TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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@colin got a few things here
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TripleA Turn Summary: Thailand round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,9,6,11,7,8,6,12,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 4 japaneseNavalFighters moved from 148 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from Saigon to 147 Sea Zone 1 japaneseSubmarine moved from 94 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from Java to 149 Sea Zone 4 japaneseNavalFighters moved from 148 Sea Zone to 149 Sea Zone 2 japaneseNavalFighters moved from Thailand to Rangoon 2 japaneseInfantrys moved from Burma to Rangoon 2 japaneseFighters moved from Kwangtung to Yunnan 2 japaneseInfantrys moved from French Indochina to Yunnan 2 japaneseInfantrys moved from French Indochina to Kwangsi 2 japaneseFighters moved from Hunan to Kwangsi 1 japaneseTacticalBomber moved from Shanghai to Hupeh 2 japaneseFighters moved from Shansi to Hupeh 2 japaneseInfantrys moved from Hunan to Hupeh 3 japaneseInfantrys moved from Shansi to Suiyuan 2 japaneseFighters moved from Northern Manchuria to Suiyuan 1 japaneseInfantry and 3 japaneseMarines moved from Ceylon to 84 Sea Zone 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 84 Sea Zone to 148 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from French Indochina to 94 Sea Zone 3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 94 Sea Zone to 148 Sea Zone 2 japaneseTransports moved from 148 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Borneo to 93 Sea Zone 2 japaneseInfantrys moved from Brunei to 93 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone 2 japaneseInfantrys moved from Java to 148 Sea Zone 10 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Sumatra Combat - Japan Battle in 147 Sea Zone Japan attack with 6 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanTransport Japan roll dice for 1 japaneseSubmarine in 147 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 americanTransport owned by the Usa lost in 147 Sea Zone Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 7 Casualties for Usa: 1 americanTransport Battle in 149 Sea Zone Japan attack with 6 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 149 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 6 japaneseNavalFighters in 149 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Usa roll dice for 1 americanDestroyer in 149 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa lost in 149 Sea Zone Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Rangoon Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Rangoon, round 2 : 0/4 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits Japan roll dice for 2 japaneseInfantrys and 2 japaneseNavalFighters in Rangoon, round 3 : 1/4 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Sumatra Japan attack with 10 japaneseInfantrys and 6 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines Japan roll dice for 4 japaneseBattleships and 4 japaneseCruisers in Sumatra, round 2 : 5/12 hits, 4.33 expected hits Japan roll dice for 10 japaneseInfantrys and 6 japaneseMarines in Sumatra, round 2 : 3/16 hits, 2.83 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 4/6 hits, 2.92 expected hits 3 britishInfantrys owned by the Britain, 2 britishMarines owned by the Britain, 1 britishAntiAirGun owned by the Britain and 4 japaneseInfantrys owned by the Japan lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 6 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 9 Casualties for Japan: 4 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 3 britishInfantrys and 2 britishMarines Battle in Yunnan Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan Japan win, taking Yunnan from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Kwangsi Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Hupeh Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Hupeh, round 2 : 1/5 hits, 1.08 expected hits China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh Japan win, taking Hupeh from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Suiyuan Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits China roll dice for 3 chineseInfantrys in Suiyuan, round 2 : 1/3 hits, 0.75 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Suiyuan, round 3 : 2/4 hits, 1.33 expected hits China roll dice for 2 chineseInfantrys in Suiyuan, round 3 : 0/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China lost in Suiyuan Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for Japan: 1 japaneseInfantry Casualties for China: 3 chineseInfantrys Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 2 japaneseFighters moved from Suiyuan to Northern Manchuria 2 japaneseFighters moved from Hupeh to Shansi 2 japaneseFighters moved from Kwangsi to Shanghai 2 japaneseFighters moved from Yunnan to Kwangtung 2 japaneseNavalFighters moved from Rangoon to French Indochina 2 japaneseNavalFighters moved from French Indochina to Formosa 2 japaneseNavalFighters moved from 147 Sea Zone to Thailand 2 japaneseNavalFighters moved from 147 Sea Zone to Java 2 japaneseNavalFighters moved from 147 Sea Zone to 148 Sea Zone 6 japaneseNavalFighters moved from 149 Sea Zone to 148 Sea Zone 1 japaneseTacticalBomber moved from Hupeh to Kwangtung 1 japaneseAirTransport moved from French Indochina to Tokyo 2 japaneseAirTransports moved from Kwangtung to Tokyo 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Kwangtung 1 japaneseAirTransport moved from Kwangtung to Shanghai 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 3 japaneseInfantrys moved from 96 Sea Zone to Hong Kong 1 japaneseSubmarine moved from 94 Sea Zone to 148 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 99 Sea Zone to 96 Sea Zone 1 japaneseDestroyer and 2 japaneseSubmarines moved from 98 Sea Zone to 96 Sea Zone 3 japaneseDestroyers and 3 japaneseSubmarines moved from 100 Sea Zone to 96 Sea Zone 1 Train moved from Shansi to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi 1 Train moved from Shansi to Manchuria 1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Burma 1 Train moved from Burma to Hong Kong 2 Trucks moved from Hunan to Kwangtung 2 Trucks and 2 japaneseInfantrys moved from Kwangtung to Shantung 2 Trucks and 2 japaneseArtillerys moved from Shansi to Kwangtung 2 japaneseInfantrys moved from Shensi to Shansi 1 Material and 1 Truck moved from Manchuria to Irkutsk 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Northern Manchuria to Irkutsk 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 5 japaneseMech.Infantrys and 5 japaneseTanks moved from Hunan to Shansi 1 japaneseInfantry moved from Kwangtung to Hunan 2 japaneseArtillerys moved from Peking to Shansi 2 japaneseArtillerys moved from Thailand to Burma 4 japaneseInfantrys moved from Hong Kong to Kwangtung 1 japaneseCombatEngineer and 9 japaneseInfantrys moved from French Indochina to Burma 1 japaneseCombatEngineer and 10 japaneseInfantrys moved from French Indochina to Kwangtung Purchase Units - Japan Japan buy 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseEntrenchment, 5 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 4 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Irkutsk being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Irkutsk 2 japaneseNavalFighters placed in Japan 1 japaneseDestroyer and 2 japaneseSubmarines placed in 99 Sea Zone 2 japaneseSubmarines placed in 96 Sea Zone 1 japaneseCombatEngineer placed in Tokyo 1 japaneseParatrooper placed in Shanghai 2 japaneseInfantrys placed in Hong Kong 3 japaneseInfantrys placed in Borneo Activate Technology - Japan Japan activating IncreasedFighterRange Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 74 PUs; end with 74 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 77 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 80 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 Material and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : -0.25 ExiledAllies : 1.08 Japan : -0.75 China : -0.17 Britain : 0.17 -
@colin go for :china: :spain: :united_kingdom: :sweden:
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TripleA Turn Summary: China round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - China China spend 0 on tech rolls China roll 1,9,12,5,11,1 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 3 chineseInfantrys moved from Kweichow to Hunan 2 chineseFighters moved from Kansu to Hunan 1 chineseInfantry moved from Kweichow to Hunan 1 chineseAlpineInfantry and 2 chineseInfantrys moved from Kweichow to Hupeh 1 chineseInfantry moved from Chungking to Hupeh 1 chineseArtillery moved from Kweichow to Hupeh 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks moved from Kweichow to Yunnan Combat - China Battle in Hunan China attack with 2 chineseFighters and 4 chineseInfantrys Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseInfantry China roll dice for 2 chineseFighters and 4 chineseInfantrys in Hunan, round 2 : 0/6 hits, 1.33 expected hits Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits China roll dice for 2 chineseFighters and 4 chineseInfantrys in Hunan, round 3 : 3/6 hits, 1.33 expected hits Japan roll dice for 1 japaneseInfantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Hunan Some non-combat units are destroyed: China win, taking Hunan from Japan with 2 chineseFighters and 4 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Yunnan China attack with 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 10 chineseAlpineInfantrys, 12 chineseArtillerys, 11 chineseInfantrys and 3 chineseTanks in Yunnan, round 2 : 10/36 hits, 9.33 expected hits Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan China win, taking Yunnan from Japan with 10 chineseAlpineInfantrys, 12 chineseArtillerys, 10 chineseInfantrys and 3 chineseTanks remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Battle in Hupeh China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 2 : 1/5 hits, 0.75 expected hits Japan roll dice for 2 japaneseInfantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 3 : 0/5 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys in Hupeh, round 4 : 0/5 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys in Hupeh, round 5 : 0/4 hits, 0.67 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Hupeh, round 6 : 0/3 hits, 0.58 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 6 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 7 : 0/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 7 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 8 : 0/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 8 : 1/1 hits, 0.33 expected hits 1 chineseArtillery owned by the China lost in Hupeh China roll dice for 1 chineseAlpineInfantry in Hupeh, round 9 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 9 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry in Hupeh, round 10 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 10 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry in Hupeh, round 11 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 11 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry in Hupeh, round 12 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 12 : 1/1 hits, 0.33 expected hits 1 chineseAlpineInfantry owned by the China lost in Hupeh Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -14 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 3 chineseInfantrys Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Hunan to Kansu 1 chineseCombatEngineer and 1 chineseMech.Infantry moved from Kweichow to Kansu 2 chineseInfantrys moved from Northern China to Inner Mongolia 1 Truck moved from Inner Mongolia to Chungking 1 Material and 1 Truck moved from Chungking to Kansu 2 Trucks moved from Kansu to Chungking 2 Trucks and 2 chineseInfantrys moved from Chungking to Inner Mongolia 3 chineseAntiTankGuns and 1 chineseMech.Infantry moved from Kweichow to Yunnan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry, 1 chineseBarracks and 7 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang 2 chineseInfantrys placed in Northern China 3 chineseInfantrys placed in Chungking Units in Kansu being upgraded or consumed: 3 Materials 1 chineseBarracks placed in Kansu Activate Technology - China China activating ImprovedAntiTank Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun Turn Complete - China China collect 22 PUs; end with 22 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : -3.50 Japan : 1.00 -
TripleA Turn Summary: Sweden round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Combat Move - Sweden Trigger SwedenTurkeyAllied2: Changing Relationship for Sweden and Turkey from Neutral to Allied Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden Turn Complete - SwedenCombat Hit Differential Summary :
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@ubernaut back to you
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@colin seems like we had quite a battle hupeh.

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TripleA Move Summary: Italy round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianFighter moved from Greece to Western Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianFighter and 3 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Western Turkey -
@colin got some stuff if you are around
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TripleA Move Summary: Italy round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianFighter moved from Greece to Western Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianNavalFighter moved from Cyrenaica to 54 Sea Zone -
@colin slight adjustment for whenever.

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TripleA Move Summary: Italy round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianFighter moved from Greece to 54 Sea Zone 1 italianNavalFighter moved from Cyrenaica to Istanbul -
@colin sorry one more dont want to orphan my sea plane in case you take turkey back.

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@ubernaut sorry was away today but I'm ready if you are
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@colin yeah was just above to take off but im in the lobby now
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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy roll 2,11,10,9,9,6,4,12,4 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianFighter moved from Greece to 54 Sea Zone 1 italianNavalFighter moved from Cyrenaica to Istanbul Combat - Italy Battle in 54 Sea Zone Italy attack with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports Turkey defend with 1 turkishDestroyer Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits Italy roll dice for 1 italianDestroyer, 1 italianFighter and 5 italianTransports in 54 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits Turkey roll dice for 1 turkishDestroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 3 : 2/3 hits, 0.75 expected hits 1 turkishDestroyer owned by the Turkey lost in 54 Sea Zone Italy win, taking 54 Sea Zone from Neutral with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports remaining. Battle score for attacker is 8 Casualties for Turkey: 1 turkishDestroyer Battle in Kashmir Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 britishInfantry; India defend with 1 Flagpole Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys in Kashmir, round 2 : 0/4 hits, 0.83 expected hits India roll dice for 1 britishInfantry in Kashmir, round 2 : 1/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Kashmir Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashmir, round 3 : 1/3 hits, 0.75 expected hits India roll dice for 1 britishInfantry in Kashmir, round 3 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Kashmir Italy win, taking Kashmir from India with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Battle in Istanbul Italy attack with 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys AntiAircraftGun fire in Istanbul : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianCruisers in Istanbul, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 2 : 3/11 hits, 3.42 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys in Istanbul, round 2 : 2/5 hits, 1.92 expected hits 2 turkishInfantrys owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 3 : 1/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment and 1 turkishInfantry in Istanbul, round 3 : 0/2 hits, 1.00 expected hits 1 turkishInfantry owned by the Turkey lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 4 : 2/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment in Istanbul, round 4 : 0/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey lost in Istanbul Italy win, taking Istanbul from Turkey with 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 13 Casualties for Italy: 2 italianInfantrys Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys Battle in Western Turkey Italy attack with 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry AntiAircraftGun fire in Western Turkey : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 2 : 3/8 hits, 1.83 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey Italy roll dice for 2 italianAirTransports, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 3 : 2/6 hits, 1.50 expected hits Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 3 : 1/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey and 1 italianParatrooper owned by the Italy lost in Western Turkey Italy win, taking Western Turkey from Turkey with 2 italianAirTransports, 1 italianParatrooper and 2 italianTacticalBombers remaining. Battle score for attacker is 7 Casualties for Italy: 2 italianInfantrys and 1 italianParatrooper Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Battle in Turkey Italy attack with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks Turkey defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 turkishAirfield, 3 turkishAntiAirGuns, 1 turkishBarracks, 1 turkishCombatEngineer, 1 turkishDocks, 1 turkishEntrenchment, 1 turkishFactory, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Turkey, round 2 : 4/25 hits, 5.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Turkey roll dice for 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank in Turkey, round 2 : 4/8 hits, 2.92 expected hits 2 turkishAntiAirGuns owned by the Turkey, 1 italianInfantry owned by the Italy, 1 turkishTank owned by the Turkey and 3 italianTanks owned by the Italy lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 3 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter and 1 turkishInfantry in Turkey, round 3 : 0/5 hits, 2.25 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishCombatEngineer owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishFighter owned by the Turkey lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 4 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishEntrenchment in Turkey, round 4 : 0/1 hits, 0.75 expected hits 1 turkishEntrenchment owned by the Turkey lost in Turkey Italy captures 0PUs while taking Turkey capital Some non-combat units are destroyed: Italy converts turkishFactory into different units Italy converts turkishBarracks into different units Italy converts turkishDocks into different units Italy win, taking Turkey from Turkey with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper remaining. Battle score for attacker is 21 Casualties for Italy: 1 italianInfantry and 3 italianTanks Casualties for Turkey: 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger LiberationTurkey82: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianFighter moved from 54 Sea Zone to Cairo 1 italianStrategicBomber moved from Istanbul to Cairo 2 italianTacticalBombers moved from Western Turkey to Crete 2 italianAirTransports moved from Western Turkey to Greece 1 italianFighter and 3 italianNavalFighters moved from Istanbul to Greece 2 Trucks moved from Syria to Cairo 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Truck moved from Cairo to Western Egypt 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Train moved from Southern Yugoslavia to Rome 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 1 italianCombatEngineer, 1 italianFighter, 6 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianCombatEngineer and 1 italianInfantry placed in Rome 1 italianFighter and 1 italianTank placed in Northern Italy 1 italianAlpineInfantry and 2 italianInfantrys placed in Southern Italy 3 italianInfantrys placed in Cairo Activate Technology - Italy Italy activating AdvancedSpecialWarfare Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2 Italy giving technology to Germany: AdvancedSpecialWarfare Turn Complete - Italy Italy collect 44 PUs; end with 44 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 47 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Turkey : -2.75 AntiAircraftGun fire in Western Turkey : : -0.08 AntiAircraftGun fire in Istanbul : : -0.08 Italy : -6.58 India : 0.33 -
@colin go for :united_states:

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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Italy Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare Italy spend 0 on tech rolls Italy roll 2,11,10,9,9,6,4,12,4 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedSpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Kashi to Tsinghai Italy take Tsinghai from China 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Kashi to Kashmir 1 italianAlpineInfantry and 7 italianArtillerys moved from Syria to Turkey 4 italianMech.Infantrys and 3 italianTanks moved from Trans Jordan to Turkey 2 italianAlpineInfantrys, 1 italianInfantry and 1 italianParatrooper moved from Trans Jordan to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to 53 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianDestroyer, 2 italianInfantrys, 1 italianParatrooper, 3 italianSubmarines and 3 italianTransports moved from 53 Sea Zone to 54 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianParatrooper moved from 54 Sea Zone to Turkey 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Crete to 51 Sea Zone 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 49 Sea Zone 2 italianCruisers, 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 52 Sea Zone 3 italianInfantrys moved from Malta to 48 Sea Zone 2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone 4 italianInfantrys moved from 54 Sea Zone to Turkey 1 italianTank moved from Southern Yugoslavia to Istanbul 1 italianCombatEngineer moved from Greece to Istanbul 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 4 italianInfantrys moved from 52 Sea Zone to Istanbul 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Cairo to Western Turkey 1 italianTacticalBomber moved from Crete to Western Turkey 1 italianStrategicBomber moved from Cairo to Istanbul 1 italianFighter and 2 italianNavalFighters moved from Cyrenaica to Istanbul 1 italianFighter moved from Greece to 54 Sea Zone 1 italianNavalFighter moved from Cyrenaica to Istanbul Combat - Italy Battle in 54 Sea Zone Italy attack with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports Turkey defend with 1 turkishDestroyer Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 2 : 0/3 hits, 0.75 expected hits Italy roll dice for 1 italianDestroyer, 1 italianFighter and 5 italianTransports in 54 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits Turkey roll dice for 1 turkishDestroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Italy roll dice for 3 italianSubmarines in 54 Sea Zone, round 3 : 2/3 hits, 0.75 expected hits 1 turkishDestroyer owned by the Turkey lost in 54 Sea Zone Italy win, taking 54 Sea Zone from Neutral with 1 italianDestroyer, 1 italianFighter, 3 italianSubmarines and 5 italianTransports remaining. Battle score for attacker is 8 Casualties for Turkey: 1 turkishDestroyer Battle in Kashmir Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 britishInfantry; India defend with 1 Flagpole Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys in Kashmir, round 2 : 0/4 hits, 0.83 expected hits India roll dice for 1 britishInfantry in Kashmir, round 2 : 1/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Kashmir Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashmir, round 3 : 1/3 hits, 0.75 expected hits India roll dice for 1 britishInfantry in Kashmir, round 3 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Kashmir Italy win, taking Kashmir from India with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Battle in Istanbul Italy attack with 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys AntiAircraftGun fire in Istanbul : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianCruisers in Istanbul, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 4 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 2 : 3/11 hits, 3.42 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys in Istanbul, round 2 : 2/5 hits, 1.92 expected hits 2 turkishInfantrys owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 3 : 1/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment and 1 turkishInfantry in Istanbul, round 3 : 0/2 hits, 1.00 expected hits 1 turkishInfantry owned by the Turkey lost in Istanbul Italy roll dice for 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank in Istanbul, round 4 : 2/9 hits, 2.92 expected hits Turkey roll dice for 1 turkishEntrenchment in Istanbul, round 4 : 0/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey lost in Istanbul Italy win, taking Istanbul from Turkey with 1 italianCombatEngineer, 1 italianFighter, 2 italianInfantrys, 3 italianNavalFighters, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 13 Casualties for Italy: 2 italianInfantrys Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishEntrenchment and 3 turkishInfantrys Battle in Western Turkey Italy attack with 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry AntiAircraftGun fire in Western Turkey : 0/1 hits, 0.08 expected hits Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Italy roll dice for 2 italianAirTransports, 2 italianInfantrys, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 2 : 3/8 hits, 1.83 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey Italy roll dice for 2 italianAirTransports, 2 italianParatroopers and 2 italianTacticalBombers in Western Turkey, round 3 : 2/6 hits, 1.50 expected hits Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 3 : 1/1 hits, 0.58 expected hits 1 turkishEntrenchment owned by the Turkey and 1 italianParatrooper owned by the Italy lost in Western Turkey Italy win, taking Western Turkey from Turkey with 2 italianAirTransports, 1 italianParatrooper and 2 italianTacticalBombers remaining. Battle score for attacker is 7 Casualties for Italy: 2 italianInfantrys and 1 italianParatrooper Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry Battle in Turkey Italy attack with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks Turkey defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 turkishAirfield, 3 turkishAntiAirGuns, 1 turkishBarracks, 1 turkishCombatEngineer, 1 turkishDocks, 1 turkishEntrenchment, 1 turkishFactory, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 4 italianMech.Infantrys, 1 italianParatrooper and 3 italianTanks in Turkey, round 2 : 4/25 hits, 5.67 expected hits Units damaged: 1 turkishEntrenchment owned by the Turkey Turkey roll dice for 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank in Turkey, round 2 : 4/8 hits, 2.92 expected hits 2 turkishAntiAirGuns owned by the Turkey, 1 italianInfantry owned by the Italy, 1 turkishTank owned by the Turkey and 3 italianTanks owned by the Italy lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 3 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishAntiAirGun, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter and 1 turkishInfantry in Turkey, round 3 : 0/5 hits, 2.25 expected hits 1 turkishInfantry owned by the Turkey, 1 turkishCombatEngineer owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 1 turkishFighter owned by the Turkey lost in Turkey Italy roll dice for 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper in Turkey, round 4 : 4/21 hits, 5.25 expected hits Turkey roll dice for 1 turkishEntrenchment in Turkey, round 4 : 0/1 hits, 0.75 expected hits 1 turkishEntrenchment owned by the Turkey lost in Turkey Italy captures 0PUs while taking Turkey capital Some non-combat units are destroyed: Italy converts turkishFactory into different units Italy converts turkishBarracks into different units Italy converts turkishDocks into different units Italy win, taking Turkey from Turkey with 3 italianAlpineInfantrys, 7 italianArtillerys, 1 italianCombatEngineer, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianParatrooper remaining. Battle score for attacker is 21 Casualties for Italy: 1 italianInfantry and 3 italianTanks Casualties for Turkey: 3 turkishAntiAirGuns, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 1 turkishInfantry and 1 turkishTank Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger LiberationTurkey82: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianFighter moved from 54 Sea Zone to Cairo 1 italianStrategicBomber moved from Istanbul to Cairo 2 italianTacticalBombers moved from Western Turkey to Crete 2 italianAirTransports moved from Western Turkey to Greece 1 italianFighter and 3 italianNavalFighters moved from Istanbul to Greece 2 Trucks moved from Syria to Cairo 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Truck moved from Cairo to Western Egypt 1 Material and 1 Truck moved from Western Egypt to Cairo 1 Train moved from Southern Yugoslavia to Rome 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome Purchase Units - Italy Italy buy 1 italianCombatEngineer, 7 italianInfantrys and 3 italianTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianCombatEngineer and 1 italianInfantry placed in Rome 3 italianInfantrys placed in Southern Italy 3 italianTanks placed in Northern Italy 3 italianInfantrys placed in Cairo Activate Technology - Italy Italy activating AdvancedSpecialWarfare Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2 Italy giving technology to Germany: AdvancedSpecialWarfare Turn Complete - Italy Italy collect 44 PUs; end with 44 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 47 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Turkey : -2.75 AntiAircraftGun fire in Western Turkey : : -0.08 AntiAircraftGun fire in Istanbul : : -0.08 Italy : -6.58 India : 0.33 -
@colin sorry slight adjustment decided to get all my tank squadron back instead of another plane.
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TripleA Turn Summary: Usa round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 7,2,8,10,1,7,9,11,8 and gets 0 hits Combat Move - Usa Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanStrategicBombers moved from Southern Britain to Central Norway Combat - Usa Usa creates battle in territory 127 Sea Zone Usa creates battle in territory 129 Sea Zone Strategic bombing raid in Central Norway Bombing raid in Central Norway rolls: 2,4 and causes: 6 damage to unit: Rail Bombing raid in Central Norway causes 6 damage total. 1 Rail owned by the Germany lost in Central Norway Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanStrategicBombers moved from Central Norway to Central Britain 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 1 americanMarine moved from Gibraltar to 41 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 1 americanCruiser, 2 americanDestroyers, 3 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 41 Sea Zone to 62 Sea Zone 1 americanMarine moved from Phillippines to 129 Sea Zone 1 americanMarine and 1 americanTransport moved from 129 Sea Zone to 150 Sea Zone 1 americanDestroyer moved from 150 Sea Zone to 149 Sea Zone 1 americanArtillery, 3 americanInfantrys and 2 americanMarines moved from Palau Island to 130 Sea Zone 1 americanCombatEngineer moved from Palau Island to 130 Sea Zone 1 americanCombatEngineer and 1 americanTransport moved from 130 Sea Zone to 131 Sea Zone 1 Material and 1 americanAirTransport moved from Johnston Island to Caroline Islands 1 americanCombatEngineer moved from 131 Sea Zone to Caroline Islands 1 americanDestroyer moved from 131 Sea Zone to 150 Sea Zone 1 americanSubmarine moved from 130 Sea Zone to 150 Sea Zone 3 americanSubmarines moved from 126 Sea Zone to 146 Sea Zone 1 americanDestroyer moved from 127 Sea Zone to 131 Sea Zone 3 americanDestroyers moved from 116 Sea Zone to 131 Sea Zone 2 americanNavalFighters moved from 130 Sea Zone to Caroline Islands 1 americanArtillery, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 3 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 130 Sea Zone to 150 Sea Zone 1 americanArtillery, 3 americanInfantrys and 3 americanMarines moved from 150 Sea Zone to Dutch East Indies 2 americanDestroyers moved from 115 Sea Zone to 125 Sea Zone 1 americanBattleship, 1 americanCarrier and 1 americanCruiser moved from 156 Sea Zone to 116 Sea Zone 1 americanNavalFighter moved from Los Angeles to 116 Sea Zone 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to San Francisco 1 Train and 2 americanInfantrys moved from San Francisco to Washington 2 americanInfantrys moved from San Francisco to Los Angeles 1 americanAirTransport moved from New Brunswick to Los Angeles Purchase Units - Usa Usa buy 1 americanAirTransport, 1 americanAirfield, 2 americanCruisers, 1 americanDestroyer, 1 americanSubmarine and 4 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanAirTransport placed in Los Angeles Units in Caroline Islands being upgraded or consumed: 1 Material 1 americanAirfield placed in Caroline Islands 2 americanTransports placed in 156 Sea Zone 1 americanCruiser placed in 156 Sea Zone Usa undo move 4. Usa undo move 3. 3 americanTransports placed in 30 Sea Zone 1 americanDestroyer placed in 30 Sea Zone 1 americanCruiser placed in 30 Sea Zone 1 americanTransport placed in 156 Sea Zone 1 americanCruiser placed in 156 Sea Zone 1 americanSubmarine placed in 115 Sea Zone Turn Complete - Usa Usa collect 75 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
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