TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2

    Scheduled Pinned Locked Moved Play By Forum
    543 Posts 4 Posters 704.1k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 13

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 13
      
          Research Technology - Usa
              Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
              Usa spend 0 on tech rolls
                  Usa roll 3,12,2,12,1,4,1,5,5 and gets 2 hits
              Usa removing all Technology Tokens after successful research.
              Usa discover IncreasedStrategicBomberRange
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
              Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
              Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
              Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
              Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
              Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
              Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
              Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
              Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from Marshall Islands to 125 Sea Zone
              1 americanArtillery, 1 americanCombatEngineer, 1 americanCruiser, 4 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 125 Sea Zone to 130 Sea Zone
              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from 130 Sea Zone to Palau Island
              2 americanStrategicBombers moved from Southern Britain to Denmark
              1 americanInfantry moved from Papua to 145 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 145 Sea Zone to 147 Sea Zone
              1 americanInfantry moved from 147 Sea Zone to Celebes
              1 americanInfantry and 1 americanMarine moved from Dutch East Indies to 150 Sea Zone
              1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 150 Sea Zone to 129 Sea Zone
              1 americanInfantry and 1 americanMarine moved from 129 Sea Zone to Phillippines
      
          Combat - Usa
              Strategic bombing raid in Denmark
                  Bombing raid in Denmark rolls: 7,0 and causes: 6 damage to unit: Rail
                  Bombing raid in Denmark causes 6 damage total. 
                      1 Rail owned by the Germany lost in Denmark
              Battle in Palau Island
                  Usa attack with 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines
                  Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                      Usa roll dice for 1 americanCruiser in Palau Island, round 2 : 0/1 hits, 0.33 expected hits
                      Usa roll dice for 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines in Palau Island, round 2 : 3/7 hits, 1.42 expected hits
                      Japan roll dice for 1 japaneseAntiAirGun in Palau Island, round 2 : 0/1 hits, 0.17 expected hits
                      1 japaneseAntiAirGun owned by the Japan lost in Palau Island
                  Some non-combat units are destroyed: 
                  Usa win, taking Palau Island from Japan with 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines remaining. Battle score for attacker is 4
                  Casualties for Japan: 1 japaneseAntiAirGun
              Battle in Celebes
              Battle in Phillippines
                  Usa attack with 1 americanInfantry and 1 americanMarine
                  Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                      Usa roll dice for 1 americanInfantry and 1 americanMarine in Phillippines, round 2 : 0/2 hits, 0.50 expected hits
                      Japan roll dice for 1 japaneseAntiAirGun in Phillippines, round 2 : 0/1 hits, 0.17 expected hits
                      Usa roll dice for 1 americanInfantry and 1 americanMarine in Phillippines, round 3 : 1/2 hits, 0.50 expected hits
                      Japan roll dice for 1 japaneseAntiAirGun in Phillippines, round 3 : 0/1 hits, 0.17 expected hits
                      1 japaneseAntiAirGun owned by the Japan lost in Phillippines
                  Some non-combat units are destroyed: 
                  Usa win, taking Celebes from Japan, taking Phillippines from Japan with 1 americanInfantry and 1 americanMarine remaining. Battle score for attacker is 4
                  Casualties for Japan: 1 japaneseAntiAirGun
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              1 americanCarrier, 3 americanDestroyers and 1 americanNavalFighter moved from 125 Sea Zone to 130 Sea Zone
              1 americanDestroyer moved from 125 Sea Zone to 127 Sea Zone
              1 americanSubmarine moved from 124 Sea Zone to 130 Sea Zone
              1 americanDestroyer moved from 150 Sea Zone to 149 Sea Zone
              1 americanDestroyer moved from 116 Sea Zone to 131 Sea Zone
              3 americanSubmarines moved from 115 Sea Zone to 126 Sea Zone
              1 americanNavalFighter moved from Hawaiian Islands to 130 Sea Zone
              1 Material and 1 americanAirTransport moved from Los Angeles to Johnston Island
              1 americanInfantry moved from Papua to Dutch New Guinea
              1 americanCombatEngineer and 1 americanTransport moved from 150 Sea Zone to 151 Sea Zone
              1 americanInfantry moved from Queensland to 151 Sea Zone
              1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 151 Sea Zone to 150 Sea Zone
              1 americanCombatEngineer and 1 americanInfantry moved from 150 Sea Zone to Dutch East Indies
              1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 32 Sea Zone to 41 Sea Zone
              1 americanAntiAirGun, 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar
              1 americanArtillery moved from 41 Sea Zone to Gibraltar
              3 americanDestroyers moved from 156 Sea Zone to 116 Sea Zone
              1 Train moved from New York to Washington
              2 americanStrategicBombers moved from Denmark to Southern Britain
              1 americanAirTransport moved from Southern Britain to New Brunswick
              1 americanNavalFighter moved from New Brunswick to Iceland
      
          Purchase Units - Usa
              Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 5 americanInfantrys and 1 americanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
              1 americanBattleship, 1 americanCarrier and 1 americanCruiser placed in 156 Sea Zone
              1 americanNavalFighter placed in Los Angeles
              2 americanDestroyers placed in 115 Sea Zone
              3 americanInfantrys placed in San Francisco
              2 americanInfantrys placed in Washington
      
          Activate Technology - Usa
              Usa activating IncreasedStrategicBomberRange
              Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
              Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
              Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
              Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
              Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
              Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
      
          Turn Complete - Usa
              Usa collect 75 PUs; end with 75 PUs
              Units generate 9 techTokens; Usa end with 9 techTokens
      

      Combat Hit Differential Summary :

      Usa : 1.25
      Japan : -0.50
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 14

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 14
          
              Research Technology - Germany
                  Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare
                  Germany spend 0 on tech rolls
                  Germany removing all Technology Tokens after successful research.
                  Germany discover ImprovedSubmarines
          
              Politics - Germany
                  Germany spend nothing on Political Action: Political Action AxisDeclareWarOnTurkey
                      Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                      Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                      Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                      Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                      Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                      Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  4 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks moved from Nigeria to French Equatorial Africa
                  1 germanTacticalBomber moved from Western Germany to London
                  1 germanTacticalBomber moved from Western Germany to London
                  2 germanFighters and 1 germanStrategicBomber moved from Southern Caucasus to Kharkov
                  1 germanStrategicBomber moved from Southern Caucasus to Orel Kursk
                  1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                        Germany take Eastern Ukraine from Russia
                  2 germanInfantrys moved from Western Ukraine to Kharkov
                  2 germanInfantrys moved from Pinsk Marshes to Orel Kursk
                  2 germanFighters moved from Eastern Poland to Orel Kursk
                  1 germanFighter moved from Poland to Lativa Estonia
                  1 germanInfantry moved from Belorussia to Lativa Estonia
                  1 germanInfantry moved from Lithuania to Lativa Estonia
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin got a surprise or 2 for ya if you are around 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Finland round 14

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 14
              
                  Reconnaissance Missions - Finland
                      Finland collect 0 PUs; end with 10 PUs
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 19 PUs
              
                  Research Technology - Germany
                      Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare
                      Germany spend 0 on tech rolls
                          Germany roll 12,5,6,3,10,1,6,3,1 and gets 1 hit
                      Germany removing all Technology Tokens after successful research.
                      Germany discover ImprovedSubmarines
              
                  Politics - Germany
                      Germany spend nothing on Political Action: Political Action AxisDeclareWarOnTurkey
                          Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                          Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                          Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                          Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                          Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                          Germany succeeds on action: Political Action AxisDeclareWarOnTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
              
                  Combat Move - Germany
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      4 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks moved from Nigeria to French Equatorial Africa
                      1 germanTacticalBomber moved from Western Germany to London
                      1 germanTacticalBomber moved from Western Germany to London
                      2 germanFighters and 1 germanStrategicBomber moved from Southern Caucasus to Kharkov
                      1 germanStrategicBomber moved from Southern Caucasus to Orel Kursk
                      1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                            Germany take Eastern Ukraine from Russia
                      2 germanInfantrys moved from Western Ukraine to Kharkov
                      2 germanInfantrys moved from Pinsk Marshes to Orel Kursk
                      2 germanFighters moved from Eastern Poland to Orel Kursk
                      1 germanFighter moved from Poland to Lativa Estonia
                      1 germanInfantry moved from Belorussia to Lativa Estonia
                      1 germanInfantry moved from Lithuania to Lativa Estonia
              
                  Combat - Germany
                      Strategic bombing raid in London
                          Bombing raid in London rolls: 2 and causes: 1 damage to unit: Material
                          Bombing raid in London rolls: 0 and causes: 0 damage to unit: Material
                          Bombing raid in London causes 1 damage total.  Damaged units is as follows: Material = 1, Material = 0
                              1 Material owned by the Britain lost in London
                      Battle in Kharkov
                          Germany attack with 2 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 2 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber in Kharkov, round 2 : 3/5 hits, 1.67 expected hits
                              Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                          Germany win, taking Kharkov from Russia with 2 germanFighters, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 0
                          Casualties for Germany: 1 germanInfantry
                          Casualties for Russia: 1 russianInfantry
                      Battle in Orel Kursk
                          Germany attack with 2 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 2 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber in Orel Kursk, round 2 : 2/5 hits, 1.58 expected hits
                              Russia roll dice for 1 russianInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                              1 russianInfantry owned by the Russia lost in Orel Kursk
                          Germany win, taking Orel Kursk from Russia with 2 germanFighters, 2 germanInfantrys and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianInfantry
                      Battle in French Equatorial Africa
                          Germany attack with 4 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks
                          ExiledAllies defend with 1 Flagpole; Britain defend with 1 UnitsForVichyFrance and 1 britishInfantry
                              Germany roll dice for 4 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks in French Equatorial Africa, round 2 : 6/15 hits, 5.17 expected hits
                              ExiledAllies roll dice for 1 britishInfantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                              1 britishInfantry owned by the Britain lost in French Equatorial Africa
                          Some non-combat units are destroyed: 
                          Germany win, taking French Equatorial Africa from ExiledAllies with 4 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys and 2 germanTanks remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Lativa Estonia
                          Germany attack with 1 germanFighter and 2 germanInfantrys
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 1 germanFighter and 2 germanInfantrys in Lativa Estonia, round 2 : 0/3 hits, 0.67 expected hits
                              Russia roll dice for 1 russianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                              Germany roll dice for 1 germanFighter and 2 germanInfantrys in Lativa Estonia, round 3 : 1/3 hits, 0.67 expected hits
                              Russia roll dice for 1 russianInfantry in Lativa Estonia, round 3 : 0/1 hits, 0.33 expected hits
                              1 russianInfantry owned by the Russia lost in Lativa Estonia
                          Germany win, taking Lativa Estonia from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianInfantry
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger UnitsGFrenchEquatorialAfrica: VichyFrance has 1 germanInfantry placed in French Equatorial Africa
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      1 germanStrategicBomber moved from Kharkov to Poland
                      2 germanFighters moved from Kharkov to Pinsk Marshes
                      2 germanFighters and 1 germanStrategicBomber moved from Orel Kursk to Eastern Poland
                      2 germanTacticalBombers moved from London to Low Countries
                      1 germanFighter moved from Lativa Estonia to Eastern Finland
                      2 germanNavalFighters moved from Eastern Finland to Northern Germany
                      1 germanFighter moved from Southern Germany to Finland
                      2 germanNavalFighters moved from Northern Germany to Low Countries
                      2 germanFighters moved from Western Germany to Northern Germany
                      2 germanNavalFighters moved from Northern Germany to Vichy France
                      2 germanNavalFighters moved from Vichy France to Northern Spain
                      1 Material and 1 germanAirTransport moved from Eastern Poland to Pinsk Marshes
                      1 germanAirTransport moved from Pinsk Marshes to Berlin
                      2 Materials and 2 germanAirTransports moved from Berlin to Low Countries
                      1 germanAirTransport moved from Low Countries to Austria
                      1 germanAirTransport moved from Low Countries to Berlin
                      1 germanCombatEngineer moved from Norway to 25 Sea Zone
                      1 germanCombatEngineer moved from 25 Sea Zone to Low Countries
                      2 germanArtillerys and 2 germanInfantrys moved from Southern Spain to 43 Sea Zone
                      1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                      1 germanArtillery and 1 germanInfantry moved from Northern Spain to 44 Sea Zone
                      1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                      2 germanArtillerys, 2 germanDestroyers, 2 germanInfantrys and 2 germanTransports moved from 43 Sea Zone to 45 Sea Zone
                      3 germanArtillerys and 3 germanInfantrys moved from 45 Sea Zone to Algeria
                      3 germanSubmarines moved from 12 Sea Zone to 25 Sea Zone
                      1 Train and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                      1 Train moved from Vichy France to Hungary Slovakia
                      1 Train and 2 germanInfantrys moved from Austria to Eastern Poland
                      1 Train moved from Eastern Poland to Eastern Germany
                      1 Train and 1 germanHeavyArtillery moved from Eastern Germany to Eastern Poland
                      3 Trucks and 3 germanInfantrys moved from Sweden to Eastern Finland
                      1 Truck and 1 germanAntiAirGun moved from Low Countries to Western France
                      1 Truck moved from Western France to Vichy France
                      1 Truck and 1 germanAntiAirGun moved from Low Countries to Northern France
                      1 Truck moved from Northern France to Vichy France
                      1 Truck moved from Low Countries to Western Germany
                      1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                      1 Truck moved from Northern Germany to Western Germany
                      1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                      1 Truck moved from Low Countries to Northern Germany
                      1 Truck moved from Low Countries to Northern Germany
                      1 Truck and 1 germanInfantry moved from Berlin to Low Countries
                      1 Truck moved from Low Countries to Northern Germany
                      2 germanAntiAirGuns, 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanHeavyArtillery, 1 germanInfantry, 2 germanMech.Infantrys and 2 germanTanks moved from Western Ukraine to Kharkov
                      1 germanInfantry moved from Crimea to Southern Ukraine
                      1 germanCombatEngineer moved from Western Ukraine to Pinsk Marshes
                      2 germanInfantrys moved from Romania to Western Ukraine
                      3 germanInfantrys moved from Eastern Poland to Belorussia
                      1 germanAntiAirGun, 1 germanAntiTankGun, 2 germanMech.Infantrys, 4 germanMobileArtillerys and 2 germanTanks moved from Belorussia to Kharkov
                      1 Train and 2 germanInfantrys moved from Berlin to Eastern Poland
                      1 Train moved from Eastern Poland to Berlin
                      1 germanInfantry moved from Berlin to Northern Germany
                      1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
                      1 Truck moved from Vichy France to Southern Spain
                      1 Material and 1 Truck moved from Southern Spain to Northern Spain
                      1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Spain
                      1 Truck moved from Northern Spain to Eastern France
                      2 germanAlpineInfantrys and 1 germanInfantry moved from Southern Spain to Northern Spain
                      1 Truck and 1 germanArtillery moved from West Africa to Nigeria
                      1 germanInfantry moved from French Central Africa to Nigeria
                      1 germanCombatEngineer moved from West Africa to French West Africa
                      3 germanArtillerys and 3 germanInfantrys moved from Northern Iran to Southern Caucasus
                      5 germanInfantrys moved from Northern Germany to Low Countries
                      2 germanInfantrys moved from Low Countries to Northern France
                      3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery and 2 germanMarines moved from Northern France to Low Countries
                      1 germanHeavyTank-damaged moved from Low Countries to Western Germany
                      2 germanArtillerys moved from Western France to Northern France
                      2 germanInfantrys moved from Western France to Northern Spain
                      1 germanHeavyTank and 1 germanMobileArtillery moved from Eastern Germany to Eastern Poland
                      3 germanArtillerys and 4 germanInfantrys moved from Morrocco to Western Sahara
                      2 germanParatroopers moved from Northern France to Western France
                      1 germanArtillery moved from Northern Spain to Western France
              
                  Purchase Units - Germany
                      Germany buy 3 germanAirfields, 1 germanArtillery, 1 germanCombatEngineer, 1 germanCruiser, 1 germanEntrenchment, 10 germanInfantrys, 1 germanMobileArtillery, 2 germanNavalFighters, 1 germanParatrooper and 2 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Germany
                      Units in Low Countries being upgraded or consumed: 2 Materials
                      1 germanAirfield and 1 germanEntrenchment placed in Low Countries
                      Units in Northern Spain being upgraded or consumed: 1 Material
                      1 germanAirfield placed in Northern Spain
                      Units in Pinsk Marshes being upgraded or consumed: 1 Material
                      1 germanAirfield placed in Pinsk Marshes
                      2 germanNavalFighters placed in Southern Germany
                      4 germanInfantrys placed in Northern Germany
                      1 germanCruiser and 2 germanSubmarines placed in 27 Sea Zone
                      1 germanMobileArtillery placed in Eastern Germany
                      2 germanInfantrys and 1 germanParatrooper placed in Austria
                      1 germanArtillery and 1 germanCombatEngineer placed in Algeria
                      2 germanInfantrys placed in Tunisia
                      2 germanInfantrys placed in Berlin
              
                  Activate Technology - Germany
                      Germany activating ImprovedSubmarines
                      Trigger germanImpSW9: Setting isAirTransportable to true for unitAttachment attached to germanAlpineInfantry
                      Trigger germanImpSW1: Setting defense to 4 for unitAttachment attached to germanParatrooper
                      Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanAlpineInfantry
                      Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanMarine
                      Trigger germanImpSW2: Setting attack to 3 for unitAttachment attached to germanCombatEngineer
                      Trigger germanImpS: Setting attack to 4 for unitAttachment attached to germanSubmarine
                      Trigger germanImpS: Setting defense to 2 for unitAttachment attached to germanSubmarine
                      Trigger germanImpSW8: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman3
              
                  Turn Complete - Germany
                      Germany collect 96 PUs; end with 96 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 99 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 102 PUs
                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 105 PUs
                      Units generate 9 techTokens; Germany end with 9 techTokens
                      Units Change Ownership
                          Some Units in Algeria change ownership: 1 germanCombatEngineer
                          Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                          Some Units in French West Africa change ownership: 1 germanCombatEngineer
              
                  Purchase Units - VichyFrance
                      Trigger germanImpSW7: VichyFrance has their production frontier changed to: germanMinorInfProduction
                      VichyFrance buy 1 Material and 2 germanSubmarines; Remaining resources: 0 PUs; 
              
                  Place Units - VichyFrance
                      2 germanSubmarines placed in 44 Sea Zone
                      1 Material placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 14 PUs; end with 14 PUs
                      Units Change Ownership
                          Some Units in 44 Sea Zone change ownership: 2 germanSubmarines
                          Some Units in Algeria change ownership: 1 germanCombatEngineer
                          Some Units in French Equatorial Africa change ownership: 1 germanInfantry
                          Some Units in French West Africa change ownership: 1 germanCombatEngineer
                          Some Units in Vichy France change ownership: 1 Material
              
                  Purchase Units - DanubeAxis
                      Trigger germanImpSW5: DanubeAxis has their production frontier changed to: germanMinorInfProduction
                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      2 germanInfantrys placed in Hungary Slovakia
                      2 germanInfantrys placed in Romania
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                          Some Units in Romania change ownership: 2 germanInfantrys
              
                  Purchase Units - Finland
                      Trigger germanImpSW6: Finland has their production frontier changed to: germanMinorInfProduction
                      Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Finland
                      1 germanArtillery and 2 germanInfantrys placed in Finland
              
                  Turn Complete - Finland
                      Finland collect 10 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                          Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
              

              Combat Hit Differential Summary :

              ExiledAllies : -0.33
              Germany : 2.25
              Russia : -0.25
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin that was definitely a bit of a thinker go for :russia:

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Russia round 14

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 14
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                          Russia removing all Technology Tokens after successful research.
                          Russia discover ImprovedTanks
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          2 russianAlpineInfantrys, 1 russianArtillery and 4 russianInfantrys moved from Astrakhan to Southern Caucasus
                          1 russianInfantry moved from Eastern Iran to Northern Iran
                                Russia take Northern Iran from Italy
                          2 russianTanks moved from Stalingrad to Southern Caucasus
                          1 russianMech.Infantry moved from Western Kazahk to Southern Caucasus
                          2 russianFighters moved from Voronezh to Southern Caucasus
                          2 russianFighters moved from Stalingrad to Southern Caucasus
                          1 russianArtillery, 8 russianInfantrys and 1 russianParatrooper moved from Caucasus to Southern Caucasus
                          10 russianTanks moved from Caucasus to Southern Caucasus
                          1 russianTacticalBomber moved from Voronezh to Southern Caucasus
                          1 russianTacticalBomber moved from Urals to Orel Kursk
                          1 russianStrategicBomber moved from Voronezh to Orel Kursk
                          4 russianInfantrys moved from Pskov to Orel Kursk
                          1 russianCombatEngineer moved from Caucasus to Southern Caucasus
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut couple battles for later

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Russia round 14

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 14
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedTanks
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              2 russianAlpineInfantrys, 1 russianArtillery and 4 russianInfantrys moved from Astrakhan to Southern Caucasus
                              1 russianInfantry moved from Eastern Iran to Northern Iran
                                    Russia take Northern Iran from Italy
                              2 russianTanks moved from Stalingrad to Southern Caucasus
                              1 russianMech.Infantry moved from Western Kazahk to Southern Caucasus
                              2 russianFighters moved from Voronezh to Southern Caucasus
                              2 russianFighters moved from Stalingrad to Southern Caucasus
                              10 russianTanks moved from Caucasus to Southern Caucasus
                              1 russianTacticalBomber moved from Voronezh to Southern Caucasus
                              1 russianTacticalBomber moved from Urals to Orel Kursk
                              1 russianStrategicBomber moved from Voronezh to Orel Kursk
                              4 russianInfantrys moved from Pskov to Orel Kursk
                              1 russianCombatEngineer moved from Caucasus to Southern Caucasus
                              1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Caucasus
                              8 russianInfantrys and 1 russianParatrooper moved from Caucasus to Southern Caucasus
                              2 russianMech.Infantrys moved from Caucasus to Southern Caucasus
                              4 russianInfantrys moved from Pskov to Lativa Estonia
                              1 russianInfantry moved from Pskov to Lativa Estonia
                              1 russianInfantry moved from Pskov to Lativa Estonia
                      

                      Savegame

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin ready for battle

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Russia round 14

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 14
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                      Russia roll 11,8,5,2,1,8,6,10,12 and gets 1 hit
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedTanks
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  2 russianAlpineInfantrys, 1 russianArtillery and 4 russianInfantrys moved from Astrakhan to Southern Caucasus
                                  1 russianInfantry moved from Eastern Iran to Northern Iran
                                        Russia take Northern Iran from Italy
                                  2 russianTanks moved from Stalingrad to Southern Caucasus
                                  1 russianMech.Infantry moved from Western Kazahk to Southern Caucasus
                                  2 russianFighters moved from Voronezh to Southern Caucasus
                                  2 russianFighters moved from Stalingrad to Southern Caucasus
                                  10 russianTanks moved from Caucasus to Southern Caucasus
                                  1 russianTacticalBomber moved from Voronezh to Southern Caucasus
                                  1 russianTacticalBomber moved from Urals to Orel Kursk
                                  1 russianStrategicBomber moved from Voronezh to Orel Kursk
                                  4 russianInfantrys moved from Pskov to Orel Kursk
                                  1 russianCombatEngineer moved from Caucasus to Southern Caucasus
                                  1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Caucasus
                                  8 russianInfantrys and 1 russianParatrooper moved from Caucasus to Southern Caucasus
                                  2 russianMech.Infantrys moved from Caucasus to Southern Caucasus
                                  4 russianInfantrys moved from Pskov to Lativa Estonia
                                  1 russianInfantry moved from Pskov to Lativa Estonia
                                  1 russianInfantry moved from Pskov to Lativa Estonia
                          
                              Combat - Russia
                                  Battle in Orel Kursk
                                      Russia attack with 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
                                      Germany defend with 1 Flagpole and 2 germanInfantrys
                                          Russia roll dice for 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Orel Kursk, round 2 : 2/6 hits, 1.42 expected hits
                                          Germany roll dice for 2 germanInfantrys in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                                          2 germanInfantrys owned by the Germany lost in Orel Kursk
                                      Russia win, taking Orel Kursk from Germany with 4 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 6
                                      Casualties for Germany: 2 germanInfantrys
                                  Battle in Lativa Estonia
                                      Russia attack with 6 russianInfantrys
                                      Germany defend with 1 Flagpole and 2 germanInfantrys
                                          Russia roll dice for 6 russianInfantrys in Lativa Estonia, round 2 : 2/6 hits, 1.00 expected hits
                                          Germany roll dice for 2 germanInfantrys in Lativa Estonia, round 2 : 0/2 hits, 0.67 expected hits
                                          2 germanInfantrys owned by the Germany lost in Lativa Estonia
                                      Russia win, taking Lativa Estonia from Germany with 6 russianInfantrys remaining. Battle score for attacker is 6
                                      Casualties for Germany: 2 germanInfantrys
                                  Battle in Southern Caucasus
                                      Russia attack with 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 12 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 12 russianTanks
                                      Germany defend with 1 Flagpole, 1 germanAirfield, 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 4 germanInfantrys
                                          AntiTankGun fire in Southern Caucasus : 1/2 hits, 0.50 expected hits
                                          1 russianTank owned by the Russia lost in Southern Caucasus
                                          Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 12 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 2 : 6/37 hits, 4.50 expected hits
                                      Units damaged: 1 germanEntrenchment owned by the Germany
                                          Germany roll dice for 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 4 germanInfantrys in Southern Caucasus, round 2 : 6/13 hits, 6.50 expected hits
                                          6 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany and 2 germanArtillerys owned by the Germany lost in Southern Caucasus
                                          AntiTankGun fire in Southern Caucasus : 0/2 hits, 0.50 expected hits
                                          Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 6 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 3 : 3/31 hits, 4.00 expected hits
                                          Germany roll dice for 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 1 germanInfantry in Southern Caucasus, round 3 : 4/8 hits, 4.00 expected hits
                                          4 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 2 germanArtillerys owned by the Germany lost in Southern Caucasus
                                          AntiTankGun fire in Southern Caucasus : 0/2 hits, 0.50 expected hits
                                          Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 2 russianInfantrys, 3 russianMech.Infantrys, 2 russianParatroopers, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 4 : 3/27 hits, 3.67 expected hits
                                          Germany roll dice for 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 1 germanEntrenchment in Southern Caucasus, round 4 : 3/5 hits, 2.42 expected hits
                                          2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia, 1 germanCombatEngineer owned by the Germany, 1 germanArtillery owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Southern Caucasus
                                          AntiTankGun fire in Southern Caucasus : 0/1 hits, 0.25 expected hits
                                          Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 3 russianMech.Infantrys, 1 russianParatrooper, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 5 : 1/24 hits, 3.42 expected hits
                                          Germany roll dice for 1 germanAntiTankGun and 1 germanEntrenchment in Southern Caucasus, round 5 : 1/2 hits, 1.00 expected hits
                                          1 russianParatrooper owned by the Russia and 1 germanEntrenchment owned by the Germany lost in Southern Caucasus
                                          AntiTankGun fire in Southern Caucasus : 0/1 hits, 0.25 expected hits
                                          Russia roll dice for 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 3 russianMech.Infantrys, 1 russianTacticalBomber and 11 russianTanks in Southern Caucasus, round 6 : 3/23 hits, 3.33 expected hits
                                          Germany roll dice for 1 germanAntiTankGun in Southern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
                                          1 germanAntiTankGun owned by the Germany lost in Southern Caucasus
                                      Some non-combat units are destroyed: 
                                      Russia win, taking Southern Caucasus from Germany with 1 russianAirTransport, 2 russianAlpineInfantrys, 1 russianArtillery, 1 russianCombatEngineer, 4 russianFighters, 3 russianMech.Infantrys, 1 russianTacticalBomber and 11 russianTanks remaining. Battle score for attacker is 0
                                      Casualties for Russia: 12 russianInfantrys, 2 russianParatroopers and 1 russianTank
                                      Casualties for Germany: 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 1 germanEntrenchment and 4 germanInfantrys
                          
                              Non Combat Move - Russia
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  1 russianArtillery, 4 russianInfantrys and 5 russianMech.Infantrys moved from Caucasus to Eastern Turkey
                                  3 Trucks moved from Stalingrad to Caucasus
                                  3 Trucks and 3 russianArtillerys moved from Caucasus to Eastern Turkey
                                  4 russianFighters moved from Southern Caucasus to Stalingrad
                                  5 russianAntiTankGuns moved from Smolensk to Pskov
                                  1 russianStrategicBomber and 1 russianTacticalBomber moved from Orel Kursk to Pskov
                                  1 russianTacticalBomber moved from Southern Caucasus to Stalingrad
                                  1 russianArtillery moved from Novosibirsk to Kansk
                                  1 russianInfantry moved from Siberia to Kansk
                                  1 russianInfantry moved from Omsk to Siberia
                                  1 russianAlpineInfantry moved from Eastern Iran to Northern Iran
                                  1 russianArtillery and 3 russianInfantrys moved from Eastern Iran to Uzbek
                                  1 russianMech.Infantry moved from Kansk to Novosibirsk
                                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Kansk
                                  1 russianAirTransport moved from Southern Caucasus to Stalingrad
                                  1 Train and 2 russianInfantrys moved from Vologda to Leningrad
                                  2 russianInfantrys moved from Leningrad to Pskov
                                  1 russianArtillery moved from Leningrad to Pskov
                                  1 Train moved from Volgarod to Moscow
                                  1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                                  1 Train moved from Leningrad to Volgarod
                                  2 Trucks moved from Novgorod to Moscow
                                  2 Trucks and 2 russianInfantrys moved from Moscow to Leningrad
                                  2 Trucks moved from Pskov to Moscow
                                  2 Trucks and 2 russianAntiAirGuns moved from Moscow to Smolensk
                                  1 Train moved from Leningrad to Vologda
                                  1 Material and 1 Truck moved from Moscow to Pskov
                                  1 Material and 1 Truck moved from Moscow to Stalingrad
                          
                              Purchase Units - Russia
                                  Russia buy 3 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 12 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  2 russianInfantrys placed in Leningrad
                                  1 russianCombatEngineer, 1 russianInfantry and 1 russianParatrooper placed in Stalingrad
                                  2 russianArtillerys and 2 russianInfantrys placed in Moscow
                                  Units in Pskov being upgraded or consumed: 1 Material
                                  1 russianEntrenchment placed in Pskov
                                  2 russianInfantrys placed in Vologda
                                  3 russianInfantrys placed in Volgarod
                                  1 russianArtillery placed in Novosibirsk
                                  2 russianInfantrys placed in Omsk
                          
                              Activate Technology - Russia
                                  Russia activating ImprovedTanks
                                  Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianCarrier
                                  Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttachment attached to russianAirfield
                                  Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianAirfield
                                  Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
                                  Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
                                  Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank
                                  Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
                                  Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankImprussian
                          
                              Turn Complete - Russia
                                  Russia collect 57 PUs; end with 57 PUs
                                  Units generate 9 techTokens; Russia end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          AntiTankGun fire in Southern Caucasus : : -1.00
                          Germany : -1.42
                          Russia : -1.33
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Japan round 14

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 14
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover IncreasedFighterRange
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      4 japaneseNavalFighters moved from 148 Sea Zone to 147 Sea Zone
                                      2 japaneseNavalFighters moved from Saigon to 147 Sea Zone
                                      1 japaneseSubmarine moved from 94 Sea Zone to 147 Sea Zone
                                      2 japaneseNavalFighters moved from Java to 149 Sea Zone
                                      4 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone
                                      2 japaneseNavalFighters moved from Thailand to Rangoon
                                      2 japaneseInfantrys moved from Burma to Rangoon
                                      2 japaneseFighters moved from Kwangtung to Yunnan
                                      2 japaneseInfantrys moved from French Indochina to Yunnan
                                      2 japaneseInfantrys moved from French Indochina to Kwangsi
                                      2 japaneseFighters moved from Hunan to Kwangsi
                                      1 japaneseTacticalBomber moved from Shanghai to Hupeh
                                      2 japaneseFighters moved from Shansi to Hupeh
                                      2 japaneseInfantrys moved from Hunan to Hupeh
                                      3 japaneseInfantrys moved from Shansi to Suiyuan
                                      2 japaneseFighters moved from Northern Manchuria to Suiyuan
                                      1 japaneseInfantry and 3 japaneseMarines moved from Ceylon to 84 Sea Zone
                                      1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 148 Sea Zone
                                      3 japaneseInfantrys and 3 japaneseMarines moved from French Indochina to 94 Sea Zone
                                      3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 94 Sea Zone to 148 Sea Zone
                                      2 japaneseTransports moved from 148 Sea Zone to 93 Sea Zone
                                      2 japaneseInfantrys moved from Borneo to 93 Sea Zone
                                      2 japaneseInfantrys moved from Brunei to 93 Sea Zone
                                      4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone
                                      2 japaneseInfantrys moved from Java to 148 Sea Zone
                                      10 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Sumatra
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin got a few things here

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 14

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 14
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 9 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 10,9,6,11,7,8,6,12,11 and gets 1 hit
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover IncreasedFighterRange
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          4 japaneseNavalFighters moved from 148 Sea Zone to 147 Sea Zone
                                          2 japaneseNavalFighters moved from Saigon to 147 Sea Zone
                                          1 japaneseSubmarine moved from 94 Sea Zone to 147 Sea Zone
                                          2 japaneseNavalFighters moved from Java to 149 Sea Zone
                                          4 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone
                                          2 japaneseNavalFighters moved from Thailand to Rangoon
                                          2 japaneseInfantrys moved from Burma to Rangoon
                                          2 japaneseFighters moved from Kwangtung to Yunnan
                                          2 japaneseInfantrys moved from French Indochina to Yunnan
                                          2 japaneseInfantrys moved from French Indochina to Kwangsi
                                          2 japaneseFighters moved from Hunan to Kwangsi
                                          1 japaneseTacticalBomber moved from Shanghai to Hupeh
                                          2 japaneseFighters moved from Shansi to Hupeh
                                          2 japaneseInfantrys moved from Hunan to Hupeh
                                          3 japaneseInfantrys moved from Shansi to Suiyuan
                                          2 japaneseFighters moved from Northern Manchuria to Suiyuan
                                          1 japaneseInfantry and 3 japaneseMarines moved from Ceylon to 84 Sea Zone
                                          1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 148 Sea Zone
                                          3 japaneseInfantrys and 3 japaneseMarines moved from French Indochina to 94 Sea Zone
                                          3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 94 Sea Zone to 148 Sea Zone
                                          2 japaneseTransports moved from 148 Sea Zone to 93 Sea Zone
                                          2 japaneseInfantrys moved from Borneo to 93 Sea Zone
                                          2 japaneseInfantrys moved from Brunei to 93 Sea Zone
                                          4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone
                                          2 japaneseInfantrys moved from Java to 148 Sea Zone
                                          10 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Sumatra
                                  
                                      Combat - Japan
                                          Battle in 147 Sea Zone
                                              Japan attack with 6 japaneseNavalFighters and 1 japaneseSubmarine
                                              Usa defend with 1 americanTransport
                                                  Japan roll dice for 1 japaneseSubmarine in 147 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 americanTransport owned by the Usa lost in 147 Sea Zone
                                              Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 7
                                              Casualties for Usa: 1 americanTransport
                                          Battle in 149 Sea Zone
                                              Japan attack with 6 japaneseNavalFighters and 1 japaneseSubmarine
                                              Usa defend with 1 americanDestroyer
                                                  Japan roll dice for 1 japaneseSubmarine in 149 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                  Japan roll dice for 6 japaneseNavalFighters in 149 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                                                  Usa roll dice for 1 americanDestroyer in 149 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 americanDestroyer owned by the Usa lost in 149 Sea Zone
                                              Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                              Casualties for Usa: 1 americanDestroyer
                                          Battle in Rangoon
                                              Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                                              Britain defend with 1 Flagpole and 1 britishInfantry
                                                  Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Rangoon, round 2 : 0/4 hits, 1.00 expected hits
                                                  Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                  Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Rangoon, round 3 : 1/4 hits, 1.00 expected hits
                                                  Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 1/1 hits, 0.42 expected hits
                                                  1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                              Japan win, taking Rangoon from Britain with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for Britain: 1 britishInfantry
                                          Battle in Sumatra
                                              Japan attack with 10 japaneseInfantrys and 6 japaneseMarines
                                              ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines
                                                  Japan roll dice for 4 japaneseBattleships and 4 japaneseCruisers in Sumatra, round 2 : 5/12 hits, 4.33 expected hits
                                                  Japan roll dice for 10 japaneseInfantrys and 6 japaneseMarines in Sumatra, round 2 : 3/16 hits, 2.83 expected hits
                                                  ExiledAllies roll dice for 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 4/6 hits, 2.92 expected hits
                                                  3 britishInfantrys owned by the Britain, 2 britishMarines owned by the Britain, 1 britishAntiAirGun owned by the Britain and 4 japaneseInfantrys owned by the Japan lost in Sumatra
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Sumatra from ExiledAllies with 6 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 9
                                              Casualties for Japan: 4 japaneseInfantrys
                                              Casualties for Britain: 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines
                                          Battle in Yunnan
                                              Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits
                                                  China roll dice for 1 chineseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                              Japan win, taking Yunnan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Kwangsi
                                              Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                                                  China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Kwangsi
                                              Japan win, taking Kwangsi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Hupeh
                                              Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Hupeh, round 2 : 1/5 hits, 1.08 expected hits
                                                  China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China lost in Hupeh
                                              Japan win, taking Hupeh from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Suiyuan
                                              Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                              China defend with 1 Flagpole and 3 chineseInfantrys
                                                  Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits
                                                  China roll dice for 3 chineseInfantrys in Suiyuan, round 2 : 1/3 hits, 0.75 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                                  Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Suiyuan, round 3 : 2/4 hits, 1.33 expected hits
                                                  China roll dice for 2 chineseInfantrys in Suiyuan, round 3 : 0/2 hits, 0.50 expected hits
                                                  2 chineseInfantrys owned by the China lost in Suiyuan
                                              Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 6
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 3 chineseInfantrys
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          2 japaneseFighters moved from Suiyuan to Northern Manchuria
                                          2 japaneseFighters moved from Hupeh to Shansi
                                          2 japaneseFighters moved from Kwangsi to Shanghai
                                          2 japaneseFighters moved from Yunnan to Kwangtung
                                          2 japaneseNavalFighters moved from Rangoon to French Indochina
                                          2 japaneseNavalFighters moved from French Indochina to Formosa
                                          2 japaneseNavalFighters moved from 147 Sea Zone to Thailand
                                          2 japaneseNavalFighters moved from 147 Sea Zone to Java
                                          2 japaneseNavalFighters moved from 147 Sea Zone to 148 Sea Zone
                                          6 japaneseNavalFighters moved from 149 Sea Zone to 148 Sea Zone
                                          1 japaneseTacticalBomber moved from Hupeh to Kwangtung
                                          1 japaneseAirTransport moved from French Indochina to Tokyo
                                          2 japaneseAirTransports moved from Kwangtung to Tokyo
                                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Kwangtung
                                          1 japaneseAirTransport moved from Kwangtung to Shanghai
                                          2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                          1 japaneseArtillery moved from Japan to 98 Sea Zone
                                          3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                          1 japaneseArtillery, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                          1 japaneseArtillery and 3 japaneseInfantrys moved from 96 Sea Zone to Hong Kong
                                          1 japaneseSubmarine moved from 94 Sea Zone to 148 Sea Zone
                                          1 japaneseDestroyer and 1 japaneseSubmarine moved from 99 Sea Zone to 96 Sea Zone
                                          1 japaneseDestroyer and 2 japaneseSubmarines moved from 98 Sea Zone to 96 Sea Zone
                                          3 japaneseDestroyers and 3 japaneseSubmarines moved from 100 Sea Zone to 96 Sea Zone
                                          1 Train moved from Shansi to Manchuria
                                          1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi
                                          1 Train moved from Shansi to Manchuria
                                          1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Burma
                                          1 Train moved from Burma to Hong Kong
                                          2 Trucks moved from Hunan to Kwangtung
                                          2 Trucks and 2 japaneseInfantrys moved from Kwangtung to Shantung
                                          2 Trucks and 2 japaneseArtillerys moved from Shansi to Kwangtung
                                          2 japaneseInfantrys moved from Shensi to Shansi
                                          1 Material and 1 Truck moved from Manchuria to Irkutsk
                                          1 japaneseInfantry and 1 japaneseMech.Infantry moved from Northern Manchuria to Irkutsk
                                          3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 5 japaneseMech.Infantrys and 5 japaneseTanks moved from Hunan to Shansi
                                          1 japaneseInfantry moved from Kwangtung to Hunan
                                          2 japaneseArtillerys moved from Peking to Shansi
                                          2 japaneseArtillerys moved from Thailand to Burma
                                          4 japaneseInfantrys moved from Hong Kong to Kwangtung
                                          1 japaneseCombatEngineer and 9 japaneseInfantrys moved from French Indochina to Burma
                                          1 japaneseCombatEngineer and 10 japaneseInfantrys moved from French Indochina to Kwangtung
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          Units in Irkutsk being upgraded or consumed: 1 Material
                                          1 japaneseEntrenchment placed in Irkutsk
                                          2 japaneseNavalFighters placed in Japan
                                          1 japaneseDestroyer and 2 japaneseSubmarines placed in 99 Sea Zone
                                          2 japaneseSubmarines placed in 96 Sea Zone
                                          1 japaneseCombatEngineer placed in Tokyo
                                          1 japaneseParatrooper placed in Shanghai
                                          2 japaneseInfantrys placed in Hong Kong
                                          3 japaneseInfantrys placed in Borneo
                                  
                                      Activate Technology - Japan
                                          Japan activating IncreasedFighterRange
                                          Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
                                          Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
                                          Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
                                  
                                      Turn Complete - Japan
                                          Japan collect 74 PUs; end with 74 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 77 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 80 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 Material and 2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 11 PUs
                                          Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          3 japaneseInfantrys placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Usa : -0.25
                                  ExiledAllies : 1.08
                                  Japan : -0.75
                                  China : -0.17
                                  Britain : 0.17
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin go for :china: :spain: :united_kingdom: :sweden:

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: China round 14

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 14
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                                  China roll 1,9,12,5,11,1 and gets 1 hit
                                              China removing all Technology Tokens after successful research.
                                              China discover ImprovedAntiTank
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              3 chineseInfantrys moved from Kweichow to Hunan
                                              2 chineseFighters moved from Kansu to Hunan
                                              1 chineseInfantry moved from Kweichow to Hunan
                                              1 chineseAlpineInfantry and 2 chineseInfantrys moved from Kweichow to Hupeh
                                              1 chineseInfantry moved from Chungking to Hupeh
                                              1 chineseArtillery moved from Kweichow to Hupeh
                                              10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks moved from Kweichow to Yunnan
                                      
                                          Combat - China
                                              Battle in Hunan
                                                  China attack with 2 chineseFighters and 4 chineseInfantrys
                                                  Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 4 chineseInfantrys in Hunan, round 2 : 0/6 hits, 1.33 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                      China roll dice for 2 chineseFighters and 4 chineseInfantrys in Hunan, round 3 : 3/6 hits, 1.33 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Hunan
                                                  Some non-combat units are destroyed: 
                                                  China win, taking Hunan from Japan with 2 chineseFighters and 4 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Yunnan
                                                  China attack with 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks in Yunnan, round 2 : 10/36 hits, 9.33 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                                                  China win, taking Yunnan from Japan with 10 chineseAlpineInfantrys, 12 chineseArtillerys, 10 chineseInfantrys and 3 chineseTanks remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Hupeh
                                                  China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 2 : 1/5 hits, 0.75 expected hits
                                                      Japan roll dice for 2 japaneseInfantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Hupeh
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 3 : 0/5 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 4 : 0/5 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China lost in Hupeh
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys in Hupeh, round 5 : 0/4 hits, 0.67 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China lost in Hupeh
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Hupeh, round 6 : 0/3 hits, 0.58 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 6 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China lost in Hupeh
                                                      China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 7 : 0/2 hits, 0.50 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 7 : 0/1 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 8 : 0/2 hits, 0.50 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 8 : 1/1 hits, 0.33 expected hits
                                                      1 chineseArtillery owned by the China lost in Hupeh
                                                      China roll dice for 1 chineseAlpineInfantry in Hupeh, round 9 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 9 : 0/1 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseAlpineInfantry in Hupeh, round 10 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 10 : 0/1 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseAlpineInfantry in Hupeh, round 11 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 11 : 0/1 hits, 0.33 expected hits
                                                      China roll dice for 1 chineseAlpineInfantry in Hupeh, round 12 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Hupeh, round 12 : 1/1 hits, 0.33 expected hits
                                                      1 chineseAlpineInfantry owned by the China lost in Hupeh
                                                  Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -14
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              2 chineseFighters moved from Hunan to Kansu
                                              1 chineseCombatEngineer and 1 chineseMech.Infantry moved from Kweichow to Kansu
                                              2 chineseInfantrys moved from Northern China to Inner Mongolia
                                              1 Truck moved from Inner Mongolia to Chungking
                                              1 Material and 1 Truck moved from Chungking to Kansu
                                              2 Trucks moved from Kansu to Chungking
                                              2 Trucks and 2 chineseInfantrys moved from Chungking to Inner Mongolia
                                              3 chineseAntiTankGuns and 1 chineseMech.Infantry moved from Kweichow to Yunnan
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseAlpineInfantry, 1 chineseBarracks and 7 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - China
                                              1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang
                                              2 chineseInfantrys placed in Northern China
                                              3 chineseInfantrys placed in Chungking
                                              Units in Kansu being upgraded or consumed: 3 Materials
                                              1 chineseBarracks placed in Kansu
                                      
                                          Activate Technology - China
                                              China activating ImprovedAntiTank
                                              Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun
                                              Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun
                                      
                                          Turn Complete - China
                                              China collect 22 PUs; end with 22 PUs
                                              Units generate 3 techTokens; China end with 3 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : -3.50
                                      Japan : 1.00
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Sweden round 14

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 14
                                        
                                            Combat Move - Sweden
                                                Trigger SwedenTurkeyAllied2: Changing Relationship for Sweden and Turkey from Neutral to Allied
                                                Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
                                        
                                            Turn Complete - Sweden
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 4 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin seems like we had quite a battle hupeh. 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 16
                                            • 17
                                            • 18
                                            • 19
                                            • 20
                                            • 27
                                            • 28
                                            • 18 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums