TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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TripleA Turn Summary: Turkey round 17
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 17 Combat Move - Turkey Trigger LiberationTurkey10: Setting switch to false for conditionAttachmentLiberationTurkey attached to Turkey Turn Complete - Turkey
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Germany round 18
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiTank Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 10 units repaired. 10 germanHeavyTank-damageds owned by the Germany removed in Belorussia 10 germanHeavyTanks owned by the Germany added in Belorussia 2 germanArtillerys and 1 germanHeavyArtillery moved from Belorussia to Lativa Estonia 2 germanFighters and 8 germanInfantrys moved from Belorussia to Pskov 2 germanFighters moved from Pinsk Marshes to Pskov 2 germanFighters moved from Eastern Finland to Pskov 2 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Eastern Poland to Pskov 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys moved from Orel Kursk to Voronezh 1 germanInfantry moved from Kharkov to Eastern Ukraine Germany take Eastern Ukraine from Russia 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery and 3 germanInfantrys moved from Kharkov to Voronezh 6 germanHeavyTanks, 6 germanMobileArtillerys and 6 germanTanks moved from Belorussia to Voronezh 3 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks moved from Nigeria to Cameroon
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@colin got a couple here
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@colin hey was trying to ask you if you were trying to do russia or not figured you wouldn't but just to be sure.
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@ubernaut yeah sorry some friends were waiting for me, im not sure yet if I will, I havent looked at it so dont rush
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TripleA Turn Summary: Finland round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 14 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 8,5,3,5,3,6,1,11,12,8,12,6,11,9,9,7,4,4 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiTank Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 10 units repaired. 10 germanHeavyTank-damageds owned by the Germany removed in Belorussia 10 germanHeavyTanks owned by the Germany added in Belorussia Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanArtillerys and 1 germanHeavyArtillery moved from Belorussia to Lativa Estonia 2 germanFighters and 8 germanInfantrys moved from Belorussia to Pskov 2 germanFighters moved from Pinsk Marshes to Pskov 2 germanFighters moved from Eastern Finland to Pskov 2 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Eastern Poland to Pskov 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery and 4 germanInfantrys moved from Orel Kursk to Voronezh 1 germanInfantry moved from Kharkov to Eastern Ukraine Germany take Eastern Ukraine from Russia 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery and 3 germanInfantrys moved from Kharkov to Voronezh 6 germanHeavyTanks, 6 germanMobileArtillerys and 6 germanTanks moved from Belorussia to Voronezh 3 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks moved from Nigeria to Cameroon Combat - Germany Battle in Cameroon Germany attack with 3 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks ExiledAllies defend with 1 Flagpole and 1 britishEntrenchment Germany roll dice for 3 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks in Cameroon, round 2 : 10/14 hits, 4.08 expected hits ExiledAllies roll dice for 1 britishEntrenchment in Cameroon, round 2 : 1/1 hits, 0.50 expected hits 1 britishEntrenchment owned by the ExiledAllies and 1 germanInfantry owned by the Germany lost in Cameroon Germany win, taking Cameroon from ExiledAllies with 3 germanArtillerys, 4 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for ExiledAllies: 1 britishEntrenchment Battle in Pskov Germany attack with 8 germanFighters, 8 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers Russia defend with 1 Flagpole, 2 russianAirfields, 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 2 russianEntrenchments and 2 russianInfantrys AntiAircraftGun fire in Pskov : 0/1 hits, 0.25 expected hits Germany roll dice for 8 germanFighters, 8 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Pskov, round 2 : 7/20 hits, 5.67 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 2 russianEntrenchments and 2 russianInfantrys in Pskov, round 2 : 3/8 hits, 3.08 expected hits 2 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 3 germanInfantrys owned by the Germany, 1 russianAntiTankGun owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Pskov AntiAircraftGun fire in Pskov : 1/1 hits, 0.25 expected hits 1 germanTacticalBomber owned by the Germany lost in Pskov Germany roll dice for 8 germanFighters, 5 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Pskov, round 3 : 5/16 hits, 4.83 expected hits Russia roll dice for 1 russianAntiAirGun, 1 russianCombatEngineer and 1 russianEntrenchment in Pskov, round 3 : 1/3 hits, 1.08 expected hits 1 russianCombatEngineer owned by the Russia, 1 germanInfantry owned by the Germany, 1 russianEntrenchment owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Pskov Some non-combat units are destroyed: Germany win, taking Pskov from Russia with 8 germanFighters, 4 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 10 Casualties for Germany: 4 germanInfantrys and 1 germanTacticalBomber Casualties for Russia: 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianCombatEngineers, 2 russianEntrenchments and 2 russianInfantrys Battle in Lativa Estonia Germany attack with 2 germanArtillerys and 1 germanHeavyArtillery Russia defend with 1 Flagpole, 1 russianAntiAirGun and 1 russianInfantry Germany roll dice for 2 germanArtillerys and 1 germanHeavyArtillery in Lativa Estonia, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianInfantry in Lativa Estonia, round 2 : 0/2 hits, 0.58 expected hits Turning on Edit Mode EDIT: Adding units owned by Germany to Lativa Estonia: 2 germanInfantrys EDIT: Removing units owned by Germany from Leningrad: 2 germanInfantrys EDIT: Turning off Edit Mode Germany roll dice for 2 germanArtillerys and 1 germanHeavyArtillery in Lativa Estonia, round 3 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianInfantry in Lativa Estonia, round 3 : 2/2 hits, 0.58 expected hits 2 germanArtillerys owned by the Germany lost in Lativa Estonia 2 germanInfantrys owned by the Germany and 1 germanHeavyArtillery owned by the Germany retreated to Belorussia Russia win with 1 russianAntiAirGun and 1 russianInfantry remaining. Battle score for attacker is -8 Casualties for Germany: 2 germanArtillerys Turning on Edit Mode EDIT: Removing units owned by Germany from Belorussia: 2 germanInfantrys EDIT: Adding units owned by Germany to Belorussia: 2 germanArtillerys EDIT: Turning off Edit Mode Battle in Voronezh Germany attack with 3 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 6 germanHeavyTanks, 7 germanInfantrys, 6 germanMobileArtillerys and 6 germanTanks Russia defend with 1 Flagpole, 4 Trucks, 1 russianAirfield, 4 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 5 russianInfantrys and 2 russianMech.Infantrys HvyTankFS fire in Voronezh : 2/6 hits, 1.50 expected hits AntiTankGun fire in Voronezh : 1/1 hits, 0.33 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 2 russianMech.Infantrys owned by the Russia lost in Voronezh 1 germanHeavyTank owned by the Germany lost in Voronezh 1 germanHeavyTank-damaged owned by the Germany added in Voronezh Germany roll dice for 3 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 5 germanHeavyTanks, 1 germanHeavyTank-damaged, 7 germanInfantrys, 6 germanMobileArtillerys and 6 germanTanks in Voronezh, round 2 : 14/34 hits, 14.17 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 4 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 5 russianInfantrys in Voronezh, round 2 : 1/14 hits, 4.00 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 5 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 2 russianArtillerys owned by the Russia, 1 russianAntiTankGun owned by the Russia and 4 russianAntiAirGuns owned by the Russia lost in Voronezh 1 germanHeavyTank owned by the Germany lost in Voronezh 1 germanHeavyTank-damaged owned by the Germany added in Voronezh Germany roll dice for 3 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 2 germanHeavyTank-damageds, 7 germanInfantrys, 6 germanMobileArtillerys and 6 germanTanks in Voronezh, round 3 : 21/34 hits, 14.00 expected hits Russia roll dice for 1 russianEntrenchment in Voronezh, round 3 : 0/1 hits, 0.42 expected hits 1 russianEntrenchment owned by the Russia lost in Voronezh Some non-combat units are destroyed: Germany win, taking Voronezh from Russia with 3 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 2 germanHeavyTank-damageds, 7 germanInfantrys, 6 germanMobileArtillerys and 6 germanTanks remaining. Battle score for attacker is 43 Casualties for Russia: 4 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 5 russianInfantrys and 2 russianMech.Infantrys Casualties for Germany: 2 germanHeavyTanks Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanStrategicBombers moved from Pskov to Austria 1 germanTacticalBomber moved from Pskov to Poland 2 germanFighters moved from Pskov to Pinsk Marshes 2 germanFighters moved from Pskov to Belorussia 2 germanFighters moved from Pskov to Eastern Finland 2 germanFighters moved from Pskov to Leningrad 2 germanNavalFighters moved from Southern Germany to Northern France 2 germanNavalFighters moved from Southern Germany to Vichy France 2 germanNavalFighters moved from Vichy France to Algeria 1 Material and 1 germanAirTransport moved from Berlin to Leningrad 1 Material and 1 germanAirTransport moved from Berlin to Northern France 2 germanAirTransports moved from Eastern Poland to Berlin 3 germanInfantrys moved from Norway to 25 Sea Zone 3 germanInfantrys moved from 25 Sea Zone to Low Countries 2 germanSubmarines moved from 34 Sea Zone to 22 Sea Zone 2 germanSubmarines moved from 44 Sea Zone to 43 Sea Zone 1 Train moved from Eastern Poland to Poland 1 Train and 1 germanAntiAirGun moved from Poland to Northern Germany 1 Train moved from Northern Germany to Austria 1 Train and 2 germanInfantrys moved from Austria to Western Germany 1 Train and 2 germanInfantrys moved from Hungary Slovakia to Northern Germany 1 Train moved from Northern Germany to Hungary Slovakia 2 Trucks and 2 germanAlpineInfantrys moved from Leningrad to Northern Sweden 1 Truck and 1 germanAntiAirGun moved from Kharkov to Voronezh 1 Truck moved from Voronezh to Kharkov 1 Truck and 1 germanAntiAirGun moved from Kharkov to Voronezh 1 Truck and 1 germanInfantry moved from Eastern Poland to Voronezh 1 germanMech.Infantry moved from Belorussia to Orel Kursk 1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Voronezh 1 germanAntiAirGun, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanInfantry and 5 germanMech.Infantrys moved from Belorussia to Voronezh 2 Trucks moved from Pinsk Marshes to Belorussia 5 Trucks, 1 germanAntiAirGun, 1 germanAntiTankGun, 2 germanArtillerys, 5 germanHeavyArtillerys, 4 germanHeavyTanks, 4 germanMech.Infantrys, 4 germanMobileArtillerys and 3 germanTanks moved from Belorussia to Leningrad 3 Trucks moved from Leningrad to Eastern Finland 2 Trucks, 1 germanArtillery and 1 germanInfantry moved from West Africa to Gold Coast 2 Trucks moved from Gold Coast to French West Africa 1 germanAntiTankGun and 2 germanInfantrys moved from Western Anglo Egyptian Sudan to French Equatorial Africa 1 germanInfantry moved from French Equatorial Africa to Cameroon 1 germanArtillery and 1 germanInfantry moved from Gold Coast to Nigeria 1 germanArtillery and 1 germanInfantry moved from West Africa to French West Africa 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Algeria to Morrocco 7 germanAlpineInfantrys, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery and 9 germanInfantrys moved from Northern Spain to Southern Spain 2 germanArtillerys, 1 germanCombatEngineer and 10 germanInfantrys moved from Western France to Northern Spain 1 germanArtillery and 10 germanInfantrys moved from Northern France to Western France 1 germanArtillery and 10 germanInfantrys moved from Low Countries to Northern France 8 germanInfantrys moved from Northern Germany to Low Countries 2 germanInfantrys moved from Sweden to Norway 2 germanInfantrys moved from Eastern Finland to Leningrad 1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland 3 germanInfantrys moved from Eastern Poland to Belorussia 1 germanInfantry moved from Western Ukraine to Kharkov 2 germanInfantrys moved from Romania to Western Ukraine 1 Train moved from Western Germany to Romania Purchase Units - Germany Germany buy 4 germanAdvancedSubmarines, 2 germanAirfields, 2 germanAlpineInfantrys, 1 germanArtillery, 6 germanInfantrys, 4 germanSubmarines and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Leningrad being upgraded or consumed: 1 Material 1 germanAirfield placed in Leningrad Units in Northern France being upgraded or consumed: 1 Material 1 germanAirfield placed in Northern France 4 germanAdvancedSubmarines placed in 25 Sea Zone 4 germanSubmarines placed in 27 Sea Zone 1 germanArtillery and 1 germanTank placed in Belorussia 2 germanAlpineInfantrys placed in Algeria 2 germanInfantrys placed in Tunisia 2 germanInfantrys placed in Sweden 2 germanInfantrys placed in Austria Activate Technology - Germany Germany activating AdvancedAntiTank Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield Trigger italianIFR5: Setting givesMovement to 3:italianFighter for unitAttachment attached to germanAirfield Trigger italianIFR5: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanAirfield Trigger germanAdvAT: Setting attackAA to 4 for unitAttachment attached to germanAntiTankGun Trigger germanAdvAT: Setting defense to 3 for unitAttachment attached to germanAntiTankGun Trigger germanAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to germanAntiTankGun Trigger italianIFR6: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 98 PUs; end with 98 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 101 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 104 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 107 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAlpineInfantry and 1 germanInfantry placed in Vichy France 1 germanTransport placed in 44 Sea Zone Turn Complete - VichyFrance VichyFrance collect 16 PUs; end with 16 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanTransport Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
Combat Hit Differential Summary :
ExiledAllies : 0.50 HvyTankFS fire in Voronezh : : 0.50 AntiTankGun fire in Voronezh : : 0.67 Germany : 12.92 AntiAircraftGun fire in Pskov : : 0.50 Russia : -2.75
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@colin got a little distracted earlier anyway go for
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TripleA Turn Summary: Russia round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Russia Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Trigger russianaTAL: Russia gains access to AdvancedLogistics Russia spend 0 on tech rolls Russia roll 2,4,10,4,3,8,9,10,1 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Smolensk to Orel Kursk Russia take Orel Kursk from Germany 1 russianAlpineInfantry and 1 russianInfantry moved from Southern Caucasus to Northern Iran 1 russianArtillery moved from Eastern Iran to Northern Iran 1 russianInfantry moved from Kansk to Eastern Siberia Russia take Eastern Siberia from Japan Combat - Russia Battle in Northern Iran Russia attack with 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry in Northern Iran, round 2 : 0/3 hits, 0.58 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Northern Iran Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Northern Iran, round 3 : 0/2 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Northern Iran, round 4 : 1/2 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 4 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Northern Iran Russia win, taking Northern Iran from Italy with 1 russianAlpineInfantry and 1 russianArtillery remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianArtillery, 3 russianInfantrys, 1 russianMech.Infantry and 1 russianTank moved from Volgarod to Stalingrad 3 russianInfantrys moved from Tula to Stalingrad 3 russianMech.Infantrys moved from Astrakhan to Stalingrad 1 Train and 2 russianInfantrys moved from Vologda to Stalingrad 1 Train moved from Volgarod to Urals 1 Train and 2 russianInfantrys moved from Urals to Stalingrad 2 Trains moved from Stalingrad to Moscow 1 Train, 1 russianAntiTankGun and 1 russianInfantry moved from Moscow to Stalingrad 1 Material, 2 Trucks and 1 russianArtillery moved from Moscow to Stalingrad 1 russianCombatEngineer and 1 russianMech.Infantry moved from Southern Caucasus to Stalingrad 1 russianAirTransport moved from Southern Caucasus to Moscow 1 Truck, 2 russianInfantrys and 1 russianMech.Infantry moved from Southern Caucasus to Stalingrad 1 Train moved from Astrakhan to Urals 2 Trucks moved from Stalingrad to Moscow 2 Trucks moved from Stalingrad to Volgarod 1 Truck moved from Stalingrad to Volgarod 1 russianAlpineInfantry, 14 russianAntiTankGuns, 14 russianArtillerys, 3 russianCombatEngineers, 4 russianInfantrys, 2 russianMarines and 3 russianParatroopers moved from Novgorod to Moscow 1 Truck and 1 russianAntiAirGun moved from Novgorod to Moscow 2 russianInfantrys moved from Siberia to Kansk 2 russianInfantrys moved from Omsk to Siberia 1 russianFighter moved from Moscow to Volgarod 1 russianFighter moved from Stalingrad to Volgarod Purchase Units - Russia Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 12 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 3 russianAntiTankGuns and 1 russianFortification placed in Stalingrad Units in Moscow being upgraded or consumed: 1 Material 1 russianAntiAirGun, 1 russianEntrenchment and 3 russianInfantrys placed in Moscow 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Urals Turn Complete - Russia Russia collect 53 PUs; end with 53 PUs Units generate 9 techTokens; Russia end with 18 techTokens
Combat Hit Differential Summary :
Italy : 0.00 Russia : -0.58
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@ubernaut back to you
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TripleA Move Summary: Japan round 18
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseArtillery and 2 japaneseInfantrys moved from Irkutsk to Eastern Siberia 2 japaneseFighters and 3 japaneseInfantrys moved from Shansi to Shensi 2 japaneseFighters moved from Thailand to Shensi 1 japaneseInfantry moved from Hunan to Hupeh 2 japaneseInfantrys moved from Kweichow to Hupeh 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shanghai to Hupeh 2 japaneseFighters moved from Kwangtung to Hupeh 2 japaneseFighters moved from French Indochina to Hupeh 1 japaneseInfantry and 3 japaneseMarines moved from Phillippines Islands to 127 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Borneo to 93 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 148 Sea Zone 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Sumatra 2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra 2 japaneseInfantrys and 2 japaneseMarines moved from 147 Sea Zone to Celebes 2 japaneseNavalFighters moved from 129 Sea Zone to Celebes 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseNavalFighters moved from 129 Sea Zone to Dutch New Guinea 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 2 japaneseDestroyers and 2 japaneseSubmarines moved from 129 Sea Zone to 146 Sea Zone 2 japaneseNavalFighters moved from 129 Sea Zone to 130 Sea Zone 1 japaneseSubmarine moved from 96 Sea Zone to 130 Sea Zone 2 japaneseDestroyers and 2 japaneseSubmarines moved from 127 Sea Zone to 146 Sea Zone
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@colin got a few scrambles here
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@ubernaut ready now if you are
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TripleA Turn Summary: Thailand round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan roll 1,9,1,8,1,9,6,9,4 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 2 japaneseInfantrys moved from Irkutsk to Eastern Siberia 2 japaneseFighters and 3 japaneseInfantrys moved from Shansi to Shensi 2 japaneseFighters moved from Thailand to Shensi 1 japaneseInfantry moved from Hunan to Hupeh 2 japaneseInfantrys moved from Kweichow to Hupeh 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shanghai to Hupeh 2 japaneseFighters moved from Kwangtung to Hupeh 2 japaneseFighters moved from French Indochina to Hupeh 1 japaneseInfantry and 3 japaneseMarines moved from Phillippines Islands to 127 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Borneo to 93 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 148 Sea Zone 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Sumatra 2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra 2 japaneseInfantrys and 2 japaneseMarines moved from 147 Sea Zone to Celebes 2 japaneseNavalFighters moved from 129 Sea Zone to Celebes 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseNavalFighters moved from 129 Sea Zone to Dutch New Guinea 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 2 japaneseDestroyers and 2 japaneseSubmarines moved from 129 Sea Zone to 146 Sea Zone 2 japaneseNavalFighters moved from 129 Sea Zone to 130 Sea Zone 1 japaneseSubmarine moved from 96 Sea Zone to 130 Sea Zone 2 japaneseDestroyers and 2 japaneseSubmarines moved from 127 Sea Zone to 146 Sea Zone Combat - Japan Battle in Celebes Japan attack with 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanInfantry Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Celebes, round 2 : 1/4 hits, 1.17 expected hits ExiledAllies roll dice for 1 americanInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Celebes Japan win, taking Celebes from ExiledAllies with 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Usa: 1 americanInfantry Battle in 146 Sea Zone Japan attack with 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseSubmarines and 1 japaneseTransport Usa defend with 1 americanCruiser Japan roll dice for 4 japaneseSubmarines in 146 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japan roll dice for 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 4 japaneseDestroyers and 1 japaneseTransport in 146 Sea Zone, round 2 : 8/19 hits, 7.92 expected hits Usa roll dice for 1 americanCruiser in 146 Sea Zone, round 2 : 0/1 hits, 0.58 expected hits 1 americanCruiser owned by the Usa lost in 146 Sea Zone Japan win, taking 146 Sea Zone from Neutral with 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseSubmarines and 1 japaneseTransport remaining. Battle score for attacker is 12 Casualties for Usa: 1 americanCruiser Battle in 130 Sea Zone Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 130 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 2 japaneseNavalFighters in 130 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Usa roll dice for 1 americanDestroyer in 130 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa lost in 130 Sea Zone Japan win with 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Sumatra Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters in Sumatra, round 2 : 1/4 hits, 1.25 expected hits ExiledAllies roll dice for 1 britishInfantry in Sumatra, round 2 : 0/1 hits, 0.50 expected hits 1 britishInfantry owned by the Britain lost in Sumatra Japan win, taking Sumatra from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Dutch New Guinea Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters in Dutch New Guinea, round 2 : 1/4 hits, 1.08 expected hits ExiledAllies roll dice for 1 americanInfantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 americanInfantry owned by the Usa lost in Dutch New Guinea Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Battle in Hupeh Japan attack with 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 chineseAntiAirGun and 1 chineseInfantry AntiAircraftGun fire in Hupeh : 0/1 hits, 0.17 expected hits Japan roll dice for 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Hupeh, round 2 : 3/9 hits, 2.17 expected hits China roll dice for 1 chineseAntiAirGun and 1 chineseInfantry in Hupeh, round 2 : 0/2 hits, 0.58 expected hits 1 chineseInfantry owned by the China and 1 chineseAntiAirGun owned by the China lost in Hupeh Japan win, taking Hupeh from China with 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 7 Casualties for China: 1 chineseAntiAirGun and 1 chineseInfantry Battle in Eastern Siberia Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Eastern Siberia, round 2 : 2/3 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Siberia Japan win, taking Eastern Siberia from Russia with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Shensi Japan attack with 4 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 4 japaneseFighters and 3 japaneseInfantrys in Shensi, round 2 : 3/7 hits, 2.50 expected hits China roll dice for 3 chineseInfantrys in Shensi, round 2 : 0/3 hits, 0.75 expected hits 3 chineseInfantrys owned by the China lost in Shensi Japan win, taking Shensi from China with 4 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 9 Casualties for China: 3 chineseInfantrys Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 2 japaneseFighters moved from Shensi to Hong Kong 2 japaneseFighters moved from Shensi to Shansi 2 japaneseFighters moved from Hupeh to Shanghai 2 japaneseFighters moved from Hupeh to Shansi 1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Kwangtung 2 japaneseNavalFighters moved from Southern Thailand to French Indochina 2 japaneseNavalFighters moved from Sumatra to 147 Sea Zone 2 japaneseNavalFighters moved from Celebes to 146 Sea Zone 2 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone 2 japaneseNavalFighters moved from 130 Sea Zone to 146 Sea Zone 3 Materials and 3 japaneseAirTransports moved from Hong Kong to Java 1 Material and 1 japaneseAirTransport moved from Tokyo to Kyushu Shikoku 1 japaneseAirTransport moved from Kyushu Shikoku to Tokyo 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 Material moved from Tokyo to 99 Sea Zone 1 japaneseArtillery moved from Japan to 99 Sea Zone 1 Material, 1 japaneseArtillery and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 Material and 1 japaneseArtillery moved from 98 Sea Zone to Korea 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 148 Sea Zone to Java 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseSubmarine moved from 129 Sea Zone to 147 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseInfantry, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Shanghai 1 Train and 2 japaneseArtillerys moved from Korea to Yakut 1 Train moved from Yakut to Korea 1 Train moved from Burma to Hong Kong 1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Shantung 1 Material and 1 Truck moved from Manchuria to Anhwei 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 1 Truck moved from Shansi to Peking 1 Truck moved from Peking to Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 2 Trucks, 1 japaneseAntiTankGun and 1 japaneseParatrooper moved from Shansi to Hunan 2 Trucks moved from Hunan to Kwangtung 1 Truck and 1 japaneseInfantry moved from Shanghai to Hunan 1 Truck moved from Hunan to Anhwei 1 japaneseInfantry moved from Rangoon to Burma 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Southern Thailand to Malay 2 japaneseArtillerys moved from Yakut to Irkutsk 1 japaneseInfantry moved from Hunan to Kweichow 1 japaneseInfantry moved from Kweichow to Yunnan 1 japaneseInfantry moved from Yunnan to Burma Purchase Units - Japan Japan buy 2 japaneseDestroyers, 1 japaneseDocks, 8 japaneseInfantrys, 1 japaneseNavalFighter, 2 japaneseSubmarines and 2 japaneseTransports; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Java being upgraded or consumed: 3 Materials 1 japaneseDocks placed in Java 1 japaneseNavalFighter placed in Japan 1 japaneseDestroyer, 1 japaneseSubmarine and 1 japaneseTransport placed in 98 Sea Zone 1 japaneseDestroyer placed in 98 Sea Zone 1 japaneseSubmarine and 1 japaneseTransport placed in 96 Sea Zone 2 japaneseInfantrys placed in Irkutsk 1 japaneseInfantry placed in Shanghai 2 japaneseInfantrys placed in Hong Kong 3 japaneseInfantrys placed in Borneo Activate Technology - Japan Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 80 PUs; end with 80 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 83 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 86 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 Material and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
ExiledAllies : -0.33 Usa : -0.83 Japan : 0.50 China : -1.33 AntiAircraftGun fire in Hupeh : : -0.17 Russia : -0.33
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@colin go for please dont forget to to post after china and uk so i can see those dice stats.
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TripleA Turn Summary: China round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseAlpineInfantry and 4 chineseInfantrys moved from Kansu to Hupeh 2 chineseFighters moved from Chungking to Hupeh Combat - China Battle in Hupeh China attack with 1 chineseAlpineInfantry, 2 chineseFighters and 4 chineseInfantrys Japan defend with 1 Flagpole and 3 japaneseInfantrys China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 4 chineseInfantrys in Hupeh, round 2 : 1/7 hits, 1.08 expected hits Japan roll dice for 3 japaneseInfantrys in Hupeh, round 2 : 2/3 hits, 1.00 expected hits 2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 3 : 1/5 hits, 0.92 expected hits Japan roll dice for 2 japaneseInfantrys in Hupeh, round 3 : 0/2 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 4 : 0/5 hits, 0.92 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 5 : 1/5 hits, 0.92 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh China win, taking Hupeh from Japan with 1 chineseAlpineInfantry, 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0 Casualties for China: 3 chineseInfantrys Casualties for Japan: 3 japaneseInfantrys Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Hupeh to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh 1 Truck moved from Hupeh to Chungking 2 chineseInfantrys moved from Northern China to Inner Mongolia 6 chineseInfantrys moved from Inner Mongolia to Hupeh 2 chineseAlpineInfantrys and 1 chineseArtillery moved from Chungking to Hupeh 1 chineseAlpineInfantry moved from Chungking to Eastern Szechwan 1 Truck moved from Chungking to Kansu 1 Truck moved from Eastern Szechwan to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan 1 Truck moved from Eastern Szechwan to Chungking 1 Truck moved from Eastern Szechwan to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseCombatEngineer and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China 1 chineseAntiAirGun, 1 chineseAntiTankGun and 1 chineseArtillery placed in Chungking 1 chineseAlpineInfantry and 1 chineseCombatEngineer placed in Kansu 2 chineseInfantrys placed in Northern China Turn Complete - China China collect 21 PUs; end with 21 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 24 PUs Units generate 3 techTokens; China end with 9 techTokens
Combat Hit Differential Summary :
China : -0.83 Japan : 0.67
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TripleA Move Summary: Britain round 18
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks moved from Belgian Congo to Tanganyika 1 britishInfantry moved from Belgian Congo to Tanganyika 2 britishMarines moved from Southern Britain to 23 Sea Zone 4 britishMarines moved from Central Britain to 23 Sea Zone 6 britishInfantrys moved from London to 23 Sea Zone 1 britishCombatEngineer moved from London to 23 Sea Zone 1 britishCombatEngineer moved from Southern Britain to 23 Sea Zone 4 britishMarines and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishMarines moved from 12 Sea Zone to Norway 2 britishMarines and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishMarines moved from 12 Sea Zone to Central Norway 2 britishCombatEngineers and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishCombatEngineers moved from 12 Sea Zone to Central Norway 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Southern Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Central Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 2 britishInfantrys moved from Scotland to 7 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 1 britishBattleship and 7 britishCruisers moved from 23 Sea Zone to 12 Sea Zone 1 britishSubmarine moved from 150 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from Queensland to 148 Sea Zone 1 britishNavalFighter moved from Central Britain to Norway 1 britishNavalFighter moved from Central Britain to Norway 2 britishInfantrys moved from 12 Sea Zone to Central Norway 8 britishDestroyers moved from 23 Sea Zone to 12 Sea Zone 3 britishInfantrys moved from Bombay to Southern Iran 2 britishInfantrys moved from Bengal to Rangoon 1 britishFighter and 1 britishTacticalBomber moved from Calcutta to Rangoon
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@ubernaut some battles for later
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@colin up for battle
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TripleA Turn Summary: Australia round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 14 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 15 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,7,6,6,2,3,6,10,8 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks moved from Belgian Congo to Tanganyika 1 britishInfantry moved from Belgian Congo to Tanganyika 2 britishMarines moved from Southern Britain to 23 Sea Zone 4 britishMarines moved from Central Britain to 23 Sea Zone 6 britishInfantrys moved from London to 23 Sea Zone 1 britishCombatEngineer moved from London to 23 Sea Zone 1 britishCombatEngineer moved from Southern Britain to 23 Sea Zone 4 britishMarines and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishMarines moved from 12 Sea Zone to Norway 2 britishMarines and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishMarines moved from 12 Sea Zone to Central Norway 2 britishCombatEngineers and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishCombatEngineers moved from 12 Sea Zone to Central Norway 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Southern Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Central Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 2 britishInfantrys moved from Scotland to 7 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 1 britishBattleship and 7 britishCruisers moved from 23 Sea Zone to 12 Sea Zone 1 britishSubmarine moved from 150 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from Queensland to 148 Sea Zone 1 britishNavalFighter moved from Central Britain to Norway 1 britishNavalFighter moved from Central Britain to Norway 2 britishInfantrys moved from 12 Sea Zone to Central Norway 8 britishDestroyers moved from 23 Sea Zone to 12 Sea Zone 3 britishInfantrys moved from Bombay to Southern Iran 2 britishInfantrys moved from Bengal to Rangoon 1 britishFighter and 1 britishTacticalBomber moved from Calcutta to Rangoon Combat - Britain Germany scrambles 1 units out of Norway to defend against the attack in 12 Sea Zone Germany scrambles to create a battle in territory 12 Sea Zone Japan scrambles 2 units out of 147 Sea Zone to defend against the attack in 148 Sea Zone Germany scrambles 1 units out of Norway to defend against the attack in Central Norway Battle in Southern Iran Britain attack with 3 britishInfantrys Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 3 britishInfantrys in Southern Iran, round 2 : 1/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Southern Iran, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Southern Iran Britain win, taking Southern Iran from Italy with 2 britishInfantrys remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Battle in 12 Sea Zone Britain attack with 1 britishBattleship, 7 britishCruisers, 8 britishDestroyers and 10 britishTransports Germany defend with 1 germanNavalFighter Britain roll dice for 1 britishBattleship, 7 britishCruisers, 8 britishDestroyers and 10 britishTransports in 12 Sea Zone, round 2 : 10/17 hits, 6.67 expected hits Germany roll dice for 1 germanNavalFighter in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 germanNavalFighter owned by the Germany lost in 12 Sea Zone Britain win, taking 12 Sea Zone from Neutral with 1 britishBattleship, 7 britishCruisers, 8 britishDestroyers and 10 britishTransports remaining. Battle score for attacker is 11 Casualties for Germany: 1 germanNavalFighter Battle in Norway Britain attack with 6 britishInfantrys, 4 britishMarines and 2 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanEntrenchment and 2 germanInfantrys Britain roll dice for 6 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 2 : 1/12 hits, 1.50 expected hits Units damaged: 1 germanEntrenchment owned by the Germany Germany roll dice for 1 germanEntrenchment and 2 germanInfantrys in Norway, round 2 : 2/3 hits, 1.67 expected hits 2 britishInfantrys owned by the Britain lost in Norway Britain roll dice for 4 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 3 : 0/10 hits, 1.33 expected hits Germany roll dice for 1 germanEntrenchment and 2 germanInfantrys in Norway, round 3 : 2/3 hits, 1.67 expected hits 2 britishInfantrys owned by the Britain lost in Norway Britain roll dice for 2 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 4 : 1/8 hits, 1.17 expected hits Germany roll dice for 1 germanEntrenchment and 2 germanInfantrys in Norway, round 4 : 0/3 hits, 1.67 expected hits 1 germanInfantry owned by the Germany lost in Norway Britain roll dice for 2 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 5 : 4/8 hits, 1.17 expected hits Germany roll dice for 1 germanEntrenchment and 1 germanInfantry in Norway, round 5 : 1/2 hits, 1.17 expected hits 1 germanInfantry owned by the Germany, 1 britishInfantry owned by the Britain and 1 germanEntrenchment owned by the Germany lost in Norway Some non-combat units are destroyed: Britain win, taking Norway from Germany with 1 britishInfantry, 4 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is -3 Casualties for Britain: 5 britishInfantrys Casualties for Germany: 1 germanEntrenchment and 2 germanInfantrys Battle in Central Norway Britain attack with 2 britishCombatEngineers, 6 britishInfantrys and 2 britishMarines Germany defend with 1 Flagpole, 1 germanEntrenchment and 1 germanNavalFighter Britain roll dice for 2 britishCombatEngineers, 6 britishInfantrys and 2 britishMarines in Central Norway, round 2 : 1/10 hits, 1.00 expected hits Units damaged: 1 germanEntrenchment owned by the Germany Germany roll dice for 1 germanEntrenchment and 1 germanNavalFighter in Central Norway, round 2 : 1/2 hits, 1.08 expected hits 1 britishInfantry owned by the Britain lost in Central Norway Britain roll dice for 2 britishCombatEngineers, 5 britishInfantrys and 2 britishMarines in Central Norway, round 3 : 3/9 hits, 0.92 expected hits Germany roll dice for 1 germanEntrenchment and 1 germanNavalFighter in Central Norway, round 3 : 1/2 hits, 1.08 expected hits 1 britishInfantry owned by the Britain, 1 germanNavalFighter owned by the Germany and 1 germanEntrenchment owned by the Germany lost in Central Norway Britain win, taking Central Norway from Germany with 2 britishCombatEngineers, 4 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 11 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 1 germanEntrenchment and 1 germanNavalFighter Battle in Rangoon Britain attack with 1 britishFighter, 2 britishInfantrys and 1 britishTacticalBomber Japan defend with 1 Flagpole and 1 japaneseInfantry Britain roll dice for 1 britishFighter, 2 britishInfantrys and 1 britishTacticalBomber in Rangoon, round 2 : 2/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon Britain win, taking Rangoon from Japan with 1 britishFighter, 2 britishInfantrys and 1 britishTacticalBomber remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in 148 Sea Zone Britain attack with 1 britishNavalFighter and 1 britishSubmarine Japan defend with 2 japaneseNavalFighters and 2 japaneseTransports Britain roll dice for 1 britishSubmarine in 148 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseTransport owned by the Japan lost in 148 Sea Zone Britain roll dice for 1 britishNavalFighter in 148 Sea Zone, round 2 : 1/1 hits, 0.58 expected hits Japan roll dice for 2 japaneseNavalFighters and 1 japaneseTransport in 148 Sea Zone, round 2 : 2/3 hits, 1.08 expected hits 1 britishSubmarine owned by the Britain, 1 japaneseTransport owned by the Japan and 1 britishNavalFighter owned by the Britain lost in 148 Sea Zone Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is -4 Casualties for Japan: 2 japaneseTransports Casualties for Britain: 1 britishNavalFighter and 1 britishSubmarine Battle in Tanganyika Britain attack with 4 britishArtillerys, 2 britishCombatEngineers, 3 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 4 britishArtillerys, 2 britishCombatEngineers, 3 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Tanganyika, round 2 : 0/12 hits, 1.33 expected hits Italy roll dice for 1 italianInfantry in Tanganyika, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Tanganyika Britain roll dice for 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Tanganyika, round 3 : 0/11 hits, 1.25 expected hits Italy roll dice for 1 italianInfantry in Tanganyika, round 3 : 0/1 hits, 0.42 expected hits Britain roll dice for 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Tanganyika, round 4 : 3/11 hits, 1.25 expected hits Italy roll dice for 1 italianInfantry in Tanganyika, round 4 : 0/1 hits, 0.42 expected hits 1 italianInfantry owned by the Italy lost in Tanganyika Britain win, taking Tanganyika from Italy with 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Moving scrambled unit from 148 Sea Zone to Java Moving scrambled unit from 148 Sea Zone to Java Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Spain from Southern Britain: 1 spanishFighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Spain to Gibraltar: 1 spanishFighter EDIT: Turning off Edit Mode Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishProd1: Britain has 1 Material placed in London Trigger UnitsEANorway: ExiledAllies has 1 britishInfantry placed in Norway 2 britishInfantrys moved from Labrador to 2 Sea Zone 1 britishInfantry moved from Labrador to 2 Sea Zone 3 britishInfantrys and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone 1 britishCruiser moved from 21 Sea Zone to 7 Sea Zone 9 britishDestroyers moved from 23 Sea Zone to 12 Sea Zone 2 britishNavalFighters moved from Norway to 23 Sea Zone 1 britishCombatEngineer moved from Exiled Allies to London 1 britishCombatEngineer moved from Scotland to Central Britain 1 Train moved from Exiled Allies to London 1 Material and 1 Train moved from London to Central Britain 3 britishNavalFighters moved from Southern Britain to Gibraltar 1 britishNavalFighter moved from Exiled Allies to Central Britain 1 britishArtillery moved from Central Britain to Scotland 1 britishArtillery moved from London to Central Britain 3 britishInfantrys moved from 7 Sea Zone to Central Britain 1 Truck moved from Exiled Allies to London 1 Truck and 1 britishAntiAirGun moved from London to Southern Britain 1 Truck moved from Southern Britain to Exiled Allies 1 britishTank moved from Central Britain to Southern Britain 1 britishMech.Infantry moved from Central Britain to London 2 britishInfantrys moved from Central Britain to Southern Britain 1 Truck moved from Belgian Congo to Cape Town 3 britishInfantrys moved from Cape Town to Eastern South Africa 1 britishFighter and 1 britishTacticalBomber moved from Rangoon to Calcutta 1 Material and 1 Truck moved from Rhodesia to Tanganyika 1 Truck moved from Tanganyika to Eastern South Africa 1 britishInfantry and 1 britishMarine moved from Calcutta to Bengal 1 britishInfantry moved from New Dehli to Bombay 2 britishNavalFighters moved from New South Wales to Queensland 1 britishCombatEngineer moved from New South Wales to Queensland 1 Train moved from Central Britain to Exiled Allies 2 britishInfantrys moved from Central Britain to London 5 britishInfantrys moved from Quebec to Labrador 2 britishInfantrys moved from Ontario to Quebec Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 1 britishCombatEngineer, 2 britishEntrenchments and 6 britishInfantrys; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in London being upgraded or consumed: 1 Material 1 britishAntiAirGun, 1 britishEntrenchment and 3 britishInfantrys placed in London 2 britishInfantrys placed in Southern Britain 1 britishCombatEngineer and 1 britishInfantry placed in Scotland Units in Central Britain being upgraded or consumed: 1 Material 1 britishAntiAirGun and 1 britishEntrenchment placed in Central Britain Turn Complete - Britain Britain collect 26 PUs; end with 26 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 29 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 31 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 32 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 33 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 2 britishCombatEngineers Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Dutch East Indies change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Queensland change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishTransports; Remaining resources: 1 PUs; Place Units - Canada 2 britishTransports placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Some Units in 19 Sea Zone change ownership: 2 britishTransports Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishFighter; Remaining resources: 3 PUs; Place Units - ExiledAllies 1 britishFighter placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 12 PUs; end with 15 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs Units Change Ownership Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Dutch East Indies change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishFighter Some Units in Norway change ownership: 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishDestroyer; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishDestroyer placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in 71 Sea Zone change ownership: 1 britishDestroyer Some Units in Cape Town change ownership: 2 britishCombatEngineers Purchase Units - India India buy 1 britishArtillery, 1 britishDestroyer and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - India 1 britishInfantry placed in Calcutta 1 britishDestroyer placed in 85 Sea Zone 1 britishArtillery placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in 85 Sea Zone change ownership: 1 britishDestroyer Some Units in Bombay change ownership: 1 britishArtillery and 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; Place Units - Australia 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 23 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 Material and 1 britishNavalFighter Some Units in Queensland change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Japan : 0.50 Italy : 0.42 Britain : 8.00 Germany : -1.83