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    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Japan round 10

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 10
        
            Research Technology - Japan
                Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
                Japan spend 0 on tech rolls
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                2 japaneseDestroyers and 2 japaneseSubmarines moved from 102 Sea Zone to 101 Sea Zone
                1 japaneseDestroyer moved from 150 Sea Zone to 88 Sea Zone
                3 japaneseDestroyers moved from 149 Sea Zone to 88 Sea Zone
                5 japaneseDestroyers moved from 149 Sea Zone to 83 Sea Zone
                1 japaneseSubmarine moved from 149 Sea Zone to 151 Sea Zone
                6 japaneseNavalFighters moved from 149 Sea Zone to 151 Sea Zone
                2 japaneseNavalFighters and 1 japaneseSubmarine moved from 149 Sea Zone to 163 Sea Zone
                2 japaneseNavalFighters moved from Phillippines to 151 Sea Zone
                2 japaneseInfantrys moved from Shensi to Hupeh
                2 japaneseFighters moved from Shansi to Hupeh
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin got a few things here

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Thailand round 10

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 10
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 11 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 9 PUs
            
                Research Technology - Japan
                    Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
                    Japan spend 0 on tech rolls
                        Japan roll 2,4,4,9,7,8,7,11,5 and gets 0 hits
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    2 japaneseDestroyers and 2 japaneseSubmarines moved from 102 Sea Zone to 101 Sea Zone
                    1 japaneseDestroyer moved from 150 Sea Zone to 88 Sea Zone
                    3 japaneseDestroyers moved from 149 Sea Zone to 88 Sea Zone
                    5 japaneseDestroyers moved from 149 Sea Zone to 83 Sea Zone
                    1 japaneseSubmarine moved from 149 Sea Zone to 151 Sea Zone
                    6 japaneseNavalFighters moved from 149 Sea Zone to 151 Sea Zone
                    2 japaneseNavalFighters and 1 japaneseSubmarine moved from 149 Sea Zone to 163 Sea Zone
                    2 japaneseNavalFighters moved from Phillippines to 151 Sea Zone
                    2 japaneseInfantrys moved from Shensi to Hupeh
                    2 japaneseFighters moved from Shansi to Hupeh
                    1 japaneseInfantry moved from Northwestern Australia to Northern Territory
                          Japan take Northern Territory from Australia
                    1 japaneseCombatEngineer moved from Northwestern Australia to Southwestern Australia
                    8 japaneseInfantrys and 4 japaneseMarines moved from Northwestern Australia to Southern Australia
                    3 japaneseTransports moved from 149 Sea Zone to 148 Sea Zone
                    4 japaneseInfantrys and 2 japaneseMarines moved from Java to 148 Sea Zone
                    4 japaneseInfantrys, 2 japaneseMarines and 3 japaneseTransports moved from 148 Sea Zone to 149 Sea Zone
                    4 japaneseInfantrys and 2 japaneseMarines moved from 149 Sea Zone to Southwestern Australia
            
                Combat - Japan
                    Battle in Southwestern Australia
                        Japan attack with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 2 japaneseMarines
                        Britain defend with 2 britishAntiAirGuns; Australia defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishDocks, 2 britishEntrenchments and 1 britishFactory
                            Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Southwestern Australia, round 2 : 4/6 hits, 2.17 expected hits
                            Australia roll dice for 2 britishAntiAirGuns and 2 britishEntrenchments in Southwestern Australia, round 2 : 2/4 hits, 1.67 expected hits
                            2 britishEntrenchments owned by the Australia, 2 britishAntiAirGuns owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Southwestern Australia
                        Some non-combat units are destroyed: 
                        Japan converts britishDocks into different units
                        Japan converts britishFactory into different units
                        Japan win, taking Southwestern Australia from Australia with 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 14
                        Casualties for Japan: 2 japaneseInfantrys
                        Casualties for Britain: 2 britishAntiAirGuns
                        Casualties for Australia: 2 britishEntrenchments
                    Battle in Hupeh
                        Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                        China defend with 1 Flagpole and 1 chineseAntiAirGun
                            AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                            Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Hupeh, round 2 : 0/4 hits, 0.83 expected hits
                            China roll dice for 1 chineseAntiAirGun in Hupeh, round 2 : 0/1 hits, 0.17 expected hits
                            AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                            Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Hupeh, round 3 : 1/4 hits, 0.83 expected hits
                            China roll dice for 1 chineseAntiAirGun in Hupeh, round 3 : 0/1 hits, 0.17 expected hits
                            1 chineseAntiAirGun owned by the China lost in Hupeh
                        Japan win, taking Hupeh from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 4
                        Casualties for China: 1 chineseAntiAirGun
                    Battle in 151 Sea Zone
                        Japan attack with 8 japaneseNavalFighters and 1 japaneseSubmarine
                        Usa defend with 1 americanDestroyer
                            Japan roll dice for 1 japaneseSubmarine in 151 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                            1 americanDestroyer owned by the Usa lost in 151 Sea Zone
                        Japan win with 8 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
                        Casualties for Usa: 1 americanDestroyer
                    Battle in 101 Sea Zone
                        Japan attack with 2 japaneseDestroyers and 2 japaneseSubmarines
                        Britain defend with 1 britishDestroyer and 2 britishTransports; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                            DepthChargeAttack fire in 101 Sea Zone : 0/2 hits, 0.50 expected hits
                            Japan roll dice for 2 japaneseSubmarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                            Russia roll dice for 1 russianSubmarine in 101 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                            Japan roll dice for 2 japaneseDestroyers in 101 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                            Russia roll dice for 1 britishDestroyer, 2 britishTransports, 1 russianDestroyer and 1 russianTransport in 101 Sea Zone, round 2 : 2/5 hits, 0.75 expected hits
                            2 japaneseSubmarines owned by the Japan and 1 russianSubmarine owned by the Russia lost in 101 Sea Zone
                        2 japaneseDestroyers owned by the Japan retreated to 102 Sea Zone
                        Russia win with 1 britishDestroyer, 2 britishTransports, 1 russianDestroyer and 1 russianTransport remaining. Battle score for attacker is -7
                        Casualties for Japan: 2 japaneseSubmarines
                        Casualties for Russia: 1 russianSubmarine
                    Battle in 83 Sea Zone
                        Japan attack with 5 japaneseDestroyers
                        Britain defend with 1 britishSubmarine
                            DepthChargeAttack fire in 83 Sea Zone : 3/5 hits, 1.25 expected hits
                            1 britishSubmarine owned by the Britain lost in 83 Sea Zone
                        Japan win, taking 83 Sea Zone from Neutral with 5 japaneseDestroyers remaining. Battle score for attacker is 7
                        Casualties for Britain: 1 britishSubmarine
                    Battle in Southern Australia
                        Japan attack with 8 japaneseInfantrys and 4 japaneseMarines
                        Britain defend with 2 britishAntiAirGuns, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry; Australia defend with 1 Flagpole and 1 Rail
                            Japan roll dice for 8 japaneseInfantrys and 4 japaneseMarines in Southern Australia, round 2 : 1/12 hits, 2.00 expected hits
                            Australia roll dice for 2 britishAntiAirGuns, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry in Southern Australia, round 2 : 0/5 hits, 1.25 expected hits
                            1 britishAntiAirGun owned by the Britain lost in Southern Australia
                            Japan roll dice for 8 japaneseInfantrys and 4 japaneseMarines in Southern Australia, round 3 : 2/12 hits, 2.00 expected hits
                            Australia roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry in Southern Australia, round 3 : 1/4 hits, 1.08 expected hits
                            1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Australia
                            Japan roll dice for 7 japaneseInfantrys and 4 japaneseMarines in Southern Australia, round 4 : 3/11 hits, 1.83 expected hits
                            Australia roll dice for 1 britishArtillery and 1 britishCombatEngineer in Southern Australia, round 4 : 1/2 hits, 0.67 expected hits
                            1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Australia
                        Japan win, taking Southern Australia from Australia with 6 japaneseInfantrys and 4 japaneseMarines remaining. Battle score for attacker is 13
                        Casualties for Britain: 2 britishAntiAirGuns, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                        Casualties for Japan: 2 japaneseInfantrys
                    Battle in 163 Sea Zone
                        Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine
                        Britain defend with 1 britishDestroyer
                            Japan roll dice for 1 japaneseSubmarine in 163 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Japan roll dice for 2 japaneseNavalFighters in 163 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                            Britain roll dice for 1 britishDestroyer in 163 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                            1 britishDestroyer owned by the Britain lost in 163 Sea Zone
                        Japan win with 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
                        Casualties for Britain: 1 britishDestroyer
                    Battle in 88 Sea Zone
                        Japan attack with 4 japaneseDestroyers
                        Britain defend with 1 britishSubmarine
                            DepthChargeAttack fire in 88 Sea Zone : 1/4 hits, 1.00 expected hits
                            1 britishSubmarine owned by the Britain lost in 88 Sea Zone
                        Japan win, taking 88 Sea Zone from Neutral with 4 japaneseDestroyers remaining. Battle score for attacker is 7
                        Casualties for Britain: 1 britishSubmarine
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    2 japaneseNavalFighters moved from 163 Sea Zone to 149 Sea Zone
                    1 japaneseSubmarine moved from 148 Sea Zone to 149 Sea Zone
                    2 japaneseNavalFighters moved from 151 Sea Zone to Phillippines
                    6 japaneseNavalFighters moved from 151 Sea Zone to 149 Sea Zone
                    2 japaneseFighters moved from Rangoon to French Indochina
                    2 japaneseNavalFighters moved from Rangoon to Thailand
                    13 japaneseInfantrys moved from Rangoon to Burma
                    3 japaneseInfantrys moved from Thailand to French Indochina
                    1 Train moved from Burma to Hong Kong
                    1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                    2 japaneseFighters moved from French Indochina to Shansi
                    7 japaneseArtillerys and 11 japaneseInfantrys moved from Burma to French Indochina
                    1 japaneseCombatEngineer moved from Burma to French Indochina
                    1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                    2 japaneseFighters moved from Hupeh to Shansi
                    2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 4 japaneseMech.Infantrys moved from Shansi to Hunan
                    2 japaneseInfantrys moved from Shensi to Hunan
                    1 japaneseInfantry moved from Shansi to Shensi
                    2 Trucks and 2 japaneseInfantrys moved from Shansi to Hunan
                    2 Trucks moved from Hunan to Anhwei
                    2 Trucks, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shansi to Kwangtung
                    1 japaneseCombatEngineer and 1 japaneseInfantry moved from Shantung to Shansi
                    1 japaneseInfantry moved from Peking to Shansi
                    1 japaneseTacticalBomber moved from Manchuria to Shanghai
                    1 Train and 2 japaneseInfantrys moved from Shanghai to Yakut
                    1 Train moved from Yakut to Northern Manchuria
                    1 Truck moved from Yakut to Northern Manchuria
                    1 Truck and 1 japaneseInfantry moved from Northern Manchuria to Far Eastern Republic
                    1 japaneseCombatEngineer moved from Yakut to Far Eastern Republic
                    1 japaneseCruiser, 1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 102 Sea Zone
                    1 Material and 1 Truck moved from Tokyo to Japan
                    1 Truck moved from Japan to Tokyo
                    1 japaneseCombatEngineer moved from Tokyo to Japan
                    1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                    2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                    1 japaneseInfantry moved from Shanghai to Shantung
                    2 japaneseInfantrys moved from Western Evenki to Eastern Evenki
                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Eastern Siberia to Eastern Evenki
                    1 japaneseCombatEngineer and 1 japaneseParatrooper moved from Kansk to Irkutsk
                    2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                    2 japaneseAlpineInfantrys moved from 100 Sea Zone to Far Eastern Republic
                    4 japaneseTanks moved from Shansi to Hunan
                    1 japaneseAirTransport moved from Borneo to Japan
                    1 japaneseAirTransport moved from Northern Manchuria to Tokyo
                    1 japaneseAirTransport moved from Manchuria to Thailand
            
                Purchase Units - Japan
                    Japan buy 2 japaneseArtillerys, 2 japaneseBattleships, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 3 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Japan
                    Units in 98 Sea Zone being upgraded or consumed: 2 japaneseHulls
                    2 japaneseBattleships and 1 japaneseCruiser placed in 98 Sea Zone
                    2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                    2 japaneseArtillerys placed in Korea
                    1 japaneseDestroyer and 1 japaneseSubmarine placed in 96 Sea Zone
                    1 japaneseInfantry placed in Shanghai
                    2 japaneseInfantrys placed in Hong Kong
            
                Turn Complete - Japan
                    Japan collect 83 PUs; end with 83 PUs
                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 86 PUs
                    Units generate 9 techTokens; Japan end with 18 techTokens
            
                Purchase Units - Manchuria
                    Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 11 PUs; end with 11 PUs
                    Some Units in Manchuria change ownership: 2 japaneseArtillerys and 1 japaneseInfantry
            
                Purchase Units - Thailand
                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    3 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Some Units in Thailand change ownership: 3 japaneseInfantrys
            

            Combat Hit Differential Summary :

            Japan : 2.33
            China : -0.33
            DepthChargeAttack fire in 101 Sea Zone : : -0.50
            Britain : -0.25
            DepthChargeAttack fire in 83 Sea Zone : : 1.75
            Australia : -0.67
            DepthChargeAttack fire in 88 Sea Zone : : 0.00
            AntiAircraftGun fire in Hupeh : : -0.17
            Russia : 1.17
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin go for :china: :spain: :united_kingdom: :sweden:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: China round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Research Technology - China
                        China spend 0 on tech rolls
                            China roll 4,9,9,4,6,8 and gets 0 hits
                
                    Combat Move - China
                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                        3 chineseInfantrys moved from Inner Mongolia to Shensi
                        2 chineseFighters moved from Chungking to Shensi
                        3 chineseAlpineInfantrys and 3 chineseArtillerys moved from Inner Mongolia to Hupeh
                        4 chineseInfantrys moved from Inner Mongolia to Hupeh
                        1 chineseAlpineInfantry and 2 chineseInfantrys moved from Chungking to Hupeh
                        3 chineseInfantrys moved from Kweichow to Hupeh
                        1 chineseTank moved from Yunnan to Kweichow
                              China take Kwangsi from Japan
                
                    Combat - China
                        Battle in Hupeh
                            China attack with 4 chineseAlpineInfantrys, 3 chineseArtillerys and 9 chineseInfantrys
                            Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                China roll dice for 4 chineseAlpineInfantrys, 3 chineseArtillerys and 9 chineseInfantrys in Hupeh, round 2 : 1/16 hits, 2.50 expected hits
                                Japan roll dice for 2 japaneseInfantrys in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
                                2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                China roll dice for 4 chineseAlpineInfantrys, 3 chineseArtillerys and 7 chineseInfantrys in Hupeh, round 3 : 3/14 hits, 2.33 expected hits
                                Japan roll dice for 1 japaneseInfantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                            China win, taking Hupeh from Japan with 4 chineseAlpineInfantrys, 3 chineseArtillerys and 6 chineseInfantrys remaining. Battle score for attacker is -3
                            Casualties for China: 3 chineseInfantrys
                            Casualties for Japan: 2 japaneseInfantrys
                        Battle in Shensi
                            China attack with 2 chineseFighters and 3 chineseInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                China roll dice for 2 chineseFighters and 3 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.33 expected hits
                                Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                1 japaneseInfantry owned by the Japan lost in Shensi
                            China win, taking Shensi from Japan with 2 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                
                    Non Combat Move - China
                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                        Turning on Edit Mode
                        EDIT: Changing ownership of Kwangsi from China to Japan
                        EDIT: Removing units owned by China from Kweichow: 1 chineseTank
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Adding units owned by China to Hupeh: 1 chineseTank
                        EDIT: Turning off Edit Mode
                        Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseProd1: China has 1 Material placed in Chungking
                        1 chineseTank moved from Yunnan to Hupeh
                        3 chineseAntiTankGuns moved from Inner Mongolia to Hupeh
                        2 chineseInfantrys moved from Northern China to Inner Mongolia
                        1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Yunnan to Hupeh
                        7 chineseAlpineInfantrys, 8 chineseArtillerys, 1 chineseCombatEngineer and 12 chineseInfantrys moved from Yunnan to Eastern Szechwan
                        1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                        1 Material and 1 Truck moved from Chungking to Eastern Szechwan
                        1 Truck moved from Eastern Szechwan to Tsinghai
                        2 chineseInfantrys moved from Tsinghai to Kansu
                        2 Trucks moved from Yunnan to Kansu
                        2 chineseFighters moved from Shensi to Chungking
                        1 chineseCombatEngineer moved from Chungking to Hupeh
                        2 chineseInfantrys moved from Singkiang to Tsinghai
                
                    Purchase Units - China
                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                        China buy 1 chineseEntrenchment, 6 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 6 techTokens; 
                
                    Place Units - China
                        Units in Eastern Szechwan being upgraded or consumed: 1 Material
                        1 chineseEntrenchment placed in Eastern Szechwan
                        2 chineseInfantrys and 1 chineseMech.Infantry placed in Chungking
                        2 chineseInfantrys placed in Northern China
                        2 chineseInfantrys placed in Singkiang
                
                    Turn Complete - China
                        China collect 26 PUs; end with 26 PUs
                        Units generate 3 techTokens; China end with 9 techTokens
                

                Combat Hit Differential Summary :

                China : -1.17
                Japan : 1.75
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Britain round 10

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 10
                  
                      Research Technology - Britain
                          Trigger britishaTAA: Britain gains access to AdvancedArtillery
                          Britain spend 0 on tech rolls
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Turning on Edit Mode
                          EDIT: Removing units owned by Spain from Gibraltar: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                          EDIT: Adding units owned by Spain to Southern Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                          EDIT: Turning off Edit Mode
                          Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          2 britishMarines and 1 britishTransport moved from 17 Sea Zone to 34 Sea Zone
                          2 britishMarines moved from 34 Sea Zone to Western France
                          4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers and 7 britishInfantrys moved from Paris to Western France
                          1 britishTransport moved from 17 Sea Zone to 21 Sea Zone
                          2 britishInfantrys moved from Central Britain to 21 Sea Zone
                          2 britishInfantrys and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                          2 britishInfantrys moved from Southern Britain to 22 Sea Zone
                          2 britishInfantrys and 1 britishTransport moved from 22 Sea Zone to 34 Sea Zone
                          1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 4 Sea Zone to 33 Sea Zone
                          1 britishInfantry and 1 britishMarine moved from 33 Sea Zone to Northern Spain
                          2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                          2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                          1 britishInfantry moved from Bombay to Southern Iran
                                Britain take Southern Iran from Italy
                          2 britishCruisers moved from 22 Sea Zone to 23 Sea Zone
                          1 britishBattleship moved from 22 Sea Zone to 23 Sea Zone
                          2 britishTransports moved from 22 Sea Zone to 23 Sea Zone
                          3 britishInfantrys moved from London to 23 Sea Zone
                          3 britishInfantrys moved from 23 Sea Zone to Northern France
                          2 britishNavalFighters moved from Central Britain to Northern Spain
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut might be a scramble

                    ubernautU 3 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin sorry was on the phone for the last half hour in the lobby now 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin hey sorry was rushing a bit when made my japan move meant to actually build material and a art in thailand which is why i moved my air transport there anyway if you're cool with that use this one instead for your NC. If you think this would have affected either china or uk's moves please feel free to disregard. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Manual Gamesave Post: Britain round 10

                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 10
                          
                              Research Technology - Britain
                                  Trigger britishaTAA: Britain gains access to AdvancedArtillery
                                  Britain spend 0 on tech rolls
                                      Britain roll 7,9,8,10,10,11,9,5,3 and gets 0 hits
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Spain from Gibraltar: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                                  EDIT: Adding units owned by Spain to Southern Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                                  EDIT: Turning off Edit Mode
                                  Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  2 britishMarines and 1 britishTransport moved from 17 Sea Zone to 34 Sea Zone
                                  2 britishMarines moved from 34 Sea Zone to Western France
                                  4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers and 7 britishInfantrys moved from Paris to Western France
                                  1 britishTransport moved from 17 Sea Zone to 21 Sea Zone
                                  2 britishInfantrys moved from Central Britain to 21 Sea Zone
                                  2 britishInfantrys and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                                  2 britishInfantrys moved from Southern Britain to 22 Sea Zone
                                  2 britishInfantrys and 1 britishTransport moved from 22 Sea Zone to 34 Sea Zone
                                  1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 4 Sea Zone to 33 Sea Zone
                                  1 britishInfantry and 1 britishMarine moved from 33 Sea Zone to Northern Spain
                                  2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                                  2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                                  1 britishInfantry moved from Bombay to Southern Iran
                                        Britain take Southern Iran from Italy
                                  2 britishCruisers moved from 22 Sea Zone to 23 Sea Zone
                                  1 britishBattleship moved from 22 Sea Zone to 23 Sea Zone
                                  2 britishTransports moved from 22 Sea Zone to 23 Sea Zone
                                  3 britishInfantrys moved from London to 23 Sea Zone
                                  3 britishInfantrys moved from 23 Sea Zone to Northern France
                                  2 britishNavalFighters moved from Central Britain to Northern Spain
                          
                              Combat - Britain
                                  Battle in Northern France
                                      Britain attack with 3 britishInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Britain roll dice for 1 britishBattleship and 2 britishCruisers in Northern France, round 2 : 1/4 hits, 1.33 expected hits
                                          Germany roll dice for 1 germanInfantry in Northern France, round 2 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Northern France
                                      Britain win, taking Northern France from Germany with 3 britishInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Western France
                                      Britain attack with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 7 britishInfantrys and 2 britishMarines
                                      Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun, 1 germanDocks, 1 germanEntrenchment and 2 germanInfantrys
                                          Britain roll dice for 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 7 britishInfantrys and 2 britishMarines in Western France, round 2 : 9/21 hits, 4.17 expected hits
                                          Germany roll dice for 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys in Western France, round 2 : 2/4 hits, 1.25 expected hits
                                          2 germanInfantrys owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Western France
                                      Some non-combat units are destroyed: 
                                      Britain converts germanDocks into different units
                                      Britain win, taking Western France from Germany with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 5 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 10
                                      Casualties for Britain: 2 britishInfantrys
                                      Casualties for Germany: 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys
                                  Battle in Northern Spain
                                      Britain attack with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters
                                      Germany defend with 1 Flagpole and 2 germanInfantrys
                                          Britain roll dice for 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters in Northern Spain, round 2 : 2/8 hits, 1.08 expected hits
                                          Germany roll dice for 2 germanInfantrys in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits
                                          2 germanInfantrys owned by the Germany lost in Northern Spain
                                      Britain win, taking Northern Spain from Germany with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 6
                                      Casualties for Germany: 2 germanInfantrys
                                  Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Japan from Thailand: 3 japaneseInfantrys
                                  EDIT: Adding units owned by Japan to Thailand: 1 Material and 1 japaneseArtillery
                                  EDIT: Turning off Edit Mode
                          

                          Combat Hit Differential Summary :

                          Britain : 5.42
                          Germany : -0.17
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin godamn nice hits btw. 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              @redrum is there a way to see this info inside the app itself?

                              Screen Shot 2020-04-22 at 8.14.32 PM.png

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Sweden round 10

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 10
                                
                                    Combat Move - Sweden
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Sweden round 10

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 10
                                    
                                        Combat Move - Sweden
                                            Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
                                    
                                        Turn Complete - Sweden
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Italy round 10

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 10
                                      
                                          Research Technology - Italy
                                              Trigger italianaTAP: Italy gains access to AdvancedProduction
                                              Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures
                                              Italy spend 0 on tech rolls
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover AdvancedProduction
                                      
                                          Politics - Italy
                                              Giving back territories to original owners
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Trans Jordan to Sinai
                                              1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Iraq to Southern Iran
                                              1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to Sinai
                                              1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                              2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                              2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                              2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin gotta quickie here

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Italy round 10

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - Italy
                                                  Trigger italianaTAP: Italy gains access to AdvancedProduction
                                                  Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 2,12,5,6,11,4,11,12,5 and gets 2 hits
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover AdvancedProduction
                                          
                                              Politics - Italy
                                                  Giving back territories to original owners
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Trans Jordan to Sinai
                                                  1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Iraq to Southern Iran
                                                  1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to Sinai
                                                  1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                                  2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                                  2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                  2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                          
                                              Combat - Italy
                                                  Egypt scrambles 2 units out of Cairo to defend against the attack in Western Egypt
                                                  Battle in Southern Iran
                                                      Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys
                                                      Britain defend with 1 Flagpole and 1 britishInfantry
                                                          Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys in Southern Iran, round 2 : 1/5 hits, 1.17 expected hits
                                                          Britain roll dice for 1 britishInfantry in Southern Iran, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 britishInfantry owned by the Britain lost in Southern Iran
                                                      Italy win, taking Southern Iran from Britain with 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Britain: 1 britishInfantry
                                                  Battle in Western Egypt
                                                      Italy attack with 2 italianInfantrys
                                                      Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments; Britain defend with 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishFighter, 3 britishInfantrys, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank
                                                          Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 3/4 hits, 1.67 expected hits
                                                          Italy roll dice for 2 italianInfantrys in Western Egypt, round 2 : 0/2 hits, 0.33 expected hits
                                                          Egypt roll dice for 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 3 britishInfantrys, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank in Western Egypt, round 2 : 12/24 hits, 9.17 expected hits
                                                          3 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt
                                                      Egypt win with 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank remaining. Battle score for attacker is 3
                                                      Casualties for Italy: 2 italianInfantrys
                                                      Casualties for Britain: 3 britishInfantrys
                                                  Battle in Sinai
                                                      Italy attack with 2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 2 italianTanks
                                                      Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                                          Italy roll dice for 2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 2 italianTanks in Sinai, round 2 : 3/11 hits, 3.42 expected hits
                                                          Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 britishInfantry owned by the Britain lost in Sinai
                                                      Italy win, taking Sinai from Egypt with 2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 2 italianTanks remaining. Battle score for attacker is 3
                                                      Casualties for Britain: 1 britishInfantry
                                                  Moving scrambled unit from Western Egypt back to originating territory: Cairo
                                                  Moving scrambled unit from Western Egypt back to originating territory: Cairo
                                                  Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                                  1 italianStrategicBomber moved from Sinai to Southern Caucasus
                                                  1 italianNavalFighter moved from Sinai to Crete
                                                  1 Truck and 1 italianAntiAirGun moved from Trans Jordan to Sinai
                                                  1 italianInfantry moved from Tobruk to 51 Sea Zone
                                                  1 italianCombatEngineer moved from Crete to 51 Sea Zone
                                                  1 italianCombatEngineer, 1 italianDestroyer, 1 italianInfantry, 3 italianSubmarines and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                                  1 italianCombatEngineer and 1 italianInfantry moved from 53 Sea Zone to Sinai
                                                  1 italianParatrooper moved from Sardinia to 46 Sea Zone
                                                  1 italianAlpineInfantry moved from Southern Italy to 46 Sea Zone
                                                  1 italianAlpineInfantry and 1 italianInfantry moved from Rome to 49 Sea Zone
                                                  1 italianAlpineInfantry, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                                  1 italianAlpineInfantry, 1 italianParatrooper and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                                  2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from 51 Sea Zone to Tobruk
                                                  1 italianNavalFighter moved from Cyrenaica to Crete
                                                  1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy
                                                  1 italianAirTransport moved from Southern Italy to Rome
                                                  1 italianTacticalBomber moved from Northern Italy to Cyrenaica
                                                  1 Train, 1 italianArtillery and 1 italianInfantry moved from Northern Italy to Southern Italy
                                                  1 Train moved from Southern Italy to Northern Italy
                                                  1 Truck moved from Northern Italy to Rome
                                                  1 Material and 1 Truck moved from Rome to Southern Italy
                                                  1 Truck moved from Southern Italy to Rome
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 italianFighter, 3 italianInfantrys and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Italy
                                                  1 italianFighter placed in Northern Italy
                                                  3 italianInfantrys placed in Southern Italy
                                                  2 italianTransports placed in 49 Sea Zone
                                          
                                              Activate Technology - Italy
                                                  Italy activating AdvancedProduction
                                                  Italy giving technology to Germany: AdvancedProduction
                                          
                                              Turn Complete - Italy
                                                  Italy collect 32 PUs; end with 32 PUs
                                                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 35 PUs
                                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 38 PUs
                                                  Units generate 9 techTokens; Italy end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Egypt : 2.58
                                          Italy : 0.42
                                          Britain : -0.33
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin go for :united_states:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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