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    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 12

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 12
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 11 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Trigger japaneseaTAP: Japan gains access to AdvancedProduction
              Trigger japaneseaTADS: Japan gains access to AdvancedDefensiveStructures
              Japan spend 0 on tech rolls
                  Japan roll 10,8,11,1,10,7,2,9,8 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseInfantry moved from Western Evenki to Eastern Siberia
              1 japaneseFighter moved from Irkutsk to Eastern Siberia
              1 japaneseFighter and 1 japaneseInfantry moved from Irkutsk to Kansk
              3 japaneseDestroyers and 3 japaneseSubmarines moved from 102 Sea Zone to 101 Sea Zone
              1 japaneseInfantry moved from Hunan to Shensi
                    Japan take Shensi from China
              4 japaneseInfantrys moved from Southwestern Australia to 149 Sea Zone
              2 japaneseBattleships, 4 japaneseInfantrys and 2 japaneseTransports moved from 149 Sea Zone to 148 Sea Zone
              2 japaneseBattleships moved from 128 Sea Zone to 148 Sea Zone
              4 japaneseInfantrys moved from 148 Sea Zone to Sumatra
      
          Combat - Japan
              Battle in 101 Sea Zone
                  Japan attack with 3 japaneseDestroyers and 3 japaneseSubmarines
                  Russia defend with 1 russianDestroyer and 1 russianTransport
                      Japan roll dice for 3 japaneseSubmarines in 101 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 101 Sea Zone
                  Japan win, taking 101 Sea Zone from Britain with 3 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 15
                  Casualties for Russia: 1 russianDestroyer and 1 russianTransport
              Battle in Sumatra
                  Japan attack with 4 japaneseInfantrys
                  ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishAntiAirGuns, 9 britishInfantrys and 2 britishMarines
                      Japan roll dice for 4 japaneseBattleships in Sumatra, round 2 : 3/8 hits, 3.33 expected hits
                      Japan roll dice for 4 japaneseInfantrys in Sumatra, round 2 : 0/4 hits, 0.33 expected hits
                      ExiledAllies roll dice for 2 britishAntiAirGuns, 9 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 5/13 hits, 6.17 expected hits
                      2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 4 japaneseInfantrys owned by the Japan lost in Sumatra
                  ExiledAllies win with 1 britishAntiAirGun, 7 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is -2
                  Casualties for Japan: 4 japaneseInfantrys
                  Casualties for Britain: 1 britishAntiAirGun and 2 britishInfantrys
              Battle in Kansk
                  Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kansk, round 2 : 0/2 hits, 0.58 expected hits
                      Russia roll dice for 1 russianInfantry in Kansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 japaneseInfantry owned by the Japan lost in Kansk
                   retreated to Kansk
                  Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                  Casualties for Japan: 1 japaneseInfantry
              Battle in Eastern Siberia
                  Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Eastern Siberia, round 2 : 2/2 hits, 0.58 expected hits
                      Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 0/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia lost in Eastern Siberia
                  Japan win, taking Eastern Siberia from Russia with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              1 japaneseFighter moved from Eastern Siberia to Northern Manchuria
              1 japaneseFighter moved from Kansk to Northern Manchuria
              1 japaneseAirTransport and 1 japaneseParatrooper moved from Irkutsk to Manchuria
              1 japaneseAirTransport moved from Irkutsk to Shanghai
              1 japaneseAirTransport moved from Japan to Tokyo
              1 Material, 1 japaneseAirTransport and 2 japaneseNavalFighters moved from Southwestern Australia to Java
              2 japaneseNavalFighters moved from Phillippines to French Indochina
              2 japaneseFighters moved from French Indochina to Shanghai
              1 japaneseTacticalBomber moved from Peking to Manchuria
              1 japaneseFighter moved from Manchuria to Peking
              1 japaneseFighter moved from Japan to Peking
              1 japaneseAlpineInfantry moved from Soviet Far East to 100 Sea Zone
              1 japaneseAlpineInfantry moved from Kamchatka to 100 Sea Zone
              2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
              1 Material and 1 Truck moved from Tokyo to 99 Sea Zone
              1 Material, 1 Truck, 1 japaneseSubmarine and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
              1 Material, 1 Truck and 2 japaneseAlpineInfantrys moved from 96 Sea Zone to Shanghai
              1 japaneseCruiser, 1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 128 Sea Zone
              2 japaneseInfantrys moved from Kwangtung to 95 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
              1 japaneseDestroyer and 2 japaneseSubmarines moved from 96 Sea Zone to 93 Sea Zone
              1 japaneseCruiser moved from 128 Sea Zone to 148 Sea Zone
              2 japaneseInfantrys moved from 93 Sea Zone to Borneo
              1 japaneseDestroyer and 1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
              1 japaneseCombatEngineer, 3 japaneseInfantrys and 6 japaneseMarines moved from Southwestern Australia to 149 Sea Zone
              4 japaneseCarriers, 1 japaneseCombatEngineer, 2 japaneseCruisers, 9 japaneseDestroyers, 3 japaneseInfantrys, 6 japaneseMarines, 8 japaneseNavalFighters, 8 japaneseSubmarines and 5 japaneseTransports moved from 149 Sea Zone to 148 Sea Zone
              1 japaneseCombatEngineer, 3 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Java
              1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Korea to Yakut
              1 Train moved from Yakut to Korea
              1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma
              1 Train moved from Burma to Hong Kong
              1 Truck moved from Yakut to Northern Manchuria
              1 Truck and 1 japaneseArtillery moved from Northern Manchuria to Irkutsk
              4 Trucks, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseInfantrys, 5 japaneseMech.Infantrys and 5 japaneseTanks moved from Hunan to Shansi
              1 japaneseInfantry moved from Yunnan to Kwangsi
              1 japaneseInfantry moved from Burma to Yunnan
              2 Trucks moved from Shansi to Shantung
              2 Trucks moved from Shansi to Peking
              1 japaneseArtillery moved from Shantung to Shansi
              1 japaneseAntiTankGun and 1 japaneseInfantry moved from Hunan to Anhwei
              1 japaneseArtillery and 1 japaneseCombatEngineer moved from Kwangtung to Anhwei
              1 japaneseArtillery moved from Manchuria to Peking
              1 japaneseArtillery and 2 japaneseInfantrys moved from Yakut to Irkutsk
              1 japaneseArtillery moved from Western Evenki to Irkutsk
              2 japaneseInfantrys moved from Northwestern Australia to Southwestern Australia
              2 japaneseArtillerys moved from Thailand to Burma
      
          Purchase Units - Japan
              Japan buy 1 japaneseAirfield, 3 japaneseArtillerys, 2 japaneseDestroyers, 10 japaneseInfantrys, 2 japaneseNavalFighters and 1 japaneseSubmarine; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Japan
              Units in Java being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Java
              1 japaneseDestroyer placed in 96 Sea Zone
              1 japaneseArtillery and 2 japaneseNavalFighters placed in Japan
              1 japaneseDestroyer and 1 japaneseSubmarine placed in 99 Sea Zone
              3 japaneseInfantrys placed in Kyushu Shikoku
              2 japaneseArtillerys placed in Korea
              2 japaneseInfantrys placed in Shanghai
              2 japaneseInfantrys placed in Hong Kong
              3 japaneseInfantrys placed in Borneo
      
          Turn Complete - Japan
              Japan collect 80 PUs; end with 80 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 83 PUs
              Units generate 9 techTokens; Japan end with 18 techTokens
              Some Units in Burma change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 Material and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
      
          Purchase Units - Thailand
              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      ExiledAllies : -1.17
      Japan : 1.17
      Russia : 0.33
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for :china: :spain: :united_kingdom: :sweden:

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: China round 12

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 12
          
              Research Technology - China
                  China spend 0 on tech rolls
                      China roll 1,6,10,11,1,12,4,1,11,9,11,4 and gets 1 hit
                  China removing all Technology Tokens after successful research.
                  China discover ImprovedAntiAircraft
          
              Combat Move - China
                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                  3 chineseInfantrys moved from Hupeh to Shensi
                  2 chineseFighters moved from Chungking to Shensi
                  1 chineseArtillery, 3 chineseInfantrys and 1 chineseTank moved from Kweichow to Kwangsi
                  4 chineseAlpineInfantrys, 4 chineseArtillerys and 4 chineseInfantrys moved from Eastern Szechwan to Yunnan
                  4 chineseInfantrys and 1 chineseTank moved from Kweichow to Yunnan
                  1 chineseInfantry moved from Kweichow to Kwangsi
          
              Combat - China
                  Battle in Kwangsi
                      China attack with 1 chineseArtillery, 4 chineseInfantrys and 1 chineseTank
                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                          China roll dice for 1 chineseArtillery, 4 chineseInfantrys and 1 chineseTank in Kwangsi, round 2 : 1/6 hits, 1.50 expected hits
                          Japan roll dice for 1 japaneseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                          1 japaneseInfantry owned by the Japan lost in Kwangsi
                      China win, taking Kwangsi from Japan with 1 chineseArtillery, 4 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Yunnan
                      China attack with 4 chineseAlpineInfantrys, 4 chineseArtillerys, 8 chineseInfantrys and 1 chineseTank
                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                          China roll dice for 4 chineseAlpineInfantrys, 4 chineseArtillerys, 8 chineseInfantrys and 1 chineseTank in Yunnan, round 2 : 7/17 hits, 4.00 expected hits
                          Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                      China win, taking Yunnan from Japan with 4 chineseAlpineInfantrys, 4 chineseArtillerys, 7 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 0
                      Casualties for China: 1 chineseInfantry
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Shensi
                      China attack with 2 chineseFighters and 3 chineseInfantrys
                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                          China roll dice for 2 chineseFighters and 3 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.33 expected hits
                          Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                          1 japaneseInfantry owned by the Japan lost in Shensi
                      China win, taking Shensi from Japan with 2 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
          
              Non Combat Move - China
                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseProd1: China has 1 Material placed in Chungking
                  6 chineseInfantrys moved from Hupeh to Inner Mongolia
                  2 chineseInfantrys moved from Northern China to Inner Mongolia
                  3 chineseAlpineInfantrys and 7 chineseInfantrys moved from Eastern Szechwan to Yunnan
                  1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                  1 chineseInfantry moved from Chungking to Eastern Szechwan
                  1 chineseTank moved from Chungking to Yunnan
                  1 Truck moved from Western Szechwan to Chungking
                  1 Truck and 1 chineseArtillery moved from Chungking to Yunnan
                  2 chineseFighters moved from Shensi to Kansu
                  1 Truck moved from Inner Mongolia to Hupeh
                  1 Truck and 1 chineseAntiAirGun moved from Hupeh to Inner Mongolia
                  1 Truck moved from Inner Mongolia to Northern China
                  1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                  2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                  1 chineseInfantry moved from Inner Mongolia to Hupeh
                  4 chineseAlpineInfantrys, 1 chineseAntiAirGun, 3 chineseAntiTankGuns, 6 chineseArtillerys, 1 chineseCombatEngineer and 2 chineseMech.Infantrys moved from Kweichow to Yunnan
                  1 chineseInfantry moved from Singkiang to Ningsia
                  2 chineseInfantrys moved from Tsinghai to Kansu
          
              Purchase Units - China
                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                  China buy 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - China
                  2 chineseAlpineInfantrys placed in Northern China
                  1 chineseAntiAirGun, 1 chineseArtillery and 1 chineseInfantry placed in Chungking
                  2 chineseInfantrys placed in Singkiang
          
              Activate Technology - China
                  China activating ImprovedAntiAircraft
                  Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                  Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
          
              Turn Complete - China
                  China collect 27 PUs; end with 27 PUs
                  Units generate 3 techTokens; China end with 3 techTokens
          

          Combat Hit Differential Summary :

          China : 2.17
          Japan : 0.17
          

          Savegame

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          • C Offline
            colin
            last edited by

            TripleA Move Summary: Britain round 12

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 12
            
                Research Technology - Britain
                    Britain spend 0 on tech rolls
                    Britain removing all Technology Tokens after successful research.
                    Britain discover Production
            
                Combat Move - Britain
                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                    4 britishAlpineInfantrys, 5 britishArtillerys, 5 britishCombatEngineers, 9 britishInfantrys and 3 britishMarines moved from Northern France to Low Countries
                    2 britishInfantrys moved from Central Britain to 23 Sea Zone
                    2 britishMarines moved from London to 23 Sea Zone
                    3 britishInfantrys moved from Southern Britain to 23 Sea Zone
                    5 britishInfantrys and 2 britishMarines moved from 23 Sea Zone to Low Countries
                    1 britishNavalFighter moved from 23 Sea Zone to Low Countries
                    2 britishNavalFighters moved from Central Britain to Low Countries
                    5 britishDestroyers moved from 21 Sea Zone to 7 Sea Zone
                    2 britishArtillerys, 5 britishInfantrys and 1 britishTank moved from New South Wales to Southern Australia
                          Australia take Southern Australia from Japan
                    1 britishInfantry moved from Bombay to Southern Iran
                          Britain take Southern Iran from Italy
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut got a battle for later

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin up for battle

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut sorry was in class ready now

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by ubernaut

                    @colin hey if you dont mind idk why i thought id be able to repair before your second strike. gonna swap the very last ool kill the engineer and get 1 seaplane back. probably should have killed him 2 round earlier but yeah if you dont mind. 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by ubernaut

                      @colin actually just looked at that last round i guess ill lose the bunker too and save that regular plane as well if you dont mind 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Australia round 12

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 12
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 15 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 56 PUs
                        
                            Preparing Defense - Egypt
                                Egypt collect 0 PUs; end with 10 PUs
                        
                            Marching Orders - SouthAfrica
                                SouthAfrica collect 0 PUs; end with 9 PUs
                        
                            Preparing Ambushes - India
                                India collect 0 PUs; end with 13 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 10 PUs
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                    Britain roll 12,7,3,9,8,3,4,12,9 and gets 2 hits
                                Britain removing all Technology Tokens after successful research.
                                Britain discover Production
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                4 britishAlpineInfantrys, 5 britishArtillerys, 5 britishCombatEngineers, 9 britishInfantrys and 3 britishMarines moved from Northern France to Low Countries
                                2 britishInfantrys moved from Central Britain to 23 Sea Zone
                                2 britishMarines moved from London to 23 Sea Zone
                                3 britishInfantrys moved from Southern Britain to 23 Sea Zone
                                5 britishInfantrys and 2 britishMarines moved from 23 Sea Zone to Low Countries
                                1 britishNavalFighter moved from 23 Sea Zone to Low Countries
                                2 britishNavalFighters moved from Central Britain to Low Countries
                                5 britishDestroyers moved from 21 Sea Zone to 7 Sea Zone
                                1 britishInfantry moved from Bombay to Southern Iran
                                      Britain take Southern Iran from Italy
                                1 britishInfantry moved from New South Wales to Southern Australia
                                      Australia take Southern Australia from Japan
                                2 britishInfantrys moved from Bombay to 75 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 75 Sea Zone to 76 Sea Zone
                                2 britishInfantrys moved from 76 Sea Zone to Madagascar
                                2 britishInfantrys moved from Cape Town to 71 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                                2 britishInfantrys moved from 76 Sea Zone to Madagascar
                                1 britishCombatEngineer moved from Bombay to 75 Sea Zone
                                1 britishCombatEngineer and 1 britishTransport moved from 75 Sea Zone to 76 Sea Zone
                                1 britishCombatEngineer moved from 76 Sea Zone to Madagascar
                        
                            Combat - Britain
                                Germany scrambles 1 units out of Western Germany to defend against the attack in Low Countries
                                Germany scrambles 4 units out of Northern Germany to defend against the attack in Low Countries
                                Battle in 7 Sea Zone
                                    Britain attack with 5 britishDestroyers
                                    Germany defend with 6 germanSubmarines
                                        DepthChargeAttack fire in 7 Sea Zone : 3/5 hits, 1.25 expected hits
                                        3 germanSubmarines owned by the Germany lost in 7 Sea Zone
                                    3 germanSubmarines owned by the Germany Submerged
                                    Britain win, taking 7 Sea Zone from Neutral with 5 britishDestroyers remaining. Battle score for attacker is 21
                                    Casualties for Germany: 3 germanSubmarines
                                Battle in Madagascar
                                    Britain attack with 1 britishCombatEngineer and 4 britishInfantrys
                                    VichyFrance defend with 1 Flagpole and 1 germanAirfield; Germany defend with 1 germanInfantry
                                        Britain roll dice for 1 britishCombatEngineer and 4 britishInfantrys in Madagascar, round 2 : 0/5 hits, 0.42 expected hits
                                        VichyFrance roll dice for 1 germanInfantry in Madagascar, round 2 : 1/1 hits, 0.50 expected hits
                                        1 britishInfantry owned by the Britain lost in Madagascar
                                        Britain roll dice for 1 britishCombatEngineer and 3 britishInfantrys in Madagascar, round 3 : 1/4 hits, 0.33 expected hits
                                        VichyFrance roll dice for 1 germanInfantry in Madagascar, round 3 : 0/1 hits, 0.50 expected hits
                                        1 germanInfantry owned by the Germany lost in Madagascar
                                    Some non-combat units are destroyed: 
                                    Britain win, taking Madagascar from VichyFrance with 1 britishCombatEngineer and 3 britishInfantrys remaining. Battle score for attacker is 0
                                    Casualties for Britain: 1 britishInfantry
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Low Countries
                                    Britain attack with 4 britishAlpineInfantrys, 5 britishArtillerys, 5 britishCombatEngineers, 14 britishInfantrys, 5 britishMarines and 3 britishNavalFighters
                                    Germany defend with 1 Flagpole, 2 Trucks, 1 UnitsForExiledAllies, 1 germanAntiAirGun, 5 germanArtillerys, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFighter, 1 germanFortification, 1 germanHeavyArtillery, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery, 4 germanNavalFighters and 1 germanTank
                                        AntiAircraftGun fire in Low Countries : 0/1 hits, 0.08 expected hits
                                        Britain roll dice for 1 britishBattleship and 4 britishCruisers in Low Countries, round 2 : 2/6 hits, 1.83 expected hits
                                    Units damaged: 2 germanEntrenchments owned by the Germany
                                        Britain roll dice for 4 britishAlpineInfantrys, 5 britishArtillerys, 5 britishCombatEngineers, 14 britishInfantrys, 5 britishMarines and 3 britishNavalFighters in Low Countries, round 2 : 10/36 hits, 7.75 expected hits
                                    Units damaged: 1 germanFortification owned by the Germany
                                        Germany roll dice for 1 germanAntiAirGun, 5 germanArtillerys, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFighter, 1 germanFortification, 1 germanHeavyArtillery, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery, 4 germanNavalFighters and 1 germanTank in Low Countries, round 2 : 13/29 hits, 12.08 expected hits
                                        8 germanInfantrys owned by the Germany, 13 britishInfantrys owned by the Britain and 1 germanAntiAirGun owned by the Germany lost in Low Countries
                                        Britain roll dice for 4 britishAlpineInfantrys, 5 britishArtillerys, 5 britishCombatEngineers, 1 britishInfantry, 5 britishMarines and 3 britishNavalFighters in Low Countries, round 3 : 5/23 hits, 5.58 expected hits
                                        Germany roll dice for 5 germanArtillerys, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFighter, 1 germanFortification, 1 germanHeavyArtillery, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery, 4 germanNavalFighters and 1 germanTank in Low Countries, round 3 : 6/20 hits, 9.50 expected hits
                                        2 germanInfantrys owned by the Germany, 1 britishInfantry owned by the Britain, 3 germanArtillerys owned by the Germany, 1 britishCombatEngineer owned by the Britain and 4 britishAlpineInfantrys owned by the Britain lost in Low Countries
                                        Britain roll dice for 5 britishArtillerys, 4 britishCombatEngineers, 5 britishMarines and 3 britishNavalFighters in Low Countries, round 4 : 7/17 hits, 4.58 expected hits
                                        Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFighter, 1 germanFortification, 1 germanHeavyArtillery, 1 germanMech.Infantry, 1 germanMobileArtillery, 4 germanNavalFighters and 1 germanTank in Low Countries, round 4 : 9/15 hits, 7.50 expected hits
                                        3 britishMarines owned by the Britain, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany, 2 germanArtillerys owned by the Germany, 3 britishArtillerys owned by the Britain, 1 germanMobileArtillery owned by the Germany, 1 germanNavalFighter owned by the Germany, 3 britishCombatEngineers owned by the Britain and 1 germanHeavyArtillery owned by the Germany lost in Low Countries
                                        Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 2 britishMarines and 3 britishNavalFighters in Low Countries, round 5 : 4/8 hits, 2.42 expected hits
                                        Germany roll dice for 1 germanCombatEngineer, 2 germanEntrenchments, 1 germanFighter, 1 germanFortification and 3 germanNavalFighters in Low Countries, round 5 : 6/8 hits, 4.33 expected hits
                                        2 britishMarines owned by the Britain, 1 britishNavalFighter owned by the Britain, 1 germanFighter owned by the Germany, 2 britishArtillerys owned by the Britain, 1 germanNavalFighter owned by the Germany, 1 britishCombatEngineer owned by the Britain and 2 germanEntrenchments owned by the Germany lost in Low Countries
                                    Germany win with 1 germanCombatEngineer, 1 germanFortification and 2 germanNavalFighters remaining. Battle score for attacker is -7
                                    Casualties for Britain: 4 britishAlpineInfantrys, 5 britishArtillerys, 5 britishCombatEngineers, 14 britishInfantrys, 5 britishMarines and 1 britishNavalFighter
                                    Casualties for Germany: 1 germanAntiAirGun, 5 germanArtillerys, 2 germanEntrenchments, 1 germanFighter, 1 germanHeavyArtillery, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery, 2 germanNavalFighters and 1 germanTank
                                    2 britishNavalFighters owned by the Britain retreated
                                Moving scrambled unit from Low Countries back to originating territory: Northern Germany
                                Moving scrambled unit from Low Countries back to originating territory: Northern Germany
                                Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                        
                            Non Combat Move - Britain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                2 britishNavalFighters moved from Low Countries to Central Britain
                                1 Material, 2 Trucks and 1 britishAntiAirGun moved from Northern France to 23 Sea Zone
                                2 Trucks and 2 britishInfantrys moved from Rhodesia to Congo
                                2 Trucks moved from Congo to Belgian Congo
                                1 britishTank moved from Anglo Egyptian Sudan to Congo
                                3 britishBattleships, 1 britishCarrier, 3 britishCruisers, 3 britishDestroyers and 1 britishSubmarine moved from 151 Sea Zone to 150 Sea Zone
                                1 britishCruiser, 2 britishDestroyers and 3 britishTransports moved from 104 Sea Zone to 106 Sea Zone
                                2 britishArtillerys, 4 britishInfantrys and 1 britishTank moved from New South Wales to Southern Australia
                                2 britishNavalFighters moved from New South Wales to 150 Sea Zone
                                1 Material and 1 Truck moved from New South Wales to Southern Australia
                                1 Truck moved from Southern Australia to New South Wales
                                1 Truck and 1 britishAntiAirGun moved from New South Wales to Southern Australia
                                1 britishCombatEngineer moved from New South Wales to Southern Australia
                                1 britishDestroyer moved from 30 Sea Zone to 32 Sea Zone
                                1 britishTransport moved from 21 Sea Zone to 32 Sea Zone
                                2 britishTransports moved from 21 Sea Zone to 32 Sea Zone
                                2 britishTransports moved from 21 Sea Zone to 32 Sea Zone
                                1 britishMech.Infantry moved from London to Central Britain
                                1 Truck and 1 britishAntiAirGun moved from 23 Sea Zone to Central Britain
                                1 Material and 1 Truck moved from 23 Sea Zone to London
                                1 britishAirTransport moved from Western Anglo Egyptian Sudan to Cape Town
                                1 britishInfantry moved from Cairo to Central Egpyt
                                1 britishFighter and 1 britishTacticalBomber moved from Cairo to Western Anglo Egyptian Sudan
                                2 britishArtillerys, 1 britishInfantry, 1 britishParatrooper and 1 britishTank moved from French Equatorial Africa to Congo
                                1 britishInfantry and 1 britishMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan
                                2 Trucks and 2 britishInfantrys moved from Bengal to Bombay
                                1 Truck moved from Bombay to Bengal
                                2 britishInfantrys moved from Calcutta to Western Bengal
                                2 britishArtillerys moved from Bengal to Western Bengal
                                1 britishInfantry moved from Bengal to Western Bengal
                                1 britishTransport moved from 151 Sea Zone to 150 Sea Zone
                                1 britishTransport moved from 151 Sea Zone to 150 Sea Zone
                                2 britishFighters moved from New South Wales to Queensland
                                1 britishAlpineInfantry, 1 britishArtillery, 2 britishInfantrys and 2 britishMarines moved from Alaska to British Columbia
                                2 britishArtillerys and 2 britishMech.Infantrys moved from Cairo to Anglo Egyptian Sudan
                                1 Train moved from Ontario to British Columbia
                                1 Train, 1 britishCombatEngineer and 1 britishInfantry moved from British Columbia to Ontario
                                1 britishDestroyer and 1 britishSubmarine moved from 75 Sea Zone to 76 Sea Zone
                        
                            Purchase Units - Britain
                                Britain buy 3 britishArtillerys, 2 britishCombatEngineers, 4 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; 0 techTokens; 
                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Britain
                                2 britishCombatEngineers and 2 britishInfantrys placed in London
                                2 britishInfantrys and 1 britishMarine placed in Southern Britain
                                3 britishArtillerys placed in Central Britain
                        
                            Activate Technology - Britain
                                Britain activating Production
                        
                            Turn Complete - Britain
                                Britain collect 30 PUs; end with 30 PUs
                                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 32 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 33 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 34 PUs
                                Units generate 9 techTokens; Britain end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Bombay change ownership: 1 britishCombatEngineer
                                    Some Units in Ontario change ownership: 1 britishCombatEngineer
                                    Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                    Some Units in Exiled Allies change ownership: 2 Materials and 1 britishCombatEngineer
                                    Some Units in Madagascar change ownership: 1 britishCombatEngineer
                                    Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer
                        
                            Purchase Units - Canada
                                Canada buy 5 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Canada
                                3 britishInfantrys placed in Quebec
                                2 britishInfantrys placed in Ontario
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 15 PUs
                                Units Change Ownership
                                    Some Units in Ontario change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                                    Some Units in Quebec change ownership: 3 britishInfantrys
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 1 britishAircraftPlant and 2 britishTanks; Remaining resources: 43 PUs; 
                        
                            Place Units - ExiledAllies
                                Units in Exiled Allies being upgraded or consumed: 2 Materials
                                1 britishAircraftPlant and 2 britishTanks placed in Exiled Allies
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 16 PUs; end with 59 PUs
                                Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 57 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 56 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 55 PUs
                                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 53 PUs
                                Units Change Ownership
                                    Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 2 britishTanks
                                    Some Units in Madagascar change ownership: 1 britishCombatEngineer
                        
                            Purchase Units - Egypt
                                Egypt buy 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Egypt
                                Units in Cairo being upgraded or consumed: 1 Material
                                1 britishEntrenchment and 3 britishInfantrys placed in Cairo
                        
                            Turn Complete - Egypt
                                Egypt collect 7 PUs; end with 7 PUs
                                Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
                        
                            Purchase Units - SouthAfrica
                                SouthAfrica buy 1 Material and 1 britishCombatEngineer; Remaining resources: 0 PUs; 
                        
                            Place Units - SouthAfrica
                                1 Material and 1 britishCombatEngineer placed in Cape Town
                        
                            Turn Complete - SouthAfrica
                                SouthAfrica collect 7 PUs; end with 7 PUs
                                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                        
                            Purchase Units - India
                                India repair damage of 5x britishFactory; Remaining resources: 8 PUs; 
                                India buy 2 britishAntiAirGuns; Remaining resources: 0 PUs; 
                        
                            Place Units - India
                                2 britishAntiAirGuns placed in Bombay
                        
                            Turn Complete - India
                                India collect 12 PUs; end with 12 PUs
                                Some Units in Bombay change ownership: 2 britishAntiAirGuns and 1 britishCombatEngineer
                        
                            Purchase Units - Australia
                                Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                Australia buy 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 
                        
                            Place Units - Australia
                                1 britishSubmarine placed in 151 Sea Zone
                                2 Materials and 1 britishInfantry placed in New South Wales
                        
                            Turn Complete - Australia
                                Australia collect 14 PUs; end with 14 PUs
                                Units Change Ownership
                                    Some Units in 151 Sea Zone change ownership: 1 britishSubmarine
                                    Some Units in New South Wales change ownership: 2 Materials and 1 britishInfantry
                                    Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer
                        

                        Combat Hit Differential Summary :

                        VichyFrance : 0.00
                        AntiAircraftGun fire in Low Countries : : -0.08
                        Britain : 6.08
                        Germany : 0.58
                        DepthChargeAttack fire in 7 Sea Zone : : 1.75
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut sure

                          ubernautU 3 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin thanks 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin you forgot sweden 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin ok ready for battle 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • Daz DillingerD Offline
                                  Daz Dillinger @ubernaut
                                  last edited by

                                  @ubernaut do you even know ANYTHING about history??!!

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut sorry didnt see these for some reason ill go to the lobby now

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Italy round 12

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 12
                                      
                                          Research Technology - Italy
                                              Italy spend 0 on tech rolls
                                                  Italy roll 5,10,3,6,7,9,4,4,1,8,1,1,11,1,1,4,3,9 and gets 0 hits
                                      
                                          Politics - Italy
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              1 italianStrategicBomber moved from Southern Caucasus to Bombay
                                              3 italianArtillerys, 1 italianCombatEngineer, 4 italianInfantrys, 3 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                                              2 italianMarines moved from Western Egypt to 53 Sea Zone
                                              1 italianMarine moved from Western Egypt to 51 Sea Zone
                                              1 italianMarine and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                                              3 italianMarines moved from 53 Sea Zone to Cairo
                                              3 italianAlpineInfantrys, 4 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank moved from Western Egypt to Cairo
                                              2 italianInfantrys moved from Rome to 49 Sea Zone
                                              2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone
                                              2 italianBattleships moved from 51 Sea Zone to 48 Sea Zone
                                              2 italianInfantrys moved from 48 Sea Zone to Malta
                                              1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Baluchistan to Kashmir
                                                    Italy take Kashmir from India
                                      
                                          Combat - Italy
                                              Strategic bombing raid in Bombay
                                                      AntiAircraftGun fire in Bombay : 0/2 hits, 0.33 expected hits
                                                  Bombing raid in Bombay rolls: 1 and causes: 1 damage to unit: britishFactory
                                                  Bombing raid in Bombay causes 1 damage total. 
                                              Battle in Cairo
                                                  Italy attack with 3 italianAlpineInfantrys, 7 italianArtillerys, 2 italianCombatEngineers, 12 italianInfantrys, 3 italianMarines, 4 italianMech.Infantrys, 3 italianParatroopers and 3 italianTanks
                                                  Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 3 britishEntrenchments and 1 britishFactory; Britain defend with 5 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 2 britishMarines
                                                      AntiTankGun fire in Cairo : 0/1 hits, 0.17 expected hits
                                                      Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 2 italianCombatEngineers, 12 italianInfantrys, 3 italianMarines, 4 italianMech.Infantrys, 3 italianParatroopers and 3 italianTanks in Cairo, round 2 : 15/37 hits, 10.58 expected hits
                                                      Egypt roll dice for 5 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 3 britishEntrenchments, 5 britishInfantrys and 2 britishMarines in Cairo, round 2 : 7/20 hits, 7.50 expected hits
                                                      4 britishInfantrys owned by the Britain, 2 britishMarines owned by the Britain, 5 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain, 3 britishArtillerys owned by the Britain and 7 italianInfantrys owned by the Italy lost in Cairo
                                                      Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 2 italianCombatEngineers, 5 italianInfantrys, 3 italianMarines, 4 italianMech.Infantrys, 3 italianParatroopers and 3 italianTanks in Cairo, round 3 : 9/30 hits, 8.83 expected hits
                                                      Egypt roll dice for 1 britishCombatEngineer, 3 britishEntrenchments and 1 britishInfantry in Cairo, round 3 : 3/5 hits, 2.58 expected hits
                                                      1 britishInfantry owned by the Britain, 1 britishCombatEngineer owned by the Britain, 3 britishEntrenchments owned by the Egypt and 3 italianInfantrys owned by the Italy lost in Cairo
                                                  Italy destroys 7PUs while taking Egypt capital
                                                  Some non-combat units are destroyed: 
                                                  Italy converts britishBarracks into different units
                                                  Italy converts britishDocks into different units
                                                  Italy converts britishFactory into different units
                                                  Italy win, taking Cairo from Egypt with 3 italianAlpineInfantrys, 7 italianArtillerys, 2 italianCombatEngineers, 2 italianInfantrys, 3 italianMarines, 4 italianMech.Infantrys, 3 italianParatroopers and 3 italianTanks remaining. Battle score for attacker is 51
                                                  Casualties for Italy: 10 italianInfantrys
                                                  Casualties for Britain: 5 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 2 britishMarines
                                                  Casualties for Egypt: 3 britishEntrenchments
                                              Battle in Malta
                                                  Italy attack with 2 italianInfantrys
                                                  Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                                      Italy roll dice for 2 italianBattleships in Malta, round 2 : 1/4 hits, 1.67 expected hits
                                                      Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                                                      Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                                                      1 britishAntiAirGun owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                                                  Britain win with 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry remaining. Battle score for attacker is -2
                                                  Casualties for Italy: 2 italianInfantrys
                                                  Casualties for Britain: 1 britishAntiAirGun
                                              Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger italianAP2: Italy has 1 Material placed in Rome
                                              Trigger italianProd: Italy has 1 Material placed in Rome
                                              1 italianStrategicBomber moved from Bombay to Southern Caucasus
                                              1 italianAirTransport moved from Sinai to Crete
                                              1 italianFighter, 1 italianNavalFighter and 1 italianTacticalBomber moved from Crete to Cyrenaica
                                              2 italianNavalFighters and 1 italianTacticalBomber moved from Al Kufrah to Cyrenaica
                                              1 Material and 1 italianAirTransport moved from Northern Italy to Al Kufrah
                                              1 Truck moved from Al Kufrah to Western Egypt
                                              1 Truck and 1 italianAntiAirGun moved from Western Egypt to Cairo
                                              1 Truck and 1 italianAntiAirGun moved from Sinai to Cairo
                                              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                              1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                              1 Truck and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                              1 Truck, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                              1 Truck moved from 51 Sea Zone to Crete
                                              1 italianCombatEngineer and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
                                              1 italianInfantry moved from 51 Sea Zone to Crete
                                              2 italianTransports moved from 51 Sea Zone to 49 Sea Zone
                                              1 italianInfantry moved from Rome to Southern Italy
                                      
                                          Purchase Units - Italy
                                              Italy buy 1 italianDocks, 1 italianFighter, 7 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 18 techTokens; 
                                      
                                          Place Units - Italy
                                              Units in Rome being upgraded or consumed: 3 Materials
                                              1 italianDocks and 4 italianInfantrys placed in Rome
                                              3 italianInfantrys placed in Southern Italy
                                              1 italianFighter and 1 italianTank placed in Northern Italy
                                      
                                          Turn Complete - Italy
                                              Italy collect 36 PUs; end with 36 PUs
                                              Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 39 PUs
                                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                                              Units generate 9 techTokens; Italy end with 27 techTokens
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Germany from Low Countries: 1 germanCombatEngineer and 1 germanFortification
                                              EDIT: Adding units owned by Germany to Northern Germany: 1 germanNavalFighter
                                              EDIT: Adding units owned by Germany to Western Germany: 1 germanFighter
                                              EDIT: Turning off Edit Mode
                                      

                                      Combat Hit Differential Summary :

                                      Egypt : -0.08
                                      AntiAircraftGun fire in Bombay : : -0.33
                                      Italy : 3.75
                                      AntiTankGun fire in Cairo : : -0.17
                                      Britain : 0.50
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin go for :united_states:

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Usa round 12

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 12
                                          
                                              Research Technology - Usa
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 6,6,9,10,11,12,8,4,11,3,9,4,7,1,1,12,6,12 and gets 3 hits
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover ImprovedGunLaying
                                          
                                              Combat Move - Usa
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                      Some non-combat units are destroyed: 
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  1 americanInfantry moved from Northern France to Low Countries
                                                        ExiledAllies take Low Countries from Germany
                                                  1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 4 americanMarines moved from Northern Territory to 151 Sea Zone
                                                  1 americanArtillery, 3 americanBattleships, 1 americanCombatEngineer, 8 americanCruisers, 4 americanInfantrys, 4 americanMarines and 5 americanTransports moved from 151 Sea Zone to 150 Sea Zone
                                                        Usa take 150 Sea Zone from Japan
                                                  1 americanArtillery, 4 americanInfantrys and 4 americanMarines moved from 150 Sea Zone to Dutch East Indies
                                                  1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from Papua to 145 Sea Zone
                                                  1 americanArtillery, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 145 Sea Zone to 150 Sea Zone
                                                  1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from 150 Sea Zone to Dutch East Indies
                                          
                                              Combat - Usa
                                                  Battle in Dutch East Indies
                                                      Usa attack with 2 americanArtillerys, 5 americanInfantrys and 6 americanMarines
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          Usa roll dice for 3 americanBattleships and 8 americanCruisers in Dutch East Indies, round 2 : 4/14 hits, 4.50 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Dutch East Indies, round 2 : 1/1 hits, 0.42 expected hits
                                                          1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Dutch East Indies
                                                      Usa win, taking Dutch East Indies from Japan with 2 americanArtillerys, 4 americanInfantrys and 6 americanMarines remaining. Battle score for attacker is 0
                                                      Casualties for Usa: 1 americanInfantry
                                                      Casualties for Japan: 1 japaneseInfantry
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger UnitsEALowCountries: ExiledAllies has 1 britishInfantry placed in Low Countries
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  1 americanAntiTankGun, 4 americanArtillerys, 1 americanCombatEngineer, 8 americanInfantrys, 4 americanMarines, 1 americanParatrooper and 1 americanTank moved from Northern France to Low Countries
                                                  1 americanMech.Infantry moved from Northern France to Low Countries
                                                  1 americanAirTransport and 2 americanStrategicBombers moved from Northern France to Southern Britain
                                                  1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from Washington to 30 Sea Zone
                                                  1 americanArtillery moved from New York to 30 Sea Zone
                                                  1 americanAntiAirGun moved from Washington to 30 Sea Zone
                                                  1 Train moved from Washington to Northeastern US
                                                  1 Train and 1 americanAntiAirGun moved from Northeastern US to New York
                                                  1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                                  1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 115 Sea Zone to 125 Sea Zone
                                                  1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 125 Sea Zone to Marshall Islands
                                                  1 americanDestroyer moved from 151 Sea Zone to 149 Sea Zone
                                                  4 americanNavalFighters moved from New South Wales to 150 Sea Zone
                                                  2 americanCarriers and 7 americanDestroyers moved from 151 Sea Zone to 150 Sea Zone
                                                  2 americanDestroyers moved from 143 Sea Zone to 125 Sea Zone
                                                  1 americanCarrier, 1 americanCruiser, 2 americanDestroyers and 1 americanNavalFighter moved from 116 Sea Zone to 125 Sea Zone
                                                  1 americanNavalFighter moved from British Columbia to Hawaiian Islands
                                                  1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                                                  1 americanDestroyer moved from 156 Sea Zone to 116 Sea Zone
                                                  1 americanSubmarine moved from 120 Sea Zone to 124 Sea Zone
                                                  1 americanInfantry moved from Dutch New Guinea to 144 Sea Zone
                                                  1 americanArtillery, 1 americanInfantry and 1 americanMarine moved from New Guinea to 144 Sea Zone
                                                  1 americanArtillery, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 144 Sea Zone to 125 Sea Zone
                                                  1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 125 Sea Zone to Marshall Islands
                                                  1 americanNavalFighter moved from Chicago to New Brunswick
                                                  1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 30 Sea Zone to 32 Sea Zone
                                                  2 americanInfantrys moved from New South Wales to 161 Sea Zone
                                                  2 americanInfantrys and 1 americanTransport moved from 161 Sea Zone to 145 Sea Zone
                                                  2 americanInfantrys moved from 145 Sea Zone to Papua
                                                  1 americanInfantry moved from New South Wales to Queensland
                                                  1 Material and 1 Train moved from Washington to Los Angeles
                                          
                                              Purchase Units - Usa
                                                  Usa buy 1 americanAirTransport, 3 americanDestroyers, 2 americanHulls, 1 americanInfantry and 2 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  2 americanSubmarines placed in 115 Sea Zone
                                                  1 americanInfantry placed in San Francisco
                                                  1 americanAirTransport placed in Los Angeles
                                                  1 americanDestroyer and 2 americanHulls placed in 156 Sea Zone
                                                  2 americanDestroyers placed in 156 Sea Zone
                                          
                                              Activate Technology - Usa
                                                  Usa activating ImprovedGunLaying
                                                  Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                                                  Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                                                  Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                                          
                                              Turn Complete - Usa
                                                  Usa collect 72 PUs; end with 72 PUs
                                                  Units generate 9 techTokens; Usa end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : -0.50
                                          Japan : 0.58
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 3 Replies Last reply Reply Quote 0

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