TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

    Scheduled Pinned Locked Moved Play By Forum
    543 Posts 4 Posters 704.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Japan round 10

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 10
      
          Research Technology - Japan
              Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
              Japan spend 0 on tech rolls
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              2 japaneseDestroyers and 2 japaneseSubmarines moved from 102 Sea Zone to 101 Sea Zone
              1 japaneseDestroyer moved from 150 Sea Zone to 88 Sea Zone
              3 japaneseDestroyers moved from 149 Sea Zone to 88 Sea Zone
              5 japaneseDestroyers moved from 149 Sea Zone to 83 Sea Zone
              1 japaneseSubmarine moved from 149 Sea Zone to 151 Sea Zone
              6 japaneseNavalFighters moved from 149 Sea Zone to 151 Sea Zone
              2 japaneseNavalFighters and 1 japaneseSubmarine moved from 149 Sea Zone to 163 Sea Zone
              2 japaneseNavalFighters moved from Phillippines to 151 Sea Zone
              2 japaneseInfantrys moved from Shensi to Hupeh
              2 japaneseFighters moved from Shansi to Hupeh
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin got a few things here

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Thailand round 10

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 11 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 9 PUs
          
              Research Technology - Japan
                  Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
                  Japan spend 0 on tech rolls
                      Japan roll 2,4,4,9,7,8,7,11,5 and gets 0 hits
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  2 japaneseDestroyers and 2 japaneseSubmarines moved from 102 Sea Zone to 101 Sea Zone
                  1 japaneseDestroyer moved from 150 Sea Zone to 88 Sea Zone
                  3 japaneseDestroyers moved from 149 Sea Zone to 88 Sea Zone
                  5 japaneseDestroyers moved from 149 Sea Zone to 83 Sea Zone
                  1 japaneseSubmarine moved from 149 Sea Zone to 151 Sea Zone
                  6 japaneseNavalFighters moved from 149 Sea Zone to 151 Sea Zone
                  2 japaneseNavalFighters and 1 japaneseSubmarine moved from 149 Sea Zone to 163 Sea Zone
                  2 japaneseNavalFighters moved from Phillippines to 151 Sea Zone
                  2 japaneseInfantrys moved from Shensi to Hupeh
                  2 japaneseFighters moved from Shansi to Hupeh
                  1 japaneseInfantry moved from Northwestern Australia to Northern Territory
                        Japan take Northern Territory from Australia
                  1 japaneseCombatEngineer moved from Northwestern Australia to Southwestern Australia
                  8 japaneseInfantrys and 4 japaneseMarines moved from Northwestern Australia to Southern Australia
                  3 japaneseTransports moved from 149 Sea Zone to 148 Sea Zone
                  4 japaneseInfantrys and 2 japaneseMarines moved from Java to 148 Sea Zone
                  4 japaneseInfantrys, 2 japaneseMarines and 3 japaneseTransports moved from 148 Sea Zone to 149 Sea Zone
                  4 japaneseInfantrys and 2 japaneseMarines moved from 149 Sea Zone to Southwestern Australia
          
              Combat - Japan
                  Battle in Southwestern Australia
                      Japan attack with 1 japaneseCombatEngineer, 4 japaneseInfantrys and 2 japaneseMarines
                      Britain defend with 2 britishAntiAirGuns; Australia defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishDocks, 2 britishEntrenchments and 1 britishFactory
                          Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Southwestern Australia, round 2 : 4/6 hits, 2.17 expected hits
                          Australia roll dice for 2 britishAntiAirGuns and 2 britishEntrenchments in Southwestern Australia, round 2 : 2/4 hits, 1.67 expected hits
                          2 britishEntrenchments owned by the Australia, 2 britishAntiAirGuns owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Southwestern Australia
                      Some non-combat units are destroyed: 
                      Japan converts britishDocks into different units
                      Japan converts britishFactory into different units
                      Japan win, taking Southwestern Australia from Australia with 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 14
                      Casualties for Japan: 2 japaneseInfantrys
                      Casualties for Britain: 2 britishAntiAirGuns
                      Casualties for Australia: 2 britishEntrenchments
                  Battle in Hupeh
                      Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                      China defend with 1 Flagpole and 1 chineseAntiAirGun
                          AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                          Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Hupeh, round 2 : 0/4 hits, 0.83 expected hits
                          China roll dice for 1 chineseAntiAirGun in Hupeh, round 2 : 0/1 hits, 0.17 expected hits
                          AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                          Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Hupeh, round 3 : 1/4 hits, 0.83 expected hits
                          China roll dice for 1 chineseAntiAirGun in Hupeh, round 3 : 0/1 hits, 0.17 expected hits
                          1 chineseAntiAirGun owned by the China lost in Hupeh
                      Japan win, taking Hupeh from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 4
                      Casualties for China: 1 chineseAntiAirGun
                  Battle in 151 Sea Zone
                      Japan attack with 8 japaneseNavalFighters and 1 japaneseSubmarine
                      Usa defend with 1 americanDestroyer
                          Japan roll dice for 1 japaneseSubmarine in 151 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 americanDestroyer owned by the Usa lost in 151 Sea Zone
                      Japan win with 8 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
                      Casualties for Usa: 1 americanDestroyer
                  Battle in 101 Sea Zone
                      Japan attack with 2 japaneseDestroyers and 2 japaneseSubmarines
                      Britain defend with 1 britishDestroyer and 2 britishTransports; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                          DepthChargeAttack fire in 101 Sea Zone : 0/2 hits, 0.50 expected hits
                          Japan roll dice for 2 japaneseSubmarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Russia roll dice for 1 russianSubmarine in 101 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                          Japan roll dice for 2 japaneseDestroyers in 101 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                          Russia roll dice for 1 britishDestroyer, 2 britishTransports, 1 russianDestroyer and 1 russianTransport in 101 Sea Zone, round 2 : 2/5 hits, 0.75 expected hits
                          2 japaneseSubmarines owned by the Japan and 1 russianSubmarine owned by the Russia lost in 101 Sea Zone
                      2 japaneseDestroyers owned by the Japan retreated to 102 Sea Zone
                      Russia win with 1 britishDestroyer, 2 britishTransports, 1 russianDestroyer and 1 russianTransport remaining. Battle score for attacker is -7
                      Casualties for Japan: 2 japaneseSubmarines
                      Casualties for Russia: 1 russianSubmarine
                  Battle in 83 Sea Zone
                      Japan attack with 5 japaneseDestroyers
                      Britain defend with 1 britishSubmarine
                          DepthChargeAttack fire in 83 Sea Zone : 3/5 hits, 1.25 expected hits
                          1 britishSubmarine owned by the Britain lost in 83 Sea Zone
                      Japan win, taking 83 Sea Zone from Neutral with 5 japaneseDestroyers remaining. Battle score for attacker is 7
                      Casualties for Britain: 1 britishSubmarine
                  Battle in Southern Australia
                      Japan attack with 8 japaneseInfantrys and 4 japaneseMarines
                      Britain defend with 2 britishAntiAirGuns, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry; Australia defend with 1 Flagpole and 1 Rail
                          Japan roll dice for 8 japaneseInfantrys and 4 japaneseMarines in Southern Australia, round 2 : 1/12 hits, 2.00 expected hits
                          Australia roll dice for 2 britishAntiAirGuns, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry in Southern Australia, round 2 : 0/5 hits, 1.25 expected hits
                          1 britishAntiAirGun owned by the Britain lost in Southern Australia
                          Japan roll dice for 8 japaneseInfantrys and 4 japaneseMarines in Southern Australia, round 3 : 2/12 hits, 2.00 expected hits
                          Australia roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry in Southern Australia, round 3 : 1/4 hits, 1.08 expected hits
                          1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Australia
                          Japan roll dice for 7 japaneseInfantrys and 4 japaneseMarines in Southern Australia, round 4 : 3/11 hits, 1.83 expected hits
                          Australia roll dice for 1 britishArtillery and 1 britishCombatEngineer in Southern Australia, round 4 : 1/2 hits, 0.67 expected hits
                          1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Southern Australia
                      Japan win, taking Southern Australia from Australia with 6 japaneseInfantrys and 4 japaneseMarines remaining. Battle score for attacker is 13
                      Casualties for Britain: 2 britishAntiAirGuns, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                      Casualties for Japan: 2 japaneseInfantrys
                  Battle in 163 Sea Zone
                      Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine
                      Britain defend with 1 britishDestroyer
                          Japan roll dice for 1 japaneseSubmarine in 163 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Japan roll dice for 2 japaneseNavalFighters in 163 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                          Britain roll dice for 1 britishDestroyer in 163 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                          1 britishDestroyer owned by the Britain lost in 163 Sea Zone
                      Japan win with 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
                      Casualties for Britain: 1 britishDestroyer
                  Battle in 88 Sea Zone
                      Japan attack with 4 japaneseDestroyers
                      Britain defend with 1 britishSubmarine
                          DepthChargeAttack fire in 88 Sea Zone : 1/4 hits, 1.00 expected hits
                          1 britishSubmarine owned by the Britain lost in 88 Sea Zone
                      Japan win, taking 88 Sea Zone from Neutral with 4 japaneseDestroyers remaining. Battle score for attacker is 7
                      Casualties for Britain: 1 britishSubmarine
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  2 japaneseNavalFighters moved from 163 Sea Zone to 149 Sea Zone
                  1 japaneseSubmarine moved from 148 Sea Zone to 149 Sea Zone
                  2 japaneseNavalFighters moved from 151 Sea Zone to Phillippines
                  6 japaneseNavalFighters moved from 151 Sea Zone to 149 Sea Zone
                  2 japaneseFighters moved from Rangoon to French Indochina
                  2 japaneseNavalFighters moved from Rangoon to Thailand
                  13 japaneseInfantrys moved from Rangoon to Burma
                  3 japaneseInfantrys moved from Thailand to French Indochina
                  1 Train moved from Burma to Hong Kong
                  1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                  2 japaneseFighters moved from French Indochina to Shansi
                  7 japaneseArtillerys and 11 japaneseInfantrys moved from Burma to French Indochina
                  1 japaneseCombatEngineer moved from Burma to French Indochina
                  1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                  2 japaneseFighters moved from Hupeh to Shansi
                  2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 4 japaneseMech.Infantrys moved from Shansi to Hunan
                  2 japaneseInfantrys moved from Shensi to Hunan
                  1 japaneseInfantry moved from Shansi to Shensi
                  2 Trucks and 2 japaneseInfantrys moved from Shansi to Hunan
                  2 Trucks moved from Hunan to Anhwei
                  2 Trucks, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shansi to Kwangtung
                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from Shantung to Shansi
                  1 japaneseInfantry moved from Peking to Shansi
                  1 japaneseTacticalBomber moved from Manchuria to Shanghai
                  1 Train and 2 japaneseInfantrys moved from Shanghai to Yakut
                  1 Train moved from Yakut to Northern Manchuria
                  1 Truck moved from Yakut to Northern Manchuria
                  1 Truck and 1 japaneseInfantry moved from Northern Manchuria to Far Eastern Republic
                  1 japaneseCombatEngineer moved from Yakut to Far Eastern Republic
                  1 japaneseCruiser, 1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 102 Sea Zone
                  1 Material and 1 Truck moved from Tokyo to Japan
                  1 Truck moved from Japan to Tokyo
                  1 japaneseCombatEngineer moved from Tokyo to Japan
                  1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                  2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                  1 japaneseInfantry moved from Shanghai to Shantung
                  2 japaneseInfantrys moved from Western Evenki to Eastern Evenki
                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Eastern Siberia to Eastern Evenki
                  1 japaneseCombatEngineer and 1 japaneseParatrooper moved from Kansk to Irkutsk
                  2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                  2 japaneseAlpineInfantrys moved from 100 Sea Zone to Far Eastern Republic
                  4 japaneseTanks moved from Shansi to Hunan
                  1 japaneseAirTransport moved from Borneo to Japan
                  1 japaneseAirTransport moved from Northern Manchuria to Tokyo
                  1 japaneseAirTransport moved from Manchuria to Thailand
          
              Purchase Units - Japan
                  Japan buy 2 japaneseArtillerys, 2 japaneseBattleships, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 3 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Japan
                  Units in 98 Sea Zone being upgraded or consumed: 2 japaneseHulls
                  2 japaneseBattleships and 1 japaneseCruiser placed in 98 Sea Zone
                  2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                  2 japaneseArtillerys placed in Korea
                  1 japaneseDestroyer and 1 japaneseSubmarine placed in 96 Sea Zone
                  1 japaneseInfantry placed in Shanghai
                  2 japaneseInfantrys placed in Hong Kong
          
              Turn Complete - Japan
                  Japan collect 83 PUs; end with 83 PUs
                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 86 PUs
                  Units generate 9 techTokens; Japan end with 18 techTokens
          
              Purchase Units - Manchuria
                  Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 11 PUs; end with 11 PUs
                  Some Units in Manchuria change ownership: 2 japaneseArtillerys and 1 japaneseInfantry
          
              Purchase Units - Thailand
                  Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  3 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 9 PUs
                  Some Units in Thailand change ownership: 3 japaneseInfantrys
          

          Combat Hit Differential Summary :

          Japan : 2.33
          China : -0.33
          DepthChargeAttack fire in 101 Sea Zone : : -0.50
          Britain : -0.25
          DepthChargeAttack fire in 83 Sea Zone : : 1.75
          Australia : -0.67
          DepthChargeAttack fire in 88 Sea Zone : : 0.00
          AntiAircraftGun fire in Hupeh : : -0.17
          Russia : 1.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin go for :china: :spain: :united_kingdom: :sweden:

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: China round 10

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 10
              
                  Research Technology - China
                      China spend 0 on tech rolls
                          China roll 4,9,9,4,6,8 and gets 0 hits
              
                  Combat Move - China
                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                      3 chineseInfantrys moved from Inner Mongolia to Shensi
                      2 chineseFighters moved from Chungking to Shensi
                      3 chineseAlpineInfantrys and 3 chineseArtillerys moved from Inner Mongolia to Hupeh
                      4 chineseInfantrys moved from Inner Mongolia to Hupeh
                      1 chineseAlpineInfantry and 2 chineseInfantrys moved from Chungking to Hupeh
                      3 chineseInfantrys moved from Kweichow to Hupeh
                      1 chineseTank moved from Yunnan to Kweichow
                            China take Kwangsi from Japan
              
                  Combat - China
                      Battle in Hupeh
                          China attack with 4 chineseAlpineInfantrys, 3 chineseArtillerys and 9 chineseInfantrys
                          Japan defend with 1 Flagpole and 2 japaneseInfantrys
                              China roll dice for 4 chineseAlpineInfantrys, 3 chineseArtillerys and 9 chineseInfantrys in Hupeh, round 2 : 1/16 hits, 2.50 expected hits
                              Japan roll dice for 2 japaneseInfantrys in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
                              2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                              China roll dice for 4 chineseAlpineInfantrys, 3 chineseArtillerys and 7 chineseInfantrys in Hupeh, round 3 : 3/14 hits, 2.33 expected hits
                              Japan roll dice for 1 japaneseInfantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                          China win, taking Hupeh from Japan with 4 chineseAlpineInfantrys, 3 chineseArtillerys and 6 chineseInfantrys remaining. Battle score for attacker is -3
                          Casualties for China: 3 chineseInfantrys
                          Casualties for Japan: 2 japaneseInfantrys
                      Battle in Shensi
                          China attack with 2 chineseFighters and 3 chineseInfantrys
                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                              China roll dice for 2 chineseFighters and 3 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.33 expected hits
                              Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                              1 japaneseInfantry owned by the Japan lost in Shensi
                          China win, taking Shensi from Japan with 2 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 3
                          Casualties for Japan: 1 japaneseInfantry
              
                  Non Combat Move - China
                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                      Turning on Edit Mode
                      EDIT: Changing ownership of Kwangsi from China to Japan
                      EDIT: Removing units owned by China from Kweichow: 1 chineseTank
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Adding units owned by China to Hupeh: 1 chineseTank
                      EDIT: Turning off Edit Mode
                      Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseProd1: China has 1 Material placed in Chungking
                      1 chineseTank moved from Yunnan to Hupeh
                      3 chineseAntiTankGuns moved from Inner Mongolia to Hupeh
                      2 chineseInfantrys moved from Northern China to Inner Mongolia
                      1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Yunnan to Hupeh
                      7 chineseAlpineInfantrys, 8 chineseArtillerys, 1 chineseCombatEngineer and 12 chineseInfantrys moved from Yunnan to Eastern Szechwan
                      1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                      1 Material and 1 Truck moved from Chungking to Eastern Szechwan
                      1 Truck moved from Eastern Szechwan to Tsinghai
                      2 chineseInfantrys moved from Tsinghai to Kansu
                      2 Trucks moved from Yunnan to Kansu
                      2 chineseFighters moved from Shensi to Chungking
                      1 chineseCombatEngineer moved from Chungking to Hupeh
                      2 chineseInfantrys moved from Singkiang to Tsinghai
              
                  Purchase Units - China
                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                      China buy 1 chineseEntrenchment, 6 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - China
                      Units in Eastern Szechwan being upgraded or consumed: 1 Material
                      1 chineseEntrenchment placed in Eastern Szechwan
                      2 chineseInfantrys and 1 chineseMech.Infantry placed in Chungking
                      2 chineseInfantrys placed in Northern China
                      2 chineseInfantrys placed in Singkiang
              
                  Turn Complete - China
                      China collect 26 PUs; end with 26 PUs
                      Units generate 3 techTokens; China end with 9 techTokens
              

              Combat Hit Differential Summary :

              China : -1.17
              Japan : 1.75
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Move Summary: Britain round 10

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Research Technology - Britain
                        Trigger britishaTAA: Britain gains access to AdvancedArtillery
                        Britain spend 0 on tech rolls
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Turning on Edit Mode
                        EDIT: Removing units owned by Spain from Gibraltar: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                        EDIT: Adding units owned by Spain to Southern Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                        EDIT: Turning off Edit Mode
                        Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        2 britishMarines and 1 britishTransport moved from 17 Sea Zone to 34 Sea Zone
                        2 britishMarines moved from 34 Sea Zone to Western France
                        4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers and 7 britishInfantrys moved from Paris to Western France
                        1 britishTransport moved from 17 Sea Zone to 21 Sea Zone
                        2 britishInfantrys moved from Central Britain to 21 Sea Zone
                        2 britishInfantrys and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                        2 britishInfantrys moved from Southern Britain to 22 Sea Zone
                        2 britishInfantrys and 1 britishTransport moved from 22 Sea Zone to 34 Sea Zone
                        1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 4 Sea Zone to 33 Sea Zone
                        1 britishInfantry and 1 britishMarine moved from 33 Sea Zone to Northern Spain
                        2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                        2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                        1 britishInfantry moved from Bombay to Southern Iran
                              Britain take Southern Iran from Italy
                        2 britishCruisers moved from 22 Sea Zone to 23 Sea Zone
                        1 britishBattleship moved from 22 Sea Zone to 23 Sea Zone
                        2 britishTransports moved from 22 Sea Zone to 23 Sea Zone
                        3 britishInfantrys moved from London to 23 Sea Zone
                        3 britishInfantrys moved from 23 Sea Zone to Northern France
                        2 britishNavalFighters moved from Central Britain to Northern Spain
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut might be a scramble

                  ubernautU 3 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin sorry was on the phone for the last half hour in the lobby now 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin hey sorry was rushing a bit when made my japan move meant to actually build material and a art in thailand which is why i moved my air transport there anyway if you're cool with that use this one instead for your NC. If you think this would have affected either china or uk's moves please feel free to disregard. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Manual Gamesave Post: Britain round 10

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 10
                        
                            Research Technology - Britain
                                Trigger britishaTAA: Britain gains access to AdvancedArtillery
                                Britain spend 0 on tech rolls
                                    Britain roll 7,9,8,10,10,11,9,5,3 and gets 0 hits
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Turning on Edit Mode
                                EDIT: Removing units owned by Spain from Gibraltar: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                                EDIT: Adding units owned by Spain to Southern Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank
                                EDIT: Turning off Edit Mode
                                Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                2 britishMarines and 1 britishTransport moved from 17 Sea Zone to 34 Sea Zone
                                2 britishMarines moved from 34 Sea Zone to Western France
                                4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers and 7 britishInfantrys moved from Paris to Western France
                                1 britishTransport moved from 17 Sea Zone to 21 Sea Zone
                                2 britishInfantrys moved from Central Britain to 21 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                                2 britishInfantrys moved from Southern Britain to 22 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 22 Sea Zone to 34 Sea Zone
                                1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 4 Sea Zone to 33 Sea Zone
                                1 britishInfantry and 1 britishMarine moved from 33 Sea Zone to Northern Spain
                                2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                                2 britishInfantrys moved from 34 Sea Zone to Northern Spain
                                1 britishInfantry moved from Bombay to Southern Iran
                                      Britain take Southern Iran from Italy
                                2 britishCruisers moved from 22 Sea Zone to 23 Sea Zone
                                1 britishBattleship moved from 22 Sea Zone to 23 Sea Zone
                                2 britishTransports moved from 22 Sea Zone to 23 Sea Zone
                                3 britishInfantrys moved from London to 23 Sea Zone
                                3 britishInfantrys moved from 23 Sea Zone to Northern France
                                2 britishNavalFighters moved from Central Britain to Northern Spain
                        
                            Combat - Britain
                                Battle in Northern France
                                    Britain attack with 3 britishInfantrys
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Britain roll dice for 1 britishBattleship and 2 britishCruisers in Northern France, round 2 : 1/4 hits, 1.33 expected hits
                                        Germany roll dice for 1 germanInfantry in Northern France, round 2 : 0/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany lost in Northern France
                                    Britain win, taking Northern France from Germany with 3 britishInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Western France
                                    Britain attack with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 7 britishInfantrys and 2 britishMarines
                                    Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun, 1 germanDocks, 1 germanEntrenchment and 2 germanInfantrys
                                        Britain roll dice for 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 7 britishInfantrys and 2 britishMarines in Western France, round 2 : 9/21 hits, 4.17 expected hits
                                        Germany roll dice for 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys in Western France, round 2 : 2/4 hits, 1.25 expected hits
                                        2 germanInfantrys owned by the Germany, 2 britishInfantrys owned by the Britain, 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Western France
                                    Some non-combat units are destroyed: 
                                    Britain converts germanDocks into different units
                                    Britain win, taking Western France from Germany with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 5 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 10
                                    Casualties for Britain: 2 britishInfantrys
                                    Casualties for Germany: 1 germanAntiAirGun, 1 germanEntrenchment and 2 germanInfantrys
                                Battle in Northern Spain
                                    Britain attack with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters
                                    Germany defend with 1 Flagpole and 2 germanInfantrys
                                        Britain roll dice for 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters in Northern Spain, round 2 : 2/8 hits, 1.08 expected hits
                                        Germany roll dice for 2 germanInfantrys in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits
                                        2 germanInfantrys owned by the Germany lost in Northern Spain
                                    Britain win, taking Northern Spain from Germany with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 6
                                    Casualties for Germany: 2 germanInfantrys
                                Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japan from Thailand: 3 japaneseInfantrys
                                EDIT: Adding units owned by Japan to Thailand: 1 Material and 1 japaneseArtillery
                                EDIT: Turning off Edit Mode
                        

                        Combat Hit Differential Summary :

                        Britain : 5.42
                        Germany : -0.17
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin godamn nice hits btw. 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            @redrum is there a way to see this info inside the app itself?

                            Screen Shot 2020-04-22 at 8.14.32 PM.png

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Sweden round 10

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 10
                              
                                  Combat Move - Sweden
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Sweden round 10

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 10
                                  
                                      Combat Move - Sweden
                                          Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
                                  
                                      Turn Complete - Sweden
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Italy round 10

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 10
                                    
                                        Research Technology - Italy
                                            Trigger italianaTAP: Italy gains access to AdvancedProduction
                                            Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures
                                            Italy spend 0 on tech rolls
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover AdvancedProduction
                                    
                                        Politics - Italy
                                            Giving back territories to original owners
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Trans Jordan to Sinai
                                            1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Iraq to Southern Iran
                                            1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to Sinai
                                            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                            2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                            2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin gotta quickie here

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Italy round 10

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 10
                                        
                                            Research Technology - Italy
                                                Trigger italianaTAP: Italy gains access to AdvancedProduction
                                                Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures
                                                Italy spend 0 on tech rolls
                                                    Italy roll 2,12,5,6,11,4,11,12,5 and gets 2 hits
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover AdvancedProduction
                                        
                                            Politics - Italy
                                                Giving back territories to original owners
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Trans Jordan to Sinai
                                                1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Iraq to Southern Iran
                                                1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to Sinai
                                                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                                2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                        
                                            Combat - Italy
                                                Egypt scrambles 2 units out of Cairo to defend against the attack in Western Egypt
                                                Battle in Southern Iran
                                                    Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys
                                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                                        Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys in Southern Iran, round 2 : 1/5 hits, 1.17 expected hits
                                                        Britain roll dice for 1 britishInfantry in Southern Iran, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 britishInfantry owned by the Britain lost in Southern Iran
                                                    Italy win, taking Southern Iran from Britain with 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Western Egypt
                                                    Italy attack with 2 italianInfantrys
                                                    Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments; Britain defend with 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 1 britishFighter, 3 britishInfantrys, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank
                                                        Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 3/4 hits, 1.67 expected hits
                                                        Italy roll dice for 2 italianInfantrys in Western Egypt, round 2 : 0/2 hits, 0.33 expected hits
                                                        Egypt roll dice for 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 3 britishInfantrys, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank in Western Egypt, round 2 : 12/24 hits, 9.17 expected hits
                                                        3 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt
                                                    Egypt win with 1 britishAirTransport, 3 britishAntiAirGuns, 1 britishAntiTankGun, 4 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 1 britishFighter, 2 britishMarines, 3 britishMech.Infantrys, 1 britishParatrooper, 1 britishTacticalBomber and 1 britishTank remaining. Battle score for attacker is 3
                                                    Casualties for Italy: 2 italianInfantrys
                                                    Casualties for Britain: 3 britishInfantrys
                                                Battle in Sinai
                                                    Italy attack with 2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 2 italianTanks
                                                    Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                                        Italy roll dice for 2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 2 italianTanks in Sinai, round 2 : 3/11 hits, 3.42 expected hits
                                                        Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 britishInfantry owned by the Britain lost in Sinai
                                                    Italy win, taking Sinai from Egypt with 2 italianArtillerys, 2 italianInfantrys, 3 italianMech.Infantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 2 italianTanks remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Moving scrambled unit from Western Egypt back to originating territory: Cairo
                                                Moving scrambled unit from Western Egypt back to originating territory: Cairo
                                                Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                1 italianStrategicBomber moved from Sinai to Southern Caucasus
                                                1 italianNavalFighter moved from Sinai to Crete
                                                1 Truck and 1 italianAntiAirGun moved from Trans Jordan to Sinai
                                                1 italianInfantry moved from Tobruk to 51 Sea Zone
                                                1 italianCombatEngineer moved from Crete to 51 Sea Zone
                                                1 italianCombatEngineer, 1 italianDestroyer, 1 italianInfantry, 3 italianSubmarines and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                                1 italianCombatEngineer and 1 italianInfantry moved from 53 Sea Zone to Sinai
                                                1 italianParatrooper moved from Sardinia to 46 Sea Zone
                                                1 italianAlpineInfantry moved from Southern Italy to 46 Sea Zone
                                                1 italianAlpineInfantry and 1 italianInfantry moved from Rome to 49 Sea Zone
                                                1 italianAlpineInfantry, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                                1 italianAlpineInfantry, 1 italianParatrooper and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                                2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from 51 Sea Zone to Tobruk
                                                1 italianNavalFighter moved from Cyrenaica to Crete
                                                1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy
                                                1 italianAirTransport moved from Southern Italy to Rome
                                                1 italianTacticalBomber moved from Northern Italy to Cyrenaica
                                                1 Train, 1 italianArtillery and 1 italianInfantry moved from Northern Italy to Southern Italy
                                                1 Train moved from Southern Italy to Northern Italy
                                                1 Truck moved from Northern Italy to Rome
                                                1 Material and 1 Truck moved from Rome to Southern Italy
                                                1 Truck moved from Southern Italy to Rome
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianFighter, 3 italianInfantrys and 2 italianTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                1 italianFighter placed in Northern Italy
                                                3 italianInfantrys placed in Southern Italy
                                                2 italianTransports placed in 49 Sea Zone
                                        
                                            Activate Technology - Italy
                                                Italy activating AdvancedProduction
                                                Italy giving technology to Germany: AdvancedProduction
                                        
                                            Turn Complete - Italy
                                                Italy collect 32 PUs; end with 32 PUs
                                                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 35 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 38 PUs
                                                Units generate 9 techTokens; Italy end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Egypt : 2.58
                                        Italy : 0.42
                                        Britain : -0.33
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin go for :united_states:

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 10

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 10
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 11,10,11,10,8,3,9,12,5 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedStrategicBombers
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 2 americanDestroyers and 4 americanNavalFighters moved from 152 Sea Zone to 151 Sea Zone
                                                    1 americanBattleship, 4 americanCruisers and 4 americanDestroyers moved from 143 Sea Zone to 151 Sea Zone
                                                    1 americanStrategicBomber moved from Southern Britain to Eastern France
                                                    1 americanStrategicBomber moved from Southern Britain to Madrid
                                            
                                                Combat - Usa
                                                    Strategic bombing raid in Madrid
                                                        Bombing raid in Madrid rolls: 6 and causes: 3 damage to unit: Rail
                                                        Bombing raid in Madrid causes 3 damage total. 
                                                            1 Rail owned by the Germany lost in Madrid
                                                    Strategic bombing raid in Eastern France
                                                        Bombing raid in Eastern France rolls: 0 and causes: 0 damage to unit: Rail
                                                        Bombing raid in Eastern France causes 0 damage total. 
                                                    Battle in 151 Sea Zone
                                                        Usa attack with 3 americanBattleships, 2 americanCarriers, 7 americanCruisers, 6 americanDestroyers and 4 americanNavalFighters; Britain loiter and taunt
                                                        Japan defend with 1 japaneseSubmarine
                                                            DepthChargeAttack fire in 151 Sea Zone : 2/6 hits, 1.50 expected hits
                                                            1 japaneseSubmarine owned by the Japan lost in 151 Sea Zone
                                                        Usa win, taking 151 Sea Zone from Neutral with 3 americanBattleships, 2 americanCarriers, 7 americanCruisers, 6 americanDestroyers and 4 americanNavalFighters remaining. Battle score for attacker is 7
                                                        Casualties for Japan: 1 japaneseSubmarine
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 americanStrategicBomber moved from Madrid to Gibraltar
                                                    1 americanAntiTankGun, 1 americanArtillery, 1 americanCombatEngineer, 1 americanMarine, 1 americanMech.Infantry and 1 americanTank moved from Paris to Western France
                                                    3 americanInfantrys moved from Paris to Western France
                                                    1 americanBattleship, 4 americanInfantrys and 2 americanTransports moved from 32 Sea Zone to 34 Sea Zone
                                                    4 americanInfantrys moved from 34 Sea Zone to Western France
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Scotland to 7 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 7 Sea Zone to 34 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 34 Sea Zone to Western France
                                                    1 americanStrategicBomber moved from Eastern France to Southern Britain
                                                    1 americanArtillery and 1 americanMarine moved from Central Britain to 21 Sea Zone
                                                    1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 21 Sea Zone to 34 Sea Zone
                                                    1 americanArtillery and 1 americanMarine moved from 34 Sea Zone to Western France
                                                    1 americanArtillery and 1 americanMarine moved from Southern Britain to 22 Sea Zone
                                                    1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 22 Sea Zone to 34 Sea Zone
                                                    1 americanArtillery and 1 americanMarine moved from 34 Sea Zone to Western France
                                                    1 americanBattleship, 1 americanCarrier, 2 americanCruisers and 5 americanDestroyers moved from 22 Sea Zone to 23 Sea Zone
                                                    1 americanNavalFighter moved from Central Britain to 23 Sea Zone
                                                    1 americanAirTransport and 1 americanParatrooper moved from Southern Britain to Western France
                                                    5 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                                    5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 132 Sea Zone to 152 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from 152 Sea Zone to Queensland
                                                    2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 5 americanMarines moved from Solomon Islands to 143 Sea Zone
                                                    2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 5 americanMarines and 6 americanTransports moved from 143 Sea Zone to 161 Sea Zone
                                                    2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 5 americanMarines moved from 161 Sea Zone to New South Wales
                                                    2 americanNavalFighters moved from 151 Sea Zone to New South Wales
                                                    2 americanDestroyers moved from 115 Sea Zone to 132 Sea Zone
                                                    1 americanNavalFighter moved from Chicago to British Columbia
                                                    1 americanCombatEngineer moved from San Francisco to Los Angeles
                                                    1 americanMarine moved from San Francisco to 156 Sea Zone
                                                    1 americanArtillery moved from Los Angeles to 156 Sea Zone
                                                    1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                                                    1 americanArtillery and 1 americanMarine moved from 116 Sea Zone to Johnston Island
                                                    1 americanInfantry moved from San Francisco to 156 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                                                    1 americanInfantry moved from 116 Sea Zone to Johnston Island
                                                    3 americanTransports moved from 32 Sea Zone to 34 Sea Zone
                                                    2 americanTransports moved from 32 Sea Zone to 30 Sea Zone
                                                    1 americanSubmarine moved from 116 Sea Zone to 120 Sea Zone
                                                    1 americanCruiser and 2 americanDestroyers moved from 116 Sea Zone to 143 Sea Zone
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAircraftPlant, 1 americanArtillery, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 3 americanInfantrys, 2 americanMarines, 1 americanNavalFighter and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                    1 americanCarrier and 1 americanCruiser placed in 156 Sea Zone
                                                    Units in Los Angeles being upgraded or consumed: 2 Materials
                                                    1 americanAircraftPlant placed in Los Angeles
                                                    1 americanInfantry and 1 americanMarine placed in San Francisco
                                                    Usa undo move 3.
                                                    2 americanDestroyers and 1 americanTransport placed in 156 Sea Zone
                                                    1 americanInfantry and 1 americanMarine placed in Hawaiian Islands
                                                    1 americanNavalFighter placed in Chicago
                                                    1 americanArtillery placed in New York
                                                    2 americanInfantrys and 1 americanMarine placed in Washington
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedStrategicBombers
                                                    Trigger americanImpSB: Setting attack to 4 for unitAttachment attached to americanStrategicBomber
                                                    Trigger americanImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to americanStrategicBomber
                                                    Trigger americanImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to americanStrategicBomber
                                            
                                                Turn Complete - Usa
                                                    Usa collect 72 PUs; end with 72 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            DepthChargeAttack fire in 151 Sea Zone : : 0.50
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 18
                                            • 19
                                            • 20
                                            • 21
                                            • 22
                                            • 27
                                            • 28
                                            • 20 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums