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    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 11

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 11
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 11,11,5,11,8,1,5,8,9,5,8,6,1,11,6,11,7,6 and gets 0 hits
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              2 russianInfantrys moved from Leningrad to Lativa Estonia
              3 russianFighters moved from Pskov to Lativa Estonia
              1 russianStrategicBomber moved from Pskov to Finland
              1 russianInfantry moved from Southern Ukraine to Crimea
                    Russia take Crimea from Italy
              11 russianAntiTankGuns moved from Pskov to Belorussia
              1 russianInfantry moved from Orel Kursk to Belorussia
              2 russianTacticalBombers moved from Pskov to Lativa Estonia
              1 russianInfantry moved from Novosibirsk to Kansk
                    Russia take Kansk from Japan
              10 russianArtillerys, 16 russianInfantrys and 6 russianTanks moved from Pskov to Belorussia
              1 russianAlpineInfantry, 2 russianMarines and 2 russianParatroopers moved from Pskov to Belorussia
              4 russianCombatEngineers moved from Pskov to Belorussia
      
          Combat - Russia
              Strategic bombing raid in Finland
                      AntiAircraftGun fire in Finland : 0/1 hits, 0.08 expected hits
                  Bombing raid in Finland rolls: 0 and causes: 0 damage to unit: germanFactory
                  Bombing raid in Finland causes 0 damage total. 
              Battle in Belorussia
                  Russia attack with 1 russianAlpineInfantry, 11 russianAntiTankGuns, 10 russianArtillerys, 4 russianCombatEngineers, 17 russianInfantrys, 2 russianMarines, 2 russianParatroopers and 6 russianTanks
                  Germany defend with 1 Flagpole and 2 germanInfantrys
                      Russia roll dice for 1 russianAlpineInfantry, 11 russianAntiTankGuns, 10 russianArtillerys, 4 russianCombatEngineers, 17 russianInfantrys, 2 russianMarines, 2 russianParatroopers and 6 russianTanks in Belorussia, round 2 : 13/53 hits, 11.58 expected hits
                      Germany roll dice for 2 germanInfantrys in Belorussia, round 2 : 0/2 hits, 0.50 expected hits
                      2 germanInfantrys owned by the Germany lost in Belorussia
                  Russia win, taking Belorussia from Germany with 1 russianAlpineInfantry, 11 russianAntiTankGuns, 10 russianArtillerys, 4 russianCombatEngineers, 17 russianInfantrys, 2 russianMarines, 2 russianParatroopers and 6 russianTanks remaining. Battle score for attacker is 6
                  Casualties for Germany: 2 germanInfantrys
              Battle in Lativa Estonia
                  Russia attack with 3 russianFighters, 2 russianInfantrys and 2 russianTacticalBombers
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 3 russianFighters, 2 russianInfantrys and 2 russianTacticalBombers in Lativa Estonia, round 2 : 2/7 hits, 1.75 expected hits
                      Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                  Russia win, taking Lativa Estonia from Germany with 3 russianFighters, 1 russianInfantry and 2 russianTacticalBombers remaining. Battle score for attacker is 0
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 1 germanInfantry
      
          Non Combat Move - Russia
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              3 russianAntiAirGuns and 5 russianMech.Infantrys moved from Pskov to Belorussia
              3 russianFighters and 2 russianTacticalBombers moved from Lativa Estonia to Pskov
              1 russianFighter moved from Urals to Pskov
              1 russianStrategicBomber moved from Finland to Pskov
              1 russianCombatEngineer and 1 russianParatrooper moved from Pskov to Belorussia
              2 russianInfantrys moved from Eastern Karelia to Leningrad
              1 Train moved from Eastern Karelia to Vologda
              1 Train and 2 russianInfantrys moved from Vologda to Leningrad
              1 Train moved from Leningrad to Volgarod
              1 Train and 2 russianInfantrys moved from Volgarod to Leningrad
              3 Trucks moved from Pskov to Novgorod
              5 Trucks, 1 russianAntiAirGun and 4 russianInfantrys moved from Novgorod to Belorussia
              2 Trucks moved from Belorussia to Pskov
              1 Material and 1 Truck moved from Moscow to Pskov
              1 Truck moved from Pskov to Novgorod
              4 russianTanks moved from Kharkov to Belorussia
              1 russianInfantry moved from Kharkov to Orel Kursk
              2 russianAntiTankGuns and 1 russianInfantry moved from Kharkov to Voronezh
              1 russianAntiTankGun, 3 russianArtillerys and 2 russianInfantrys moved from Southern Ukraine to Eastern Ukraine
              1 Truck and 1 russianArtillery moved from Caucasus to Belorussia
              1 russianInfantry moved from Caucasus to Eastern Ukraine
              1 Truck and 1 russianArtillery moved from Stalingrad to Belorussia
              1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Uzbek
              1 Truck moved from Siberia to Omsk
              1 Truck and 1 russianAntiAirGun moved from Omsk to Western Kazahk
              1 russianInfantry and 1 russianMech.Infantry moved from Western Kazahk to Caucasus
              2 russianInfantrys moved from Stalingrad to Voronezh
              3 russianInfantrys moved from Moscow to Novgorod
              1 russianArtillery moved from Moscow to Novgorod
              1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 2 russianInfantrys moved from Siberia to Kansk
              1 russianArtillery, 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank moved from Novosibirsk to Kansk
              2 russianInfantrys moved from Astrakhan to Caspian Sea
              1 russianArtillery and 1 russianInfantry moved from Astrakhan to Caucasus
              2 russianInfantrys moved from Caspian Sea to Eastern Iran
              1 russianCombatEngineer moved from Leningrad to Pskov
              1 russianAirTransport moved from Pskov to Moscow
              1 Train moved from Leningrad to Vologda
      
          Purchase Units - Russia
              Russia buy 1 russianAirfield, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 8 russianInfantrys, 2 russianMech.Infantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 18 techTokens; 
      
          Place Units - Russia
              Units in Pskov being upgraded or consumed: 1 Material
              1 russianAirfield placed in Pskov
              2 russianInfantrys placed in Leningrad
              1 russianAntiTankGun, 1 russianArtillery, 1 russianMech.Infantry and 1 russianParatrooper placed in Moscow
              1 russianCombatEngineer and 2 russianInfantrys placed in Stalingrad
              1 russianCombatEngineer and 1 russianInfantry placed in Vologda
              2 russianInfantrys placed in Volgarod
              1 russianArtillery and 1 russianMech.Infantry placed in Novosibirsk
              1 russianInfantry placed in Omsk
      
          Turn Complete - Russia
              Russia collect 63 PUs; end with 63 PUs
              Units generate 9 techTokens; Russia end with 27 techTokens
      

      Combat Hit Differential Summary :

      AntiAircraftGun fire in Finland : : -0.08
      Germany : 0.17
      Russia : 1.67
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut I did end up getting to it today, and if you have combat in the next hour or so I can do it

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin nah im about to head out for errands i'll have to check it out later.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Thailand round 11

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 11
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 11 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 9 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 6,8,10,11,8,8,3,4,12,12,7,3,6,3,9,3,4,11 and gets 2 hits
                    Japan removing all Technology Tokens after successful research.
                    Japan discover ImprovedDefensiveStructures
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                          Japan take New Guinea from Australia
                    1 japaneseInfantry moved from Dutch New Guinea to Papua
                    1 japaneseAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                          Japan take Soviet Far East from Russia
                    1 japaneseAlpineInfantry moved from Far Eastern Republic to 100 Sea Zone
                    1 japaneseAlpineInfantry moved from 100 Sea Zone to Kamchatka
                    1 japaneseTacticalBomber moved from Shanghai to Shensi
                    2 japaneseFighters moved from Shansi to Shensi
                    3 japaneseInfantrys moved from Shansi to Shensi
                    1 japaneseInfantry moved from Hunan to Kweichow
                          Japan take Kweichow from China
                    1 japaneseInfantry moved from French Indochina to Yunnan
                          Japan take Yunnan from China
            
                Combat - Japan
                    Battle in Kamchatka
                    Battle in Papua
                        Japan attack with 1 japaneseInfantry
                        Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                            Japan roll dice for 1 japaneseInfantry in Papua, round 2 : 0/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Papua, round 3 : 0/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Papua, round 4 : 0/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Papua, round 5 : 0/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Papua, round 6 : 0/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 6 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Papua, round 7 : 0/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 7 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Papua, round 8 : 0/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 8 : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Papua, round 9 : 1/1 hits, 0.17 expected hits
                            Australia roll dice for 1 britishAntiAirGun in Papua, round 9 : 0/1 hits, 0.17 expected hits
                            1 britishAntiAirGun owned by the Britain lost in Papua
                        Some non-combat units are destroyed: 
                        Japan win, taking Kamchatka from Russia, taking Papua from Australia with 1 japaneseInfantry remaining. Battle score for attacker is 4
                        Casualties for Britain: 1 britishAntiAirGun
                    Battle in Shensi
                        Japan attack with 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                        China defend with 1 Flagpole and 3 chineseInfantrys
                            Japan roll dice for 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 1/6 hits, 2.00 expected hits
                            China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                            Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 1/5 hits, 1.83 expected hits
                            China roll dice for 2 chineseInfantrys in Shensi, round 3 : 1/2 hits, 0.50 expected hits
                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                            Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 4 : 0/4 hits, 1.67 expected hits
                            China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                            1 japaneseInfantry owned by the Japan lost in Shensi
                         retreated to Shensi
                        China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                        Casualties for Japan: 3 japaneseInfantrys
                        Casualties for China: 2 chineseInfantrys
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    2 japaneseFighters moved from Shensi to Shansi
                    2 japaneseFighters moved from Shansi to Irkutsk
                    1 Material and 1 japaneseAirTransport moved from Tokyo to Irkutsk
                    1 Material and 1 japaneseAirTransport moved from Japan to Irkutsk
                    1 japaneseAirTransport moved from Thailand to Southwestern Australia
                    2 japaneseNavalFighters moved from Thailand to 149 Sea Zone
                    2 japaneseNavalFighters moved from 149 Sea Zone to Southwestern Australia
                    1 japaneseArtillery moved from Korea to 98 Sea Zone
                    1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                    1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                    1 japaneseArtillery and 1 japaneseCombatEngineer moved from 95 Sea Zone to Kwangtung
                    1 japaneseCruiser moved from 102 Sea Zone to 98 Sea Zone
                    2 japaneseSubmarines moved from 98 Sea Zone to 102 Sea Zone
                    2 japaneseBattleships and 1 japaneseCruiser moved from 98 Sea Zone to 128 Sea Zone
                    1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone
                    4 japaneseDestroyers moved from 88 Sea Zone to 149 Sea Zone
                    5 japaneseDestroyers moved from 83 Sea Zone to 149 Sea Zone
                    1 japaneseSubmarine moved from 163 Sea Zone to 149 Sea Zone
                    1 Train moved from Northern Manchuria to Manchuria
                    1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Yakut
                    1 Train moved from Yakut to Korea
                    1 Train moved from Burma to Thailand
                    1 Material, 1 Train and 1 japaneseAntiAirGun moved from Thailand to Burma
                    1 Train and 2 japaneseInfantrys moved from Burma to Kwangtung
                    1 japaneseArtillery moved from Thailand to Burma
                    2 Trucks moved from Kwangtung to Hong Kong
                    2 Trucks and 2 japaneseInfantrys moved from Hong Kong to Hunan
                    1 Truck moved from Anhwei to Shanghai
                    1 Truck moved from Anhwei to Shantung
                    1 Truck and 1 japaneseInfantry moved from Shantung to Hunan
                    1 Truck and 1 japaneseInfantry moved from Shanghai to Hunan
                    1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Hunan
                    7 japaneseArtillerys, 1 japaneseCombatEngineer and 13 japaneseInfantrys moved from French Indochina to Burma
                    1 Truck and 1 japaneseCombatEngineer moved from Far Eastern Republic to Irkutsk
                    1 Truck moved from Irkutsk to Yakut
                    1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Eastern Evenki to Irkutsk
                    1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Evenki to Western Evenki
                    1 japaneseInfantry moved from Far Eastern Republic to Yakut
                    2 japaneseInfantrys moved from Yakut to Irkutsk
                    1 japaneseArtillery moved from Korea to Manchuria
                    1 japaneseArtillery moved from Manchuria to Northern Manchuria
                    1 japaneseInfantry moved from Northern Territory to Northwestern Australia
                    1 japaneseInfantry moved from Southern Australia to Northwestern Australia
                    5 japaneseInfantrys and 4 japaneseMarines moved from Southern Australia to Southwestern Australia
                    1 Train moved from Kwangtung to Hong Kong
                    1 japaneseArtillery moved from Shansi to Shantung
                    1 japaneseTacticalBomber moved from Shensi to Peking
            
                Purchase Units - Japan
                    Japan buy 1 japaneseAirTransport, 2 japaneseAirfields, 1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseFighter, 2 japaneseInfantrys, 4 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    Units in Irkutsk being upgraded or consumed: 2 Materials
                    1 japaneseAirfield and 1 japaneseEntrenchment placed in Irkutsk
                    Units in Southwestern Australia being upgraded or consumed: 1 Material
                    1 japaneseAirfield placed in Southwestern Australia
                    1 japaneseAirTransport and 1 japaneseFighter placed in Japan
                    1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                    1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone
                    1 japaneseDestroyer and 2 japaneseSubmarines placed in 96 Sea Zone
                    1 japaneseAntiTankGun and 1 japaneseArtillery placed in Korea
                    2 japaneseInfantrys placed in Hong Kong
            
                Activate Technology - Japan
                    Japan activating ImprovedDefensiveStructures
                    Trigger japaneseIDS2: Setting hitPoints to 2 for unitAttachment attached to japaneseFortification
                    Trigger japaneseIDS1: Setting hitPoints to 2 for unitAttachment attached to japaneseEntrenchment
                    Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseBarracks
                    Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseFactory
                    Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseDocks
                    Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseAircraftPlant
                    Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseBarracks
                    Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseFactory
                    Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseDocks
                    Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseAircraftPlant
            
                Turn Complete - Japan
                    Japan collect 85 PUs; end with 85 PUs
                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 88 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 1 japaneseFighter; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 japaneseFighter placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 11 PUs; end with 11 PUs
                    Some Units in Manchuria change ownership: 1 japaneseFighter
            
                Purchase Units - Thailand
                    Thailand buy 2 japaneseArtillerys and 1 japaneseEntrenchment; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    Units in Burma being upgraded or consumed: 1 Material
                    1 japaneseEntrenchment placed in Burma
                    2 japaneseArtillerys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                        Some Units in Thailand change ownership: 2 japaneseArtillerys
            

            Combat Hit Differential Summary :

            Japan : -3.83
            China : 1.50
            Australia : -1.33
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin go for :china: :spain: :united_kingdom: :sweden:

              if you don't mind posting at the end of any turn where you attack i do like seeing those dice stats. 😛

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut i didnt get to it this morning, not sure if I will later or tomorrow yet

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin no problem 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: China round 11

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 11
                    
                        Research Technology - China
                            China spend 0 on tech rolls
                                China roll 9,10,11,7,8,11,3,1,10 and gets 0 hits
                    
                        Combat Move - China
                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                            3 chineseArtillerys, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks moved from Hupeh to Kweichow
                            2 chineseFighters moved from Chungking to Kweichow
                    
                        Combat - China
                            Battle in Kweichow
                                China attack with 3 chineseArtillerys, 2 chineseFighters, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks
                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                    China roll dice for 3 chineseArtillerys, 2 chineseFighters, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks in Kweichow, round 2 : 1/14 hits, 3.58 expected hits
                                    Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                China win, taking Kweichow from Japan with 3 chineseArtillerys, 2 chineseFighters, 5 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks remaining. Battle score for attacker is 0
                                Casualties for China: 1 chineseInfantry
                                Casualties for Japan: 1 japaneseInfantry
                    
                        Non Combat Move - China
                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseProd1: China has 1 Material placed in Chungking
                            4 chineseArtillerys and 3 chineseInfantrys moved from Eastern Szechwan to Kweichow
                            1 chineseAntiAirGun, 2 chineseInfantrys and 1 chineseMech.Infantry moved from Chungking to Kweichow
                            4 chineseAlpineInfantrys, 3 chineseAntiTankGuns and 1 chineseCombatEngineer moved from Hupeh to Kweichow
                            2 chineseInfantrys moved from Kansu to Hupeh
                            1 Truck moved from Kansu to Chungking
                            1 Material and 1 Truck moved from Chungking to Inner Mongolia
                            2 chineseInfantrys moved from Northern China to Inner Mongolia
                            6 chineseInfantrys moved from Inner Mongolia to Hupeh
                            2 chineseFighters moved from Kweichow to Chungking
                            1 chineseInfantry moved from Shensi to Hupeh
                            1 Truck and 1 chineseInfantry moved from Tsinghai to Eastern Szechwan
                            1 Truck moved from Eastern Szechwan to Western Szechwan
                            1 chineseInfantry moved from Tsinghai to Western Szechwan
                            1 Truck moved from Kansu to Singkiang
                            2 chineseInfantrys moved from Singkiang to Tsinghai
                            1 chineseInfantry moved from Eastern Szechwan to Kweichow
                    
                        Purchase Units - China
                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                            China buy 1 chineseArtillery, 1 chineseEntrenchment, 5 chineseInfantrys and 1 chineseTank; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - China
                            1 chineseArtillery, 1 chineseInfantry and 1 chineseTank placed in Chungking
                            Units in Inner Mongolia being upgraded or consumed: 1 Material
                            1 chineseEntrenchment placed in Inner Mongolia
                            2 chineseInfantrys placed in Northern China
                            2 chineseInfantrys placed in Singkiang
                    
                        Turn Complete - China
                            China collect 25 PUs; end with 25 PUs
                            Units generate 3 techTokens; China end with 12 techTokens
                    

                    Combat Hit Differential Summary :

                    China : -2.58
                    Japan : 0.67
                    

                    Savegame

                    1 Reply Last reply Reply Quote 1
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Australia round 11

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Supporting Britain - Canada
                              Canada collect 0 PUs; end with 15 PUs
                      
                          Organizing Partisan Operations - ExiledAllies
                              ExiledAllies collect 0 PUs; end with 57 PUs
                      
                          Preparing Defense - Egypt
                              Egypt collect 0 PUs; end with 10 PUs
                      
                          Marching Orders - SouthAfrica
                              SouthAfrica collect 0 PUs; end with 8 PUs
                      
                          Preparing Ambushes - India
                              India collect 0 PUs; end with 13 PUs
                      
                          Preparing Naval Operations - Australia
                              Australia collect 0 PUs; end with 13 PUs
                      
                          Research Technology - Britain
                              Britain spend 0 on tech rolls
                                  Britain roll 10,4,9,5,11,10,12,11,10,12,6,1,5,1,7,6,2,5 and gets 2 hits
                              Britain removing all Technology Tokens after successful research.
                              Britain discover ImprovedLogistics
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                              4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 6 britishInfantrys and 2 britishMarines moved from Western France to Northern France
                              4 britishInfantrys and 1 britishMarine moved from Central Britain to 23 Sea Zone
                              4 britishInfantrys and 1 britishMarine moved from 23 Sea Zone to Northern France
                              1 britishNavalFighter moved from Central Britain to Northern France
                              1 britishNavalFighter moved from Southern Spain to Northern France
                      
                          Combat - Britain
                              Battle in Northern France
                                  Britain attack with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 10 britishInfantrys, 3 britishMarines and 2 britishNavalFighters
                                  Germany defend with 1 Flagpole and 5 germanInfantrys
                                      Britain roll dice for 1 britishBattleship and 4 britishCruisers in Northern France, round 2 : 3/6 hits, 1.83 expected hits
                                      Britain roll dice for 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 10 britishInfantrys, 3 britishMarines and 2 britishNavalFighters in Northern France, round 2 : 2/27 hits, 5.58 expected hits
                                      Germany roll dice for 5 germanInfantrys in Northern France, round 2 : 1/5 hits, 1.25 expected hits
                                      5 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Northern France
                                  Britain win, taking Northern France from Germany with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 9 britishInfantrys, 3 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 12
                                  Casualties for Britain: 1 britishInfantry
                                  Casualties for Germany: 5 germanInfantrys
                              Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                      
                          Non Combat Move - Britain
                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                              1 Material and 1 Truck moved from Western France to Northern France
                              1 Truck moved from Northern France to Western France
                              1 Truck and 1 britishAntiAirGun moved from Western France to Northern France
                              1 Truck moved from Southern Britain to 23 Sea Zone
                              1 Truck moved from 23 Sea Zone to Northern France
                              2 britishAntiAirGuns moved from Central Britain to 23 Sea Zone
                              2 britishAntiAirGuns moved from 23 Sea Zone to Northern France
                              2 britishInfantrys moved from Exiled Allies to Central Britain
                              2 britishArtillerys moved from Central Britain to 23 Sea Zone
                              2 britishArtillerys moved from 23 Sea Zone to Northern France
                              1 britishAlpineInfantry and 1 britishInfantry moved from Southern Spain to Gibraltar
                              1 britishNavalFighter moved from Northern France to Central Britain
                              1 britishNavalFighter moved from Northern France to 23 Sea Zone
                              1 britishNavalFighter moved from Southern Spain to Central Britain
                              3 britishDestroyers moved from 23 Sea Zone to 21 Sea Zone
                              4 britishTransports moved from 34 Sea Zone to 21 Sea Zone
                              1 britishDestroyer moved from 19 Sea Zone to 30 Sea Zone
                              3 britishAntiAirGuns and 3 britishMech.Infantrys moved from Western Egypt to Cairo
                              1 britishTank moved from Western Egypt to Anglo Egyptian Sudan
                              2 britishArtillerys, 2 britishInfantrys and 1 britishTank moved from Nigeria to French Equatorial Africa
                              2 Trucks moved from Eastern South Africa to Cape Town
                              2 Trucks and 2 britishInfantrys moved from Cape Town to Rhodesia
                              1 britishTransport moved from 69 Sea Zone to 71 Sea Zone
                              1 britishArtillery moved from Western Egypt to Cairo
                              1 britishAirTransport and 1 britishParatrooper moved from Western Egypt to French Equatorial Africa
                              1 britishAirTransport moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                              1 britishInfantry and 1 britishMech.Infantry moved from Cairo to Central Egpyt
                              1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Western Egypt to Cairo
                              2 britishInfantrys moved from Calcutta to Bengal
                              1 Truck moved from Bombay to New Dehli
                              1 Truck and 1 britishArtillery moved from New Dehli to Bengal
                              1 britishDestroyer, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                              1 britishCombatEngineer and 1 britishInfantry moved from New Dehli to Bombay
                              1 britishCombatEngineer, 2 britishInfantrys and 1 britishTank moved from Queensland to New South Wales
                              2 britishNavalFighters moved from Queensland to New South Wales
                              2 britishDestroyers moved from 23 Sea Zone to 21 Sea Zone
                              1 britishTransport moved from 23 Sea Zone to 21 Sea Zone
                      
                          Purchase Units - Britain
                              Britain buy 1 Material, 1 britishAntiAirGun, 2 britishArtillerys, 3 britishInfantrys, 2 britishMarines and 1 britishMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Britain
                              1 britishAntiAirGun and 2 britishArtillerys placed in Central Britain
                              3 britishInfantrys placed in Southern Britain
                              1 Material, 2 britishMarines and 1 britishMech.Infantry placed in London
                      
                          Activate Technology - Britain
                              Britain activating ImprovedLogistics
                              Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
                      
                          Turn Complete - Britain
                              Britain collect 32 PUs; end with 32 PUs
                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 34 PUs
                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 35 PUs
                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 36 PUs
                              Units generate 9 techTokens; Britain end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Bombay change ownership: 2 britishCombatEngineers
                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                  Some Units in Cairo change ownership: 1 britishCombatEngineer
                                  Some Units in Exiled Allies change ownership: 1 britishCombatEngineer
                                  Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer
                                  Some Units in Northern France change ownership: 1 Material and 5 britishCombatEngineers
                      
                          Purchase Units - Canada
                              Canada buy 1 britishDestroyer and 1 britishTransport; Remaining resources: 0 PUs; 
                      
                          Place Units - Canada
                              1 britishDestroyer and 1 britishTransport placed in 104 Sea Zone
                      
                          Turn Complete - Canada
                              Canada collect 15 PUs; end with 15 PUs
                              Units Change Ownership
                                  Some Units in 104 Sea Zone change ownership: 1 britishDestroyer and 1 britishTransport
                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                      
                          Purchase Units - ExiledAllies
                              ExiledAllies buy 2 Materials; Remaining resources: 47 PUs; 
                      
                          Place Units - ExiledAllies
                              2 Materials placed in Exiled Allies
                      
                          Turn Complete - ExiledAllies
                              ExiledAllies collect 15 PUs; end with 62 PUs
                              Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 60 PUs
                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 59 PUs
                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 58 PUs
                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 56 PUs
                              Units Change Ownership
                                  Some Units in Exiled Allies change ownership: 2 Materials and 1 britishCombatEngineer
                                  Some Units in Northern France change ownership: 1 Material and 5 britishCombatEngineers
                      
                          Purchase Units - Egypt
                              Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 2 PUs; 
                      
                          Place Units - Egypt
                              1 Material and 1 britishInfantry placed in Cairo
                      
                          Turn Complete - Egypt
                              Egypt collect 8 PUs; end with 10 PUs
                              Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                      
                          Purchase Units - SouthAfrica
                              SouthAfrica buy 2 britishInfantrys; Remaining resources: 2 PUs; 
                      
                          Place Units - SouthAfrica
                              2 britishInfantrys placed in Cape Town
                      
                          Turn Complete - SouthAfrica
                              SouthAfrica collect 7 PUs; end with 9 PUs
                              Some Units in Cape Town change ownership: 2 britishInfantrys
                      
                          Purchase Units - India
                              India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - India
                              2 britishInfantrys placed in Calcutta
                              1 britishArtillery and 1 britishInfantry placed in Bombay
                      
                          Turn Complete - India
                              India collect 13 PUs; end with 13 PUs
                              Units Change Ownership
                                  Some Units in Bombay change ownership: 1 britishArtillery, 2 britishCombatEngineers and 1 britishInfantry
                                  Some Units in Calcutta change ownership: 2 britishInfantrys
                      
                          Purchase Units - Australia
                              Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                              Australia buy 3 britishAntiAirGuns and 1 britishEntrenchment; Remaining resources: 0 PUs; 
                      
                          Place Units - Australia
                              Units in New South Wales being upgraded or consumed: 1 Material
                              3 britishAntiAirGuns and 1 britishEntrenchment placed in New South Wales
                      
                          Turn Complete - Australia
                              Australia collect 10 PUs; end with 10 PUs
                              Some Units in New South Wales change ownership: 1 Material, 3 britishAntiAirGuns and 1 britishCombatEngineer
                      

                      Combat Hit Differential Summary :

                      Britain : -2.42
                      Germany : -0.25
                      

                      Savegame

                      1 Reply Last reply Reply Quote 1
                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Sweden round 11

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 11
                        
                            Combat Move - Sweden
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Sweden round 11

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Combat Move - Sweden
                                  Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
                          
                              Combat - Sweden
                          
                              Turn Complete - Sweden
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 3 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Italy round 11

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 11
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      1 italianStrategicBomber moved from Southern Caucasus to Bombay
                                      1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Southern Iran to Baluchistan
                                            Italy take Baluchistan from India
                                      3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                      6 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                      2 italianMarines moved from Southern Italy to 49 Sea Zone
                                      2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                      6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                      6 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt
                                      1 italianInfantry moved from Al Kufrah to Western Egypt
                                      3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank moved from Tobruk to Western Egypt
                                      1 italianTacticalBomber moved from Northern Italy to Western Egypt
                                      2 italianNavalFighters moved from Crete to Western Egypt
                                      1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin gotta quickie here

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin guess ill just run this one out was basically just trying to see if you were gonna do usa tonight or not can probably go fast on NC if so. 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Italy round 11

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 1,3,11,6,3,9,3,1,4 and gets 0 hits
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianStrategicBomber moved from Southern Caucasus to Bombay
                                            1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Southern Iran to Baluchistan
                                                  Italy take Baluchistan from India
                                            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                            6 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                            2 italianMarines moved from Southern Italy to 49 Sea Zone
                                            2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                            6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                            6 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt
                                            1 italianInfantry moved from Al Kufrah to Western Egypt
                                            3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank moved from Tobruk to Western Egypt
                                            1 italianTacticalBomber moved from Northern Italy to Western Egypt
                                            2 italianNavalFighters moved from Crete to Western Egypt
                                            1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                                    
                                        Combat - Italy
                                            Strategic bombing raid in Bombay
                                                Bombing raid in Bombay rolls: 0 and causes: 0 damage to unit: britishFactory
                                                Bombing raid in Bombay causes 0 damage total. 
                                            Battle in Western Egypt
                                                Italy attack with 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank
                                                Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments
                                                    Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 1/4 hits, 1.67 expected hits
                                                    Italy roll dice for 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank in Western Egypt, round 2 : 8/28 hits, 7.17 expected hits
                                                    Egypt roll dice for 3 britishEntrenchments in Western Egypt, round 2 : 0/3 hits, 1.75 expected hits
                                                    3 britishEntrenchments owned by the Egypt lost in Western Egypt
                                                Some non-combat units are destroyed: 
                                                Italy win, taking Western Egypt from Egypt with 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank remaining. Battle score for attacker is 18
                                                Casualties for Egypt: 3 britishEntrenchments
                                            Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianAP2: Italy has 1 Material placed in Rome
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            1 italianStrategicBomber moved from Bombay to Southern Caucasus
                                            1 italianNavalFighter and 1 italianTacticalBomber moved from Western Egypt to Crete
                                            2 italianNavalFighters and 1 italianTacticalBomber moved from Western Egypt to Al Kufrah
                                            1 Material and 1 italianAirTransport moved from Rome to Sinai
                                            1 italianAntiAirGun and 1 italianArtillery moved from Southern Italy to 49 Sea Zone
                                            1 italianAntiAirGun, 1 italianArtillery and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                            1 italianAntiAirGun and 1 italianArtillery moved from 51 Sea Zone to Western Egypt
                                            1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
                                            1 italianArtillery and 1 italianInfantry moved from Tobruk to 51 Sea Zone
                                            1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                            1 italianArtillery and 1 italianInfantry moved from 53 Sea Zone to Sinai
                                            1 italianFighter moved from Northern Italy to Crete
                                            1 Truck and 1 italianAntiAirGun moved from Rome to Southern Italy
                                            1 Train moved from Northern Italy to Southern Italy
                                            1 Material and 1 Train moved from Southern Italy to Rome
                                            1 Train moved from Rome to Southern Italy
                                            1 Material and 1 Train moved from Southern Italy to Northern Italy
                                            2 Trucks moved from Cyrenaica to Al Kufrah
                                    
                                        Purchase Units - Italy
                                            Italy buy 1 italianAirTransport, 2 italianCombatEngineers, 1 italianEntrenchment, 5 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                    
                                        Place Units - Italy
                                            Units in Sinai being upgraded or consumed: 1 Material
                                            1 italianEntrenchment placed in Sinai
                                            1 italianAirTransport placed in Northern Italy
                                            1 italianTransport placed in 49 Sea Zone
                                            1 italianCombatEngineer and 3 italianInfantrys placed in Rome
                                            1 italianCombatEngineer and 2 italianInfantrys placed in Southern Italy
                                    
                                        Turn Complete - Italy
                                            Italy collect 33 PUs; end with 33 PUs
                                            Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 36 PUs
                                            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 39 PUs
                                            Units generate 9 techTokens; Italy end with 18 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Egypt : -1.75
                                    Italy : 0.17
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin go for :united_states:

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut yeah sorry I was pretty busy today but ill get to it tomorrow morning

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin no worries seems like its gonna get pretty interesting in france had hoped i had sufficently motivated you to go back to england 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 11

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 11
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
                                                    Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 5,4,2,8,5,8,6,1,7 and gets 0 hits
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to New Guinea
                                                    1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from New South Wales to 161 Sea Zone
                                                    1 americanArtillery, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 161 Sea Zone to 145 Sea Zone
                                                    1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from 145 Sea Zone to Papua
                                                    1 americanInfantry moved from Queensland to 152 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 152 Sea Zone to 145 Sea Zone
                                                    1 americanInfantry moved from 145 Sea Zone to Dutch New Guinea
                                                    1 americanInfantry moved from Queensland to Northern Territory
                                                          Australia take Northern Territory from Japan
                                                    1 americanStrategicBomber moved from Gibraltar to Eastern France
                                                    1 americanStrategicBomber moved from Southern Britain to Western Germany
                                            
                                                Combat - Usa
                                                    Strategic bombing raid in Western Germany
                                                        Bombing raid in Western Germany rolls: 0 and causes: 0 damage to unit: Rail
                                                        Bombing raid in Western Germany causes 0 damage total. 
                                                    Strategic bombing raid in Eastern France
                                                        Bombing raid in Eastern France rolls: 6 and causes: 1 damage to unit: Rail
                                                        Bombing raid in Eastern France causes 1 damage total. 
                                                            1 Rail owned by the Germany lost in Eastern France
                                                    Battle in Dutch New Guinea
                                                    Battle in New Guinea
                                                        Usa attack with 1 americanArtillery, 2 americanInfantrys and 1 americanMarine
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            Usa roll dice for 1 americanArtillery, 2 americanInfantrys and 1 americanMarine in New Guinea, round 2 : 2/4 hits, 0.58 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in New Guinea, round 2 : 1/1 hits, 0.42 expected hits
                                                            1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in New Guinea
                                                        Usa win, taking Dutch New Guinea from Japan, taking New Guinea from Japan with 1 americanArtillery, 1 americanInfantry and 1 americanMarine remaining. Battle score for attacker is 0
                                                        Casualties for Usa: 1 americanInfantry
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Papua
                                                        Usa attack with 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Papua, round 2 : 1/4 hits, 1.08 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Papua, round 2 : 0/1 hits, 0.42 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Papua
                                                        Usa win, taking Papua from Japan with 1 americanArtillery, 1 americanInfantry and 2 americanMarines remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 3 americanMarines moved from New South Wales to 161 Sea Zone
                                                    1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 161 Sea Zone to 151 Sea Zone
                                                    1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 3 americanMarines moved from 151 Sea Zone to Northern Territory
                                                    2 americanNavalFighters moved from 151 Sea Zone to New South Wales
                                                    1 americanCruiser and 2 americanDestroyers moved from 143 Sea Zone to 151 Sea Zone
                                                    1 americanCarrier, 1 americanCruiser and 2 americanDestroyers moved from 156 Sea Zone to 116 Sea Zone
                                                    2 americanDestroyers moved from 132 Sea Zone to 143 Sea Zone
                                                    3 americanInfantrys moved from Queensland to New South Wales
                                                    1 americanMarine moved from Queensland to Northern Territory
                                                    1 americanTransport moved from 152 Sea Zone to 161 Sea Zone
                                                    1 americanTransport moved from 152 Sea Zone to 151 Sea Zone
                                                    1 americanStrategicBomber moved from Western Germany to Northern France
                                                    1 americanStrategicBomber moved from Eastern France to Northern France
                                                    1 americanAirTransport, 1 americanAntiTankGun, 4 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 4 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank moved from Western France to Northern France
                                                    1 americanBattleship and 9 americanTransports moved from 34 Sea Zone to 23 Sea Zone
                                                    1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                                    1 americanNavalFighter moved from British Columbia to 116 Sea Zone
                                                    1 americanNavalFighter moved from Chicago to British Columbia
                                                    1 Truck and 1 americanAntiAirGun moved from Southern Central US to Los Angeles
                                                    1 Train moved from Washington to Florida Peninsula
                                                    1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Washington
                                                    1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanCruiser, 3 americanDestroyers, 1 americanDocks, 1 americanInfantry, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                                                    1 americanInfantry placed in Hawaiian Islands
                                                    1 americanTransport placed in 115 Sea Zone
                                                    Units in Washington being upgraded or consumed: 2 Materials
                                                    1 americanDocks placed in Washington
                                                    1 americanCruiser, 2 americanDestroyers and 1 americanTransport placed in 30 Sea Zone
                                                    1 americanNavalFighter placed in Chicago
                                            
                                                Turn Complete - Usa
                                                    Usa collect 72 PUs; end with 72 PUs
                                                    Units generate 9 techTokens; Usa end with 18 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 1.33
                                            Japan : 0.17
                                            

                                            Savegame

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