombing raid in Northern Spain rolls: 4,2 and causes: 4 damage to unit: Rail
                                            Bombing raid in Northern Spain causes 4 damage total. 
                                                1 Rail owned by the Germany lost in Northern Spain
                                
                                    Non Combat Move - Usa
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        2 americanStrategicBombers moved from Northern Spain to Southern Britain
                                        1 americanBattleship, 1 americanCarrier, 2 americanCruisers and 5 americanDestroyers moved from 33 Sea Zone to 22 Sea Zone
                                        1 americanAntiTankGun, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Northern France to Paris
                                        1 americanAirTransport and 1 americanParatrooper moved from Gibraltar to Southern Britain
                                        1 americanFighter and 1 americanNavalFighter moved from Gibraltar to Central Britain
                                        2 americanInfantrys and 1 americanTransport moved from 32 Sea Zone to 7 Sea Zone
                                        2 americanInfantrys moved from 7 Sea Zone to Scotland
                                        1 americanArtillery and 1 americanMarine moved from Northern France to 34 Sea Zone
                                        1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 34 Sea Zone to 7 Sea Zone
                                        1 americanArtillery and 1 americanMarine moved from 7 Sea Zone to Scotland
                                        1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 33 Sea Zone to 21 Sea Zone
                                        1 americanArtillery and 1 americanMarine moved from 21 Sea Zone to Central Britain
                                        1 americanTransport moved from 34 Sea Zone to 22 Sea Zone
                                        1 americanArtillery and 1 americanMarine moved from Northern France to 22 Sea Zone
                                        1 americanArtillery and 1 americanMarine moved from 22 Sea Zone to Southern Britain
                                        1 americanArtillery and 1 americanMarine moved from Northern France to Paris
                                        5 americanTransports moved from 34 Sea Zone to 32 Sea Zone
                                        4 americanInfantrys moved from Washington to 30 Sea Zone
                                        1 americanBattleship, 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 32 Sea Zone
                                        2 americanArtillerys, 1 americanBattleship, 1 americanCombatEngineer, 4 americanCruisers, 4 americanDestroyers, 4 americanInfantrys, 5 americanMarines and 6 americanTransports moved from 133 Sea Zone to 143 Sea Zone
                                        2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 5 americanMarines moved from 143 Sea Zone to Solomon Islands
                                        1 americanNavalFighter moved from Johnston Island to 152 Sea Zone
                                        2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 2 americanDestroyers and 3 americanNavalFighters moved from 151 Sea Zone to 152 Sea Zone
                                        5 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                        5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 115 Sea Zone to 132 Sea Zone
                                        5 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                        1 americanCruiser, 2 americanDestroyers and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                        2 Materials and 1 Train moved from Washington to Los Angeles
                                        1 Train moved from Los Angeles to Washington
                                        1 Truck moved from Los Angeles to Chicago
                                        1 Truck and 1 americanAntiAirGun moved from Chicago to Southern Central US
                                
                                    Purchase Units - Usa
                                        Usa buy 1 americanArtillery, 1 americanCombatEngineer, 2 americanDestroyers, 1 americanHull, 1 americanInfantry, 1 americanMarine, 1 americanNavalFighter and 2 americanTransports; Remaining resources: 4 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        2 americanDestroyers placed in 115 Sea Zone
                                        1 americanCombatEngineer, 1 americanInfantry and 1 americanMarine placed in San Francisco
                                        1 americanArtillery placed in Los Angeles
                                        1 americanHull and 2 americanTransports placed in 156 Sea Zone
                                        1 americanNavalFighter placed in Chicago
                                
                                    Activate Technology - Usa
                                        Usa activating ImprovedLogistics
                                        Trigger americanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to americanAirfield
                                        Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican
                                
                                    Turn Complete - Usa
                                        Usa collect 72 PUs; end with 76 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin already know this one is gonna be a thinker without even looking at it. 😛 so i'm not sure if i will be able to figure it out before you crash or not.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut sure no problem

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin you still up? i think i can do my battle now if so.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut yeah I can do it

                                          ubernautU 3 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin k lets just go live i know all my attacks 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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